diff options
Diffstat (limited to 'progs')
| -rw-r--r-- | progs/glsl/multitex.frag | 24 | ||||
| -rw-r--r-- | progs/tests/dinoshade.c | 2 | ||||
| -rw-r--r-- | progs/tests/stencil_twoside.c | 2 | 
3 files changed, 3 insertions, 25 deletions
| diff --git a/progs/glsl/multitex.frag b/progs/glsl/multitex.frag index 61ef95f3fe..a2633ceba7 100644 --- a/progs/glsl/multitex.frag +++ b/progs/glsl/multitex.frag @@ -7,29 +7,9 @@  uniform sampler2D tex1;  uniform sampler2D tex2; -vec4 sample(sampler2D t, vec2 coord) -{ -   return texture2D(t, coord); -} - -void main0() +void main()  {     vec4 t1 = texture2D(tex1, gl_TexCoord[0].xy); -   //vec4 t1 = sample(tex1, gl_TexCoord[0].xy); -   //vec4 t2 = texture2D(tex2, gl_TexCoord[1].xy); -   vec4 t2 = sample(tex2, gl_TexCoord[0].xy); +   vec4 t2 = texture2D(tex2, gl_TexCoord[1].xy);     gl_FragColor = mix(t1, t2, t2.w);  } - -void main() -{ -   vec4 t1 = sample(tex1, gl_TexCoord[0].xy); -   vec4 t2 = sample(tex2, gl_TexCoord[0].xy); -   gl_FragColor = t1 + t2; -} -/* -  0: MOV SAMPLER[0].x, SAMPLER[0]; -  1: MOV TEMP[1], INPUT[4]; -  2: TEX OUTPUT[0], TEMP[1], texture[0], 2D; -  3: END -*/ diff --git a/progs/tests/dinoshade.c b/progs/tests/dinoshade.c index 504b4af526..44115b9209 100644 --- a/progs/tests/dinoshade.c +++ b/progs/tests/dinoshade.c @@ -793,7 +793,7 @@ supportsOneDotOne(void)    version = (char *) glGetString(GL_VERSION);    if (sscanf(version, "%d.%d", &major, &minor) == 2) -    return major >= 1 && minor >= 1; +    return major * 10 + minor >= 11;    return 0;            /* OpenGL version string malformed! */  } diff --git a/progs/tests/stencil_twoside.c b/progs/tests/stencil_twoside.c index be9d9a776a..8826c46fc2 100644 --- a/progs/tests/stencil_twoside.c +++ b/progs/tests/stencil_twoside.c @@ -115,7 +115,6 @@ static void Display( void )     glVertex2f(-1,  1);     glEnd(); -     if (use20syntax) {        stencil_func_separate(GL_FRONT, GL_ALWAYS, 0, ~0);        stencil_func_separate(GL_BACK, GL_ALWAYS, 0, ~0); @@ -279,7 +278,6 @@ static void Init( void )     stencil_op_separate = glutGetProcAddress( "glStencilOpSeparate" );     printf("\nAll 5 squares should be the same color.\n"); -   glEnable( GL_BLEND );  } | 
