summaryrefslogtreecommitdiff
path: root/progs
diff options
context:
space:
mode:
Diffstat (limited to 'progs')
-rw-r--r--progs/demos/descrip.mms90
-rw-r--r--progs/demos/geartrain.dat238
-rw-r--r--progs/ggi/sphere.asc264
-rw-r--r--progs/ggi/torus.asc528
-rw-r--r--progs/samples/Makefile.DJ85
-rw-r--r--progs/samples/Makefile.mgw93
-rw-r--r--progs/tests/Makefile3
-rw-r--r--progs/tests/calibrate_rast.c395
-rw-r--r--progs/tests/descrip.mms84
-rw-r--r--progs/tests/minmag.c198
-rw-r--r--progs/tests/subtex.c223
-rw-r--r--progs/trivial/.gitignore1
-rw-r--r--progs/trivial/Makefile1
-rw-r--r--progs/trivial/line-smooth.c172
-rw-r--r--progs/util/descrip.mms42
-rw-r--r--progs/xdemos/descrip.mms83
16 files changed, 1508 insertions, 992 deletions
diff --git a/progs/demos/descrip.mms b/progs/demos/descrip.mms
deleted file mode 100644
index bb2489fc3b..0000000000
--- a/progs/demos/descrip.mms
+++ /dev/null
@@ -1,90 +0,0 @@
-# Makefile for GLUT-based demo programs for VMS
-# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl
-# Last update : 20 May 2005
-
-.first
- define gl [--.include.gl]
-
-.include [--]mms.config
-
-##### MACROS #####
-
-INCDIR = ([--.include],[-.util])
-CFLAGS =/include=$(INCDIR)/prefix=all/name=(as_is,short)/float=ieee/ieee=denorm
-
-.ifdef SHARE
-GL_LIBS = $(XLIBS)
-LIB_DEP = [--.lib]$(GL_SHAR) [--.lib]$(GLU_SHAR) [--.lib]$(GLUT_SHAR)
-.else
-GL_LIBS = [--.lib]libGLUT/l,libMesaGLU/l,libMesaGL/l,$(XLIBS)
-LIB_DEP = [--.lib]$(GL_LIB) [--.lib]$(GLU_LIB) [--.lib]$(GLUT_LIB)
-.endif
-
-
-PROGS = bounce.exe;,clearspd.exe;,drawpix.exe;,gamma.exe;,gears.exe;,\
- glinfo.exe;,glutfx.exe;,isosurf.exe;,morph3d.exe;,\
- paltex.exe;,pointblast.exe;,reflect.exe;,spectex.exe;,stex3d.exe;,\
- tessdemo.exe;,texcyl.exe;,texobj.exe;,trispd.exe;,winpos.exe;
-
-
-##### RULES #####
-.obj.exe :
- cxxlink $(MMS$TARGET_NAME),$(GL_LIBS)
-
-##### TARGETS #####
-default :
- $(MMS)$(MMSQUALIFIERS) $(PROGS)
-
-clean :
- delete *.obj;*
-
-realclean :
- delete $(PROGS)
- delete *.obj;*
-
-bounce.exe; : bounce.obj $(LIB_DEP)
-clearspd.exe; : clearspd.obj $(LIB_DEP)
-drawpix.exe; : drawpix.obj $(LIB_DEP) [-.util]readtex.obj
- cxxlink $(MMS$TARGET_NAME),[-.util]readtex.obj,$(GL_LIBS)
-gamma.exe; : gamma.obj $(LIB_DEP)
-gears.exe; : gears.obj $(LIB_DEP)
-glinfo.exe; : glinfo.obj $(LIB_DEP)
-glutfx.exe; : glutfx.obj $(LIB_DEP)
-isosurf.exe; : isosurf.obj $(LIB_DEP) [-.util]readtex.obj
- cxxlink $(MMS$TARGET_NAME),[-.util]readtex.obj,$(GL_LIBS)
-morph3d.exe; : morph3d.obj $(LIB_DEP)
-paltex.exe; : paltex.obj $(LIB_DEP)
-pointblast.exe; : pointblast.obj $(LIB_DEP)
-reflect.exe; : reflect.obj [-.util]readtex.obj [-.util]showbuffer.obj\
- $(LIB_DEP)
- cxxlink $(MMS$TARGET_NAME),[-.util]readtex,showbuffer,$(GL_LIBS)
-spectex.exe; : spectex.obj $(LIB_DEP)
-stex3d.exe; : stex3d.obj $(LIB_DEP)
-tessdemo.exe; : tessdemo.obj $(LIB_DEP)
-texcyl.exe; : texcyl.obj [-.util]readtex.obj $(LIB_DEP)
- cxxlink $(MMS$TARGET_NAME),[-.util]readtex.obj,$(GL_LIBS)
-texobj.exe; : texobj.obj $(LIB_DEP)
-trispd.exe; : trispd.obj $(LIB_DEP)
-winpos.exe; : winpos.obj [-.util]readtex.obj $(LIB_DEP)
- cxxlink $(MMS$TARGET_NAME),[-.util]readtex.obj,$(GL_LIBS)
-
-
-bounce.obj : bounce.c
-clearspd.obj : clearspd.c
-drawpix.obj : drawpix.c
-gamma.obj : gamma.c
-gears.obj : gears.c
-glinfo.obj : glinfo.c
-glutfx.obj : glutfx.c
-isosurf.obj : isosurf.c
-morph3d.obj : morph3d.c
-paltex.obj : paltex.c
-pointblast.obj : pointblast.c
-reflect.obj : reflect.c
-spectex.obj : spectex.c
-stex3d.obj : stex3d.c
-tessdemo.obj : tessdemo.c
-texcyl.obj : texcyl.c
-texobj.obj : texobj.c
-trispd.obj : trispd.c
-winpos.obj : winpos.c
diff --git a/progs/demos/geartrain.dat b/progs/demos/geartrain.dat
index 374de48bd5..09fe4c64c2 100644
--- a/progs/demos/geartrain.dat
+++ b/progs/demos/geartrain.dat
@@ -1,119 +1,119 @@
-BACKGROUND = 0.000 0.500 0.700
-
-ANAME = AXLE1
-ARADIUS = 1.000
-AAXIS = 2
-APOSITION = -7.000 0.000 0.000
-ACOLOR = 0.800 0.500 0.200
-ALENGTH = 6.000
-AMOTORED = 1
-AANGULARVELOCITY = 90.000
-ADIRECTION = 1
-
-ANAME = AXLE2
-ARADIUS = 1.000
-AAXIS = 2
-APOSITION = -3.000 0.000 0.000
-ACOLOR = 0.800 0.500 0.200
-ALENGTH = 12.000
-AMOTORED = 0
-
-ANAME = AXLE3
-ARADIUS = 1.000
-AAXIS = 2
-APOSITION = 1.000 0.000 0.000
-ACOLOR = 0.800 0.500 0.200
-ALENGTH = 6.000
-AMOTORED = 0
-
-ANAME = AXLE4
-ARADIUS = 1.000
-AAXIS = 2
-APOSITION = 8.000 0.000 0.000
-ACOLOR = 0.800 0.500 0.200
-ALENGTH = 18.000
-AMOTORED = 0
-
-ANAME = AXLE5
-ARADIUS = 1.000
-AAXIS = 1
-APOSITION = 8.000 -8.200 -7.400
-ACOLOR = 0.800 0.500 0.200
-ALENGTH = 12.000
-AMOTORED = 0
-
-GNAME = GEAR1
-GTYPE = NORMAL
-GRADIUS = 2.200
-GWIDTH = 3.000
-GTEETH = 40
-GTOOTHDEPTH = 0.500
-GCOLOR = 0.500 0.500 0.500
-GAXLE = AXLE1
-GPOSITION = 0.000
-
-GNAME = GEAR2
-GTYPE = NORMAL
-GRADIUS = 2.200
-GWIDTH = 3.000
-GTEETH = 30
-GTOOTHDEPTH = 0.500
-GCOLOR = 0.500 0.500 0.500
-GAXLE = AXLE2
-GPOSITION = 0.000
-
-GNAME = GEAR3
-GTYPE = NORMAL
-GRADIUS = 2.200
-GWIDTH = 3.000
-GTEETH = 20
-GTOOTHDEPTH = 0.500
-GCOLOR = 0.500 0.500 0.500
-GAXLE = AXLE3
-GPOSITION = 0.000
-
-GNAME = GEAR4
-GTYPE = NORMAL
-GRADIUS = 1.700
-GWIDTH = 1.000
-GTEETH = 20
-GTOOTHDEPTH = 0.500
-GCOLOR = 0.500 0.500 0.500
-GAXLE = AXLE2
-GPOSITION = 5.000
-
-GNAME = GEAR5
-GTYPE = NORMAL
-GRADIUS = 3.000
-GWIDTH = 1.000
-GTEETH = 20
-GTOOTHDEPTH = 0.500
-GCOLOR = 0.500 0.500 0.500
-GAXLE = AXLE4
-GPOSITION = 5.000
-
-GNAME = GEAR6
-GTYPE = BEVEL
-GFACE = 0
-GRADIUS = 4.000
-GWIDTH = 1.000
-GTEETH = 20
-GTOOTHDEPTH = 1.700
-GCOLOR = 0.500 0.500 0.500
-GAXLE = AXLE4
-GPOSITION = -4.000
-
-GNAME = GEAR7
-GTYPE = BEVEL
-GFACE = 0
-GRADIUS = 4.000
-GWIDTH = 1.000
-GTEETH = 20
-GTOOTHDEPTH = 1.700
-GCOLOR = 0.500 0.500 0.500
-GAXLE = AXLE5
-GPOSITION = 5.000
-
-BELTNAME = BELT1
-GEAR1NAME = GEAR5
-GEAR2NAME = GEAR4
+BACKGROUND = 0.000 0.500 0.700
+
+ANAME = AXLE1
+ARADIUS = 1.000
+AAXIS = 2
+APOSITION = -7.000 0.000 0.000
+ACOLOR = 0.800 0.500 0.200
+ALENGTH = 6.000
+AMOTORED = 1
+AANGULARVELOCITY = 90.000
+ADIRECTION = 1
+
+ANAME = AXLE2
+ARADIUS = 1.000
+AAXIS = 2
+APOSITION = -3.000 0.000 0.000
+ACOLOR = 0.800 0.500 0.200
+ALENGTH = 12.000
+AMOTORED = 0
+
+ANAME = AXLE3
+ARADIUS = 1.000
+AAXIS = 2
+APOSITION = 1.000 0.000 0.000
+ACOLOR = 0.800 0.500 0.200
+ALENGTH = 6.000
+AMOTORED = 0
+
+ANAME = AXLE4
+ARADIUS = 1.000
+AAXIS = 2
+APOSITION = 8.000 0.000 0.000
+ACOLOR = 0.800 0.500 0.200
+ALENGTH = 18.000
+AMOTORED = 0
+
+ANAME = AXLE5
+ARADIUS = 1.000
+AAXIS = 1
+APOSITION = 8.000 -8.200 -7.400
+ACOLOR = 0.800 0.500 0.200
+ALENGTH = 12.000
+AMOTORED = 0
+
+GNAME = GEAR1
+GTYPE = NORMAL
+GRADIUS = 2.200
+GWIDTH = 3.000
+GTEETH = 40
+GTOOTHDEPTH = 0.500
+GCOLOR = 0.500 0.500 0.500
+GAXLE = AXLE1
+GPOSITION = 0.000
+
+GNAME = GEAR2
+GTYPE = NORMAL
+GRADIUS = 2.200
+GWIDTH = 3.000
+GTEETH = 30
+GTOOTHDEPTH = 0.500
+GCOLOR = 0.500 0.500 0.500
+GAXLE = AXLE2
+GPOSITION = 0.000
+
+GNAME = GEAR3
+GTYPE = NORMAL
+GRADIUS = 2.200
+GWIDTH = 3.000
+GTEETH = 20
+GTOOTHDEPTH = 0.500
+GCOLOR = 0.500 0.500 0.500
+GAXLE = AXLE3
+GPOSITION = 0.000
+
+GNAME = GEAR4
+GTYPE = NORMAL
+GRADIUS = 1.700
+GWIDTH = 1.000
+GTEETH = 20
+GTOOTHDEPTH = 0.500
+GCOLOR = 0.500 0.500 0.500
+GAXLE = AXLE2
+GPOSITION = 5.000
+
+GNAME = GEAR5
+GTYPE = NORMAL
+GRADIUS = 3.000
+GWIDTH = 1.000
+GTEETH = 20
+GTOOTHDEPTH = 0.500
+GCOLOR = 0.500 0.500 0.500
+GAXLE = AXLE4
+GPOSITION = 5.000
+
+GNAME = GEAR6
+GTYPE = BEVEL
+GFACE = 0
+GRADIUS = 4.000
+GWIDTH = 1.000
+GTEETH = 20
+GTOOTHDEPTH = 1.700
+GCOLOR = 0.500 0.500 0.500
+GAXLE = AXLE4
+GPOSITION = -4.000
+
+GNAME = GEAR7
+GTYPE = BEVEL
+GFACE = 0
+GRADIUS = 4.000
+GWIDTH = 1.000
+GTEETH = 20
+GTOOTHDEPTH = 1.700
+GCOLOR = 0.500 0.500 0.500
+GAXLE = AXLE5
+GPOSITION = 5.000
+
+BELTNAME = BELT1
+GEAR1NAME = GEAR5
+GEAR2NAME = GEAR4
diff --git a/progs/ggi/sphere.asc b/progs/ggi/sphere.asc
index 1424a740d7..cf7cebf224 100644
--- a/progs/ggi/sphere.asc
+++ b/progs/ggi/sphere.asc
@@ -1,132 +1,132 @@
-Ambient light color: Red=0.039216 Green=0.039216 Blue=0.039216
-
-Named object: "Object01"
-Tri-mesh, Vertices: 20 Faces: 36
-Vertex list:
-Vertex 0: X: -210 Y: -432.781738 Z: 180.000031
-Vertex 1: X: -610.810303 Y: 144.260559 Z: 103.580154
-Vertex 2: X: 56.586655 Y: 144.260544 Z: -128.902023
-Vertex 3: X: -75.776352 Y: 144.260605 Z: 565.321838
-Vertex 4: X: -462.815979 Y: -347.937683 Z: 131.797302
-Vertex 5: X: -616.506042 Y: -126.67173 Z: 102.494209
-Vertex 6: X: -41.847229 Y: -347.937683 Z: -14.843644
-Vertex 7: X: 60.375015 Y: -126.671753 Z: -133.291641
-Vertex 8: X: -125.336807 Y: -347.937653 Z: 423.046448
-Vertex 9: X: -73.868958 Y: -126.671692 Z: 570.797424
-Vertex 10: X: -448.353271 Y: 237.304672 Z: -92.34951
-Vertex 11: X: -192.440964 Y: 237.304672 Z: -181.494431
-Vertex 12: X: 145.038193 Y: 237.304672 Z: 109.754745
-Vertex 13: X: 94.283768 Y: 237.304688 Z: 375.953766
-Vertex 14: X: -326.684937 Y: 237.304733 Z: 522.594727
-Vertex 15: X: -531.842834 Y: 237.304718 Z: 345.540588
-Vertex 16: X: -331.419525 Y: -225.964966 Z: -168.564438
-Vertex 17: X: 152.575485 Y: -225.964935 Z: 249.129868
-Vertex 18: X: -451.155914 Y: -225.964905 Z: 459.434662
-Vertex 19: X: -298.413483 Y: 423.31897 Z: 163.142761
-Face list:
-Face 0: A:0 B:4 C:6 AB:1 BC:1 CA:1
-Face 1: A:4 B:5 C:16 AB:1 BC:1 CA:1
-Face 2: A:4 B:16 C:6 AB:1 BC:1 CA:1
-Face 3: A:6 B:16 C:7 AB:1 BC:1 CA:1
-Face 4: A:5 B:1 C:10 AB:1 BC:1 CA:1
-Face 5: A:5 B:10 C:16 AB:1 BC:1 CA:1
-Face 6: A:16 B:10 C:11 AB:1 BC:1 CA:1
-Face 7: A:16 B:11 C:7 AB:1 BC:1 CA:1
-Face 8: A:7 B:11 C:2 AB:1 BC:1 CA:1
-Face 9: A:0 B:6 C:8 AB:1 BC:1 CA:1
-Face 10: A:6 B:7 C:17 AB:1 BC:1 CA:1
-Face 11: A:6 B:17 C:8 AB:1 BC:1 CA:1
-Face 12: A:8 B:17 C:9 AB:1 BC:1 CA:1
-Face 13: A:7 B:2 C:12 AB:1 BC:1 CA:1
-Face 14: A:7 B:12 C:17 AB:1 BC:1 CA:1
-Face 15: A:17 B:12 C:13 AB:1 BC:1 CA:1
-Face 16: A:17 B:13 C:9 AB:1 BC:1 CA:1
-Face 17: A:9 B:13 C:3 AB:1 BC:1 CA:1
-Face 18: A:0 B:8 C:4 AB:1 BC:1 CA:1
-Face 19: A:8 B:9 C:18 AB:1 BC:1 CA:1
-Face 20: A:8 B:18 C:4 AB:1 BC:1 CA:1
-Face 21: A:4 B:18 C:5 AB:1 BC:1 CA:1
-Face 22: A:9 B:3 C:14 AB:1 BC:1 CA:1
-Face 23: A:9 B:14 C:18 AB:1 BC:1 CA:1
-Face 24: A:18 B:14 C:15 AB:1 BC:1 CA:1
-Face 25: A:18 B:15 C:5 AB:1 BC:1 CA:1
-Face 26: A:5 B:15 C:1 AB:1 BC:1 CA:1
-Face 27: A:1 B:15 C:10 AB:1 BC:1 CA:1
-Face 28: A:15 B:14 C:19 AB:1 BC:1 CA:1
-Face 29: A:15 B:19 C:10 AB:1 BC:1 CA:1
-Face 30: A:10 B:19 C:11 AB:1 BC:1 CA:1
-Face 31: A:14 B:3 C:13 AB:1 BC:1 CA:1
-Face 32: A:14 B:13 C:19 AB:1 BC:1 CA:1
-Face 33: A:19 B:13 C:12 AB:1 BC:1 CA:1
-Face 34: A:19 B:12 C:11 AB:1 BC:1 CA:1
-
- Page 1
-
-
-
-Face 35: A:11 B:12 C:2 AB:1 BC:1 CA:1
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Page 2
-
-
-
+Ambient light color: Red=0.039216 Green=0.039216 Blue=0.039216
+
+Named object: "Object01"
+Tri-mesh, Vertices: 20 Faces: 36
+Vertex list:
+Vertex 0: X: -210 Y: -432.781738 Z: 180.000031
+Vertex 1: X: -610.810303 Y: 144.260559 Z: 103.580154
+Vertex 2: X: 56.586655 Y: 144.260544 Z: -128.902023
+Vertex 3: X: -75.776352 Y: 144.260605 Z: 565.321838
+Vertex 4: X: -462.815979 Y: -347.937683 Z: 131.797302
+Vertex 5: X: -616.506042 Y: -126.67173 Z: 102.494209
+Vertex 6: X: -41.847229 Y: -347.937683 Z: -14.843644
+Vertex 7: X: 60.375015 Y: -126.671753 Z: -133.291641
+Vertex 8: X: -125.336807 Y: -347.937653 Z: 423.046448
+Vertex 9: X: -73.868958 Y: -126.671692 Z: 570.797424
+Vertex 10: X: -448.353271 Y: 237.304672 Z: -92.34951
+Vertex 11: X: -192.440964 Y: 237.304672 Z: -181.494431
+Vertex 12: X: 145.038193 Y: 237.304672 Z: 109.754745
+Vertex 13: X: 94.283768 Y: 237.304688 Z: 375.953766
+Vertex 14: X: -326.684937 Y: 237.304733 Z: 522.594727
+Vertex 15: X: -531.842834 Y: 237.304718 Z: 345.540588
+Vertex 16: X: -331.419525 Y: -225.964966 Z: -168.564438
+Vertex 17: X: 152.575485 Y: -225.964935 Z: 249.129868
+Vertex 18: X: -451.155914 Y: -225.964905 Z: 459.434662
+Vertex 19: X: -298.413483 Y: 423.31897 Z: 163.142761
+Face list:
+Face 0: A:0 B:4 C:6 AB:1 BC:1 CA:1
+Face 1: A:4 B:5 C:16 AB:1 BC:1 CA:1
+Face 2: A:4 B:16 C:6 AB:1 BC:1 CA:1
+Face 3: A:6 B:16 C:7 AB:1 BC:1 CA:1
+Face 4: A:5 B:1 C:10 AB:1 BC:1 CA:1
+Face 5: A:5 B:10 C:16 AB:1 BC:1 CA:1
+Face 6: A:16 B:10 C:11 AB:1 BC:1 CA:1
+Face 7: A:16 B:11 C:7 AB:1 BC:1 CA:1
+Face 8: A:7 B:11 C:2 AB:1 BC:1 CA:1
+Face 9: A:0 B:6 C:8 AB:1 BC:1 CA:1
+Face 10: A:6 B:7 C:17 AB:1 BC:1 CA:1
+Face 11: A:6 B:17 C:8 AB:1 BC:1 CA:1
+Face 12: A:8 B:17 C:9 AB:1 BC:1 CA:1
+Face 13: A:7 B:2 C:12 AB:1 BC:1 CA:1
+Face 14: A:7 B:12 C:17 AB:1 BC:1 CA:1
+Face 15: A:17 B:12 C:13 AB:1 BC:1 CA:1
+Face 16: A:17 B:13 C:9 AB:1 BC:1 CA:1
+Face 17: A:9 B:13 C:3 AB:1 BC:1 CA:1
+Face 18: A:0 B:8 C:4 AB:1 BC:1 CA:1
+Face 19: A:8 B:9 C:18 AB:1 BC:1 CA:1
+Face 20: A:8 B:18 C:4 AB:1 BC:1 CA:1
+Face 21: A:4 B:18 C:5 AB:1 BC:1 CA:1
+Face 22: A:9 B:3 C:14 AB:1 BC:1 CA:1
+Face 23: A:9 B:14 C:18 AB:1 BC:1 CA:1
+Face 24: A:18 B:14 C:15 AB:1 BC:1 CA:1
+Face 25: A:18 B:15 C:5 AB:1 BC:1 CA:1
+Face 26: A:5 B:15 C:1 AB:1 BC:1 CA:1
+Face 27: A:1 B:15 C:10 AB:1 BC:1 CA:1
+Face 28: A:15 B:14 C:19 AB:1 BC:1 CA:1
+Face 29: A:15 B:19 C:10 AB:1 BC:1 CA:1
+Face 30: A:10 B:19 C:11 AB:1 BC:1 CA:1
+Face 31: A:14 B:3 C:13 AB:1 BC:1 CA:1
+Face 32: A:14 B:13 C:19 AB:1 BC:1 CA:1
+Face 33: A:19 B:13 C:12 AB:1 BC:1 CA:1
+Face 34: A:19 B:12 C:11 AB:1 BC:1 CA:1
+
+ Page 1
+
+
+
+Face 35: A:11 B:12 C:2 AB:1 BC:1 CA:1
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Page 2
+
+
+
diff --git a/progs/ggi/torus.asc b/progs/ggi/torus.asc
index 6bd41f4033..605a62baa4 100644
--- a/progs/ggi/torus.asc
+++ b/progs/ggi/torus.asc
@@ -1,264 +1,264 @@
-Ambient light color: Red=0.039216 Green=0.039216 Blue=0.039216
-
-Named object: "Object01"
-Tri-mesh, Vertices: 40 Faces: 80
-Vertex list:
-Vertex 0: X: -50.170624 Y: -0.000026 Z: -240.147842
-Vertex 1: X: -80.584503 Y: -63.958851 Z: -205.014572
-Vertex 2: X: -129.795166 Y: -39.528744 Z: -148.16774
-Vertex 3: X: -129.795166 Y: 39.528721 Z: -148.16774
-Vertex 4: X: -80.584503 Y: 63.958797 Z: -205.014572
-Vertex 5: X: 85.963654 Y: -0.000002 Z: 31.490465
-Vertex 6: X: 39.614838 Y: -63.958828 Z: 34.827602
-Vertex 7: X: -35.37915 Y: -39.528728 Z: 40.227196
-Vertex 8: X: -35.37912 Y: 39.528736 Z: 40.227188
-Vertex 9: X: 39.614838 Y: 63.95882 Z: 34.827595
-Vertex 10: X: -9.852051 Y: 0.000023 Z: 319.829254
-Vertex 11: X: -44.985352 Y: -63.958805 Z: 289.415405
-Vertex 12: X: -101.832199 Y: -39.528709 Z: 240.204758
-Vertex 13: X: -101.832184 Y: 39.528755 Z: 240.204773
-Vertex 14: X: -44.985352 Y: 63.958843 Z: 289.415405
-Vertex 15: X: -281.490326 Y: 0.000035 Z: 455.963654
-Vertex 16: X: -284.827484 Y: -63.958794 Z: 409.614868
-Vertex 17: X: -290.227112 Y: -39.528702 Z: 334.62085
-Vertex 18: X: -290.227112 Y: 39.528763 Z: 334.62088
-Vertex 19: X: -284.827484 Y: 63.958855 Z: 409.614838
-Vertex 20: X: -569.829163 Y: 0.000026 Z: 360.14798
-Vertex 21: X: -539.415344 Y: -63.958801 Z: 325.014709
-Vertex 22: X: -490.204712 Y: -39.528709 Z: 268.167847
-Vertex 23: X: -490.204712 Y: 39.528755 Z: 268.167847
-Vertex 24: X: -539.415344 Y: 63.958847 Z: 325.014679
-Vertex 25: X: -705.963684 Y: 0.000002 Z: 88.509598
-Vertex 26: X: -659.614807 Y: -63.958824 Z: 85.172462
-Vertex 27: X: -584.62085 Y: -39.528725 Z: 79.77285
-Vertex 28: X: -584.62085 Y: 39.52874 Z: 79.77285
-Vertex 29: X: -659.614868 Y: 63.958824 Z: 85.172447
-Vertex 30: X: -610.147827 Y: -0.000023 Z: -199.829361
-Vertex 31: X: -575.014587 Y: -63.958847 Z: -169.415497
-Vertex 32: X: -518.167725 Y: -39.528744 Z: -120.204819
-Vertex 33: X: -518.167725 Y: 39.528721 Z: -120.204834
-Vertex 34: X: -575.014587 Y: 63.958801 Z: -169.415497
-Vertex 35: X: -338.509338 Y: -0.000035 Z: -335.963745
-Vertex 36: X: -335.172241 Y: -63.958858 Z: -289.614868
-Vertex 37: X: -329.772675 Y: -39.528751 Z: -214.620865
-Vertex 38: X: -329.772675 Y: 39.528713 Z: -214.620865
-Vertex 39: X: -335.172241 Y: 63.95879 Z: -289.614899
-Face list:
-Face 0: A:0 B:6 C:1 AB:0 BC:1 CA:1
-Smoothing: 1
-Face 1: A:0 B:5 C:6 AB:1 BC:1 CA:0
-Smoothing: 1
-Face 2: A:1 B:7 C:2 AB:0 BC:1 CA:1
-Smoothing: 2
-Face 3: A:1 B:6 C:7 AB:1 BC:1 CA:0
-Smoothing: 2
-Face 4: A:2 B:8 C:3 AB:0 BC:1 CA:1
-Smoothing: 3
-Face 5: A:2 B:7 C:8 AB:1 BC:1 CA:0
-Smoothing: 3
-Face 6: A:3 B:9 C:4 AB:0 BC:1 CA:1
-Smoothing: 4
-Face 7: A:3 B:8 C:9 AB:1 BC:1 CA:0
-
- Page 1
-
-
-
-Smoothing: 4
-Face 8: A:4 B:5 C:0 AB:0 BC:1 CA:1
-Smoothing: 5
-Face 9: A:4 B:9 C:5 AB:1 BC:1 CA:0
-Smoothing: 5
-Face 10: A:5 B:11 C:6 AB:0 BC:1 CA:1
-Smoothing: 6
-Face 11: A:5 B:10 C:11 AB:1 BC:1 CA:0
-Smoothing: 6
-Face 12: A:6 B:12 C:7 AB:0 BC:1 CA:1
-Smoothing: 7
-Face 13: A:6 B:11 C:12 AB:1 BC:1 CA:0
-Smoothing: 7
-Face 14: A:7 B:13 C:8 AB:0 BC:1 CA:1
-Smoothing: 8
-Face 15: A:7 B:12 C:13 AB:1 BC:1 CA:0
-Smoothing: 8
-Face 16: A:8 B:14 C:9 AB:0 BC:1 CA:1
-Smoothing: 9
-Face 17: A:8 B:13 C:14 AB:1 BC:1 CA:0
-Smoothing: 9
-Face 18: A:9 B:10 C:5 AB:0 BC:1 CA:1
-Smoothing: 10
-Face 19: A:9 B:14 C:10 AB:1 BC:1 CA:0
-Smoothing: 10
-Face 20: A:10 B:16 C:11 AB:0 BC:1 CA:1
-Smoothing: 11
-Face 21: A:10 B:15 C:16 AB:1 BC:1 CA:0
-Smoothing: 11
-Face 22: A:11 B:17 C:12 AB:0 BC:1 CA:1
-Smoothing: 12
-Face 23: A:11 B:16 C:17 AB:1 BC:1 CA:0
-Smoothing: 12
-Face 24: A:12 B:18 C:13 AB:0 BC:1 CA:1
-Smoothing: 13
-Face 25: A:12 B:17 C:18 AB:1 BC:1 CA:0
-Smoothing: 13
-Face 26: A:13 B:19 C:14 AB:0 BC:1 CA:1
-Smoothing: 14
-Face 27: A:13 B:18 C:19 AB:1 BC:1 CA:0
-Smoothing: 14
-Face 28: A:14 B:15 C:10 AB:0 BC:1 CA:1
-Smoothing: 15
-Face 29: A:14 B:19 C:15 AB:1 BC:1 CA:0
-Smoothing: 15
-Face 30: A:15 B:21 C:16 AB:0 BC:1 CA:1
-Smoothing: 16
-Face 31: A:15 B:20 C:21 AB:1 BC:1 CA:0
-Smoothing: 16
-Face 32: A:16 B:22 C:17 AB:0 BC:1 CA:1
-Smoothing: 17
-Face 33: A:16 B:21 C:22 AB:1 BC:1 CA:0
-Smoothing: 17
-Face 34: A:17 B:23 C:18 AB:0 BC:1 CA:1
-Smoothing: 18
-Face 35: A:17 B:22 C:23 AB:1 BC:1 CA:0
-Smoothing: 18
-Face 36: A:18 B:24 C:19 AB:0 BC:1 CA:1
-Smoothing: 19
-Face 37: A:18 B:23 C:24 AB:1 BC:1 CA:0
-Smoothing: 19
-
- Page 2
-
-
-
-Face 38: A:19 B:20 C:15 AB:0 BC:1 CA:1
-Smoothing: 20
-Face 39: A:19 B:24 C:20 AB:1 BC:1 CA:0
-Smoothing: 20
-Face 40: A:20 B:26 C:21 AB:0 BC:1 CA:1
-Smoothing: 21
-Face 41: A:20 B:25 C:26 AB:1 BC:1 CA:0
-Smoothing: 21
-Face 42: A:21 B:27 C:22 AB:0 BC:1 CA:1
-Smoothing: 22
-Face 43: A:21 B:26 C:27 AB:1 BC:1 CA:0
-Smoothing: 22
-Face 44: A:22 B:28 C:23 AB:0 BC:1 CA:1
-Smoothing: 23
-Face 45: A:22 B:27 C:28 AB:1 BC:1 CA:0
-Smoothing: 23
-Face 46: A:23 B:29 C:24 AB:0 BC:1 CA:1
-Smoothing: 24
-Face 47: A:23 B:28 C:29 AB:1 BC:1 CA:0
-Smoothing: 24
-Face 48: A:24 B:25 C:20 AB:0 BC:1 CA:1
-Smoothing: 25
-Face 49: A:24 B:29 C:25 AB:1 BC:1 CA:0
-Smoothing: 25
-Face 50: A:25 B:31 C:26 AB:0 BC:1 CA:1
-Smoothing: 26
-Face 51: A:25 B:30 C:31 AB:1 BC:1 CA:0
-Smoothing: 26
-Face 52: A:26 B:32 C:27 AB:0 BC:1 CA:1
-Smoothing: 27
-Face 53: A:26 B:31 C:32 AB:1 BC:1 CA:0
-Smoothing: 27
-Face 54: A:27 B:33 C:28 AB:0 BC:1 CA:1
-Smoothing: 28
-Face 55: A:27 B:32 C:33 AB:1 BC:1 CA:0
-Smoothing: 28
-Face 56: A:28 B:34 C:29 AB:0 BC:1 CA:1
-Smoothing: 29
-Face 57: A:28 B:33 C:34 AB:1 BC:1 CA:0
-Smoothing: 29
-Face 58: A:29 B:30 C:25 AB:0 BC:1 CA:1
-Smoothing: 30
-Face 59: A:29 B:34 C:30 AB:1 BC:1 CA:0
-Smoothing: 30
-Face 60: A:30 B:36 C:31 AB:0 BC:1 CA:1
-Smoothing: 31
-Face 61: A:30 B:35 C:36 AB:1 BC:1 CA:0
-Smoothing: 31
-Face 62: A:31 B:37 C:32 AB:0 BC:1 CA:1
-Smoothing: 32
-Face 63: A:31 B:36 C:37 AB:1 BC:1 CA:0
-Smoothing: 32
-Face 64: A:32 B:38 C:33 AB:0 BC:1 CA:1
-Smoothing: 1
-Face 65: A:32 B:37 C:38 AB:1 BC:1 CA:0
-Smoothing: 1
-Face 66: A:33 B:39 C:34 AB:0 BC:1 CA:1
-Smoothing: 2
-Face 67: A:33 B:38 C:39 AB:1 BC:1 CA:0
-Smoothing: 2
-Face 68: A:34 B:35 C:30 AB:0 BC:1 CA:1
-
- Page 3
-
-
-
-Smoothing: 3
-Face 69: A:34 B:39 C:35 AB:1 BC:1 CA:0
-Smoothing: 3
-Face 70: A:35 B:1 C:36 AB:0 BC:1 CA:1
-Smoothing: 4
-Face 71: A:35 B:0 C:1 AB:1 BC:1 CA:0
-Smoothing: 4
-Face 72: A:36 B:2 C:37 AB:0 BC:1 CA:1
-Smoothing: 5
-Face 73: A:36 B:1 C:2 AB:1 BC:1 CA:0
-Smoothing: 5
-Face 74: A:37 B:3 C:38 AB:0 BC:1 CA:1
-Smoothing: 6
-Face 75: A:37 B:2 C:3 AB:1 BC:1 CA:0
-Smoothing: 6
-Face 76: A:38 B:4 C:39 AB:0 BC:1 CA:1
-Smoothing: 7
-Face 77: A:38 B:3 C:4 AB:1 BC:1 CA:0
-Smoothing: 7
-Face 78: A:39 B:0 C:35 AB:0 BC:1 CA:1
-Smoothing: 8
-Face 79: A:39 B:4 C:0 AB:1 BC:1 CA:0
-Smoothing: 8
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
- Page 4
-
-
-
+Ambient light color: Red=0.039216 Green=0.039216 Blue=0.039216
+
+Named object: "Object01"
+Tri-mesh, Vertices: 40 Faces: 80
+Vertex list:
+Vertex 0: X: -50.170624 Y: -0.000026 Z: -240.147842
+Vertex 1: X: -80.584503 Y: -63.958851 Z: -205.014572
+Vertex 2: X: -129.795166 Y: -39.528744 Z: -148.16774
+Vertex 3: X: -129.795166 Y: 39.528721 Z: -148.16774
+Vertex 4: X: -80.584503 Y: 63.958797 Z: -205.014572
+Vertex 5: X: 85.963654 Y: -0.000002 Z: 31.490465
+Vertex 6: X: 39.614838 Y: -63.958828 Z: 34.827602
+Vertex 7: X: -35.37915 Y: -39.528728 Z: 40.227196
+Vertex 8: X: -35.37912 Y: 39.528736 Z: 40.227188
+Vertex 9: X: 39.614838 Y: 63.95882 Z: 34.827595
+Vertex 10: X: -9.852051 Y: 0.000023 Z: 319.829254
+Vertex 11: X: -44.985352 Y: -63.958805 Z: 289.415405
+Vertex 12: X: -101.832199 Y: -39.528709 Z: 240.204758
+Vertex 13: X: -101.832184 Y: 39.528755 Z: 240.204773
+Vertex 14: X: -44.985352 Y: 63.958843 Z: 289.415405
+Vertex 15: X: -281.490326 Y: 0.000035 Z: 455.963654
+Vertex 16: X: -284.827484 Y: -63.958794 Z: 409.614868
+Vertex 17: X: -290.227112 Y: -39.528702 Z: 334.62085
+Vertex 18: X: -290.227112 Y: 39.528763 Z: 334.62088
+Vertex 19: X: -284.827484 Y: 63.958855 Z: 409.614838
+Vertex 20: X: -569.829163 Y: 0.000026 Z: 360.14798
+Vertex 21: X: -539.415344 Y: -63.958801 Z: 325.014709
+Vertex 22: X: -490.204712 Y: -39.528709 Z: 268.167847
+Vertex 23: X: -490.204712 Y: 39.528755 Z: 268.167847
+Vertex 24: X: -539.415344 Y: 63.958847 Z: 325.014679
+Vertex 25: X: -705.963684 Y: 0.000002 Z: 88.509598
+Vertex 26: X: -659.614807 Y: -63.958824 Z: 85.172462
+Vertex 27: X: -584.62085 Y: -39.528725 Z: 79.77285
+Vertex 28: X: -584.62085 Y: 39.52874 Z: 79.77285
+Vertex 29: X: -659.614868 Y: 63.958824 Z: 85.172447
+Vertex 30: X: -610.147827 Y: -0.000023 Z: -199.829361
+Vertex 31: X: -575.014587 Y: -63.958847 Z: -169.415497
+Vertex 32: X: -518.167725 Y: -39.528744 Z: -120.204819
+Vertex 33: X: -518.167725 Y: 39.528721 Z: -120.204834
+Vertex 34: X: -575.014587 Y: 63.958801 Z: -169.415497
+Vertex 35: X: -338.509338 Y: -0.000035 Z: -335.963745
+Vertex 36: X: -335.172241 Y: -63.958858 Z: -289.614868
+Vertex 37: X: -329.772675 Y: -39.528751 Z: -214.620865
+Vertex 38: X: -329.772675 Y: 39.528713 Z: -214.620865
+Vertex 39: X: -335.172241 Y: 63.95879 Z: -289.614899
+Face list:
+Face 0: A:0 B:6 C:1 AB:0 BC:1 CA:1
+Smoothing: 1
+Face 1: A:0 B:5 C:6 AB:1 BC:1 CA:0
+Smoothing: 1
+Face 2: A:1 B:7 C:2 AB:0 BC:1 CA:1
+Smoothing: 2
+Face 3: A:1 B:6 C:7 AB:1 BC:1 CA:0
+Smoothing: 2
+Face 4: A:2 B:8 C:3 AB:0 BC:1 CA:1
+Smoothing: 3
+Face 5: A:2 B:7 C:8 AB:1 BC:1 CA:0
+Smoothing: 3
+Face 6: A:3 B:9 C:4 AB:0 BC:1 CA:1
+Smoothing: 4
+Face 7: A:3 B:8 C:9 AB:1 BC:1 CA:0
+
+ Page 1
+
+
+
+Smoothing: 4
+Face 8: A:4 B:5 C:0 AB:0 BC:1 CA:1
+Smoothing: 5
+Face 9: A:4 B:9 C:5 AB:1 BC:1 CA:0
+Smoothing: 5
+Face 10: A:5 B:11 C:6 AB:0 BC:1 CA:1
+Smoothing: 6
+Face 11: A:5 B:10 C:11 AB:1 BC:1 CA:0
+Smoothing: 6
+Face 12: A:6 B:12 C:7 AB:0 BC:1 CA:1
+Smoothing: 7
+Face 13: A:6 B:11 C:12 AB:1 BC:1 CA:0
+Smoothing: 7
+Face 14: A:7 B:13 C:8 AB:0 BC:1 CA:1
+Smoothing: 8
+Face 15: A:7 B:12 C:13 AB:1 BC:1 CA:0
+Smoothing: 8
+Face 16: A:8 B:14 C:9 AB:0 BC:1 CA:1
+Smoothing: 9
+Face 17: A:8 B:13 C:14 AB:1 BC:1 CA:0
+Smoothing: 9
+Face 18: A:9 B:10 C:5 AB:0 BC:1 CA:1
+Smoothing: 10
+Face 19: A:9 B:14 C:10 AB:1 BC:1 CA:0
+Smoothing: 10
+Face 20: A:10 B:16 C:11 AB:0 BC:1 CA:1
+Smoothing: 11
+Face 21: A:10 B:15 C:16 AB:1 BC:1 CA:0
+Smoothing: 11
+Face 22: A:11 B:17 C:12 AB:0 BC:1 CA:1
+Smoothing: 12
+Face 23: A:11 B:16 C:17 AB:1 BC:1 CA:0
+Smoothing: 12
+Face 24: A:12 B:18 C:13 AB:0 BC:1 CA:1
+Smoothing: 13
+Face 25: A:12 B:17 C:18 AB:1 BC:1 CA:0
+Smoothing: 13
+Face 26: A:13 B:19 C:14 AB:0 BC:1 CA:1
+Smoothing: 14
+Face 27: A:13 B:18 C:19 AB:1 BC:1 CA:0
+Smoothing: 14
+Face 28: A:14 B:15 C:10 AB:0 BC:1 CA:1
+Smoothing: 15
+Face 29: A:14 B:19 C:15 AB:1 BC:1 CA:0
+Smoothing: 15
+Face 30: A:15 B:21 C:16 AB:0 BC:1 CA:1
+Smoothing: 16
+Face 31: A:15 B:20 C:21 AB:1 BC:1 CA:0
+Smoothing: 16
+Face 32: A:16 B:22 C:17 AB:0 BC:1 CA:1
+Smoothing: 17
+Face 33: A:16 B:21 C:22 AB:1 BC:1 CA:0
+Smoothing: 17
+Face 34: A:17 B:23 C:18 AB:0 BC:1 CA:1
+Smoothing: 18
+Face 35: A:17 B:22 C:23 AB:1 BC:1 CA:0
+Smoothing: 18
+Face 36: A:18 B:24 C:19 AB:0 BC:1 CA:1
+Smoothing: 19
+Face 37: A:18 B:23 C:24 AB:1 BC:1 CA:0
+Smoothing: 19
+
+ Page 2
+
+
+
+Face 38: A:19 B:20 C:15 AB:0 BC:1 CA:1
+Smoothing: 20
+Face 39: A:19 B:24 C:20 AB:1 BC:1 CA:0
+Smoothing: 20
+Face 40: A:20 B:26 C:21 AB:0 BC:1 CA:1
+Smoothing: 21
+Face 41: A:20 B:25 C:26 AB:1 BC:1 CA:0
+Smoothing: 21
+Face 42: A:21 B:27 C:22 AB:0 BC:1 CA:1
+Smoothing: 22
+Face 43: A:21 B:26 C:27 AB:1 BC:1 CA:0
+Smoothing: 22
+Face 44: A:22 B:28 C:23 AB:0 BC:1 CA:1
+Smoothing: 23
+Face 45: A:22 B:27 C:28 AB:1 BC:1 CA:0
+Smoothing: 23
+Face 46: A:23 B:29 C:24 AB:0 BC:1 CA:1
+Smoothing: 24
+Face 47: A:23 B:28 C:29 AB:1 BC:1 CA:0
+Smoothing: 24
+Face 48: A:24 B:25 C:20 AB:0 BC:1 CA:1
+Smoothing: 25
+Face 49: A:24 B:29 C:25 AB:1 BC:1 CA:0
+Smoothing: 25
+Face 50: A:25 B:31 C:26 AB:0 BC:1 CA:1
+Smoothing: 26
+Face 51: A:25 B:30 C:31 AB:1 BC:1 CA:0
+Smoothing: 26
+Face 52: A:26 B:32 C:27 AB:0 BC:1 CA:1
+Smoothing: 27
+Face 53: A:26 B:31 C:32 AB:1 BC:1 CA:0
+Smoothing: 27
+Face 54: A:27 B:33 C:28 AB:0 BC:1 CA:1
+Smoothing: 28
+Face 55: A:27 B:32 C:33 AB:1 BC:1 CA:0
+Smoothing: 28
+Face 56: A:28 B:34 C:29 AB:0 BC:1 CA:1
+Smoothing: 29
+Face 57: A:28 B:33 C:34 AB:1 BC:1 CA:0
+Smoothing: 29
+Face 58: A:29 B:30 C:25 AB:0 BC:1 CA:1
+Smoothing: 30
+Face 59: A:29 B:34 C:30 AB:1 BC:1 CA:0
+Smoothing: 30
+Face 60: A:30 B:36 C:31 AB:0 BC:1 CA:1
+Smoothing: 31
+Face 61: A:30 B:35 C:36 AB:1 BC:1 CA:0
+Smoothing: 31
+Face 62: A:31 B:37 C:32 AB:0 BC:1 CA:1
+Smoothing: 32
+Face 63: A:31 B:36 C:37 AB:1 BC:1 CA:0
+Smoothing: 32
+Face 64: A:32 B:38 C:33 AB:0 BC:1 CA:1
+Smoothing: 1
+Face 65: A:32 B:37 C:38 AB:1 BC:1 CA:0
+Smoothing: 1
+Face 66: A:33 B:39 C:34 AB:0 BC:1 CA:1
+Smoothing: 2
+Face 67: A:33 B:38 C:39 AB:1 BC:1 CA:0
+Smoothing: 2
+Face 68: A:34 B:35 C:30 AB:0 BC:1 CA:1
+
+ Page 3
+
+
+
+Smoothing: 3
+Face 69: A:34 B:39 C:35 AB:1 BC:1 CA:0
+Smoothing: 3
+Face 70: A:35 B:1 C:36 AB:0 BC:1 CA:1
+Smoothing: 4
+Face 71: A:35 B:0 C:1 AB:1 BC:1 CA:0
+Smoothing: 4
+Face 72: A:36 B:2 C:37 AB:0 BC:1 CA:1
+Smoothing: 5
+Face 73: A:36 B:1 C:2 AB:1 BC:1 CA:0
+Smoothing: 5
+Face 74: A:37 B:3 C:38 AB:0 BC:1 CA:1
+Smoothing: 6
+Face 75: A:37 B:2 C:3 AB:1 BC:1 CA:0
+Smoothing: 6
+Face 76: A:38 B:4 C:39 AB:0 BC:1 CA:1
+Smoothing: 7
+Face 77: A:38 B:3 C:4 AB:1 BC:1 CA:0
+Smoothing: 7
+Face 78: A:39 B:0 C:35 AB:0 BC:1 CA:1
+Smoothing: 8
+Face 79: A:39 B:4 C:0 AB:1 BC:1 CA:0
+Smoothing: 8
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+ Page 4
+
+
+
diff --git a/progs/samples/Makefile.DJ b/progs/samples/Makefile.DJ
deleted file mode 100644
index cda4e05941..0000000000
--- a/progs/samples/Makefile.DJ
+++ /dev/null
@@ -1,85 +0,0 @@
-# Mesa 3-D graphics library
-# Version: 4.0
-#
-# Copyright (C) 1999 Brian Paul All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# the rights to use, copy, modify, merge, publish, distribute, sublicense,
-# and/or sell copies of the Software, and to permit persons to whom the
-# Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included
-# in all copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-# DOS/DJGPP samples makefile v1.6 for Mesa
-#
-# Copyright (C) 2002 - Daniel Borca
-# Email : dborca@users.sourceforge.net
-# Web : http://www.geocities.com/dborca
-
-
-#
-# Available options:
-#
-# Environment variables:
-# GLIDE path to Glide3 SDK; used with FX.
-# default = $(TOP)/glide3
-# FX=1 build for 3dfx Glide3. Note that this disables
-# compilation of most DMesa code and requires fxMesa.
-# As a consequence, you'll need the DJGPP Glide3
-# library to build any application.
-# default = no
-# DXE=1 use DXE modules (see README.DJ for details).
-# default = no
-#
-# Targets:
-# <file.exe> build a specific file
-#
-
-
-
-.PHONY: all
-.SUFFIXES: .c .o .exe
-.SECONDARY: ../util/readtex.o ../util/showbuffer.o
-
-TOP = ../..
-GLIDE ?= $(TOP)/glide3
-
-CC = gcc
-CFLAGS = -Wall -W -pedantic
-CFLAGS += -O2 -ffast-math
-CFLAGS += -I$(TOP)/include -I../util
-CFLAGS += -DGLUT_IMPORT_LIB
-ifeq ($(FX),1)
-CFLAGS += -DFX
-endif
-
-LD = gxx
-LDFLAGS = -s -L$(TOP)/lib
-
-ifeq ($(DXE),1)
-LDLIBS += -liglut -liglu -ligl
-else
-LDLIBS = -lglut -lglu -lgl
-ifeq ($(FX),1)
-LDFLAGS += -L$(GLIDE)/lib
-LDLIBS += -lgld3x
-endif
-endif
-
-.c.o:
- $(CC) -o $@ $(CFLAGS) -c $<
-%.exe: ../util/readtex.o ../util/showbuffer.o %.o
- $(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS)
-
-all:
- $(error Must specify <filename.exe> to build)
diff --git a/progs/samples/Makefile.mgw b/progs/samples/Makefile.mgw
deleted file mode 100644
index 3b2fd785de..0000000000
--- a/progs/samples/Makefile.mgw
+++ /dev/null
@@ -1,93 +0,0 @@
-# Mesa 3-D graphics library
-# Version: 4.0
-#
-# Copyright (C) 1999 Brian Paul All Rights Reserved.
-#
-# Permission is hereby granted, free of charge, to any person obtaining a
-# copy of this software and associated documentation files (the "Software"),
-# to deal in the Software without restriction, including without limitation
-# the rights to use, copy, modify, merge, publish, distribute, sublicense,
-# and/or sell copies of the Software, and to permit persons to whom the
-# Software is furnished to do so, subject to the following conditions:
-#
-# The above copyright notice and this permission notice shall be included
-# in all copies or substantial portions of the Software.
-#
-# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
-# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
-# BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
-# AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
-# CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-
-# MinGW samples makefile v1.2 for Mesa
-#
-# Copyright (C) 2002 - Daniel Borca
-# Email : dborca@users.sourceforge.net
-# Web : http://www.geocities.com/dborca
-
-# MinGW samples makefile updated for Mesa 7.0
-#
-# Updated : by Heromyth, on 2007-7-21
-# Email : zxpmyth@yahoo.com.cn
-# Bugs : 1) All the default settings work fine. But the setting X86=1 can't work.
-# The others havn't been tested yet.
-# 2) The generated DLLs are *not* compatible with the ones built
-# with the other compilers like VC8, especially for GLUT.
-# 3) Although more tests are needed, it can be used individually!
-
-#
-# Available options:
-#
-# Environment variables:
-#
-# Targets:
-# <file.exe> build a specific file
-#
-
-
-
-.PHONY: all
-.SUFFIXES: .c .o .exe
-.SECONDARY: ../util/readtex.o ../util/showbuffer.o
-
-TOP = ../..
-
-include $(TOP)/configs/config.mgw
-ALL_USING_STDCALL ?= 1
-GL_USING_STDCALL ?= 1
-GLUT_USING_STDCALL ?= 1
-
-CC = mingw32-gcc
-CFLAGS = -Wall -pedantic
-CFLAGS += -O2 -ffast-math
-CFLAGS += -I$(TOP)/include -I../util
-ifeq ($(FX),1)
- CFLAGS += -DFX
-endif
-
-CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK
-
-ifeq ($(GL_USING_STDCALL),0)
- CFLAGS += -DGL_NO_STDCALL
-endif
-
-ifeq ($(GLUT_USING_STDCALL),1)
- CFLAGS += -D_STDCALL_SUPPORTED
-else
- CFLAGS += -DGLUT_NO_STDCALL
-endif
-
-
-LD = mingw32-g++
-LDFLAGS = -s -L$(TOP)/lib
-
-LDLIBS = -lglut32 -lglu32 -lopengl32
-
-.c.o:
- $(CC) -o $@ $(CFLAGS) -c $<
-%.exe: ../util/readtex.o ../util/showbuffer.o %.o
- $(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS)
-
-all:
- $(error Must specify <filename.exe> to build)
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 9016efe9e7..7053ebc86a 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -30,6 +30,7 @@ SOURCES = \
bug_3050.c \
bug_3101.c \
bug_3195.c \
+ calibrate_rast.c \
copypixrate.c \
crossbar.c \
cva.c \
@@ -48,6 +49,7 @@ SOURCES = \
invert.c \
jkrahntest.c \
manytex.c \
+ minmag.c \
mipmap_limits.c \
multipal.c \
no_s3tc.c \
@@ -61,6 +63,7 @@ SOURCES = \
sharedtex.c \
stencilwrap.c \
stencil_wrap.c \
+ subtex \
subtexrate.c \
tex1d.c \
texcompress2.c \
diff --git a/progs/tests/calibrate_rast.c b/progs/tests/calibrate_rast.c
new file mode 100644
index 0000000000..37d8ac85e5
--- /dev/null
+++ b/progs/tests/calibrate_rast.c
@@ -0,0 +1,395 @@
+/*
+ * Automatic primitive rasterization precision test.
+ *
+ * Draw prims at various sub-pixel offsets and examine where the quad is
+ * actually drawn.
+ * Check if the range of offsets which paint the right pixels falls within
+ * OpenGL's specification.
+ * In case of failures, report the coordinate bias needed to fix the problem.
+ *
+ * Note that even Mesa/swrast fails some line tests. This is because some
+ * window coordinates wind up as 53.9999 instead of 54, for example. Enabling
+ * the small translation factor below fixes that. Revisit someday...
+ *
+ * Brian Paul
+ * 28 Feb 2008
+ */
+
+
+#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+static int Width = 100, Height = 100;
+static int Win;
+static float Step = 0.125;
+#if 0
+/* This tiny offset fixes errors in Mesa/Xlib */
+static float Xtrans = 0.5 * 0.125;
+static float Ytrans = 0.5 * 0.125;
+#else
+static float Xtrans = 0.0;
+static float Ytrans = 0.0;
+#endif
+
+
+static void
+PointCalibrate(int xpos, int ypos)
+{
+ GLfloat rgba[4];
+ float x, y;
+ float xmin, ymin, xmax, ymax;
+
+ xmin = ymin = 1000.0;
+ xmax = ymax = -1000.0;
+
+ for (y = -1.0; y <= 1.0; y += Step) {
+ for (x = -1.0; x <= 1.0; x += Step) {
+ glClear(GL_COLOR_BUFFER_BIT);
+ glBegin(GL_POINTS);
+ glVertex2f(xpos + x, ypos + y);
+ glEnd();
+ glReadPixels(xpos, ypos, 1, 1, GL_RGBA, GL_FLOAT, rgba);
+ if (rgba[0] == 1.0 && rgba[1] == 1.0 && rgba[2] == 1.0) {
+ /* hit */
+ if (x < xmin)
+ xmin = x;
+ if (y < ymin)
+ ymin = y;
+ if (x > xmax)
+ xmax = x;
+ if (y > ymax)
+ ymax = y;
+ }
+ }
+ }
+
+ printf("Point at (%2d, %2d) drawn for x in [%6.3f, %6.3f] and y in [%6.3f, %6.3f]\n",
+ xpos, ypos,
+ xpos + xmin, xpos + xmax,
+ ypos + ymin, ypos + ymax);
+
+ if (xmax - xmin != 1.0 - Step) {
+ printf(" => Inconsistant X-axis rasterization!\n");
+ }
+ if (ymax - ymin != 1.0 - Step) {
+ printf(" => Inconsistant Y-axis rasterization!\n");
+ }
+ if (xmin < 0.0) {
+ printf(" => Points should be X biased by about %f\n", xmin);
+ }
+ if (ymin < 0.0) {
+ printf(" => Points should be Y biased by about %f\n", ymin);
+ }
+ if (xmax > 1.0) {
+ printf(" => Points should be X biased by about %f\n", 1.0 - xmax);
+ }
+ if (ymax > 1.0) {
+ printf(" => Points should be Y biased by about %f\n", 1.0 - ymax);
+ }
+
+}
+
+
+/**
+ * XXX Implement VLineCalibrate() someday
+ */
+static void
+HLineCalibrate(int xpos, int ypos, int len)
+{
+ GLfloat rgba[2][4];
+ float x, y;
+ float ymin, ymax;
+ float xmin_left, xmax_left, xmin_right, xmax_right;
+
+ xmin_left = xmin_right = 1000.0;
+ xmax_left = xmax_right = -1000.0;
+ ymin = 1000;
+ ymax = -1000.0;
+
+ /*
+ * First, check vertical positioning of the horizontal line
+ */
+ for (y = -1.0; y <= 1.0; y += Step) {
+ glClear(GL_COLOR_BUFFER_BIT);
+ glBegin(GL_LINES);
+ glVertex2f(xpos, ypos + y);
+ glVertex2f(xpos + len, ypos + y);
+ glEnd();
+
+ glReadPixels(xpos + len / 2, ypos, 1, 1, GL_RGBA, GL_FLOAT, rgba);
+ if (rgba[0][0] == 1.0) {
+ /* hit */
+ if (y < ymin)
+ ymin = y;
+ if (y > ymax)
+ ymax = y;
+ }
+ }
+
+ printf("H-line at Y=%2d drawn for y in [%6.3f, %6.3f]\n",
+ ypos,
+ ypos + ymin, ypos + ymax);
+
+ if (ymax - ymin != 1.0 - Step) {
+ printf(" => Inconsistant Y-axis rasterization!\n");
+ }
+
+ if (ymin > 0.5 ) {
+ printf(" => Lines should be Y biased by about %f\n", ymin - 0.5);
+ }
+
+ if (ymax < 0.5 ) {
+ printf(" => Lines should be Y biased by about %f\n", 0.5 - ymax);
+ }
+
+ /*
+ * Second, check endpoints (for Y at 1/2 pixel)
+ */
+ for (x = -1.0; x <= 1.0; x += Step) {
+ glClear(GL_COLOR_BUFFER_BIT);
+ glBegin(GL_LINES);
+ glVertex2f(xpos + x, ypos + 0.5f);
+ glVertex2f(xpos + x + len, ypos + 0.5f);
+ glEnd();
+
+ /* left end */
+ glReadPixels(xpos - 1, ypos, 2, 1, GL_RGBA, GL_FLOAT, rgba);
+ if (rgba[0][0] == 0.0 && rgba[1][0] == 1.0) {
+ /* hit */
+ if (x < xmin_left)
+ xmin_left = x;
+ if (x > xmax_left)
+ xmax_left = x;
+ }
+
+ /* right end */
+ glReadPixels(xpos + len - 1, ypos, 2, 1, GL_RGBA, GL_FLOAT, rgba);
+ if (rgba[0][0] == 1.0 && rgba[1][0] == 0.0) {
+ /* hit */
+ if (x < xmin_right)
+ xmin_right = x;
+ if (x > xmax_right)
+ xmax_right = x;
+ }
+ }
+
+ printf("H-line [%d..%d) hit left end for x in [%6.3f, %6.3f] "
+ "hit right end for x in [%6.3f, %6.3f]\n",
+ xpos, xpos + len,
+ xpos + xmin_left, xpos + xmax_left,
+ xpos + len + xmin_right, xpos + len + xmax_right);
+
+ if (xmax_left - xmin_left > 1.0 - Step) {
+ printf(" => Inconsistant left-end rasterization!\n");
+ }
+ if (xmax_right - xmin_right > 1.0 - Step) {
+ printf(" => Inconsistant right-end rasterization!\n");
+ }
+
+ if (xmin_left != xmin_right ||
+ xmax_left != xmax_right) {
+ printf(" => Inconsistant length!\n");
+ }
+
+ if (xmin_left < 0.0) {
+ printf(" => Coords should be X biased by about %f\n", xmin_left );
+ }
+ if (xmin_right < 0.0) {
+ printf(" => Coords should be X biased by about %f\n", xmin_right );
+ }
+ if (xmax_left >= 1.0) {
+ printf(" => Coords should be X biased by about %f\n", -xmax_right + 1.0);
+ }
+ if (xmax_right >= 1.0) {
+ printf(" => Coords should be X biased by about %f\n", -xmax_right + 1.0);
+ }
+
+}
+
+
+static void
+QuadCalibrate(int xpos, int ypos, int width, int height)
+{
+ GLfloat rgba1[2][4];
+ GLfloat rgba2[2][4];
+ float x, y;
+ float xmin, ymin, xmax, ymax;
+
+ xmin = ymin = 1000.0;
+ xmax = ymax = -1000.0;
+
+ for (y = -1.0; y <= 1.0; y += Step) {
+ for (x = -1.0; x <= 1.0; x += Step) {
+ glClear(GL_COLOR_BUFFER_BIT);
+ glBegin(GL_QUADS);
+ glVertex2f(xpos + x, ypos + y);
+ glVertex2f(xpos + x + width, ypos + y);
+ glVertex2f(xpos + x + width, ypos + y + height);
+ glVertex2f(xpos + x, ypos + y + height);
+ glEnd();
+
+ /* horizontal measurement */
+ glReadPixels(xpos - 1, ypos + 2, 2, 1, GL_RGBA, GL_FLOAT, rgba1);
+ glReadPixels(xpos + width - 1, ypos + 2, 2, 1, GL_RGBA, GL_FLOAT, rgba2);
+ if (rgba1[0][0] == 0.0 && rgba1[1][0] == 1.0 &&
+ rgba2[0][0] == 1.0 && rgba2[1][0] == 0.0) {
+ if (x < xmin)
+ xmin = x;
+ if (x > xmax)
+ xmax = x;
+ }
+
+ /* vertical measurement */
+ glReadPixels(xpos + 2, ypos - 1, 1, 2, GL_RGBA, GL_FLOAT, rgba1);
+ glReadPixels(xpos + 2, ypos + height - 1, 1, 2, GL_RGBA, GL_FLOAT, rgba2);
+ if (rgba1[0][0] == 0.0 && rgba1[1][0] == 1.0 &&
+ rgba2[0][0] == 1.0 && rgba2[1][0] == 0.0) {
+ if (y < ymin)
+ ymin = y;
+ if (y > ymax)
+ ymax = y;
+ }
+ }
+ }
+
+ printf("Quad at (%2d, %2d)..(%2d, %2d) drawn"
+ " for x in [%6.3f, %6.3f] and y in [%6.3f, %6.3f]\n",
+ xpos, ypos,
+ xpos + width, ypos + height,
+ xpos + xmin, xpos + xmax,
+ ypos + ymin, ypos + ymax);
+
+ if (xmax - xmin != 1.0 - Step) {
+ printf(" => Inconsistant X-axis rasterization/size!\n");
+ }
+ if (ymax - ymin != 1.0 - Step) {
+ printf(" => Inconsistant Y-axis rasterization/size!\n");
+ }
+
+ if (xmin < -0.5) {
+ printf(" => Coords should be X biased by about %f\n", 0.5 + xmin );
+ }
+ if (ymin < -0.5) {
+ printf(" => Coords should be Y biased by about %f\n", 0.5 + ymin);
+ }
+ if (xmax > 0.5) {
+ printf(" => Coords should be X biased by about %f\n", -xmax + 0.5);
+ }
+ if (ymax > 0.5) {
+ printf(" => Coords should be Y biased by about %f\n", -ymax + 0.5);
+ }
+}
+
+
+/**
+ * Misc/disabled code for debugging.
+ */
+static void
+DebugTest(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+ glEnable(GL_BLEND);
+ glBlendFunc(GL_ONE, GL_ONE);
+
+ glColor3f(.5, .5, .5);
+
+ glBegin(GL_LINES);
+ glVertex2f(30, 35.5);
+ glVertex2f(54, 35.5);
+ glVertex2f(54, 35.5);
+ glVertex2f(66, 35.5);
+ glEnd();
+
+ glDisable(GL_BLEND);
+ glColor3f(1,1,1);
+}
+
+
+static void
+Draw(void)
+{
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glPushMatrix();
+ glTranslatef(Xtrans, Ytrans, 0);
+
+ PointCalibrate(1, 1);
+ PointCalibrate(50, 50);
+ PointCalibrate(28, 17);
+ PointCalibrate(17, 18);
+ printf("\n");
+
+ HLineCalibrate(5, 10, 10);
+ HLineCalibrate(25, 22, 12);
+ HLineCalibrate(54, 33, 12);
+ HLineCalibrate(54+12, 33, 12);
+ printf("\n");
+
+ QuadCalibrate(2, 2, 10, 10);
+ QuadCalibrate(50, 50, 10, 10);
+ QuadCalibrate(28, 17, 12, 12);
+ QuadCalibrate(17, 28, 12, 12);
+
+ (void) DebugTest;
+
+ glPopMatrix();
+
+ glutSwapBuffers();
+}
+
+
+static void
+Reshape(int width, int height)
+{
+ Width = width;
+ Height = height;
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(0, width, 0, height, -1, 1);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 27:
+ glutDestroyWindow(Win);
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+static void
+Init(void)
+{
+ printf("Measurement/callibration for basic prim rasterization...\n");
+ printf("GL_RENDERER: %s\n", (char*) glGetString(GL_RENDERER));
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize(Width, Height);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE);
+ Win = glutCreateWindow(argv[0]);
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ Init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/descrip.mms b/progs/tests/descrip.mms
deleted file mode 100644
index 567b76bc4b..0000000000
--- a/progs/tests/descrip.mms
+++ /dev/null
@@ -1,84 +0,0 @@
-# Makefile for GLUT-based demo programs for VMS
-# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl
-
-
-.first
- define gl [--.include.gl]
-
-.include [--]mms.config
-
-##### MACROS #####
-
-INCDIR = ([--.include],[-.util])
-CFLAGS = /include=$(INCDIR)/prefix=all/name=(as_is,short)/float=ieee/ieee=denorm
-
-.ifdef SHARE
-GL_LIBS = $(XLIBS)
-.else
-GL_LIBS = [--.lib]libGLUT/l,libMesaGLU/l,libMesaGL/l,$(XLIBS)
-.endif
-
-LIB_DEP = [--.lib]$(GL_LIB) [--.lib]$(GLU_LIB) [--.lib]$(GLUT_LIB)
-
-PROGS = cva.exe,\
- dinoshade.exe,\
- fogcoord.exe,\
- manytex.exe,\
- multipal.exe,\
- projtex.exe,\
- seccolor.exe,\
- sharedtex.exe,\
- texline.exe,\
- texwrap.exe,\
- vptest1.exe,\
- vptest2.exe,\
- vptest3.exe,\
- vptorus.exe,\
- vpwarpmesh.exe
-
-##### RULES #####
-.obj.exe :
- cxxlink $(MMS$TARGET_NAME),$(GL_LIBS)
-
-##### TARGETS #####
-default :
- $(MMS)$(MMSQUALIFIERS) $(PROGS)
-
-clean :
- delete *.obj;*
-
-realclean :
- delete $(PROGS)
- delete *.obj;*
-
-cva.exe : cva.obj $(LIB_DEP)
-dinoshade.exe : dinoshade.obj $(LIB_DEP)
-fogcoord.exe : fogcoord.obj $(LIB_DEP)
-manytex.exe : manytex.obj $(LIB_DEP)
-multipal.exe : multipal.obj $(LIB_DEP)
-projtex.exe : projtex.obj $(LIB_DEP)
-seccolor.exe : seccolor.obj $(LIB_DEP)
-sharedtex.exe : sharedtex.obj $(LIB_DEP)
-texline.exe : texline.obj $(LIB_DEP)
-texwrap.exe : texwrap.obj $(LIB_DEP)
-vptest1.exe : vptest1.obj $(LIB_DEP)
-vptest2.exe : vptest2.obj $(LIB_DEP)
-vptest3.exe : vptest3.obj $(LIB_DEP)
-vptorus.exe : vptorus.obj $(LIB_DEP)
-vpwarpmesh.exe : vpwarpmesh.obj $(LIB_DEP)
-
-cva.obj : cva.c
-dinoshade.obj : dinoshade.c
-fogcoord.obj : fogcoord.c
-manytex.obj : manytex.c
-multipal.obj : multipal.c
-projtex.obj : projtex.c
-seccolor.obj : seccolor.c
-sharedtex.obj : sharedtex.c
-texline.obj : texline.c
-texwrap.obj : texwrap.c
-vptest1.obj : vptest1.c
-vptest2.obj : vptest2.c
-vptest3.obj : vptest3.c
-vptorus.obj : vptorus.c
-vpwarpmesh.obj : vpwarpmesh.c
diff --git a/progs/tests/minmag.c b/progs/tests/minmag.c
new file mode 100644
index 0000000000..78ef9db03a
--- /dev/null
+++ b/progs/tests/minmag.c
@@ -0,0 +1,198 @@
+/*
+ * Test minification vs. magnification filtering.
+ * Draw two quads with different filtering modes:
+ *
+ * +--------------------------+ +--------------------------+
+ * | MagFilter = GL_LINEAR | | MagFilter = GL_LINEAR |
+ * | MinFilter = GL_LINEAR | | MinFilter = GL_NEAREST |
+ * +--------------------------+ +--------------------------+
+ *
+ * They should look different when the quad is smaller than the level 0
+ * texture size (when minifying).
+ */
+
+#include <assert.h>
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+#include <GL/glut.h>
+
+
+static GLint Width = 1000, Height = 500;
+
+
+static GLint TexWidth = 256, TexHeight = 256;
+static GLfloat Zpos = 5;
+static GLboolean MipMap = 0*GL_TRUE;
+static GLboolean LinearFilter = GL_TRUE;
+
+
+static void
+redraw(void)
+{
+ GLfloat w = 1.0;
+ GLfloat h = 1.0;
+
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+
+ glPushMatrix();
+ glTranslatef(-1.5, 0, -Zpos);
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex2f(-w, -h);
+ glTexCoord2f(1, 0); glVertex2f( w, -h);
+ glTexCoord2f(1, 1); glVertex2f( w, h);
+ glTexCoord2f(0, 1); glVertex2f(-w, h);
+ glEnd();
+ glPopMatrix();
+
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+
+ glPushMatrix();
+ glTranslatef(1.5, 0, -Zpos);
+ glBegin(GL_POLYGON);
+ glTexCoord2f(0, 0); glVertex2f(-w, -h);
+ glTexCoord2f(1, 0); glVertex2f( w, -h);
+ glTexCoord2f(1, 1); glVertex2f( w, h);
+ glTexCoord2f(0, 1); glVertex2f(-w, h);
+ glEnd();
+ glPopMatrix();
+
+ glutSwapBuffers();
+}
+
+
+static void
+init(void)
+{
+ GLubyte color[10][4] = {
+ { 0, 0, 0, 0 },
+ { 1, 0, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 0, 0, 1, 0 },
+ { 0, 1, 1, 0 },
+ { 1, 0, 1, 0 },
+ { 1, 1, 0, 0 },
+ { 1, 0, 0, 0 },
+ { 0, 1, 0, 0 },
+ { 0, 0, 1, 0 }
+ };
+ GLubyte *texImage;
+
+ printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ printf("Left quad should be linear filtered and right should be nearest filtered.\n");
+ printf("Press z/Z to change quad distance.\n");
+
+ texImage = (GLubyte*) malloc(4 * TexWidth * TexHeight * sizeof(GLubyte));
+ assert(texImage);
+
+ {
+ GLint level = 0;
+ GLint w = TexWidth, h = TexHeight;
+ while (1) {
+ int i, j;
+
+ for (i = 0; i < h; i++) {
+ for (j = 0;j < w; j++) {
+ if (w==1 || h==1 || (((i / 2) ^ (j / 2)) & 1)) {
+ /*if (j < i) {*/
+ texImage[(i*w+j) * 4 + 0] = 255;
+ texImage[(i*w+j) * 4 + 1] = 255;
+ texImage[(i*w+j) * 4 + 2] = 255;
+ texImage[(i*w+j) * 4 + 3] = 255;
+ }
+ else {
+ texImage[(i*w+j) * 4 + 0] = color[level][0] * 255;
+ texImage[(i*w+j) * 4 + 1] = color[level][1] * 255;
+ texImage[(i*w+j) * 4 + 2] = color[level][2] * 255;
+ texImage[(i*w+j) * 4 + 3] = color[level][3] * 255;
+ }
+ }
+ }
+
+ glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA8, w, h, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, texImage);
+
+ printf("Texture level %d: %d x %d\n", level, w, h);
+ if (!MipMap)
+ break;
+
+ if (w == 1 && h == 1)
+ break;
+ if (w > 1)
+ w /= 2;
+ if (h > 1)
+ h /= 2;
+ level++;
+ }
+ }
+
+ free(texImage);
+
+ glClearColor(0.25, 0.25, 0.25, 1.0);
+ glEnable(GL_TEXTURE_2D);
+
+ glViewport(0, 0, Width, Height);
+}
+
+
+
+static void
+Reshape(int width, int height)
+{
+ float ar = (float) width /height;
+ Width = width;
+ Height = height;
+ glViewport(0, 0, width, height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glFrustum(-ar, ar, -1.0, 1.0, 5.0, 2500.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0.0, 0.0, -15.0);
+}
+
+
+static void
+Key(unsigned char key, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (key) {
+ case 'z':
+ Zpos--;
+ break;
+ case 'Z':
+ Zpos++;
+ break;
+ case 'f':
+ LinearFilter = !LinearFilter;
+ break;
+ case 27:
+ exit(0);
+ break;
+ }
+ glutPostRedisplay();
+}
+
+
+int
+main(int argc, char *argv[])
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize(Width, Height);
+ glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
+ glutCreateWindow(argv[0]);
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(redraw);
+ init();
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/subtex.c b/progs/tests/subtex.c
new file mode 100644
index 0000000000..81ceb085aa
--- /dev/null
+++ b/progs/tests/subtex.c
@@ -0,0 +1,223 @@
+/*
+ * Test glTexSubImage mid-way through a frame.
+ *
+ * The same texture is used for both quads but it gets redefined
+ * with glTexSubImage (or glTexImage) after the first quad.
+ */
+
+
+#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include "GL/glut.h"
+
+static GLuint Window = 0;
+static GLboolean Anim = GL_FALSE;
+static GLfloat Angle = 0.0f;
+
+
+
+static void
+first_texture(void)
+{
+ static int width=8, height=8;
+ static GLubyte tex1[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 1, 1, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 0, 1, 0, 0, 0,
+ 0, 0, 0, 1, 1, 1, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0 };
+
+ GLubyte tex[64][3];
+ GLint i, j;
+
+ /* red on white */
+ for (i=0;i<height;i++) {
+ for (j=0;j<width;j++) {
+ int p = i*width+j;
+ if (tex1[(height-i-1)*width+j]) {
+ tex[p][0] = 255; tex[p][1] = 0; tex[p][2] = 0;
+ }
+ else {
+ tex[p][0] = 255; tex[p][1] = 255; tex[p][2] = 255;
+ }
+ }
+ }
+
+ glTexImage2D( GL_TEXTURE_2D, 0, 3, width, height, 0,
+ GL_RGB, GL_UNSIGNED_BYTE, tex );
+}
+
+
+static void
+second_texture(void)
+{
+ static int width=8, height=8;
+
+ static GLubyte tex2[] = {
+ 0, 0, 0, 0, 0, 0, 0, 0,
+ 0, 0, 0, 2, 2, 0, 0, 0,
+ 0, 0, 2, 0, 0, 2, 0, 0,
+ 0, 0, 0, 0, 0, 2, 0, 0,
+ 0, 0, 0, 0, 2, 0, 0, 0,
+ 0, 0, 0, 2, 0, 0, 0, 0,
+ 0, 0, 2, 2, 2, 2, 0, 0,
+ 0, 0, 0, 0, 0, 0, 0, 0 };
+
+ GLubyte tex[64][3];
+ GLint i, j;
+
+ /* green on blue */
+ for (i=0;i<height;i++) {
+ for (j=0;j<width;j++) {
+ int p = i*width+j;
+ if (tex2[(height-i-1)*width+j]) {
+ tex[p][0] = 0; tex[p][1] = 255; tex[p][2] = 0;
+ }
+ else {
+ tex[p][0] = 0; tex[p][1] = 0; tex[p][2] = 255;
+ }
+ }
+ }
+#if 0
+ glTexImage2D( GL_TEXTURE_2D, 0, 3, width, height, 0,
+ GL_RGB, GL_UNSIGNED_BYTE, tex );
+#else
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height,
+ GL_RGB, GL_UNSIGNED_BYTE, tex );
+#endif
+}
+
+
+
+static void draw( void )
+{
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ glColor3f( 1.0, 1.0, 1.0 );
+
+ /* draw first polygon */
+ glPushMatrix();
+ glTranslatef( -1.0, 0.0, 0.0 );
+ glRotatef( Angle, 0.0, 0.0, 1.0 );
+
+ first_texture();
+
+ glBegin( GL_POLYGON );
+ glTexCoord2f( 0.0, 0.0 ); glVertex2f( -1.0, -1.0 );
+ glTexCoord2f( 1.0, 0.0 ); glVertex2f( 1.0, -1.0 );
+ glTexCoord2f( 1.0, 1.0 ); glVertex2f( 1.0, 1.0 );
+ glTexCoord2f( 0.0, 1.0 ); glVertex2f( -1.0, 1.0 );
+ glEnd();
+ glPopMatrix();
+
+ /* draw second polygon */
+ glPushMatrix();
+ glTranslatef( 1.0, 0.0, 0.0 );
+ glRotatef( Angle-90.0, 0.0, 1.0, 0.0 );
+
+ second_texture();
+
+ glBegin( GL_POLYGON );
+ glTexCoord2f( 0.0, 0.0 ); glVertex2f( -1.0, -1.0 );
+ glTexCoord2f( 1.0, 0.0 ); glVertex2f( 1.0, -1.0 );
+ glTexCoord2f( 1.0, 1.0 ); glVertex2f( 1.0, 1.0 );
+ glTexCoord2f( 0.0, 1.0 ); glVertex2f( -1.0, 1.0 );
+ glEnd();
+ glPopMatrix();
+
+ glutSwapBuffers();
+}
+
+
+
+static void idle( void )
+{
+ static double t0 = -1.;
+ double dt, t = glutGet(GLUT_ELAPSED_TIME) / 1000.0;
+ if (t0 < 0.0)
+ t0 = t;
+ dt = t - t0;
+ t0 = t;
+ Angle += 120.0*dt;
+ glutPostRedisplay();
+}
+
+
+
+/* change view Angle, exit upon ESC */
+static void key(unsigned char k, int x, int y)
+{
+ (void) x;
+ (void) y;
+ switch (k) {
+ case 'a':
+ Anim = !Anim;
+ if (Anim)
+ glutIdleFunc( idle );
+ else
+ glutIdleFunc( NULL );
+ break;
+ case 27:
+ glutDestroyWindow(Window);
+ exit(0);
+ }
+}
+
+
+
+/* new window size or exposure */
+static void reshape( int width, int height )
+{
+ glViewport(0, 0, (GLint)width, (GLint)height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ /* glOrtho( -3.0, 3.0, -3.0, 3.0, -10.0, 10.0 );*/
+ glFrustum( -2.0, 2.0, -2.0, 2.0, 6.0, 20.0 );
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef( 0.0, 0.0, -8.0 );
+}
+
+
+static void init( void )
+{
+ /* Setup texturing */
+ glEnable( GL_TEXTURE_2D );
+ glTexEnvi( GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_DECAL );
+
+
+ glBindTexture( GL_TEXTURE_2D, 0 );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT );
+ glTexParameteri( GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT );
+}
+
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit(&argc, argv);
+ glutInitWindowPosition(0, 0);
+ glutInitWindowSize(300, 300);
+ glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
+
+ Window = glutCreateWindow("Texture Objects");
+ if (!Window) {
+ exit(1);
+ }
+
+ init();
+
+ glutReshapeFunc( reshape );
+ glutKeyboardFunc( key );
+ if (Anim)
+ glutIdleFunc( idle );
+ glutDisplayFunc( draw );
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/trivial/.gitignore b/progs/trivial/.gitignore
index cdd04092bd..aafc4a7291 100644
--- a/progs/trivial/.gitignore
+++ b/progs/trivial/.gitignore
@@ -27,6 +27,7 @@ linestrip
linestrip-flat-stipple
linestrip-stipple
linestrip-stipple-wide
+pgon-mode
point
point-clip
point-param
diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile
index d19abe7e86..8bc6ad4e38 100644
--- a/progs/trivial/Makefile
+++ b/progs/trivial/Makefile
@@ -25,6 +25,7 @@ SOURCES = \
fs-tri.c \
line-clip.c \
line-cull.c \
+ line-smooth.c \
line-stipple-wide.c \
line-userclip-clip.c \
line-userclip-nop-clip.c \
diff --git a/progs/trivial/line-smooth.c b/progs/trivial/line-smooth.c
new file mode 100644
index 0000000000..f030de9b9f
--- /dev/null
+++ b/progs/trivial/line-smooth.c
@@ -0,0 +1,172 @@
+/*
+ * Copyright (c) 1991, 1992, 1993 Silicon Graphics, Inc.
+ *
+ * Permission to use, copy, modify, distribute, and sell this software and
+ * its documentation for any purpose is hereby granted without fee, provided
+ * that (i) the above copyright notices and this permission notice appear in
+ * all copies of the software and related documentation, and (ii) the name of
+ * Silicon Graphics may not be used in any advertising or
+ * publicity relating to the software without the specific, prior written
+ * permission of Silicon Graphics.
+ *
+ * THE SOFTWARE IS PROVIDED "AS-IS" AND WITHOUT WARRANTY OF
+ * ANY KIND,
+ * EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY
+ * WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
+ *
+ * IN NO EVENT SHALL SILICON GRAPHICS BE LIABLE FOR
+ * ANY SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND,
+ * OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
+ * WHETHER OR NOT ADVISED OF THE POSSIBILITY OF DAMAGE, AND ON ANY THEORY OF
+ * LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
+ * OF THIS SOFTWARE.
+ */
+
+#include <math.h>
+#include <stdio.h>
+#include <string.h>
+#include <stdlib.h>
+#include <GL/glut.h>
+
+
+#define CI_OFFSET_1 16
+#define CI_OFFSET_2 32
+
+
+GLenum doubleBuffer;
+GLboolean smooth = GL_TRUE;
+GLfloat width = 1.0;
+
+
+static void Init(void)
+{
+ float range[2], aarange[2];
+ fprintf(stderr, "GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
+ fprintf(stderr, "GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
+ fprintf(stderr, "GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
+ glGetFloatv(GL_LINE_WIDTH_RANGE, aarange);
+ glGetFloatv(GL_ALIASED_LINE_WIDTH_RANGE, range);
+ printf("Non-AA line width range: %f .. %f\n", range[0], range[1]);
+ printf("AA line width range: %f .. %f\n", aarange[0], aarange[1]);
+}
+
+
+static void Reshape(int width, int height)
+{
+ glViewport(0, 0, (GLint)width, (GLint)height);
+ glMatrixMode(GL_PROJECTION);
+ glLoadIdentity();
+ glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
+ glMatrixMode(GL_MODELVIEW);
+ glLoadIdentity();
+ glTranslatef(0, 0, -30);
+}
+
+static void Key(unsigned char key, int x, int y)
+{
+ switch (key) {
+ case 'w':
+ width -= 0.5;
+ if (width < 0.5)
+ width = 0.5;
+ break;
+ case 'W':
+ width += 0.5;
+ break;
+ case 's':
+ smooth = !smooth;
+ break;
+ case 27:
+ exit(1);
+ default:
+ return;
+ }
+ printf("LineWidth: %g\n", width);
+ glutPostRedisplay();
+}
+
+
+static void Draw(void)
+{
+ float a;
+
+ glClear(GL_COLOR_BUFFER_BIT);
+
+ glLineWidth(width);
+
+ if (smooth) {
+ glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+ glEnable(GL_BLEND);
+ glEnable(GL_LINE_SMOOTH);
+ }
+
+ glColor3f(1, 1, 1);
+
+ glBegin(GL_LINES);
+ for (a = 0; a < 3.14159; a += 0.2) {
+ float x = .9 * cos(a);
+ float y = .9 * sin(a);
+
+ glVertex2f(-x, -y);
+ glVertex2f( x, y);
+ }
+ glEnd();
+
+ glDisable(GL_LINE_SMOOTH);
+ glDisable(GL_BLEND);
+
+ glFlush();
+
+ if (doubleBuffer) {
+ glutSwapBuffers();
+ }
+}
+
+static GLenum Args(int argc, char **argv)
+{
+ GLint i;
+
+ doubleBuffer = GL_FALSE;
+
+ for (i = 1; i < argc; i++) {
+ if (strcmp(argv[i], "-sb") == 0) {
+ doubleBuffer = GL_FALSE;
+ } else if (strcmp(argv[i], "-db") == 0) {
+ doubleBuffer = GL_TRUE;
+ } else {
+ fprintf(stderr, "%s (Bad option).\n", argv[i]);
+ return GL_FALSE;
+ }
+ }
+ return GL_TRUE;
+}
+
+
+int main(int argc, char **argv)
+{
+ GLenum type;
+
+ glutInit(&argc, argv);
+
+ if (Args(argc, argv) == GL_FALSE) {
+ exit(1);
+ }
+
+ glutInitWindowPosition(0, 0); glutInitWindowSize( 250, 250);
+
+ type = GLUT_RGB;
+ type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
+ glutInitDisplayMode(type);
+
+ if (glutCreateWindow(argv[0]) == GL_FALSE) {
+ exit(1);
+ }
+
+ Init();
+
+ glutReshapeFunc(Reshape);
+ glutKeyboardFunc(Key);
+ glutDisplayFunc(Draw);
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/util/descrip.mms b/progs/util/descrip.mms
deleted file mode 100644
index b2ee5ec971..0000000000
--- a/progs/util/descrip.mms
+++ /dev/null
@@ -1,42 +0,0 @@
-# Makefile for GLUT-based demo programs for VMS
-# contributed by Jouk Jansen joukj@crys.chem.uva.nl
-
-
-.first
- define gl [--.include.gl]
-
-.include [--]mms.config
-
-##### MACROS #####
-
-INCDIR = ([--.include],[-.util])
-CFLAGS = /include=$(INCDIR)/prefix=all/name=(as_is,short)/float=ieee/ieee=denorm
-
-.ifdef SHARE
-GL_LIBS = $(XLIBS)
-LIB_DEP = [--.lib]$(GL_SHAR) [--.lib]$(GLU_SHAR) [--.lib]$(GLUT_SHAR)
-.else
-GL_LIBS = [--.lib]libGLUT/l,libMesaGLU/l,libMesaGL/l,$(XLIBS)
-LIB_DEP = [--.lib]$(GL_LIB) [--.lib]$(GLU_LIB) [--.lib]$(GLUT_LIB)
-.endif
-
-
-OBJS =readtex.obj,showbuffer.obj
-
-
-##### RULES #####
-.obj.exe :
- cxxlink $(MMS$TARGET_NAME),$(GL_LIBS)
-
-##### TARGETS #####
-default :
- $(MMS)$(MMSQUALIFIERS) $(OBJS)
-
-clean :
- delete *.obj;*
-
-realclean :
- delete *.obj;*
-
-readtex.obj : readtex.c
-showbuffer.obj : showbuffer.c
diff --git a/progs/xdemos/descrip.mms b/progs/xdemos/descrip.mms
deleted file mode 100644
index fe6a3c44e6..0000000000
--- a/progs/xdemos/descrip.mms
+++ /dev/null
@@ -1,83 +0,0 @@
-# Makefile for GLUT-based demo programs for VMS
-# contributed by Jouk Jansen joukj@hrem.stm.tudelft.nl
-
-
-.first
- define gl [--.include.gl]
-
-.include [--]mms.config
-
-##### MACROS #####
-
-INCDIR = ([--.include],[-.util])
-CFLAGS = /include=$(INCDIR)/prefix=all/name=(as_is,short)/nowarn/float=ieee/ieee=denorm
-
-.ifdef SHARE
-GL_LIBS = $(XLIBS)
-.else
-GL_LIBS = [--.lib]libGLUT/l,libMesaGLU/l,libMesaGL/l,$(XLIBS)
-.endif
-
-LIB_DEP = [--.lib]$(GL_LIB) [--.lib]$(GLU_LIB) [--.lib]$(GLUT_LIB)
-
-PROGS =glthreads.exe,\
- glxdemo.exe,\
- glxgears.exe,\
- glxheads.exe,\
- glxinfo.exe,\
- glxpixmap.exe,\
- manywin.exe,\
- offset.exe,\
- pbinfo.exe,\
- pbdemo.exe,\
- wincopy.exe,\
- xdemo.exe,\
- xfont.exe
-
-##### RULES #####
-.obj.exe :
- cxxlink $(MMS$TARGET_NAME),$(GL_LIBS)
-
-##### TARGETS #####
-default :
- $(MMS)$(MMSQUALIFIERS) $(PROGS)
-
-clean :
- delete *.obj;*
-
-realclean :
- delete $(PROGS)
- delete *.obj;*
-
-
-glthreads.exe : glthreads.obj $(LIB_DEP)
-glxdemo.exe : glxdemo.obj $(LIB_DEP)
-glxgears.exe : glxgears.obj $(LIB_DEP)
-glxheads.exe : glxheads.obj $(LIB_DEP)
-glxinfo.exe : glxinfo.obj $(LIB_DEP)
-glxpixmap.exe : glxpixmap.obj $(LIB_DEP)
-manywin.exe : manywin.obj $(LIB_DEP)
-offset.exe : offset.obj $(LIB_DEP)
-pbinfo.exe : pbinfo.obj pbutil.obj $(LIB_DEP)
- cxxlink pbinfo.obj,pbutil.obj,$(GL_LIBS)
-pbdemo.exe : pbdemo.obj pbutil.obj $(LIB_DEP)
- cxxlink pbdemo.obj,pbutil.obj,$(GL_LIBS)
-wincopy.exe : wincopy.obj $(LIB_DEP)
-xdemo.exe : xdemo.obj $(LIB_DEP)
-xfont.exe :xfont.obj $(LIB_DEP)
-
-
-glthreads.obj : glthreads.c
-glxdemo.obj : glxdemo.c
-glxgears.obj : glxgears.c
-glxheads.obj : glxheads.c
-glxinfo.obj : glxinfo.c
-glxpixmap.obj : glxpixmap.c
-manywin.obj : manywin.c
-offset.obj : offset.c
-pbinfo.obj : pbinfo.c
-pbutil.obj : pbutil.c
-pbdemo.obj : pbdemo.c
-wincopy.obj : wincopy.c
-xdemo.obj : xdemo.c
-xfont.obj :xfont.c