diff options
Diffstat (limited to 'progs/trivial/tri-array-interleaved.c')
-rw-r--r-- | progs/trivial/tri-array-interleaved.c | 120 |
1 files changed, 120 insertions, 0 deletions
diff --git a/progs/trivial/tri-array-interleaved.c b/progs/trivial/tri-array-interleaved.c new file mode 100644 index 0000000000..95de2056cf --- /dev/null +++ b/progs/trivial/tri-array-interleaved.c @@ -0,0 +1,120 @@ +/* Test rebasing */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glut.h> + +struct { + GLubyte color[4]; + GLfloat vert[3]; +} verts[] = { + + { { 0x00, 0x00, 0xff, 0x00 }, + { 0.9, -0.9, 0.0 } }, + + { { 0x00, 0xff, 0x00, 0x00 }, + { 0.9, 0.9, 0.0 } }, + + { { 0xff, 0x00, 0x00, 0x00 }, + { -0.9, 0.9, 0.0 } }, + + { { 0xff, 0xff, 0xff, 0x00 }, + { -0.9, -0.9, 0.0 } }, +}; + +GLuint indices[] = { 1, 2, 3 }; + +static void Init( void ) +{ + GLint errno; + GLuint prognum; + + static const char *prog1 = + "!!ARBvp1.0\n" + "MOV result.color, vertex.color;\n" + "MOV result.position, vertex.position;\n" + "END\n"; + + glGenProgramsARB(1, &prognum); + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(prog1), (const GLubyte *) prog1); + + assert(glIsProgramARB(prognum)); + errno = glGetError(); + printf("glGetError = %d\n", errno); + if (errno != GL_NO_ERROR) + { + GLint errorpos; + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); + printf("errorpos: %d\n", errorpos); + printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + } + + glInterleavedArrays( GL_C4UB_V3F, sizeof(verts[0]), verts ); +} + + + +static void Display( void ) +{ + glClearColor(0.3, 0.3, 0.3, 1); + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glEnable(GL_VERTEX_PROGRAM_NV); + + /* Should have min_index == 1, maybe force a rebase: + */ + glDrawElements( GL_TRIANGLES, 3, GL_UNSIGNED_INT, indices ); + + glFlush(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + /*glTranslatef( 0.0, 0.0, -15.0 );*/ +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + exit(0); + break; + } + glutPostRedisplay(); +} + + + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 250, 250 ); + glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE | GLUT_DEPTH ); + glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} |