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Diffstat (limited to 'progs/tests/fbotest2.c')
-rw-r--r--progs/tests/fbotest2.c52
1 files changed, 40 insertions, 12 deletions
diff --git a/progs/tests/fbotest2.c b/progs/tests/fbotest2.c
index f9c506193f..faf0dd8748 100644
--- a/progs/tests/fbotest2.c
+++ b/progs/tests/fbotest2.c
@@ -33,15 +33,16 @@ CheckError(int line)
static void
Display( void )
{
- GLubyte *buffer = malloc(Width * Height * 4);
+ GLboolean copyPix = GL_FALSE;
+ GLboolean blitPix = GL_FALSE;
GLenum status;
CheckError(__LINE__);
/* draw to user framebuffer */
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
- glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
- glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
@@ -63,16 +64,43 @@ Display( void )
glutSolidTeapot(2.0);
glPopMatrix();
- /* read from user framebuffer */
- glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+ if (copyPix) {
+ glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, MyFB);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ glDrawBuffer(GL_BACK);
- /* draw to window */
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
- glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */
- glWindowPos2iARB(0, 0);
- glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+ glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */
+
+ glWindowPos2iARB(0, 0);
+ glCopyPixels(0, 0, Width, Height, GL_COLOR);
+ }
+ else if (blitPix) {
+ glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, MyFB);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ glDrawBuffer(GL_BACK);
+
+ glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */
+
+ glBlitFramebufferEXT(0, 0, Width, Height,
+ 0, 0, Width, Height,
+ GL_COLOR_BUFFER_BIT, GL_NEAREST);
+ }
+ else {
+ GLubyte *buffer = malloc(Width * Height * 4);
+ /* read from user framebuffer */
+ glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+
+ /* draw to window */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */
+ glWindowPos2iARB(0, 0);
+ glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+
+ free(buffer);
+ }
- free(buffer);
glutSwapBuffers();
CheckError(__LINE__);
}
@@ -163,7 +191,7 @@ Init( void )
glGenRenderbuffersEXT(1, &ColorRb);
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb);
assert(glIsRenderbufferEXT(ColorRb));
- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT,
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT, ColorRb);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);