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-rw-r--r--progs/demos/stex3d.c15
-rw-r--r--progs/egl/Makefile6
-rw-r--r--progs/fpglsl/dowhile.glsl8
-rw-r--r--progs/fpglsl/dowhile2.glsl10
-rw-r--r--progs/fpglsl/for.glsl11
-rw-r--r--progs/fpglsl/forbreak.glsl13
-rw-r--r--progs/fpglsl/fp-tri.c5
-rw-r--r--progs/fpglsl/simpleif.glsl6
-rw-r--r--progs/fpglsl/while.glsl7
-rw-r--r--progs/fpglsl/while2.glsl9
-rwxr-xr-xprogs/gallium/python/retrace/interpreter.py1
-rw-r--r--progs/gallium/unit/u_format_test.c586
-rw-r--r--progs/objviewer/skybox.c4
-rw-r--r--progs/samples/copy.c27
-rw-r--r--progs/samples/loadppm.c6
-rw-r--r--progs/tests/fbotest1.c6
-rw-r--r--progs/tests/fbotest2.c52
-rw-r--r--progs/tests/fbotest3.c6
-rw-r--r--progs/tests/stencil_twoside.c85
-rw-r--r--progs/trivial/Makefile1
-rw-r--r--progs/trivial/SConscript3
-rw-r--r--progs/trivial/clear-fbo-scissor.c234
-rw-r--r--progs/trivial/tri-stencil.c3
-rw-r--r--progs/xdemos/Makefile4
-rw-r--r--progs/xdemos/omlsync.c10
25 files changed, 500 insertions, 618 deletions
diff --git a/progs/demos/stex3d.c b/progs/demos/stex3d.c
index c0bbea0960..de18480c25 100644
--- a/progs/demos/stex3d.c
+++ b/progs/demos/stex3d.c
@@ -36,6 +36,7 @@ static int tex_width=64, tex_height=64, tex_depth=64;
static float angx=0, angy=0, angz=0;
static int texgen = 2, animate = 1, smooth = 1, wireframe = 0;
static int CurTexture = NOISE_TEXTURE, CurObject = TORUS;
+static GLenum Filter = GL_LINEAR;
static void
@@ -298,8 +299,6 @@ create3Dtexture(void)
printf("setting up 3d texture...\n");
glBindTexture(GL_TEXTURE_3D, NOISE_TEXTURE);
- glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT);
@@ -406,6 +405,9 @@ drawScene(void)
glDisable(GL_TEXTURE_GEN_R);
}
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, Filter);
+ glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, Filter);
+
glCallList(CurObject);
glPopMatrix();
@@ -505,6 +507,12 @@ KeyHandler(unsigned char key, int x, int y)
else
CurObject = TORUS;
break;
+ case 'f':
+ if (Filter == GL_LINEAR)
+ Filter = GL_NEAREST;
+ else
+ Filter = GL_LINEAR;
+ break;
case 'i':
if (CurTexture == NOISE_TEXTURE)
CurTexture = GRADIENT_TEXTURE;
@@ -513,6 +521,7 @@ KeyHandler(unsigned char key, int x, int y)
glBindTexture(GL_TEXTURE_3D, CurTexture);
break;
case 'a':
+ case ' ':
animate = !animate;
if (animate)
glutIdleFunc(Idle);
@@ -559,8 +568,6 @@ create3Dgradient(void)
glBindTexture(GL_TEXTURE_3D, GRADIENT_TEXTURE);
- glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_S, GL_REPEAT);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_T, GL_REPEAT);
glTexParameteri(GL_TEXTURE_3D, GL_TEXTURE_WRAP_R, GL_REPEAT);
diff --git a/progs/egl/Makefile b/progs/egl/Makefile
index 25de6e1f70..5f51104fed 100644
--- a/progs/egl/Makefile
+++ b/progs/egl/Makefile
@@ -57,13 +57,13 @@ peglgears: peglgears.o $(HEADERS) $(LIB_DEP)
$(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) $(LIBDRM_LIB) -lm
xeglgears: xeglgears.o $(HEADERS) $(LIB_DEP)
- $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm -L$(libdir) -lX11
+ $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X_LIBS)
xeglthreads: xeglthreads.o $(HEADERS) $(LIB_DEP)
- $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm -L$(libdir) -lX11
+ $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X_LIBS)
xegl_tri: xegl_tri.o $(HEADERS) $(LIB_DEP)
- $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm -L$(libdir) -lX11
+ $(CC) $(CFLAGS) $(LDFLAGS) -o $@ $< $(LIBS) -lm $(X_LIBS)
clean:
-rm -f *.o *~
diff --git a/progs/fpglsl/dowhile.glsl b/progs/fpglsl/dowhile.glsl
new file mode 100644
index 0000000000..ed9d729675
--- /dev/null
+++ b/progs/fpglsl/dowhile.glsl
@@ -0,0 +1,8 @@
+void main() {
+ float sum = 0.0;
+ do {
+ sum += 0.1;
+ break;
+ } while (true);
+ gl_FragColor = vec4(sum);
+}
diff --git a/progs/fpglsl/dowhile2.glsl b/progs/fpglsl/dowhile2.glsl
new file mode 100644
index 0000000000..f3e00b8e86
--- /dev/null
+++ b/progs/fpglsl/dowhile2.glsl
@@ -0,0 +1,10 @@
+void main() {
+ float sum = 0.0;
+ do {
+ sum += 0.1;
+ if (sum < 0.499999)
+ continue;
+ break;
+ } while (true);
+ gl_FragColor = vec4(sum);
+}
diff --git a/progs/fpglsl/for.glsl b/progs/fpglsl/for.glsl
new file mode 100644
index 0000000000..862ca8bd6c
--- /dev/null
+++ b/progs/fpglsl/for.glsl
@@ -0,0 +1,11 @@
+uniform int KernelSizeInt;
+
+void main() {
+ int i;
+ vec4 sum = vec4(0.0);
+ for (i = 0; i < KernelSizeInt; ++i) {
+ sum.g += 0.25;
+ }
+ sum.a = 1.0;
+ gl_FragColor = sum;
+}
diff --git a/progs/fpglsl/forbreak.glsl b/progs/fpglsl/forbreak.glsl
new file mode 100644
index 0000000000..0b8d957cb0
--- /dev/null
+++ b/progs/fpglsl/forbreak.glsl
@@ -0,0 +1,13 @@
+uniform int KernelSizeInt;
+
+void main() {
+ int i;
+ vec4 sum = vec4(0.0);
+ for (i = 0; i < KernelSizeInt; ++i) {
+ sum.g += 0.25;
+ if (i > 0)
+ break;
+ }
+ sum.a = 1.0;
+ gl_FragColor = sum;
+}
diff --git a/progs/fpglsl/fp-tri.c b/progs/fpglsl/fp-tri.c
index c9b08fbbad..8af09845dd 100644
--- a/progs/fpglsl/fp-tri.c
+++ b/progs/fpglsl/fp-tri.c
@@ -129,6 +129,11 @@ static void setup_uniforms()
}
{
+ GLint loci = glGetUniformLocationARB(program, "KernelSizeInt");
+ if (loci >= 0)
+ glUniform1i(loci, 4);
+ }
+ {
GLint loc1f = glGetUniformLocationARB(program, "KernelValue1f");
GLint loc2f = glGetUniformLocationARB(program, "KernelValue2f");
GLint loc4f = glGetUniformLocationARB(program, "KernelValue4f");
diff --git a/progs/fpglsl/simpleif.glsl b/progs/fpglsl/simpleif.glsl
new file mode 100644
index 0000000000..922421b410
--- /dev/null
+++ b/progs/fpglsl/simpleif.glsl
@@ -0,0 +1,6 @@
+void main() {
+ // this should always be true
+ if (gl_FragCoord.x >= 0.0) {
+ gl_FragColor = vec4(0.5, 0.0, 0.5, 1.0);
+ }
+}
diff --git a/progs/fpglsl/while.glsl b/progs/fpglsl/while.glsl
new file mode 100644
index 0000000000..05fb860ddc
--- /dev/null
+++ b/progs/fpglsl/while.glsl
@@ -0,0 +1,7 @@
+void main() {
+ float sum = 0.0;
+ while (sum < 0.499999) {
+ sum += 0.1;
+ }
+ gl_FragColor = vec4(sum);
+}
diff --git a/progs/fpglsl/while2.glsl b/progs/fpglsl/while2.glsl
new file mode 100644
index 0000000000..19c8904e28
--- /dev/null
+++ b/progs/fpglsl/while2.glsl
@@ -0,0 +1,9 @@
+void main() {
+ float sum = 0.0;
+ while (true) {
+ sum += 0.1;
+ if (sum > 0.8)
+ break;
+ }
+ gl_FragColor = vec4(sum);
+}
diff --git a/progs/gallium/python/retrace/interpreter.py b/progs/gallium/python/retrace/interpreter.py
index b30469dfae..1a96181255 100755
--- a/progs/gallium/python/retrace/interpreter.py
+++ b/progs/gallium/python/retrace/interpreter.py
@@ -551,7 +551,6 @@ class Context(Object):
data = vbuf.buffer.read()
values = unpack_from(format, data, offset)
sys.stdout.write('\t\t{' + ', '.join(map(str, values)) + '},\n')
- assert len(values) == velem.nr_components
sys.stdout.write('\t},\n')
sys.stdout.flush()
diff --git a/progs/gallium/unit/u_format_test.c b/progs/gallium/unit/u_format_test.c
index 2dfba5538b..5274311e03 100644
--- a/progs/gallium/unit/u_format_test.c
+++ b/progs/gallium/unit/u_format_test.c
@@ -30,546 +30,10 @@
#include <stdio.h>
#include "util/u_format.h"
+#include "util/u_format_tests.h"
#include "util/u_format_pack.h"
-#define MAX_PACKED_BYTES 16
-
-
-/**
- * A (packed, unpacked) color pair.
- */
-struct util_format_test_case
-{
- enum pipe_format format;
-
- /**
- * Mask of the bits that actually meaningful data. Used to mask out the
- * "X" channels.
- */
- uint8_t mask[MAX_PACKED_BYTES];
-
- uint8_t packed[MAX_PACKED_BYTES];
-
- /**
- * RGBA.
- */
- double unpacked[4];
-};
-
-
-/*
- * Helper macros to create the packed bytes for longer words.
- */
-
-#define PACKED_1x8(x) {x, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_2x8(x, y) {x, y, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_3x8(x, y, z) {x, y, z, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_4x8(x, y, z, w) {x, y, z, w, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-
-#define PACKED_1x16(x) {(x) & 0xff, (x) >> 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_2x16(x, y) {(x) & 0xff, (x) >> 8, (y) & 0xff, (y) >> 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_3x16(x, y, z) {(x) & 0xff, (x) >> 8, (y) & 0xff, (y) >> 8, (z) & 0xff, (z) >> 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_4x16(x, y, z, w) {(x) & 0xff, (x) >> 8, (y) & 0xff, (y) >> 8, (z) & 0xff, (z) >> 8, (w) & 0xff, (w) >> 8, 0, 0, 0, 0, 0, 0, 0, 0}
-
-#define PACKED_1x32(x) {(x) & 0xff, ((x) >> 8) & 0xff, ((x) >> 16) & 0xff, (x) >> 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_2x32(x, y) {(x) & 0xff, ((x) >> 8) & 0xff, ((x) >> 16) & 0xff, (x) >> 24, (y) & 0xff, ((y) >> 8) & 0xff, ((y) >> 16) & 0xff, (y) >> 24, 0, 0, 0, 0, 0, 0, 0, 0}
-#define PACKED_3x32(x, y, z) {(x) & 0xff, ((x) >> 8) & 0xff, ((x) >> 16) & 0xff, (x) >> 24, (y) & 0xff, ((y) >> 8) & 0xff, ((y) >> 16) & 0xff, (y) >> 24, (z) & 0xff, ((z) >> 8) & 0xff, ((z) >> 16) & 0xff, (z) >> 24, 0, 0, 0, 0}
-#define PACKED_4x32(x, y, z, w) {(x) & 0xff, ((x) >> 8) & 0xff, ((x) >> 16) & 0xff, (x) >> 24, (y) & 0xff, ((y) >> 8) & 0xff, ((y) >> 16) & 0xff, (y) >> 24, (z) & 0xff, ((z) >> 8) & 0xff, ((z) >> 16) & 0xff, (z) >> 24, (w) & 0xff, ((w) >> 8) & 0xff, ((w) >> 16) & 0xff, (w) >> 24}
-
-
-/**
- * Test cases.
- *
- * These were manually entered. We could generate these
- *
- * To keep this to a we cover only the corner cases, which should produce
- * good enough coverage since that pixel format transformations are afine for
- * non SRGB formats.
- */
-static const struct util_format_test_case
-test_cases[] =
-{
-
- /*
- * 32-bit rendertarget formats
- */
-
- {PIPE_FORMAT_B8G8R8A8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x000000ff), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x0000ff00), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00ff0000), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xff000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B8G8R8A8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_B8G8R8X8_UNORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B8G8R8X8_UNORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x000000ff), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_B8G8R8X8_UNORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x0000ff00), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_B8G8R8X8_UNORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00ff0000), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B8G8R8X8_UNORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0xff000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B8G8R8X8_UNORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_A8R8G8B8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x000000ff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x0000ff00), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00ff0000), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xff000000), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_A8R8G8B8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_X8R8G8B8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8R8G8B8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x000000ff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8R8G8B8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x0000ff00), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8R8G8B8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x00ff0000), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8R8G8B8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0xff000000), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_X8R8G8B8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_A8B8G8R8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8B8G8R8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x000000ff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_A8B8G8R8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x0000ff00), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_A8B8G8R8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00ff0000), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8B8G8R8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xff000000), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8B8G8R8_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_X8B8G8R8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8B8G8R8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x000000ff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8B8G8R8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x0000ff00), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_X8B8G8R8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0x00ff0000), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8B8G8R8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0xff000000), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_X8B8G8R8_UNORM, PACKED_1x32(0xffffff00), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R10G10B10A2_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R10G10B10A2_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x000003ff), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R10G10B10A2_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x000ffc00), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R10G10B10A2_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x3ff00000), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R10G10B10A2_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xc0000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R10G10B10A2_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- /*
- * 16-bit rendertarget formats
- */
-
- {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x001f), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x03e0), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x7c00), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x8000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B5G5R5A1_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_B4G4R4A4_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B4G4R4A4_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x000f), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_B4G4R4A4_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x00f0), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_B4G4R4A4_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0f00), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_B4G4R4A4_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xf000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B4G4R4A4_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_B5G6R5_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B5G6R5_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x001f), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_B5G6R5_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x07e0), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_B5G6R5_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xf800), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_B5G6R5_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- /*
- * Luminance/intensity/alpha formats
- */
-
- {PIPE_FORMAT_L8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0x00), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_L8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0xff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_A8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0x00), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_A8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0xff), {0.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_I8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0x00), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_I8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0xff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_L8A8_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_L8A8_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x00ff), {1.0, 1.0, 1.0, 0.0}},
- {PIPE_FORMAT_L8A8_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xff00), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_L8A8_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_L16_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_L16_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- /*
- * TODO: SRGB formats
- */
-
- /*
- * Mixed-signed formats
- */
-
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x0000007f), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00000081), {-1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00007f00), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00008100), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0x00ff0000), { 0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R8SG8SB8UX8U_NORM, PACKED_1x32(0x00ffffff), PACKED_1x32(0xff000000), { 0.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R5SG5SB6U_NORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R5SG5SB6U_NORM, PACKED_1x16(0xffff), PACKED_1x16(0x000f), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R5SG5SB6U_NORM, PACKED_1x16(0xffff), PACKED_1x16(0x0011), {-1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R5SG5SB6U_NORM, PACKED_1x16(0xffff), PACKED_1x16(0x01e0), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R5SG5SB6U_NORM, PACKED_1x16(0xffff), PACKED_1x16(0x0220), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R5SG5SB6U_NORM, PACKED_1x16(0xffff), PACKED_1x16(0xfc00), { 0.0, 0.0, 1.0, 1.0}},
-
- /*
- * TODO: Depth-stencil formats
- */
-
- /*
- * TODO: YUV formats
- */
-
- /*
- * TODO: Compressed formats
- */
-
- /*
- * Standard 8-bit integer formats
- */
-
- {PIPE_FORMAT_R8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0x00), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8_UNORM, PACKED_1x8(0xff), PACKED_1x8(0xff), {1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8_UNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x00), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_UNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0xff, 0x00), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_UNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0xff), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_UNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0xff, 0xff), {1.0, 1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8_UNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x00), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_UNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0xff, 0x00, 0x00), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_UNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0xff, 0x00), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_UNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0xff), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_UNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0xff, 0xff, 0xff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8A8_UNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x00), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_UNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0xff, 0x00, 0x00, 0x00), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_UNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0xff, 0x00, 0x00), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_UNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0xff, 0x00), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_UNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0xff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8A8_UNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0xff, 0xff, 0xff, 0xff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R8_USCALED, PACKED_1x8(0xff), PACKED_1x8(0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8_USCALED, PACKED_1x8(0xff), PACKED_1x8(0xff), {255.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8_USCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_USCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0xff, 0x00), {255.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_USCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0xff), { 0.0, 255.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_USCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0xff, 0xff), {255.0, 255.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8_USCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_USCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0xff, 0x00, 0x00), {255.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_USCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0xff, 0x00), { 0.0, 255.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_USCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0xff), { 0.0, 0.0, 255.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_USCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0xff, 0xff, 0xff), {255.0, 255.0, 255.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8A8_USCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x00), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_USCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0xff, 0x00, 0x00, 0x00), {255.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_USCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0xff, 0x00, 0x00), { 0.0, 255.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_USCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0xff, 0x00), { 0.0, 0.0, 255.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_USCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0xff), { 0.0, 0.0, 0.0, 255.0}},
- {PIPE_FORMAT_R8G8B8A8_USCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0xff, 0xff, 0xff, 0xff), {255.0, 255.0, 255.0, 255.0}},
-
- {PIPE_FORMAT_R8_SNORM, PACKED_1x8(0xff), PACKED_1x8(0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8_SNORM, PACKED_1x8(0xff), PACKED_1x8(0x7f), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8_SNORM, PACKED_1x8(0xff), PACKED_1x8(0x81), {-1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8_SNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x7f, 0x00), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x81, 0x00), {-1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x7f), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SNORM, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x81), { 0.0, -1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x7f, 0x00, 0x00), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x81, 0x00, 0x00), {-1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x7f, 0x00), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x81, 0x00), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x7f), { 0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SNORM, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x81), { 0.0, 0.0, -1.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x00), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x7f, 0x00, 0x00, 0x00), { 1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x81, 0x00, 0x00, 0x00), {-1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x7f, 0x00, 0x00), { 0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x81, 0x00, 0x00), { 0.0, -1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x7f, 0x00), { 0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x81, 0x00), { 0.0, 0.0, -1.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x7f), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8A8_SNORM, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x81), { 0.0, 0.0, 0.0, -1.0}},
-
- {PIPE_FORMAT_R8_SSCALED, PACKED_1x8(0xff), PACKED_1x8(0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8_SSCALED, PACKED_1x8(0xff), PACKED_1x8(0x7f), { 127.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8_SSCALED, PACKED_1x8(0xff), PACKED_1x8(0x80), {-128.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8_SSCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SSCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x7f, 0x00), { 127.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SSCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x80, 0x00), {-128.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SSCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x7f), { 0.0, 127.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8_SSCALED, PACKED_2x8(0xff, 0xff), PACKED_2x8(0x00, 0x80), { 0.0, -128.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x00), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x7f, 0x00, 0x00), { 127.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x80, 0x00, 0x00), {-128.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x7f, 0x00), { 0.0, 127.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x80, 0x00), { 0.0, -128.0, 0.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x7f), { 0.0, 0.0, 127.0, 1.0}},
- {PIPE_FORMAT_R8G8B8_SSCALED, PACKED_3x8(0xff, 0xff, 0xff), PACKED_3x8(0x00, 0x00, 0x80), { 0.0, 0.0, -128.0, 1.0}},
-
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x00), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x7f, 0x00, 0x00, 0x00), { 127.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x80, 0x00, 0x00, 0x00), {-128.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x7f, 0x00, 0x00), { 0.0, 127.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x80, 0x00, 0x00), { 0.0, -128.0, 0.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x7f, 0x00), { 0.0, 0.0, 127.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x80, 0x00), { 0.0, 0.0, -128.0, 0.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x7f), { 0.0, 0.0, 0.0, 127.0}},
- {PIPE_FORMAT_R8G8B8A8_SSCALED, PACKED_4x8(0xff, 0xff, 0xff, 0xff), PACKED_4x8(0x00, 0x00, 0x00, 0x80), { 0.0, 0.0, 0.0, -128.0}},
-
- /*
- * Standard 16-bit integer formats
- */
-
- {PIPE_FORMAT_R16_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16_UNORM, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16_UNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x0000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_UNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0xffff, 0x0000), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_UNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0xffff), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_UNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0xffff, 0xffff), {1.0, 1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16_UNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x0000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_UNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0xffff, 0x0000, 0x0000), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_UNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0xffff, 0x0000), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_UNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0xffff), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_UNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0xffff, 0xffff, 0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16A16_UNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x0000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_UNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0xffff, 0x0000, 0x0000, 0x0000), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_UNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0xffff, 0x0000, 0x0000), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_UNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0xffff, 0x0000), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_UNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0xffff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16A16_UNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R16_USCALED, PACKED_1x16(0xffff), PACKED_1x16(0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16_USCALED, PACKED_1x16(0xffff), PACKED_1x16(0xffff), {65535.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16_USCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_USCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0xffff, 0x0000), {65535.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_USCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0xffff), { 0.0, 65535.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_USCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0xffff, 0xffff), {65535.0, 65535.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16_USCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_USCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0xffff, 0x0000, 0x0000), {65535.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_USCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0xffff, 0x0000), { 0.0, 65535.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_USCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0xffff), { 0.0, 0.0, 65535.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_USCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0xffff, 0xffff, 0xffff), {65535.0, 65535.0, 65535.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16A16_USCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x0000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_USCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0xffff, 0x0000, 0x0000, 0x0000), {65535.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_USCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0xffff, 0x0000, 0x0000), { 0.0, 65535.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_USCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0xffff, 0x0000), { 0.0, 0.0, 65535.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_USCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0xffff), { 0.0, 0.0, 0.0, 65535.0}},
- {PIPE_FORMAT_R16G16B16A16_USCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), {65535.0, 65535.0, 65535.0, 65535.0}},
-
- {PIPE_FORMAT_R16_SNORM, PACKED_1x16(0xffff), PACKED_1x16(0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16_SNORM, PACKED_1x16(0xffff), PACKED_1x16(0x7fff), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16_SNORM, PACKED_1x16(0xffff), PACKED_1x16(0x8001), { -1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16_SNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x7fff, 0x0000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x8001, 0x0000), { -1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x7fff), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SNORM, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x8001), { 0.0, -1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x7fff, 0x0000, 0x0000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x8001, 0x0000, 0x0000), { -1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x7fff, 0x0000), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x8001, 0x0000), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x7fff), { 0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SNORM, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x8001), { 0.0, 0.0, -1.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x0000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x7fff, 0x0000, 0x0000, 0x0000), { 1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x8001, 0x0000, 0x0000, 0x0000), { -1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x7fff, 0x0000, 0x0000), { 0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x8001, 0x0000, 0x0000), { 0.0, -1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x7fff, 0x0000), { 0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x8001, 0x0000), { 0.0, 0.0, -1.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x7fff), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16A16_SNORM, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x8001), { 0.0, 0.0, 0.0, -1.0}},
-
- {PIPE_FORMAT_R16_SSCALED, PACKED_1x16(0xffff), PACKED_1x16(0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16_SSCALED, PACKED_1x16(0xffff), PACKED_1x16(0x7fff), { 32767.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16_SSCALED, PACKED_1x16(0xffff), PACKED_1x16(0x8000), {-32768.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16_SSCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SSCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x7fff, 0x0000), { 32767.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SSCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x8000, 0x0000), {-32768.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SSCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x7fff), { 0.0, 32767.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16_SSCALED, PACKED_2x16(0xffff, 0xffff), PACKED_2x16(0x0000, 0x8000), { 0.0, -32768.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x0000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x7fff, 0x0000, 0x0000), { 32767.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x8000, 0x0000, 0x0000), {-32768.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x7fff, 0x0000), { 0.0, 32767.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x8000, 0x0000), { 0.0, -32768.0, 0.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x7fff), { 0.0, 0.0, 32767.0, 1.0}},
- {PIPE_FORMAT_R16G16B16_SSCALED, PACKED_3x16(0xffff, 0xffff, 0xffff), PACKED_3x16(0x0000, 0x0000, 0x8000), { 0.0, 0.0, -32768.0, 1.0}},
-
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x0000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x7fff, 0x0000, 0x0000, 0x0000), { 32767.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x8000, 0x0000, 0x0000, 0x0000), {-32768.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x7fff, 0x0000, 0x0000), { 0.0, 32767.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x8000, 0x0000, 0x0000), { 0.0, -32768.0, 0.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x7fff, 0x0000), { 0.0, 0.0, 32767.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x8000, 0x0000), { 0.0, 0.0, -32768.0, 0.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x7fff), { 0.0, 0.0, 0.0, 32767.0}},
- {PIPE_FORMAT_R16G16B16A16_SSCALED, PACKED_4x16(0xffff, 0xffff, 0xffff, 0xffff), PACKED_4x16(0x0000, 0x0000, 0x0000, 0x8000), { 0.0, 0.0, 0.0, -32768.0}},
-
- /*
- * Standard 32-bit integer formats
- *
- * NOTE: We can't accurately represent integers larger than +/-0x1000000
- * with single precision floats, so that's as far as we test.
- */
-
- {PIPE_FORMAT_R32_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_UNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0xffffffff), {1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32_UNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x00000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_UNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0xffffffff, 0x00000000), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_UNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0xffffffff), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_UNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0xffffffff, 0xffffffff), {1.0, 1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32_UNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x00000000), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_UNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0xffffffff, 0x00000000, 0x00000000), {1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_UNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0xffffffff, 0x00000000), {0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_UNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0xffffffff), {0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_UNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32A32_UNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x00000000), {0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_UNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0xffffffff, 0x00000000, 0x00000000, 0x00000000), {1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_UNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0xffffffff, 0x00000000, 0x00000000), {0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_UNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0xffffffff, 0x00000000), {0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_UNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0xffffffff), {0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32A32_UNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), {1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R32_USCALED, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_USCALED, PACKED_1x32(0xffffffff), PACKED_1x32(0x01000000), {16777216.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32_USCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_USCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x01000000, 0x00000000), {16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_USCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x01000000), { 0.0, 16777216.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_USCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x01000000, 0x01000000), {16777216.0, 16777216.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32_USCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_USCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x01000000, 0x00000000, 0x00000000), {16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_USCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x01000000, 0x00000000), { 0.0, 16777216.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_USCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x01000000), { 0.0, 0.0, 16777216.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_USCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x01000000, 0x01000000, 0x01000000), {16777216.0, 16777216.0, 16777216.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32A32_USCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_USCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x01000000, 0x00000000, 0x00000000, 0x00000000), {16777216.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_USCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x01000000, 0x00000000, 0x00000000), { 0.0, 16777216.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_USCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x01000000, 0x00000000), { 0.0, 0.0, 16777216.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_USCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x01000000), { 0.0, 0.0, 0.0, 16777216.0}},
- {PIPE_FORMAT_R32G32B32A32_USCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x01000000, 0x01000000, 0x01000000, 0x01000000), {16777216.0, 16777216.0, 16777216.0, 16777216.0}},
-
- {PIPE_FORMAT_R32_SNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_SNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x7fffffff), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_SNORM, PACKED_1x32(0xffffffff), PACKED_1x32(0x80000001), { -1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32_SNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x7fffffff, 0x00000000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x80000001, 0x00000000), { -1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x7fffffff), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SNORM, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x80000001), { 0.0, -1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x7fffffff, 0x00000000, 0x00000000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x80000001, 0x00000000, 0x00000000), { -1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x7fffffff, 0x00000000), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x80000001, 0x00000000), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x7fffffff), { 0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SNORM, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x80000001), { 0.0, 0.0, -1.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x7fffffff, 0x00000000, 0x00000000, 0x00000000), { 1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x80000001, 0x00000000, 0x00000000, 0x00000000), { -1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x7fffffff, 0x00000000, 0x00000000), { 0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x80000001, 0x00000000, 0x00000000), { 0.0, -1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x7fffffff, 0x00000000), { 0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x80000001, 0x00000000), { 0.0, 0.0, -1.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x7fffffff), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32A32_SNORM, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x80000001), { 0.0, 0.0, 0.0, -1.0}},
-
- {PIPE_FORMAT_R32_SSCALED, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_SSCALED, PACKED_1x32(0xffffffff), PACKED_1x32(0x01000000), { 16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_SSCALED, PACKED_1x32(0xffffffff), PACKED_1x32(0xff000000), {-16777216.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32_SSCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SSCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x01000000, 0x00000000), { 16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SSCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0xff000000, 0x00000000), {-16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SSCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x01000000), { 0.0, 16777216.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_SSCALED, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0xff000000), { 0.0, -16777216.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x01000000, 0x00000000, 0x00000000), { 16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0xff000000, 0x00000000, 0x00000000), {-16777216.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x01000000, 0x00000000), { 0.0, 16777216.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0xff000000, 0x00000000), { 0.0, -16777216.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x01000000), { 0.0, 0.0, 16777216.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_SSCALED, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0xff000000), { 0.0, 0.0, -16777216.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x01000000, 0x00000000, 0x00000000, 0x00000000), { 16777216.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0xff000000, 0x00000000, 0x00000000, 0x00000000), {-16777216.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x01000000, 0x00000000, 0x00000000), { 0.0, 16777216.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0xff000000, 0x00000000, 0x00000000), { 0.0, -16777216.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x01000000, 0x00000000), { 0.0, 0.0, 16777216.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0xff000000, 0x00000000), { 0.0, 0.0, -16777216.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x01000000), { 0.0, 0.0, 0.0, 16777216.0}},
- {PIPE_FORMAT_R32G32B32A32_SSCALED, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0xff000000), { 0.0, 0.0, 0.0, -16777216.0}},
-
- /*
- * Standard 32-bit float formats
- */
-
- {PIPE_FORMAT_R32_FLOAT, PACKED_1x32(0xffffffff), PACKED_1x32(0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_FLOAT, PACKED_1x32(0xffffffff), PACKED_1x32(0x3f800000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32_FLOAT, PACKED_1x32(0xffffffff), PACKED_1x32(0xbf800000), { -1.0, 0.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32_FLOAT, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_FLOAT, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x3f800000, 0x00000000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_FLOAT, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0xbf800000, 0x00000000), {-1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_FLOAT, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0x3f800000), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_FLOAT, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x00000000, 0xbf800000), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32_FLOAT, PACKED_2x32(0xffffffff, 0xffffffff), PACKED_2x32(0x3f800000, 0x3f800000), { 1.0, 1.0, 0.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x3f800000, 0x00000000, 0x00000000), { 1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0xbf800000, 0x00000000, 0x00000000), {-1.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x3f800000, 0x00000000), { 0.0, 1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0xbf800000, 0x00000000), { 0.0, -1.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0x3f800000), { 0.0, 0.0, 1.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x00000000, 0x00000000, 0xbf800000), { 0.0, 0.0, -1.0, 1.0}},
- {PIPE_FORMAT_R32G32B32_FLOAT, PACKED_3x32(0xffffffff, 0xffffffff, 0xffffffff), PACKED_3x32(0x3f800000, 0x3f800000, 0x3f800000), { 1.0, 1.0, 1.0, 1.0}},
-
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x00000000), { 0.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x3f800000, 0x00000000, 0x00000000, 0x00000000), { 1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0xbf800000, 0x00000000, 0x00000000, 0x00000000), {-1.0, 0.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x3f800000, 0x00000000, 0x00000000), { 0.0, 1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0xbf800000, 0x00000000, 0x00000000), { 0.0, -1.0, 0.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x3f800000, 0x00000000), { 0.0, 0.0, 1.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0xbf800000, 0x00000000), { 0.0, 0.0, -1.0, 0.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0x3f800000), { 0.0, 0.0, 0.0, 1.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x00000000, 0x00000000, 0x00000000, 0xbf800000), { 0.0, 0.0, 0.0, -1.0}},
- {PIPE_FORMAT_R32G32B32A32_FLOAT, PACKED_4x32(0xffffffff, 0xffffffff, 0xffffffff, 0xffffffff), PACKED_4x32(0x3f800000, 0x3f800000, 0x3f800000, 0x3f800000), { 1.0, 1.0, 1.0, 1.0}},
-};
-
-
static boolean
test_format_unpack_4f(const struct util_format_test_case *test)
{
@@ -596,7 +60,7 @@ test_format_unpack_4f(const struct util_format_test_case *test)
static boolean
test_format_pack_4f(const struct util_format_test_case *test)
{
- uint8_t packed[MAX_PACKED_BYTES];
+ uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES];
unsigned i;
boolean success;
@@ -605,7 +69,7 @@ test_format_pack_4f(const struct util_format_test_case *test)
util_format_pack_4f(test->format, packed, test->unpacked[0], test->unpacked[1], test->unpacked[2], test->unpacked[3]);
success = TRUE;
- for (i = 0; i < MAX_PACKED_BYTES; ++i)
+ for (i = 0; i < UTIL_FORMAT_MAX_PACKED_BYTES; ++i)
if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
success = FALSE;
@@ -627,13 +91,27 @@ test_format_pack_4f(const struct util_format_test_case *test)
}
-static void
+static boolean
convert_4f_to_4ub(uint8_t *dst, const double *src)
{
unsigned i;
+ boolean accurate = TRUE;
- for (i = 0; i < 4; ++i)
- dst[i] = CLAMP(src[i], 0.0, 1.0) * 255.0;
+ for (i = 0; i < 4; ++i) {
+ if (src[i] < 0.0) {
+ accurate = FALSE;
+ dst[i] = 0;
+ }
+ else if (src[i] > 1.0) {
+ accurate = FALSE;
+ dst[i] = 255;
+ }
+ else {
+ dst[i] = src[i] * 255.0;
+ }
+ }
+
+ return accurate;
}
@@ -667,18 +145,23 @@ static boolean
test_format_pack_4ub(const struct util_format_test_case *test)
{
uint8_t unpacked[4];
- uint8_t packed[MAX_PACKED_BYTES];
+ uint8_t packed[UTIL_FORMAT_MAX_PACKED_BYTES];
unsigned i;
boolean success;
- convert_4f_to_4ub(unpacked, test->unpacked);
+ if (!convert_4f_to_4ub(unpacked, test->unpacked)) {
+ /*
+ * Skip test cases which cannot be represented by four unorm bytes.
+ */
+ return TRUE;
+ }
memset(packed, 0, sizeof packed);
util_format_pack_4ub(test->format, packed, unpacked[0], unpacked[1], unpacked[2], unpacked[3]);
success = TRUE;
- for (i = 0; i < MAX_PACKED_BYTES; ++i)
+ for (i = 0; i < UTIL_FORMAT_MAX_PACKED_BYTES; ++i)
if ((test->packed[i] & test->mask[i]) != (packed[i] & test->mask[i]))
success = FALSE;
@@ -711,15 +194,16 @@ test_one(test_func_t func, const char *suffix)
unsigned i;
bool success = TRUE;
- for (i = 0; i < sizeof(test_cases)/sizeof(test_cases[0]); ++i) {
- if (test_cases[i].format != last_format) {
+ for (i = 0; i < util_format_nr_test_cases; ++i) {
+ const struct util_format_test_case *test = &util_format_test_cases[i];
+ if (test->format != last_format) {
const struct util_format_description *format_desc;
- format_desc = util_format_description(test_cases[i].format);
- printf("Testing %s.%s ...\n", format_desc->name, suffix);
- last_format = test_cases[i].format;
+ format_desc = util_format_description(test->format);
+ printf("Testing util_format_%s_%s ...\n", format_desc->short_name, suffix);
+ last_format = test->format;
}
- if (!func(&test_cases[i]))
+ if (!func(&util_format_test_cases[i]))
success = FALSE;
}
diff --git a/progs/objviewer/skybox.c b/progs/objviewer/skybox.c
index 4e30742e20..93331b9c16 100644
--- a/progs/objviewer/skybox.c
+++ b/progs/objviewer/skybox.c
@@ -88,9 +88,9 @@ LoadSkyBoxCubeTexture(const char *filePosX,
return 0;
if (!load(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, fileNegX, GL_TRUE, GL_TRUE))
return 0;
- if (!load(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, filePosY, 1+GL_FALSE, GL_TRUE))
+ if (!load(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, filePosY, GL_TRUE, GL_TRUE))
return 0;
- if (!load(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, fileNegY, 1+GL_FALSE, GL_TRUE))
+ if (!load(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, fileNegY, GL_TRUE, GL_TRUE))
return 0;
if (!load(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, filePosZ, GL_TRUE, GL_TRUE))
return 0;
diff --git a/progs/samples/copy.c b/progs/samples/copy.c
index 391c637d6f..353a3a2e1a 100644
--- a/progs/samples/copy.c
+++ b/progs/samples/copy.c
@@ -25,6 +25,7 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -35,7 +36,6 @@ GLint windW, windH;
char *fileName = 0;
PPMImage *image;
-float point[3];
float zoom;
GLint x, y;
@@ -97,27 +97,27 @@ static void Mouse(int button, int state, int mouseX, int mouseY)
static void Draw(void)
{
+ GLint src[3], dst[3];
glClear(GL_COLOR_BUFFER_BIT);
- point[0] = (windW / 2) - (image->sizeX / 2);
- point[1] = (windH / 2) - (image->sizeY / 2);
- point[2] = 0;
- glRasterPos3fv(point);
+ src[0] = (int) ((windW / 2.0) - (image->sizeX / 2.0));
+ src[1] = (int) ((windH / 2.0) - (image->sizeY / 2.0));
+ src[2] = 0;
+ glWindowPos3ivARB(src);
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
glPixelZoom(1.0, 1.0);
glDrawPixels(image->sizeX, image->sizeY, GL_RGB, GL_UNSIGNED_BYTE,
image->data);
- point[0] = (float)x;
- point[1] = windH - (float)y;
- point[2] = 0.0;
- glRasterPos3fv(point);
+ dst[0] = x;
+ dst[1] = windH - y;
+ dst[2] = 0;
+ glWindowPos3ivARB(dst);
glPixelZoom(zoom, zoom);
- glCopyPixels((windW/2)-(image->sizeX/2),
- (windH/2)-(image->sizeY/2),
+ glCopyPixels(src[0], src[1],
image->sizeX, image->sizeY, GL_COLOR);
glFlush();
@@ -170,8 +170,8 @@ int main(int argc, char **argv)
image = LoadPPM(fileName);
- windW = 300;
- windH = 300;
+ windW = 2*300;
+ windH = 2*300;
glutInitWindowPosition(0, 0); glutInitWindowSize( windW, windH);
type = GLUT_RGB;
@@ -182,6 +182,7 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/samples/loadppm.c b/progs/samples/loadppm.c
index be056d6294..adae9b491e 100644
--- a/progs/samples/loadppm.c
+++ b/progs/samples/loadppm.c
@@ -9,7 +9,7 @@ static PPMImage *LoadPPM(const char *filename)
char buff[16];
PPMImage *result;
FILE *fp;
- int maxval;
+ int maxval, w, h;
fp = fopen(filename, "rb");
if (!fp)
@@ -37,11 +37,13 @@ static PPMImage *LoadPPM(const char *filename)
exit(1);
}
- if (fscanf(fp, "%lu %lu", &result->sizeX, &result->sizeY) != 2)
+ if (fscanf(fp, "%d %d", &w, &h) != 2)
{
fprintf(stderr, "Error loading image `%s'\n", filename);
exit(1);
}
+ result->sizeX = w;
+ result->sizeY = h;
if (fscanf(fp, "%d", &maxval) != 1)
{
diff --git a/progs/tests/fbotest1.c b/progs/tests/fbotest1.c
index 0cd7f95c35..a95fdff74c 100644
--- a/progs/tests/fbotest1.c
+++ b/progs/tests/fbotest1.c
@@ -36,8 +36,8 @@ Display( void )
/* draw to user framebuffer */
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
- glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
- glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
@@ -161,7 +161,7 @@ Init( void )
assert(i == MyFB);
CheckError(__LINE__);
- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT,
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT, MyRB);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
diff --git a/progs/tests/fbotest2.c b/progs/tests/fbotest2.c
index f9c506193f..faf0dd8748 100644
--- a/progs/tests/fbotest2.c
+++ b/progs/tests/fbotest2.c
@@ -33,15 +33,16 @@ CheckError(int line)
static void
Display( void )
{
- GLubyte *buffer = malloc(Width * Height * 4);
+ GLboolean copyPix = GL_FALSE;
+ GLboolean blitPix = GL_FALSE;
GLenum status;
CheckError(__LINE__);
/* draw to user framebuffer */
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
- glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
- glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
@@ -63,16 +64,43 @@ Display( void )
glutSolidTeapot(2.0);
glPopMatrix();
- /* read from user framebuffer */
- glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+ if (copyPix) {
+ glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, MyFB);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ glDrawBuffer(GL_BACK);
- /* draw to window */
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
- glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */
- glWindowPos2iARB(0, 0);
- glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+ glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */
+
+ glWindowPos2iARB(0, 0);
+ glCopyPixels(0, 0, Width, Height, GL_COLOR);
+ }
+ else if (blitPix) {
+ glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, MyFB);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ glDrawBuffer(GL_BACK);
+
+ glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */
+
+ glBlitFramebufferEXT(0, 0, Width, Height,
+ 0, 0, Width, Height,
+ GL_COLOR_BUFFER_BIT, GL_NEAREST);
+ }
+ else {
+ GLubyte *buffer = malloc(Width * Height * 4);
+ /* read from user framebuffer */
+ glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+
+ /* draw to window */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glDisable(GL_DEPTH_TEST); /* in case window has depth buffer */
+ glWindowPos2iARB(0, 0);
+ glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+
+ free(buffer);
+ }
- free(buffer);
glutSwapBuffers();
CheckError(__LINE__);
}
@@ -163,7 +191,7 @@ Init( void )
glGenRenderbuffersEXT(1, &ColorRb);
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb);
assert(glIsRenderbufferEXT(ColorRb));
- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT,
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT, ColorRb);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
diff --git a/progs/tests/fbotest3.c b/progs/tests/fbotest3.c
index 8e288b38b8..c176f82d2b 100644
--- a/progs/tests/fbotest3.c
+++ b/progs/tests/fbotest3.c
@@ -50,8 +50,8 @@ Display( void )
/* draw to user framebuffer */
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
- glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
- glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
@@ -189,7 +189,7 @@ Init( void )
glGenRenderbuffersEXT(1, &ColorRb);
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, ColorRb);
assert(glIsRenderbufferEXT(ColorRb));
- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT,
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
GL_RENDERBUFFER_EXT, ColorRb);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
diff --git a/progs/tests/stencil_twoside.c b/progs/tests/stencil_twoside.c
index 7d871e5877..1010139a20 100644
--- a/progs/tests/stencil_twoside.c
+++ b/progs/tests/stencil_twoside.c
@@ -26,7 +26,7 @@
* \file stencil_twoside.c
*
* Simple test of GL_ATI_separate_stencil (or the OGL 2.0 equivalent) functionality.
- * Four squares are drawn
+ * Five squares (or six if stencil wrap is available) are drawn
* with different stencil modes, but all should be rendered with the same
* final color.
*/
@@ -37,7 +37,7 @@
#include <GL/glut.h>
static int use20syntax = 1;
-static int Width = 550;
+static int Width = 650;
static int Height = 200;
static const GLfloat Near = 5.0, Far = 25.0;
@@ -70,7 +70,7 @@ static void Display( void )
*/
glDisable(GL_STENCIL_TEST);
- glTranslatef(-6.0, 0, 0);
+ glTranslatef(-7.0, 0, 0);
glBegin(GL_QUADS);
glColor3f( 0.5, 0.5, 0.5 );
glVertex2f(-1, -1);
@@ -85,6 +85,9 @@ static void Display( void )
/* Draw the first two squares using incr for the affected face
*/
+ /*************************************************************************
+ * 2nd square
+ */
if (use20syntax) {
stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0);
stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0);
@@ -98,8 +101,8 @@ static void Display( void )
glTranslatef(3.0, 0, 0);
glBegin(GL_QUADS);
glColor3f( 0.9, 0.9, 0.9 );
- /* this should be front facing */
for ( i = 0 ; i < (max_stencil + 5) ; i++ ) {
+ /* this should be front facing */
glVertex2f(-1, -1);
glVertex2f( 1, -1);
glVertex2f( 1, 1);
@@ -107,6 +110,7 @@ static void Display( void )
}
glEnd();
+ /* stencil vals should be equal to max_stencil */
glStencilFunc(GL_EQUAL, max_stencil, ~0);
glBegin(GL_QUADS);
glColor3f( 0.5, 0.5, 0.5 );
@@ -116,6 +120,9 @@ static void Display( void )
glVertex2f(-1, 1);
glEnd();
+ /*************************************************************************
+ * 3rd square
+ */
if (use20syntax) {
stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0);
stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0);
@@ -129,9 +136,8 @@ static void Display( void )
glTranslatef(3.0, 0, 0);
glBegin(GL_QUADS);
glColor3f( 0.9, 0.9, 0.9 );
-
- /* this should be back facing */
for ( i = 0 ; i < (max_stencil + 5) ; i++ ) {
+ /* this should be back facing */
glVertex2f(-1, -1);
glVertex2f(-1, 1);
glVertex2f( 1, 1);
@@ -139,6 +145,7 @@ static void Display( void )
}
glEnd();
+ /* stencil vals should be equal to max_stencil */
glStencilFunc(GL_EQUAL, max_stencil, ~0);
glBegin(GL_QUADS);
glColor3f( 0.5, 0.5, 0.5 );
@@ -148,6 +155,9 @@ static void Display( void )
glVertex2f(-1, 1);
glEnd();
+ /*************************************************************************
+ * 4th square
+ */
if (use20syntax) {
stencil_func_separate(GL_FRONT, GL_NEVER, 0, ~0);
stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0);
@@ -161,15 +171,13 @@ static void Display( void )
glTranslatef(3.0, 0, 0);
glBegin(GL_QUADS);
glColor3f( 0.9, 0.9, 0.9 );
-
- /* this should be back facing */
for ( i = 0 ; i < (max_stencil + 5) ; i++ ) {
- /* this should be back facing */
+ /* this should be back facing */
glVertex2f(-1, -1);
glVertex2f(-1, 1);
glVertex2f( 1, 1);
glVertex2f( 1, -1);
- /* this should be front facing */
+ /* this should be front facing */
glVertex2f(-1, -1);
glVertex2f( 1, -1);
glVertex2f( 1, 1);
@@ -177,6 +185,7 @@ static void Display( void )
}
glEnd();
+ /* stencil vals should be equal to max_stencil */
glStencilFunc(GL_EQUAL, max_stencil, ~0);
glBegin(GL_QUADS);
glColor3f( 0.5, 0.5, 0.5 );
@@ -186,6 +195,9 @@ static void Display( void )
glVertex2f(-1, 1);
glEnd();
+ /*************************************************************************
+ * 5th square
+ */
if (use20syntax) {
stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0);
stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0);
@@ -193,21 +205,19 @@ static void Display( void )
else {
stencil_func_separate_ati(GL_ALWAYS, GL_ALWAYS, 0, ~0);
}
- stencil_op_separate(GL_FRONT, GL_KEEP, GL_KEEP, GL_DECR);
- stencil_op_separate(GL_BACK, GL_KEEP, GL_KEEP, GL_INCR);
+ stencil_op_separate(GL_FRONT, GL_KEEP, GL_KEEP, GL_INCR);
+ stencil_op_separate(GL_BACK, GL_KEEP, GL_KEEP, GL_DECR);
glTranslatef(3.0, 0, 0);
glBegin(GL_QUADS);
glColor3f( 0.9, 0.9, 0.9 );
-
- /* this should be back facing */
for ( i = 0 ; i < (max_stencil + 5) ; i++ ) {
- /* this should be back facing */
+ /* this should be back facing */
glVertex2f(-1, -1);
glVertex2f(-1, 1);
glVertex2f( 1, 1);
glVertex2f( 1, -1);
- /* this should be front facing */
+ /* this should be front facing */
glVertex2f(-1, -1);
glVertex2f( 1, -1);
glVertex2f( 1, 1);
@@ -224,6 +234,47 @@ static void Display( void )
glVertex2f(-1, 1);
glEnd();
+ /*************************************************************************
+ * 6th square
+ */
+ if (glutExtensionSupported("GL_EXT_stencil_wrap")) {
+ if (use20syntax) {
+ stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0);
+ stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0);
+ }
+ else {
+ stencil_func_separate_ati(GL_ALWAYS, GL_ALWAYS, 0, ~0);
+ }
+ stencil_op_separate(GL_FRONT, GL_KEEP, GL_KEEP, GL_KEEP);
+ stencil_op_separate(GL_BACK, GL_KEEP, GL_KEEP, GL_INCR_WRAP);
+
+ glTranslatef(3.0, 0, 0);
+ glBegin(GL_QUADS);
+ glColor3f( 0.9, 0.9, 0.9 );
+ for ( i = 0 ; i < (max_stencil + 5) ; i++ ) {
+ /* this should be back facing */
+ glVertex2f(-1, -1);
+ glVertex2f(-1, 1);
+ glVertex2f( 1, 1);
+ glVertex2f( 1, -1);
+ /* this should be front facing */
+ glVertex2f(-1, -1);
+ glVertex2f( 1, -1);
+ glVertex2f( 1, 1);
+ glVertex2f(-1, 1);
+ }
+ glEnd();
+
+ glStencilFunc(GL_EQUAL, 260 - 255, ~0);
+ glBegin(GL_QUADS);
+ glColor3f( 0.5, 0.5, 0.5 );
+ glVertex2f(-1, -1);
+ glVertex2f( 1, -1);
+ glVertex2f( 1, 1);
+ glVertex2f(-1, 1);
+ glEnd();
+ }
+
glPopMatrix();
glutSwapBuffers();
@@ -278,7 +329,7 @@ static void Init( void )
stencil_func_separate_ati = (PFNGLSTENCILFUNCSEPARATEATIPROC) glutGetProcAddress( "glStencilFuncSeparateATI" );
stencil_op_separate = (PFNGLSTENCILOPSEPARATEPROC) glutGetProcAddress( "glStencilOpSeparate" );
- printf("\nAll 5 squares should be the same color.\n");
+ printf("\nAll 5 (or 6) squares should be the same color.\n");
}
diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile
index b4a903cb68..a10748f948 100644
--- a/progs/trivial/Makefile
+++ b/progs/trivial/Makefile
@@ -11,6 +11,7 @@ include $(TOP)/configs/current
LIBS = -L$(TOP)/$(LIB_DIR) -l $(GLEW_LIB) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
SOURCES = \
+ clear-fbo-scissor.c \
clear-fbo-tex.c \
clear-fbo.c \
clear-scissor.c \
diff --git a/progs/trivial/SConscript b/progs/trivial/SConscript
index f480da047e..24b4f91fb0 100644
--- a/progs/trivial/SConscript
+++ b/progs/trivial/SConscript
@@ -1,7 +1,8 @@
Import('*')
progs = [
- 'clear-fbo-tex',
+ 'clear-fbo-scissor',
+ 'clear-fbo-tex',
'clear-fbo',
'clear-scissor',
'clear-undefined',
diff --git a/progs/trivial/clear-fbo-scissor.c b/progs/trivial/clear-fbo-scissor.c
new file mode 100644
index 0000000000..6a605e16a8
--- /dev/null
+++ b/progs/trivial/clear-fbo-scissor.c
@@ -0,0 +1,234 @@
+/*
+ * Use scissor to clear the four quadrants of the FBO to different
+ * colors. Then draw a grey triangle in the middle.
+ */
+
+
+#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <string.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+#include <GL/glu.h>
+
+
+static int Width = 512, Height = 512;
+static GLuint MyFB, MyRB;
+static GLboolean UseTex = GL_FALSE;
+static GLboolean UseCopyPix = GL_FALSE;
+
+
+#define CheckError() \
+ do { \
+ GLenum err = glGetError(); \
+ if (err != GL_NO_ERROR) \
+ printf("Error: %s\n", gluErrorString(err)); \
+ assert(err == GL_NO_ERROR); \
+ } while (0)
+
+
+static void
+Init(void)
+{
+ GLenum status;
+
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
+
+ if (!glutExtensionSupported("GL_EXT_framebuffer_object")) {
+ printf("GL_EXT_framebuffer_object not found!\n");
+ exit(0);
+ }
+
+ glGenFramebuffersEXT(1, &MyFB);
+ glGenRenderbuffersEXT(1, &MyRB);
+
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
+
+ if (UseTex) {
+ GLuint tex;
+ glGenTextures(1, &tex);
+ glBindTexture(GL_TEXTURE_2D, tex);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, Width, Height, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, tex, 0);
+ }
+ else {
+ glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, MyRB);
+
+ glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
+ GL_COLOR_ATTACHMENT0_EXT,
+ GL_RENDERBUFFER_EXT, MyRB);
+
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
+ }
+
+ status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
+ fprintf(stderr, "Framebuffer object is incomplete (0x%x)!\n", status);
+ }
+
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
+ glMatrixMode(GL_MODELVIEW);
+
+ Width = width;
+ Height = height;
+ if (!UseTex) {
+ glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
+ }
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ if (key == 27) {
+ exit(0);
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+Draw(void)
+{
+ GLboolean scissor = GL_TRUE;
+
+ /* draw to user framebuffer */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
+ glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+
+ glViewport(0, 0, Width, Height);
+ CheckError();
+
+ if (scissor) {
+ glEnable(GL_SCISSOR_TEST);
+
+ /* lower-left = red */
+ glClearColor(1, 0, 0, 0);
+ glScissor(0, 0, Width / 2, Height / 2);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ /* lower-right = green */
+ glClearColor(0, 1, 0, 0);
+ glScissor(Width / 2, 0, Width - Width / 2, Height / 2);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ /* upper-left = blue */
+ glClearColor(0, 0, 1, 0);
+ glScissor(0, Height / 2, Width / 2, Height - Height / 2);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ /* upper-right = white */
+ glClearColor(1, 1, 1, 0);
+ glScissor(Width / 2, Height / 2, Width - Width / 2, Height - Height / 2);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glDisable(GL_SCISSOR_TEST);
+ }
+ else {
+ glClearColor(0, 1, 0, 0);
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
+
+ CheckError();
+
+ /* gray triangle in middle, pointing up */
+ glColor3f(0.5, 0.5, 0.5);
+ glBegin(GL_TRIANGLES);
+ glVertex2f(Width/4, Height/4);
+ glVertex2f(Width*3/4, Height/4);
+ glVertex2f(Width/2, Height*3/4);
+ glVertex2f(-0.5, -0.5);
+ glVertex2f(+0.5, -0.5);
+ glVertex2f( 0.0, 0.7);
+ glEnd();
+
+ CheckError();
+
+ /* copy fbo to window */
+ glBindFramebufferEXT(GL_READ_FRAMEBUFFER_EXT, MyFB);
+ glReadBuffer(GL_COLOR_ATTACHMENT0_EXT);
+ glBindFramebufferEXT(GL_DRAW_FRAMEBUFFER_EXT, 0);
+ glDrawBuffer(GL_BACK);
+
+ if (UseCopyPix) {
+ glWindowPos2i(0, 0);
+ glCopyPixels(0, 0, Width, Height, GL_COLOR);
+ }
+ else {
+ GLubyte *buffer = malloc(Width * Height * 4);
+
+ /* read from user framebuffer */
+ glReadPixels(0, 0, Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+
+ /* draw to window */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glWindowPos2iARB(0, 0);
+ glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
+
+ free(buffer);
+ }
+
+ /* Bind normal framebuffer */
+ glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+
+ glutSwapBuffers();
+
+ CheckError();
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ int i;
+
+ glutInit(&argc, argv);
+ glutInitWindowPosition(100, 0);
+ glutInitWindowSize(Width, Height);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-t") == 0)
+ UseTex = GL_TRUE;
+ else if (strcmp(argv[i], "-c") == 0)
+ UseCopyPix = GL_TRUE;
+ }
+
+ if (UseTex)
+ printf("Using render to texture\n");
+ else
+ printf("Using user-created render buffer\n");
+
+ if (!glutCreateWindow(argv[0])) {
+ exit(1);
+ }
+
+ glewInit();
+ Init();
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/tri-stencil.c b/progs/trivial/tri-stencil.c
index 9f68bca914..d66b68c415 100644
--- a/progs/trivial/tri-stencil.c
+++ b/progs/trivial/tri-stencil.c
@@ -77,6 +77,7 @@ static void Draw(void)
glStencilFunc(GL_ALWAYS, 1, 1);
glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE);
+ /* red triangle (setting stencil to 1) */
glColor3ub(200, 0, 0);
glBegin(GL_POLYGON);
glVertex3i(-4, -4, 0);
@@ -88,6 +89,7 @@ static void Draw(void)
glStencilFunc(GL_EQUAL, 1, 1);
glStencilOp(GL_INCR, GL_KEEP, GL_DECR);
+ /* green quad (if over red, decr stencil to 0, else incr to 1) */
glColor3ub(0, 200, 0);
glBegin(GL_POLYGON);
glVertex3i(3, 3, 0);
@@ -101,6 +103,7 @@ static void Draw(void)
glStencilFunc(GL_EQUAL, 1, 1);
glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);
+ /* blue quad (where stencil == 1) */
glColor3ub(0, 0, 200);
glBegin(GL_POLYGON);
glVertex3f(2.5, 2.5, 0);
diff --git a/progs/xdemos/Makefile b/progs/xdemos/Makefile
index e87d55d011..f81aafe00f 100644
--- a/progs/xdemos/Makefile
+++ b/progs/xdemos/Makefile
@@ -9,9 +9,9 @@ INCDIR = $(TOP)/include
LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME)
# Add X11 and pthread libs to satisfy GNU gold.
-APP_LIB_DEPS += -lX11 -lpthread
+APP_LIB_DEPS += $(X_LIBS) -lpthread
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) -L$(libdir) $(APP_LIB_DEPS)
+LIBS = -L$(TOP)/$(LIB_DIR) -l$(GL_LIB) $(APP_LIB_DEPS)
PROGS = \
corender \
diff --git a/progs/xdemos/omlsync.c b/progs/xdemos/omlsync.c
index a2baf4ad72..061d6c6861 100644
--- a/progs/xdemos/omlsync.c
+++ b/progs/xdemos/omlsync.c
@@ -249,11 +249,13 @@ int main(int argc, char *argv[])
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glRectf(0, 0, width, height);
- glXSwapBuffersMscOML(disp, winGL, 0, divisor, remainder);
-
- if (wait_interval) {
+ if (!wait_interval)
+ glXSwapBuffersMscOML(disp, winGL, 0, divisor,
+ remainder);
+ else {
glXWaitForMscOML(disp, winGL, msc + wait_interval,
- 0, 0, &ust, &msc, &sbc);
+ divisor, remainder, &ust, &msc, &sbc);
+ glXSwapBuffersMscOML(disp, winGL, 0, 0, 0);
}
}