diff options
Diffstat (limited to 'progs')
-rw-r--r-- | progs/demos/Makefile | 7 | ||||
-rw-r--r-- | progs/demos/fbotexture.c | 108 | ||||
-rw-r--r-- | progs/fp/SConscript | 19 | ||||
-rw-r--r-- | progs/fp/fp-tri.c | 2 | ||||
-rw-r--r-- | progs/fp/point-position.c | 7 | ||||
-rw-r--r-- | progs/fp/tri-depth.c | 9 | ||||
-rw-r--r-- | progs/fp/tri-depth2.c | 7 | ||||
-rw-r--r-- | progs/fp/tri-depthwrite.c | 6 | ||||
-rw-r--r-- | progs/fp/tri-depthwrite2.c | 6 | ||||
-rw-r--r-- | progs/fp/tri-inv.c | 6 | ||||
-rw-r--r-- | progs/fp/tri-param.c | 8 | ||||
-rw-r--r-- | progs/fp/tri-tex.c | 6 | ||||
-rw-r--r-- | progs/rbug/.gitignore | 2 | ||||
-rw-r--r-- | progs/rbug/Makefile | 1 | ||||
-rw-r--r-- | progs/rbug/bin_to_bmp.c | 110 | ||||
-rw-r--r-- | progs/tests/.gitignore | 2 | ||||
-rw-r--r-- | progs/tests/Makefile | 7 | ||||
-rw-r--r-- | progs/tests/SConscript | 3 | ||||
-rw-r--r-- | progs/tests/arbgpuprog.c | 230 | ||||
-rw-r--r-- | progs/tests/getteximage.c | 217 | ||||
-rw-r--r-- | progs/tests/persp_hint.c | 149 | ||||
-rw-r--r-- | progs/tests/scissor-viewport.c | 138 | ||||
-rw-r--r-- | progs/tests/scissor.c | 168 | ||||
-rw-r--r-- | progs/util/extfuncs.h | 81 |
24 files changed, 1234 insertions, 65 deletions
diff --git a/progs/demos/Makefile b/progs/demos/Makefile index c17595ec79..65fdbaaad8 100644 --- a/progs/demos/Makefile +++ b/progs/demos/Makefile @@ -145,6 +145,13 @@ engine.o: engine.c trackball.h $(APP_CC) -c -I$(INCDIR) $(CFLAGS) engine.c +fbotexture: fbotexture.o + $(APP_CC) $(CFLAGS) $(LDFLAGS) fbotexture.o $(LIBS) -o $@ + +fbotexture.o: fbotexture.c extfuncs.h + $(APP_CC) -c -I$(INCDIR) $(CFLAGS) fbotexture.c + + fslight: fslight.o $(APP_CC) $(CFLAGS) $(LDFLAGS) fslight.o $(LIBS) -o $@ diff --git a/progs/demos/fbotexture.c b/progs/demos/fbotexture.c index 50a4b00afc..3b36f755a0 100644 --- a/progs/demos/fbotexture.c +++ b/progs/demos/fbotexture.c @@ -9,13 +9,13 @@ */ -#include <GL/glew.h> #include <GL/glut.h> #include <assert.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> +#include "extfuncs.h" /* For debug */ #define DEPTH 1 @@ -80,9 +80,9 @@ RenderTexture(void) glTranslatef(0.0, 0.0, -15.0); /* draw to texture image */ - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB); + glBindFramebuffer_func(GL_FRAMEBUFFER_EXT, MyFB); - status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + status = glCheckFramebufferStatus_func(GL_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { printf("Framebuffer incomplete!!!\n"); } @@ -171,7 +171,7 @@ RenderTexture(void) #if DRAW /* Bind normal framebuffer */ - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glBindFramebuffer_func(GL_FRAMEBUFFER_EXT, 0); #endif CheckError(__LINE__); @@ -252,12 +252,12 @@ static void CleanUp(void) { #if DEPTH - glDeleteRenderbuffersEXT(1, &DepthRB); + glDeleteRenderbuffers_func(1, &DepthRB); #endif #if STENCIL - glDeleteRenderbuffersEXT(1, &StencilRB); + glDeleteRenderbuffers_func(1, &StencilRB); #endif - glDeleteFramebuffersEXT(1, &MyFB); + glDeleteFramebuffers_func(1, &MyFB); glDeleteTextures(1, &TexObj); @@ -318,14 +318,14 @@ AttachDepthAndStencilBuffers(GLuint fbo, *depthRbOut = *stencilRbOut = 0; - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fbo); + glBindFramebuffer_func(GL_FRAMEBUFFER_EXT, fbo); if (tryDepthStencil) { GLuint rb; - glGenRenderbuffersEXT(1, &rb); - glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb); - glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, + glGenRenderbuffers_func(1, &rb); + glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, rb); + glRenderbufferStorage_func(GL_RENDERBUFFER_EXT, GL_DEPTH24_STENCIL8_EXT, width, height); if (glGetError()) @@ -333,7 +333,7 @@ AttachDepthAndStencilBuffers(GLuint fbo, if (bindDepthStencil) { /* attach to both depth and stencil at once */ - glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, + glFramebufferRenderbuffer_func(GL_FRAMEBUFFER_EXT, GL_DEPTH_STENCIL_ATTACHMENT, GL_RENDERBUFFER_EXT, rb); if (glGetError()) @@ -341,21 +341,21 @@ AttachDepthAndStencilBuffers(GLuint fbo, } else { /* attach to depth attachment point */ - glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, + glFramebufferRenderbuffer_func(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, rb); if (glGetError()) return GL_FALSE; /* and attach to stencil attachment point */ - glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, + glFramebufferRenderbuffer_func(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, rb); if (glGetError()) return GL_FALSE; } - status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + status = glCheckFramebufferStatus_func(GL_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) return GL_FALSE; @@ -367,22 +367,22 @@ AttachDepthAndStencilBuffers(GLuint fbo, { GLuint rb; - glGenRenderbuffersEXT(1, &rb); - glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb); - glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, + glGenRenderbuffers_func(1, &rb); + glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, rb); + glRenderbufferStorage_func(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT, width, height); if (glGetError()) return GL_FALSE; /* attach to depth attachment point */ - glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, + glFramebufferRenderbuffer_func(GL_FRAMEBUFFER_EXT, GL_DEPTH_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, rb); if (glGetError()) return GL_FALSE; - status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + status = glCheckFramebufferStatus_func(GL_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) return GL_FALSE; @@ -393,26 +393,26 @@ AttachDepthAndStencilBuffers(GLuint fbo, { GLuint rb; - glGenRenderbuffersEXT(1, &rb); - glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, rb); - glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, + glGenRenderbuffers_func(1, &rb); + glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, rb); + glRenderbufferStorage_func(GL_RENDERBUFFER_EXT, GL_STENCIL_INDEX, width, height); if (glGetError()) return GL_FALSE; /* attach to depth attachment point */ - glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, + glFramebufferRenderbuffer_func(GL_FRAMEBUFFER_EXT, GL_STENCIL_ATTACHMENT_EXT, GL_RENDERBUFFER_EXT, rb); if (glGetError()) return GL_FALSE; - status = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT); + status = glCheckFramebufferStatus_func(GL_FRAMEBUFFER_EXT); if (status != GL_FRAMEBUFFER_COMPLETE_EXT) { - glDeleteRenderbuffersEXT(1, depthRbOut); + glDeleteRenderbuffers_func(1, depthRbOut); *depthRbOut = 0; - glDeleteRenderbuffersEXT(1, &rb); + glDeleteRenderbuffers_func(1, &rb); return GL_FALSE; } @@ -463,6 +463,37 @@ ParseArgs(int argc, char *argv[]) } +static void +SetupFunctionPointers(void) +{ + GetExtensionFuncs(); + + if (Use_ARB_fbo) { + /* no-op: use the ARB functions as-is */ + } + else { + /* set the ARB-flavor function pointers to point to the EXT functions */ + glIsRenderbuffer_func = glIsRenderbufferEXT_func; + glBindRenderbuffer_func = glBindRenderbufferEXT_func; + glDeleteRenderbuffers_func = glDeleteRenderbuffersEXT_func; + glGenRenderbuffers_func = glGenRenderbuffersEXT_func; + glRenderbufferStorage_func = glRenderbufferStorageEXT_func; + glGetRenderbufferParameteriv_func = glGetRenderbufferParameterivEXT_func; + glIsFramebuffer_func = glIsFramebufferEXT_func; + glBindFramebuffer_func = glBindFramebufferEXT_func; + glDeleteFramebuffers_func = glDeleteFramebuffersEXT_func; + glGenFramebuffers_func = glGenFramebuffersEXT_func; + glCheckFramebufferStatus_func = glCheckFramebufferStatusEXT_func; + glFramebufferTexture1D_func = glFramebufferTexture1DEXT_func; + glFramebufferTexture2D_func = glFramebufferTexture2DEXT_func; + glFramebufferTexture3D_func = glFramebufferTexture3DEXT_func; + glFramebufferRenderbuffer_func = glFramebufferRenderbufferEXT_func; + glGetFramebufferAttachmentParameteriv_func = glGetFramebufferAttachmentParameterivEXT_func; + glGenerateMipmap_func = glGenerateMipmapEXT_func; + } +} + + /* * Make FBO to render into given texture. */ @@ -472,10 +503,10 @@ MakeFBO_RenderTexture(GLuint TexObj) GLuint fb; GLint sizeFudge = 0; - glGenFramebuffersEXT(1, &fb); - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, fb); + glGenFramebuffers_func(1, &fb); + glBindFramebuffer_func(GL_FRAMEBUFFER_EXT, fb); /* Render color to texture */ - glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + glFramebufferTexture2D_func(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, TexTarget, TexObj, TextureLevel); if (Use_ARB_fbo) { @@ -512,26 +543,26 @@ MakeFBO_RenderTexture(GLuint TexObj) { GLint bits, w, h; - glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthRB); - glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, + glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, DepthRB); + glGetRenderbufferParameteriv_func(GL_RENDERBUFFER_EXT, GL_RENDERBUFFER_WIDTH_EXT, &w); - glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, + glGetRenderbufferParameteriv_func(GL_RENDERBUFFER_EXT, GL_RENDERBUFFER_HEIGHT_EXT, &h); printf("Color/Texture size: %d x %d\n", TexWidth, TexHeight); printf("Depth buffer size: %d x %d\n", w, h); - glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, + glGetRenderbufferParameteriv_func(GL_RENDERBUFFER_EXT, GL_RENDERBUFFER_DEPTH_SIZE_EXT, &bits); printf("Depth renderbuffer size = %d bits\n", bits); - glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, StencilRB); - glGetRenderbufferParameterivEXT(GL_RENDERBUFFER_EXT, + glBindRenderbuffer_func(GL_RENDERBUFFER_EXT, StencilRB); + glGetRenderbufferParameteriv_func(GL_RENDERBUFFER_EXT, GL_RENDERBUFFER_STENCIL_SIZE_EXT, &bits); printf("Stencil renderbuffer size = %d bits\n", bits); } /* bind the regular framebuffer */ - glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0); + glBindFramebuffer_func(GL_FRAMEBUFFER_EXT, 0); return fb; } @@ -547,6 +578,8 @@ Init(void) printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + SetupFunctionPointers(); + /* lighting */ { static const GLfloat mat[4] = { 1.0, 0.5, 0.5, 1.0 }; @@ -605,7 +638,6 @@ main(int argc, char *argv[]) glutInitWindowSize(Width, Height); glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE); Win = glutCreateWindow(argv[0]); - glewInit(); glutReshapeFunc(Reshape); glutKeyboardFunc(Key); glutDisplayFunc(Display); diff --git a/progs/fp/SConscript b/progs/fp/SConscript index 553799758b..a78318542c 100644 --- a/progs/fp/SConscript +++ b/progs/fp/SConscript @@ -11,7 +11,20 @@ env.Prepend(CPPPATH = [ env.Prepend(LIBS = ['$GLUT_LIB']) -env.Program( - target = 'fp-tri', - source = ['fp-tri.c'], +progs = [ + 'fp-tri', + 'tri-depth', + 'tri-depth2', + 'tri-depthwrite', + 'tri-depthwrite2', + 'tri-inv', + 'tri-param', + 'tri-tex', + 'point-position', +] + +for prog in progs: + env.Program( + target = prog, + source = [prog + '.c'], ) diff --git a/progs/fp/fp-tri.c b/progs/fp/fp-tri.c index 6c15540d38..52a8fcfc22 100644 --- a/progs/fp/fp-tri.c +++ b/progs/fp/fp-tri.c @@ -89,7 +89,7 @@ static void Init( void ) } fprintf(stderr, "%.*s\n", sz, buf); - if (!glutExtensionSupported("GL_ARB_fragment_program")) { + if (!GLEW_ARB_fragment_program) { printf("Error: GL_ARB_fragment_program not supported!\n"); exit(1); } diff --git a/progs/fp/point-position.c b/progs/fp/point-position.c index c352a939cb..c0963d7a0b 100644 --- a/progs/fp/point-position.c +++ b/progs/fp/point-position.c @@ -2,9 +2,8 @@ #include <stdio.h> #include <string.h> #include <stdlib.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> -#include "GL/gl.h" @@ -17,7 +16,7 @@ static void Init( void ) ; GLuint modulateProg; - if (!glutExtensionSupported("GL_ARB_fragment_program")) { + if (!GLEW_ARB_fragment_program) { printf("Error: GL_ARB_fragment_program not supported!\n"); exit(1); } @@ -109,6 +108,8 @@ int main(int argc, char **argv) exit(1); } + glewInit(); + Init(); glutReshapeFunc(Reshape); diff --git a/progs/fp/tri-depth.c b/progs/fp/tri-depth.c index a1f0579c8e..5488469e80 100644 --- a/progs/fp/tri-depth.c +++ b/progs/fp/tri-depth.c @@ -2,9 +2,8 @@ #include <stdio.h> #include <string.h> #include <stdlib.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> -#include "GL/gl.h" @@ -19,7 +18,7 @@ static void Init( void ) ; GLuint modulateProg; - if (!glutExtensionSupported("GL_ARB_fragment_program")) { + if (!GLEW_ARB_fragment_program) { printf("Error: GL_ARB_fragment_program not supported!\n"); exit(1); } @@ -89,8 +88,6 @@ int main(int argc, char **argv) glutInit(&argc, argv); - - glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250); type = GLUT_RGB; @@ -101,6 +98,8 @@ int main(int argc, char **argv) exit(1); } + glewInit(); + Init(); glutReshapeFunc(Reshape); diff --git a/progs/fp/tri-depth2.c b/progs/fp/tri-depth2.c index f309628283..6ed2307115 100644 --- a/progs/fp/tri-depth2.c +++ b/progs/fp/tri-depth2.c @@ -2,9 +2,8 @@ #include <stdio.h> #include <string.h> #include <stdlib.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> -#include "GL/gl.h" @@ -21,7 +20,7 @@ static void Init( void ) ; GLuint modulateProg; - if (!glutExtensionSupported("GL_ARB_fragment_program")) { + if (!GLEW_ARB_fragment_program) { printf("Error: GL_ARB_fragment_program not supported!\n"); exit(1); } @@ -106,6 +105,8 @@ int main(int argc, char **argv) exit(1); } + glewInit(); + Init(); glutReshapeFunc(Reshape); diff --git a/progs/fp/tri-depthwrite.c b/progs/fp/tri-depthwrite.c index fedeec4577..8e4f3e6245 100644 --- a/progs/fp/tri-depthwrite.c +++ b/progs/fp/tri-depthwrite.c @@ -2,7 +2,7 @@ #include <stdio.h> #include <string.h> #include <stdlib.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> @@ -16,7 +16,7 @@ static void Init(void) ; GLuint modulateProg; - if (!glutExtensionSupported("GL_ARB_fragment_program")) { + if (!GLEW_ARB_fragment_program) { printf("Error: GL_ARB_fragment_program not supported!\n"); exit(1); } @@ -97,6 +97,8 @@ int main(int argc, char **argv) exit(1); } + glewInit(); + Init(); glutReshapeFunc(Reshape); diff --git a/progs/fp/tri-depthwrite2.c b/progs/fp/tri-depthwrite2.c index 5547092ec9..3c0b4d30c9 100644 --- a/progs/fp/tri-depthwrite2.c +++ b/progs/fp/tri-depthwrite2.c @@ -2,7 +2,7 @@ #include <stdio.h> #include <string.h> #include <stdlib.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> @@ -16,7 +16,7 @@ static void Init(void) ; GLuint modulateProg; - if (!glutExtensionSupported("GL_ARB_fragment_program")) { + if (!GLEW_ARB_fragment_program) { printf("Error: GL_ARB_fragment_program not supported!\n"); exit(1); } @@ -97,6 +97,8 @@ int main(int argc, char **argv) exit(1); } + glewInit(); + Init(); glutReshapeFunc(Reshape); diff --git a/progs/fp/tri-inv.c b/progs/fp/tri-inv.c index e902332386..7e8d8c5ce2 100644 --- a/progs/fp/tri-inv.c +++ b/progs/fp/tri-inv.c @@ -2,7 +2,7 @@ #include <stdio.h> #include <string.h> #include <stdlib.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> @@ -17,7 +17,7 @@ static void Init( void ) ; GLuint modulateProg; - if (!glutExtensionSupported("GL_ARB_fragment_program")) { + if (!GLEW_ARB_fragment_program) { printf("Error: GL_ARB_fragment_program not supported!\n"); exit(1); } @@ -99,6 +99,8 @@ int main(int argc, char **argv) exit(1); } + glewInit(); + Init(); glutReshapeFunc(Reshape); diff --git a/progs/fp/tri-param.c b/progs/fp/tri-param.c index f3e55af3f1..57443d71bd 100644 --- a/progs/fp/tri-param.c +++ b/progs/fp/tri-param.c @@ -2,9 +2,9 @@ #include <stdio.h> #include <string.h> #include <stdlib.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> -#include "GL/gl.h" + static void Init( void ) { @@ -15,7 +15,7 @@ static void Init( void ) ; GLuint modulateProg; - if (!glutExtensionSupported("GL_ARB_fragment_program")) { + if (!GLEW_ARB_fragment_program) { printf("Error: GL_ARB_fragment_program not supported!\n"); exit(1); } @@ -104,6 +104,8 @@ int main(int argc, char **argv) exit(1); } + glewInit(); + Init(); glutReshapeFunc(Reshape); diff --git a/progs/fp/tri-tex.c b/progs/fp/tri-tex.c index 87f63894ce..1dbbb201ce 100644 --- a/progs/fp/tri-tex.c +++ b/progs/fp/tri-tex.c @@ -3,7 +3,7 @@ #include <stdio.h> #include <string.h> #include <stdlib.h> -#define GL_GLEXT_PROTOTYPES +#include <GL/glew.h> #include <GL/glut.h> #include "readtex.c" @@ -23,7 +23,7 @@ static void Init( void ) GLuint modulateProg; GLuint Texture; - if (!glutExtensionSupported("GL_ARB_fragment_program")) { + if (!GLEW_ARB_fragment_program) { printf("Error: GL_ARB_fragment_program not supported!\n"); exit(1); } @@ -120,6 +120,8 @@ int main(int argc, char **argv) exit(1); } + glewInit(); + Init(); glutReshapeFunc(Reshape); diff --git a/progs/rbug/.gitignore b/progs/rbug/.gitignore index 317290bbb3..26a561c829 100644 --- a/progs/rbug/.gitignore +++ b/progs/rbug/.gitignore @@ -1,3 +1,4 @@ +bin_to_bmp simple_client simple_server shdr_info @@ -7,3 +8,4 @@ ctx_info tex_dump tex_info *.bmp +*.bin diff --git a/progs/rbug/Makefile b/progs/rbug/Makefile index 8df03dd4e1..718f7a2bb5 100644 --- a/progs/rbug/Makefile +++ b/progs/rbug/Makefile @@ -15,6 +15,7 @@ LINKS = \ $(PROG_LINKS) SOURCES = \ + bin_to_bmp.c \ simple_client.c \ simple_server.c \ shdr_info.c \ diff --git a/progs/rbug/bin_to_bmp.c b/progs/rbug/bin_to_bmp.c new file mode 100644 index 0000000000..cdae3486ce --- /dev/null +++ b/progs/rbug/bin_to_bmp.c @@ -0,0 +1,110 @@ +/* + * Copyright 2009 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "pipe/p_state.h" +#include "util/u_memory.h" +#include "util/u_debug.h" +#include "util/u_network.h" +#include "util/u_tile.h" + +static uint8_t* read(const char *filename, unsigned size); +static void dump(unsigned src_width, unsigned src_height, + unsigned src_stride, enum pipe_format src_format, + uint8_t *data, unsigned src_size); + +int main(int argc, char** argv) +{ + /* change these */ + unsigned width = 64; + unsigned height = 64; + unsigned stride = width * 4; + unsigned size = stride * height; + const char *filename = "mybin.bin"; + enum pipe_format format = PIPE_FORMAT_A8R8G8B8_UNORM; + + dump(width, height, stride, format, read(filename, size), size); + + return 0; +} + +static void dump(unsigned width, unsigned height, + unsigned src_stride, enum pipe_format src_format, + uint8_t *data, unsigned src_size) +{ + struct pipe_format_block src_block; + + enum pipe_format dst_format = PIPE_FORMAT_R32G32B32A32_FLOAT; + struct pipe_format_block dst_block; + unsigned dst_stride; + unsigned dst_size; + float *rgba; + int i; + char filename[512]; + + { + pf_get_block(src_format, &src_block); + assert(src_stride >= pf_get_stride(&src_block, width)); + assert(src_size >= pf_get_2d_size(&src_block, src_stride, width)); + } + { + pf_get_block(dst_format, &dst_block); + dst_stride = pf_get_stride(&dst_block, width); + dst_size = pf_get_2d_size(&dst_block, dst_stride, width); + rgba = MALLOC(dst_size); + } + + util_snprintf(filename, 512, "%s.bmp", pf_name(src_format)); + + if (pf_is_compressed(src_format)) { + debug_printf("skipping: %s\n", filename); + return; + } + + debug_printf("saving: %s\n", filename); + + for (i = 0; i < height; i++) { + pipe_tile_raw_to_rgba(src_format, data + src_stride * i, + width, 1, + &rgba[width*4*i], dst_stride); + } + + debug_dump_float_rgba_bmp(filename, width, height, rgba, width); + + FREE(rgba); +} + +static uint8_t* read(const char *filename, unsigned size) +{ + uint8_t *data; + FILE *file = fopen(filename, "rb"); + + data = MALLOC(size); + + fread(data, 1, size, file); + fclose(file); + + return data; +} diff --git a/progs/tests/.gitignore b/progs/tests/.gitignore index 959ddcc51f..d6a8538767 100644 --- a/progs/tests/.gitignore +++ b/progs/tests/.gitignore @@ -62,6 +62,8 @@ readrate readtex.c readtex.h rubberband +scissor +scissor-viewport seccolor shader_api shaderutil.c diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 628ca41535..23fe3c35c1 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -17,6 +17,7 @@ SOURCES = \ arbfptest1.c \ arbfptexture.c \ arbfptrig.c \ + arbgpuprog.c \ arbnpot.c \ arbnpot-mipmap.c \ arbvptest1.c \ @@ -48,7 +49,8 @@ SOURCES = \ fptest1.c \ fptexture.c \ getprocaddress.c \ - glutfx \ + getteximage.c \ + glutfx.c \ interleave.c \ invert.c \ jkrahntest.c \ @@ -65,11 +67,14 @@ SOURCES = \ no_s3tc.c \ packedpixels.c \ pbo.c \ + persp_hint.c \ prog_parameter.c \ quads.c \ random.c \ readrate.c \ rubberband.c \ + scissor.c \ + scissor-viewport.c \ seccolor.c \ shader_api.c \ sharedtex.c \ diff --git a/progs/tests/SConscript b/progs/tests/SConscript index 453fcecd9c..9e3a646f80 100644 --- a/progs/tests/SConscript +++ b/progs/tests/SConscript @@ -90,11 +90,14 @@ progs = [ 'no_s3tc', 'packedpixels', 'pbo', + 'persp_hint', 'prog_parameter', 'quads', 'random', 'readrate', 'rubberband', + 'scissor', + 'scissor-viewport', 'seccolor', 'shader_api', 'stencil_twoside', diff --git a/progs/tests/arbgpuprog.c b/progs/tests/arbgpuprog.c new file mode 100644 index 0000000000..23aa899d96 --- /dev/null +++ b/progs/tests/arbgpuprog.c @@ -0,0 +1,230 @@ +/** + * Just compile ARB vert/frag program from named file(s). + */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glut.h> + + +static GLuint FragProg; +static GLuint VertProg; +static GLint Win; + +static PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB_func; +static PFNGLPROGRAMLOCALPARAMETER4DARBPROC glProgramLocalParameter4dARB_func; +static PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC glGetProgramLocalParameterdvARB_func; +static PFNGLGENPROGRAMSARBPROC glGenProgramsARB_func; +static PFNGLPROGRAMSTRINGARBPROC glProgramStringARB_func; +static PFNGLBINDPROGRAMARBPROC glBindProgramARB_func; +static PFNGLISPROGRAMARBPROC glIsProgramARB_func; +static PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB_func; + + +static void Redisplay( void ) +{ + glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT ); + glutSwapBuffers(); + exit(0); +} + + +static void Reshape( int width, int height ) +{ + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glFrustum( -1.0, 1.0, -1.0, 1.0, 5.0, 25.0 ); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + glTranslatef( 0.0, 0.0, -15.0 ); +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case 27: + glDeleteProgramsARB_func(1, &VertProg); + glDeleteProgramsARB_func(1, &FragProg); + glutDestroyWindow(Win); + exit(0); + break; + } + glutPostRedisplay(); +} + + +/* A helper for finding errors in program strings */ +static int FindLine( const char *program, int position ) +{ + int i, line = 1; + for (i = 0; i < position; i++) { + if (program[i] == '\n') + line++; + } + return line; +} + + +static void Init( const char *vertProgFile, + const char *fragProgFile ) +{ + GLint errorPos; + char buf[10*1000]; + + if (!glutExtensionSupported("GL_ARB_vertex_program")) { + printf("Sorry, this demo requires GL_ARB_vertex_program\n"); + exit(1); + } + if (!glutExtensionSupported("GL_ARB_fragment_program")) { + printf("Sorry, this demo requires GL_ARB_fragment_program\n"); + exit(1); + } + + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + + /* + * Get extension function pointers. + */ + glProgramLocalParameter4fvARB_func = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) glutGetProcAddress("glProgramLocalParameter4fvARB"); + assert(glProgramLocalParameter4fvARB_func); + + glProgramLocalParameter4dARB_func = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC) glutGetProcAddress("glProgramLocalParameter4dARB"); + assert(glProgramLocalParameter4dARB_func); + + glGetProgramLocalParameterdvARB_func = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) glutGetProcAddress("glGetProgramLocalParameterdvARB"); + assert(glGetProgramLocalParameterdvARB_func); + + glGenProgramsARB_func = (PFNGLGENPROGRAMSARBPROC) glutGetProcAddress("glGenProgramsARB"); + assert(glGenProgramsARB_func); + + glProgramStringARB_func = (PFNGLPROGRAMSTRINGARBPROC) glutGetProcAddress("glProgramStringARB"); + assert(glProgramStringARB_func); + + glBindProgramARB_func = (PFNGLBINDPROGRAMARBPROC) glutGetProcAddress("glBindProgramARB"); + assert(glBindProgramARB_func); + + glIsProgramARB_func = (PFNGLISPROGRAMARBPROC) glutGetProcAddress("glIsProgramARB"); + assert(glIsProgramARB_func); + + glDeleteProgramsARB_func = (PFNGLDELETEPROGRAMSARBPROC) glutGetProcAddress("glDeleteProgramsARB"); + assert(glDeleteProgramsARB_func); + + /* + * Vertex program + */ + if (vertProgFile) { + FILE *f; + int len; + + glGenProgramsARB_func(1, &VertProg); + assert(VertProg > 0); + glBindProgramARB_func(GL_VERTEX_PROGRAM_ARB, VertProg); + + f = fopen(vertProgFile, "r"); + if (!f) { + printf("Unable to open %s\n", fragProgFile); + exit(1); + } + + len = fread(buf, 1, 10*1000,f); + glProgramStringARB_func(GL_VERTEX_PROGRAM_ARB, + GL_PROGRAM_FORMAT_ASCII_ARB, + len, + (const GLubyte *) buf); + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorPos); + if (glGetError() != GL_NO_ERROR || errorPos != -1) { + int l = FindLine(buf, errorPos); + printf("Vertex Program Error (pos=%d line=%d): %s\n", errorPos, l, + (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + exit(0); + } + else { + glEnable(GL_VERTEX_PROGRAM_ARB); + printf("Vertex Program OK\n"); + } + } + + /* + * Fragment program + */ + if (fragProgFile) { + FILE *f; + int len; + + glGenProgramsARB_func(1, &FragProg); + assert(FragProg > 0); + glBindProgramARB_func(GL_FRAGMENT_PROGRAM_ARB, FragProg); + + f = fopen(fragProgFile, "r"); + if (!f) { + printf("Unable to open %s\n", fragProgFile); + exit(1); + } + + len = fread(buf, 1, 10*1000,f); + glProgramStringARB_func(GL_FRAGMENT_PROGRAM_ARB, + GL_PROGRAM_FORMAT_ASCII_ARB, + len, + (const GLubyte *) buf); + + glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &errorPos); + if (glGetError() != GL_NO_ERROR || errorPos != -1) { + int l = FindLine(buf, errorPos); + printf("Fragment Program Error (pos=%d line=%d): %s\n", errorPos, l, + (char *) glGetString(GL_PROGRAM_ERROR_STRING_ARB)); + exit(0); + } + else { + glEnable(GL_FRAGMENT_PROGRAM_ARB); + printf("Fragment Program OK\n"); + } + } +} + + +int main( int argc, char *argv[] ) +{ + const char *vertProgFile = NULL, *fragProgFile = NULL; + int i; + + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( 200, 200 ); + glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH ); + Win = glutCreateWindow(argv[0]); + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutDisplayFunc( Redisplay ); + + if (argc == 1) { + printf("arbgpuprog:\n"); + printf(" Compile GL_ARB_vertex/fragment_programs, report any errors.\n"); + printf("Usage:\n"); + printf(" arbgpuprog [--vp vertprogfile] [--fp fragprogfile]\n"); + exit(1); + } + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "--vp") == 0) { + vertProgFile = argv[i+1]; + i++; + } + else if (strcmp(argv[i], "--fp") == 0) { + fragProgFile = argv[i+1]; + i++; + } + } + + Init(vertProgFile, fragProgFile); + + glutMainLoop(); + return 0; +} diff --git a/progs/tests/getteximage.c b/progs/tests/getteximage.c new file mode 100644 index 0000000000..e4818a8fab --- /dev/null +++ b/progs/tests/getteximage.c @@ -0,0 +1,217 @@ +/** + * Test glGetTexImage() + * Brian Paul + * 9 June 2009 + */ + + +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/glew.h> +#include <GL/glut.h> + +static int Win; + + +static void +TestGetTexImage(void) +{ + GLuint iter; + GLubyte *data = (GLubyte *) malloc(1024 * 1024 * 4); + GLubyte *data2 = (GLubyte *) malloc(1024 * 1024 * 4); + + glEnable(GL_TEXTURE_2D); + + printf("glTexImage2D + glGetTexImage:\n"); + + for (iter = 0; iter < 8; iter++) { + GLint p = (iter % 8) + 3; + GLint w = (1 << p); + GLint h = (1 << p); + GLuint i; + GLint level = 0; + + printf(" Testing %d x %d tex image\n", w, h); + + /* fill data */ + for (i = 0; i < w * h * 4; i++) { + data[i] = i & 0xff; + data2[i] = 0; + } + + glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, w, h, 0, + GL_RGBA, GL_UNSIGNED_BYTE, data); + + glBegin(GL_POINTS); + glVertex2f(0, 0); + glEnd(); + + /* get */ + glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data2); + + /* compare */ + for (i = 0; i < w * h * 4; i++) { + if (data2[i] != data[i]) { + printf("glTexImage + glGetTexImage failure!\n"); + printf("Expected value %d, found %d\n", data[i], data2[i]); + abort(); + } + } + } + + printf("Passed\n"); + glDisable(GL_TEXTURE_2D); + free(data); + free(data2); +} + + +static GLboolean +ColorsEqual(const GLubyte ref[4], const GLubyte act[4]) +{ + if (abs((int) ref[0] - (int) act[0]) > 1 || + abs((int) ref[1] - (int) act[1]) > 1 || + abs((int) ref[2] - (int) act[2]) > 1 || + abs((int) ref[3] - (int) act[3]) > 1) { + printf("expected %d %d %d %d\n", ref[0], ref[1], ref[2], ref[3]); + printf("found %d %d %d %d\n", act[0], act[1], act[2], act[3]); + return GL_FALSE; + } + return GL_TRUE; +} + + +static void +TestGetTexImageRTT(void) +{ + GLuint iter; + GLuint fb, tex; + GLint w = 512; + GLint h = 256; + GLint level = 0; + + glGenTextures(1, &tex); + glGenFramebuffersEXT(1, &fb); + + glBindTexture(GL_TEXTURE_2D, tex); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, w, h, 0, + GL_RGBA, GL_UNSIGNED_BYTE, NULL); + + glBindFramebuffer(GL_FRAMEBUFFER_EXT, fb); + glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT, + GL_TEXTURE_2D, tex, level); + + printf("Render to texture + glGetTexImage:\n"); + printf(" Testing %d x %d tex image\n", w, h); + for (iter = 0; iter < 8; iter++) { + GLubyte color[4]; + GLubyte *data2 = (GLubyte *) malloc(w * h * 4); + GLuint i; + + /* random clear color */ + for (i = 0; i < 4; i++) { + color[i] = rand() % 256; + } + + glClearColor(color[0] / 255.0, + color[1] / 255.0, + color[2] / 255.0, + color[3] / 255.0); + + glClear(GL_COLOR_BUFFER_BIT); + + /* get */ + glGetTexImage(GL_TEXTURE_2D, level, GL_RGBA, GL_UNSIGNED_BYTE, data2); + + /* compare */ + for (i = 0; i < w * h; i += 4) { + if (!ColorsEqual(color, data2 + i * 4)) { + printf("Render to texture failure!\n"); + abort(); + } + } + + free(data2); + } + + glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0); + glDeleteFramebuffersEXT(1, &fb); + glDeleteTextures(1, &tex); + + printf("Passed\n"); +} + + + + +static void +Draw(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + TestGetTexImage(); + + if (glutExtensionSupported("GL_EXT_framebuffer_object") || + glutExtensionSupported("GL_ARB_framebuffer_object")) + TestGetTexImageRTT(); + + glutDestroyWindow(Win); + exit(0); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0, 0.0, -15.0); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + switch (key) { + case 27: + glutDestroyWindow(Win); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +Init(void) +{ +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition(0, 0); + glutInitWindowSize(400, 400); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + Win = glutCreateWindow(argv[0]); + glewInit(); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Draw); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/tests/persp_hint.c b/progs/tests/persp_hint.c new file mode 100644 index 0000000000..27140d1f56 --- /dev/null +++ b/progs/tests/persp_hint.c @@ -0,0 +1,149 @@ +/* + * Test the GL_PERSPECTIVE_CORRECTION_HINT setting and its effect on + * color interpolation. + * + * Press 'i' to toggle between GL_NICEST/GL_FASTEST/GL_DONT_CARE. + * + * Depending on the driver, the hint may make a difference, or not. + */ + + +#include <stdlib.h> +#include <stdio.h> +#include <GL/glut.h> + + +static GLenum PerspHint = GL_DONT_CARE; + + +static void +init(void) +{ + GLubyte image[256][256][4]; + GLuint i, j; + for (i = 0; i < 256; i++) { + for (j = 0; j < 256; j++) { + image[i][j][0] = j; + image[i][j][1] = j; + image[i][j][2] = j; + image[i][j][3] = 255; + } + } + glTexImage2D(GL_TEXTURE_2D, 0, 4, 256, 256, 0, + GL_RGBA, GL_UNSIGNED_BYTE, image); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL); + + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); +} + + +static void +display(void) +{ + switch (PerspHint) { + case GL_NICEST: + printf("hint = GL_NICEST\n"); + break; + case GL_FASTEST: + printf("hint = GL_FASTEST\n"); + break; + case GL_DONT_CARE: + printf("hint = GL_DONT_CARE\n"); + break; + default: + ; + } + + glClear(GL_COLOR_BUFFER_BIT); + +#if 1 + glBegin(GL_QUADS); + /* exercise perspective interpolation */ + glColor3f(0.0, 0.0, 0.0); glVertex3f(-1.0, -1.0, -1.0); + glColor3f(0.0, 0.0, 0.0); glVertex3f(-1.0, 1.0, -1.0); + glColor3f(0.0, 1.0, 0.0); glVertex3f( 7.0, 1.0, -7.0); + glColor3f(0.0, 1.0, 0.0); glVertex3f( 7.0, -1.0, -7.0); + + /* stripe of linear interpolation */ + glColor3f(0.0, 0.0, 0.0); glVertex3f(-1.0, -0.1, -1.001); + glColor3f(0.0, 0.0, 0.0); glVertex3f(-1.0, 0.1, -1.001); + glColor3f(0.0, 1.0, 0.0); glVertex3f( 1.0, 0.1, -1.001); + glColor3f(0.0, 1.0, 0.0); glVertex3f( 1.0, -0.1, -1.001); + glEnd(); +#else + glEnable(GL_TEXTURE_2D); + glBegin(GL_QUADS); + glTexCoord2f(0.0, 0.0); glVertex3f(-1.0, 0.0, -1.0); + glTexCoord2f(0.0, 1.0); glVertex3f(-1.0, 1.0, -1.0); + glTexCoord2f(1.0, 1.0); glVertex3f( 5.0, 1.0, -7.0); + glTexCoord2f(1.0, 0.0); glVertex3f( 5.0, 0.0, -7.0); + + glTexCoord2f(0.0, 0.0); glVertex3f(-1.0, -1.0, -1.001); + glTexCoord2f(0.0, 1.0); glVertex3f(-1.0, 0.0, -1.001); + glTexCoord2f(1.0, 1.0); glVertex3f( 1.0, 0.0, -1.001); + glTexCoord2f(1.0, 0.0); glVertex3f( 1.0, -1.0, -1.001); + glEnd(); +#endif + + glFlush(); +} + + +static void +reshape(int w, int h) +{ + glViewport(0, 0, w, h); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + gluPerspective(90.0, (GLfloat) w / h, 1.0, 300.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + + +static void +key(unsigned char k, int x, int y) +{ + switch (k) { + case 27: /* Escape */ + exit(0); + break; + case 'i': + if (PerspHint == GL_FASTEST) + PerspHint = GL_NICEST; + else if (PerspHint == GL_NICEST) + PerspHint = GL_DONT_CARE; + else + PerspHint = GL_FASTEST; + glHint(GL_PERSPECTIVE_CORRECTION_HINT, PerspHint); + break; + default: + return; + } + glutPostRedisplay(); +} + + +int +main(int argc, char** argv) +{ + glutInit(&argc, argv); + glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB); + glutInitWindowSize (500, 500); + glutCreateWindow (argv[0]); + glutReshapeFunc (reshape); + glutDisplayFunc(display); + glutKeyboardFunc(key); + + printf("Main quad: perspective projection\n"); + printf("Middle stripe: linear interpolation\n"); + printf("Press 'i' to toggle interpolation hint\n"); + init(); + + glutMainLoop(); + return 0; +} diff --git a/progs/tests/scissor-viewport.c b/progs/tests/scissor-viewport.c new file mode 100644 index 0000000000..582e65fb72 --- /dev/null +++ b/progs/tests/scissor-viewport.c @@ -0,0 +1,138 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * Copyright (c) 2009 VMware, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + +struct program +{ + unsigned width; + unsigned height; + int i; +}; + +struct program prog; + +static void init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + fflush(stderr); + + prog.i = 0; +} + +static void reshape(int width, int height) +{ + glViewport(0, 0, 100, 100); + + prog.width = width; + prog.height = height; + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + glutPostRedisplay(); + return; + } +} + +static void drawQuad(void) +{ + glBegin(GL_QUADS); + glVertex2d(-1.0, -1.0); + glVertex2d( 1.0, -1.0); + glVertex2d( 1.0, 1.0); + glVertex2d(-1.0, 1.0); + glEnd(); +} + +static void draw(void) +{ + int i; + + glClearColor(0.0, 0.0, 1.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + i = prog.i++; + if (prog.i >= 3) + prog.i = 0; + + glEnable(GL_SCISSOR_TEST); + + { + glColor4d(1.0, 0.0, 0.0, 1.0); + + glScissor(i, i, 10 - 2*i, 10 - 2*i); + drawQuad(); + } + + glDisable(GL_SCISSOR_TEST); + + //glutSwapBuffers(); + glFlush(); +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + prog.width = 200; + prog.height = 200; + + glutInitWindowPosition(100, 0); + glutInitWindowSize(prog.width, prog.height); + + //type = GLUT_RGB | GLUT_DOUBLE; + type = GLUT_RGB | GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow(*argv) == GL_FALSE) { + exit(1); + } + + init(); + + glutReshapeFunc(reshape); + glutKeyboardFunc(key); + glutDisplayFunc(draw); + glutMainLoop(); + return 0; +} diff --git a/progs/tests/scissor.c b/progs/tests/scissor.c new file mode 100644 index 0000000000..2dfd2174e8 --- /dev/null +++ b/progs/tests/scissor.c @@ -0,0 +1,168 @@ +/* + * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc. + * Copyright (c) 2009 VMware, Inc. + * + * Permission to use, copy, modify, distribute, and sell this software and + * its documentation for any purpose is hereby granted without fee, provided + * that (i) the above copyright notices and this permission notice appear in + * all copies of the software and related documentation, and (ii) the name of + * Silicon Graphics may not be used in any advertising or + * publicity relating to the software without the specific, prior written + * permission of Silicon Graphics. + * + * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF + * ANY KIND, + * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY + * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. + * + * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR + * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, + * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, + * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF + * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE + * OF THIS SOFTWARE. + */ + +#include <stdio.h> +#include <string.h> +#include <stdlib.h> +#include <GL/glut.h> + +struct program +{ + unsigned width; + unsigned height; + unsigned quads; +}; + +struct program prog; + +static void init(void) +{ + fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR)); + fflush(stderr); +} + +static void reshape(int width, int height) +{ + + glViewport(0, 0, (GLint)width, (GLint)height); + + prog.width = width; + prog.height = height; + + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0); + glMatrixMode(GL_MODELVIEW); +} + +static void key(unsigned char key, int x, int y) +{ + + switch (key) { + case 27: + exit(1); + default: + prog.quads = !prog.quads; + glutPostRedisplay(); + return; + } +} + +static void drawQuad(void) +{ + + if (prog.quads) { + glBegin(GL_QUADS); + glVertex2d(-1.0, -1.0); + glVertex2d( 1.0, -1.0); + glVertex2d( 1.0, 1.0); + glVertex2d(-1.0, 1.0); + glEnd(); + } else { + glClear(GL_COLOR_BUFFER_BIT); + } +} + +static void draw(void) +{ + glClearColor(0.0, 0.0, 1.0, 0.0); + glClear(GL_COLOR_BUFFER_BIT); + + printf("drawing with %s\n", prog.quads ? "quads" : "clears"); + + glEnable(GL_SCISSOR_TEST); + + { + glClearColor(1.0, 0.0, 0.0, 1.0); + glColor4d(1.0, 0.0, 0.0, 1.0); + + glScissor(1, 1, 10, 10); + drawQuad(); + glScissor(1, prog.height - 11, 10, 10); + drawQuad(); + glScissor(prog.width - 11, prog.height - 11, 10, 10); + drawQuad(); + } + + { + glClearColor(0.0, 1.0, 0.0, 1.0); + glColor4d(0.0, 1.0, 0.0, 1.0); + + glScissor(12, 1, 10, 10); + drawQuad(); + glScissor(12, prog.height - 11, 10, 10); + drawQuad(); + glScissor(prog.width - 22, prog.height - 11, 10, 10); + drawQuad(); + } + + { + glClearColor(1.0, 1.0, 0.0, 1.0); + glColor4d(1.0, 1.0, 0.0, 1.0); + + glScissor(1, 12, 10, 10); + drawQuad(); + glScissor(1, prog.height - 22, 10, 10); + drawQuad(); + glScissor(prog.width - 11, prog.height - 22, 10, 10); + drawQuad(); + } + + glDisable(GL_SCISSOR_TEST); + + //glutSwapBuffers(); + glFlush(); +} + +int main(int argc, char **argv) +{ + GLenum type; + + glutInit(&argc, argv); + + prog.width = 200; + prog.height = 200; + + glutInitWindowPosition(100, 0); + glutInitWindowSize(prog.width, prog.height); + + //type = GLUT_RGB | GLUT_DOUBLE; + type = GLUT_RGB | GLUT_SINGLE; + glutInitDisplayMode(type); + + if (glutCreateWindow(*argv) == GL_FALSE) { + exit(1); + } + + init(); + + glutReshapeFunc(reshape); + glutKeyboardFunc(key); + glutDisplayFunc(draw); + glutMainLoop(); + return 0; +} diff --git a/progs/util/extfuncs.h b/progs/util/extfuncs.h index 238794d55a..2bb57030a8 100644 --- a/progs/util/extfuncs.h +++ b/progs/util/extfuncs.h @@ -95,6 +95,47 @@ static PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB_func = NULL; static PFNGLMAPBUFFERARBPROC glMapBufferARB_func = NULL; static PFNGLUNMAPBUFFERARBPROC glUnmapBufferARB_func = NULL; +/* GL_EXT_framebuffer_object */ +static PFNGLISRENDERBUFFEREXTPROC glIsRenderbufferEXT_func = NULL; +static PFNGLBINDRENDERBUFFEREXTPROC glBindRenderbufferEXT_func = NULL; +static PFNGLDELETERENDERBUFFERSEXTPROC glDeleteRenderbuffersEXT_func = NULL; +static PFNGLGENRENDERBUFFERSEXTPROC glGenRenderbuffersEXT_func = NULL; +static PFNGLRENDERBUFFERSTORAGEEXTPROC glRenderbufferStorageEXT_func = NULL; +static PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC glGetRenderbufferParameterivEXT_func = NULL; +static PFNGLISFRAMEBUFFEREXTPROC glIsFramebufferEXT_func = NULL; +static PFNGLBINDFRAMEBUFFEREXTPROC glBindFramebufferEXT_func = NULL; +static PFNGLDELETEFRAMEBUFFERSEXTPROC glDeleteFramebuffersEXT_func = NULL; +static PFNGLGENFRAMEBUFFERSEXTPROC glGenFramebuffersEXT_func = NULL; +static PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC glCheckFramebufferStatusEXT_func = NULL; +static PFNGLFRAMEBUFFERTEXTURE1DEXTPROC glFramebufferTexture1DEXT_func = NULL; +static PFNGLFRAMEBUFFERTEXTURE2DEXTPROC glFramebufferTexture2DEXT_func = NULL; +static PFNGLFRAMEBUFFERTEXTURE3DEXTPROC glFramebufferTexture3DEXT_func = NULL; +static PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC glFramebufferRenderbufferEXT_func = NULL; +static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC glGetFramebufferAttachmentParameterivEXT_func = NULL; +static PFNGLGENERATEMIPMAPEXTPROC glGenerateMipmapEXT_func = NULL; + +/* GL_ARB_framebuffer_object */ +static PFNGLISRENDERBUFFERPROC glIsRenderbuffer_func = NULL; +static PFNGLBINDRENDERBUFFERPROC glBindRenderbuffer_func = NULL; +static PFNGLDELETERENDERBUFFERSPROC glDeleteRenderbuffers_func = NULL; +static PFNGLGENRENDERBUFFERSPROC glGenRenderbuffers_func = NULL; +static PFNGLRENDERBUFFERSTORAGEPROC glRenderbufferStorage_func = NULL; +static PFNGLGETRENDERBUFFERPARAMETERIVPROC glGetRenderbufferParameteriv_func = NULL; +static PFNGLISFRAMEBUFFERPROC glIsFramebuffer_func = NULL; +static PFNGLBINDFRAMEBUFFERPROC glBindFramebuffer_func = NULL; +static PFNGLDELETEFRAMEBUFFERSPROC glDeleteFramebuffers_func = NULL; +static PFNGLGENFRAMEBUFFERSPROC glGenFramebuffers_func = NULL; +static PFNGLCHECKFRAMEBUFFERSTATUSPROC glCheckFramebufferStatus_func = NULL; +static PFNGLFRAMEBUFFERTEXTURE1DPROC glFramebufferTexture1D_func = NULL; +static PFNGLFRAMEBUFFERTEXTURE2DPROC glFramebufferTexture2D_func = NULL; +static PFNGLFRAMEBUFFERTEXTURE3DPROC glFramebufferTexture3D_func = NULL; +static PFNGLFRAMEBUFFERRENDERBUFFERPROC glFramebufferRenderbuffer_func = NULL; +static PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC glGetFramebufferAttachmentParameteriv_func = NULL; +static PFNGLGENERATEMIPMAPPROC glGenerateMipmap_func = NULL; +static PFNGLBLITFRAMEBUFFERPROC glBlitFramebuffer_func = NULL; +static PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC glRenderbufferStorageMultisample_func = NULL; +static PFNGLFRAMEBUFFERTEXTURELAYERPROC glFramebufferTextureLayer_func = NULL; + static void GetExtensionFuncs(void) @@ -192,5 +233,45 @@ GetExtensionFuncs(void) glMapBufferARB_func = (PFNGLMAPBUFFERARBPROC) glutGetProcAddress("glMapBufferARB"); glUnmapBufferARB_func = (PFNGLUNMAPBUFFERARBPROC) glutGetProcAddress("glUnmapBufferARB"); + /* GL_EXT_framebuffer_object */ + glIsRenderbufferEXT_func = (PFNGLISRENDERBUFFEREXTPROC) glutGetProcAddress("glIsRenderbufferEXT"); + glBindRenderbufferEXT_func = (PFNGLBINDRENDERBUFFEREXTPROC) glutGetProcAddress("glBindRenderbufferEXT"); + glDeleteRenderbuffersEXT_func = (PFNGLDELETERENDERBUFFERSEXTPROC) glutGetProcAddress("glDeleteRenderbuffersEXT"); + glGenRenderbuffersEXT_func = (PFNGLGENRENDERBUFFERSEXTPROC) glutGetProcAddress("glGenRenderbuffersEXT"); + glRenderbufferStorageEXT_func = (PFNGLRENDERBUFFERSTORAGEEXTPROC) glutGetProcAddress("glRenderbufferStorageEXT"); + glGetRenderbufferParameterivEXT_func = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) glutGetProcAddress("glGetRenderbufferParameterivEXT"); + glIsFramebufferEXT_func = (PFNGLISFRAMEBUFFEREXTPROC) glutGetProcAddress("glIsFramebufferEXT"); + glBindFramebufferEXT_func = (PFNGLBINDFRAMEBUFFEREXTPROC) glutGetProcAddress("glBindFramebufferEXT"); + glDeleteFramebuffersEXT_func = (PFNGLDELETEFRAMEBUFFERSEXTPROC) glutGetProcAddress("glDeleteFramebuffersEXT"); + glGenFramebuffersEXT_func = (PFNGLGENFRAMEBUFFERSEXTPROC) glutGetProcAddress("glGenFramebuffersEXT"); + glCheckFramebufferStatusEXT_func = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) glutGetProcAddress("glCheckFramebufferStatusEXT"); + glFramebufferTexture1DEXT_func = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) glutGetProcAddress("glFramebufferTexture1DEXT"); + glFramebufferTexture2DEXT_func = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) glutGetProcAddress("glFramebufferTexture2DEXT"); + glFramebufferTexture3DEXT_func = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) glutGetProcAddress("glFramebufferTexture3DEXT"); + glFramebufferRenderbufferEXT_func = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) glutGetProcAddress("glFramebufferRenderbufferEXT"); + glGetFramebufferAttachmentParameterivEXT_func = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) glutGetProcAddress("glGetFramebufferAttachmentParameterivEXT"); + glGenerateMipmapEXT_func = (PFNGLGENERATEMIPMAPEXTPROC) glutGetProcAddress("glGenerateMipmapEXT"); + + /* GL_ARB_framebuffer_object */ + glIsRenderbuffer_func = (PFNGLISRENDERBUFFERPROC) glutGetProcAddress("glIsRenderbuffer"); + glBindRenderbuffer_func = (PFNGLBINDRENDERBUFFERPROC) glutGetProcAddress("glBindRenderbuffer"); + glDeleteRenderbuffers_func = (PFNGLDELETERENDERBUFFERSPROC) glutGetProcAddress("glDeleteRenderbuffers"); + glGenRenderbuffers_func = (PFNGLGENRENDERBUFFERSPROC) glutGetProcAddress("glGenRenderbuffers"); + glRenderbufferStorage_func = (PFNGLRENDERBUFFERSTORAGEPROC) glutGetProcAddress("glRenderbufferStorage"); + glGetRenderbufferParameteriv_func = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) glutGetProcAddress("glGetRenderbufferParameteriv"); + glIsFramebuffer_func = (PFNGLISFRAMEBUFFERPROC) glutGetProcAddress("glIsFramebuffer"); + glBindFramebuffer_func = (PFNGLBINDFRAMEBUFFERPROC) glutGetProcAddress("glBindFramebuffer"); + glDeleteFramebuffers_func = (PFNGLDELETEFRAMEBUFFERSPROC) glutGetProcAddress("glDeleteFramebuffers"); + glGenFramebuffers_func = (PFNGLGENFRAMEBUFFERSPROC) glutGetProcAddress("glGenFramebuffers"); + glCheckFramebufferStatus_func = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) glutGetProcAddress("glCheckFramebufferStatus"); + glFramebufferTexture1D_func = (PFNGLFRAMEBUFFERTEXTURE1DPROC) glutGetProcAddress("glFramebufferTexture1D"); + glFramebufferTexture2D_func = (PFNGLFRAMEBUFFERTEXTURE2DPROC) glutGetProcAddress("glFramebufferTexture2D"); + glFramebufferTexture3D_func = (PFNGLFRAMEBUFFERTEXTURE3DPROC) glutGetProcAddress("glFramebufferTexture3D"); + glFramebufferRenderbuffer_func = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) glutGetProcAddress("glFramebufferRenderbuffer"); + glGetFramebufferAttachmentParameteriv_func = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) glutGetProcAddress("glGetFramebufferAttachmentParameteriv"); + glGenerateMipmap_func = (PFNGLGENERATEMIPMAPPROC) glutGetProcAddress("glGenerateMipmap"); + glBlitFramebuffer_func = (PFNGLBLITFRAMEBUFFERPROC) glutGetProcAddress("glBlitFramebuffer"); + glRenderbufferStorageMultisample_func = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) glutGetProcAddress("glRenderbufferStorageMultisample"); + glFramebufferTextureLayer_func = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) glutGetProcAddress("glFramebufferTextureLayer"); } |