diff options
Diffstat (limited to 'progs/xdemos/glxinfo.c')
-rw-r--r-- | progs/xdemos/glxinfo.c | 1269 |
1 files changed, 0 insertions, 1269 deletions
diff --git a/progs/xdemos/glxinfo.c b/progs/xdemos/glxinfo.c deleted file mode 100644 index b774f504ae..0000000000 --- a/progs/xdemos/glxinfo.c +++ /dev/null @@ -1,1269 +0,0 @@ -/* - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/* - * This program is a work-alike of the IRIX glxinfo program. - * Command line options: - * -t print wide table - * -v print verbose information - * -display DisplayName specify the X display to interogate - * -b only print ID of "best" visual on screen 0 - * -i use indirect rendering connection only - * -l print interesting OpenGL limits (added 5 Sep 2002) - * - * Brian Paul 26 January 2000 - */ - -#define GLX_GLXEXT_PROTOTYPES - -#include <assert.h> -#include <X11/Xlib.h> -#include <X11/Xutil.h> -#include <GL/gl.h> -#include <GL/glx.h> -#include <stdio.h> -#include <string.h> -#include <stdlib.h> - - -#ifndef GLX_NONE_EXT -#define GLX_NONE_EXT 0x8000 -#endif - -#ifndef GLX_TRANSPARENT_RGB -#define GLX_TRANSPARENT_RGB 0x8008 -#endif - -#ifndef GLX_RGBA_BIT -#define GLX_RGBA_BIT 0x00000001 -#endif - -#ifndef GLX_COLOR_INDEX_BIT -#define GLX_COLOR_INDEX_BIT 0x00000002 -#endif - -typedef enum -{ - Normal, - Wide, - Verbose -} InfoMode; - - -struct visual_attribs -{ - /* X visual attribs */ - int id; - int klass; - int depth; - int redMask, greenMask, blueMask; - int colormapSize; - int bitsPerRGB; - - /* GL visual attribs */ - int supportsGL; - int drawableType; - int transparentType; - int transparentRedValue; - int transparentGreenValue; - int transparentBlueValue; - int transparentAlphaValue; - int transparentIndexValue; - int bufferSize; - int level; - int render_type; - int doubleBuffer; - int stereo; - int auxBuffers; - int redSize, greenSize, blueSize, alphaSize; - int depthSize; - int stencilSize; - int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize; - int numSamples, numMultisample; - int visualCaveat; - int floatComponents; - int srgb; -}; - - -/* - * Print a list of extensions, with word-wrapping. - */ -static void -print_extension_list(const char *ext) -{ - const char *indentString = " "; - const int indent = 4; - const int max = 79; - int width, i, j; - - if (!ext || !ext[0]) - return; - - width = indent; - printf("%s", indentString); - i = j = 0; - while (1) { - if (ext[j] == ' ' || ext[j] == 0) { - /* found end of an extension name */ - const int len = j - i; - if (width + len > max) { - /* start a new line */ - printf("\n"); - width = indent; - printf("%s", indentString); - } - /* print the extension name between ext[i] and ext[j] */ - while (i < j) { - printf("%c", ext[i]); - i++; - } - /* either we're all done, or we'll continue with next extension */ - width += len + 1; - if (ext[j] == 0) { - break; - } - else { - i++; - j++; - if (ext[j] == 0) - break; - printf(", "); - width += 2; - } - } - j++; - } - printf("\n"); -} - - -static void -print_display_info(Display *dpy) -{ - printf("name of display: %s\n", DisplayString(dpy)); -} - - -/** - * Print interesting limits for vertex/fragment programs. - */ -static void -print_program_limits(GLenum target) -{ -#if defined(GL_ARB_vertex_program) || defined(GL_ARB_fragment_program) - struct token_name { - GLenum token; - const char *name; - }; - static const struct token_name common_limits[] = { - { GL_MAX_PROGRAM_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_INSTRUCTIONS_ARB" }, - { GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" }, - { GL_MAX_PROGRAM_TEMPORARIES_ARB, "GL_MAX_PROGRAM_TEMPORARIES_ARB" }, - { GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB, "GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" }, - { GL_MAX_PROGRAM_PARAMETERS_ARB, "GL_MAX_PROGRAM_PARAMETERS_ARB" }, - { GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB, "GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB" }, - { GL_MAX_PROGRAM_ATTRIBS_ARB, "GL_MAX_PROGRAM_ATTRIBS_ARB" }, - { GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB, "GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB" }, - { GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB" }, - { GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB, "GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" }, - { GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB, "GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB" }, - { GL_MAX_PROGRAM_ENV_PARAMETERS_ARB, "GL_MAX_PROGRAM_ENV_PARAMETERS_ARB" }, - { (GLenum) 0, NULL } - }; - static const struct token_name fragment_limits[] = { - { GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" }, - { GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" }, - { GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB" }, - { GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" }, - { GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" }, - { GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB, "GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" }, - { (GLenum) 0, NULL } - }; - - PFNGLGETPROGRAMIVARBPROC GetProgramivARB_func = (PFNGLGETPROGRAMIVARBPROC) - glXGetProcAddressARB((GLubyte *) "glGetProgramivARB"); - - GLint max[1]; - int i; - - if (target == GL_VERTEX_PROGRAM_ARB) { - printf(" GL_VERTEX_PROGRAM_ARB:\n"); - } - else if (target == GL_FRAGMENT_PROGRAM_ARB) { - printf(" GL_FRAGMENT_PROGRAM_ARB:\n"); - } - else { - return; /* something's wrong */ - } - - for (i = 0; common_limits[i].token; i++) { - GetProgramivARB_func(target, common_limits[i].token, max); - if (glGetError() == GL_NO_ERROR) { - printf(" %s = %d\n", common_limits[i].name, max[0]); - } - } - if (target == GL_FRAGMENT_PROGRAM_ARB) { - for (i = 0; fragment_limits[i].token; i++) { - GetProgramivARB_func(target, fragment_limits[i].token, max); - if (glGetError() == GL_NO_ERROR) { - printf(" %s = %d\n", fragment_limits[i].name, max[0]); - } - } - } -#endif /* GL_ARB_vertex_program / GL_ARB_fragment_program */ -} - - -/** - * Print interesting limits for vertex/fragment shaders. - */ -static void -print_shader_limits(GLenum target) -{ - struct token_name { - GLenum token; - const char *name; - }; -#if defined(GL_ARB_vertex_shader) - static const struct token_name vertex_limits[] = { - { GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB, "GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB" }, - { GL_MAX_VARYING_FLOATS_ARB, "GL_MAX_VARYING_FLOATS_ARB" }, - { GL_MAX_VERTEX_ATTRIBS_ARB, "GL_MAX_VERTEX_ATTRIBS_ARB" }, - { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" }, - { GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" }, - { GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" }, - { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" }, - { (GLenum) 0, NULL } - }; -#endif -#if defined(GL_ARB_fragment_shader) - static const struct token_name fragment_limits[] = { - { GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB, "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" }, - { GL_MAX_TEXTURE_COORDS_ARB, "GL_MAX_TEXTURE_COORDS_ARB" }, - { GL_MAX_TEXTURE_IMAGE_UNITS_ARB, "GL_MAX_TEXTURE_IMAGE_UNITS_ARB" }, - { (GLenum) 0, NULL } - }; -#endif - GLint max[1]; - int i; - -#if defined(GL_ARB_vertex_shader) - if (target == GL_VERTEX_SHADER_ARB) { - printf(" GL_VERTEX_SHADER_ARB:\n"); - for (i = 0; vertex_limits[i].token; i++) { - glGetIntegerv(vertex_limits[i].token, max); - if (glGetError() == GL_NO_ERROR) { - printf(" %s = %d\n", vertex_limits[i].name, max[0]); - } - } - } -#endif -#if defined(GL_ARB_fragment_shader) - if (target == GL_FRAGMENT_SHADER_ARB) { - printf(" GL_FRAGMENT_SHADER_ARB:\n"); - for (i = 0; fragment_limits[i].token; i++) { - glGetIntegerv(fragment_limits[i].token, max); - if (glGetError() == GL_NO_ERROR) { - printf(" %s = %d\n", fragment_limits[i].name, max[0]); - } - } - } -#endif -} - - -/** - * Print interesting OpenGL implementation limits. - */ -static void -print_limits(const char *extensions) -{ - struct token_name { - GLuint count; - GLenum token; - const char *name; - }; - static const struct token_name limits[] = { - { 1, GL_MAX_ATTRIB_STACK_DEPTH, "GL_MAX_ATTRIB_STACK_DEPTH" }, - { 1, GL_MAX_CLIENT_ATTRIB_STACK_DEPTH, "GL_MAX_CLIENT_ATTRIB_STACK_DEPTH" }, - { 1, GL_MAX_CLIP_PLANES, "GL_MAX_CLIP_PLANES" }, - { 1, GL_MAX_COLOR_MATRIX_STACK_DEPTH, "GL_MAX_COLOR_MATRIX_STACK_DEPTH" }, - { 1, GL_MAX_ELEMENTS_VERTICES, "GL_MAX_ELEMENTS_VERTICES" }, - { 1, GL_MAX_ELEMENTS_INDICES, "GL_MAX_ELEMENTS_INDICES" }, - { 1, GL_MAX_EVAL_ORDER, "GL_MAX_EVAL_ORDER" }, - { 1, GL_MAX_LIGHTS, "GL_MAX_LIGHTS" }, - { 1, GL_MAX_LIST_NESTING, "GL_MAX_LIST_NESTING" }, - { 1, GL_MAX_MODELVIEW_STACK_DEPTH, "GL_MAX_MODELVIEW_STACK_DEPTH" }, - { 1, GL_MAX_NAME_STACK_DEPTH, "GL_MAX_NAME_STACK_DEPTH" }, - { 1, GL_MAX_PIXEL_MAP_TABLE, "GL_MAX_PIXEL_MAP_TABLE" }, - { 1, GL_MAX_PROJECTION_STACK_DEPTH, "GL_MAX_PROJECTION_STACK_DEPTH" }, - { 1, GL_MAX_TEXTURE_STACK_DEPTH, "GL_MAX_TEXTURE_STACK_DEPTH" }, - { 1, GL_MAX_TEXTURE_SIZE, "GL_MAX_TEXTURE_SIZE" }, - { 1, GL_MAX_3D_TEXTURE_SIZE, "GL_MAX_3D_TEXTURE_SIZE" }, - { 2, GL_MAX_VIEWPORT_DIMS, "GL_MAX_VIEWPORT_DIMS" }, - { 2, GL_ALIASED_LINE_WIDTH_RANGE, "GL_ALIASED_LINE_WIDTH_RANGE" }, - { 2, GL_SMOOTH_LINE_WIDTH_RANGE, "GL_SMOOTH_LINE_WIDTH_RANGE" }, - { 2, GL_ALIASED_POINT_SIZE_RANGE, "GL_ALIASED_POINT_SIZE_RANGE" }, - { 2, GL_SMOOTH_POINT_SIZE_RANGE, "GL_SMOOTH_POINT_SIZE_RANGE" }, -#if defined(GL_ARB_texture_cube_map) - { 1, GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB, "GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB" }, -#endif -#if defined(GLX_NV_texture_rectangle) - { 1, GL_MAX_RECTANGLE_TEXTURE_SIZE_NV, "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV" }, -#endif -#if defined(GL_ARB_texture_compression) - { 1, GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB, "GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB" }, -#endif -#if defined(GL_ARB_multitexture) - { 1, GL_MAX_TEXTURE_UNITS_ARB, "GL_MAX_TEXTURE_UNITS_ARB" }, -#endif -#if defined(GL_EXT_texture_lod_bias) - { 1, GL_MAX_TEXTURE_LOD_BIAS_EXT, "GL_MAX_TEXTURE_LOD_BIAS_EXT" }, -#endif -#if defined(GL_EXT_texture_filter_anisotropic) - { 1, GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT, "GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT" }, -#endif -#if defined(GL_ARB_draw_buffers) - { 1, GL_MAX_DRAW_BUFFERS_ARB, "GL_MAX_DRAW_BUFFERS_ARB" }, -#endif - { 0, (GLenum) 0, NULL } - }; - GLint i, max[2]; - - printf("OpenGL limits:\n"); - for (i = 0; limits[i].count; i++) { - glGetIntegerv(limits[i].token, max); - if (glGetError() == GL_NO_ERROR) { - if (limits[i].count == 1) - printf(" %s = %d\n", limits[i].name, max[0]); - else /* XXX fix if we ever query something with more than 2 values */ - printf(" %s = %d, %d\n", limits[i].name, max[0], max[1]); - } - } - - /* these don't fit into the above mechanism, unfortunately */ - glGetConvolutionParameteriv(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_WIDTH, max); - glGetConvolutionParameteriv(GL_CONVOLUTION_2D, GL_MAX_CONVOLUTION_HEIGHT, max+1); - if (glGetError() == GL_NONE) { - printf(" GL_MAX_CONVOLUTION_WIDTH/HEIGHT = %d, %d\n", max[0], max[1]); - } - -#if defined(GL_ARB_vertex_program) - if (strstr(extensions, "GL_ARB_vertex_program")) { - print_program_limits(GL_VERTEX_PROGRAM_ARB); - } -#endif -#if defined(GL_ARB_fragment_program) - if (strstr(extensions, "GL_ARB_fragment_program")) { - print_program_limits(GL_FRAGMENT_PROGRAM_ARB); - } -#endif -#if defined(GL_ARB_vertex_shader) - if (strstr(extensions, "GL_ARB_vertex_shader")) { - print_shader_limits(GL_VERTEX_SHADER_ARB); - } -#endif -#if defined(GL_ARB_fragment_shader) - if (strstr(extensions, "GL_ARB_fragment_shader")) { - print_shader_limits(GL_FRAGMENT_SHADER_ARB); - } -#endif -} - - -static void -print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits) -{ - Window win; - int attribSingle[] = { - GLX_RGBA, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - None }; - int attribDouble[] = { - GLX_RGBA, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - GLX_DOUBLEBUFFER, - None }; - - XSetWindowAttributes attr; - unsigned long mask; - Window root; - GLXContext ctx = NULL; - XVisualInfo *visinfo; - int width = 100, height = 100; - - root = RootWindow(dpy, scrnum); - - /* - * Find a basic GLX visual. We'll then create a rendering context and - * query various info strings. - */ - visinfo = glXChooseVisual(dpy, scrnum, attribSingle); - if (!visinfo) - visinfo = glXChooseVisual(dpy, scrnum, attribDouble); - - if (visinfo) - ctx = glXCreateContext( dpy, visinfo, NULL, allowDirect ); - -#ifdef GLX_VERSION_1_3 - /* Try glXChooseFBConfig() if glXChooseVisual didn't work. - * XXX when would that happen? - */ - if (!visinfo) { - int fbAttribSingle[] = { - GLX_RENDER_TYPE, GLX_RGBA_BIT, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - GLX_DOUBLEBUFFER, GL_FALSE, - None }; - int fbAttribDouble[] = { - GLX_RENDER_TYPE, GLX_RGBA_BIT, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - GLX_DOUBLEBUFFER, GL_TRUE, - None }; - GLXFBConfig *configs = NULL; - int nConfigs; - - configs = glXChooseFBConfig(dpy, scrnum, fbAttribSingle, &nConfigs); - if (!configs) - configs = glXChooseFBConfig(dpy, scrnum, fbAttribDouble, &nConfigs); - - if (configs) { - visinfo = glXGetVisualFromFBConfig(dpy, configs[0]); - ctx = glXCreateNewContext(dpy, configs[0], GLX_RGBA_TYPE, NULL, allowDirect); - XFree(configs); - } - } -#endif - - if (!visinfo) { - fprintf(stderr, "Error: couldn't find RGB GLX visual or fbconfig\n"); - return; - } - - if (!ctx) { - fprintf(stderr, "Error: glXCreateContext failed\n"); - XFree(visinfo); - return; - } - - attr.background_pixel = 0; - attr.border_pixel = 0; - attr.colormap = XCreateColormap(dpy, root, visinfo->visual, AllocNone); - attr.event_mask = StructureNotifyMask | ExposureMask; - mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; - win = XCreateWindow(dpy, root, 0, 0, width, height, - 0, visinfo->depth, InputOutput, - visinfo->visual, mask, &attr); - - if (glXMakeCurrent(dpy, win, ctx)) { - const char *serverVendor = glXQueryServerString(dpy, scrnum, GLX_VENDOR); - const char *serverVersion = glXQueryServerString(dpy, scrnum, GLX_VERSION); - const char *serverExtensions = glXQueryServerString(dpy, scrnum, GLX_EXTENSIONS); - const char *clientVendor = glXGetClientString(dpy, GLX_VENDOR); - const char *clientVersion = glXGetClientString(dpy, GLX_VERSION); - const char *clientExtensions = glXGetClientString(dpy, GLX_EXTENSIONS); - const char *glxExtensions = glXQueryExtensionsString(dpy, scrnum); - const char *glVendor = (const char *) glGetString(GL_VENDOR); - const char *glRenderer = (const char *) glGetString(GL_RENDERER); - const char *glVersion = (const char *) glGetString(GL_VERSION); - const char *glExtensions = (const char *) glGetString(GL_EXTENSIONS); - int glxVersionMajor; - int glxVersionMinor; - char *displayName = NULL; - char *colon = NULL, *period = NULL; - - if (! glXQueryVersion( dpy, & glxVersionMajor, & glxVersionMinor )) { - fprintf(stderr, "Error: glXQueryVersion failed\n"); - exit(1); - } - - /* Strip the screen number from the display name, if present. */ - if (!(displayName = (char *) malloc(strlen(DisplayString(dpy)) + 1))) { - fprintf(stderr, "Error: malloc() failed\n"); - exit(1); - } - strcpy(displayName, DisplayString(dpy)); - colon = strrchr(displayName, ':'); - if (colon) { - period = strchr(colon, '.'); - if (period) - *period = '\0'; - } - printf("display: %s screen: %d\n", displayName, scrnum); - free(displayName); - printf("direct rendering: "); - if (glXIsDirect(dpy, ctx)) { - printf("Yes\n"); - } else { - if (!allowDirect) { - printf("No (-i specified)\n"); - } else if (getenv("LIBGL_ALWAYS_INDIRECT")) { - printf("No (LIBGL_ALWAYS_INDIRECT set)\n"); - } else { - printf("No (If you want to find out why, try setting " - "LIBGL_DEBUG=verbose)\n"); - } - } - printf("server glx vendor string: %s\n", serverVendor); - printf("server glx version string: %s\n", serverVersion); - printf("server glx extensions:\n"); - print_extension_list(serverExtensions); - printf("client glx vendor string: %s\n", clientVendor); - printf("client glx version string: %s\n", clientVersion); - printf("client glx extensions:\n"); - print_extension_list(clientExtensions); - printf("GLX version: %u.%u\n", glxVersionMajor, glxVersionMinor); - printf("GLX extensions:\n"); - print_extension_list(glxExtensions); - printf("OpenGL vendor string: %s\n", glVendor); - printf("OpenGL renderer string: %s\n", glRenderer); - printf("OpenGL version string: %s\n", glVersion); -#ifdef GL_VERSION_2_0 - if (glVersion[0] >= '2' && glVersion[1] == '.') { - char *v = (char *) glGetString(GL_SHADING_LANGUAGE_VERSION); - printf("OpenGL shading language version string: %s\n", v); - } -#endif - - printf("OpenGL extensions:\n"); - print_extension_list(glExtensions); - if (limits) - print_limits(glExtensions); - } - else { - fprintf(stderr, "Error: glXMakeCurrent failed\n"); - } - - glXDestroyContext(dpy, ctx); - XFree(visinfo); - XDestroyWindow(dpy, win); -} - - -static const char * -visual_class_name(int cls) -{ - switch (cls) { - case StaticColor: - return "StaticColor"; - case PseudoColor: - return "PseudoColor"; - case StaticGray: - return "StaticGray"; - case GrayScale: - return "GrayScale"; - case TrueColor: - return "TrueColor"; - case DirectColor: - return "DirectColor"; - default: - return ""; - } -} - -static const char * -visual_drawable_type(int type) -{ - static char buffer[256], *p; - const static struct { int bit; const char *name; } bits[] = { - { GLX_WINDOW_BIT, "window" }, - { GLX_PIXMAP_BIT, "pixmap" }, - { GLX_PBUFFER_BIT, "pbuffer" } - }; - int i; - - p = buffer; - for (i = 0; i < 3; i++) { - if (p > buffer) - *p++ = ','; - if (type & bits[i].bit) - strcpy(p, bits[i].name); - p += strlen(bits[i].name); - } - - return buffer; -} - -static const char * -visual_class_abbrev(int cls) -{ - switch (cls) { - case StaticColor: - return "sc"; - case PseudoColor: - return "pc"; - case StaticGray: - return "sg"; - case GrayScale: - return "gs"; - case TrueColor: - return "tc"; - case DirectColor: - return "dc"; - default: - return ""; - } -} - -static const char * -visual_render_type_name(int type) -{ - switch (type) { - case GLX_RGBA_BIT: - return "rgba"; - case GLX_COLOR_INDEX_BIT: - return "ci"; - case GLX_RGBA_BIT | GLX_COLOR_INDEX_BIT: - return "rgba|ci"; - default: - return ""; - } -} - -static const char * -caveat_string(int caveat) -{ - switch (caveat) { -#ifdef GLX_EXT_visual_rating - case GLX_SLOW_VISUAL_EXT: - return "Slow"; - case GLX_NON_CONFORMANT_VISUAL_EXT: - return "Ncon"; - case GLX_NONE_EXT: - /* fall-through */ -#endif - case 0: - /* fall-through */ - default: - return "None"; - } -} - - -static GLboolean -get_visual_attribs(Display *dpy, XVisualInfo *vInfo, - struct visual_attribs *attribs) -{ - const char *ext = glXQueryExtensionsString(dpy, vInfo->screen); - int rgba; - - memset(attribs, 0, sizeof(struct visual_attribs)); - - attribs->id = vInfo->visualid; -#if defined(__cplusplus) || defined(c_plusplus) - attribs->klass = vInfo->c_class; -#else - attribs->klass = vInfo->class; -#endif - attribs->depth = vInfo->depth; - attribs->redMask = vInfo->red_mask; - attribs->greenMask = vInfo->green_mask; - attribs->blueMask = vInfo->blue_mask; - attribs->colormapSize = vInfo->colormap_size; - attribs->bitsPerRGB = vInfo->bits_per_rgb; - - if (glXGetConfig(dpy, vInfo, GLX_USE_GL, &attribs->supportsGL) != 0 || - !attribs->supportsGL) - return GL_FALSE; - glXGetConfig(dpy, vInfo, GLX_BUFFER_SIZE, &attribs->bufferSize); - glXGetConfig(dpy, vInfo, GLX_LEVEL, &attribs->level); - glXGetConfig(dpy, vInfo, GLX_RGBA, &rgba); - if (rgba) - attribs->render_type = GLX_RGBA_BIT; - else - attribs->render_type = GLX_COLOR_INDEX_BIT; - - glXGetConfig(dpy, vInfo, GLX_DRAWABLE_TYPE, &attribs->drawableType); - glXGetConfig(dpy, vInfo, GLX_DOUBLEBUFFER, &attribs->doubleBuffer); - glXGetConfig(dpy, vInfo, GLX_STEREO, &attribs->stereo); - glXGetConfig(dpy, vInfo, GLX_AUX_BUFFERS, &attribs->auxBuffers); - glXGetConfig(dpy, vInfo, GLX_RED_SIZE, &attribs->redSize); - glXGetConfig(dpy, vInfo, GLX_GREEN_SIZE, &attribs->greenSize); - glXGetConfig(dpy, vInfo, GLX_BLUE_SIZE, &attribs->blueSize); - glXGetConfig(dpy, vInfo, GLX_ALPHA_SIZE, &attribs->alphaSize); - glXGetConfig(dpy, vInfo, GLX_DEPTH_SIZE, &attribs->depthSize); - glXGetConfig(dpy, vInfo, GLX_STENCIL_SIZE, &attribs->stencilSize); - glXGetConfig(dpy, vInfo, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize); - glXGetConfig(dpy, vInfo, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize); - glXGetConfig(dpy, vInfo, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize); - glXGetConfig(dpy, vInfo, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize); - - /* get transparent pixel stuff */ - glXGetConfig(dpy, vInfo,GLX_TRANSPARENT_TYPE, &attribs->transparentType); - if (attribs->transparentType == GLX_TRANSPARENT_RGB) { - glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue); - glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue); - glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue); - glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue); - } - else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { - glXGetConfig(dpy, vInfo, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue); - } - - /* multisample attribs */ -#ifdef GLX_ARB_multisample - if (ext && strstr(ext, "GLX_ARB_multisample")) { - glXGetConfig(dpy, vInfo, GLX_SAMPLE_BUFFERS_ARB, &attribs->numMultisample); - glXGetConfig(dpy, vInfo, GLX_SAMPLES_ARB, &attribs->numSamples); - } -#endif - else { - attribs->numSamples = 0; - attribs->numMultisample = 0; - } - -#if defined(GLX_EXT_visual_rating) - if (ext && strstr(ext, "GLX_EXT_visual_rating")) { - glXGetConfig(dpy, vInfo, GLX_VISUAL_CAVEAT_EXT, &attribs->visualCaveat); - } - else { - attribs->visualCaveat = GLX_NONE_EXT; - } -#else - attribs->visualCaveat = 0; -#endif - -#if defined(GLX_EXT_framebuffer_sRGB) - if (ext && strstr(ext, "GLX_EXT_framebuffer_sRGB")) { - glXGetConfig(dpy, vInfo, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, &attribs->srgb); - } -#endif - - return GL_TRUE; -} - -#ifdef GLX_VERSION_1_3 - -static int -glx_token_to_visual_class(int visual_type) -{ - switch (visual_type) { - case GLX_TRUE_COLOR: - return TrueColor; - case GLX_DIRECT_COLOR: - return DirectColor; - case GLX_PSEUDO_COLOR: - return PseudoColor; - case GLX_STATIC_COLOR: - return StaticColor; - case GLX_GRAY_SCALE: - return GrayScale; - case GLX_STATIC_GRAY: - return StaticGray; - case GLX_NONE: - default: - return None; - } -} - -static GLboolean -get_fbconfig_attribs(Display *dpy, GLXFBConfig fbconfig, - struct visual_attribs *attribs) -{ - const char *ext = glXQueryExtensionsString(dpy, 0); - int visual_type; - XVisualInfo *vInfo; - - memset(attribs, 0, sizeof(struct visual_attribs)); - - glXGetFBConfigAttrib(dpy, fbconfig, GLX_FBCONFIG_ID, &attribs->id); - - vInfo = glXGetVisualFromFBConfig(dpy, fbconfig); - - if (vInfo != NULL) { - attribs->depth = vInfo->depth; - attribs->redMask = vInfo->red_mask; - attribs->greenMask = vInfo->green_mask; - attribs->blueMask = vInfo->blue_mask; - attribs->colormapSize = vInfo->colormap_size; - attribs->bitsPerRGB = vInfo->bits_per_rgb; - } - - glXGetFBConfigAttrib(dpy, fbconfig, GLX_X_VISUAL_TYPE, &visual_type); - attribs->klass = glx_token_to_visual_class(visual_type); - - glXGetFBConfigAttrib(dpy, fbconfig, GLX_DRAWABLE_TYPE, &attribs->drawableType); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_BUFFER_SIZE, &attribs->bufferSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_LEVEL, &attribs->level); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_RENDER_TYPE, &attribs->render_type); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_DOUBLEBUFFER, &attribs->doubleBuffer); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_STEREO, &attribs->stereo); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_AUX_BUFFERS, &attribs->auxBuffers); - - glXGetFBConfigAttrib(dpy, fbconfig, GLX_RED_SIZE, &attribs->redSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_GREEN_SIZE, &attribs->greenSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_BLUE_SIZE, &attribs->blueSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_ALPHA_SIZE, &attribs->alphaSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_DEPTH_SIZE, &attribs->depthSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_STENCIL_SIZE, &attribs->stencilSize); - - glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_RED_SIZE, &attribs->accumRedSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_GREEN_SIZE, &attribs->accumGreenSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_BLUE_SIZE, &attribs->accumBlueSize); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_ACCUM_ALPHA_SIZE, &attribs->accumAlphaSize); - - /* get transparent pixel stuff */ - glXGetFBConfigAttrib(dpy, fbconfig,GLX_TRANSPARENT_TYPE, &attribs->transparentType); - if (attribs->transparentType == GLX_TRANSPARENT_RGB) { - glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_RED_VALUE, &attribs->transparentRedValue); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_GREEN_VALUE, &attribs->transparentGreenValue); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_BLUE_VALUE, &attribs->transparentBlueValue); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_ALPHA_VALUE, &attribs->transparentAlphaValue); - } - else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { - glXGetFBConfigAttrib(dpy, fbconfig, GLX_TRANSPARENT_INDEX_VALUE, &attribs->transparentIndexValue); - } - - glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLE_BUFFERS, &attribs->numMultisample); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_SAMPLES, &attribs->numSamples); - glXGetFBConfigAttrib(dpy, fbconfig, GLX_CONFIG_CAVEAT, &attribs->visualCaveat); - -#if defined(GLX_NV_float_buffer) - if (ext && strstr(ext, "GLX_NV_float_buffer")) { - glXGetFBConfigAttrib(dpy, fbconfig, GLX_FLOAT_COMPONENTS_NV, &attribs->floatComponents); - } -#endif -#if defined(GLX_ARB_fbconfig_float) - if (ext && strstr(ext, "GLX_ARB_fbconfig_float")) { - if (attribs->render_type & GLX_RGBA_FLOAT_BIT_ARB) { - attribs->floatComponents = True; - } - } -#endif - -#if defined(GLX_EXT_framebuffer_sRGB) - if (ext && strstr(ext, "GLX_EXT_framebuffer_sRGB")) { - glXGetFBConfigAttrib(dpy, fbconfig, GLX_FRAMEBUFFER_SRGB_CAPABLE_EXT, &attribs->srgb); - } -#endif - return GL_TRUE; -} - -#endif - - - -static void -print_visual_attribs_verbose(const struct visual_attribs *attribs) -{ - printf("Visual ID: %x depth=%d class=%s, type=%s\n", - attribs->id, attribs->depth, visual_class_name(attribs->klass), - visual_drawable_type(attribs->drawableType)); - printf(" bufferSize=%d level=%d renderType=%s doubleBuffer=%d stereo=%d\n", - attribs->bufferSize, attribs->level, - visual_render_type_name(attribs->render_type), - attribs->doubleBuffer, attribs->stereo); - printf(" rgba: redSize=%d greenSize=%d blueSize=%d alphaSize=%d float=%c sRGB=%c\n", - attribs->redSize, attribs->greenSize, - attribs->blueSize, attribs->alphaSize, - attribs->floatComponents ? 'Y' : 'N', - attribs->srgb ? 'Y' : 'N'); - printf(" auxBuffers=%d depthSize=%d stencilSize=%d\n", - attribs->auxBuffers, attribs->depthSize, attribs->stencilSize); - printf(" accum: redSize=%d greenSize=%d blueSize=%d alphaSize=%d\n", - attribs->accumRedSize, attribs->accumGreenSize, - attribs->accumBlueSize, attribs->accumAlphaSize); - printf(" multiSample=%d multiSampleBuffers=%d\n", - attribs->numSamples, attribs->numMultisample); -#ifdef GLX_EXT_visual_rating - if (attribs->visualCaveat == GLX_NONE_EXT || attribs->visualCaveat == 0) - printf(" visualCaveat=None\n"); - else if (attribs->visualCaveat == GLX_SLOW_VISUAL_EXT) - printf(" visualCaveat=Slow\n"); - else if (attribs->visualCaveat == GLX_NON_CONFORMANT_VISUAL_EXT) - printf(" visualCaveat=Nonconformant\n"); -#endif - if (attribs->transparentType == GLX_NONE) { - printf(" Opaque.\n"); - } - else if (attribs->transparentType == GLX_TRANSPARENT_RGB) { - printf(" Transparent RGB: Red=%d Green=%d Blue=%d Alpha=%d\n",attribs->transparentRedValue,attribs->transparentGreenValue,attribs->transparentBlueValue,attribs->transparentAlphaValue); - } - else if (attribs->transparentType == GLX_TRANSPARENT_INDEX) { - printf(" Transparent index=%d\n",attribs->transparentIndexValue); - } -} - - -static void -print_visual_attribs_short_header(void) -{ - printf(" visual x bf lv rg d st colorbuffer sr ax dp st accumbuffer ms cav\n"); - printf(" id dep cl sp sz l ci b ro r g b a F gb bf th cl r g b a ns b eat\n"); - printf("----------------------------------------------------------------------------\n"); -} - - -static void -print_visual_attribs_short(const struct visual_attribs *attribs) -{ - const char *caveat = caveat_string(attribs->visualCaveat); - - printf("0x%03x %2d %2s %2d %3d %2d %c%c %c %c %2d %2d %2d %2d %c %c %2d %2d %2d", - attribs->id, - attribs->depth, - visual_class_abbrev(attribs->klass), - attribs->transparentType != GLX_NONE, - attribs->bufferSize, - attribs->level, - (attribs->render_type & GLX_RGBA_BIT) ? 'r' : ' ', - (attribs->render_type & GLX_COLOR_INDEX_BIT) ? 'c' : ' ', - attribs->doubleBuffer ? 'y' : '.', - attribs->stereo ? 'y' : '.', - attribs->redSize, attribs->greenSize, - attribs->blueSize, attribs->alphaSize, - attribs->floatComponents ? 'f' : '.', - attribs->srgb ? 's' : '.', - attribs->auxBuffers, - attribs->depthSize, - attribs->stencilSize - ); - - printf(" %2d %2d %2d %2d %2d %1d %s\n", - attribs->accumRedSize, attribs->accumGreenSize, - attribs->accumBlueSize, attribs->accumAlphaSize, - attribs->numSamples, attribs->numMultisample, - caveat - ); -} - - -static void -print_visual_attribs_long_header(void) -{ - printf("Vis Vis Visual Trans buff lev render DB ste r g b a s aux dep ste accum buffer MS MS \n"); - printf(" ID Depth Type parent size el type reo sz sz sz sz flt rgb buf th ncl r g b a num bufs caveats\n"); - printf("--------------------------------------------------------------------------------------------------------------------\n"); -} - - -static void -print_visual_attribs_long(const struct visual_attribs *attribs) -{ - const char *caveat = caveat_string(attribs->visualCaveat); - - printf("0x%3x %2d %-11s %2d %3d %2d %4s %3d %3d %3d %3d %3d %3d", - attribs->id, - attribs->depth, - visual_class_name(attribs->klass), - attribs->transparentType != GLX_NONE, - attribs->bufferSize, - attribs->level, - visual_render_type_name(attribs->render_type), - attribs->doubleBuffer, - attribs->stereo, - attribs->redSize, attribs->greenSize, - attribs->blueSize, attribs->alphaSize - ); - - printf(" %c %c %3d %4d %2d %3d %3d %3d %3d %2d %2d %6s\n", - attribs->floatComponents ? 'f' : '.', - attribs->srgb ? 's' : '.', - attribs->auxBuffers, - attribs->depthSize, - attribs->stencilSize, - attribs->accumRedSize, attribs->accumGreenSize, - attribs->accumBlueSize, attribs->accumAlphaSize, - attribs->numSamples, attribs->numMultisample, - caveat - ); -} - - -static void -print_visual_info(Display *dpy, int scrnum, InfoMode mode) -{ - XVisualInfo theTemplate; - XVisualInfo *visuals; - int numVisuals, numGlxVisuals; - long mask; - int i; - struct visual_attribs attribs; - - /* get list of all visuals on this screen */ - theTemplate.screen = scrnum; - mask = VisualScreenMask; - visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals); - - numGlxVisuals = 0; - for (i = 0; i < numVisuals; i++) { - if (get_visual_attribs(dpy, &visuals[i], &attribs)) - numGlxVisuals++; - } - - if (numGlxVisuals == 0) - return; - - printf("%d GLX Visuals\n", numGlxVisuals); - - if (mode == Normal) - print_visual_attribs_short_header(); - else if (mode == Wide) - print_visual_attribs_long_header(); - - for (i = 0; i < numVisuals; i++) { - if (!get_visual_attribs(dpy, &visuals[i], &attribs)) - continue; - - if (mode == Verbose) - print_visual_attribs_verbose(&attribs); - else if (mode == Normal) - print_visual_attribs_short(&attribs); - else if (mode == Wide) - print_visual_attribs_long(&attribs); - } - printf("\n"); - - XFree(visuals); -} - -#ifdef GLX_VERSION_1_3 - -static void -print_fbconfig_info(Display *dpy, int scrnum, InfoMode mode) -{ - int numFBConfigs = 0; - struct visual_attribs attribs; - GLXFBConfig *fbconfigs; - int i; - - /* get list of all fbconfigs on this screen */ - fbconfigs = glXGetFBConfigs(dpy, scrnum, &numFBConfigs); - - if (numFBConfigs == 0) { - XFree(fbconfigs); - return; - } - - printf("%d GLXFBConfigs:\n", numFBConfigs); - if (mode == Normal) - print_visual_attribs_short_header(); - else if (mode == Wide) - print_visual_attribs_long_header(); - - for (i = 0; i < numFBConfigs; i++) { - get_fbconfig_attribs(dpy, fbconfigs[i], &attribs); - - if (mode == Verbose) - print_visual_attribs_verbose(&attribs); - else if (mode == Normal) - print_visual_attribs_short(&attribs); - else if (mode == Wide) - print_visual_attribs_long(&attribs); - } - printf("\n"); - - XFree(fbconfigs); -} - -#endif - -/* - * Stand-alone Mesa doesn't really implement the GLX protocol so it - * doesn't really know the GLX attributes associated with an X visual. - * The first time a visual is presented to Mesa's pseudo-GLX it - * attaches ancilliary buffers to it (like depth and stencil). - * But that usually only works if glXChooseVisual is used. - * This function calls glXChooseVisual() to sort of "prime the pump" - * for Mesa's GLX so that the visuals that get reported actually - * reflect what applications will see. - * This has no effect when using true GLX. - */ -static void -mesa_hack(Display *dpy, int scrnum) -{ - static int attribs[] = { - GLX_RGBA, - GLX_RED_SIZE, 1, - GLX_GREEN_SIZE, 1, - GLX_BLUE_SIZE, 1, - GLX_DEPTH_SIZE, 1, - GLX_STENCIL_SIZE, 1, - GLX_ACCUM_RED_SIZE, 1, - GLX_ACCUM_GREEN_SIZE, 1, - GLX_ACCUM_BLUE_SIZE, 1, - GLX_ACCUM_ALPHA_SIZE, 1, - GLX_DOUBLEBUFFER, - None - }; - XVisualInfo *visinfo; - - visinfo = glXChooseVisual(dpy, scrnum, attribs); - if (visinfo) - XFree(visinfo); -} - - -/* - * Examine all visuals to find the so-called best one. - * We prefer deepest RGBA buffer with depth, stencil and accum - * that has no caveats. - */ -static int -find_best_visual(Display *dpy, int scrnum) -{ - XVisualInfo theTemplate; - XVisualInfo *visuals; - int numVisuals; - long mask; - int i; - struct visual_attribs bestVis; - - /* get list of all visuals on this screen */ - theTemplate.screen = scrnum; - mask = VisualScreenMask; - visuals = XGetVisualInfo(dpy, mask, &theTemplate, &numVisuals); - - /* init bestVis with first visual info */ - get_visual_attribs(dpy, &visuals[0], &bestVis); - - /* try to find a "better" visual */ - for (i = 1; i < numVisuals; i++) { - struct visual_attribs vis; - - get_visual_attribs(dpy, &visuals[i], &vis); - - /* always skip visuals with caveats */ - if (vis.visualCaveat != GLX_NONE_EXT) - continue; - - /* see if this vis is better than bestVis */ - if ((!bestVis.supportsGL && vis.supportsGL) || - (bestVis.visualCaveat != GLX_NONE_EXT) || - (!(bestVis.render_type & GLX_RGBA_BIT) && (vis.render_type & GLX_RGBA_BIT)) || - (!bestVis.doubleBuffer && vis.doubleBuffer) || - (bestVis.redSize < vis.redSize) || - (bestVis.greenSize < vis.greenSize) || - (bestVis.blueSize < vis.blueSize) || - (bestVis.alphaSize < vis.alphaSize) || - (bestVis.depthSize < vis.depthSize) || - (bestVis.stencilSize < vis.stencilSize) || - (bestVis.accumRedSize < vis.accumRedSize)) { - /* found a better visual */ - bestVis = vis; - } - } - - XFree(visuals); - - return bestVis.id; -} - - -static void -usage(void) -{ - printf("Usage: glxinfo [-v] [-t] [-h] [-i] [-b] [-display <dname>]\n"); - printf("\t-v: Print visuals info in verbose form.\n"); - printf("\t-t: Print verbose table.\n"); - printf("\t-display <dname>: Print GLX visuals on specified server.\n"); - printf("\t-h: This information.\n"); - printf("\t-i: Force an indirect rendering context.\n"); - printf("\t-b: Find the 'best' visual and print its number.\n"); - printf("\t-l: Print interesting OpenGL limits.\n"); -} - - -int -main(int argc, char *argv[]) -{ - char *displayName = NULL; - Display *dpy; - int numScreens, scrnum; - InfoMode mode = Normal; - GLboolean findBest = GL_FALSE; - GLboolean limits = GL_FALSE; - Bool allowDirect = True; - int i; - - for (i = 1; i < argc; i++) { - if (strcmp(argv[i], "-display") == 0 && i + 1 < argc) { - displayName = argv[i + 1]; - i++; - } - else if (strcmp(argv[i], "-t") == 0) { - mode = Wide; - } - else if (strcmp(argv[i], "-v") == 0) { - mode = Verbose; - } - else if (strcmp(argv[i], "-b") == 0) { - findBest = GL_TRUE; - } - else if (strcmp(argv[i], "-i") == 0) { - allowDirect = False; - } - else if (strcmp(argv[i], "-l") == 0) { - limits = GL_TRUE; - } - else if (strcmp(argv[i], "-h") == 0) { - usage(); - return 0; - } - else { - printf("Unknown option `%s'\n", argv[i]); - usage(); - return 0; - } - } - - dpy = XOpenDisplay(displayName); - if (!dpy) { - fprintf(stderr, "Error: unable to open display %s\n", XDisplayName(displayName)); - return -1; - } - - if (findBest) { - int b; - mesa_hack(dpy, 0); - b = find_best_visual(dpy, 0); - printf("%d\n", b); - } - else { - numScreens = ScreenCount(dpy); - print_display_info(dpy); - for (scrnum = 0; scrnum < numScreens; scrnum++) { - mesa_hack(dpy, scrnum); - print_screen_info(dpy, scrnum, allowDirect, limits); - printf("\n"); - print_visual_info(dpy, scrnum, mode); -#ifdef GLX_VERSION_1_3 - print_fbconfig_info(dpy, scrnum, mode); -#endif - if (scrnum + 1 < numScreens) - printf("\n\n"); - } - } - - XCloseDisplay(dpy); - - return 0; -} |