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Diffstat (limited to 'progs/redbook/aapoly.c')
-rw-r--r-- | progs/redbook/aapoly.c | 172 |
1 files changed, 172 insertions, 0 deletions
diff --git a/progs/redbook/aapoly.c b/progs/redbook/aapoly.c new file mode 100644 index 0000000000..757f0f48c4 --- /dev/null +++ b/progs/redbook/aapoly.c @@ -0,0 +1,172 @@ +/* + * Copyright (c) 1993-1997, Silicon Graphics, Inc. + * ALL RIGHTS RESERVED + * Permission to use, copy, modify, and distribute this software for + * any purpose and without fee is hereby granted, provided that the above + * copyright notice appear in all copies and that both the copyright notice + * and this permission notice appear in supporting documentation, and that + * the name of Silicon Graphics, Inc. not be used in advertising + * or publicity pertaining to distribution of the software without specific, + * written prior permission. + * + * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" + * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, + * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR + * FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON + * GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, + * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY + * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, + * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF + * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN + * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON + * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE + * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE. + * + * US Government Users Restricted Rights + * Use, duplication, or disclosure by the Government is subject to + * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph + * (c)(1)(ii) of the Rights in Technical Data and Computer Software + * clause at DFARS 252.227-7013 and/or in similar or successor + * clauses in the FAR or the DOD or NASA FAR Supplement. + * Unpublished-- rights reserved under the copyright laws of the + * United States. Contractor/manufacturer is Silicon Graphics, + * Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311. + * + * OpenGL(R) is a registered trademark of Silicon Graphics, Inc. + */ + +/* + * aapoly.c + * This program draws filled polygons with antialiased + * edges. The special GL_SRC_ALPHA_SATURATE blending + * function is used. + * Pressing the 't' key turns the antialiasing on and off. + */ +#include <GL/glut.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> + +GLboolean polySmooth = GL_TRUE; + +static void init(void) +{ + glCullFace (GL_BACK); + glEnable (GL_CULL_FACE); + glBlendFunc (GL_SRC_ALPHA_SATURATE, GL_ONE); + glClearColor (0.0, 0.0, 0.0, 0.0); +} + +#define NFACE 6 +#define NVERT 8 +void drawCube(GLdouble x0, GLdouble x1, GLdouble y0, GLdouble y1, + GLdouble z0, GLdouble z1) +{ + static GLfloat v[8][3]; + static GLfloat c[8][4] = { + {0.0, 0.0, 0.0, 1.0}, {1.0, 0.0, 0.0, 1.0}, + {0.0, 1.0, 0.0, 1.0}, {1.0, 1.0, 0.0, 1.0}, + {0.0, 0.0, 1.0, 1.0}, {1.0, 0.0, 1.0, 1.0}, + {0.0, 1.0, 1.0, 1.0}, {1.0, 1.0, 1.0, 1.0} + }; + +/* indices of front, top, left, bottom, right, back faces */ + static GLubyte indices[NFACE][4] = { + {4, 5, 6, 7}, {2, 3, 7, 6}, {0, 4, 7, 3}, + {0, 1, 5, 4}, {1, 5, 6, 2}, {0, 3, 2, 1} + }; + + v[0][0] = v[3][0] = v[4][0] = v[7][0] = x0; + v[1][0] = v[2][0] = v[5][0] = v[6][0] = x1; + v[0][1] = v[1][1] = v[4][1] = v[5][1] = y0; + v[2][1] = v[3][1] = v[6][1] = v[7][1] = y1; + v[0][2] = v[1][2] = v[2][2] = v[3][2] = z0; + v[4][2] = v[5][2] = v[6][2] = v[7][2] = z1; + +#ifdef GL_VERSION_1_1 + glEnableClientState (GL_VERTEX_ARRAY); + glEnableClientState (GL_COLOR_ARRAY); + glVertexPointer (3, GL_FLOAT, 0, v); + glColorPointer (4, GL_FLOAT, 0, c); + glDrawElements (GL_QUADS, NFACE*4, GL_UNSIGNED_BYTE, indices); + glDisableClientState (GL_VERTEX_ARRAY); + glDisableClientState (GL_COLOR_ARRAY); +#else + printf ("If this is GL Version 1.0, "); + printf ("vertex arrays are not supported.\n"); + exit(1); +#endif +} + +/* Note: polygons must be drawn from front to back + * for proper blending. + */ +void display(void) +{ + if (polySmooth) { + glClear (GL_COLOR_BUFFER_BIT); + glEnable (GL_BLEND); + glEnable (GL_POLYGON_SMOOTH); + glDisable (GL_DEPTH_TEST); + } + else { + glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glDisable (GL_BLEND); + glDisable (GL_POLYGON_SMOOTH); + glEnable (GL_DEPTH_TEST); + } + + glPushMatrix (); + glTranslatef (0.0, 0.0, -8.0); + glRotatef (30.0, 1.0, 0.0, 0.0); + glRotatef (60.0, 0.0, 1.0, 0.0); + drawCube(-0.5, 0.5, -0.5, 0.5, -0.5, 0.5); + glPopMatrix (); + + glFlush (); +} + +void reshape(int w, int h) +{ + glViewport(0, 0, (GLsizei) w, (GLsizei) h); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + gluPerspective(30.0, (GLfloat) w/(GLfloat) h, 1.0, 20.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + +/* ARGSUSED1 */ +void keyboard(unsigned char key, int x, int y) +{ + switch (key) { + case 't': + case 'T': + polySmooth = !polySmooth; + glutPostRedisplay(); + break; + case 27: + exit(0); /* Escape key */ + break; + default: + break; + } +} + +/* Main Loop + */ +int main(int argc, char** argv) +{ + glutInit(&argc, argv); + glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB + | GLUT_ALPHA | GLUT_DEPTH); + glutInitWindowSize(200, 200); + glutCreateWindow(argv[0]); + init (); + glutReshapeFunc (reshape); + glutKeyboardFunc (keyboard); + glutDisplayFunc (display); + glutMainLoop(); + return 0; +} + |