diff options
Diffstat (limited to 'progs')
118 files changed, 7160 insertions, 475 deletions
diff --git a/progs/SConscript b/progs/SConscript index 66eaf9e541..3b180d00bc 100644 --- a/progs/SConscript +++ b/progs/SConscript @@ -1,5 +1,43 @@ SConscript([ 'util/SConscript', +]) + +Import('*') + +progs_env = env.Clone() + +if progs_env['platform'] == 'windows': + progs_env.Append(CPPDEFINES = ['NOMINMAX']) + progs_env.Prepend(LIBS = [ + 'winmm', + 'kernel32', + 'user32', + 'gdi32', + ]) + +# OpenGL +if progs_env['platform'] == 'windows': + progs_env.Prepend(LIBS = ['glu32', 'opengl32']) +else: + progs_env.Prepend(LIBS = ['GLU', 'GL']) + +# Glut +progs_env.Prepend(LIBS = [glut]) + +# GLEW +progs_env.Prepend(LIBS = [glew]) + +progs_env.Prepend(CPPPATH = [ + '#progs/util', +]) + +progs_env.Prepend(LIBS = [ + util, +]) + +Export('progs_env') + +SConscript([ 'demos/SConscript', 'glsl/SConscript', 'redbook/SConscript', diff --git a/progs/SConstruct b/progs/SConstruct deleted file mode 100644 index 4d268cc6d7..0000000000 --- a/progs/SConstruct +++ /dev/null @@ -1,65 +0,0 @@ -import os -import os.path -import sys - -env = Environment( - tools = ['generic'], - toolpath = ['../scons'], - ENV = os.environ, -) - - -# Use Mesa's headers and libs -if 1: - build_topdir = 'build' - build_subdir = env['platform'] - if env['machine'] != 'generic': - build_subdir += '-' + env['machine'] - if env['debug']: - build_subdir += "-debug" - if env['profile']: - build_subdir += "-profile" - build_dir = os.path.join(build_topdir, build_subdir) - - env.Append(CPPDEFINES = ['GLEW_STATIC']) - env.Append(CPPPATH = ['#../include']) - env.Append(LIBPATH = [ - '#../' + build_dir + '/glew/', - '#../' + build_dir + '/glut/glx', - ]) - - -conf = Configure(env) - -# OpenGL -if env['platform'] == 'windows': - env.Prepend(LIBS = ['glu32', 'opengl32']) -else: - env.Prepend(LIBS = ['GLU', 'GL']) - -# Glut -env['GLUT'] = False -if conf.CheckCHeader('GL/glut.h'): - if env['platform'] == 'windows': - env['GLUT_LIB'] = 'glut32' - else: - env['GLUT_LIB'] = 'glut' - env['GLUT'] = True - -# GLEW -env['GLEW'] = False -if conf.CheckCHeader('GL/glew.h'): - env['GLEW_LIB'] = 'glew' - env['GLEW'] = True - env.Prepend(LIBS = ['glew']) - -conf.Finish() - - -Export('env') - -SConscript( - 'SConscript', - build_dir = env['build'], - duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html -) diff --git a/progs/demos/SConscript b/progs/demos/SConscript index f851870bcf..742dd66f36 100644 --- a/progs/demos/SConscript +++ b/progs/demos/SConscript @@ -1,84 +1,66 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - progs = [ - 'arbfplight', - 'arbfslight', - 'arbocclude', - 'bounce', - 'clearspd', - 'copypix', - 'cubemap', - 'drawpix', - 'engine', - 'fbo_firecube', - 'fire', - 'fogcoord', - 'fplight', - 'fslight', - 'gamma', - 'gearbox', - 'gears', - 'geartrain', - 'glinfo', - 'gloss', - 'gltestperf', - 'ipers', - 'isosurf', - 'lodbias', - 'morph3d', - 'multiarb', - 'paltex', - 'pointblast', - 'ray', - 'readpix', - 'reflect', - 'renormal', - 'shadowtex', - 'singlebuffer', - 'spectex', - 'spriteblast', - 'stex3d', - 'teapot', - 'terrain', - 'tessdemo', - 'texcyl', - 'texenv', - 'textures', - 'trispd', - 'tunnel', - 'tunnel2', - 'vao_demo', - 'winpos', - 'dinoshade', - 'fbotexture', - 'projtex', + 'arbfplight', + 'arbfslight', + 'arbocclude', + 'bounce', + 'clearspd', + 'copypix', + 'cubemap', + 'drawpix', + 'engine', + 'fbo_firecube', + 'fire', + 'fogcoord', + 'fplight', + 'fslight', + 'gamma', + 'gearbox', + 'gears', + 'geartrain', + 'glinfo', + 'gloss', + 'gltestperf', + 'ipers', + 'isosurf', + 'lodbias', + 'morph3d', + 'multiarb', + 'paltex', + 'pointblast', + 'ray', + 'readpix', + 'reflect', + 'renormal', + 'shadowtex', + 'singlebuffer', + 'spectex', + 'spriteblast', + 'stex3d', + 'teapot', + 'terrain', + 'tessdemo', + 'texcyl', + 'texenv', + 'textures', + 'trispd', + 'tunnel', + 'tunnel2', + 'vao_demo', + 'winpos', + 'dinoshade', + 'fbotexture', + 'projtex', ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) -env.Program( +progs_env.Program( target = 'rain', source = [ 'rain.cxx', diff --git a/progs/demos/arbfplight.c b/progs/demos/arbfplight.c index 7b7a12bf88..861b3b7252 100644 --- a/progs/demos/arbfplight.c +++ b/progs/demos/arbfplight.c @@ -388,9 +388,8 @@ static void Init( void ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 200, 200 ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); Win = glutCreateWindow(argv[0]); glutReshapeFunc( Reshape ); diff --git a/progs/demos/arbfslight.c b/progs/demos/arbfslight.c index 275c85105e..a0ce7f3f5b 100644 --- a/progs/demos/arbfslight.c +++ b/progs/demos/arbfslight.c @@ -311,9 +311,8 @@ static void Init (void) int main (int argc, char *argv[]) { - glutInit (&argc, argv); - glutInitWindowPosition ( 0, 0); glutInitWindowSize (200, 200); + glutInit (&argc, argv); glutInitDisplayMode (GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); glutCreateWindow (argv[0]); glutReshapeFunc (Reshape); diff --git a/progs/demos/arbocclude.c b/progs/demos/arbocclude.c index 9188ad5a56..f669a1f26b 100644 --- a/progs/demos/arbocclude.c +++ b/progs/demos/arbocclude.c @@ -268,9 +268,8 @@ static void Init( void ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 400, 400 ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); Win = glutCreateWindow(argv[0]); glewInit(); diff --git a/progs/demos/bounce.c b/progs/demos/bounce.c index 436bc7d1fb..a9a291e0a6 100644 --- a/progs/demos/bounce.c +++ b/progs/demos/bounce.c @@ -192,10 +192,8 @@ visible(int vis) int main(int argc, char *argv[]) { - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize(600, 450); - + glutInit(&argc, argv); IndexMode = argc > 1 && strcmp(argv[1], "-ci") == 0; if (IndexMode) diff --git a/progs/demos/clearspd.c b/progs/demos/clearspd.c index 42953f6675..c40f118a64 100644 --- a/progs/demos/clearspd.c +++ b/progs/demos/clearspd.c @@ -187,9 +187,8 @@ int main( int argc, char *argv[] ) Init( argc, argv ); - glutInit( &argc, argv ); glutInitWindowSize( (int) Width, (int) Height ); - glutInitWindowPosition( 0, 0 ); + glutInit( &argc, argv ); mode = ColorMode | GLUT_DOUBLE; if (BufferMask & GL_STENCIL_BUFFER_BIT) diff --git a/progs/demos/copypix.c b/progs/demos/copypix.c index a13339ea62..98c835f44f 100644 --- a/progs/demos/copypix.c +++ b/progs/demos/copypix.c @@ -237,6 +237,9 @@ int main( int argc, char *argv[] ) const char *filename = IMAGE_FILE; int i = 1; + glutInitWindowSize( WinWidth, WinHeight ); + glutInit( &argc, argv ); + if (argc > i && strcmp(argv[i], "-ci")==0) { ciMode = GL_TRUE; i++; @@ -245,10 +248,6 @@ int main( int argc, char *argv[] ) filename = argv[i]; } - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); - glutInitWindowSize( WinWidth, WinHeight ); - if (ciMode) glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE ); else diff --git a/progs/demos/cubemap.c b/progs/demos/cubemap.c index 20332b1d96..3e79d6a558 100644 --- a/progs/demos/cubemap.c +++ b/progs/demos/cubemap.c @@ -613,9 +613,8 @@ static void parse_args(int argc, char *argv[]) int main( int argc, char *argv[] ) { - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize(600, 500); + glutInit(&argc, argv); glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE ); glutCreateWindow("Texture Cube Mapping"); glewInit(); diff --git a/progs/demos/drawpix.c b/progs/demos/drawpix.c index 5490bcc635..9bc7086e04 100644 --- a/progs/demos/drawpix.c +++ b/progs/demos/drawpix.c @@ -328,6 +328,9 @@ int main( int argc, char *argv[] ) const char *filename = IMAGE_FILE; int i = 1; + glutInitWindowSize( 500, 400 ); + glutInit( &argc, argv ); + if (argc > i && strcmp(argv[i], "-ci")==0) { ciMode = GL_TRUE; i++; @@ -336,10 +339,6 @@ int main( int argc, char *argv[] ) filename = argv[i]; } - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); - glutInitWindowSize( 500, 400 ); - if (ciMode) glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE ); else diff --git a/progs/demos/engine.c b/progs/demos/engine.c index 838d28c363..7e485111da 100644 --- a/progs/demos/engine.c +++ b/progs/demos/engine.c @@ -1320,8 +1320,8 @@ Init(void) int main(int argc, char *argv[]) { - glutInit(&argc, argv); glutInitWindowSize(WinWidth, WinHeight); + glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); glutCreateWindow("OpenGL Engine Demo"); glewInit(); diff --git a/progs/demos/fbo_firecube.c b/progs/demos/fbo_firecube.c index b3f7e00e5a..17767a148f 100644 --- a/progs/demos/fbo_firecube.c +++ b/progs/demos/fbo_firecube.c @@ -1051,11 +1051,11 @@ visible(int vis) int main(int argc, char *argv[]) { + glutInitWindowSize(WinWidth, WinHeight); glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); - glutInitWindowSize(WinWidth, WinHeight); Win = glutCreateWindow("fbo_firecube"); glewInit(); init(argc, argv); diff --git a/progs/demos/fire.c b/progs/demos/fire.c index 475582c81b..bb912fb447 100644 --- a/progs/demos/fire.c +++ b/progs/demos/fire.c @@ -739,7 +739,6 @@ main(int ac, char **av) HEIGHT = atoi(av[3]); } - glutInitWindowPosition(0, 0); glutInitWindowSize(WIDTH, HEIGHT); glutInit(&ac, av); diff --git a/progs/demos/fogcoord.c b/progs/demos/fogcoord.c index 7d5c11aabf..336aa58075 100644 --- a/progs/demos/fogcoord.c +++ b/progs/demos/fogcoord.c @@ -404,8 +404,8 @@ Init(void) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); glutInitWindowSize( 600, 600 ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0]); glewInit(); diff --git a/progs/demos/fplight.c b/progs/demos/fplight.c index c297354103..f52a4f7868 100644 --- a/progs/demos/fplight.c +++ b/progs/demos/fplight.c @@ -268,9 +268,8 @@ static void Init( void ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 200, 200 ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); Win = glutCreateWindow(argv[0]); glewInit(); diff --git a/progs/demos/fslight.c b/progs/demos/fslight.c index acba3e9583..395b7caa2c 100644 --- a/progs/demos/fslight.c +++ b/progs/demos/fslight.c @@ -600,9 +600,8 @@ ParseOptions(int argc, char *argv[]) int main(int argc, char *argv[]) { - glutInit(&argc, argv); - glutInitWindowPosition( 0, 0); glutInitWindowSize(200, 200); + glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); glutReshapeFunc(Reshape); diff --git a/progs/demos/gamma.c b/progs/demos/gamma.c index 9b2c3e1052..61c6d125fb 100644 --- a/progs/demos/gamma.c +++ b/progs/demos/gamma.c @@ -146,12 +146,9 @@ display(void) int main(int argc, char **argv) { + glutInitWindowSize(500, 400); glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE); - - glutInitWindowPosition(50, 50); - glutInitWindowSize(500, 400); - glutCreateWindow("gamma test patterns"); glutReshapeFunc(Reshape); glutDisplayFunc(display); diff --git a/progs/demos/gearbox.c b/progs/demos/gearbox.c index 2dcf32f92f..71d0281904 100644 --- a/progs/demos/gearbox.c +++ b/progs/demos/gearbox.c @@ -474,10 +474,10 @@ visible(int vis) int main(int argc, char *argv[]) { + glutInitWindowSize(WinWidth, WinHeight); glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); - glutInitWindowSize(WinWidth, WinHeight); Win = glutCreateWindow("gearbox"); init(argc, argv); diff --git a/progs/demos/gears.c b/progs/demos/gears.c index 6016162d6f..31a5b79eab 100644 --- a/progs/demos/gears.c +++ b/progs/demos/gears.c @@ -385,11 +385,9 @@ visible(int vis) int main(int argc, char *argv[]) { + glutInitWindowSize(300, 300); glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE); - - glutInitWindowPosition(0, 0); - glutInitWindowSize(300, 300); win = glutCreateWindow("Gears"); init(argc, argv); diff --git a/progs/demos/geartrain.c b/progs/demos/geartrain.c index e6567dd647..00b6e78b72 100644 --- a/progs/demos/geartrain.c +++ b/progs/demos/geartrain.c @@ -1060,19 +1060,18 @@ main (int argc, char *argv[]) { char *file; - if (argc < 2) - file = "geartrain.dat"; - else - file = argv[1]; - - glutInit(&argc, argv); - glutInitWindowPosition (0, 0); glutInitWindowSize(640,480); + glutInit(&argc, argv); glutInitDisplayMode (GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE ); if (glutCreateWindow ("Gear Train Simulation") == GL_FALSE) exit (1); + if (argc < 2) + file = "geartrain.dat"; + else + file = argv[1]; + getdata (file); process (); init (); diff --git a/progs/demos/gloss.c b/progs/demos/gloss.c index 69694b23a0..578736b4e2 100644 --- a/progs/demos/gloss.c +++ b/progs/demos/gloss.c @@ -436,8 +436,8 @@ static void Init( int argc, char *argv[] ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); glutInitWindowSize(WinWidth, WinHeight); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); glutCreateWindow(argv[0] ); glewInit(); diff --git a/progs/demos/gltestperf.c b/progs/demos/gltestperf.c index 2188b02419..3658a39598 100644 --- a/progs/demos/gltestperf.c +++ b/progs/demos/gltestperf.c @@ -569,10 +569,9 @@ main(int ac, char **av) if (ac == 2) frontbuffer = 0; + glutInitWindowSize(640, 480); glutInit(&ac, av); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH); - glutInitWindowPosition(0, 0); - glutInitWindowSize(640, 480); glutCreateWindow("OpenGL/Mesa Performances"); glutDisplayFunc(display); glutMainLoop(); diff --git a/progs/demos/ipers.c b/progs/demos/ipers.c index ed03673cb6..265378b90a 100644 --- a/progs/demos/ipers.c +++ b/progs/demos/ipers.c @@ -682,7 +682,6 @@ main(int ac, char **av) fprintf(stderr, "IperS V1.0\nWritten by David Bucciarelli (tech.hmw@plus.it)\n"); - glutInitWindowPosition(0, 0); glutInitWindowSize(WIDTH, HEIGHT); glutInit(&ac, av); diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c index d9e50a3c19..a5b21ffb5c 100644 --- a/progs/demos/isosurf.c +++ b/progs/demos/isosurf.c @@ -1062,9 +1062,8 @@ int main(int argc, char **argv) read_surface( "isosurf.dat" ); - glutInit( &argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize(400, 400); + glutInit( &argc, argv); type = GLUT_DEPTH; type |= GLUT_RGB; diff --git a/progs/demos/lodbias.c b/progs/demos/lodbias.c index 8d39bd605a..23488b1616 100644 --- a/progs/demos/lodbias.c +++ b/progs/demos/lodbias.c @@ -282,9 +282,8 @@ static void Init( void ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 350, 350 ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); win = glutCreateWindow(argv[0]); glutReshapeFunc( Reshape ); diff --git a/progs/demos/morph3d.c b/progs/demos/morph3d.c index eab520a989..07458eb156 100644 --- a/progs/demos/morph3d.c +++ b/progs/demos/morph3d.c @@ -840,9 +840,8 @@ int main(int argc, char **argv) object=1; - glutInit(&argc, argv); - glutInitWindowPosition(0,0); glutInitWindowSize(640,480); + glutInit(&argc, argv); glutInitDisplayMode( GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGB ); diff --git a/progs/demos/multiarb.c b/progs/demos/multiarb.c index 3d89d3a13e..82796a0c3f 100644 --- a/progs/demos/multiarb.c +++ b/progs/demos/multiarb.c @@ -338,9 +338,8 @@ int main( int argc, char *argv[] ) { GLint i; - glutInit( &argc, argv ); glutInitWindowSize( 300, 300 ); - glutInitWindowPosition( 0, 0 ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); glutCreateWindow(argv[0] ); glewInit(); diff --git a/progs/demos/paltex.c b/progs/demos/paltex.c index d0cbcfb5e9..5d4b8662b5 100644 --- a/progs/demos/paltex.c +++ b/progs/demos/paltex.c @@ -248,12 +248,9 @@ static void Init2( void ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 400, 300 ); - + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); - glutCreateWindow(argv[0]); glewInit(); diff --git a/progs/demos/pointblast.c b/progs/demos/pointblast.c index 2d70b72589..b4d0a67f99 100644 --- a/progs/demos/pointblast.c +++ b/progs/demos/pointblast.c @@ -427,10 +427,10 @@ int main(int argc, char **argv) { int i; + + glutInitWindowSize(300, 300); glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE); - glutInitWindowPosition(0, 0); - glutInitWindowSize(300, 300); for (i=1; i<argc; i++) { if(!strcmp("-noms", argv[i])) { diff --git a/progs/demos/projtex.c b/progs/demos/projtex.c index 503cf5de08..d162568b9f 100644 --- a/progs/demos/projtex.c +++ b/progs/demos/projtex.c @@ -998,18 +998,17 @@ menu(int selection) int main(int argc, char **argv) { + glutInitWindowSize(500,500); glutInit(&argc, argv); + glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE); + (void) glutCreateWindow("projtex"); + glewInit(); if (argc > 1) { NumTextures = atoi(argv[1]); } assert(NumTextures <= MAX_TEX); - glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE); - glutInitWindowSize(500,500); - (void) glutCreateWindow("projtex"); - glewInit(); - loadTexture = loadImageTextures; drawObject = drawCube; initialize(); diff --git a/progs/demos/ray.c b/progs/demos/ray.c index e9211aa339..9cc464d239 100644 --- a/progs/demos/ray.c +++ b/progs/demos/ray.c @@ -856,7 +856,6 @@ main(int ac, char **av) } */ - glutInitWindowPosition(0, 0); glutInitWindowSize(WIDTH, HEIGHT); glutInit(&ac, av); diff --git a/progs/demos/readpix.c b/progs/demos/readpix.c index 182b01d7ff..cc4e490269 100644 --- a/progs/demos/readpix.c +++ b/progs/demos/readpix.c @@ -383,12 +383,11 @@ int main( int argc, char *argv[] ) { GLboolean ciMode = GL_FALSE; + glutInitWindowSize( 750, 250 ); + glutInit( &argc, argv ); if (argc > 1 && strcmp(argv[1], "-ci")==0) { ciMode = GL_TRUE; } - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); - glutInitWindowSize( 750, 250 ); if (ciMode) glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE ); else diff --git a/progs/demos/renormal.c b/progs/demos/renormal.c index 9e5da95484..61dd860ddb 100644 --- a/progs/demos/renormal.c +++ b/progs/demos/renormal.c @@ -112,12 +112,9 @@ key(unsigned char k, int x, int y) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition(0, 0); glutInitWindowSize( 400, 400 ); - + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); - glutCreateWindow(argv[0]); Init(); diff --git a/progs/demos/shadowtex.c b/progs/demos/shadowtex.c index dc5a4bbc48..036f73d40b 100644 --- a/progs/demos/shadowtex.c +++ b/progs/demos/shadowtex.c @@ -1022,9 +1022,8 @@ PrintHelp(void) int main(int argc, char *argv[]) { - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize(WindowWidth, WindowHeight); + glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL); glutCreateWindow(argv[0]); glewInit(); diff --git a/progs/demos/spectex.c b/progs/demos/spectex.c index 6ab1191579..c1dada9d63 100644 --- a/progs/demos/spectex.c +++ b/progs/demos/spectex.c @@ -239,13 +239,9 @@ static void ModeMenu(int entry) int main( int argc, char *argv[] ) { - - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( 300, 300 ); - + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); - glutCreateWindow( "spectex" ); Init(); diff --git a/progs/demos/spriteblast.c b/progs/demos/spriteblast.c index d73b680b79..36e226e1d0 100644 --- a/progs/demos/spriteblast.c +++ b/progs/demos/spriteblast.c @@ -493,6 +493,8 @@ int main(int argc, char **argv) { int i; + + glutInitWindowSize(600,300); glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE); @@ -506,8 +508,6 @@ main(int argc, char **argv) linearFiltering = 0; } } - glutInitWindowPosition(0, 0); - glutInitWindowSize(600,300); glutCreateWindow("sprite blast"); glewInit(); glutReshapeFunc(reshape); diff --git a/progs/demos/teapot.c b/progs/demos/teapot.c index 6bf6e06409..04a675f36e 100644 --- a/progs/demos/teapot.c +++ b/progs/demos/teapot.c @@ -638,7 +638,6 @@ int main(int ac, char **av) } */ - glutInitWindowPosition(0,0); glutInitWindowSize(WIDTH,HEIGHT); glutInit(&ac,av); diff --git a/progs/demos/terrain.c b/progs/demos/terrain.c index 9ba7b61a63..a72c8d3cae 100644 --- a/progs/demos/terrain.c +++ b/progs/demos/terrain.c @@ -626,7 +626,6 @@ init(void) int main(int ac, char **av) { - glutInitWindowPosition(0, 0); glutInitWindowSize(WIDTH, HEIGHT); glutInit(&ac, av); diff --git a/progs/demos/tessdemo.c b/progs/demos/tessdemo.c index f71cea1274..8b988e36c1 100644 --- a/progs/demos/tessdemo.c +++ b/progs/demos/tessdemo.c @@ -503,10 +503,9 @@ int main( int argc, char **argv ) usage(); + glutInitWindowSize( 400, 400 ); glutInit( &argc, argv ); glutInitDisplayMode( GLUT_SINGLE | GLUT_RGB ); - glutInitWindowPosition(0, 0); - glutInitWindowSize( 400, 400 ); glutCreateWindow( argv[0] ); /* GH: Bit of a hack... diff --git a/progs/demos/texcyl.c b/progs/demos/texcyl.c index 0e6089bced..4df97ec4f5 100644 --- a/progs/demos/texcyl.c +++ b/progs/demos/texcyl.c @@ -261,10 +261,8 @@ static void Init( int argc, char *argv[] ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); glutInitWindowSize( 400, 400 ); - glutInitWindowPosition( 0, 0 ); - + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); Win = glutCreateWindow(argv[0] ); diff --git a/progs/demos/texenv.c b/progs/demos/texenv.c index c5a8b13f35..260ca8718f 100644 --- a/progs/demos/texenv.c +++ b/progs/demos/texenv.c @@ -765,6 +765,7 @@ int main( int argc, char *argv[] ) GLboolean info = GL_FALSE; int i; + glutInitWindowSize( winWidth, winHeight ); glutInit( &argc, argv ); for ( i = 1 ; i < argc ; i++ ) { @@ -786,8 +787,6 @@ int main( int argc, char *argv[] ) glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE ); } - glutInitWindowSize( winWidth, winHeight ); - glutInitWindowPosition( 0, 0 ); Win = glutCreateWindow( "Texture Environment Test" ); initialize(); diff --git a/progs/demos/textures.c b/progs/demos/textures.c index 31e1bbb3db..1415ef1c43 100644 --- a/progs/demos/textures.c +++ b/progs/demos/textures.c @@ -356,9 +356,8 @@ Usage(void) int main(int argc, char *argv[]) { - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize(700, 700); + glutInit(&argc, argv); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); Win = glutCreateWindow(argv[0]); glutReshapeFunc(Reshape); diff --git a/progs/demos/trispd.c b/progs/demos/trispd.c index 165d088e3d..c07c340947 100644 --- a/progs/demos/trispd.c +++ b/progs/demos/trispd.c @@ -227,15 +227,12 @@ static void Help( const char *program ) int main( int argc, char *argv[] ) { - printf("For options: %s -help\n", argv[0]); - glutInit( &argc, argv ); glutInitWindowSize( (int) Width, (int) Height ); - glutInitWindowPosition( 0, 0 ); - + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); - glutCreateWindow( argv[0] ); + printf("For options: %s -help\n", argv[0]); if (argc==2 && strcmp(argv[1],"-help")==0) { Help(argv[0]); return 0; diff --git a/progs/demos/tunnel.c b/progs/demos/tunnel.c index 6981da3298..efc007c79a 100644 --- a/progs/demos/tunnel.c +++ b/progs/demos/tunnel.c @@ -491,7 +491,6 @@ main(int ac, char **av) fprintf(stderr, "Tunnel V1.5\nWritten by David Bucciarelli (tech.hmw@plus.it)\n"); - glutInitWindowPosition(0, 0); glutInitWindowSize(WIDTH, HEIGHT); glutInit(&ac, av); diff --git a/progs/demos/tunnel2.c b/progs/demos/tunnel2.c index 0288ea0f8c..f15da95b18 100644 --- a/progs/demos/tunnel2.c +++ b/progs/demos/tunnel2.c @@ -559,7 +559,6 @@ main(int ac, char **av) fprintf(stderr, "Tunnel2 V1.0\nWritten by David Bucciarelli (tech.hmw@plus.it)\n"); - glutInitWindowPosition(0, 0); glutInitWindowSize(WIDTHC0, HEIGHTC0); glutInit(&ac, av); diff --git a/progs/demos/vao_demo.c b/progs/demos/vao_demo.c index 206e06fc6c..5ce07ecc63 100644 --- a/progs/demos/vao_demo.c +++ b/progs/demos/vao_demo.c @@ -317,9 +317,8 @@ static void Init( void ) int main( int argc, char *argv[] ) { - glutInit( &argc, argv ); - glutInitWindowPosition( 0, 0 ); glutInitWindowSize( Width, Height ); + glutInit( &argc, argv ); glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); Win = glutCreateWindow( "GL_APPLE_vertex_array_object demo" ); glutReshapeFunc( Reshape ); diff --git a/progs/demos/winpos.c b/progs/demos/winpos.c index 13a9c7e9a8..f935f9bee0 100644 --- a/progs/demos/winpos.c +++ b/progs/demos/winpos.c @@ -96,9 +96,8 @@ static void init( void ) int main( int argc, char *argv[] ) { - glutInit(&argc, argv); - glutInitWindowPosition(0, 0); glutInitWindowSize(500, 500); + glutInit(&argc, argv); glutInitDisplayMode( GLUT_RGB ); if (glutCreateWindow("winpos") <= 0) { diff --git a/progs/egl/demo1.c b/progs/egl/demo1.c index 34a516e72f..d892734ee5 100644 --- a/progs/egl/demo1.c +++ b/progs/egl/demo1.c @@ -114,6 +114,7 @@ main(int argc, char *argv[]) PrintConfigs(d, configs, numConfigs); + eglBindAPI(EGL_OPENGL_API); ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); if (ctx == EGL_NO_CONTEXT) { printf("failed to create context\n"); diff --git a/progs/egl/demo2.c b/progs/egl/demo2.c index 3994656721..b9e92f62ac 100644 --- a/progs/egl/demo2.c +++ b/progs/egl/demo2.c @@ -111,11 +111,7 @@ main(int argc, char *argv[]) EGL_HEIGHT, 500, EGL_NONE }; - const EGLint screenAttribs[] = { - EGL_WIDTH, 1024, - EGL_HEIGHT, 768, - EGL_NONE - }; + EGLint screenAttribs[32]; EGLModeMESA mode; EGLScreenMESA screen; EGLint count; @@ -149,6 +145,7 @@ main(int argc, char *argv[]) eglGetScreensMESA(d, &screen, 1, &count); eglGetModesMESA(d, screen, &mode, 1, &count); + eglBindAPI(EGL_OPENGL_API); ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); if (ctx == EGL_NO_CONTEXT) { printf("failed to create context\n"); @@ -169,6 +166,13 @@ main(int argc, char *argv[]) b = eglMakeCurrent(d, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); + i = 0; + screenAttribs[i++] = EGL_WIDTH; + eglGetModeAttribMESA(d, mode, EGL_WIDTH, &screenAttribs[i++]); + screenAttribs[i++] = EGL_HEIGHT; + eglGetModeAttribMESA(d, mode, EGL_HEIGHT, &screenAttribs[i++]); + screenAttribs[i] = EGL_NONE; + screen_surf = eglCreateScreenSurfaceMESA(d, configs[0], screenAttribs); if (screen_surf == EGL_NO_SURFACE) { printf("failed to create screen surface\n"); diff --git a/progs/egl/demo3.c b/progs/egl/demo3.c index 0665fd0516..64b9ee652c 100644 --- a/progs/egl/demo3.c +++ b/progs/egl/demo3.c @@ -564,11 +564,8 @@ main(int argc, char *argv[]) EGLint numConfigs, count; EGLBoolean b; const GLubyte *bitmap; - const EGLint screenAttribs[] = { - EGL_WIDTH, 1024, - EGL_HEIGHT, 768, - EGL_NONE - }; + EGLint screenAttribs[32]; + EGLint i; EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); assert(d); @@ -590,12 +587,20 @@ main(int argc, char *argv[]) eglGetScreensMESA(d, &screen, 1, &count); eglGetModesMESA(d, screen, &mode, 1, &count); + eglBindAPI(EGL_OPENGL_API); ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); if (ctx == EGL_NO_CONTEXT) { printf("failed to create context\n"); return 0; } + i = 0; + screenAttribs[i++] = EGL_WIDTH; + eglGetModeAttribMESA(d, mode, EGL_WIDTH, &screenAttribs[i++]); + screenAttribs[i++] = EGL_HEIGHT; + eglGetModeAttribMESA(d, mode, EGL_HEIGHT, &screenAttribs[i++]); + screenAttribs[i] = EGL_NONE; + screen_surf = eglCreateScreenSurfaceMESA(d, configs[0], screenAttribs); if (screen_surf == EGL_NO_SURFACE) { printf("failed to create screen surface\n"); diff --git a/progs/egl/eglgears.c b/progs/egl/eglgears.c index 2d9b8cac7f..63490953ae 100644 --- a/progs/egl/eglgears.c +++ b/progs/egl/eglgears.c @@ -426,6 +426,7 @@ main(int argc, char *argv[]) } printf("eglgears: Using screen mode/size %d: %d x %d\n", chosenMode, width, height); + eglBindAPI(EGL_OPENGL_API); ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); if (ctx == EGL_NO_CONTEXT) { printf("eglgears: failed to create context\n"); diff --git a/progs/egl/egltri.c b/progs/egl/egltri.c index 9bbc3cddaf..006e06eb03 100644 --- a/progs/egl/egltri.c +++ b/progs/egl/egltri.c @@ -208,6 +208,7 @@ int main(int argc, char *argv[]) } printf("egltri: Using screen mode/size %d: %d x %d\n", chosenMode, width, height); + eglBindAPI(EGL_OPENGL_API); ctx = eglCreateContext(d, configs[0], EGL_NO_CONTEXT, NULL); if (ctx == EGL_NO_CONTEXT) { printf("egltri: failed to create context\n"); diff --git a/progs/egl/xegl_tri.c b/progs/egl/xegl_tri.c index 65f352ddfa..1f1a005a21 100644 --- a/progs/egl/xegl_tri.c +++ b/progs/egl/xegl_tri.c @@ -120,6 +120,7 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, EGL_DEPTH_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_NONE }; @@ -138,7 +139,8 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, scrnum = DefaultScreen( x_dpy ); root = RootWindow( x_dpy, scrnum ); - if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || + !num_configs) { printf("Error: couldn't get an EGL visual config\n"); exit(1); } diff --git a/progs/egl/xeglbindtex.c b/progs/egl/xeglbindtex.c index fdd9fe2b87..de0ede92ca 100644 --- a/progs/egl/xeglbindtex.c +++ b/progs/egl/xeglbindtex.c @@ -53,6 +53,7 @@ make_pbuffer(int width, int height) EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE, + EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_NONE }; EGLint pbuf_attribs[] = { @@ -65,7 +66,8 @@ make_pbuffer(int width, int height) EGLConfig config; EGLint num_configs; - if (!eglChooseConfig(dpy, config_attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig(dpy, config_attribs, &config, 1, &num_configs) || + !num_configs) { printf("Error: couldn't get an EGL visual config for pbuffer\n"); exit(1); } @@ -77,8 +79,6 @@ make_pbuffer(int width, int height) printf("failed to allocate pbuffer\n"); exit(1); } - - glGenTextures(1, &tex_pbuf); } static void @@ -112,6 +112,8 @@ use_pbuffer(void) glTranslatef(0.0, 0.0, -5.0); glClearColor(0.2, 0.2, 0.2, 0.0); + + glGenTextures(1, &tex_pbuf); } } @@ -126,6 +128,7 @@ make_window(Display *x_dpy, const char *name, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_DEPTH_SIZE, 8, + EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_NONE }; @@ -142,7 +145,8 @@ make_window(Display *x_dpy, const char *name, scrnum = DefaultScreen( x_dpy ); root = RootWindow( x_dpy, scrnum ); - if (!eglChooseConfig(dpy, attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig(dpy, attribs, &config, 1, &num_configs) || + !num_configs) { printf("Error: couldn't get an EGL visual config\n"); exit(1); } diff --git a/progs/egl/xeglgears.c b/progs/egl/xeglgears.c index 614a625603..9fdf474244 100644 --- a/progs/egl/xeglgears.c +++ b/progs/egl/xeglgears.c @@ -604,7 +604,7 @@ event_loop(struct egl_manager *eman, EGLint surface_type, EGLint w, EGLint h) break; case EGL_PBUFFER_BIT: eglWaitClient(); - if (!eglCopyBuffers(eman->xdpy, eman->pbuf, eman->xpix)) + if (!eglCopyBuffers(eman->dpy, eman->pbuf, eman->xpix)) break; /* fall through */ case EGL_PIXMAP_BIT: diff --git a/progs/egl/xeglthreads.c b/progs/egl/xeglthreads.c index 508dbc0943..5787faecb9 100644 --- a/progs/egl/xeglthreads.c +++ b/progs/egl/xeglthreads.c @@ -467,6 +467,7 @@ create_window(struct winthread *wt, EGLContext shareCtx) EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, EGL_DEPTH_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_NONE }; EGLConfig config; EGLint num_configs; @@ -484,7 +485,8 @@ create_window(struct winthread *wt, EGLContext shareCtx) scrnum = DefaultScreen(wt->Dpy); root = RootWindow(wt->Dpy, scrnum); - if (!eglChooseConfig(wt->Display, attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig(wt->Display, attribs, &config, 1, &num_configs) || + !num_configs) { Error("Unable to choose an EGL config"); } diff --git a/progs/es1/.gitignore b/progs/es1/.gitignore new file mode 100644 index 0000000000..4f1427531a --- /dev/null +++ b/progs/es1/.gitignore @@ -0,0 +1,10 @@ +screen/gears +screen/tri +xegl/drawtex +xegl/es1_info +xegl/msaa +xegl/pbuffer +xegl/render_tex +xegl/torus +xegl/tri +xegl/two_win diff --git a/progs/es1/screen/Makefile b/progs/es1/screen/Makefile new file mode 100644 index 0000000000..4ba2f9a7dc --- /dev/null +++ b/progs/es1/screen/Makefile @@ -0,0 +1,32 @@ +# progs/es1/screen/Makefile + +TOP = ../../.. +include $(TOP)/configs/current + +ES1_CFLAGS = -I$(TOP)/include +ES1_LIBS = -L$(TOP)/$(LIB_DIR) -lEGL -lGLESv1_CM + +ES1_LIB_DEPS = \ + $(TOP)/$(LIB_DIR)/libEGL.so \ + $(TOP)/$(LIB_DIR)/libGLESv1_CM.so + +WINSYS_OBJS = winsys.o + +PROGRAMS = \ + gears \ + tri + +.c.o: + $(CC) -c $(ES1_CFLAGS) $(CFLAGS) $< -o $@ + +default: $(PROGRAMS) + +gears: gears.o $(WINSYS_OBJS) $(ES1_LIB_DEPS) + $(CC) $(CFLAGS) -o $@ $@.o $(WINSYS_OBJS) $(ES1_LIBS) + +tri: tri.o $(WINSYS_OBJS) $(ES1_LIB_DEPS) + $(CC) $(CFLAGS) -o $@ $@.o $(WINSYS_OBJS) $(ES1_LIBS) + +clean: + -rm -f *.o *~ + -rm -f $(PROGRAMS) diff --git a/progs/es1/screen/gears.c b/progs/es1/screen/gears.c new file mode 100644 index 0000000000..c7625826b9 --- /dev/null +++ b/progs/es1/screen/gears.c @@ -0,0 +1,374 @@ +/* + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * + * Based on eglgears by + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <stdlib.h> +#include <stdio.h> +#include <math.h> +#include <assert.h> + +#include <GLES/gl.h> +#include "winsys.h" + +#ifndef M_PI +#define M_PI 3.14159265 +#endif + + +struct gear { + GLuint vbo; + GLfloat *vertices; + GLsizei stride; + + GLint num_teeth; +}; + +static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0; +static struct gear gears[3]; +static GLfloat angle = 0.0; + +/* + * Initialize a gear wheel. + * + * Input: gear - gear to initialize + * inner_radius - radius of hole at center + * outer_radius - radius at center of teeth + * width - width of gear + * teeth - number of teeth + * tooth_depth - depth of tooth + */ +static void +init_gear(struct gear *gear, GLfloat inner_radius, GLfloat outer_radius, + GLfloat width, GLint teeth, GLfloat tooth_depth) +{ + GLfloat r0, r1, r2; + GLfloat a0, da; + GLint verts_per_tooth, total_verts, total_size; + GLint count, i; + GLfloat *verts; + + r0 = inner_radius; + r1 = outer_radius - tooth_depth / 2.0; + r2 = outer_radius + tooth_depth / 2.0; + + a0 = 2.0 * M_PI / teeth; + da = a0 / 4.0; + + gear->vbo = 0; + gear->vertices = NULL; + gear->stride = sizeof(GLfloat) * 6; /* XYZ + normal */ + gear->num_teeth = teeth; + + verts_per_tooth = 10 + 4; + total_verts = teeth * verts_per_tooth; + total_size = total_verts * gear->stride; + + verts = malloc(total_size); + if (!verts) { + printf("failed to allocate vertices\n"); + return; + } + +#define GEAR_VERT(r, n, sign) \ + do { \ + verts[count * 6 + 0] = (r) * vx[n]; \ + verts[count * 6 + 1] = (r) * vy[n]; \ + verts[count * 6 + 2] = (sign) * width * 0.5; \ + verts[count * 6 + 3] = normal[0]; \ + verts[count * 6 + 4] = normal[1]; \ + verts[count * 6 + 5] = normal[2]; \ + count++; \ + } while (0) + + count = 0; + for (i = 0; i < teeth; i++) { + GLfloat normal[3]; + GLfloat vx[5], vy[5]; + GLfloat u, v; + + normal[0] = 0.0; + normal[1] = 0.0; + normal[2] = 0.0; + + vx[0] = cos(i * a0 + 0 * da); + vy[0] = sin(i * a0 + 0 * da); + vx[1] = cos(i * a0 + 1 * da); + vy[1] = sin(i * a0 + 1 * da); + vx[2] = cos(i * a0 + 2 * da); + vy[2] = sin(i * a0 + 2 * da); + vx[3] = cos(i * a0 + 3 * da); + vy[3] = sin(i * a0 + 3 * da); + vx[4] = cos(i * a0 + 4 * da); + vy[4] = sin(i * a0 + 4 * da); + + /* outward faces of a tooth, 10 verts */ + normal[0] = vx[0]; + normal[1] = vy[0]; + GEAR_VERT(r1, 0, 1); + GEAR_VERT(r1, 0, -1); + + u = r2 * vx[1] - r1 * vx[0]; + v = r2 * vy[1] - r1 * vy[0]; + normal[0] = v; + normal[1] = -u; + GEAR_VERT(r2, 1, 1); + GEAR_VERT(r2, 1, -1); + + normal[0] = vx[0]; + normal[1] = vy[0]; + GEAR_VERT(r2, 2, 1); + GEAR_VERT(r2, 2, -1); + + u = r1 * vx[3] - r2 * vx[2]; + v = r1 * vy[3] - r2 * vy[2]; + normal[0] = v; + normal[1] = -u; + GEAR_VERT(r1, 3, 1); + GEAR_VERT(r1, 3, -1); + + normal[0] = vx[0]; + normal[1] = vy[0]; + GEAR_VERT(r1, 4, 1); + GEAR_VERT(r1, 4, -1); + + /* inside radius cylinder, 4 verts */ + normal[0] = -vx[4]; + normal[1] = -vy[4]; + GEAR_VERT(r0, 4, 1); + GEAR_VERT(r0, 4, -1); + + normal[0] = -vx[0]; + normal[1] = -vy[0]; + GEAR_VERT(r0, 0, 1); + GEAR_VERT(r0, 0, -1); + + assert(count % verts_per_tooth == 0); + } + assert(count == total_verts); +#undef GEAR_VERT + + gear->vertices = verts; + + /* setup VBO */ + glGenBuffers(1, &gear->vbo); + if (gear->vbo) { + glBindBuffer(GL_ARRAY_BUFFER, gear->vbo); + glBufferData(GL_ARRAY_BUFFER, total_size, verts, GL_STATIC_DRAW); + } +} + + +static void +draw_gear(const struct gear *gear) +{ + GLint i; + + if (!gear->vbo && !gear->vertices) { + printf("nothing to be drawn\n"); + return; + } + + if (gear->vbo) { + glBindBuffer(GL_ARRAY_BUFFER, gear->vbo); + glVertexPointer(3, GL_FLOAT, gear->stride, (const GLvoid *) 0); + glNormalPointer(GL_FLOAT, gear->stride, (const GLvoid *) (sizeof(GLfloat) * 3)); + } else { + glBindBuffer(GL_ARRAY_BUFFER, 0); + glVertexPointer(3, GL_FLOAT, gear->stride, gear->vertices); + glNormalPointer(GL_FLOAT, gear->stride, gear->vertices + 3); + } + + glEnableClientState(GL_VERTEX_ARRAY); + + for (i = 0; i < gear->num_teeth; i++) { + const GLint base = (10 + 4) * i; + GLushort indices[7]; + + glShadeModel(GL_FLAT); + + /* front face */ + indices[0] = base + 12; + indices[1] = base + 0; + indices[2] = base + 2; + indices[3] = base + 4; + indices[4] = base + 6; + indices[5] = base + 8; + indices[6] = base + 10; + + glNormal3f(0.0, 0.0, 1.0); + glDrawElements(GL_TRIANGLE_FAN, 7, GL_UNSIGNED_SHORT, indices); + + /* back face */ + indices[0] = base + 13; + indices[1] = base + 11; + indices[2] = base + 9; + indices[3] = base + 7; + indices[4] = base + 5; + indices[5] = base + 3; + indices[6] = base + 1; + + glNormal3f(0.0, 0.0, -1.0); + glDrawElements(GL_TRIANGLE_FAN, 7, GL_UNSIGNED_SHORT, indices); + + glEnableClientState(GL_NORMAL_ARRAY); + + /* outward face of a tooth */ + glDrawArrays(GL_TRIANGLE_STRIP, base, 10); + + /* inside radius cylinder */ + glShadeModel(GL_SMOOTH); + glDrawArrays(GL_TRIANGLE_STRIP, base + 10, 4); + + glDisableClientState(GL_NORMAL_ARRAY); + } + + glDisableClientState(GL_VERTEX_ARRAY); +} + + +static void +gears_draw(void *data) +{ + static const GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 }; + static const GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 }; + static const GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 }; + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1.0, 0.0, 0.0); + glRotatef(view_roty, 0.0, 1.0, 0.0); + glRotatef(view_rotz, 0.0, 0.0, 1.0); + + glPushMatrix(); + glTranslatef(-3.0, -2.0, 0.0); + glRotatef(angle, 0.0, 0.0, 1.0); + + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, red); + draw_gear(&gears[0]); + + glPopMatrix(); + + glPushMatrix(); + glTranslatef(3.1, -2.0, 0.0); + glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0); + + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, green); + draw_gear(&gears[1]); + + glPopMatrix(); + + glPushMatrix(); + glTranslatef(-3.1, 4.2, 0.0); + glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0); + + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, blue); + draw_gear(&gears[2]); + + glPopMatrix(); + + glPopMatrix(); + + /* advance rotation for next frame */ + angle += 0.5; /* 0.5 degree per frame */ + if (angle > 3600.0) + angle -= 3600.0; +} + + +static void gears_fini(void) +{ + GLint i; + for (i = 0; i < 3; i++) { + struct gear *gear = &gears[i]; + if (gear->vbo) { + glDeleteBuffers(1, &gear->vbo); + gear->vbo = 0; + } + if (gear->vertices) { + free(gear->vertices); + gear->vertices = NULL; + } + } +} + + +static void gears_init(void) +{ + static const GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 }; + + glLightfv(GL_LIGHT0, GL_POSITION, pos); + glEnable(GL_CULL_FACE); + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + glEnable(GL_DEPTH_TEST); + glEnable(GL_NORMALIZE); + + init_gear(&gears[0], 1.0, 4.0, 1.0, 20, 0.7); + init_gear(&gears[1], 0.5, 2.0, 2.0, 10, 0.7); + init_gear(&gears[2], 1.3, 2.0, 0.5, 10, 0.7); +} + + +/* new window size or exposure */ +static void +gears_reshape(int width, int height) +{ + GLfloat h = (GLfloat) height / (GLfloat) width; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustumf(-1.0, 1.0, -h, h, 5.0, 60.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -40.0); +} + + +static void gears_run(void) +{ + winsysRun(5.0, gears_draw, NULL); +} + + +int +main(int argc, char *argv[]) +{ + EGLint width, height; + + if (!winsysInitScreen()) + exit(1); + winsysQueryScreenSize(&width, &height); + + gears_init(); + gears_reshape(width, height); + gears_run(); + gears_fini(); + + winsysFiniScreen(); + + return 0; +} diff --git a/progs/es1/screen/tri.c b/progs/es1/screen/tri.c new file mode 100644 index 0000000000..bab9499944 --- /dev/null +++ b/progs/es1/screen/tri.c @@ -0,0 +1,129 @@ +/* + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * + * Based on egltri by + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 2008 Brian Paul All Rights Reserved. + * Copyright (C) 2008 Jakob Bornecrantz All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <GLES/gl.h> +#include "winsys.h" + +static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; + +static void tri_init() +{ + glClearColor(0.4, 0.4, 0.4, 0.0); +} + +static void tri_reshape(int width, int height) +{ + GLfloat ar = (GLfloat) width / (GLfloat) height; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustumf(-ar, ar, -1, 1, 5.0, 60.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -10.0); +} + +static void tri_draw(void *data) +{ + static const GLfloat verts[3][2] = { + { -1, -1 }, + { 1, -1 }, + { 0, 1 } + }; + static const GLfloat colors[3][4] = { + { 1, 0, 0, 1 }, + { 0, 1, 0, 1 }, + { 0, 0, 1, 1 } + }; + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1, 0, 0); + glRotatef(view_roty, 0, 1, 0); + glRotatef(view_rotz, 0, 0, 1); + + { + glVertexPointer(2, GL_FLOAT, 0, verts); + glColorPointer(4, GL_FLOAT, 0, colors); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + glDrawArrays(GL_TRIANGLES, 0, 3); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + } + + glPopMatrix(); +} + +static void tri_run(void) +{ + winsysRun(3.0, tri_draw, NULL); +} + +int main(int argc, char *argv[]) +{ + EGLint width, height; + GLboolean printInfo = GL_FALSE; + int i; + + /* parse cmd line args */ + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else { + printf("Warning: unknown parameter: %s\n", argv[i]); + } + } + + if (!winsysInitScreen()) + exit(1); + winsysQueryScreenSize(&width, &height); + + if (printInfo) { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); + } + + tri_init(); + tri_reshape(width, height); + tri_run(); + + winsysFiniScreen(); + + return 0; +} diff --git a/progs/es1/screen/winsys.c b/progs/es1/screen/winsys.c new file mode 100644 index 0000000000..84d00471eb --- /dev/null +++ b/progs/es1/screen/winsys.c @@ -0,0 +1,272 @@ +/* + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * + * Based on eglgears by + * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <assert.h> +#include <sys/time.h> + +#define EGL_EGLEXT_PROTOTYPES + +#include <EGL/egl.h> +#include <EGL/eglext.h> + +#include "winsys.h" + +#define MAX_MODES 100 + +static struct { + EGLBoolean verbose; + + EGLDisplay dpy; + EGLConfig conf; + + EGLScreenMESA screen; + EGLModeMESA mode; + EGLint width, height; + + EGLContext ctx; + EGLSurface surf; +} screen; + + +static EGLBoolean +init_screen(void) +{ + EGLModeMESA modes[MAX_MODES]; + EGLint num_screens, num_modes; + EGLint width, height, best_mode; + EGLint i; + + if (!eglGetScreensMESA(screen.dpy, &screen.screen, 1, &num_screens) || + !num_screens) { + printf("eglGetScreensMESA failed\n"); + return EGL_FALSE; + } + + if (!eglGetModesMESA(screen.dpy, screen.screen, modes, MAX_MODES, + &num_modes) || + !num_modes) { + printf("eglGetModesMESA failed!\n"); + return EGL_FALSE; + } + + printf("Found %d modes:\n", num_modes); + + best_mode = 0; + width = 0; + height = 0; + for (i = 0; i < num_modes; i++) { + EGLint w, h; + eglGetModeAttribMESA(screen.dpy, modes[i], EGL_WIDTH, &w); + eglGetModeAttribMESA(screen.dpy, modes[i], EGL_HEIGHT, &h); + printf("%3d: %d x %d\n", i, w, h); + if (w > width && h > height) { + width = w; + height = h; + best_mode = i; + } + } + + screen.mode = modes[best_mode]; + screen.width = width; + screen.height = height; + + return EGL_TRUE; +} + + +static EGLBoolean +init_display(void) +{ + EGLint maj, min; + const char *exts; + const EGLint attribs[] = { + EGL_SURFACE_TYPE, 0x0, /* should be EGL_SCREEN_BIT_MESA */ + EGL_RENDERABLE_TYPE, 0x0, /* should be EGL_OPENGL_ES_BIT */ + EGL_NONE + }; + EGLint num_configs; + + screen.dpy = eglGetDisplay(EGL_DEFAULT_DISPLAY); + if (!screen.dpy) { + printf("eglGetDisplay failed\n"); + return EGL_FALSE; + } + + if (!eglInitialize(screen.dpy, &maj, &min)) { + printf("eglInitialize failed\n"); + return EGL_FALSE; + } + + printf("EGL_VERSION = %s\n", eglQueryString(screen.dpy, EGL_VERSION)); + printf("EGL_VENDOR = %s\n", eglQueryString(screen.dpy, EGL_VENDOR)); + + exts = eglQueryString(screen.dpy, EGL_EXTENSIONS); + assert(exts); + + if (!strstr(exts, "EGL_MESA_screen_surface")) { + printf("EGL_MESA_screen_surface is not supported\n"); + return EGL_FALSE; + } + + if (!eglChooseConfig(screen.dpy, attribs, &screen.conf, 1, + &num_configs) || + !num_configs) { + printf("eglChooseConfig failed\n"); + return EGL_FALSE; + } + + return EGL_TRUE; +} + + +EGLBoolean +winsysInitScreen(void) +{ + EGLint surf_attribs[20]; + EGLint i; + EGLBoolean ok; + + if (!init_display()) + goto fail; + if (!init_screen()) + goto fail; + + /* create context */ + screen.ctx = eglCreateContext(screen.dpy, screen.conf, + EGL_NO_CONTEXT, NULL); + if (screen.ctx == EGL_NO_CONTEXT) { + printf("eglCreateContext failed\n"); + goto fail; + } + + i = 0; + surf_attribs[i++] = EGL_WIDTH; + surf_attribs[i++] = screen.width; + surf_attribs[i++] = EGL_HEIGHT; + surf_attribs[i++] = screen.height; + surf_attribs[i++] = EGL_NONE; + + /* create surface */ + printf("Using screen size: %d x %d\n", screen.width, screen.height); + screen.surf = eglCreateScreenSurfaceMESA(screen.dpy, screen.conf, + surf_attribs); + if (screen.surf == EGL_NO_SURFACE) { + printf("eglCreateScreenSurfaceMESA failed\n"); + goto fail; + } + + ok = eglMakeCurrent(screen.dpy, screen.surf, screen.surf, screen.ctx); + if (!ok) { + printf("eglMakeCurrent failed\n"); + goto fail; + } + + ok = eglShowScreenSurfaceMESA(screen.dpy, screen.screen, + screen.surf, screen.mode); + if (!ok) { + printf("eglShowScreenSurfaceMESA failed\n"); + goto fail; + } + + return EGL_TRUE; + +fail: + winsysFiniScreen(); + return EGL_FALSE; +} + + +EGLBoolean +winsysQueryScreenSize(EGLint *width, EGLint *height) +{ + if (!screen.dpy) + return EGL_FALSE; + + if (width) + *width = screen.width; + if (height) + *height = screen.height; + + return EGL_TRUE; +} + + +void +winsysFiniScreen(void) +{ + if (screen.dpy) { + eglMakeCurrent(screen.dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, + EGL_NO_CONTEXT); + if (screen.surf != EGL_NO_SURFACE) + eglDestroySurface(screen.dpy, screen.surf); + if (screen.ctx != EGL_NO_CONTEXT) + eglDestroyContext(screen.dpy, screen.ctx); + eglTerminate(screen.dpy); + + memset(&screen, 0, sizeof(screen)); + } +} + + +void +winsysSwapBuffers(void) +{ + eglSwapBuffers(screen.dpy, screen.surf); +} + + +/* return current time (in seconds) */ +double +winsysNow(void) +{ + struct timeval tv; + gettimeofday(&tv, NULL); + return (double) tv.tv_sec + tv.tv_usec / 1000000.0; +} + + +void +winsysRun(double seconds, void (*draw_frame)(void *data), void *data) +{ + double begin, end, last_frame, duration; + EGLint num_frames = 0; + + begin = winsysNow(); + end = begin + seconds; + + last_frame = begin; + while (last_frame < end) { + draw_frame(data); + winsysSwapBuffers(); + last_frame = winsysNow(); + num_frames++; + } + + duration = last_frame - begin; + printf("%d frames in %3.1f seconds = %6.3f FPS\n", + num_frames, duration, (double) num_frames / duration); +} diff --git a/progs/es1/screen/winsys.h b/progs/es1/screen/winsys.h new file mode 100644 index 0000000000..679c7e0bd6 --- /dev/null +++ b/progs/es1/screen/winsys.h @@ -0,0 +1,36 @@ +/* + * Copyright (C) 2009 Chia-I Wu <olv@0xlab.org> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#ifndef _WINSYS_H_ +#define _WINSYS_H_ + +#include <EGL/egl.h> + +EGLBoolean winsysInitScreen(void); +EGLBoolean winsysQueryScreenSize(EGLint *width, EGLint *height); +void winsysFiniScreen(void); + +void winsysSwapBuffers(void); +double winsysNow(void); + +void winsysRun(double seconds, void (*draw_frame)(void *data), void *data); + +#endif /* _WINSYS_H_ */ diff --git a/progs/es1/xegl/Makefile b/progs/es1/xegl/Makefile new file mode 100644 index 0000000000..7f684d68e3 --- /dev/null +++ b/progs/es1/xegl/Makefile @@ -0,0 +1,77 @@ +# progs/es1/xegl/Makefile + +TOP = ../../.. +include $(TOP)/configs/current + + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + +HEADERS = $(TOP)/include/GLES/egl.h + + +ES1_LIB_DEPS = \ + $(TOP)/$(LIB_DIR)/libEGL.so \ + $(TOP)/$(LIB_DIR)/libGLESv1_CM.so + + +ES1_LIBS = \ + -L$(TOP)/$(LIB_DIR) -lEGL \ + -L$(TOP)/$(LIB_DIR) -lGLESv1_CM $(LIBDRM_LIB) -lX11 + +PROGRAMS = \ + drawtex \ + es1_info \ + msaa \ + pbuffer \ + render_tex \ + torus \ + tri \ + two_win + + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + + + +default: $(PROGRAMS) + + + +drawtex: drawtex.o $(ES1_LIB_DEPS) + $(CC) $(CFLAGS) drawtex.o $(ES1_LIBS) -o $@ + + +es1_info: es1_info.o $(ES1_LIB_DEPS) + $(CC) $(CFLAGS) es1_info.o $(ES1_LIBS) -o $@ + + +msaa: msaa.o $(ES1_LIB_DEPS) + $(CC) $(CFLAGS) msaa.o $(ES1_LIBS) -o $@ + + +pbuffer: pbuffer.o $(ES1_LIB_DEPS) + $(CC) $(CFLAGS) pbuffer.o $(ES1_LIBS) -o $@ + + +render_tex: render_tex.o $(ES1_LIB_DEPS) + $(CC) $(CFLAGS) render_tex.o $(ES1_LIBS) -o $@ + + +torus: torus.o $(ES1_LIB_DEPS) + $(CC) $(CFLAGS) torus.o $(ES1_LIBS) -o $@ + + +two_win: two_win.o $(ES1_LIB_DEPS) + $(CC) $(CFLAGS) two_win.o $(ES1_LIBS) -o $@ + + +tri: tri.o $(ES1_LIB_DEPS) + $(CC) $(CFLAGS) tri.o $(ES1_LIBS) -o $@ + + +clean: + rm -f *.o *~ + rm -f $(PROGRAMS) + diff --git a/progs/es1/xegl/drawtex.c b/progs/es1/xegl/drawtex.c new file mode 100644 index 0000000000..ca0615e267 --- /dev/null +++ b/progs/es1/xegl/drawtex.c @@ -0,0 +1,427 @@ +/* + * Copyright (C) 2008 Tunsgten Graphics,Inc. All Rights Reserved. + */ + +/* + * Test GL_OES_draw_texture + * Brian Paul + * August 2008 + */ + +#define GL_GLEXT_PROTOTYPES + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#include <GLES/gl.h> +#include <GLES/glext.h> +#include <EGL/egl.h> + + + +static GLfloat view_posx = 10.0, view_posy = 20.0; +static GLfloat width = 200, height = 200; + + +static void +draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT); + + glDrawTexfOES(view_posx, view_posy, 0.0, width, height); +} + + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + GLfloat ar = (GLfloat) width / (GLfloat) height; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + +#ifdef GL_VERSION_ES_CM_1_0 + glFrustumf(-ar, ar, -1, 1, 5.0, 60.0); +#else + glFrustum(-ar, ar, -1, 1, 5.0, 60.0); +#endif + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -15.0); +} + + +static float +dist(GLuint i, GLuint j, float x, float y) +{ + return sqrt((i-x) * (i-x) + (j-y) * (j-y)); +} + +static void +make_smile_texture(void) +{ +#define SZ 128 + GLenum Filter = GL_LINEAR; + GLubyte image[SZ][SZ][4]; + GLuint i, j; + GLint cropRect[4]; + + for (i = 0; i < SZ; i++) { + for (j = 0; j < SZ; j++) { + GLfloat d_mouth = dist(i, j, SZ/2, SZ/2); + GLfloat d_rt_eye = dist(i, j, SZ*3/4, SZ*3/4); + GLfloat d_lt_eye = dist(i, j, SZ*3/4, SZ*1/4); + if (d_rt_eye < SZ / 8 || d_lt_eye < SZ / 8) { + image[i][j][0] = 20; + image[i][j][1] = 50; + image[i][j][2] = 255; + image[i][j][3] = 255; + } + else if (i < SZ/2 && d_mouth < SZ/3) { + image[i][j][0] = 255; + image[i][j][1] = 20; + image[i][j][2] = 20; + image[i][j][3] = 255; + } + else { + image[i][j][0] = 200; + image[i][j][1] = 200; + image[i][j][2] = 200; + image[i][j][3] = 255; + } + } + } + + glActiveTexture(GL_TEXTURE0); /* unit 0 */ + glBindTexture(GL_TEXTURE_2D, 42); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SZ, SZ, 0, + GL_RGBA, GL_UNSIGNED_BYTE, image); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + + cropRect[0] = 0; + cropRect[1] = 0; + cropRect[2] = SZ; + cropRect[3] = SZ; + glTexParameteriv(GL_TEXTURE_2D, GL_TEXTURE_CROP_RECT_OES, cropRect); +#undef SZ +} + + + +static void +init(void) +{ + const char *ext = (char *) glGetString(GL_EXTENSIONS); + + if (!strstr(ext, "GL_OES_draw_texture")) { + fprintf(stderr, "Sorry, this program requires GL_OES_draw_texture"); + exit(1); + } + + glClearColor(0.4, 0.4, 0.4, 0.0); + + make_smile_texture(); + glEnable(GL_TEXTURE_2D); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + assert(num_configs > 0); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENGL_ES_API); + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: eglCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf) +{ + int anim = 0; + + while (1) { + int redraw = 0; + + if (!anim || XPending(dpy)) { + XEvent event; + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + redraw = 1; + break; + case ConfigureNotify: + reshape(event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (code == XK_Left) { + view_posx -= 1.0; + } + else if (code == XK_Right) { + view_posx += 1.0; + } + else if (code == XK_Up) { + view_posy += 1.0; + } + else if (code == XK_Down) { + view_posy -= 1.0; + } + else { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == ' ') { + anim = !anim; + } + else if (buffer[0] == 'w') { + width -= 1.0f; + } + else if (buffer[0] == 'W') { + width += 1.0f; + } + else if (buffer[0] == 'h') { + height -= 1.0f; + } + else if (buffer[0] == 'H') { + height += 1.0f; + } + else if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + redraw = 1; + break; + default: + ; /*no-op*/ + } + } + + if (anim) { + view_posx += 1.0; + view_posy += 2.0; + redraw = 1; + } + + if (redraw) { + draw(); + eglSwapBuffers(egl_dpy, egl_surf); + } + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + + +int +main(int argc, char *argv[]) +{ + const int winWidth = 400, winHeight = 300; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_VENDOR); + printf("EGL_VENDOR = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_EXTENSIONS); + printf("EGL_EXTENSIONS = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_CLIENT_APIS); + printf("EGL_CLIENT_APIS = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "drawtex", 0, 0, winWidth, winHeight, + &win, &egl_ctx, &egl_surf); + + XMapWindow(x_dpy, win); + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); + } + + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + reshape(winWidth, winHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/progs/es1/xegl/es1_info.c b/progs/es1/xegl/es1_info.c new file mode 100644 index 0000000000..93816b5215 --- /dev/null +++ b/progs/es1/xegl/es1_info.c @@ -0,0 +1,289 @@ +/* + * Copyright (C) 2008 Tunsgten Graphics,Inc. All Rights Reserved. + */ + +/* + * List OpenGL ES extensions. + * Print ES 1 or ES 2 extensions depending on which library we're + * linked with: libGLESv1_CM.so vs libGLESv2.so + */ + +#define GL_GLEXT_PROTOTYPES + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#include <GLES/gl.h> +#include <GLES/glext.h> +#include <EGL/egl.h> + + +/* + * Print a list of extensions, with word-wrapping. + */ +static void +print_extension_list(const char *ext) +{ + const char *indentString = " "; + const int indent = 4; + const int max = 79; + int width, i, j; + + if (!ext || !ext[0]) + return; + + width = indent; + printf(indentString); + i = j = 0; + while (1) { + if (ext[j] == ' ' || ext[j] == 0) { + /* found end of an extension name */ + const int len = j - i; + if (width + len > max) { + /* start a new line */ + printf("\n"); + width = indent; + printf(indentString); + } + /* print the extension name between ext[i] and ext[j] */ + while (i < j) { + printf("%c", ext[i]); + i++; + } + /* either we're all done, or we'll continue with next extension */ + width += len + 1; + if (ext[j] == 0) { + break; + } + else { + i++; + j++; + if (ext[j] == 0) + break; + printf(", "); + width += 2; + } + } + j++; + } + printf("\n"); +} + + +static void +info(EGLDisplay egl_dpy) +{ + const char *s; + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_VENDOR); + printf("EGL_VENDOR = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_EXTENSIONS); + printf("EGL_EXTENSIONS = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_CLIENT_APIS); + printf("EGL_CLIENT_APIS = %s\n", s); + + printf("GL_VERSION: %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_RENDERER: %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_EXTENSIONS:\n"); + print_extension_list((char *) glGetString(GL_EXTENSIONS)); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, int es_ver, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + EGLint attribs[] = { + EGL_RENDERABLE_TYPE, 0x0, + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_NONE + }; + EGLint ctx_attribs[] = { + EGL_CONTEXT_CLIENT_VERSION, 0, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (es_ver == 1) + attribs[1] = EGL_OPENGL_ES_BIT; + else + attribs[1] = EGL_OPENGL_ES2_BIT; + ctx_attribs[1] = es_ver; + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + assert(num_configs > 0); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENGL_ES_API); + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, ctx_attribs ); + if (!ctx) { + printf("Error: eglCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); +} + + +int +main(int argc, char *argv[]) +{ + const int winWidth = 400, winHeight = 300; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + EGLint egl_major, egl_minor, es_ver; + int i; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + es_ver = 1; + /* decide the version from the executable's name */ + if (argc > 0 && argv[0] && strstr(argv[0], "es2")) + es_ver = 2; + make_x_window(x_dpy, egl_dpy, + "ES info", 0, 0, winWidth, winHeight, es_ver, + &win, &egl_ctx, &egl_surf); + + /*XMapWindow(x_dpy, win);*/ + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + info(egl_dpy); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/progs/es1/xegl/msaa.c b/progs/es1/xegl/msaa.c new file mode 100644 index 0000000000..b4c6c63217 --- /dev/null +++ b/progs/es1/xegl/msaa.c @@ -0,0 +1,442 @@ +/* + * Copyright (C) 2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * Test MSAA with X/EGL and OpenGL ES 1.x + * Brian Paul + * 15 September 2008 + */ + +#define USE_FULL_GL 0 + + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#if USE_FULL_GL +#include <GL/gl.h> /* use full OpenGL */ +#else +#include <GLES/gl.h> /* use OpenGL ES 1.x */ +#include <GLES/glext.h> +#endif +#include <EGL/egl.h> + + + +static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; +static GLboolean AA = 0*GL_TRUE; + + +static void +draw(void) +{ + float a; + + static const GLfloat verts[4][2] = { + { -1, -.1 }, + { 1, -.1 }, + { -1, .1 }, + { 1, .1 } + }; + static const GLfloat colors[4][4] = { + { 1, 0, 0, 1 }, + { 0, 1, 0, 1 }, + { 0, 0, 1, 1 }, + { 1, 0, 1, 1 } + }; + + if (AA) { + printf("MSAA enabled\n"); + glEnable(GL_MULTISAMPLE); + } + else { + printf("MSAA disabled\n"); + glDisable(GL_MULTISAMPLE); + } + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1, 0, 0); + glRotatef(view_roty, 0, 1, 0); + glRotatef(view_rotz, 0, 0, 1); + + { + glVertexPointer(2, GL_FLOAT, 0, verts); + glColorPointer(4, GL_FLOAT, 0, colors); + + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + for (a = 0; a < 360; a += 20.0) { + glPushMatrix(); + + glRotatef(a, 0, 0, 1); + glTranslatef(1.5, 0, 0); + + /* draw triangle */ + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + + glPopMatrix(); + } + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + } + + glPopMatrix(); +} + + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + GLfloat ary = 3.0; + GLfloat arx = ary * (GLfloat) width / (GLfloat) height; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +#ifdef GL_VERSION_ES_CM_1_0 + glOrthof(-arx, arx, -ary, ary, -1.0, 1.0); +#else + glOrtho(-arx, arx, -ary, ary, -1.0, 1.0); +#endif + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + + + +static void +init(void) +{ + printf("Press 'a' to toggle multisample antialiasing\n"); + printf("Press 'Esc' to exit\n"); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_DEPTH_SIZE, 1, + EGL_SAMPLES, 1, + EGL_SAMPLE_BUFFERS, 1, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + if (num_configs < 1) { + printf("Error: Unable to find multisample pixel format.\n"); + printf("Try running glxinfo to see if your server supports MSAA.\n"); + exit(1); + } + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + +#if USE_FULL_GL + eglBindAPI(EGL_OPENGL_API); +#else + eglBindAPI(EGL_OPENGL_ES_API); +#endif + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: eglCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf) +{ + while (1) { + int redraw = 0; + XEvent event; + + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + redraw = 1; + break; + case ConfigureNotify: + reshape(event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 'a') { + AA = !AA; + redraw = 1; + } + else if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + redraw = 1; + break; + default: + ; /*no-op*/ + } + + if (redraw) { + draw(); + eglSwapBuffers(egl_dpy, egl_surf); + } + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + + +int +main(int argc, char *argv[]) +{ + const int winWidth = 600, winHeight = 600; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + static struct { + char *name; + GLenum value; + enum {GetString, GetInteger} type; + } info_items[] = { + {"GL_RENDERER", GL_RENDERER, GetString}, + {"GL_VERSION", GL_VERSION, GetString}, + {"GL_VENDOR", GL_VENDOR, GetString}, + {"GL_EXTENSIONS", GL_EXTENSIONS, GetString}, + {"GL_MAX_PALETTE_MATRICES_OES", GL_MAX_PALETTE_MATRICES_OES, GetInteger}, + {"GL_MAX_VERTEX_UNITS_OES", GL_MAX_VERTEX_UNITS_OES, GetInteger}, + }; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_VENDOR); + printf("EGL_VENDOR = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_EXTENSIONS); + printf("EGL_EXTENSIONS = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_CLIENT_APIS); + printf("EGL_CLIENT_APIS = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "msaa", 0, 0, winWidth, winHeight, + &win, &egl_ctx, &egl_surf); + + XMapWindow(x_dpy, win); + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + for (i = 0; i < sizeof(info_items)/sizeof(info_items[0]); i++) { + switch (info_items[i].type) { + case GetString: + printf("%s = %s\n", info_items[i].name, (char *)glGetString(info_items[i].value)); + break; + case GetInteger: { + GLint rv = -1; + glGetIntegerv(info_items[i].value, &rv); + printf("%s = %d\n", info_items[i].name, rv); + break; + } + } + } + }; + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + reshape(winWidth, winHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/progs/es1/xegl/pbuffer.c b/progs/es1/xegl/pbuffer.c new file mode 100644 index 0000000000..011c2af58f --- /dev/null +++ b/progs/es1/xegl/pbuffer.c @@ -0,0 +1,607 @@ +/* + * Copyright (C) 2008 Tunsgten Graphics,Inc. All Rights Reserved. + */ + +/* + * Test EGL Pbuffers + * Brian Paul + * August 2008 + */ + + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#include <GLES/gl.h> +#include <GLES/glext.h> +#include <EGL/egl.h> + + + +static int WinWidth = 300, WinHeight = 300; + +static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; + + +static void +Normal(GLfloat *n, GLfloat nx, GLfloat ny, GLfloat nz) +{ + n[0] = nx; + n[1] = ny; + n[2] = nz; +} + +static void +Vertex(GLfloat *v, GLfloat vx, GLfloat vy, GLfloat vz) +{ + v[0] = vx; + v[1] = vy; + v[2] = vz; +} + +static void +Texcoord(GLfloat *v, GLfloat s, GLfloat t) +{ + v[0] = s; + v[1] = t; +} + + +/* Borrowed from glut, adapted */ +static void +draw_torus(GLfloat r, GLfloat R, GLint nsides, GLint rings) +{ + int i, j; + GLfloat theta, phi, theta1; + GLfloat cosTheta, sinTheta; + GLfloat cosTheta1, sinTheta1; + GLfloat ringDelta, sideDelta; + GLfloat varray[100][3], narray[100][3], tarray[100][2]; + int vcount; + + glVertexPointer(3, GL_FLOAT, 0, varray); + glNormalPointer(GL_FLOAT, 0, narray); + glTexCoordPointer(2, GL_FLOAT, 0, tarray); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_NORMAL_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + + ringDelta = 2.0 * M_PI / rings; + sideDelta = 2.0 * M_PI / nsides; + + theta = 0.0; + cosTheta = 1.0; + sinTheta = 0.0; + for (i = rings - 1; i >= 0; i--) { + theta1 = theta + ringDelta; + cosTheta1 = cos(theta1); + sinTheta1 = sin(theta1); + + vcount = 0; /* glBegin(GL_QUAD_STRIP); */ + + phi = 0.0; + for (j = nsides; j >= 0; j--) { + GLfloat s0, s1, t; + GLfloat cosPhi, sinPhi, dist; + + phi += sideDelta; + cosPhi = cos(phi); + sinPhi = sin(phi); + dist = R + r * cosPhi; + + s0 = 20.0 * theta / (2.0 * M_PI); + s1 = 20.0 * theta1 / (2.0 * M_PI); + t = 8.0 * phi / (2.0 * M_PI); + + Normal(narray[vcount], cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); + Texcoord(tarray[vcount], s1, t); + Vertex(varray[vcount], cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi); + vcount++; + + Normal(narray[vcount], cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); + Texcoord(tarray[vcount], s0, t); + Vertex(varray[vcount], cosTheta * dist, -sinTheta * dist, r * sinPhi); + vcount++; + } + + /*glEnd();*/ + assert(vcount <= 100); + glDrawArrays(GL_TRIANGLE_STRIP, 0, vcount); + + theta = theta1; + cosTheta = cosTheta1; + sinTheta = sinTheta1; + } + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_NORMAL_ARRAY); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); +} + + +static void +draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1, 0, 0); + glRotatef(view_roty, 0, 1, 0); + glRotatef(view_rotz, 0, 0, 1); + glScalef(0.5, 0.5, 0.5); + + draw_torus(1.0, 3.0, 30, 60); + + glPopMatrix(); + + glFinish(); +} + + +/** + * Draw to both the window and pbuffer and compare results. + */ +static void +draw_both(EGLDisplay egl_dpy, EGLSurface egl_surf, EGLSurface egl_pbuf, + EGLContext egl_ctx) +{ + unsigned *wbuf, *pbuf; + int x = 100, y = 110; + int i, dif; + + wbuf = (unsigned *) malloc(WinWidth * WinHeight * 4); + pbuf = (unsigned *) malloc(WinWidth * WinHeight * 4); + + glPixelStorei(GL_PACK_ALIGNMENT, 1); + + /* first draw to window */ + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent(window) failed\n"); + return; + } + draw(); + glReadPixels(0, 0, WinWidth, WinHeight, GL_RGBA, GL_UNSIGNED_BYTE, wbuf); + printf("Window[%d,%d] = 0x%08x\n", x, y, wbuf[y*WinWidth+x]); + + /* then draw to pbuffer */ + if (!eglMakeCurrent(egl_dpy, egl_pbuf, egl_pbuf, egl_ctx)) { + printf("Error: eglMakeCurrent(pbuffer) failed\n"); + return; + } + draw(); + glReadPixels(0, 0, WinWidth, WinHeight, GL_RGBA, GL_UNSIGNED_BYTE, pbuf); + printf("Pbuffer[%d,%d] = 0x%08x\n", x, y, pbuf[y*WinWidth+x]); + + eglSwapBuffers(egl_dpy, egl_surf); + + /* compare renderings */ + for (dif = i = 0; i < WinWidth * WinHeight; i++) { + if (wbuf[i] != pbuf[i]) { + dif = 1; + break; + } + } + + if (dif) + printf("Difference at %d: 0x%08x vs. 0x%08x\n", i, wbuf[i], pbuf[i]); + else + printf("Window rendering matches Pbuffer rendering!\n"); + + free(wbuf); + free(pbuf); +} + + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + GLfloat ar = (GLfloat) width / (GLfloat) height; + + WinWidth = width; + WinHeight = height; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + +#ifdef GL_VERSION_ES_CM_1_0 + glFrustumf(-ar, ar, -1, 1, 5.0, 60.0); +#else + glFrustum(-ar, ar, -1, 1, 5.0, 60.0); +#endif + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -15.0); +} + + +static void +make_texture(void) +{ +#define SZ 64 + GLenum Filter = GL_LINEAR; + GLubyte image[SZ][SZ][4]; + GLuint i, j; + + for (i = 0; i < SZ; i++) { + for (j = 0; j < SZ; j++) { + GLfloat d = (i - SZ/2) * (i - SZ/2) + (j - SZ/2) * (j - SZ/2); + d = sqrt(d); + if (d < SZ/3) { + image[i][j][0] = 255; + image[i][j][1] = 255; + image[i][j][2] = 255; + image[i][j][3] = 255; + } + else { + image[i][j][0] = 127; + image[i][j][1] = 127; + image[i][j][2] = 127; + image[i][j][3] = 255; + } + } + } + + glActiveTexture(GL_TEXTURE0); /* unit 0 */ + glBindTexture(GL_TEXTURE_2D, 42); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SZ, SZ, 0, + GL_RGBA, GL_UNSIGNED_BYTE, image); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); +#undef SZ +} + + + +static void +init(void) +{ + static const GLfloat red[4] = {1, 0, 0, 0}; + static const GLfloat white[4] = {1.0, 1.0, 1.0, 1.0}; + static const GLfloat diffuse[4] = {0.7, 0.7, 0.7, 1.0}; + static const GLfloat specular[4] = {0.001, 0.001, 0.001, 1.0}; + static const GLfloat pos[4] = {20, 20, 50, 1}; + + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, red); + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, white); + glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 9.0); + + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + glLightfv(GL_LIGHT0, GL_POSITION, pos); + glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); + glLightfv(GL_LIGHT0, GL_SPECULAR, specular); + + glClearColor(0.4, 0.4, 0.4, 0.0); + glEnable(GL_DEPTH_TEST); + + make_texture(); + glEnable(GL_TEXTURE_2D); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_DEPTH_SIZE, 1, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + assert(num_configs > 0); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENGL_ES_API); + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: eglCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static EGLSurface +make_pbuffer(Display *x_dpy, EGLDisplay egl_dpy, int width, int height) +{ + static const EGLint config_attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_DEPTH_SIZE, 1, + EGL_NONE + }; + EGLConfig config; + EGLSurface pbuf; + EGLint num_configs; + EGLint pbuf_attribs[5]; + + pbuf_attribs[0] = EGL_WIDTH; + pbuf_attribs[1] = width; + pbuf_attribs[2] = EGL_HEIGHT; + pbuf_attribs[3] = height; + pbuf_attribs[4] = EGL_NONE; + + if (!eglChooseConfig( egl_dpy, config_attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL config for pbuffer\n"); + exit(1); + } + + pbuf = eglCreatePbufferSurface(egl_dpy, config, pbuf_attribs); + + return pbuf; +} + + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf, EGLSurface egl_pbuf, + EGLContext egl_ctx) +{ + int anim = 0; + + while (1) { + int redraw = 0; + + if (!anim || XPending(dpy)) { + XEvent event; + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + redraw = 1; + break; + case ConfigureNotify: + if (event.xconfigure.window == win) + reshape(event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == ' ') { + anim = !anim; + } + else if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + redraw = 1; + break; + default: + ; /*no-op*/ + } + } + + if (anim) { + view_rotx += 1.0; + view_roty += 2.0; + redraw = 1; + } + + if (redraw) { + draw_both(egl_dpy, egl_surf, egl_pbuf, egl_ctx); + } + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + + +int +main(int argc, char *argv[]) +{ + Display *x_dpy; + Window win; + EGLSurface egl_surf, egl_pbuf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_VENDOR); + printf("EGL_VENDOR = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_EXTENSIONS); + printf("EGL_EXTENSIONS = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_CLIENT_APIS); + printf("EGL_CLIENT_APIS = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "pbuffer", 0, 0, WinWidth, WinHeight, + &win, &egl_ctx, &egl_surf); + + egl_pbuf = make_pbuffer(x_dpy, egl_dpy, WinWidth, WinHeight); + if (!egl_pbuf) { + printf("Error: eglCreatePBufferSurface() failed\n"); + return -1; + } + + XMapWindow(x_dpy, win); + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); + } + + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + reshape(WinWidth, WinHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf, egl_pbuf, egl_ctx); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/progs/es1/xegl/render_tex.c b/progs/es1/xegl/render_tex.c new file mode 100644 index 0000000000..0200fa4cb0 --- /dev/null +++ b/progs/es1/xegl/render_tex.c @@ -0,0 +1,659 @@ +/* + * Copyright (C) 2008 Tunsgten Graphics,Inc. All Rights Reserved. + */ + +/* + * Test EGL render to texture. + * Brian Paul + * August 2008 + */ + + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#include <GLES/gl.h> +#include <GLES/glext.h> +#include <EGL/egl.h> + + +static int TexWidth = 256, TexHeight = 256; + +static int WinWidth = 300, WinHeight = 300; + +static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; + +static GLuint DotTexture, RenderTexture; + + +static void +Normal(GLfloat *n, GLfloat nx, GLfloat ny, GLfloat nz) +{ + n[0] = nx; + n[1] = ny; + n[2] = nz; +} + +static void +Vertex(GLfloat *v, GLfloat vx, GLfloat vy, GLfloat vz) +{ + v[0] = vx; + v[1] = vy; + v[2] = vz; +} + +static void +Texcoord(GLfloat *v, GLfloat s, GLfloat t) +{ + v[0] = s; + v[1] = t; +} + + +/* Borrowed from glut, adapted */ +static void +draw_torus(GLfloat r, GLfloat R, GLint nsides, GLint rings) +{ + int i, j; + GLfloat theta, phi, theta1; + GLfloat cosTheta, sinTheta; + GLfloat cosTheta1, sinTheta1; + GLfloat ringDelta, sideDelta; + GLfloat varray[100][3], narray[100][3], tarray[100][2]; + int vcount; + + glVertexPointer(3, GL_FLOAT, 0, varray); + glNormalPointer(GL_FLOAT, 0, narray); + glTexCoordPointer(2, GL_FLOAT, 0, tarray); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_NORMAL_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + + ringDelta = 2.0 * M_PI / rings; + sideDelta = 2.0 * M_PI / nsides; + + theta = 0.0; + cosTheta = 1.0; + sinTheta = 0.0; + for (i = rings - 1; i >= 0; i--) { + theta1 = theta + ringDelta; + cosTheta1 = cos(theta1); + sinTheta1 = sin(theta1); + + vcount = 0; /* glBegin(GL_QUAD_STRIP); */ + + phi = 0.0; + for (j = nsides; j >= 0; j--) { + GLfloat s0, s1, t; + GLfloat cosPhi, sinPhi, dist; + + phi += sideDelta; + cosPhi = cos(phi); + sinPhi = sin(phi); + dist = R + r * cosPhi; + + s0 = 20.0 * theta / (2.0 * M_PI); + s1 = 20.0 * theta1 / (2.0 * M_PI); + t = 8.0 * phi / (2.0 * M_PI); + + Normal(narray[vcount], cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); + Texcoord(tarray[vcount], s1, t); + Vertex(varray[vcount], cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi); + vcount++; + + Normal(narray[vcount], cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); + Texcoord(tarray[vcount], s0, t); + Vertex(varray[vcount], cosTheta * dist, -sinTheta * dist, r * sinPhi); + vcount++; + } + + /*glEnd();*/ + assert(vcount <= 100); + glDrawArrays(GL_TRIANGLE_STRIP, 0, vcount); + + theta = theta1; + cosTheta = cosTheta1; + sinTheta = sinTheta1; + } + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_NORMAL_ARRAY); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); +} + + +static void +draw_torus_to_texture(void) +{ + glViewport(0, 0, TexWidth, TexHeight); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustumf(-1, 1, -1, 1, 5.0, 60.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -15.0); + + glClearColor(0.4, 0.4, 0.4, 0.0); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glBindTexture(GL_TEXTURE_2D, DotTexture); + + glEnable(GL_LIGHTING); + + glPushMatrix(); + glRotatef(view_roty, 0, 1, 0); + glScalef(0.5, 0.5, 0.5); + + draw_torus(1.0, 3.0, 30, 60); + + glPopMatrix(); + + glDisable(GL_LIGHTING); + +#if 0 + glBindTexture(GL_TEXTURE_2D, RenderTexture); + glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, TexWidth, TexHeight); +#endif + + glFinish(); +} + + +static void +draw_textured_quad(void) +{ + GLfloat ar = (GLfloat) WinWidth / (GLfloat) WinHeight; + + glViewport(0, 0, WinWidth, WinHeight); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustumf(-ar, ar, -1, 1, 5.0, 60.0); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -8.0); + + glClearColor(0.4, 0.4, 1.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glBindTexture(GL_TEXTURE_2D, RenderTexture); + + glPushMatrix(); + glRotatef(view_rotx, 1, 0, 0); + glRotatef(view_rotz, 0, 0, 1); + + { + static const GLfloat texcoord[4][2] = { + { 0, 0 }, { 1, 0 }, { 0, 1 }, { 1, 1 } + }; + static const GLfloat vertex[4][2] = { + { -1, -1 }, { 1, -1 }, { -1, 1 }, { 1, 1 } + }; + + glVertexPointer(2, GL_FLOAT, 0, vertex); + glTexCoordPointer(2, GL_FLOAT, 0, texcoord); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + } + + glPopMatrix(); +} + + + +static void +draw(EGLDisplay egl_dpy, EGLSurface egl_surf, EGLSurface egl_pbuf, + EGLContext egl_ctx) +{ + /*printf("Begin draw\n");*/ + + /* first draw torus to pbuffer /texture */ +#if 01 + if (!eglMakeCurrent(egl_dpy, egl_pbuf, egl_pbuf, egl_ctx)) { +#else + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { +#endif + printf("Error: eglMakeCurrent(pbuf) failed\n"); + return; + } + draw_torus_to_texture(); + + /* draw textured quad to window */ + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent(pbuffer) failed\n"); + return; + } + + glBindTexture(GL_TEXTURE_2D, RenderTexture); + eglBindTexImage(egl_dpy, egl_pbuf, EGL_BACK_BUFFER); + draw_textured_quad(); + eglReleaseTexImage(egl_dpy, egl_pbuf, EGL_BACK_BUFFER); + + eglSwapBuffers(egl_dpy, egl_surf); + + /*printf("End draw\n");*/ +} + + + +static void +make_dot_texture(void) +{ +#define SZ 64 + GLenum Filter = GL_LINEAR; + GLubyte image[SZ][SZ][4]; + GLuint i, j; + + for (i = 0; i < SZ; i++) { + for (j = 0; j < SZ; j++) { + GLfloat d = (i - SZ/2) * (i - SZ/2) + (j - SZ/2) * (j - SZ/2); + d = sqrt(d); + if (d < SZ/3) { + image[i][j][0] = 255; + image[i][j][1] = 255; + image[i][j][2] = 255; + image[i][j][3] = 255; + } + else { + image[i][j][0] = 127; + image[i][j][1] = 127; + image[i][j][2] = 127; + image[i][j][3] = 255; + } + } + } + + glGenTextures(1, &DotTexture); + glBindTexture(GL_TEXTURE_2D, DotTexture); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SZ, SZ, 0, + GL_RGBA, GL_UNSIGNED_BYTE, image); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); +#undef SZ +} + + +static void +make_render_texture(void) +{ + GLenum Filter = GL_LINEAR; + glGenTextures(1, &RenderTexture); + glBindTexture(GL_TEXTURE_2D, RenderTexture); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, TexWidth, TexHeight, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); +} + + +static void +init(void) +{ + static const GLfloat red[4] = {1, 0, 0, 0}; + static const GLfloat white[4] = {1.0, 1.0, 1.0, 1.0}; + static const GLfloat diffuse[4] = {0.7, 0.7, 0.7, 1.0}; + static const GLfloat specular[4] = {0.001, 0.001, 0.001, 1.0}; + static const GLfloat pos[4] = {20, 20, 50, 1}; + + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, red); + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, white); + glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 9.0); + + glEnable(GL_LIGHT0); + glLightfv(GL_LIGHT0, GL_POSITION, pos); + glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); + glLightfv(GL_LIGHT0, GL_SPECULAR, specular); + + glEnable(GL_DEPTH_TEST); + + make_dot_texture(); + make_render_texture(); + + printf("DotTexture=%u RenderTexture=%u\n", DotTexture, RenderTexture); + + glEnable(GL_TEXTURE_2D); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_DEPTH_SIZE, 1, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + assert(num_configs > 0); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENGL_ES_API); + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: eglCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static EGLSurface +make_pbuffer(Display *x_dpy, EGLDisplay egl_dpy, int width, int height) +{ + static const EGLint config_attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_DEPTH_SIZE, 1, + EGL_NONE + }; + EGLConfig config; + EGLSurface pbuf; + EGLint num_configs; + EGLint pbuf_attribs[15]; + int i = 0; + + pbuf_attribs[i++] = EGL_WIDTH; + pbuf_attribs[i++] = width; + pbuf_attribs[i++] = EGL_HEIGHT; + pbuf_attribs[i++] = height; + pbuf_attribs[i++] = EGL_TEXTURE_FORMAT; + pbuf_attribs[i++] = EGL_TEXTURE_RGBA; + pbuf_attribs[i++] = EGL_TEXTURE_TARGET; + pbuf_attribs[i++] = EGL_TEXTURE_2D; + pbuf_attribs[i++] = EGL_MIPMAP_TEXTURE; + pbuf_attribs[i++] = EGL_FALSE; + pbuf_attribs[i++] = EGL_NONE; + assert(i <= 15); + + if (!eglChooseConfig( egl_dpy, config_attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL config for pbuffer\n"); + exit(1); + } + + pbuf = eglCreatePbufferSurface(egl_dpy, config, pbuf_attribs); + + return pbuf; +} + + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf, EGLSurface egl_pbuf, + EGLContext egl_ctx) +{ + int anim = 0; + + while (1) { + int redraw = 0; + + if (!anim || XPending(dpy)) { + XEvent event; + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + redraw = 1; + break; + case ConfigureNotify: + if (event.xconfigure.window == win) { + WinWidth = event.xconfigure.width; + WinHeight = event.xconfigure.height; + } + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == ' ') { + anim = !anim; + } + else if (buffer[0] == 'z') { + view_rotz += 5.0; + } + else if (buffer[0] == 'Z') { + view_rotz -= 5.0; + } + else if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + redraw = 1; + break; + default: + ; /*no-op*/ + } + } + + if (anim) { + view_rotx += 1.0; + view_roty += 2.0; + redraw = 1; + } + + if (redraw) { + draw(egl_dpy, egl_surf, egl_pbuf, egl_ctx); + } + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + + +int +main(int argc, char *argv[]) +{ + Display *x_dpy; + Window win; + EGLSurface egl_surf, egl_pbuf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_VENDOR); + printf("EGL_VENDOR = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_EXTENSIONS); + printf("EGL_EXTENSIONS = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_CLIENT_APIS); + printf("EGL_CLIENT_APIS = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "render_tex", 0, 0, WinWidth, WinHeight, + &win, &egl_ctx, &egl_surf); + + egl_pbuf = make_pbuffer(x_dpy, egl_dpy, TexWidth, TexHeight); + if (!egl_pbuf) { + printf("Error: eglCreatePBufferSurface() failed\n"); + return -1; + } + + XMapWindow(x_dpy, win); + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); + } + + init(); + + event_loop(x_dpy, win, egl_dpy, egl_surf, egl_pbuf, egl_ctx); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/progs/es1/xegl/torus.c b/progs/es1/xegl/torus.c new file mode 100644 index 0000000000..9438a4fe59 --- /dev/null +++ b/progs/es1/xegl/torus.c @@ -0,0 +1,656 @@ +/* + * Copyright (C) 2008 Tunsgten Graphics,Inc. All Rights Reserved. + */ + +/* + * Draw a lit, textured torus with X/EGL and OpenGL ES 1.x + * Brian Paul + * July 2008 + */ + + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#include <GLES/gl.h> +#include <GLES/glext.h> +#include <EGL/egl.h> + + +static const struct { + GLenum internalFormat; + const char *name; + GLuint num_entries; + GLuint size; +} cpal_formats[] = { + { GL_PALETTE4_RGB8_OES, "GL_PALETTE4_RGB8_OES", 16, 3 }, + { GL_PALETTE4_RGBA8_OES, "GL_PALETTE4_RGBA8_OES", 16, 4 }, + { GL_PALETTE4_R5_G6_B5_OES, "GL_PALETTE4_R5_G6_B5_OES", 16, 2 }, + { GL_PALETTE4_RGBA4_OES, "GL_PALETTE4_RGBA4_OES", 16, 2 }, + { GL_PALETTE4_RGB5_A1_OES, "GL_PALETTE4_RGB5_A1_OES", 16, 2 }, + { GL_PALETTE8_RGB8_OES, "GL_PALETTE8_RGB8_OES", 256, 3 }, + { GL_PALETTE8_RGBA8_OES, "GL_PALETTE8_RGBA8_OES", 256, 4 }, + { GL_PALETTE8_R5_G6_B5_OES, "GL_PALETTE8_R5_G6_B5_OES", 256, 2 }, + { GL_PALETTE8_RGBA4_OES, "GL_PALETTE8_RGBA4_OES", 256, 2 }, + { GL_PALETTE8_RGB5_A1_OES, "GL_PALETTE8_RGB5_A1_OES", 256, 2 } +}; +#define NUM_CPAL_FORMATS (sizeof(cpal_formats) / sizeof(cpal_formats[0])) + +static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; +static GLint tex_format = NUM_CPAL_FORMATS; + + +static void +Normal(GLfloat *n, GLfloat nx, GLfloat ny, GLfloat nz) +{ + n[0] = nx; + n[1] = ny; + n[2] = nz; +} + +static void +Vertex(GLfloat *v, GLfloat vx, GLfloat vy, GLfloat vz) +{ + v[0] = vx; + v[1] = vy; + v[2] = vz; +} + +static void +Texcoord(GLfloat *v, GLfloat s, GLfloat t) +{ + v[0] = s; + v[1] = t; +} + + +/* Borrowed from glut, adapted */ +static void +draw_torus(GLfloat r, GLfloat R, GLint nsides, GLint rings) +{ + int i, j; + GLfloat theta, phi, theta1; + GLfloat cosTheta, sinTheta; + GLfloat cosTheta1, sinTheta1; + GLfloat ringDelta, sideDelta; + GLfloat varray[100][3], narray[100][3], tarray[100][2]; + int vcount; + + glVertexPointer(3, GL_FLOAT, 0, varray); + glNormalPointer(GL_FLOAT, 0, narray); + glTexCoordPointer(2, GL_FLOAT, 0, tarray); + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_NORMAL_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + + ringDelta = 2.0 * M_PI / rings; + sideDelta = 2.0 * M_PI / nsides; + + theta = 0.0; + cosTheta = 1.0; + sinTheta = 0.0; + for (i = rings - 1; i >= 0; i--) { + theta1 = theta + ringDelta; + cosTheta1 = cos(theta1); + sinTheta1 = sin(theta1); + + vcount = 0; /* glBegin(GL_QUAD_STRIP); */ + + phi = 0.0; + for (j = nsides; j >= 0; j--) { + GLfloat s0, s1, t; + GLfloat cosPhi, sinPhi, dist; + + phi += sideDelta; + cosPhi = cos(phi); + sinPhi = sin(phi); + dist = R + r * cosPhi; + + s0 = 20.0 * theta / (2.0 * M_PI); + s1 = 20.0 * theta1 / (2.0 * M_PI); + t = 8.0 * phi / (2.0 * M_PI); + + Normal(narray[vcount], cosTheta1 * cosPhi, -sinTheta1 * cosPhi, sinPhi); + Texcoord(tarray[vcount], s1, t); + Vertex(varray[vcount], cosTheta1 * dist, -sinTheta1 * dist, r * sinPhi); + vcount++; + + Normal(narray[vcount], cosTheta * cosPhi, -sinTheta * cosPhi, sinPhi); + Texcoord(tarray[vcount], s0, t); + Vertex(varray[vcount], cosTheta * dist, -sinTheta * dist, r * sinPhi); + vcount++; + } + + /*glEnd();*/ + assert(vcount <= 100); + glDrawArrays(GL_TRIANGLE_STRIP, 0, vcount); + + theta = theta1; + cosTheta = cosTheta1; + sinTheta = sinTheta1; + } + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_NORMAL_ARRAY); + glDisableClientState(GL_TEXTURE_COORD_ARRAY); +} + + +static void +draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1, 0, 0); + glRotatef(view_roty, 0, 1, 0); + glRotatef(view_rotz, 0, 0, 1); + glScalef(0.5, 0.5, 0.5); + + draw_torus(1.0, 3.0, 30, 60); + + glPopMatrix(); +} + + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + GLfloat ar = (GLfloat) width / (GLfloat) height; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + +#ifdef GL_VERSION_ES_CM_1_0 + glFrustumf(-ar, ar, -1, 1, 5.0, 60.0); +#else + glFrustum(-ar, ar, -1, 1, 5.0, 60.0); +#endif + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -15.0); +} + + +static GLint +make_cpal_texture(GLint idx) +{ +#define SZ 64 + GLenum internalFormat = GL_PALETTE4_RGB8_OES + idx; + GLenum Filter = GL_LINEAR; + GLubyte palette[256 * 4 + SZ * SZ]; + GLubyte *indices; + GLsizei image_size; + GLuint i, j; + GLuint packed_indices = 0; + + assert(cpal_formats[idx].internalFormat == internalFormat); + + /* init palette */ + switch (internalFormat) { + case GL_PALETTE4_RGB8_OES: + case GL_PALETTE8_RGB8_OES: + /* first entry */ + palette[0] = 255; + palette[1] = 255; + palette[2] = 255; + /* second entry */ + palette[3] = 127; + palette[4] = 127; + palette[5] = 127; + break; + case GL_PALETTE4_RGBA8_OES: + case GL_PALETTE8_RGBA8_OES: + /* first entry */ + palette[0] = 255; + palette[1] = 255; + palette[2] = 255; + palette[3] = 255; + /* second entry */ + palette[4] = 127; + palette[5] = 127; + palette[6] = 127; + palette[7] = 255; + break; + case GL_PALETTE4_R5_G6_B5_OES: + case GL_PALETTE8_R5_G6_B5_OES: + { + GLushort *pal = (GLushort *) palette; + /* first entry */ + pal[0] = (31 << 11 | 63 << 5 | 31); + /* second entry */ + pal[1] = (15 << 11 | 31 << 5 | 15); + } + break; + case GL_PALETTE4_RGBA4_OES: + case GL_PALETTE8_RGBA4_OES: + { + GLushort *pal = (GLushort *) palette; + /* first entry */ + pal[0] = (15 << 12 | 15 << 8 | 15 << 4 | 15); + /* second entry */ + pal[1] = (7 << 12 | 7 << 8 | 7 << 4 | 15); + } + break; + case GL_PALETTE4_RGB5_A1_OES: + case GL_PALETTE8_RGB5_A1_OES: + { + GLushort *pal = (GLushort *) palette; + /* first entry */ + pal[0] = (31 << 11 | 31 << 6 | 31 << 1 | 1); + /* second entry */ + pal[1] = (15 << 11 | 15 << 6 | 15 << 1 | 1); + } + break; + } + + image_size = cpal_formats[idx].size * cpal_formats[idx].num_entries; + indices = palette + image_size; + for (i = 0; i < SZ; i++) { + for (j = 0; j < SZ; j++) { + GLfloat d; + GLint index; + d = (i - SZ/2) * (i - SZ/2) + (j - SZ/2) * (j - SZ/2); + d = sqrt(d); + index = (d < SZ / 3) ? 0 : 1; + + if (cpal_formats[idx].num_entries == 16) { + /* 4-bit indices packed in GLubyte */ + packed_indices |= index << (4 * (1 - (j % 2))); + if (j % 2) { + *(indices + (i * SZ + j - 1) / 2) = packed_indices & 0xff; + packed_indices = 0; + image_size += 1; + } + } + else { + /* 8-bit indices */ + *(indices + i * SZ + j) = index; + image_size += 1; + } + } + } + + glActiveTexture(GL_TEXTURE0); /* unit 0 */ + glBindTexture(GL_TEXTURE_2D, 42); + glCompressedTexImage2D(GL_TEXTURE_2D, 0, internalFormat, SZ, SZ, 0, + image_size, palette); + + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); +#undef SZ + + return image_size; +} + + +static GLint +make_texture(void) +{ +#define SZ 64 + GLenum Filter = GL_LINEAR; + GLubyte image[SZ][SZ][4]; + GLuint i, j; + + for (i = 0; i < SZ; i++) { + for (j = 0; j < SZ; j++) { + GLfloat d = (i - SZ/2) * (i - SZ/2) + (j - SZ/2) * (j - SZ/2); + d = sqrt(d); + if (d < SZ/3) { + image[i][j][0] = 255; + image[i][j][1] = 255; + image[i][j][2] = 255; + image[i][j][3] = 255; + } + else { + image[i][j][0] = 127; + image[i][j][1] = 127; + image[i][j][2] = 127; + image[i][j][3] = 255; + } + } + } + + glActiveTexture(GL_TEXTURE0); /* unit 0 */ + glBindTexture(GL_TEXTURE_2D, 42); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, SZ, SZ, 0, + GL_RGBA, GL_UNSIGNED_BYTE, image); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, Filter); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); +#undef SZ + + return sizeof(image); +} + + + +static void +init(void) +{ + static const GLfloat red[4] = {1, 0, 0, 0}; + static const GLfloat white[4] = {1.0, 1.0, 1.0, 1.0}; + static const GLfloat diffuse[4] = {0.7, 0.7, 0.7, 1.0}; + static const GLfloat specular[4] = {0.001, 0.001, 0.001, 1.0}; + static const GLfloat pos[4] = {20, 20, 50, 1}; + + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, red); + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, white); + glMaterialf(GL_FRONT_AND_BACK, GL_SHININESS, 9.0); + + glEnable(GL_LIGHTING); + glEnable(GL_LIGHT0); + glLightfv(GL_LIGHT0, GL_POSITION, pos); + glLightfv(GL_LIGHT0, GL_DIFFUSE, diffuse); + glLightfv(GL_LIGHT0, GL_SPECULAR, specular); + + glClearColor(0.4, 0.4, 0.4, 0.0); + glEnable(GL_DEPTH_TEST); + + make_texture(); + glEnable(GL_TEXTURE_2D); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_DEPTH_SIZE, 1, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + assert(num_configs > 0); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + + eglBindAPI(EGL_OPENGL_ES_API); + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: eglCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf) +{ + int anim = 1; + + while (1) { + int redraw = 0; + + if (!anim || XPending(dpy)) { + XEvent event; + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + redraw = 1; + break; + case ConfigureNotify: + reshape(event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else if (code == XK_t) { + GLint size; + tex_format = (tex_format + 1) % (NUM_CPAL_FORMATS + 1); + if (tex_format < NUM_CPAL_FORMATS) { + size = make_cpal_texture(tex_format); + printf("Using %s (%d bytes)\n", + cpal_formats[tex_format].name, size); + } + else { + size = make_texture(); + printf("Using uncompressed texture (%d bytes)\n", size); + } + } + else { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == ' ') { + anim = !anim; + } + else if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + redraw = 1; + break; + default: + ; /*no-op*/ + } + } + + if (anim) { + view_rotx += 1.0; + view_roty += 2.0; + redraw = 1; + } + + if (redraw) { + draw(); + eglSwapBuffers(egl_dpy, egl_surf); + } + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + + +int +main(int argc, char *argv[]) +{ + const int winWidth = 300, winHeight = 300; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_VENDOR); + printf("EGL_VENDOR = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_EXTENSIONS); + printf("EGL_EXTENSIONS = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_CLIENT_APIS); + printf("EGL_CLIENT_APIS = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "torus", 0, 0, winWidth, winHeight, + &win, &egl_ctx, &egl_surf); + + XMapWindow(x_dpy, win); + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); + } + + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + reshape(winWidth, winHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/progs/es1/xegl/tri.c b/progs/es1/xegl/tri.c new file mode 100644 index 0000000000..42a978207c --- /dev/null +++ b/progs/es1/xegl/tri.c @@ -0,0 +1,470 @@ +/* + * Copyright (C) 2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * Draw a triangle with X/EGL and OpenGL ES 1.x + * Brian Paul + * 5 June 2008 + */ + +#define USE_FULL_GL 0 + +#define USE_FIXED_POINT 0 + + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#if USE_FULL_GL +#include <GL/gl.h> /* use full OpenGL */ +#else +#include <GLES/gl.h> /* use OpenGL ES 1.x */ +#include <GLES/glext.h> +#endif +#include <EGL/egl.h> + + +#define FLOAT_TO_FIXED(X) ((X) * 65535.0) + + + +static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; + + +static void +draw(void) +{ +#if USE_FIXED_POINT + static const GLfixed verts[3][2] = { + { -65536, -65536 }, + { 65536, -65536 }, + { 0, 65536 } + }; + static const GLfixed colors[3][4] = { + { 65536, 0, 0, 65536 }, + { 0, 65536, 0 , 65536}, + { 0, 0, 65536 , 65536} + }; +#else + static const GLfloat verts[3][2] = { + { -1, -1 }, + { 1, -1 }, + { 0, 1 } + }; + static const GLfloat colors[3][4] = { + { 1, 0, 0, 1 }, + { 0, 1, 0, 1 }, + { 0, 0, 1, 1 } + }; +#endif + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1, 0, 0); + glRotatef(view_roty, 0, 1, 0); + glRotatef(view_rotz, 0, 0, 1); + + { +#if USE_FIXED_POINT + glVertexPointer(2, GL_FIXED, 0, verts); + glColorPointer(4, GL_FIXED, 0, colors); +#else + glVertexPointer(2, GL_FLOAT, 0, verts); + glColorPointer(4, GL_FLOAT, 0, colors); +#endif + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + /* draw triangle */ + glDrawArrays(GL_TRIANGLES, 0, 3); + + /* draw some points */ + glPointSizex(FLOAT_TO_FIXED(15.5)); + glDrawArrays(GL_POINTS, 0, 3); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + } + + if (0) { + /* test code */ + GLfixed size; + glGetFixedv(GL_POINT_SIZE, &size); + printf("GL_POINT_SIZE = 0x%x %f\n", size, size / 65536.0); + } + + glPopMatrix(); +} + + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + GLfloat ar = (GLfloat) width / (GLfloat) height; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +#ifdef GL_VERSION_ES_CM_1_0 + glFrustumf(-ar, ar, -1, 1, 5.0, 60.0); +#else + glFrustum(-ar, ar, -1, 1, 5.0, 60.0); +#endif + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -10.0); +} + + +static void +test_query_matrix(void) +{ + PFNGLQUERYMATRIXXOESPROC procQueryMatrixx; + typedef void (*voidproc)(); + GLfixed mantissa[16]; + GLint exponent[16]; + GLbitfield rv; + int i; + + procQueryMatrixx = (PFNGLQUERYMATRIXXOESPROC) eglGetProcAddress("glQueryMatrixxOES"); + assert(procQueryMatrixx); + /* Actually try out this one */ + rv = (*procQueryMatrixx)(mantissa, exponent); + for (i = 0; i < 16; i++) { + if (rv & (1<<i)) { + printf("matrix[%d] invalid\n", i); + } + else { + printf("matrix[%d] = %f * 2^(%d)\n", i, mantissa[i]/65536.0, exponent[i]); + } + } + assert(!eglGetProcAddress("glFoo")); +} + + +static void +init(void) +{ + glClearColor(0.4, 0.4, 0.4, 0.0); + + if (0) + test_query_matrix(); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_DEPTH_SIZE, 1, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + assert(num_configs > 0); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + +#if USE_FULL_GL + eglBindAPI(EGL_OPENGL_API); +#else + eglBindAPI(EGL_OPENGL_ES_API); +#endif + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: eglCreateContext failed\n"); + exit(1); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf) +{ + while (1) { + int redraw = 0; + XEvent event; + + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + redraw = 1; + break; + case ConfigureNotify: + reshape(event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + redraw = 1; + break; + default: + ; /*no-op*/ + } + + if (redraw) { + draw(); + eglSwapBuffers(egl_dpy, egl_surf); + } + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + + +int +main(int argc, char *argv[]) +{ + const int winWidth = 300, winHeight = 300; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + static struct { + char *name; + GLenum value; + enum {GetString, GetInteger} type; + } info_items[] = { + {"GL_RENDERER", GL_RENDERER, GetString}, + {"GL_VERSION", GL_VERSION, GetString}, + {"GL_VENDOR", GL_VENDOR, GetString}, + {"GL_EXTENSIONS", GL_EXTENSIONS, GetString}, + {"GL_MAX_PALETTE_MATRICES_OES", GL_MAX_PALETTE_MATRICES_OES, GetInteger}, + {"GL_MAX_VERTEX_UNITS_OES", GL_MAX_VERTEX_UNITS_OES, GetInteger}, + }; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_VENDOR); + printf("EGL_VENDOR = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_EXTENSIONS); + printf("EGL_EXTENSIONS = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_CLIENT_APIS); + printf("EGL_CLIENT_APIS = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "OpenGL ES 1.x tri", 0, 0, winWidth, winHeight, + &win, &egl_ctx, &egl_surf); + + XMapWindow(x_dpy, win); + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + for (i = 0; i < sizeof(info_items)/sizeof(info_items[0]); i++) { + switch (info_items[i].type) { + case GetString: + printf("%s = %s\n", info_items[i].name, (char *)glGetString(info_items[i].value)); + break; + case GetInteger: { + GLint rv = -1; + glGetIntegerv(info_items[i].value, &rv); + printf("%s = %d\n", info_items[i].name, rv); + break; + } + } + } + }; + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + reshape(winWidth, winHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/progs/es1/xegl/two_win.c b/progs/es1/xegl/two_win.c new file mode 100644 index 0000000000..4785e5304d --- /dev/null +++ b/progs/es1/xegl/two_win.c @@ -0,0 +1,433 @@ +/* + * Copyright (C) 2008 Brian Paul All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +/* + * Test drawing to two windows. + * Brian Paul + * August 2008 + */ + + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#include <GLES/gl.h> +#include <GLES/glext.h> +#include <EGL/egl.h> + + +static int WinWidth[2] = {150, 300}, WinHeight[2] = {150, 300}; + + +static GLfloat view_rotx = 0.0, view_roty = 0.0, view_rotz = 0.0; + + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + GLfloat ar = (GLfloat) width / (GLfloat) height; + + glViewport(0, 0, (GLint) width, (GLint) height); + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); +#ifdef GL_VERSION_ES_CM_1_0 + glFrustumf(-ar, ar, -1, 1, 5.0, 60.0); +#else + glFrustum(-ar, ar, -1, 1, 5.0, 60.0); +#endif + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -10.0); +} + + +static void +draw(int win) +{ + static const GLfloat verts[3][2] = { + { -1, -1 }, + { 1, -1 }, + { 0, 1 } + }; + static const GLfloat colors[3][4] = { + { 1, 0, 0, 1 }, + { 0, 1, 0, 1 }, + { 0, 0, 1, 1 } + }; + + assert(win == 0 || win == 1); + + reshape(WinWidth[win], WinHeight[win]); + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(view_rotx, 1, 0, 0); + glRotatef(view_roty, 0, 1, 0); + glRotatef(view_rotz, 0, 0, 1); + + /* draw triangle */ + { + glVertexPointer(2, GL_FLOAT, 0, verts); + glColorPointer(4, GL_FLOAT, 0, colors); + + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_COLOR_ARRAY); + + glDrawArrays(GL_TRIANGLES, 0, 3); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + } + + glPopMatrix(); +} + + +static void +init(void) +{ + glClearColor(0.4, 0.4, 0.4, 0.0); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_DEPTH_SIZE, 1, + EGL_NONE + }; + + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + assert(num_configs > 0); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, x, y, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + +#if USE_FULL_GL + eglBindAPI(EGL_OPENGL_API); +#else + eglBindAPI(EGL_OPENGL_ES_API); +#endif + + if (ctxRet) { + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, NULL ); + if (!ctx) { + printf("Error: eglCreateContext failed\n"); + exit(1); + } + *ctxRet = ctx; + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + XFree(visInfo); + + *winRet = win; +} + + +static void +event_loop(Display *dpy, Window win1, Window win2, + EGLDisplay egl_dpy, EGLSurface egl_surf1, EGLSurface egl_surf2, + EGLContext egl_ctx) +{ + while (1) { + int redraw = 0; + int win; + XEvent event; + + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + redraw = 1; + break; + case ConfigureNotify: + if (event.xconfigure.window == win1) + win = 0; + else + win = 1; + WinWidth[win] = event.xconfigure.width; + WinHeight[win] = event.xconfigure.height; + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + redraw = 1; + break; + default: + ; /*no-op*/ + } + + if (redraw) { + /* win 1 */ + if (!eglMakeCurrent(egl_dpy, egl_surf1, egl_surf1, egl_ctx)) { + printf("Error: eglMakeCurrent(1) failed\n"); + return; + } + draw(0); + eglSwapBuffers(egl_dpy, egl_surf1); + + /* win 2 */ + if (!eglMakeCurrent(egl_dpy, egl_surf2, egl_surf2, egl_ctx)) { + printf("Error: eglMakeCurrent(2) failed\n"); + return; + } + draw(1); + eglSwapBuffers(egl_dpy, egl_surf2); + } + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + + +int +main(int argc, char *argv[]) +{ + Display *x_dpy; + Window win1, win2; + EGLSurface egl_surf1, egl_surf2; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + static struct { + char *name; + GLenum value; + enum {GetString, GetInteger} type; + } info_items[] = { + {"GL_RENDERER", GL_RENDERER, GetString}, + {"GL_VERSION", GL_VERSION, GetString}, + {"GL_VENDOR", GL_VENDOR, GetString}, + {"GL_EXTENSIONS", GL_EXTENSIONS, GetString}, + {"GL_MAX_PALETTE_MATRICES_OES", GL_MAX_PALETTE_MATRICES_OES, GetInteger}, + {"GL_MAX_VERTEX_UNITS_OES", GL_MAX_VERTEX_UNITS_OES, GetInteger}, + }; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_VENDOR); + printf("EGL_VENDOR = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_EXTENSIONS); + printf("EGL_EXTENSIONS = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_CLIENT_APIS); + printf("EGL_CLIENT_APIS = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "xegl_two_win #1", 0, 0, WinWidth[0], WinHeight[0], + &win1, &egl_ctx, &egl_surf1); + + make_x_window(x_dpy, egl_dpy, + "xegl_two_win #2", WinWidth[0] + 50, 0, + WinWidth[1], WinHeight[1], + &win2, NULL, &egl_surf2); + + XMapWindow(x_dpy, win1); + + XMapWindow(x_dpy, win2); + + if (!eglMakeCurrent(egl_dpy, egl_surf1, egl_surf1, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + for (i = 0; i < sizeof(info_items)/sizeof(info_items[0]); i++) { + switch (info_items[i].type) { + case GetString: + printf("%s = %s\n", info_items[i].name, (char *)glGetString(info_items[i].value)); + break; + case GetInteger: { + GLint rv = -1; + glGetIntegerv(info_items[i].value, &rv); + printf("%s = %d\n", info_items[i].name, rv); + break; + } + } + } + }; + + init(); + + event_loop(x_dpy, win1, win2, egl_dpy, egl_surf1, egl_surf2, egl_ctx); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf1); + eglDestroySurface(egl_dpy, egl_surf2); + eglTerminate(egl_dpy); + + XDestroyWindow(x_dpy, win1); + XDestroyWindow(x_dpy, win2); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/progs/es2/.gitignore b/progs/es2/.gitignore new file mode 100644 index 0000000000..7d5c16936c --- /dev/null +++ b/progs/es2/.gitignore @@ -0,0 +1,3 @@ +xegl/es2_info.c +xegl/es2_info +xegl/tri diff --git a/progs/es2/xegl/Makefile b/progs/es2/xegl/Makefile new file mode 100644 index 0000000000..5bb167c1c6 --- /dev/null +++ b/progs/es2/xegl/Makefile @@ -0,0 +1,51 @@ +# progs/es2/xegl/Makefile + +TOP = ../../.. +include $(TOP)/configs/current + + +INCLUDE_DIRS = \ + -I$(TOP)/include \ + +HEADERS = $(TOP)/include/GLES/egl.h + + +ES2_LIB_DEPS = \ + $(TOP)/$(LIB_DIR)/libEGL.so \ + $(TOP)/$(LIB_DIR)/libGLESv2.so + + +ES2_LIBS = \ + -L$(TOP)/$(LIB_DIR) -lEGL \ + -L$(TOP)/$(LIB_DIR) -lGLESv2 $(LIBDRM_LIB) -lX11 + +PROGRAMS = \ + es2_info \ + tri + + +.c.o: + $(CC) -c $(INCLUDE_DIRS) $(CFLAGS) $< -o $@ + + + +default: $(PROGRAMS) + + + +es2_info.c: ../../es1/xegl/es1_info.c + cp -f $^ $@ + +es2_info: es2_info.o $(ES2_LIB_DEPS) + $(CC) $(CFLAGS) es2_info.o $(ES2_LIBS) -o $@ + +tri: tri.o $(ES2_LIB_DEPS) + $(CC) $(CFLAGS) tri.o $(ES2_LIBS) -o $@ + + + +clean: + rm -f *.o *~ + rm -f $(PROGRAMS) + rm -f es2_info.c + diff --git a/progs/es2/xegl/tri.c b/progs/es2/xegl/tri.c new file mode 100644 index 0000000000..7729a09957 --- /dev/null +++ b/progs/es2/xegl/tri.c @@ -0,0 +1,515 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + **************************************************************************/ + +/* + * Draw a triangle with X/EGL and OpenGL ES 2.x + */ + +#define USE_FULL_GL 0 + + + +#include <assert.h> +#include <math.h> +#include <stdlib.h> +#include <stdio.h> +#include <string.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/keysym.h> +#if USE_FULL_GL +#include <GL/gl.h> /* use full OpenGL */ +#else +#include <GLES2/gl2.h> /* use OpenGL ES 2.x */ +#endif +#include <EGL/egl.h> + + +#define FLOAT_TO_FIXED(X) ((X) * 65535.0) + + + +static GLfloat view_rotx = 0.0, view_roty = 0.0; + +static GLint u_matrix = -1; +static GLint attr_pos = 0, attr_color = 1; + + +static void +make_z_rot_matrix(GLfloat angle, GLfloat *m) +{ + float c = cos(angle * M_PI / 180.0); + float s = sin(angle * M_PI / 180.0); + int i; + for (i = 0; i < 16; i++) + m[i] = 0.0; + m[0] = m[5] = m[10] = m[15] = 1.0; + + m[0] = c; + m[1] = s; + m[4] = -s; + m[5] = c; +} + +static void +make_scale_matrix(GLfloat xs, GLfloat ys, GLfloat zs, GLfloat *m) +{ + int i; + for (i = 0; i < 16; i++) + m[i] = 0.0; + m[0] = xs; + m[5] = ys; + m[10] = zs; + m[15] = 1.0; +} + + +static void +mul_matrix(GLfloat *prod, const GLfloat *a, const GLfloat *b) +{ +#define A(row,col) a[(col<<2)+row] +#define B(row,col) b[(col<<2)+row] +#define P(row,col) p[(col<<2)+row] + GLfloat p[16]; + GLint i; + for (i = 0; i < 4; i++) { + const GLfloat ai0=A(i,0), ai1=A(i,1), ai2=A(i,2), ai3=A(i,3); + P(i,0) = ai0 * B(0,0) + ai1 * B(1,0) + ai2 * B(2,0) + ai3 * B(3,0); + P(i,1) = ai0 * B(0,1) + ai1 * B(1,1) + ai2 * B(2,1) + ai3 * B(3,1); + P(i,2) = ai0 * B(0,2) + ai1 * B(1,2) + ai2 * B(2,2) + ai3 * B(3,2); + P(i,3) = ai0 * B(0,3) + ai1 * B(1,3) + ai2 * B(2,3) + ai3 * B(3,3); + } + memcpy(prod, p, sizeof(p)); +#undef A +#undef B +#undef PROD +} + + +static void +draw(void) +{ + static const GLfloat verts[3][2] = { + { -1, -1 }, + { 1, -1 }, + { 0, 1 } + }; + static const GLfloat colors[3][3] = { + { 1, 0, 0 }, + { 0, 1, 0 }, + { 0, 0, 1 } + }; + GLfloat mat[16], rot[16], scale[16]; + + /* Set modelview/projection matrix */ + make_z_rot_matrix(view_rotx, rot); + make_scale_matrix(0.5, 0.5, 0.5, scale); + mul_matrix(mat, rot, scale); + glUniformMatrix4fv(u_matrix, 1, GL_FALSE, mat); + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + { + glVertexAttribPointer(attr_pos, 2, GL_FLOAT, GL_FALSE, 0, verts); + glVertexAttribPointer(attr_color, 3, GL_FLOAT, GL_FALSE, 0, colors); + glEnableVertexAttribArray(attr_pos); + glEnableVertexAttribArray(attr_color); + + glDrawArrays(GL_TRIANGLES, 0, 3); + + glDisableVertexAttribArray(attr_pos); + glDisableVertexAttribArray(attr_color); + } +} + + +/* new window size or exposure */ +static void +reshape(int width, int height) +{ + glViewport(0, 0, (GLint) width, (GLint) height); +} + + +static void +create_shaders(void) +{ + static const char *fragShaderText = + "varying vec4 v_color;\n" + "void main() {\n" + " gl_FragColor = v_color;\n" + "}\n"; + static const char *vertShaderText = + "uniform mat4 modelviewProjection;\n" + "attribute vec4 pos;\n" + "attribute vec4 color;\n" + "varying vec4 v_color;\n" + "void main() {\n" + " gl_Position = modelviewProjection * pos;\n" + " v_color = color;\n" + "}\n"; + + GLuint fragShader, vertShader, program; + GLint stat; + + fragShader = glCreateShader(GL_FRAGMENT_SHADER); + glShaderSource(fragShader, 1, (const char **) &fragShaderText, NULL); + glCompileShader(fragShader); + glGetShaderiv(fragShader, GL_COMPILE_STATUS, &stat); + if (!stat) { + printf("Error: fragment shader did not compile!\n"); + exit(1); + } + + vertShader = glCreateShader(GL_VERTEX_SHADER); + glShaderSource(vertShader, 1, (const char **) &vertShaderText, NULL); + glCompileShader(vertShader); + glGetShaderiv(vertShader, GL_COMPILE_STATUS, &stat); + if (!stat) { + printf("Error: vertex shader did not compile!\n"); + exit(1); + } + + program = glCreateProgram(); + glAttachShader(program, fragShader); + glAttachShader(program, vertShader); + glLinkProgram(program); + + glGetProgramiv(program, GL_LINK_STATUS, &stat); + if (!stat) { + char log[1000]; + GLsizei len; + glGetProgramInfoLog(program, 1000, &len, log); + printf("Error: linking:\n%s\n", log); + exit(1); + } + + glUseProgram(program); + + if (1) { + /* test setting attrib locations */ + glBindAttribLocation(program, attr_pos, "pos"); + glBindAttribLocation(program, attr_color, "color"); + glLinkProgram(program); /* needed to put attribs into effect */ + } + else { + /* test automatic attrib locations */ + attr_pos = glGetAttribLocation(program, "pos"); + attr_color = glGetAttribLocation(program, "color"); + } + + u_matrix = glGetUniformLocation(program, "modelviewProjection"); + printf("Uniform modelviewProjection at %d\n", u_matrix); + printf("Attrib pos at %d\n", attr_pos); + printf("Attrib color at %d\n", attr_color); +} + + +static void +init(void) +{ + typedef void (*proc)(); + +#if 1 /* test code */ + proc p = eglGetProcAddress("glMapBufferOES"); + assert(p); +#endif + + glClearColor(0.4, 0.4, 0.4, 0.0); + + create_shaders(); +} + + +/* + * Create an RGB, double-buffered X window. + * Return the window and context handles. + */ +static void +make_x_window(Display *x_dpy, EGLDisplay egl_dpy, + const char *name, + int x, int y, int width, int height, + Window *winRet, + EGLContext *ctxRet, + EGLSurface *surfRet) +{ + static const EGLint attribs[] = { + EGL_RED_SIZE, 1, + EGL_GREEN_SIZE, 1, + EGL_BLUE_SIZE, 1, + EGL_DEPTH_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT, + EGL_NONE + }; + static const EGLint ctx_attribs[] = { + EGL_CONTEXT_CLIENT_VERSION, 2, + EGL_NONE + }; + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + Window win; + XVisualInfo *visInfo, visTemplate; + int num_visuals; + EGLContext ctx; + EGLConfig config; + EGLint num_configs; + EGLint vid; + + scrnum = DefaultScreen( x_dpy ); + root = RootWindow( x_dpy, scrnum ); + + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + printf("Error: couldn't get an EGL visual config\n"); + exit(1); + } + + assert(config); + assert(num_configs > 0); + + if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { + printf("Error: eglGetConfigAttrib() failed\n"); + exit(1); + } + + /* The X window visual must match the EGL config */ + visTemplate.visualid = vid; + visInfo = XGetVisualInfo(x_dpy, VisualIDMask, &visTemplate, &num_visuals); + if (!visInfo) { + printf("Error: couldn't get X visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel = 0; + attr.border_pixel = 0; + attr.colormap = XCreateColormap( x_dpy, root, visInfo->visual, AllocNone); + attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask; + mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask; + + win = XCreateWindow( x_dpy, root, 0, 0, width, height, + 0, visInfo->depth, InputOutput, + visInfo->visual, mask, &attr ); + + /* set hints and properties */ + { + XSizeHints sizehints; + sizehints.x = x; + sizehints.y = y; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + XSetNormalHints(x_dpy, win, &sizehints); + XSetStandardProperties(x_dpy, win, name, name, + None, (char **)NULL, 0, &sizehints); + } + +#if USE_FULL_GL /* XXX fix this when eglBindAPI() works */ + eglBindAPI(EGL_OPENGL_API); +#else + eglBindAPI(EGL_OPENGL_ES_API); +#endif + + ctx = eglCreateContext(egl_dpy, config, EGL_NO_CONTEXT, ctx_attribs ); + if (!ctx) { + printf("Error: eglCreateContext failed\n"); + exit(1); + } + + /* test eglQueryContext() */ + { + EGLint val; + eglQueryContext(egl_dpy, ctx, EGL_CONTEXT_CLIENT_VERSION, &val); + assert(val == 2); + } + + *surfRet = eglCreateWindowSurface(egl_dpy, config, win, NULL); + if (!*surfRet) { + printf("Error: eglCreateWindowSurface failed\n"); + exit(1); + } + + { + EGLint val; + eglQuerySurface(egl_dpy, *surfRet, EGL_WIDTH, &val); + assert(val == width); + eglQuerySurface(egl_dpy, *surfRet, EGL_HEIGHT, &val); + assert(val == height); + eglQuerySurface(egl_dpy, *surfRet, EGL_SURFACE_TYPE, &val); + assert(val == EGL_WINDOW_BIT); + } + + XFree(visInfo); + + *winRet = win; + *ctxRet = ctx; +} + + +static void +event_loop(Display *dpy, Window win, + EGLDisplay egl_dpy, EGLSurface egl_surf) +{ + while (1) { + int redraw = 0; + XEvent event; + + XNextEvent(dpy, &event); + + switch (event.type) { + case Expose: + redraw = 1; + break; + case ConfigureNotify: + reshape(event.xconfigure.width, event.xconfigure.height); + break; + case KeyPress: + { + char buffer[10]; + int r, code; + code = XLookupKeysym(&event.xkey, 0); + if (code == XK_Left) { + view_roty += 5.0; + } + else if (code == XK_Right) { + view_roty -= 5.0; + } + else if (code == XK_Up) { + view_rotx += 5.0; + } + else if (code == XK_Down) { + view_rotx -= 5.0; + } + else { + r = XLookupString(&event.xkey, buffer, sizeof(buffer), + NULL, NULL); + if (buffer[0] == 27) { + /* escape */ + return; + } + } + } + redraw = 1; + break; + default: + ; /*no-op*/ + } + + if (redraw) { + draw(); + eglSwapBuffers(egl_dpy, egl_surf); + } + } +} + + +static void +usage(void) +{ + printf("Usage:\n"); + printf(" -display <displayname> set the display to run on\n"); + printf(" -info display OpenGL renderer info\n"); +} + + +int +main(int argc, char *argv[]) +{ + const int winWidth = 300, winHeight = 300; + Display *x_dpy; + Window win; + EGLSurface egl_surf; + EGLContext egl_ctx; + EGLDisplay egl_dpy; + char *dpyName = NULL; + GLboolean printInfo = GL_FALSE; + EGLint egl_major, egl_minor; + int i; + const char *s; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-display") == 0) { + dpyName = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "-info") == 0) { + printInfo = GL_TRUE; + } + else { + usage(); + return -1; + } + } + + x_dpy = XOpenDisplay(dpyName); + if (!x_dpy) { + printf("Error: couldn't open display %s\n", + dpyName ? dpyName : getenv("DISPLAY")); + return -1; + } + + egl_dpy = eglGetDisplay(x_dpy); + if (!egl_dpy) { + printf("Error: eglGetDisplay() failed\n"); + return -1; + } + + if (!eglInitialize(egl_dpy, &egl_major, &egl_minor)) { + printf("Error: eglInitialize() failed\n"); + return -1; + } + + s = eglQueryString(egl_dpy, EGL_VERSION); + printf("EGL_VERSION = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_VENDOR); + printf("EGL_VENDOR = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_EXTENSIONS); + printf("EGL_EXTENSIONS = %s\n", s); + + s = eglQueryString(egl_dpy, EGL_CLIENT_APIS); + printf("EGL_CLIENT_APIS = %s\n", s); + + make_x_window(x_dpy, egl_dpy, + "OpenGL ES 2.x tri", 0, 0, winWidth, winHeight, + &win, &egl_ctx, &egl_surf); + + XMapWindow(x_dpy, win); + if (!eglMakeCurrent(egl_dpy, egl_surf, egl_surf, egl_ctx)) { + printf("Error: eglMakeCurrent() failed\n"); + return -1; + } + + if (printInfo) { + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS)); + } + + init(); + + /* Set initial projection/viewing transformation. + * We can't be sure we'll get a ConfigureNotify event when the window + * first appears. + */ + reshape(winWidth, winHeight); + + event_loop(x_dpy, win, egl_dpy, egl_surf); + + eglDestroyContext(egl_dpy, egl_ctx); + eglDestroySurface(egl_dpy, egl_surf); + eglTerminate(egl_dpy); + + + XDestroyWindow(x_dpy, win); + XCloseDisplay(x_dpy); + + return 0; +} diff --git a/progs/fp/SConscript b/progs/fp/SConscript index 69614e1a9e..e209161f32 100644 --- a/progs/fp/SConscript +++ b/progs/fp/SConscript @@ -1,15 +1,4 @@ -Import('env') - -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = ['$GLUT_LIB']) +Import('*') progs = [ 'fp-tri', @@ -23,7 +12,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = [prog + '.c'], ) diff --git a/progs/fp/fp-tri.c b/progs/fp/fp-tri.c index 26af66ad84..70676d4c40 100644 --- a/progs/fp/fp-tri.c +++ b/progs/fp/fp-tri.c @@ -73,7 +73,7 @@ static void Init( void ) GLuint Texture; GLint errno; GLuint prognum; - char buf[4096]; + char buf[50000]; GLuint sz; FILE *f; @@ -176,6 +176,17 @@ static void Init( void ) } + { + const float Ambient[4] = { 0.0, 1.0, 0.0, 0.0 }; + const float Diffuse[4] = { 1.0, 0.0, 0.0, 0.0 }; + const float Specular[4] = { 0.0, 0.0, 1.0, 0.0 }; + const float Emission[4] = { 0.0, 0.0, 0.0, 1.0 }; + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, Ambient); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, Diffuse); + glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, Specular); + glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, Emission); + } + glClearColor(.1, .3, .5, 0); } diff --git a/progs/fp/mov-imm.txt b/progs/fp/mov-imm.txt new file mode 100644 index 0000000000..38e48079d0 --- /dev/null +++ b/progs/fp/mov-imm.txt @@ -0,0 +1,3 @@ +!!ARBfp1.0 +MOV result.color, {0.5, 0.8, 0.3, 1.0}; +END diff --git a/progs/fp/mov-param.txt b/progs/fp/mov-param.txt new file mode 100644 index 0000000000..13d82fe00b --- /dev/null +++ b/progs/fp/mov-param.txt @@ -0,0 +1,4 @@ +!!ARBfp1.0 +PARAM Diffuse = state.material.diffuse; +MOV result.color, Diffuse; +END diff --git a/progs/fp/position-frc-integer.txt b/progs/fp/position-frc-integer.txt new file mode 100644 index 0000000000..3a634c9b3b --- /dev/null +++ b/progs/fp/position-frc-integer.txt @@ -0,0 +1,7 @@ +!!ARBfp1.0 +# expected: black triangle +# brown means the wrong pixel center convention is being used +OPTION ARB_fragment_coord_pixel_center_integer; +MOV result.color, {0}.x; +FRC result.color.xy, fragment.position; +END diff --git a/progs/fp/position-frc.txt b/progs/fp/position-frc.txt new file mode 100644 index 0000000000..35ae3efa10 --- /dev/null +++ b/progs/fp/position-frc.txt @@ -0,0 +1,6 @@ +!!ARBfp1.0 +# expected: brown triangle +# black means the wrong pixel center convention is being used +MOV result.color, {0}.x; +FRC result.color.xy, fragment.position; +END diff --git a/progs/fp/position-upper-left.txt b/progs/fp/position-upper-left.txt new file mode 100644 index 0000000000..ac632dbfb7 --- /dev/null +++ b/progs/fp/position-upper-left.txt @@ -0,0 +1,7 @@ +!!ARBfp1.0 +# expected: the yellow vertex is the bottom one +# if it is the top one, the wrong origin convention is being used +OPTION ARB_fragment_coord_origin_upper_left; +MOV result.color, {0}.x; +MUL result.color.xy, fragment.position, {.005}.x; +END diff --git a/progs/fp/position.txt b/progs/fp/position.txt index 1875897d78..f59d0259c7 100644 --- a/progs/fp/position.txt +++ b/progs/fp/position.txt @@ -1,4 +1,6 @@ !!ARBfp1.0 +# expected: the yellow vertex is the top one +# if it is the bottom one, the wrong origin convention is being used MOV result.color, {0}.x; MUL result.color.xy, fragment.position, {.005}.x; END diff --git a/progs/glsl/CH11-bumpmaptex.frag b/progs/glsl/CH11-bumpmaptex.frag new file mode 100644 index 0000000000..b1f93b784d --- /dev/null +++ b/progs/glsl/CH11-bumpmaptex.frag @@ -0,0 +1,47 @@ +// +// Fragment shader for procedural bumps +// +// Authors: John Kessenich, Randi Rost +// +// Copyright (c) 2002-2006 3Dlabs Inc. Ltd. +// +// See 3Dlabs-License.txt for license information +// +// Texture mapping/modulation added by Brian Paul +// + +varying vec3 LightDir; +varying vec3 EyeDir; + +uniform float BumpDensity; // = 16.0 +uniform float BumpSize; // = 0.15 +uniform float SpecularFactor; // = 0.5 + +sampler2D Tex; + +void main() +{ + vec3 ambient = vec3(0.25); + vec3 litColor; + vec2 c = BumpDensity * gl_TexCoord[0].st; + vec2 p = fract(c) - vec2(0.5); + + float d, f; + d = p.x * p.x + p.y * p.y; + f = inversesqrt(d + 1.0); + + if (d >= BumpSize) + { p = vec2(0.0); f = 1.0; } + + vec3 SurfaceColor = texture2D(Tex, gl_TexCoord[0].st).xyz; + + vec3 normDelta = vec3(p.x, p.y, 1.0) * f; + litColor = SurfaceColor * (ambient + max(dot(normDelta, LightDir), 0.0)); + vec3 reflectDir = reflect(LightDir, normDelta); + + float spec = max(dot(EyeDir, reflectDir), 0.0); + spec *= SpecularFactor; + litColor = min(litColor + spec, vec3(1.0)); + + gl_FragColor = vec4(litColor, 1.0); +} diff --git a/progs/glsl/SConscript b/progs/glsl/SConscript index 7a4549cd70..8f2ebcf69c 100644 --- a/progs/glsl/SConscript +++ b/progs/glsl/SConscript @@ -1,23 +1,5 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - progs = [ 'array', 'bitmap', @@ -48,7 +30,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c index 50a0900f1c..e31afab939 100644 --- a/progs/glsl/bump.c +++ b/progs/glsl/bump.c @@ -12,15 +12,20 @@ #include <GL/glew.h> #include <GL/glut.h> #include "shaderutil.h" +#include "readtex.h" static char *FragProgFile = "CH11-bumpmap.frag"; +static char *FragTexProgFile = "CH11-bumpmaptex.frag"; static char *VertProgFile = "CH11-bumpmap.vert"; +static char *TextureFile = "../images/tile.rgb"; /* program/shader objects */ static GLuint fragShader; +static GLuint fragTexShader; static GLuint vertShader; static GLuint program; +static GLuint texProgram; static struct uniform_info Uniforms[] = { @@ -32,13 +37,26 @@ static struct uniform_info Uniforms[] = { END_OF_UNIFORMS }; +static struct uniform_info TexUniforms[] = { + { "LightPosition", 1, GL_FLOAT_VEC3, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 }, + { "Tex", 1, GL_INT, { 0, 0, 0, 0 }, -1 }, + { "BumpDensity", 1, GL_FLOAT, { 10.0, 0, 0, 0 }, -1 }, + { "BumpSize", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 }, + { "SpecularFactor", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 }, + END_OF_UNIFORMS +}; + static GLint win = 0; static GLfloat xRot = 20.0f, yRot = 0.0f, zRot = 0.0f; static GLint tangentAttrib; +static GLint tangentAttribTex; + +static GLuint Texture; static GLboolean Anim = GL_FALSE; +static GLboolean Textured = GL_FALSE; static void @@ -135,6 +153,11 @@ Redisplay(void) glRotatef(yRot, 0.0f, 1.0f, 0.0f); glRotatef(zRot, 0.0f, 0.0f, 1.0f); + if (Textured) + glUseProgram(texProgram); + else + glUseProgram(program); + Cube(1.5); glPopMatrix(); @@ -163,8 +186,10 @@ static void CleanUp(void) { glDeleteShader(fragShader); + glDeleteShader(fragTexShader); glDeleteShader(vertShader); glDeleteProgram(program); + glDeleteProgram(texProgram); glutDestroyWindow(win); } @@ -181,6 +206,9 @@ Key(unsigned char key, int x, int y) Anim = !Anim; glutIdleFunc(Anim ? Idle : NULL); break; + case 't': + Textured = !Textured; + break; case 'z': zRot += step; break; @@ -254,6 +282,26 @@ Init(void) CheckError(__LINE__); + + /* + * As above, but fragment shader also uses a texture map. + */ + fragTexShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragTexProgFile); + texProgram = LinkShaders(vertShader, fragTexShader); + glUseProgram(texProgram); + assert(glIsProgram(texProgram)); + assert(glIsShader(fragTexShader)); + SetUniformValues(texProgram, TexUniforms); + PrintUniforms(TexUniforms); + + /* + * Load tex image. + */ + glGenTextures(1, &Texture); + glBindTexture(GL_TEXTURE_2D, Texture); + LoadRGBMipmaps(TextureFile, GL_RGB); + + glClearColor(0.4f, 0.4f, 0.8f, 0.0f); glEnable(GL_DEPTH_TEST); @@ -268,10 +316,13 @@ ParseOptions(int argc, char *argv[]) int i; for (i = 1; i < argc; i++) { if (strcmp(argv[i], "-fs") == 0) { - FragProgFile = argv[i+1]; + FragProgFile = argv[++i]; } else if (strcmp(argv[i], "-vs") == 0) { - VertProgFile = argv[i+1]; + VertProgFile = argv[++i]; + } + else if (strcmp(argv[i], "-t") == 0) { + TextureFile = argv[++i]; } } } diff --git a/progs/glsl/deriv.c b/progs/glsl/deriv.c index 30f2b75fef..588246b71a 100644 --- a/progs/glsl/deriv.c +++ b/progs/glsl/deriv.c @@ -27,11 +27,15 @@ static GLuint SphereList, RectList, CurList; static GLint win = 0; static GLboolean anim = GL_TRUE; static GLfloat xRot = 0.0f, yRot = 0.0f; +static GLint WinSize[2]; +static GLint WinSizeUniform = -1; static void Redisplay(void) { + glUniform2iv(WinSizeUniform, 1, WinSize); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); @@ -55,6 +59,8 @@ Idle(void) static void Reshape(int width, int height) { + WinSize[0] = width; + WinSize[1] = height; glViewport(0, 0, width, height); glMatrixMode(GL_PROJECTION); glLoadIdentity(); @@ -163,8 +169,10 @@ static void Init(void) { static const char *fragShaderText = + "uniform ivec2 WinSize; \n" "void main() {\n" - " gl_FragColor = abs(dFdy(gl_TexCoord[0])) * 50.0;\n" + " vec2 d = dFdy(gl_TexCoord[0].xy) * vec2(WinSize); \n" + " gl_FragColor = vec4(d.x, d.y, 0.0, 1.0);\n" " // gl_FragColor = gl_TexCoord[0];\n" "}\n"; static const char *vertShaderText = @@ -181,6 +189,7 @@ Init(void) program = LinkShaders(vertShader, fragShader); glUseProgram(program); + WinSizeUniform = glGetUniformLocation(program, "WinSize"); /*assert(glGetError() == 0);*/ @@ -220,8 +229,10 @@ ParseOptions(int argc, char *argv[]) int main(int argc, char *argv[]) { + WinSize[0] = WinSize[1] = 200; + glutInit(&argc, argv); - glutInitWindowSize(200, 200); + glutInitWindowSize(WinSize[0], WinSize[1]); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); win = glutCreateWindow(argv[0]); glewInit(); diff --git a/progs/objviewer/.gitignore b/progs/objviewer/.gitignore new file mode 100644 index 0000000000..ff094f833e --- /dev/null +++ b/progs/objviewer/.gitignore @@ -0,0 +1,8 @@ +extfuncs.h +objview +readtex.c +readtex.h +shaderutil.c +shaderutil.h +trackball.c +trackball.h diff --git a/progs/openvg/demos/eglcommon.c b/progs/openvg/demos/eglcommon.c index bacd5685d7..0316e596c6 100644 --- a/progs/openvg/demos/eglcommon.c +++ b/progs/openvg/demos/eglcommon.c @@ -42,6 +42,7 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT, EGL_NONE }; @@ -60,13 +61,13 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, scrnum = DefaultScreen( x_dpy ); root = RootWindow( x_dpy, scrnum ); - if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || + !num_configs) { printf("Error: couldn't get an EGL visual config\n"); exit(1); } assert(config); - assert(num_configs > 0); if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { printf("Error: eglGetConfigAttrib() failed\n"); diff --git a/progs/openvg/demos/lion.c b/progs/openvg/demos/lion.c index 7224fed399..adb269bfd8 100644 --- a/progs/openvg/demos/lion.c +++ b/progs/openvg/demos/lion.c @@ -67,6 +67,7 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT, EGL_NONE }; @@ -85,13 +86,13 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, scrnum = DefaultScreen( x_dpy ); root = RootWindow( x_dpy, scrnum ); - if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || + !num_configs) { printf("Error: couldn't get an EGL visual config\n"); exit(1); } assert(config); - assert(num_configs > 0); if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { printf("Error: eglGetConfigAttrib() failed\n"); diff --git a/progs/openvg/trivial/eglcommon.c b/progs/openvg/trivial/eglcommon.c index bacd5685d7..0316e596c6 100644 --- a/progs/openvg/trivial/eglcommon.c +++ b/progs/openvg/trivial/eglcommon.c @@ -42,6 +42,7 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, + EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT, EGL_NONE }; @@ -60,13 +61,13 @@ make_x_window(Display *x_dpy, EGLDisplay egl_dpy, scrnum = DefaultScreen( x_dpy ); root = RootWindow( x_dpy, scrnum ); - if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs)) { + if (!eglChooseConfig( egl_dpy, attribs, &config, 1, &num_configs) || + !num_configs) { printf("Error: couldn't get an EGL visual config\n"); exit(1); } assert(config); - assert(num_configs > 0); if (!eglGetConfigAttrib(egl_dpy, config, EGL_NATIVE_VISUAL_ID, &vid)) { printf("Error: eglGetConfigAttrib() failed\n"); diff --git a/progs/osdemos/Makefile b/progs/osdemos/Makefile index 023ea02ae2..f53515cb0a 100644 --- a/progs/osdemos/Makefile +++ b/progs/osdemos/Makefile @@ -5,7 +5,7 @@ include $(TOP)/configs/current INCDIR = $(TOP)/include -OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(OSMESA_LIB) $(APP_LIB_DEPS) +OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -l$(OSMESA_LIB) $(APP_LIB_DEPS) OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -lOSMesa16 -l$(GLU_LIB) \ -l$(GL_LIB) $(APP_LIB_DEPS) @@ -13,12 +13,6 @@ OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -lOSMesa16 -l$(GLU_LIB) \ OSMESA32_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -lOSMesa32 -l$(GLU_LIB) \ -l$(GL_LIB) $(APP_LIB_DEPS) -LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) \ - $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME) - -LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \ - $(APP_LIB_DEPS) - PROGS = \ osdemo \ ostest1 @@ -30,11 +24,6 @@ PROGS = \ .SUFFIXES: .c -# make executable from .c file: -.c: $(LIB_DEP) readtex.o - $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(LIBS) -o $@ - - ##### TARGETS ##### default: readtex.o $(PROGS) diff --git a/progs/perf/SConscript b/progs/perf/SConscript index a5ec9a7c2a..691478ab64 100644 --- a/progs/perf/SConscript +++ b/progs/perf/SConscript @@ -1,11 +1,4 @@ -Import('env') - -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(LIBS = ['$GLUT_LIB']) +Import('*') progs = [ 'copytex', @@ -21,7 +14,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = [ prog + '.c', diff --git a/progs/rbug/bin_to_bmp.c b/progs/rbug/bin_to_bmp.c index cdae3486ce..49a5416787 100644 --- a/progs/rbug/bin_to_bmp.c +++ b/progs/rbug/bin_to_bmp.c @@ -25,8 +25,10 @@ #include "pipe/p_compiler.h" #include "pipe/p_format.h" #include "pipe/p_state.h" +#include "util/u_format.h" #include "util/u_memory.h" #include "util/u_debug.h" +#include "util/u_format.h" #include "util/u_network.h" #include "util/u_tile.h" @@ -54,10 +56,7 @@ static void dump(unsigned width, unsigned height, unsigned src_stride, enum pipe_format src_format, uint8_t *data, unsigned src_size) { - struct pipe_format_block src_block; - enum pipe_format dst_format = PIPE_FORMAT_R32G32B32A32_FLOAT; - struct pipe_format_block dst_block; unsigned dst_stride; unsigned dst_size; float *rgba; @@ -65,20 +64,17 @@ static void dump(unsigned width, unsigned height, char filename[512]; { - pf_get_block(src_format, &src_block); - assert(src_stride >= pf_get_stride(&src_block, width)); - assert(src_size >= pf_get_2d_size(&src_block, src_stride, width)); + assert(src_stride >= util_format_get_stride(src_format, width)); } { - pf_get_block(dst_format, &dst_block); - dst_stride = pf_get_stride(&dst_block, width); - dst_size = pf_get_2d_size(&dst_block, dst_stride, width); + dst_stride = util_format_get_stride(dst_format, width); + dst_size = util_format_get_2d_size(dst_format, dst_stride, width); rgba = MALLOC(dst_size); } util_snprintf(filename, 512, "%s.bmp", pf_name(src_format)); - if (pf_is_compressed(src_format)) { + if (util_format_is_compressed(src_format)) { debug_printf("skipping: %s\n", filename); return; } diff --git a/progs/rbug/tex_dump.c b/progs/rbug/tex_dump.c index f9e06ee994..963f8eeede 100644 --- a/progs/rbug/tex_dump.c +++ b/progs/rbug/tex_dump.c @@ -27,6 +27,7 @@ #include "pipe/p_state.h" #include "util/u_memory.h" #include "util/u_debug.h" +#include "util/u_format.h" #include "util/u_network.h" #include "util/u_tile.h" #include "rbug/rbug.h" @@ -49,7 +50,7 @@ static void dump(rbug_texture_t tex, util_snprintf(filename, 512, "%llu_%s_%u.bmp", (unsigned long long)tex, pf_name(info->format), mip); - if (pf_is_compressed(info->format)) { + if (util_format_is_compressed(info->format)) { debug_printf("skipping: %s\n", filename); return; } diff --git a/progs/redbook/SConscript b/progs/redbook/SConscript index 242cb6647f..24d7cff1b6 100644 --- a/progs/redbook/SConscript +++ b/progs/redbook/SConscript @@ -1,23 +1,5 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - progs = [ 'aaindex', 'aapoly', @@ -85,7 +67,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/samples/.gitignore b/progs/samples/.gitignore index f60d6e94ea..c15b886b88 100644 --- a/progs/samples/.gitignore +++ b/progs/samples/.gitignore @@ -36,6 +36,7 @@ prim quad readtex.c readtex.h +rgbtoppm select shape sphere diff --git a/progs/samples/SConscript b/progs/samples/SConscript index 7a8a0d62d8..134dfa9980 100644 --- a/progs/samples/SConscript +++ b/progs/samples/SConscript @@ -1,23 +1,5 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - progs = [ 'accum', 'bitmap1', @@ -52,7 +34,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 197e14d5b0..836396b249 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -37,10 +37,12 @@ SOURCES = \ bug_3195.c \ bug_texstore_i8.c \ calibrate_rast.c \ + condrender.c \ copypixrate.c \ crossbar.c \ cva.c \ drawbuffers.c \ + drawbuffers2.c \ exactrast.c \ ext422square.c \ floattex.c \ @@ -98,6 +100,7 @@ SOURCES = \ texdown \ texfilt.c \ texgenmix.c \ + texleak.c \ texline.c \ texobj.c \ texobjshare.c \ diff --git a/progs/tests/SConscript b/progs/tests/SConscript index 3a0da62717..e2c6538288 100644 --- a/progs/tests/SConscript +++ b/progs/tests/SConscript @@ -1,23 +1,5 @@ Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(CPPPATH = [ - '../util', -]) - -env.Prepend(LIBS = [ - util, - '$GLUT_LIB' -]) - -if env['platform'] == 'windows': - env.Append(CPPDEFINES = ['NOMINMAX']) - env.Prepend(LIBS = ['winmm']) - linux_progs = [ 'api_speed', ] @@ -59,10 +41,12 @@ progs = [ 'bug_3195', 'bug_texstore_i8', 'calibrate_rast', + 'condrender', 'copypixrate', 'crossbar', 'cva', 'drawbuffers', + 'drawbuffers2', 'exactrast', 'ext422square', 'fbotest1', @@ -138,7 +122,7 @@ progs = [ ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/tests/condrender.c b/progs/tests/condrender.c new file mode 100644 index 0000000000..1db8a7c15a --- /dev/null +++ b/progs/tests/condrender.c @@ -0,0 +1,242 @@ +/* + * Test GL_NV_conditional_render + * + * Brian Paul + * 30 Dec 2009 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glut.h> + +#define TEST_DISPLAY_LISTS 0 + +static GLboolean Anim = GL_TRUE; +static GLfloat Xpos = 0; +static GLuint OccQuery; +static GLint Win = 0; + + +static void Idle(void) +{ + static int lastTime = 0; + static int sign = +1; + int time = glutGet(GLUT_ELAPSED_TIME); + float step; + + if (lastTime == 0) + lastTime = time; + else if (time - lastTime < 20) /* 50Hz update */ + return; + + step = (time - lastTime) / 1000.0 * sign; + lastTime = time; + + Xpos += step; + + if (Xpos > 2.5) { + Xpos = 2.5; + sign = -1; + } + else if (Xpos < -2.5) { + Xpos = -2.5; + sign = +1; + } + glutPostRedisplay(); +} + + +static void Display( void ) +{ + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + + glEnable(GL_DEPTH_TEST); + + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 ); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + glTranslatef( 0.0, 0.0, -15.0 ); + + /* draw the occluding polygons */ + glColor3f(0, 0.6, 0.8); + glBegin(GL_QUADS); + glVertex2f(-1.6, -1.5); + glVertex2f(-0.4, -1.5); + glVertex2f(-0.4, 1.5); + glVertex2f(-1.6, 1.5); + + glVertex2f( 0.4, -1.5); + glVertex2f( 1.6, -1.5); + glVertex2f( 1.6, 1.5); + glVertex2f( 0.4, 1.5); + glEnd(); + + /* draw the test polygon with occlusion testing */ + glPushMatrix(); + glTranslatef(Xpos, 0, -0.5); + glScalef(0.3, 0.3, 1.0); + glRotatef(-90.0 * Xpos, 0, 0, 1); + +#if TEST_DISPLAY_LISTS + glNewList(10, GL_COMPILE); + glBeginQueryARB(GL_SAMPLES_PASSED_ARB, OccQuery); + glEndList(); + glCallList(10); +#else + glBeginQueryARB(GL_SAMPLES_PASSED_ARB, OccQuery); +#endif + + glColorMask(0, 0, 0, 0); + glDepthMask(GL_FALSE); + + glBegin(GL_POLYGON); + glVertex3f(-1, -1, 0); + glVertex3f( 1, -1, 0); + glVertex3f( 1, 1, 0); + glVertex3f(-1, 1, 0); + glEnd(); + +#if TEST_DISPLAY_LISTS + glNewList(11, GL_COMPILE); + glEndQueryARB(GL_SAMPLES_PASSED_ARB); + glEndList(); + glCallList(11); +#else + glEndQueryARB(GL_SAMPLES_PASSED_ARB); +#endif + + glColorMask(1, 1, 1, 1); + glDepthMask(GL_TRUE); + + /* Note: disable depth test here so that we'll always see the orange + * box, except when it's totally culled. + */ + glDisable(GL_DEPTH_TEST); + + glBeginConditionalRenderNV(OccQuery, GL_QUERY_WAIT_NV); + /* draw the orange rect, so we can see what's going on */ + glColor3f(0.8, 0.5, 0); + glBegin(GL_POLYGON); + glVertex3f(-1, -1, 0); + glVertex3f( 1, -1, 0); + glVertex3f( 1, 1, 0); + glVertex3f(-1, 1, 0); + glEnd(); + glEndConditionalRenderNV(); + + /* always draw white outline around orange box */ + glColor3f(1.0, 1.0, 1.0); + glBegin(GL_LINE_LOOP); + glVertex3f(-1, -1, 0); + glVertex3f( 1, -1, 0); + glVertex3f( 1, 1, 0); + glVertex3f(-1, 1, 0); + glEnd(); + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + glDeleteQueriesARB(1, &OccQuery); + glutDestroyWindow(Win); + exit(0); + break; + case ' ': + Anim = !Anim; + if (Anim) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + } + glutPostRedisplay(); +} + + +static void SpecialKey( int key, int x, int y ) +{ + const GLfloat step = 0.1; + (void) x; + (void) y; + switch (key) { + case GLUT_KEY_LEFT: + Xpos -= step; + break; + case GLUT_KEY_RIGHT: + Xpos += step; + break; + } + glutPostRedisplay(); +} + + +static void Init( void ) +{ + if (!glutExtensionSupported("GL_ARB_occlusion_query") || + !glutExtensionSupported("GL_NV_conditional_render")) { + printf("Sorry, this demo requires the extensions:\n"); + printf(" GL_ARB_occlusion_query\n"); + printf(" GL_NV_conditional_render\n"); + exit(-1); + } + + glGenQueriesARB(1, &OccQuery); + assert(OccQuery > 0); +} + + +int main( int argc, char *argv[] ) +{ + glutInitWindowSize( 400, 400 ); + glutInit( &argc, argv ); + glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); + Win = glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutSpecialFunc( SpecialKey ); + glutIdleFunc( Idle ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/tests/drawbuffers2.c b/progs/tests/drawbuffers2.c new file mode 100644 index 0000000000..7b8cc5ca6a --- /dev/null +++ b/progs/tests/drawbuffers2.c @@ -0,0 +1,364 @@ +/* + * Test GL_ARB_draw_buffers2, GL_ARB_draw_buffers, GL_EXT_framebuffer_object + * and GLSL's gl_FragData[]. + * + * We draw to two color buffers and show the left half of the first + * color buffer on the left side of the window, and show the right + * half of the second color buffer on the right side of the window. + * + * Different color masks are used for the two color buffers. + * Blending is enabled for the second buffer only. + * + * Brian Paul + * 31 Dec 2009 + */ + + +#include <assert.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glut.h> +#include "extfuncs.h" + +static int Win; +static int Width = 400, Height = 400; +static GLuint FBobject, RBobjects[3]; +static GLfloat Xrot = 0.0, Yrot = 0.0; +static GLuint Program; +static GLboolean Anim = GL_TRUE; + + +static void +CheckError(int line) +{ + GLenum err = glGetError(); + if (err) { + printf("GL Error 0x%x at line %d\n", (int) err, line); + } +} + + +static void +Display(void) +{ + GLubyte *buffer = malloc(Width * Height * 4); + static const GLenum buffers[2] = { + GL_COLOR_ATTACHMENT0_EXT, + GL_COLOR_ATTACHMENT1_EXT + }; + + glUseProgram_func(Program); + + glEnable(GL_DEPTH_TEST); + + /* draw to user framebuffer */ + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBobject); + + /* Clear color buffer 0 (blue) */ + glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT); + glClear(GL_COLOR_BUFFER_BIT); + + /* Clear color buffer 1 (1 - blue) */ + glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); + glClear(GL_COLOR_BUFFER_BIT); + + glClear(GL_DEPTH_BUFFER_BIT); + + /* draw to two buffers w/ fragment shader */ + glDrawBuffersARB(2, buffers); + + /* different color masks for each buffer */ + if (1) { + glColorMaskIndexedEXT(0, GL_TRUE, GL_FALSE, GL_FALSE, GL_FALSE); + glColorMaskIndexedEXT(1, GL_FALSE, GL_TRUE, GL_FALSE, GL_FALSE); + } + + glPushMatrix(); + glRotatef(Xrot, 1, 0, 0); + glRotatef(Yrot, 0, 1, 0); + glPushMatrix(); + glTranslatef(1, 0, 0); + glutSolidTorus(1.0, 2.0, 10, 20); + glPopMatrix(); + glPushMatrix(); + glTranslatef(-1, 0, 0); + glRotatef(90, 1, 0, 0); + glutSolidTorus(1.0, 2.0, 10, 20); + glPopMatrix(); + glPopMatrix(); + + /* restore default color masks */ + glColorMaskIndexedEXT(0, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + glColorMaskIndexedEXT(1, GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); + + /* read from user framebuffer */ + /* left half = colorbuffer 0 */ + glReadBuffer(GL_COLOR_ATTACHMENT0_EXT); + glPixelStorei(GL_PACK_ROW_LENGTH, Width); + glPixelStorei(GL_PACK_SKIP_PIXELS, 0); + glReadPixels(0, 0, Width / 2, Height, GL_RGBA, GL_UNSIGNED_BYTE, + buffer); + + /* right half = colorbuffer 1 */ + glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); + glPixelStorei(GL_PACK_SKIP_PIXELS, Width / 2); + glReadPixels(Width / 2, 0, Width - Width / 2, Height, + GL_RGBA, GL_UNSIGNED_BYTE, + buffer); + + /* draw to window */ + glUseProgram_func(0); + glDisable(GL_DEPTH_TEST); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glWindowPos2iARB(0, 0); + glDrawPixels(Width, Height, GL_RGBA, GL_UNSIGNED_BYTE, buffer); + + free(buffer); + glutSwapBuffers(); + CheckError(__LINE__); +} + + +static void +Idle(void) +{ + Xrot = glutGet(GLUT_ELAPSED_TIME) * 0.05; + glutPostRedisplay(); +} + + +static void +Reshape(int width, int height) +{ + float ar = (float) width / (float) height; + + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-ar, ar, -1.0, 1.0, 5.0, 35.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -20.0); + + Width = width; + Height = height; + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, + Width, Height); +} + + +static void +CleanUp(void) +{ + glDeleteFramebuffersEXT(1, &FBobject); + glDeleteRenderbuffersEXT(3, RBobjects); + glutDestroyWindow(Win); + exit(0); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case ' ': + Anim = !Anim; + glutIdleFunc(Anim ? Idle : NULL); + break; + case 'x': + Xrot += 5.0; + break; + case 'X': + Xrot -= 5.0; + break; + case 'y': + Yrot += 5.0; + break; + case 'Y': + Yrot -= 5.0; + break; + case 27: + CleanUp(); + break; + } + glutPostRedisplay(); +} + + +static void +CheckExtensions(void) +{ + const char *req[] = { + "GL_EXT_framebuffer_object", + "GL_ARB_draw_buffers", + "GL_EXT_draw_buffers2" + }; + + const char *version = (const char *) glGetString(GL_VERSION); + GLint numBuf; + GLint i; + + for (i = 0; i < 3; i++) { + if (!glutExtensionSupported(req[i])) { + printf("Sorry, %s extension is required!\n", req[i]); + exit(1); + } + } + if (version[0] != '2') { + printf("Sorry, OpenGL 2.0 is required!\n"); + exit(1); + } + + glGetIntegerv(GL_MAX_DRAW_BUFFERS_ARB, &numBuf); + printf("GL_MAX_DRAW_BUFFERS_ARB = %d\n", numBuf); + if (numBuf < 2) { + printf("Sorry, GL_MAX_DRAW_BUFFERS_ARB needs to be >= 2\n"); + exit(1); + } + + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); +} + + +static void +SetupRenderbuffers(void) +{ + glGenFramebuffersEXT(1, &FBobject); + glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBobject); + + glGenRenderbuffersEXT(3, RBobjects); + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[0]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[1]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height); + + glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBobjects[2]); + glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, + Width, Height); + + glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + GL_RENDERBUFFER_EXT, RBobjects[0]); + glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT, + GL_RENDERBUFFER_EXT, RBobjects[1]); + glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, + GL_RENDERBUFFER_EXT, RBobjects[2]); + + CheckError(__LINE__); +} + + +static GLuint +LoadAndCompileShader(GLenum target, const char *text) +{ + GLint stat; + GLuint shader = glCreateShader_func(target); + glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); + glCompileShader_func(shader); + glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetShaderInfoLog_func(shader, 1000, &len, log); + fprintf(stderr, "drawbuffers: problem compiling shader:\n%s\n", log); + exit(1); + } + return shader; +} + + +static void +CheckLink(GLuint prog) +{ + GLint stat; + glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetProgramInfoLog_func(prog, 1000, &len, log); + fprintf(stderr, "drawbuffers: shader link error:\n%s\n", log); + } +} + + +static void +SetupShaders(void) +{ + /* emit same color to both draw buffers */ + static const char *fragShaderText = + "void main() {\n" + " gl_FragData[0] = gl_Color; \n" + " gl_FragData[1] = gl_Color; \n" + "}\n"; + + GLuint fragShader; + + fragShader = LoadAndCompileShader(GL_FRAGMENT_SHADER, fragShaderText); + Program = glCreateProgram_func(); + + glAttachShader_func(Program, fragShader); + glLinkProgram_func(Program); + CheckLink(Program); + glUseProgram_func(Program); +} + + +static void +SetupLighting(void) +{ + static const GLfloat ambient[4] = { 0.0, 0.0, 0.0, 0.0 }; + static const GLfloat diffuse[4] = { 1.0, 1.0, 1.0, 0.75 }; + + glLightModelfv(GL_LIGHT_MODEL_AMBIENT, ambient); + glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, ambient); + glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, diffuse); + + glLightModeli(GL_LIGHT_MODEL_TWO_SIDE, 0); + glEnable(GL_LIGHT0); + glEnable(GL_LIGHTING); +} + + +static void +Init(void) +{ + CheckExtensions(); + GetExtensionFuncs(); + SetupRenderbuffers(); + SetupShaders(); + SetupLighting(); + glEnable(GL_DEPTH_TEST); + + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + glEnableIndexedEXT(GL_BLEND, 1); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(Width, Height); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); + Win = glutCreateWindow(argv[0]); + glewInit(); + glutIdleFunc(Anim ? Idle : NULL); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Display); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/tests/texleak.c b/progs/tests/texleak.c new file mode 100644 index 0000000000..5cf4ff3239 --- /dev/null +++ b/progs/tests/texleak.c @@ -0,0 +1,140 @@ +/* + * 'Texture leak' test + * + * Allocates and uses an additional texture of the maximum supported size for + * each frame. This tests the system's ability to cope with using increasing + * amounts of texture memory. + * + * Michel Dänzer July 2009 This program is in the public domain. + */ + + +#include <math.h> +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <sys/time.h> +#include <unistd.h> +#include <GL/glew.h> +#include <GL/glut.h> + + +GLint size; +GLvoid *image; +static GLuint numTexObj; +static GLuint *texObj; + + +static void Idle( void ) +{ + glutPostRedisplay(); +} + + +static void DrawObject(void) +{ + static const GLfloat tex_coords[] = { 0.0, 0.0, 1.0, 1.0, 0.0 }; + static const GLfloat vtx_coords[] = { -1.0, -1.0, 1.0, 1.0, -1.0 }; + GLint i, j; + + glEnable(GL_TEXTURE_2D); + + for (i = 0; i < numTexObj; i++) { + glBindTexture(GL_TEXTURE_2D, texObj[i]); + glBegin(GL_QUADS); + for (j = 0; j < 4; j++ ) { + glTexCoord2f(tex_coords[j], tex_coords[j+1]); + glVertex2f( vtx_coords[j], vtx_coords[j+1] ); + } + glEnd(); + } +} + + +static void Display( void ) +{ + struct timeval start, end; + + texObj = realloc(texObj, ++numTexObj * sizeof(*texObj)); + + /* allocate a texture object */ + glGenTextures(1, texObj + (numTexObj - 1)); + + glBindTexture(GL_TEXTURE_2D, texObj[numTexObj - 1]); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + memset(image, (16 * numTexObj) & 0xff, 4 * size * size); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size, size, 0, + GL_RGBA, GL_UNSIGNED_BYTE, image); + + gettimeofday(&start, NULL); + + glClear( GL_COLOR_BUFFER_BIT ); + + glPushMatrix(); + glScalef(5.0, 5.0, 5.0); + DrawObject(); + glPopMatrix(); + + glutSwapBuffers(); + + glFinish(); + gettimeofday(&end, NULL); + printf("Rendering frame took %lu ms using %u MB of textures\n", + end.tv_sec * 1000 + end.tv_usec / 1000 - start.tv_sec * 1000 - + start.tv_usec / 1000, numTexObj * 4 * size / 1024 * size / 1024); + + sleep(1); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho( -6.0, 6.0, -6.0, 6.0, 10.0, 100.0 ); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + glTranslatef( 0.0, 0.0, -70.0 ); +} + + +static void Init( int argc, char *argv[] ) +{ + glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size); + printf("%d x %d max texture size\n", size, size); + + image = malloc(4 * size * size); + if (!image) { + fprintf(stderr, "Failed to allocate %u bytes of memory\n", 4 * size * size); + exit(1); + } + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + + glShadeModel(GL_FLAT); + glClearColor(0.3, 0.3, 0.4, 1.0); + + Idle(); +} + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowSize( 300, 300 ); + glutInitWindowPosition( 0, 0 ); + glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); + glutCreateWindow(argv[0] ); + glewInit(); + + Init( argc, argv ); + + glutReshapeFunc( Reshape ); + glutDisplayFunc( Display ); + glutIdleFunc(Idle); + + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/.gitignore b/progs/trivial/.gitignore index 4d6e405c50..4317eb607f 100644 --- a/progs/trivial/.gitignore +++ b/progs/trivial/.gitignore @@ -147,6 +147,7 @@ vbo-drawarrays vbo-drawelements vbo-drawrange vbo-noninterleaved +vbo-tri vp-array vp-array-int vp-clip diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile index 70728616d2..5e08d60389 100644 --- a/progs/trivial/Makefile +++ b/progs/trivial/Makefile @@ -119,6 +119,7 @@ SOURCES = \ tri-lit-material.c \ tri-mask-tri.c \ tri-orig.c \ + tri-point-line-clipped.c \ tri-query.c \ tri-repeat.c \ tri-scissor-tri.c \ @@ -153,6 +154,7 @@ SOURCES = \ tristrip-clip.c \ tristrip-flat.c \ tristrip.c \ + vbo-tri.c \ vbo-drawarrays.c \ vbo-noninterleaved.c \ vbo-drawelements.c \ diff --git a/progs/trivial/SConscript b/progs/trivial/SConscript index 9a1f3575bd..e9ed1cb71e 100644 --- a/progs/trivial/SConscript +++ b/progs/trivial/SConscript @@ -1,11 +1,4 @@ -Import('env') - -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(LIBS = ['$GLUT_LIB']) +Import('*') progs = [ 'clear-fbo-tex', @@ -103,6 +96,7 @@ progs = [ 'tri-logicop-xor', 'tri-mask-tri', 'tri-orig', + 'tri-point-line-clipped', 'tri-query', 'tri-repeat', 'tri-scissor-tri', @@ -154,7 +148,7 @@ progs = [ ] for prog in progs: - prog = env.Program( + prog = progs_env.Program( target = prog, source = prog + '.c', ) diff --git a/progs/trivial/tri-orig.c b/progs/trivial/tri-orig.c index d86d34c39d..f86ac52a02 100644 --- a/progs/trivial/tri-orig.c +++ b/progs/trivial/tri-orig.c @@ -51,7 +51,7 @@ static void Reshape(int width, int height) glMatrixMode(GL_PROJECTION); glLoadIdentity(); -/* glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); */ + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); glMatrixMode(GL_MODELVIEW); } @@ -74,11 +74,11 @@ static void Draw(void) glBegin(GL_TRIANGLES); glColor3f(0,0,.7); - glVertex3f( 0.9, -0.9, -0.0); + glVertex3f( 0.9, -0.9, -30.0); glColor3f(.8,0,0); - glVertex3f( 0.9, 0.9, -0.0); + glVertex3f( 0.9, 0.9, -30.0); glColor3f(0,.9,0); - glVertex3f(-0.9, 0.0, -0.0); + glVertex3f(-0.9, 0.0, -30.0); glEnd(); glFlush(); @@ -119,7 +119,7 @@ int main(int argc, char **argv) glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); - type = GLUT_RGB | GLUT_ALPHA; + type = GLUT_RGB; type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE; glutInitDisplayMode(type); diff --git a/progs/trivial/tri-point-line-clipped.c b/progs/trivial/tri-point-line-clipped.c new file mode 100644 index 0000000000..f8c1015f5f --- /dev/null +++ b/progs/trivial/tri-point-line-clipped.c @@ -0,0 +1,116 @@ +/** + * Test frustum/user clipping w/ glPolygonMode LINE/POINT. + * + * The bottom/left and bottom/right verts are outside the frustum and clipped. + * The top vertex is clipped by a user clipping plane. + * + * A filled gray reference triangle is shown underneath the points/lines. + */ + +#include <stdio.h> +#include <stdlib.h> +#include <GL/glut.h> + + +static int win; + + +static void +ColorTri(void) +{ + glBegin(GL_TRIANGLES); + glColor3f(1, 0, 0); glVertex3f(-1.5, -0.8, 0.0); + glColor3f(0, 1, 0); glVertex3f( 1.5, -0.8, 0.0); + glColor3f(0, 0, 1); glVertex3f( 0.0, 0.9, 0.0); + glEnd(); +} + + +static void +GrayTri(void) +{ + glColor3f(0.3, 0.3, 0.3); + glBegin(GL_TRIANGLES); + glVertex3f(-1.5, -0.8, 0.0); + glVertex3f( 1.5, -0.8, 0.0); + glVertex3f( 0.0, 0.9, 0.0); + glEnd(); +} + + +static void +Draw(void) +{ + static const GLdouble plane[4] = { 0, -1.0, 0, 0.5 }; + + glClear(GL_COLOR_BUFFER_BIT); + + glPointSize(13.0); + glLineWidth(5.0); + + glClipPlane(GL_CLIP_PLANE0, plane); + glEnable(GL_CLIP_PLANE0); + + glPolygonMode(GL_FRONT_AND_BACK, GL_FILL); + GrayTri(); + + glPolygonMode(GL_FRONT_AND_BACK, GL_LINE); + ColorTri(); + + glPolygonMode(GL_FRONT_AND_BACK, GL_POINT); + ColorTri(); + + glutSwapBuffers(); +} + + +static void Reshape(int width, int height) +{ + glViewport(0, 0, (GLint)width, (GLint)height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0); + glMatrixMode(GL_MODELVIEW); +} + + +static void +Key(unsigned char key, int x, int y) +{ + if (key == 27) { + glutDestroyWindow(win); + exit(0); + } + else { + glutPostRedisplay(); + } +} + + +static void +Init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + fflush(stderr); +} + + +int +main(int argc, char **argv) +{ + glutInitWindowSize(300, 300); + glutInit(&argc, argv); + glutInitDisplayMode(GLUT_DOUBLE | GLUT_DEPTH); + win = glutCreateWindow(*argv); + if (!win) { + return 1; + } + Init(); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + glutMainLoop(); + return 0; +} diff --git a/progs/trivial/vbo-tri.c b/progs/trivial/vbo-tri.c new file mode 100644 index 0000000000..d4cba14414 --- /dev/null +++ b/progs/trivial/vbo-tri.c @@ -0,0 +1,131 @@ +/* Even simpler for many drivers than trivial/tri -- pass-through + * vertex shader and vertex data in a VBO. + */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glut.h> + + +struct { + GLfloat pos[4]; + GLfloat color[4]; +} verts[] = +{ + { { -0.9, -0.9, 0.0, 1.0 }, + {.8,0,0, 1}, + }, + + { { 0.9, -0.9, 0.0, 1.0 }, + { 0, .9, 0, 1 }, + }, + + { { 0, 0.9, 0.0, 1.0 }, + {0,0,.7, 1}, + }, +}; + +GLuint arrayObj; + +static void Init( void ) +{ + GLint errno; + GLuint prognum; + + static const char *prog1 = + "!!ARBvp1.0\n" + "MOV result.color, vertex.color;\n" + "MOV result.position, vertex.position;\n" + "END\n"; + + + glGenProgramsARB(1, &prognum); + + glBindProgramARB(GL_VERTEX_PROGRAM_ARB, prognum); + glProgramStringARB(GL_VERTEX_PROGRAM_ARB, GL_PROGRAM_FORMAT_ASCII_ARB, + strlen(prog1), (const GLubyte *) prog1); + + assert(glIsProgramARB(prognum)); + errno = glGetError(); + printf("glGetError = %d\n", errno); + if (errno != GL_NO_ERROR) + { + GLint errorpos; + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorpos); + printf("errorpos: %d\n", errorpos); + printf("%s\n", (char *)glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + } + + + glEnableClientState( GL_VERTEX_ARRAY ); + glEnableClientState( GL_COLOR_ARRAY ); + + glGenBuffersARB(1, &arrayObj); + glBindBufferARB(GL_ARRAY_BUFFER_ARB, arrayObj); + glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(verts), verts, GL_STATIC_DRAW_ARB); + + glVertexPointer( 4, GL_FLOAT, sizeof(verts[0]), 0 ); + glColorPointer( 4, GL_FLOAT, sizeof(verts[0]), (void *)(4*sizeof(float)) ); +} + + + +static void Display( void ) +{ + glClearColor(0.3, 0.3, 0.3, 1); + glClear( GL_COLOR_BUFFER_BIT ); + + glEnable(GL_VERTEX_PROGRAM_NV); + glDrawArrays( GL_TRIANGLES, 0, 3 ); + + glutSwapBuffers(); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + /*glTranslatef( 0.0, 0.0, -15.0 );*/ +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + exit(0); + break; + } + glutPostRedisplay(); +} + + + + +int main( int argc, char *argv[] ) +{ + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 250, 250 ); + glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE ); + glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Display ); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/vp/SConscript b/progs/vp/SConscript index 640c5dd847..787cb793af 100644 --- a/progs/vp/SConscript +++ b/progs/vp/SConscript @@ -1,13 +1,6 @@ -Import('env') +Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(LIBS = ['$GLUT_LIB']) - -env.Program( +progs_env.Program( target = 'vp-tris', source = ['vp-tris.c'], ) diff --git a/progs/vp/add-param-imm.txt b/progs/vp/add-param-imm.txt new file mode 100644 index 0000000000..90bcf96528 --- /dev/null +++ b/progs/vp/add-param-imm.txt @@ -0,0 +1,7 @@ +!!ARBvp1.0 +TEMP R0; +PARAM Emission = state.material.emission; +ADD R0, vertex.color, {-0.5}.x; +ADD result.color, R0, Emission.w; +MOV result.position, vertex.position; +END diff --git a/progs/vpglsl/SConscript b/progs/vpglsl/SConscript index 640c5dd847..787cb793af 100644 --- a/progs/vpglsl/SConscript +++ b/progs/vpglsl/SConscript @@ -1,13 +1,6 @@ -Import('env') +Import('*') -if not env['GLUT']: - Return() - -env = env.Clone() - -env.Prepend(LIBS = ['$GLUT_LIB']) - -env.Program( +progs_env.Program( target = 'vp-tris', source = ['vp-tris.c'], ) diff --git a/progs/wgl/SConscript b/progs/wgl/SConscript index 31f61676de..248cc53a8d 100644 --- a/progs/wgl/SConscript +++ b/progs/wgl/SConscript @@ -1,25 +1,17 @@ Import('*') -if env['platform'] != 'windows': +if progs_env['platform'] != 'windows': Return() -env = env.Clone() - -env.Append(LIBS = [ - 'kernel32', - 'user32', - 'gdi32', -]) - progs = [ 'sharedtex_mt', 'wglthreads', ] for prog in progs: - env.Program( + progs_env.Program( target = prog, source = prog + '/' + prog + '.c', ) -env.Program('wglinfo', ['wglinfo.c']) +progs_env.Program('wglinfo', ['wglinfo.c']) diff --git a/progs/xdemos/.gitignore b/progs/xdemos/.gitignore index 1b9b3a87c0..5ae0f5a062 100644 --- a/progs/xdemos/.gitignore +++ b/progs/xdemos/.gitignore @@ -26,3 +26,4 @@ xdemo xfont xrotfontdemo yuvrect_client +msctest diff --git a/progs/xdemos/Makefile b/progs/xdemos/Makefile index 77f667978c..f866a32865 100644 --- a/progs/xdemos/Makefile +++ b/progs/xdemos/Makefile @@ -29,6 +29,7 @@ PROGS = \ glxsnoop \ glxswapcontrol \ manywin \ + msctest \ multictx \ offset \ overlay \ diff --git a/progs/xdemos/glsync.c b/progs/xdemos/glsync.c index 9d4b0f1ce2..c00ba9e468 100644 --- a/progs/xdemos/glsync.c +++ b/progs/xdemos/glsync.c @@ -59,6 +59,7 @@ void (*video_sync_get)(); void (*video_sync)(); +void (*swap_interval)(); static int GLXExtensionSupported(Display *dpy, const char *extension) { @@ -84,7 +85,7 @@ static int GLXExtensionSupported(Display *dpy, const char *extension) extern char *optarg; extern int optind, opterr, optopt; -static char optstr[] = "w:h:s:v"; +static char optstr[] = "w:h:s:vi:"; enum sync_type { none = 0, @@ -100,6 +101,7 @@ static void usage(char *name) printf("\t\tn: none\n"); printf("\t\ts: SGI video sync extension\n"); printf("\t\tb: buffer swap\n"); + printf("\t-i<swap interval>\n"); printf("\t-v: verbose (print count)\n"); exit(-1); } @@ -109,16 +111,28 @@ int main(int argc, char *argv[]) Display *disp; XVisualInfo *pvi; XSetWindowAttributes swa; - int attrib[14]; GLint last_val = -1, count = 0; Window winGL; GLXContext context; int dummy; Atom wmDelete; enum sync_type waitforsync = none; - int width = 500, height = 500, verbose = 0, - countonly = 0; + int width = 500, height = 500, verbose = 0, interval = 1; int c, i = 1; + int ret; + int attribs[] = { GLX_RGBA, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + None }; + int db_attribs[] = { GLX_RGBA, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + GLX_DOUBLEBUFFER, + GLX_DEPTH_SIZE, 1, + None }; + XSizeHints sizehints; opterr = 0; while ((c = getopt(argc, argv, optstr)) != -1) { @@ -148,6 +162,9 @@ int main(int argc, char *argv[]) case 'v': verbose = 1; break; + case 'i': + interval = atoi(optarg); + break; default: usage(argv[0]); break; @@ -170,34 +187,17 @@ int main(int argc, char *argv[]) return -1; } - attrib[0] = GLX_RGBA; - attrib[1] = 1; - attrib[2] = GLX_RED_SIZE; - attrib[3] = 1; - attrib[4] = GLX_GREEN_SIZE; - attrib[5] = 1; - attrib[6] = GLX_BLUE_SIZE; - attrib[7] = 1; - if (waitforsync != buffer_swap) - attrib[8] = None; - else { - attrib[8] = GLX_DOUBLEBUFFER; - attrib[9] = 1; - attrib[10] = None; + if (waitforsync != buffer_swap) { + pvi = glXChooseVisual(disp, DefaultScreen(disp), attribs); + } else { + pvi = glXChooseVisual(disp, DefaultScreen(disp), db_attribs); } - pvi = glXChooseVisual(disp, DefaultScreen(disp), attrib); if (!pvi) { fprintf(stderr, "failed to choose visual, exiting\n"); return -1; } - context = glXCreateContext(disp, pvi, None, GL_TRUE); - if (!context) { - fprintf(stderr, "failed to create glx context\n"); - return -1; - } - pvi->screen = DefaultScreen(disp); swa.colormap = XCreateColormap(disp, RootWindow(disp, pvi->screen), @@ -217,24 +217,58 @@ int main(int argc, char *argv[]) wmDelete = XInternAtom(disp, "WM_DELETE_WINDOW", True); XSetWMProtocols(disp, winGL, &wmDelete, 1); + sizehints.x = 0; + sizehints.y = 0; + sizehints.width = width; + sizehints.height = height; + sizehints.flags = USSize | USPosition; + + XSetNormalHints(disp, winGL, &sizehints); XSetStandardProperties(disp, winGL, "glsync test", "glsync text", - None, NULL, 0, NULL); + None, NULL, 0, &sizehints); - XMapRaised(disp, winGL); + context = glXCreateContext(disp, pvi, NULL, GL_TRUE); + if (!context) { + fprintf(stderr, "failed to create glx context\n"); + return -1; + } - glXMakeCurrent(disp, winGL, context); + XMapWindow(disp, winGL); + ret = glXMakeCurrent(disp, winGL, context); + if (ret) { + fprintf(stderr, "failed to make context current: %d\n", ret); + } video_sync_get = glXGetProcAddress((unsigned char *)"glXGetVideoSyncSGI"); video_sync = glXGetProcAddress((unsigned char *)"glXWaitVideoSyncSGI"); - if (!video_sync_get || !video_sync) { + swap_interval = glXGetProcAddress((unsigned char *)"glXSwapIntervalSGI"); + + if (!video_sync_get || !video_sync || !swap_interval) { fprintf(stderr, "failed to get sync functions\n"); return -1; } + if (waitforsync == buffer_swap) { + swap_interval(interval); + fprintf(stderr, "set swap interval to %d\n", interval); + } video_sync_get(&count); count++; + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); while (i++) { + /* Alternate colors to make tearing obvious */ + if (i & 1) { + glClearColor(1.0f, 1.0f, 1.0f, 1.0f); + glColor3f(1.0f, 1.0f, 1.0f); + } else { + glClearColor(1.0f, 0.0f, 0.0f, 0.0f); + glColor3f(1.0f, 0.0f, 0.0f); + } + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + glRectf(0, 0, width, height); + /* Wait for vsync */ if (waitforsync == sgi_video_sync) { if (verbose) @@ -245,24 +279,19 @@ int main(int argc, char *argv[]) if (count == last_val) fprintf(stderr, "error: count didn't change: %d\n", count); last_val = count; + glFlush(); } else if (waitforsync == buffer_swap) { glXSwapBuffers(disp, winGL); + } else { + video_sync_get(&count); + sleep(1); + glFinish(); } - if (countonly) { - video_sync(2, 1, &count); + if (verbose) { + video_sync_get(&count); fprintf(stderr, "current count: %d\n", count); - sleep(1); - continue; } - - /* Alternate colors to make tearing obvious */ - if (i & 1) - glClearColor(1.0f, 1.0f, 1.0f, 1.0f); - else - glClearColor(1.0f, 0.0f, 0.0f, 0.0f); - glClear(GL_COLOR_BUFFER_BIT); - glFlush(); } XDestroyWindow(disp, winGL); diff --git a/progs/xdemos/msctest.c b/progs/xdemos/msctest.c new file mode 100644 index 0000000000..001ecf04d6 --- /dev/null +++ b/progs/xdemos/msctest.c @@ -0,0 +1,202 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS + * IN THE SOFTWARE. + * + * Authors: + * Jesse Barnes <jesse.barnes@intel.com> + * + */ + +/** @file msctest.c + * Simple test for MSC functionality. + */ +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <unistd.h> +#include <GL/gl.h> +#include <GL/glu.h> +#include <GL/glx.h> +#include <GL/glxext.h> +#include <X11/X.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> + +void (*get_sync_values)(Display *dpy, Window winGL, int64_t *ust, int64_t *msc, int64_t *sbc); +void (*wait_sync)(Display *dpy, Window winGL, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t *ust, int64_t *msc, int64_t *sbc); + +static int GLXExtensionSupported(Display *dpy, const char *extension) +{ + const char *extensionsString, *client_extensions, *pos; + + extensionsString = glXQueryExtensionsString(dpy, DefaultScreen(dpy)); + client_extensions = glXGetClientString(dpy, GLX_EXTENSIONS); + + pos = strstr(extensionsString, extension); + + if (pos != NULL && (pos == extensionsString || pos[-1] == ' ') && + (pos[strlen(extension)] == ' ' || pos[strlen(extension)] == '\0')) + return 1; + + pos = strstr(client_extensions, extension); + + if (pos != NULL && (pos == extensionsString || pos[-1] == ' ') && + (pos[strlen(extension)] == ' ' || pos[strlen(extension)] == '\0')) + return 1; + + return 0; +} + +extern char *optarg; +extern int optind, opterr, optopt; +static char optstr[] = "v"; + +static void usage(char *name) +{ + printf("usage: %s\n", name); + exit(-1); +} + +int main(int argc, char *argv[]) +{ + Display *disp; + XVisualInfo *pvi; + XSetWindowAttributes swa; + int attrib[14]; + Window winGL; + GLXContext context; + int dummy; + Atom wmDelete; + int verbose = 0, width = 200, height = 200; + int c, i = 1; + int64_t ust, msc, sbc; + + opterr = 0; + while ((c = getopt(argc, argv, optstr)) != -1) { + switch (c) { + case 'v': + verbose = 1; + break; + default: + usage(argv[0]); + break; + } + } + + disp = XOpenDisplay(NULL); + if (!disp) { + fprintf(stderr, "failed to open display\n"); + return -1; + } + + if (!glXQueryExtension(disp, &dummy, &dummy)) { + fprintf(stderr, "glXQueryExtension failed\n"); + return -1; + } + + if (!GLXExtensionSupported(disp, "GLX_OML_sync_control")) { + fprintf(stderr, "GLX_OML_sync_control not supported, exiting\n"); + return -1; + } + + attrib[0] = GLX_RGBA; + attrib[1] = 1; + attrib[2] = GLX_RED_SIZE; + attrib[3] = 1; + attrib[4] = GLX_GREEN_SIZE; + attrib[5] = 1; + attrib[6] = GLX_BLUE_SIZE; + attrib[7] = 1; + attrib[8] = GLX_DOUBLEBUFFER; + attrib[9] = 1; + attrib[10] = None; + + pvi = glXChooseVisual(disp, DefaultScreen(disp), attrib); + if (!pvi) { + fprintf(stderr, "failed to choose visual, exiting\n"); + return -1; + } + + context = glXCreateContext(disp, pvi, None, GL_TRUE); + if (!context) { + fprintf(stderr, "failed to create glx context\n"); + return -1; + } + + pvi->screen = DefaultScreen(disp); + + swa.colormap = XCreateColormap(disp, RootWindow(disp, pvi->screen), + pvi->visual, AllocNone); + swa.border_pixel = 0; + swa.event_mask = ExposureMask | KeyPressMask | ButtonPressMask | + StructureNotifyMask; + winGL = XCreateWindow(disp, RootWindow(disp, pvi->screen), + 0, 0, + width, height, + 0, pvi->depth, InputOutput, pvi->visual, + CWBorderPixel | CWColormap | CWEventMask, &swa); + if (!winGL) { + fprintf(stderr, "window creation failed\n"); + return -1; + } + wmDelete = XInternAtom(disp, "WM_DELETE_WINDOW", True); + XSetWMProtocols(disp, winGL, &wmDelete, 1); + + XSetStandardProperties(disp, winGL, "msc test", "msc text", + None, NULL, 0, NULL); + + XMapRaised(disp, winGL); + + glXMakeCurrent(disp, winGL, context); + + get_sync_values = glXGetProcAddress((unsigned char *)"glXGetSyncValuesOML"); + wait_sync = glXGetProcAddress((unsigned char *)"glXWaitForMscOML"); + + if (!get_sync_values || !wait_sync) { + fprintf(stderr, "failed to get sync values function\n"); + return -1; + } + + while (i++) { + get_sync_values(disp, winGL, &ust, &msc, &sbc); + fprintf(stderr, "ust: %llu, msc: %llu, sbc: %llu\n", ust, msc, + sbc); + + /* Alternate colors to make tearing obvious */ + if (i & 1) + glClearColor(1.0f, 1.0f, 1.0f, 1.0f); + else + glClearColor(1.0f, 0.0f, 0.0f, 0.0f); + glClear(GL_COLOR_BUFFER_BIT); + glXSwapBuffers(disp, winGL); + wait_sync(disp, winGL, 0, 60, 0, &ust, &msc, &sbc); + fprintf(stderr, + "wait returned ust: %llu, msc: %llu, sbc: %llu\n", + ust, msc, sbc); + sleep(1); + } + + XDestroyWindow(disp, winGL); + glXDestroyContext(disp, context); + XCloseDisplay(disp); + + return 0; +} diff --git a/progs/xdemos/offset.c b/progs/xdemos/offset.c index 314a4fcdd1..3858a5b802 100644 --- a/progs/xdemos/offset.c +++ b/progs/xdemos/offset.c @@ -94,6 +94,9 @@ static int attributeList[] = { GLX_RGBA, GLX_RED_SIZE, 1, GLX_GREEN_SIZE, 1, static int dimension = 3; +static float Scale = 1.0; + + int main(int argc, char** argv) { Display *dpy; XVisualInfo *vi; @@ -182,6 +185,7 @@ draw_scene(int mx, int my) { #else glEnable(GL_POLYGON_OFFSET_FILL); #endif + glScalef(Scale, Scale, Scale); cubes(mx, my, HIDDEN_LINE); #ifdef GL_EXT_polygon_offset glDisable(GL_POLYGON_OFFSET_EXT); @@ -289,6 +293,12 @@ process_input(Display *dpy, Window win) { case KeyPress: (void) XLookupString(&event.xkey, buf, sizeof(buf), &keysym, NULL); switch (keysym) { + case 'Z': + Scale *= 1.1; + break; + case 'z': + Scale *= 0.9; + break; case XK_Escape: exit(EXIT_SUCCESS); default: |