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-rw-r--r--progs/samples/quad.c457
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diff --git a/progs/samples/quad.c b/progs/samples/quad.c
deleted file mode 100644
index 193850abc4..0000000000
--- a/progs/samples/quad.c
+++ /dev/null
@@ -1,457 +0,0 @@
-/*
- * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
- *
- * Permission to use, copy, modify, distribute, and sell this software and
- * its documentation for any purpose is hereby granted without fee, provided
- * that (i) the above copyright notices and this permission notice appear in
- * all copies of the software and related documentation, and (ii) the name of
- * Silicon Graphics may not be used in any advertising or
- * publicity relating to the software without the specific, prior written
- * permission of Silicon Graphics.
- *
- * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
- * ANY KIND,
- * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
- * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
- *
- * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
- * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
- * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
- * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
- * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
- * OF THIS SOFTWARE.
- */
-
-#include <stdio.h>
-#include <string.h>
-#include <stdlib.h>
-#include <GL/glut.h>
-
-
-#ifndef CALLBACK
-#define CALLBACK
-#endif
-
-
-#define PI 3.141592654
-#define BLACK 0
-#define GRAY 128
-#define WHITE 255
-#define RD 0xA4,0x00,0x00,0xFF
-#define WT 0xFF,0xFF,0xFF,0xFF
-#define brickImageWidth 16
-#define brickImageHeight 16
-
-
-#include "loadppm.c"
-
-GLenum rgb, doubleBuffer;
-
-#include "tkmap.c"
-
-float black[3] = {
- 0.0, 0.0, 0.0
-};
-float blue[3] = {
- 0.0, 0.0, 1.0
-};
-float gray[3] = {
- 0.5, 0.5, 0.5
-};
-float white[3] = {
- 1.0, 1.0, 1.0
-};
-
-GLenum doDither = GL_TRUE;
-GLenum shade = GL_TRUE;
-GLenum texture = GL_TRUE;
-
-float xRotation = 30.0, yRotation = 30.0, zRotation = 0.0;
-GLint radius1, radius2;
-GLdouble angle1, angle2;
-GLint slices, stacks;
-GLint height;
-GLint orientation = GLU_OUTSIDE;
-GLint whichQuadric=0;
-GLUquadricObj *quadObj;
-
-GLubyte brickImage[4*brickImageWidth*brickImageHeight] = {
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD,
- WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD, RD,
- WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- RD, RD, RD, RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD,
- WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT, WT,
- RD, RD, RD, RD, WT, RD, RD, RD, RD, RD, RD, RD, RD, RD, WT, RD
-};
-char *texFileName = 0;
-
-
-static void CALLBACK ErrorHandler(GLenum which)
-{
-
- fprintf(stderr, "Quad Error: %s\n", (char *) gluErrorString(which));
-}
-
-typedef void (GLAPIENTRY *callback_t)();
-
-static void Init(void)
-{
- static GLint colorIndexes[3] = {0, 200, 255};
- static float ambient[] = {0.1, 0.1, 0.1, 1.0};
- static float diffuse[] = {0.5, 1.0, 1.0, 1.0};
- static float position[] = {90.0, 90.0, 150.0, 0.0};
- static float front_mat_shininess[] = {30.0};
- static float front_mat_specular[] = {0.2, 0.2, 0.2, 1.0};
- static float front_mat_diffuse[] = {0.5, 0.28, 0.38, 1.0};
- static float back_mat_shininess[] = {50.0};
- static float back_mat_specular[] = {0.5, 0.5, 0.2, 1.0};
- static float back_mat_diffuse[] = {1.0, 1.0, 0.2, 1.0};
- static float lmodel_ambient[] = {1.0, 1.0, 1.0, 1.0};
- static float lmodel_twoside[] = {GL_TRUE};
- static float decal[] = {GL_DECAL};
- static float repeat[] = {GL_REPEAT};
- static float nearest[] = {GL_NEAREST};
- static PPMImage *image;
-
- if (!rgb) {
- SetGreyRamp();
- }
- glClearColor(0.0, 0.0, 0.0, 0.0);
-
- glEnable(GL_DEPTH_TEST);
-
- glLightfv(GL_LIGHT0, GL_AMBIENT, ambient);
- glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse);
- glLightfv(GL_LIGHT0, GL_POSITION, position);
- glLightModelfv(GL_LIGHT_MODEL_AMBIENT, lmodel_ambient);
- glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, lmodel_twoside);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
-
- glMaterialfv(GL_FRONT, GL_SHININESS, front_mat_shininess);
- glMaterialfv(GL_FRONT, GL_SPECULAR, front_mat_specular);
- glMaterialfv(GL_FRONT, GL_DIFFUSE, front_mat_diffuse);
- glMaterialfv(GL_BACK, GL_SHININESS, back_mat_shininess);
- glMaterialfv(GL_BACK, GL_SPECULAR, back_mat_specular);
- glMaterialfv(GL_BACK, GL_DIFFUSE, back_mat_diffuse);
- if (!rgb) {
- glMaterialiv( GL_FRONT_AND_BACK, GL_COLOR_INDEXES, colorIndexes);
- }
-
- glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, decal);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, repeat);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, nearest);
- glTexParameterfv(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, nearest);
- if (texFileName) {
- image = LoadPPM(texFileName);
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- gluBuild2DMipmaps(GL_TEXTURE_2D, 3, image->sizeX, image->sizeY,
- GL_RGB, GL_UNSIGNED_BYTE, image->data);
- } else {
- glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
- glTexImage2D(GL_TEXTURE_2D, 0, 4, brickImageWidth, brickImageHeight,
- 0, GL_RGBA, GL_UNSIGNED_BYTE, (GLvoid *)brickImage);
- }
-
- quadObj = gluNewQuadric();
- gluQuadricCallback(quadObj, GLU_ERROR, (callback_t) ErrorHandler);
-
- radius1 = 10;
- radius2 = 5;
- angle1 = 90;
- angle2 = 180;
- slices = 16;
- stacks = 10;
- height = 20;
-}
-
-static void Reshape(int width, int height)
-{
-
- glViewport(0, 0, (GLint)width, (GLint)height);
-
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-1, 1, -1, 1, 1, 10);
- gluLookAt(2, 2, 2, 0, 0, 0, 0, 0, 1);
- glMatrixMode(GL_MODELVIEW);
-}
-
-static void Key2(int key, int x, int y)
-{
-
- switch (key) {
- case GLUT_KEY_LEFT:
- yRotation += 5;
- break;
- case GLUT_KEY_RIGHT:
- yRotation -= 5;
- break;
- case GLUT_KEY_UP:
- xRotation += 5;
- break;
- case GLUT_KEY_DOWN:
- xRotation -= 5;
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Key(unsigned char key, int x, int y)
-{
-
- switch (key) {
- case 27:
- exit(1);
-
- case 'X':
- zRotation += 5;
- break;
- case 'x':
- zRotation -= 5;
- break;
-
- case '1':
- gluQuadricDrawStyle(quadObj, GLU_FILL);
- break;
- case '2':
- gluQuadricDrawStyle(quadObj, GLU_POINT);
- break;
- case '3':
- gluQuadricDrawStyle(quadObj, GLU_LINE);
- break;
- case '4':
- gluQuadricDrawStyle(quadObj, GLU_SILHOUETTE);
- break;
-
- case '0':
- shade = !shade;
- if (shade) {
- glShadeModel(GL_SMOOTH);
- gluQuadricNormals(quadObj, GLU_SMOOTH);
- } else {
- glShadeModel(GL_FLAT);
- gluQuadricNormals(quadObj, GLU_FLAT);
- }
- break;
-
- case 'A':
- stacks++;
- break;
- case 'a':
- stacks--;
- break;
-
- case 'S':
- slices++;
- break;
- case 's':
- slices--;
- break;
-
- case 'd':
- switch(orientation) {
- case GLU_OUTSIDE:
- orientation = GLU_INSIDE;
- break;
- case GLU_INSIDE:
- default:
- orientation = GLU_OUTSIDE;
- break;
- }
- gluQuadricOrientation(quadObj, orientation);
- break;
-
- case 'f':
- whichQuadric = (whichQuadric + 1) % 4;
- break;
-
- case 'G':
- radius1 += 1;
- break;
- case 'g':
- radius1 -= 1;
- break;
-
- case 'J':
- radius2 += 1;
- break;
- case 'j':
- radius2 -= 1;
- break;
-
- case 'H':
- height += 2;
- break;
- case 'h':
- height -= 2;
- break;
-
- case 'K':
- angle1 += 5;
- break;
- case 'k':
- angle1 -= 5;
- break;
-
- case 'L':
- angle2 += 5;
- break;
- case 'l':
- angle2 -= 5;
- break;
-
- case 'z':
- texture = !texture;
- if (texture) {
- gluQuadricTexture(quadObj, GL_TRUE);
- glEnable(GL_TEXTURE_2D);
- } else {
- gluQuadricTexture(quadObj, GL_FALSE);
- glDisable(GL_TEXTURE_2D);
- }
- break;
-
- case 'q':
- glDisable(GL_CULL_FACE);
- break;
- case 'w':
- glEnable(GL_CULL_FACE);
- glCullFace(GL_FRONT);
- break;
- case 'e':
- glEnable(GL_CULL_FACE);
- glCullFace(GL_BACK);
- break;
-
- case 'r':
- glFrontFace(GL_CW);
- break;
- case 't':
- glFrontFace(GL_CCW);
- break;
-
- case 'y':
- doDither = !doDither;
- (doDither) ? glEnable(GL_DITHER) : glDisable(GL_DITHER);
- break;
- default:
- return;
- }
-
- glutPostRedisplay();
-}
-
-static void Draw(void)
-{
-
- glLoadIdentity();
- glRotatef(xRotation, 1, 0, 0);
- glRotatef(yRotation, 0, 1, 0);
- glRotatef(zRotation, 0, 0, 1);
-
- glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);
-
- glColor3f(1.0, 1.0, 1.0);
- switch (whichQuadric) {
- case 0:
- glTranslatef(0, 0, -height/20.0);
- gluCylinder(quadObj, radius1/10.0, radius2/10.0, height/10.0,
- slices, stacks);
- break;
- case 1:
- gluSphere(quadObj, radius1/10.0, slices, stacks);
- break;
- case 2:
- gluPartialDisk(quadObj, radius2/10.0, radius1/10.0, slices,
- stacks, angle1, angle2);
- break;
- case 3:
- gluDisk(quadObj, radius2/10.0, radius1/10.0, slices, stacks);
- break;
- }
-
- glFlush();
-
- if (doubleBuffer) {
- glutSwapBuffers();
- }
-}
-
-static GLenum Args(int argc, char **argv)
-{
- GLint i;
-
- rgb = GL_TRUE;
- doubleBuffer = GL_FALSE;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-ci") == 0) {
- rgb = GL_FALSE;
- } else if (strcmp(argv[i], "-rgb") == 0) {
- rgb = GL_TRUE;
- } else if (strcmp(argv[i], "-sb") == 0) {
- doubleBuffer = GL_FALSE;
- } else if (strcmp(argv[i], "-db") == 0) {
- doubleBuffer = GL_TRUE;
- } else if (strcmp(argv[i], "-f") == 0) {
- if (i+1 >= argc || argv[i+1][0] == '-') {
- printf("-f (No file name).\n");
- return GL_FALSE;
- } else {
- texFileName = argv[++i];
- }
- } else {
- printf("%s (Bad option).\n", argv[i]);
- return GL_FALSE;
- }
- }
- return GL_TRUE;
-}
-
-int main(int argc, char **argv)
-{
- GLenum type;
-
- glutInit(&argc, argv);
-
- if (Args(argc, argv) == GL_FALSE) {
- exit(1);
- }
-
- glutInitWindowPosition(0, 0); glutInitWindowSize( 300, 300);
-
- type = GLUT_DEPTH;
- type |= (rgb) ? GLUT_RGB : GLUT_INDEX;
- type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
- glutInitDisplayMode(type);
-
- if (glutCreateWindow("Quad Test") == GL_FALSE) {
- exit(1);
- }
-
- InitMap();
-
- Init();
-
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(Key2);
- glutDisplayFunc(Draw);
- glutMainLoop();
- return 0;
-}