summaryrefslogtreecommitdiff
path: root/progs
diff options
context:
space:
mode:
Diffstat (limited to 'progs')
-rw-r--r--progs/demos/Makefile7
-rw-r--r--progs/demos/fbotexture.c108
-rw-r--r--progs/fp/SConscript19
-rw-r--r--progs/fp/fp-tri.c2
-rw-r--r--progs/fp/point-position.c7
-rw-r--r--progs/fp/tri-depth.c9
-rw-r--r--progs/fp/tri-depth2.c7
-rw-r--r--progs/fp/tri-depthwrite.c6
-rw-r--r--progs/fp/tri-depthwrite2.c6
-rw-r--r--progs/fp/tri-inv.c6
-rw-r--r--progs/fp/tri-param.c8
-rw-r--r--progs/fp/tri-tex.c6
-rw-r--r--progs/rbug/.gitignore2
-rw-r--r--progs/rbug/Makefile1
-rw-r--r--progs/rbug/bin_to_bmp.c110
-rw-r--r--progs/tests/.gitignore2
-rw-r--r--progs/tests/Makefile7
-rw-r--r--progs/tests/SConscript3
-rw-r--r--progs/tests/arbgpuprog.c230
-rw-r--r--progs/tests/getteximage.c217
-rw-r--r--progs/tests/persp_hint.c149
-rw-r--r--progs/tests/scissor-viewport.c138
-rw-r--r--progs/tests/scissor.c168
-rw-r--r--progs/util/extfuncs.h81
24 files changed, 1234 insertions, 65 deletions
diff --git a/progs/demos/Makefile b/progs/demos/Makefile
index c17595ec79..65fdbaaad8 100644
--- a/progs/demos/Makefile
+++ b/progs/demos/Makefile
@@ -145,6 +145,13 @@ engine.o: engine.c trackball.h
$(APP_CC) -c -I$(INCDIR) $(CFLAGS) engine.c
+fbotexture: fbotexture.o
+ $(APP_CC) $(CFLAGS) $(LDFLAGS) fbotexture.o $(LIBS) -o $@
+
+fbotexture.o: fbotexture.c extfuncs.h
+ $(APP_CC) -c -I$(INCDIR) $(CFLAGS) fbotexture.c
+
+
fslight: fslight.o
$(APP_CC) $(CFLAGS) $(LDFLAGS) fslight.o $(LIBS) -o $@
diff --git a/progs/demos/fbotexture.c b/progs/demos/fbotexture.c
index 50a4b00afc..3b36f755a0 100644
--- a/progs/demos/fbotexture.c
+++ b/progs/demos/fbotexture.c
@@ -9,13 +9,13 @@
*/
-#include <GL/glew.h>
#include <GL/glut.h>
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
+#include "extfuncs.h"
/* For debug */
#define DEPTH 1
@@ -80,9 +80,9 @@ RenderTexture(void)
glTranslatef(0.0, 0.0, -15.0);
/* draw to texture image */
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
+ glBindFramebuffer_func(GL_FRAMEBUFFER_EXT, MyFB);
- status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ status = glCheckFramebufferStatus_func(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
printf("Framebuffer incomplete!!!\n");
}
@@ -171,7 +171,7 @@ RenderTexture(void)
#if DRAW
/* Bind normal framebuffer */
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glBindFramebuffer_func(GL_FRAMEBUFFER_EXT, 0);
#endif
CheckError(__LINE__);
@@ -252,12 +252,12 @@ static void
CleanUp(void)
{
#if DEPTH
- glDeleteRenderbuffersEXT(1, &DepthRB);
+ glDeleteRenderbuffers_func(1, &DepthRB);
#endif
#if STENCIL
- glDeleteRenderbuffersEXT(1, &StencilRB);
+ glDeleteRenderbuffers_func(1, &StencilRB);
#endif
- glDeleteFramebuffersEXT(1, &MyFB);
+ glDeleteFramebuffers_func(1, &MyFB);
glDeleteTextures(1, &TexObj);
@@ -318,14 +318,14 @@ AttachDepthAndStencilBuffers(GLuint fbo,
*depthRbOut = *stencilRbOut = 0;
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo);
+ glBindFramebuffer_func(GL_FRAMEBUFFER_EXT, fbo);
if (tryDepthStencil) {
GLuint rb;
- glGenRenderbuffersEXT(1, &rb);
- glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb);
- glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT,
+ glGenRenderbuffers_func(1, &rb);
+ glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, rb);
+ glRenderbufferStorage_func(GL_RENDERBUFFER_EXT,
GL_DEPTH24_STENCIL8_EXT,
width, height);
if (glGetError())
@@ -333,7 +333,7 @@ AttachDepthAndStencilBuffers(GLuint fbo,
if (bindDepthStencil) {
/* attach to both depth and stencil at once */
- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
+ glFramebufferRenderbuffer_func(GL_FRAMEBUFFER_EXT,
GL_DEPTH_STENCIL_ATTACHMENT,
GL_RENDERBUFFER_EXT, rb);
if (glGetError())
@@ -341,21 +341,21 @@ AttachDepthAndStencilBuffers(GLuint fbo,
}
else {
/* attach to depth attachment point */
- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
+ glFramebufferRenderbuffer_func(GL_FRAMEBUFFER_EXT,
GL_DEPTH_ATTACHMENT_EXT,
GL_RENDERBUFFER_EXT, rb);
if (glGetError())
return GL_FALSE;
/* and attach to stencil attachment point */
- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
+ glFramebufferRenderbuffer_func(GL_FRAMEBUFFER_EXT,
GL_STENCIL_ATTACHMENT_EXT,
GL_RENDERBUFFER_EXT, rb);
if (glGetError())
return GL_FALSE;
}
- status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ status = glCheckFramebufferStatus_func(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
return GL_FALSE;
@@ -367,22 +367,22 @@ AttachDepthAndStencilBuffers(GLuint fbo,
{
GLuint rb;
- glGenRenderbuffersEXT(1, &rb);
- glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb);
- glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT,
+ glGenRenderbuffers_func(1, &rb);
+ glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, rb);
+ glRenderbufferStorage_func(GL_RENDERBUFFER_EXT,
GL_DEPTH_COMPONENT,
width, height);
if (glGetError())
return GL_FALSE;
/* attach to depth attachment point */
- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
+ glFramebufferRenderbuffer_func(GL_FRAMEBUFFER_EXT,
GL_DEPTH_ATTACHMENT_EXT,
GL_RENDERBUFFER_EXT, rb);
if (glGetError())
return GL_FALSE;
- status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ status = glCheckFramebufferStatus_func(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT)
return GL_FALSE;
@@ -393,26 +393,26 @@ AttachDepthAndStencilBuffers(GLuint fbo,
{
GLuint rb;
- glGenRenderbuffersEXT(1, &rb);
- glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb);
- glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT,
+ glGenRenderbuffers_func(1, &rb);
+ glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, rb);
+ glRenderbufferStorage_func(GL_RENDERBUFFER_EXT,
GL_STENCIL_INDEX,
width, height);
if (glGetError())
return GL_FALSE;
/* attach to depth attachment point */
- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
+ glFramebufferRenderbuffer_func(GL_FRAMEBUFFER_EXT,
GL_STENCIL_ATTACHMENT_EXT,
GL_RENDERBUFFER_EXT, rb);
if (glGetError())
return GL_FALSE;
- status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
+ status = glCheckFramebufferStatus_func(GL_FRAMEBUFFER_EXT);
if (status != GL_FRAMEBUFFER_COMPLETE_EXT) {
- glDeleteRenderbuffersEXT(1, depthRbOut);
+ glDeleteRenderbuffers_func(1, depthRbOut);
*depthRbOut = 0;
- glDeleteRenderbuffersEXT(1, &rb);
+ glDeleteRenderbuffers_func(1, &rb);
return GL_FALSE;
}
@@ -463,6 +463,37 @@ ParseArgs(int argc, char *argv[])
}
+static void
+SetupFunctionPointers(void)
+{
+ GetExtensionFuncs();
+
+ if (Use_ARB_fbo) {
+ /* no-op: use the ARB functions as-is */
+ }
+ else {
+ /* set the ARB-flavor function pointers to point to the EXT functions */
+ glIsRenderbuffer_func = glIsRenderbufferEXT_func;
+ glBindRenderbuffer_func = glBindRenderbufferEXT_func;
+ glDeleteRenderbuffers_func = glDeleteRenderbuffersEXT_func;
+ glGenRenderbuffers_func = glGenRenderbuffersEXT_func;
+ glRenderbufferStorage_func = glRenderbufferStorageEXT_func;
+ glGetRenderbufferParameteriv_func = glGetRenderbufferParameterivEXT_func;
+ glIsFramebuffer_func = glIsFramebufferEXT_func;
+ glBindFramebuffer_func = glBindFramebufferEXT_func;
+ glDeleteFramebuffers_func = glDeleteFramebuffersEXT_func;
+ glGenFramebuffers_func = glGenFramebuffersEXT_func;
+ glCheckFramebufferStatus_func = glCheckFramebufferStatusEXT_func;
+ glFramebufferTexture1D_func = glFramebufferTexture1DEXT_func;
+ glFramebufferTexture2D_func = glFramebufferTexture2DEXT_func;
+ glFramebufferTexture3D_func = glFramebufferTexture3DEXT_func;
+ glFramebufferRenderbuffer_func = glFramebufferRenderbufferEXT_func;
+ glGetFramebufferAttachmentParameteriv_func = glGetFramebufferAttachmentParameterivEXT_func;
+ glGenerateMipmap_func = glGenerateMipmapEXT_func;
+ }
+}
+
+
/*
* Make FBO to render into given texture.
*/
@@ -472,10 +503,10 @@ MakeFBO_RenderTexture(GLuint TexObj)
GLuint fb;
GLint sizeFudge = 0;
- glGenFramebuffersEXT(1, &fb);
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb);
+ glGenFramebuffers_func(1, &fb);
+ glBindFramebuffer_func(GL_FRAMEBUFFER_EXT, fb);
/* Render color to texture */
- glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ glFramebufferTexture2D_func(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
TexTarget, TexObj, TextureLevel);
if (Use_ARB_fbo) {
@@ -512,26 +543,26 @@ MakeFBO_RenderTexture(GLuint TexObj)
{
GLint bits, w, h;
- glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthRB);
- glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT,
+ glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, DepthRB);
+ glGetRenderbufferParameteriv_func(GL_RENDERBUFFER_EXT,
GL_RENDERBUFFER_WIDTH_EXT, &w);
- glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT,
+ glGetRenderbufferParameteriv_func(GL_RENDERBUFFER_EXT,
GL_RENDERBUFFER_HEIGHT_EXT, &h);
printf("Color/Texture size: %d x %d\n", TexWidth, TexHeight);
printf("Depth buffer size: %d x %d\n", w, h);
- glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT,
+ glGetRenderbufferParameteriv_func(GL_RENDERBUFFER_EXT,
GL_RENDERBUFFER_DEPTH_SIZE_EXT, &bits);
printf("Depth renderbuffer size = %d bits\n", bits);
- glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, StencilRB);
- glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT,
+ glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, StencilRB);
+ glGetRenderbufferParameteriv_func(GL_RENDERBUFFER_EXT,
GL_RENDERBUFFER_STENCIL_SIZE_EXT, &bits);
printf("Stencil renderbuffer size = %d bits\n", bits);
}
/* bind the regular framebuffer */
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
+ glBindFramebuffer_func(GL_FRAMEBUFFER_EXT, 0);
return fb;
}
@@ -547,6 +578,8 @@ Init(void)
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ SetupFunctionPointers();
+
/* lighting */
{
static const GLfloat mat[4] = { 1.0, 0.5, 0.5, 1.0 };
@@ -605,7 +638,6 @@ main(int argc, char *argv[])
glutInitWindowSize(Width, Height);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
Win = glutCreateWindow(argv[0]);
- glewInit();
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Display);
diff --git a/progs/fp/SConscript b/progs/fp/SConscript
index 553799758b..a78318542c 100644
--- a/progs/fp/SConscript
+++ b/progs/fp/SConscript
@@ -11,7 +11,20 @@ env.Prepend(CPPPATH = [
env.Prepend(LIBS = ['$GLUT_LIB'])
-env.Program(
- target = 'fp-tri',
- source = ['fp-tri.c'],
+progs = [
+ 'fp-tri',
+ 'tri-depth',
+ 'tri-depth2',
+ 'tri-depthwrite',
+ 'tri-depthwrite2',
+ 'tri-inv',
+ 'tri-param',
+ 'tri-tex',
+ 'point-position',
+]
+
+for prog in progs:
+ env.Program(
+ target = prog,
+ source = [prog + '.c'],
)
diff --git a/progs/fp/fp-tri.c b/progs/fp/fp-tri.c
index 6c15540d38..52a8fcfc22 100644
--- a/progs/fp/fp-tri.c
+++ b/progs/fp/fp-tri.c
@@ -89,7 +89,7 @@ static void Init( void )
}
fprintf(stderr, "%.*s\n", sz, buf);
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
diff --git a/progs/fp/point-position.c b/progs/fp/point-position.c
index c352a939cb..c0963d7a0b 100644
--- a/progs/fp/point-position.c
+++ b/progs/fp/point-position.c
@@ -2,9 +2,8 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
-#include "GL/gl.h"
@@ -17,7 +16,7 @@ static void Init( void )
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -109,6 +108,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/tri-depth.c b/progs/fp/tri-depth.c
index a1f0579c8e..5488469e80 100644
--- a/progs/fp/tri-depth.c
+++ b/progs/fp/tri-depth.c
@@ -2,9 +2,8 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
-#include "GL/gl.h"
@@ -19,7 +18,7 @@ static void Init( void )
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -89,8 +88,6 @@ int main(int argc, char **argv)
glutInit(&argc, argv);
-
-
glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
type = GLUT_RGB;
@@ -101,6 +98,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/tri-depth2.c b/progs/fp/tri-depth2.c
index f309628283..6ed2307115 100644
--- a/progs/fp/tri-depth2.c
+++ b/progs/fp/tri-depth2.c
@@ -2,9 +2,8 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
-#include "GL/gl.h"
@@ -21,7 +20,7 @@ static void Init( void )
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -106,6 +105,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/tri-depthwrite.c b/progs/fp/tri-depthwrite.c
index fedeec4577..8e4f3e6245 100644
--- a/progs/fp/tri-depthwrite.c
+++ b/progs/fp/tri-depthwrite.c
@@ -2,7 +2,7 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -16,7 +16,7 @@ static void Init(void)
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -97,6 +97,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/tri-depthwrite2.c b/progs/fp/tri-depthwrite2.c
index 5547092ec9..3c0b4d30c9 100644
--- a/progs/fp/tri-depthwrite2.c
+++ b/progs/fp/tri-depthwrite2.c
@@ -2,7 +2,7 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -16,7 +16,7 @@ static void Init(void)
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -97,6 +97,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/tri-inv.c b/progs/fp/tri-inv.c
index e902332386..7e8d8c5ce2 100644
--- a/progs/fp/tri-inv.c
+++ b/progs/fp/tri-inv.c
@@ -2,7 +2,7 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
@@ -17,7 +17,7 @@ static void Init( void )
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -99,6 +99,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/tri-param.c b/progs/fp/tri-param.c
index f3e55af3f1..57443d71bd 100644
--- a/progs/fp/tri-param.c
+++ b/progs/fp/tri-param.c
@@ -2,9 +2,9 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
-#include "GL/gl.h"
+
static void Init( void )
{
@@ -15,7 +15,7 @@ static void Init( void )
;
GLuint modulateProg;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -104,6 +104,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/fp/tri-tex.c b/progs/fp/tri-tex.c
index 87f63894ce..1dbbb201ce 100644
--- a/progs/fp/tri-tex.c
+++ b/progs/fp/tri-tex.c
@@ -3,7 +3,7 @@
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
-#define GL_GLEXT_PROTOTYPES
+#include <GL/glew.h>
#include <GL/glut.h>
#include "readtex.c"
@@ -23,7 +23,7 @@ static void Init( void )
GLuint modulateProg;
GLuint Texture;
- if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ if (!GLEW_ARB_fragment_program) {
printf("Error: GL_ARB_fragment_program not supported!\n");
exit(1);
}
@@ -120,6 +120,8 @@ int main(int argc, char **argv)
exit(1);
}
+ glewInit();
+
Init();
glutReshapeFunc(Reshape);
diff --git a/progs/rbug/.gitignore b/progs/rbug/.gitignore
index 317290bbb3..26a561c829 100644
--- a/progs/rbug/.gitignore
+++ b/progs/rbug/.gitignore
@@ -1,3 +1,4 @@
+bin_to_bmp
simple_client
simple_server
shdr_info
@@ -7,3 +8,4 @@ ctx_info
tex_dump
tex_info
*.bmp
+*.bin
diff --git a/progs/rbug/Makefile b/progs/rbug/Makefile
index 8df03dd4e1..718f7a2bb5 100644
--- a/progs/rbug/Makefile
+++ b/progs/rbug/Makefile
@@ -15,6 +15,7 @@ LINKS = \
$(PROG_LINKS)
SOURCES = \
+ bin_to_bmp.c \
simple_client.c \
simple_server.c \
shdr_info.c \
diff --git a/progs/rbug/bin_to_bmp.c b/progs/rbug/bin_to_bmp.c
new file mode 100644
index 0000000000..cdae3486ce
--- /dev/null
+++ b/progs/rbug/bin_to_bmp.c
@@ -0,0 +1,110 @@
+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_format.h"
+#include "pipe/p_state.h"
+#include "util/u_memory.h"
+#include "util/u_debug.h"
+#include "util/u_network.h"
+#include "util/u_tile.h"
+
+static uint8_t* read(const char *filename, unsigned size);
+static void dump(unsigned src_width, unsigned src_height,
+ unsigned src_stride, enum pipe_format src_format,
+ uint8_t *data, unsigned src_size);
+
+int main(int argc, char** argv)
+{
+ /* change these */
+ unsigned width = 64;
+ unsigned height = 64;
+ unsigned stride = width * 4;
+ unsigned size = stride * height;
+ const char *filename = "mybin.bin";
+ enum pipe_format format = PIPE_FORMAT_A8R8G8B8_UNORM;
+
+ dump(width, height, stride, format, read(filename, size), size);
+
+ return 0;
+}
+
+static void dump(unsigned width, unsigned height,
+ unsigned src_stride, enum pipe_format src_format,
+ uint8_t *data, unsigned src_size)
+{
+ struct pipe_format_block src_block;
+
+ enum pipe_format dst_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
+ struct pipe_format_block dst_block;
+ unsigned dst_stride;
+ unsigned dst_size;
+ float *rgba;
+ int i;
+ char filename[512];
+
+ {
+ pf_get_block(src_format, &src_block);
+ assert(src_stride >= pf_get_stride(&src_block, width));
+ assert(src_size >= pf_get_2d_size(&src_block, src_stride, width));
+ }
+ {
+ pf_get_block(dst_format, &dst_block);
+ dst_stride = pf_get_stride(&dst_block, width);
+ dst_size = pf_get_2d_size(&dst_block, dst_stride, width);
+ rgba = MALLOC(dst_size);
+ }
+
+ util_snprintf(filename, 512, "%s.bmp", pf_name(src_format));
+
+ if (pf_is_compressed(src_format)) {
+ debug_printf("skipping: %s\n", filename);
+ return;
+ }
+
+ debug_printf("saving: %s\n", filename);
+
+ for (i = 0; i < height; i++) {
+ pipe_tile_raw_to_rgba(src_format, data + src_stride * i,
+ width, 1,
+ &rgba[width*4*i], dst_stride);
+ }
+
+ debug_dump_float_rgba_bmp(filename, width, height, rgba, width);
+
+ FREE(rgba);
+}
+
+static uint8_t* read(const char *filename, unsigned size)
+{
+ uint8_t *data;
+ FILE *file = fopen(filename, "rb");
+
+ data = MALLOC(size);
+
+ fread(data, 1, size, file);
+ fclose(file);
+
+ return data;
+}
diff --git a/progs/tests/.gitignore b/progs/tests/.gitignore
index 959ddcc51f..d6a8538767 100644
--- a/progs/tests/.gitignore
+++ b/progs/tests/.gitignore
@@ -62,6 +62,8 @@ readrate
readtex.c
readtex.h
rubberband
+scissor
+scissor-viewport
seccolor
shader_api
shaderutil.c
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 628ca41535..23fe3c35c1 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -17,6 +17,7 @@ SOURCES = \
arbfptest1.c \
arbfptexture.c \
arbfptrig.c \
+ arbgpuprog.c \
arbnpot.c \
arbnpot-mipmap.c \
arbvptest1.c \
@@ -48,7 +49,8 @@ SOURCES = \
fptest1.c \
fptexture.c \
getprocaddress.c \
- glutfx \
+ getteximage.c \
+ glutfx.c \
interleave.c \
invert.c \
jkrahntest.c \
@@ -65,11 +67,14 @@ SOURCES = \
no_s3tc.c \
packedpixels.c \
pbo.c \
+ persp_hint.c \
prog_parameter.c \
quads.c \
random.c \
readrate.c \
rubberband.c \
+ scissor.c \
+ scissor-viewport.c \
seccolor.c \
shader_api.c \
sharedtex.c \
diff --git a/progs/tests/SConscript b/progs/tests/SConscript
index 453fcecd9c..9e3a646f80 100644
--- a/progs/tests/SConscript
+++ b/progs/tests/SConscript
@@ -90,11 +90,14 @@ progs = [
'no_s3tc',
'packedpixels',
'pbo',
+ 'persp_hint',
'prog_parameter',
'quads',
'random',
'readrate',
'rubberband',
+ 'scissor',
+ 'scissor-viewport',
'seccolor',
'shader_api',
'stencil_twoside',
diff --git a/progs/tests/arbgpuprog.c b/progs/tests/arbgpuprog.c
new file mode 100644
index 0000000000..23aa899d96
--- /dev/null
+++ b/progs/tests/arbgpuprog.c
@@ -0,0 +1,230 @@
+/**
+ * Just compile ARB vert/frag program from named file(s).
+ */
+
+#include <assert.h>
+#include <string.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glut.h>
+
+
+static GLuint FragProg;
+static GLuint VertProg;
+static GLint Win;
+
+static PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB_func;
+static PFNGLPROGRAMLOCALPARAMETER4DARBPROC glProgramLocalParameter4dARB_func;
+static PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glGetProgramLocalParameterdvARB_func;
+static PFNGLGENPROGRAMSARBPROC glGenProgramsARB_func;
+static PFNGLPROGRAMSTRINGARBPROC glProgramStringARB_func;
+static PFNGLBINDPROGRAMARBPROC glBindProgramARB_func;
+static PFNGLISPROGRAMARBPROC glIsProgramARB_func;
+static PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB_func;
+
+
+static void Redisplay( void )
+{
+ glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
+ glutSwapBuffers();
+ exit(0);
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 );
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ glTranslatef( 0.0, 0.0, -15.0 );
+}
+
+
+static void Key( unsigned char key, int x, int y )
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ glDeleteProgramsARB_func(1, &VertProg);
+ glDeleteProgramsARB_func(1, &FragProg);
+ glutDestroyWindow(Win);
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+/* A helper for finding errors in program strings */
+static int FindLine( const char *program, int position )
+{
+ int i, line = 1;
+ for (i = 0; i < position; i++) {
+ if (program[i] == '\n')
+ line++;
+ }
+ return line;
+}
+
+
+static void Init( const char *vertProgFile,
+ const char *fragProgFile )
+{
+ GLint errorPos;
+ char buf[10*1000];
+
+ if (!glutExtensionSupported("GL_ARB_vertex_program")) {
+ printf("Sorry, this demo requires GL_ARB_vertex_program\n");
+ exit(1);
+ }
+ if (!glutExtensionSupported("GL_ARB_fragment_program")) {
+ printf("Sorry, this demo requires GL_ARB_fragment_program\n");
+ exit(1);
+ }
+
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+
+ /*
+ * Get extension function pointers.
+ */
+ glProgramLocalParameter4fvARB_func = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) glutGetProcAddress("glProgramLocalParameter4fvARB");
+ assert(glProgramLocalParameter4fvARB_func);
+
+ glProgramLocalParameter4dARB_func = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC) glutGetProcAddress("glProgramLocalParameter4dARB");
+ assert(glProgramLocalParameter4dARB_func);
+
+ glGetProgramLocalParameterdvARB_func = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) glutGetProcAddress("glGetProgramLocalParameterdvARB");
+ assert(glGetProgramLocalParameterdvARB_func);
+
+ glGenProgramsARB_func = (PFNGLGENPROGRAMSARBPROC) glutGetProcAddress("glGenProgramsARB");
+ assert(glGenProgramsARB_func);
+
+ glProgramStringARB_func = (PFNGLPROGRAMSTRINGARBPROC) glutGetProcAddress("glProgramStringARB");
+ assert(glProgramStringARB_func);
+
+ glBindProgramARB_func = (PFNGLBINDPROGRAMARBPROC) glutGetProcAddress("glBindProgramARB");
+ assert(glBindProgramARB_func);
+
+ glIsProgramARB_func = (PFNGLISPROGRAMARBPROC) glutGetProcAddress("glIsProgramARB");
+ assert(glIsProgramARB_func);
+
+ glDeleteProgramsARB_func = (PFNGLDELETEPROGRAMSARBPROC) glutGetProcAddress("glDeleteProgramsARB");
+ assert(glDeleteProgramsARB_func);
+
+ /*
+ * Vertex program
+ */
+ if (vertProgFile) {
+ FILE *f;
+ int len;
+
+ glGenProgramsARB_func(1, &VertProg);
+ assert(VertProg > 0);
+ glBindProgramARB_func(GL_VERTEX_PROGRAM_ARB, VertProg);
+
+ f = fopen(vertProgFile, "r");
+ if (!f) {
+ printf("Unable to open %s\n", fragProgFile);
+ exit(1);
+ }
+
+ len = fread(buf, 1, 10*1000,f);
+ glProgramStringARB_func(GL_VERTEX_PROGRAM_ARB,
+ GL_PROGRAM_FORMAT_ASCII_ARB,
+ len,
+ (const GLubyte *) buf);
+
+ glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorPos);
+ if (glGetError() != GL_NO_ERROR || errorPos != -1) {
+ int l = FindLine(buf, errorPos);
+ printf("Vertex Program Error (pos=%d line=%d): %s\n", errorPos, l,
+ (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB));
+ exit(0);
+ }
+ else {
+ glEnable(GL_VERTEX_PROGRAM_ARB);
+ printf("Vertex Program OK\n");
+ }
+ }
+
+ /*
+ * Fragment program
+ */
+ if (fragProgFile) {
+ FILE *f;
+ int len;
+
+ glGenProgramsARB_func(1, &FragProg);
+ assert(FragProg > 0);
+ glBindProgramARB_func(GL_FRAGMENT_PROGRAM_ARB, FragProg);
+
+ f = fopen(fragProgFile, "r");
+ if (!f) {
+ printf("Unable to open %s\n", fragProgFile);
+ exit(1);
+ }
+
+ len = fread(buf, 1, 10*1000,f);
+ glProgramStringARB_func(GL_FRAGMENT_PROGRAM_ARB,
+ GL_PROGRAM_FORMAT_ASCII_ARB,
+ len,
+ (const GLubyte *) buf);
+
+ glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorPos);
+ if (glGetError() != GL_NO_ERROR || errorPos != -1) {
+ int l = FindLine(buf, errorPos);
+ printf("Fragment Program Error (pos=%d line=%d): %s\n", errorPos, l,
+ (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB));
+ exit(0);
+ }
+ else {
+ glEnable(GL_FRAGMENT_PROGRAM_ARB);
+ printf("Fragment Program OK\n");
+ }
+ }
+}
+
+
+int main( int argc, char *argv[] )
+{
+ const char *vertProgFile = NULL, *fragProgFile = NULL;
+ int i;
+
+ glutInit( &argc, argv );
+ glutInitWindowPosition( 0, 0 );
+ glutInitWindowSize( 200, 200 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
+ Win = glutCreateWindow(argv[0]);
+ glutReshapeFunc( Reshape );
+ glutKeyboardFunc( Key );
+ glutDisplayFunc( Redisplay );
+
+ if (argc == 1) {
+ printf("arbgpuprog:\n");
+ printf(" Compile GL_ARB_vertex/fragment_programs, report any errors.\n");
+ printf("Usage:\n");
+ printf(" arbgpuprog [--vp vertprogfile] [--fp fragprogfile]\n");
+ exit(1);
+ }
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "--vp") == 0) {
+ vertProgFile = argv[i+1];
+ i++;
+ }
+ else if (strcmp(argv[i], "--fp") == 0) {
+ fragProgFile = argv[i+1];
+ i++;
+ }
+ }
+
+ Init(vertProgFile, fragProgFile);
+
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/getteximage.c b/progs/tests/getteximage.c
new file mode 100644
index 0000000000..e4818a8fab
--- /dev/null
+++ b/progs/tests/getteximage.c
@@ -0,0 +1,217 @@
+/**
+ * Test glGetTexImage()
+ * Brian Paul
+ * 9 June 2009
+ */
+
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <math.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+static int Win;
+
+
+static void
+TestGetTexImage(void)
+{
+ GLuint iter;
+ GLubyte *data = (GLubyte *) malloc(1024 * 1024 * 4);
+ GLubyte *data2 = (GLubyte *) malloc(1024 * 1024 * 4);
+
+ glEnable(GL_TEXTURE_2D);
+
+ printf("glTexImage2D + glGetTexImage:\n");
+
+ for (iter = 0; iter < 8; iter++) {
+ GLint p = (iter % 8) + 3;
+ GLint w = (1 << p);
+ GLint h = (1 << p);
+ GLuint i;
+ GLint level = 0;
+
+ printf(" Testing %d x %d tex image\n", w, h);
+
+ /* fill data */
+ for (i = 0; i < w * h * 4; i++) {
+ data[i] = i & 0xff;
+ data2[i] = 0;
+ }
+
+ glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, w, h, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, data);
+
+ glBegin(GL_POINTS);
+ glVertex2f(0, 0);
+ glEnd();
+
+ /* get */
+ glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data2);
+
+ /* compare */
+ for (i = 0; i < w * h * 4; i++) {
+ if (data2[i] != data[i]) {
+ printf("glTexImage + glGetTexImage failure!\n");
+ printf("Expected value %d, found %d\n", data[i], data2[i]);
+ abort();
+ }
+ }
+ }
+
+ printf("Passed\n");
+ glDisable(GL_TEXTURE_2D);
+ free(data);
+ free(data2);
+}
+
+
+static GLboolean
+ColorsEqual(const GLubyte ref[4], const GLubyte act[4])
+{
+ if (abs((int) ref[0] - (int) act[0]) > 1 ||
+ abs((int) ref[1] - (int) act[1]) > 1 ||
+ abs((int) ref[2] - (int) act[2]) > 1 ||
+ abs((int) ref[3] - (int) act[3]) > 1) {
+ printf("expected %d %d %d %d\n", ref[0], ref[1], ref[2], ref[3]);
+ printf("found %d %d %d %d\n", act[0], act[1], act[2], act[3]);
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+}
+
+
+static void
+TestGetTexImageRTT(void)
+{
+ GLuint iter;
+ GLuint fb, tex;
+ GLint w = 512;
+ GLint h = 256;
+ GLint level = 0;
+
+ glGenTextures(1, &tex);
+ glGenFramebuffersEXT(1, &fb);
+
+ glBindTexture(GL_TEXTURE_2D, tex);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, NULL);
+
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, fb);
+ glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
+ GL_TEXTURE_2D, tex, level);
+
+ printf("Render to texture + glGetTexImage:\n");
+ printf(" Testing %d x %d tex image\n", w, h);
+ for (iter = 0; iter < 8; iter++) {
+ GLubyte color[4];
+ GLubyte *data2 = (GLubyte *) malloc(w * h * 4);
+ GLuint i;
+
+ /* random clear color */
+ for (i = 0; i < 4; i++) {
+ color[i] = rand() % 256;
+ }
+
+ glClearColor(color[0] / 255.0,
+ color[1] / 255.0,
+ color[2] / 255.0,
+ color[3] / 255.0);
+
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ /* get */
+ glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data2);
+
+ /* compare */
+ for (i = 0; i < w * h; i += 4) {
+ if (!ColorsEqual(color, data2 + i * 4)) {
+ printf("Render to texture failure!\n");
+ abort();
+ }
+ }
+
+ free(data2);
+ }
+
+ glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
+ glDeleteFramebuffersEXT(1, &fb);
+ glDeleteTextures(1, &tex);
+
+ printf("Passed\n");
+}
+
+
+
+
+static void
+Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+ TestGetTexImage();
+
+ if (glutExtensionSupported("GL_EXT_framebuffer_object") ||
+ glutExtensionSupported("GL_ARB_framebuffer_object"))
+ TestGetTexImageRTT();
+
+ glutDestroyWindow(Win);
+ exit(0);
+
+ glutSwapBuffers();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -15.0);
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ glutDestroyWindow(Win);
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+Init(void)
+{
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize(400, 400);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
+ Win = glutCreateWindow(argv[0]);
+ glewInit();
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/persp_hint.c b/progs/tests/persp_hint.c
new file mode 100644
index 0000000000..27140d1f56
--- /dev/null
+++ b/progs/tests/persp_hint.c
@@ -0,0 +1,149 @@
+/*
+ * Test the GL_PERSPECTIVE_CORRECTION_HINT setting and its effect on
+ * color interpolation.
+ *
+ * Press 'i' to toggle between GL_NICEST/GL_FASTEST/GL_DONT_CARE.
+ *
+ * Depending on the driver, the hint may make a difference, or not.
+ */
+
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <GL/glut.h>
+
+
+static GLenum PerspHint = GL_DONT_CARE;
+
+
+static void
+init(void)
+{
+ GLubyte image[256][256][4];
+ GLuint i, j;
+ for (i = 0; i < 256; i++) {
+ for (j = 0; j < 256; j++) {
+ image[i][j][0] = j;
+ image[i][j][1] = j;
+ image[i][j][2] = j;
+ image[i][j][3] = 255;
+ }
+ }
+ glTexImage2D(GL_TEXTURE_2D, 0, 4, 256, 256, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, image);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL);
+
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+}
+
+
+static void
+display(void)
+{
+ switch (PerspHint) {
+ case GL_NICEST:
+ printf("hint = GL_NICEST\n");
+ break;
+ case GL_FASTEST:
+ printf("hint = GL_FASTEST\n");
+ break;
+ case GL_DONT_CARE:
+ printf("hint = GL_DONT_CARE\n");
+ break;
+ default:
+ ;
+ }
+
+ glClear(GL_COLOR_BUFFER_BIT);
+
+#if 1
+ glBegin(GL_QUADS);
+ /* exercise perspective interpolation */
+ glColor3f(0.0, 0.0, 0.0); glVertex3f(-1.0, -1.0, -1.0);
+ glColor3f(0.0, 0.0, 0.0); glVertex3f(-1.0, 1.0, -1.0);
+ glColor3f(0.0, 1.0, 0.0); glVertex3f( 7.0, 1.0, -7.0);
+ glColor3f(0.0, 1.0, 0.0); glVertex3f( 7.0, -1.0, -7.0);
+
+ /* stripe of linear interpolation */
+ glColor3f(0.0, 0.0, 0.0); glVertex3f(-1.0, -0.1, -1.001);
+ glColor3f(0.0, 0.0, 0.0); glVertex3f(-1.0, 0.1, -1.001);
+ glColor3f(0.0, 1.0, 0.0); glVertex3f( 1.0, 0.1, -1.001);
+ glColor3f(0.0, 1.0, 0.0); glVertex3f( 1.0, -0.1, -1.001);
+ glEnd();
+#else
+ glEnable(GL_TEXTURE_2D);
+ glBegin(GL_QUADS);
+ glTexCoord2f(0.0, 0.0); glVertex3f(-1.0, 0.0, -1.0);
+ glTexCoord2f(0.0, 1.0); glVertex3f(-1.0, 1.0, -1.0);
+ glTexCoord2f(1.0, 1.0); glVertex3f( 5.0, 1.0, -7.0);
+ glTexCoord2f(1.0, 0.0); glVertex3f( 5.0, 0.0, -7.0);
+
+ glTexCoord2f(0.0, 0.0); glVertex3f(-1.0, -1.0, -1.001);
+ glTexCoord2f(0.0, 1.0); glVertex3f(-1.0, 0.0, -1.001);
+ glTexCoord2f(1.0, 1.0); glVertex3f( 1.0, 0.0, -1.001);
+ glTexCoord2f(1.0, 0.0); glVertex3f( 1.0, -1.0, -1.001);
+ glEnd();
+#endif
+
+ glFlush();
+}
+
+
+static void
+reshape(int w, int h)
+{
+ glViewport(0, 0, w, h);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ gluPerspective(90.0, (GLfloat) w / h, 1.0, 300.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+static void
+key(unsigned char k, int x, int y)
+{
+ switch (k) {
+ case 27: /* Escape */
+ exit(0);
+ break;
+ case 'i':
+ if (PerspHint == GL_FASTEST)
+ PerspHint = GL_NICEST;
+ else if (PerspHint == GL_NICEST)
+ PerspHint = GL_DONT_CARE;
+ else
+ PerspHint = GL_FASTEST;
+ glHint(GL_PERSPECTIVE_CORRECTION_HINT, PerspHint);
+ break;
+ default:
+ return;
+ }
+ glutPostRedisplay();
+}
+
+
+int
+main(int argc, char** argv)
+{
+ glutInit(&argc, argv);
+ glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
+ glutInitWindowSize (500, 500);
+ glutCreateWindow (argv[0]);
+ glutReshapeFunc (reshape);
+ glutDisplayFunc(display);
+ glutKeyboardFunc(key);
+
+ printf("Main quad: perspective projection\n");
+ printf("Middle stripe: linear interpolation\n");
+ printf("Press 'i' to toggle interpolation hint\n");
+ init();
+
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/scissor-viewport.c b/progs/tests/scissor-viewport.c
new file mode 100644
index 0000000000..582e65fb72
--- /dev/null
+++ b/progs/tests/scissor-viewport.c
@@ -0,0 +1,138 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ * Copyright (c) 2009 VMware, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+struct program
+{
+ unsigned width;
+ unsigned height;
+ int i;
+};
+
+struct program prog;
+
+static void init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
+
+ prog.i = 0;
+}
+
+static void reshape(int width, int height)
+{
+ glViewport(0, 0, 100, 100);
+
+ prog.width = width;
+ prog.height = height;
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ glutPostRedisplay();
+ return;
+ }
+}
+
+static void drawQuad(void)
+{
+ glBegin(GL_QUADS);
+ glVertex2d(-1.0, -1.0);
+ glVertex2d( 1.0, -1.0);
+ glVertex2d( 1.0, 1.0);
+ glVertex2d(-1.0, 1.0);
+ glEnd();
+}
+
+static void draw(void)
+{
+ int i;
+
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ i = prog.i++;
+ if (prog.i >= 3)
+ prog.i = 0;
+
+ glEnable(GL_SCISSOR_TEST);
+
+ {
+ glColor4d(1.0, 0.0, 0.0, 1.0);
+
+ glScissor(i, i, 10 - 2*i, 10 - 2*i);
+ drawQuad();
+ }
+
+ glDisable(GL_SCISSOR_TEST);
+
+ //glutSwapBuffers();
+ glFlush();
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ prog.width = 200;
+ prog.height = 200;
+
+ glutInitWindowPosition(100, 0);
+ glutInitWindowSize(prog.width, prog.height);
+
+ //type = GLUT_RGB | GLUT_DOUBLE;
+ type = GLUT_RGB | GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(*argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ init();
+
+ glutReshapeFunc(reshape);
+ glutKeyboardFunc(key);
+ glutDisplayFunc(draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/scissor.c b/progs/tests/scissor.c
new file mode 100644
index 0000000000..2dfd2174e8
--- /dev/null
+++ b/progs/tests/scissor.c
@@ -0,0 +1,168 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ * Copyright (c) 2009 VMware, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+struct program
+{
+ unsigned width;
+ unsigned height;
+ unsigned quads;
+};
+
+struct program prog;
+
+static void init(void)
+{
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ fflush(stderr);
+}
+
+static void reshape(int width, int height)
+{
+
+ glViewport(0, 0, (GLint)width, (GLint)height);
+
+ prog.width = width;
+ prog.height = height;
+
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+}
+
+static void key(unsigned char key, int x, int y)
+{
+
+ switch (key) {
+ case 27:
+ exit(1);
+ default:
+ prog.quads = !prog.quads;
+ glutPostRedisplay();
+ return;
+ }
+}
+
+static void drawQuad(void)
+{
+
+ if (prog.quads) {
+ glBegin(GL_QUADS);
+ glVertex2d(-1.0, -1.0);
+ glVertex2d( 1.0, -1.0);
+ glVertex2d( 1.0, 1.0);
+ glVertex2d(-1.0, 1.0);
+ glEnd();
+ } else {
+ glClear(GL_COLOR_BUFFER_BIT);
+ }
+}
+
+static void draw(void)
+{
+ glClearColor(0.0, 0.0, 1.0, 0.0);
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ printf("drawing with %s\n", prog.quads ? "quads" : "clears");
+
+ glEnable(GL_SCISSOR_TEST);
+
+ {
+ glClearColor(1.0, 0.0, 0.0, 1.0);
+ glColor4d(1.0, 0.0, 0.0, 1.0);
+
+ glScissor(1, 1, 10, 10);
+ drawQuad();
+ glScissor(1, prog.height - 11, 10, 10);
+ drawQuad();
+ glScissor(prog.width - 11, prog.height - 11, 10, 10);
+ drawQuad();
+ }
+
+ {
+ glClearColor(0.0, 1.0, 0.0, 1.0);
+ glColor4d(0.0, 1.0, 0.0, 1.0);
+
+ glScissor(12, 1, 10, 10);
+ drawQuad();
+ glScissor(12, prog.height - 11, 10, 10);
+ drawQuad();
+ glScissor(prog.width - 22, prog.height - 11, 10, 10);
+ drawQuad();
+ }
+
+ {
+ glClearColor(1.0, 1.0, 0.0, 1.0);
+ glColor4d(1.0, 1.0, 0.0, 1.0);
+
+ glScissor(1, 12, 10, 10);
+ drawQuad();
+ glScissor(1, prog.height - 22, 10, 10);
+ drawQuad();
+ glScissor(prog.width - 11, prog.height - 22, 10, 10);
+ drawQuad();
+ }
+
+ glDisable(GL_SCISSOR_TEST);
+
+ //glutSwapBuffers();
+ glFlush();
+}
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ prog.width = 200;
+ prog.height = 200;
+
+ glutInitWindowPosition(100, 0);
+ glutInitWindowSize(prog.width, prog.height);
+
+ //type = GLUT_RGB | GLUT_DOUBLE;
+ type = GLUT_RGB | GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(*argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ init();
+
+ glutReshapeFunc(reshape);
+ glutKeyboardFunc(key);
+ glutDisplayFunc(draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/util/extfuncs.h b/progs/util/extfuncs.h
index 238794d55a..2bb57030a8 100644
--- a/progs/util/extfuncs.h
+++ b/progs/util/extfuncs.h
@@ -95,6 +95,47 @@ static PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB_func = NULL;
static PFNGLMAPBUFFERARBPROC glMapBufferARB_func = NULL;
static PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB_func = NULL;
+/* GL_EXT_framebuffer_object */
+static PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT_func = NULL;
+static PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT_func = NULL;
+static PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT_func = NULL;
+static PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT_func = NULL;
+static PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT_func = NULL;
+static PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glGetRenderbufferParameterivEXT_func = NULL;
+static PFNGLISFRAMEBUFFEREXTPROC glIsFramebufferEXT_func = NULL;
+static PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT_func = NULL;
+static PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT_func = NULL;
+static PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT_func = NULL;
+static PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT_func = NULL;
+static PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glFramebufferTexture1DEXT_func = NULL;
+static PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT_func = NULL;
+static PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glFramebufferTexture3DEXT_func = NULL;
+static PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT_func = NULL;
+static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glGetFramebufferAttachmentParameterivEXT_func = NULL;
+static PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT_func = NULL;
+
+/* GL_ARB_framebuffer_object */
+static PFNGLISRENDERBUFFERPROC glIsRenderbuffer_func = NULL;
+static PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer_func = NULL;
+static PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers_func = NULL;
+static PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers_func = NULL;
+static PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage_func = NULL;
+static PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv_func = NULL;
+static PFNGLISFRAMEBUFFERPROC glIsFramebuffer_func = NULL;
+static PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer_func = NULL;
+static PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers_func = NULL;
+static PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers_func = NULL;
+static PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus_func = NULL;
+static PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D_func = NULL;
+static PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D_func = NULL;
+static PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D_func = NULL;
+static PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer_func = NULL;
+static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameteriv_func = NULL;
+static PFNGLGENERATEMIPMAPPROC glGenerateMipmap_func = NULL;
+static PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer_func = NULL;
+static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample_func = NULL;
+static PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer_func = NULL;
+
static void
GetExtensionFuncs(void)
@@ -192,5 +233,45 @@ GetExtensionFuncs(void)
glMapBufferARB_func = (PFNGLMAPBUFFERARBPROC) glutGetProcAddress("glMapBufferARB");
glUnmapBufferARB_func = (PFNGLUNMAPBUFFERARBPROC) glutGetProcAddress("glUnmapBufferARB");
+ /* GL_EXT_framebuffer_object */
+ glIsRenderbufferEXT_func = (PFNGLISRENDERBUFFEREXTPROC) glutGetProcAddress("glIsRenderbufferEXT");
+ glBindRenderbufferEXT_func = (PFNGLBINDRENDERBUFFEREXTPROC) glutGetProcAddress("glBindRenderbufferEXT");
+ glDeleteRenderbuffersEXT_func = (PFNGLDELETERENDERBUFFERSEXTPROC) glutGetProcAddress("glDeleteRenderbuffersEXT");
+ glGenRenderbuffersEXT_func = (PFNGLGENRENDERBUFFERSEXTPROC) glutGetProcAddress("glGenRenderbuffersEXT");
+ glRenderbufferStorageEXT_func = (PFNGLRENDERBUFFERSTORAGEEXTPROC) glutGetProcAddress("glRenderbufferStorageEXT");
+ glGetRenderbufferParameterivEXT_func = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) glutGetProcAddress("glGetRenderbufferParameterivEXT");
+ glIsFramebufferEXT_func = (PFNGLISFRAMEBUFFEREXTPROC) glutGetProcAddress("glIsFramebufferEXT");
+ glBindFramebufferEXT_func = (PFNGLBINDFRAMEBUFFEREXTPROC) glutGetProcAddress("glBindFramebufferEXT");
+ glDeleteFramebuffersEXT_func = (PFNGLDELETEFRAMEBUFFERSEXTPROC) glutGetProcAddress("glDeleteFramebuffersEXT");
+ glGenFramebuffersEXT_func = (PFNGLGENFRAMEBUFFERSEXTPROC) glutGetProcAddress("glGenFramebuffersEXT");
+ glCheckFramebufferStatusEXT_func = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) glutGetProcAddress("glCheckFramebufferStatusEXT");
+ glFramebufferTexture1DEXT_func = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) glutGetProcAddress("glFramebufferTexture1DEXT");
+ glFramebufferTexture2DEXT_func = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) glutGetProcAddress("glFramebufferTexture2DEXT");
+ glFramebufferTexture3DEXT_func = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) glutGetProcAddress("glFramebufferTexture3DEXT");
+ glFramebufferRenderbufferEXT_func = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) glutGetProcAddress("glFramebufferRenderbufferEXT");
+ glGetFramebufferAttachmentParameterivEXT_func = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) glutGetProcAddress("glGetFramebufferAttachmentParameterivEXT");
+ glGenerateMipmapEXT_func = (PFNGLGENERATEMIPMAPEXTPROC) glutGetProcAddress("glGenerateMipmapEXT");
+
+ /* GL_ARB_framebuffer_object */
+ glIsRenderbuffer_func = (PFNGLISRENDERBUFFERPROC) glutGetProcAddress("glIsRenderbuffer");
+ glBindRenderbuffer_func = (PFNGLBINDRENDERBUFFERPROC) glutGetProcAddress("glBindRenderbuffer");
+ glDeleteRenderbuffers_func = (PFNGLDELETERENDERBUFFERSPROC) glutGetProcAddress("glDeleteRenderbuffers");
+ glGenRenderbuffers_func = (PFNGLGENRENDERBUFFERSPROC) glutGetProcAddress("glGenRenderbuffers");
+ glRenderbufferStorage_func = (PFNGLRENDERBUFFERSTORAGEPROC) glutGetProcAddress("glRenderbufferStorage");
+ glGetRenderbufferParameteriv_func = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) glutGetProcAddress("glGetRenderbufferParameteriv");
+ glIsFramebuffer_func = (PFNGLISFRAMEBUFFERPROC) glutGetProcAddress("glIsFramebuffer");
+ glBindFramebuffer_func = (PFNGLBINDFRAMEBUFFERPROC) glutGetProcAddress("glBindFramebuffer");
+ glDeleteFramebuffers_func = (PFNGLDELETEFRAMEBUFFERSPROC) glutGetProcAddress("glDeleteFramebuffers");
+ glGenFramebuffers_func = (PFNGLGENFRAMEBUFFERSPROC) glutGetProcAddress("glGenFramebuffers");
+ glCheckFramebufferStatus_func = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) glutGetProcAddress("glCheckFramebufferStatus");
+ glFramebufferTexture1D_func = (PFNGLFRAMEBUFFERTEXTURE1DPROC) glutGetProcAddress("glFramebufferTexture1D");
+ glFramebufferTexture2D_func = (PFNGLFRAMEBUFFERTEXTURE2DPROC) glutGetProcAddress("glFramebufferTexture2D");
+ glFramebufferTexture3D_func = (PFNGLFRAMEBUFFERTEXTURE3DPROC) glutGetProcAddress("glFramebufferTexture3D");
+ glFramebufferRenderbuffer_func = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) glutGetProcAddress("glFramebufferRenderbuffer");
+ glGetFramebufferAttachmentParameteriv_func = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) glutGetProcAddress("glGetFramebufferAttachmentParameteriv");
+ glGenerateMipmap_func = (PFNGLGENERATEMIPMAPPROC) glutGetProcAddress("glGenerateMipmap");
+ glBlitFramebuffer_func = (PFNGLBLITFRAMEBUFFERPROC) glutGetProcAddress("glBlitFramebuffer");
+ glRenderbufferStorageMultisample_func = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) glutGetProcAddress("glRenderbufferStorageMultisample");
+ glFramebufferTextureLayer_func = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) glutGetProcAddress("glFramebufferTextureLayer");
}