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Diffstat (limited to 'progs/perf/drawoverhead.c')
| -rw-r--r-- | progs/perf/drawoverhead.c | 137 | 
1 files changed, 137 insertions, 0 deletions
| diff --git a/progs/perf/drawoverhead.c b/progs/perf/drawoverhead.c new file mode 100644 index 0000000000..f75c9bb74e --- /dev/null +++ b/progs/perf/drawoverhead.c @@ -0,0 +1,137 @@ +/* + * Copyright (C) 2009  VMware, Inc.  All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL + * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/** + * Measure drawing overhead + * + * This is the first in a series of simple performance benchmarks. + * The code in this file should be as simple as possible to make it + * easily portable to other APIs. + * + * All the window-system stuff should be contained in glmain.c (or TBDmain.c). + * + * Brian Paul + * 15 Sep 2009 + */ + +#include "glmain.h" +#include "common.h" + + +int WinWidth = 100, WinHeight = 100; + +static GLuint VBO; + +struct vertex +{ +   GLfloat x, y; +}; + +static const struct vertex vertices[4] = { +   { -1.0, -1.0 }, +   {  1.0, -1.0 }, +   {  1.0,  1.0 }, +   { -1.0,  1.0 } +}; + + +/** Called from test harness/main */ +void +PerfInit(void) +{ +   /* setup VBO w/ vertex data */ +   glGenBuffersARB(1, &VBO); +   glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO); +   glBufferDataARB(GL_ARRAY_BUFFER_ARB, +                   sizeof(vertices), vertices, GL_STATIC_DRAW_ARB); +   glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), (void *) 0); +   glEnableClientState(GL_VERTEX_ARRAY); + +   /* misc GL state */ +   glAlphaFunc(GL_ALWAYS, 0.0); +} + + +static void +DrawNoStateChange(unsigned count) +{ +   unsigned i; +   for (i = 0; i < count; i++) { +      glDrawArrays(GL_POINTS, 0, 4); +   } +   glFinish(); +} + + +static void +DrawNopStateChange(unsigned count) +{ +   unsigned i; +   for (i = 0; i < count; i++) { +      glDisable(GL_ALPHA_TEST); +      glDrawArrays(GL_POINTS, 0, 4); +   } +   glFinish(); +} + + +static void +DrawStateChange(unsigned count) +{ +   unsigned i; +   for (i = 0; i < count; i++) { +      if (i & 1) +         glEnable(GL_TEXTURE_GEN_S); +      else +         glDisable(GL_TEXTURE_GEN_S); +      glDrawArrays(GL_POINTS, 0, 4); +   } +   glFinish(); +} + +void +PerfNextRound(void) +{ +} + +/** Called from test harness/main */ +void +PerfDraw(void) +{ +   double rate0, rate1, rate2, overhead; + +   rate0 = PerfMeasureRate(DrawNoStateChange); +   perf_printf("   Draw only: %s draws/second\n",  +               PerfHumanFloat(rate0)); +    +   rate1 = PerfMeasureRate(DrawNopStateChange); +   overhead = 1000.0 * (1.0 / rate1 - 1.0 / rate0); +   perf_printf("   Draw w/ nop state change: %s draws/sec (overhead: %f ms/draw)\n", +               PerfHumanFloat(rate1), overhead); + +   rate2 = PerfMeasureRate(DrawStateChange); +   overhead = 1000.0 * (1.0 / rate2 - 1.0 / rate0); +   perf_printf("   Draw w/ state change: %s draws/sec (overhead: %f ms/draw)\n", +               PerfHumanFloat(rate2), overhead); + +   exit(0); +} + | 
