diff options
Diffstat (limited to 'progs/samples/sphere.c')
-rw-r--r-- | progs/samples/sphere.c | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/progs/samples/sphere.c b/progs/samples/sphere.c index 7d0508dee9..23d4fe32c0 100644 --- a/progs/samples/sphere.c +++ b/progs/samples/sphere.c @@ -445,7 +445,7 @@ GLfloat identity[16] = { }; -void BuildCylinder(int numEdges) +static void BuildCylinder(int numEdges) { int i, top = 1.0, bottom = -1.0; float x[100], y[100], angle; @@ -481,7 +481,7 @@ void BuildCylinder(int numEdges) glEndList(); } -void BuildTorus(float rc, int numc, float rt, int numt) +static void BuildTorus(float rc, int numc, float rt, int numt) { int i, j, k; double s, t; @@ -515,7 +515,7 @@ void BuildTorus(float rc, int numc, float rt, int numt) glEndList(); } -void BuildCage(void) +static void BuildCage(void) { int i; float inc; @@ -609,7 +609,7 @@ void BuildCage(void) glEndList(); } -void BuildCube(void) +static void BuildCube(void) { int i, j; @@ -628,7 +628,7 @@ void BuildCube(void) glEndList(); } -void BuildLists(void) +static void BuildLists(void) { cube = glGenLists(1); @@ -646,7 +646,7 @@ void BuildLists(void) genericObject = torus; } -void SetDefaultSettings(void) +static void SetDefaultSettings(void) { magFilter = nnearest; @@ -657,7 +657,7 @@ void SetDefaultSettings(void) autoRotate = GL_TRUE; } -unsigned char *AlphaPadImage(int bufSize, unsigned char *inData, int alpha) +static unsigned char *AlphaPadImage(int bufSize, unsigned char *inData, int alpha) { unsigned char *outData, *out_ptr, *in_ptr; int i; @@ -677,7 +677,7 @@ unsigned char *AlphaPadImage(int bufSize, unsigned char *inData, int alpha) return outData; } -void Init(void) +static void Init(void) { float ambient[] = {0.0, 0.0, 0.0, 1.0}; float diffuse[] = {1.0, 1.0, 1.0, 1.0}; @@ -753,7 +753,7 @@ void Init(void) BuildLists(); } -void ReInit(void) +static void ReInit(void) { if (genericObject == torus) { glEnable(GL_DEPTH_TEST); @@ -773,7 +773,7 @@ void ReInit(void) glTexEnvfv(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, textureEnvironment); } -void Draw(void) +static void Draw(void) { glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT); @@ -806,7 +806,7 @@ void Draw(void) glutSwapBuffers(); } -void Reshape(int width, int height) +static void Reshape(int width, int height) { W = width; H = height; @@ -818,7 +818,7 @@ void Reshape(int width, int height) glMatrixMode(GL_MODELVIEW); } -void Idle(void) +static void Idle(void) { static double t0 = -1.; double t, dt; @@ -833,7 +833,7 @@ void Idle(void) glutPostRedisplay(); } -void Key2(int key, int x, int y) +static void Key2(int key, int x, int y) { switch (key) { @@ -863,7 +863,7 @@ void Key2(int key, int x, int y) glutPostRedisplay(); } -void Key(unsigned char key, int x, int y) +static void Key(unsigned char key, int x, int y) { switch (key) { @@ -950,7 +950,7 @@ void Key(unsigned char key, int x, int y) glutPostRedisplay(); } -GLenum Args(int argc, char **argv) +static GLenum Args(int argc, char **argv) { GLint i; |