diff options
Diffstat (limited to 'progs/trivial/vp-tri-tex.c')
-rw-r--r-- | progs/trivial/vp-tri-tex.c | 137 |
1 files changed, 137 insertions, 0 deletions
diff --git a/progs/trivial/vp-tri-tex.c b/progs/trivial/vp-tri-tex.c new file mode 100644 index 0000000000..83ec1ef2e2 --- /dev/null +++ b/progs/trivial/vp-tri-tex.c @@ -0,0 +1,137 @@ +/* Test glGenProgramsNV(), glIsProgramNV(), glLoadProgramNV() */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#define GL_GLEXT_PROTOTYPES +#include <GL/glut.h> + +static void Init( void ) +{ + GLint errno; + GLuint prognum; + + static const char *prog1 = + "!!ARBvp1.0\n" + "MOV result.texcoord[0], vertex.texcoord[0];\n" + "MOV result.position, vertex.position;\n" + "END\n"; + + + glGenProgramsARB(1, &prognum); + + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(prog1), (const GLubyte *) prog1); + + assert(glIsProgramARB(prognum)); + errno = glGetError(); + printf("glGetError = %d\n", errno); + if (errno != GL_NO_ERROR) + { + GLint errorpos; + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); + printf("errorpos: %d\n", errorpos); + printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + } + +#define SIZE 32 + { + GLubyte tex2d[SIZE][SIZE][3]; + GLint s, t; + + for (s = 0; s < SIZE; s++) { + for (t = 0; t < SIZE; t++) { +#if 0 + tex2d[t][s][0] = (s < SIZE/2) ? 0 : 255; + tex2d[t][s][1] = (t < SIZE/2) ? 0 : 255; + tex2d[t][s][2] = 0; +#else + tex2d[t][s][0] = s*255/(SIZE-1); + tex2d[t][s][1] = t*255/(SIZE-1); + tex2d[t][s][2] = 0; +#endif + } + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + glTexImage2D(GL_TEXTURE_2D, 0, 3, SIZE, SIZE, 0, + GL_RGB, GL_UNSIGNED_BYTE, tex2d); + + glEnable(GL_TEXTURE_2D); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + glPixelStorei(GL_UNPACK_ALIGNMENT, 4); + } + +} + +static void Display( void ) +{ + glClearColor(0.3, 0.3, 0.3, 1); + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glEnable(GL_VERTEX_PROGRAM_NV); + + glBegin(GL_TRIANGLES); + glTexCoord2f(1,-1); + glVertex3f( 0.9, -0.9, -0.0); + glTexCoord2f(1,1); + glVertex3f( 0.9, 0.9, -0.0); + glTexCoord2f(-1,0); + glVertex3f(-0.9, 0.0, -0.0); + glEnd(); + + + glFlush(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + /*glTranslatef( 0.0, 0.0, -15.0 );*/ +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + exit(0); + break; + } + glutPostRedisplay(); +} + + + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 250, 250 ); + glutInitDisplayMode( GLUT_DEPTH | GLUT_RGB | GLUT_SINGLE ); + glutCreateWindow(argv[0]); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} |