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-rw-r--r--progs/Makefile26
-rw-r--r--progs/demos/arbfplight.c3
-rw-r--r--progs/demos/arbfslight.c3
-rw-r--r--progs/demos/arbocclude.c3
-rw-r--r--progs/demos/bounce.c4
-rw-r--r--progs/demos/clearspd.c3
-rw-r--r--progs/demos/copypix.c7
-rw-r--r--progs/demos/cubemap.c3
-rw-r--r--progs/demos/drawpix.c7
-rw-r--r--progs/demos/engine.c2
-rw-r--r--progs/demos/fbo_firecube.c2
-rw-r--r--progs/demos/fire.c1
-rw-r--r--progs/demos/fogcoord.c4
-rw-r--r--progs/demos/fplight.c3
-rw-r--r--progs/demos/fslight.c3
-rw-r--r--progs/demos/gamma.c5
-rw-r--r--progs/demos/gearbox.c2
-rw-r--r--progs/demos/gears.c4
-rw-r--r--progs/demos/geartrain.c13
-rw-r--r--progs/demos/gloss.c2
-rw-r--r--progs/demos/gltestperf.c3
-rw-r--r--progs/demos/ipers.c1
-rw-r--r--progs/demos/isosurf.c3
-rw-r--r--progs/demos/lodbias.c3
-rw-r--r--progs/demos/morph3d.c3
-rw-r--r--progs/demos/multiarb.c3
-rw-r--r--progs/demos/paltex.c5
-rw-r--r--progs/demos/pointblast.c4
-rw-r--r--progs/demos/projtex.c10
-rw-r--r--progs/demos/ray.c1
-rw-r--r--progs/demos/readpix.c14
-rw-r--r--progs/demos/renormal.c5
-rw-r--r--progs/demos/shadowtex.c3
-rw-r--r--progs/demos/spectex.c6
-rw-r--r--progs/demos/spriteblast.c4
-rw-r--r--progs/demos/teapot.c1
-rw-r--r--progs/demos/terrain.c1
-rw-r--r--progs/demos/tessdemo.c3
-rw-r--r--progs/demos/texcyl.c4
-rw-r--r--progs/demos/texenv.c3
-rw-r--r--progs/demos/textures.c5
-rw-r--r--progs/demos/trispd.c7
-rw-r--r--progs/demos/tunnel.c1
-rw-r--r--progs/demos/tunnel2.c1
-rw-r--r--progs/demos/vao_demo.c3
-rw-r--r--progs/demos/winpos.c3
-rwxr-xr-xprogs/fp/Makefile1
-rw-r--r--progs/fp/tri-inv.c2
-rw-r--r--progs/glsl/CH11-bumpmaptex.frag47
-rw-r--r--progs/glsl/bump.c55
-rw-r--r--progs/glsl/deriv.c15
-rw-r--r--progs/glsl/shtest.c2
-rw-r--r--progs/glsl/texaaline.c6
-rw-r--r--progs/osdemos/Makefile13
-rw-r--r--progs/perf/genmipmap.c6
-rw-r--r--progs/rbug/bin_to_bmp.c13
-rw-r--r--progs/redbook/aaindex.c8
-rw-r--r--progs/redbook/aapoly.c8
-rw-r--r--progs/redbook/aargb.c8
-rw-r--r--progs/redbook/accanti.c8
-rw-r--r--progs/redbook/accpersp.c14
-rw-r--r--progs/redbook/alpha.c6
-rw-r--r--progs/redbook/alpha3D.c8
-rw-r--r--progs/redbook/anti.c6
-rw-r--r--progs/redbook/bezcurve.c8
-rw-r--r--progs/redbook/bezmesh.c8
-rw-r--r--progs/redbook/checker.c8
-rw-r--r--progs/redbook/clip.c8
-rw-r--r--progs/redbook/colormat.c10
-rw-r--r--progs/redbook/cube.c8
-rw-r--r--progs/redbook/depthcue.c6
-rw-r--r--progs/redbook/dof.c12
-rw-r--r--progs/redbook/double.c12
-rw-r--r--progs/redbook/drawf.c8
-rw-r--r--progs/redbook/feedback.c14
-rw-r--r--progs/redbook/fog.c10
-rw-r--r--progs/redbook/fogindex.c6
-rw-r--r--progs/redbook/font.c12
-rw-r--r--progs/redbook/hello.c4
-rw-r--r--progs/redbook/image.c12
-rw-r--r--progs/redbook/light.c8
-rw-r--r--progs/redbook/lines.c8
-rw-r--r--progs/redbook/list.c6
-rw-r--r--progs/redbook/material.c6
-rw-r--r--progs/redbook/mipmap.c8
-rw-r--r--progs/redbook/model.c10
-rw-r--r--progs/redbook/movelight.c10
-rw-r--r--progs/redbook/nurbs.c6
-rw-r--r--progs/redbook/pickdepth.c12
-rw-r--r--progs/redbook/picksquare.c14
-rw-r--r--progs/redbook/plane.c8
-rw-r--r--progs/redbook/planet.c8
-rw-r--r--progs/redbook/polyoff.c25
-rw-r--r--progs/redbook/polys.c4
-rw-r--r--progs/redbook/quadric.c10
-rw-r--r--progs/redbook/robot.c8
-rw-r--r--progs/redbook/sccolorlight.c6
-rw-r--r--progs/redbook/scene.c6
-rw-r--r--progs/redbook/scenebamb.c6
-rw-r--r--progs/redbook/sceneflat.c6
-rw-r--r--progs/redbook/select.c18
-rw-r--r--progs/redbook/smooth.c10
-rw-r--r--progs/redbook/stencil.c6
-rw-r--r--progs/redbook/stroke.c8
-rw-r--r--progs/redbook/surface.c14
-rw-r--r--progs/redbook/teaambient.c6
-rw-r--r--progs/redbook/teapots.c8
-rw-r--r--progs/redbook/tess.c18
-rw-r--r--progs/redbook/tesswind.c18
-rw-r--r--progs/redbook/texbind.c10
-rw-r--r--progs/redbook/texgen.c10
-rw-r--r--progs/redbook/texprox.c6
-rw-r--r--progs/redbook/texsub.c10
-rw-r--r--progs/redbook/texturesurf.c8
-rw-r--r--progs/redbook/torus.c6
-rw-r--r--progs/redbook/trim.c12
-rw-r--r--progs/redbook/unproject.c8
-rw-r--r--progs/redbook/varray.c14
-rw-r--r--progs/redbook/wrap.c10
-rw-r--r--progs/samples/Makefile2
-rw-r--r--progs/samples/rgbtoppm.c11
-rw-r--r--progs/tests/Makefile1
-rw-r--r--progs/tests/bug_texstore_i8.c2
-rw-r--r--progs/tests/crossbar.c2
-rw-r--r--progs/tests/cva.c8
-rw-r--r--progs/tests/fptest1.c2
-rw-r--r--progs/tests/invert.c2
-rw-r--r--progs/tests/packedpixels.c1
-rw-r--r--progs/tests/prog_parameter.c5
-rw-r--r--progs/tests/quads.c3
-rw-r--r--progs/tests/scissor-viewport.c4
-rw-r--r--progs/tests/scissor.c4
-rw-r--r--progs/tests/stencilwrap.c2
-rw-r--r--progs/tests/tex1d.c2
-rw-r--r--progs/tests/texdown.c3
-rw-r--r--progs/tests/texleak.c140
-rw-r--r--progs/tests/unfilledclip.c2
-rw-r--r--progs/tests/vpeval.c10
-rw-r--r--progs/trivial/clear-fbo-tex.c4
-rw-r--r--progs/trivial/createwin.c2
-rw-r--r--progs/trivial/dlist-begin-call-end.c2
-rw-r--r--progs/trivial/draw2arrays.c2
-rw-r--r--progs/trivial/drawarrays.c2
-rw-r--r--progs/trivial/tri-blend-max.c6
-rw-r--r--progs/trivial/tri-blend-min.c6
-rw-r--r--progs/trivial/tri-blend-revsub.c6
-rw-r--r--progs/trivial/tri-blend-sub.c6
-rw-r--r--progs/trivial/tri-blend.c6
-rw-r--r--progs/trivial/tri-fbo-tex.c3
-rw-r--r--progs/trivial/tri-fp.c2
-rw-r--r--progs/trivial/tri-logicop-none.c2
-rw-r--r--progs/trivial/tri-logicop-xor.c2
-rw-r--r--progs/trivial/tri-z.c6
-rw-r--r--progs/trivial/vbo-drawarrays.c2
-rw-r--r--progs/trivial/vbo-noninterleaved.c4
-rw-r--r--progs/util/readtex.c7
-rw-r--r--progs/vpglsl/vp-tris.c12
-rw-r--r--progs/xdemos/corender.c2
-rw-r--r--progs/xdemos/glxinfo.c19
159 files changed, 729 insertions, 527 deletions
diff --git a/progs/Makefile b/progs/Makefile
index d5852fa416..5bc444e952 100644
--- a/progs/Makefile
+++ b/progs/Makefile
@@ -4,7 +4,7 @@ TOP = ..
include $(TOP)/configs/current
-SUBDIRS = "$(strip "$(PROGRAM_DIRS)")"
+SUBDIRS = $(PROGRAM_DIRS)
default: message subdirs
@@ -15,22 +15,18 @@ message:
subdirs:
- @if test -n "$(SUBDIRS)" ; then \
- for dir in $(SUBDIRS) ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE)) || exit 1 ; \
- fi \
- done \
- fi
+ @list='$(SUBDIRS)'; for dir in $$list ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE)) || exit 1 ; \
+ fi \
+ done
# Dummy install target
install:
clean:
- -@if test -n "$(SUBDIRS)" ; then \
- for dir in $(SUBDIRS) tests ; do \
- if [ -d $$dir ] ; then \
- (cd $$dir && $(MAKE) clean) ; \
- fi \
- done \
- fi
+ @list='$(SUBDIRS)'; for dir in $$list tests ; do \
+ if [ -d $$dir ] ; then \
+ (cd $$dir && $(MAKE) clean) ; \
+ fi \
+ done
diff --git a/progs/demos/arbfplight.c b/progs/demos/arbfplight.c
index 7b7a12bf88..861b3b7252 100644
--- a/progs/demos/arbfplight.c
+++ b/progs/demos/arbfplight.c
@@ -388,9 +388,8 @@ static void Init( void )
int main( int argc, char *argv[] )
{
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 200, 200 );
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
Win = glutCreateWindow(argv[0]);
glutReshapeFunc( Reshape );
diff --git a/progs/demos/arbfslight.c b/progs/demos/arbfslight.c
index 275c85105e..a0ce7f3f5b 100644
--- a/progs/demos/arbfslight.c
+++ b/progs/demos/arbfslight.c
@@ -311,9 +311,8 @@ static void Init (void)
int main (int argc, char *argv[])
{
- glutInit (&argc, argv);
- glutInitWindowPosition ( 0, 0);
glutInitWindowSize (200, 200);
+ glutInit (&argc, argv);
glutInitDisplayMode (GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow (argv[0]);
glutReshapeFunc (Reshape);
diff --git a/progs/demos/arbocclude.c b/progs/demos/arbocclude.c
index 9188ad5a56..f669a1f26b 100644
--- a/progs/demos/arbocclude.c
+++ b/progs/demos/arbocclude.c
@@ -268,9 +268,8 @@ static void Init( void )
int main( int argc, char *argv[] )
{
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 400, 400 );
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
Win = glutCreateWindow(argv[0]);
glewInit();
diff --git a/progs/demos/bounce.c b/progs/demos/bounce.c
index 436bc7d1fb..a9a291e0a6 100644
--- a/progs/demos/bounce.c
+++ b/progs/demos/bounce.c
@@ -192,10 +192,8 @@ visible(int vis)
int main(int argc, char *argv[])
{
- glutInit(&argc, argv);
- glutInitWindowPosition(0, 0);
glutInitWindowSize(600, 450);
-
+ glutInit(&argc, argv);
IndexMode = argc > 1 && strcmp(argv[1], "-ci") == 0;
if (IndexMode)
diff --git a/progs/demos/clearspd.c b/progs/demos/clearspd.c
index 42953f6675..c40f118a64 100644
--- a/progs/demos/clearspd.c
+++ b/progs/demos/clearspd.c
@@ -187,9 +187,8 @@ int main( int argc, char *argv[] )
Init( argc, argv );
- glutInit( &argc, argv );
glutInitWindowSize( (int) Width, (int) Height );
- glutInitWindowPosition( 0, 0 );
+ glutInit( &argc, argv );
mode = ColorMode | GLUT_DOUBLE;
if (BufferMask & GL_STENCIL_BUFFER_BIT)
diff --git a/progs/demos/copypix.c b/progs/demos/copypix.c
index a13339ea62..98c835f44f 100644
--- a/progs/demos/copypix.c
+++ b/progs/demos/copypix.c
@@ -237,6 +237,9 @@ int main( int argc, char *argv[] )
const char *filename = IMAGE_FILE;
int i = 1;
+ glutInitWindowSize( WinWidth, WinHeight );
+ glutInit( &argc, argv );
+
if (argc > i && strcmp(argv[i], "-ci")==0) {
ciMode = GL_TRUE;
i++;
@@ -245,10 +248,6 @@ int main( int argc, char *argv[] )
filename = argv[i];
}
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
- glutInitWindowSize( WinWidth, WinHeight );
-
if (ciMode)
glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE );
else
diff --git a/progs/demos/cubemap.c b/progs/demos/cubemap.c
index 20332b1d96..3e79d6a558 100644
--- a/progs/demos/cubemap.c
+++ b/progs/demos/cubemap.c
@@ -613,9 +613,8 @@ static void parse_args(int argc, char *argv[])
int main( int argc, char *argv[] )
{
- glutInit(&argc, argv);
- glutInitWindowPosition(0, 0);
glutInitWindowSize(600, 500);
+ glutInit(&argc, argv);
glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
glutCreateWindow("Texture Cube Mapping");
glewInit();
diff --git a/progs/demos/drawpix.c b/progs/demos/drawpix.c
index 5490bcc635..9bc7086e04 100644
--- a/progs/demos/drawpix.c
+++ b/progs/demos/drawpix.c
@@ -328,6 +328,9 @@ int main( int argc, char *argv[] )
const char *filename = IMAGE_FILE;
int i = 1;
+ glutInitWindowSize( 500, 400 );
+ glutInit( &argc, argv );
+
if (argc > i && strcmp(argv[i], "-ci")==0) {
ciMode = GL_TRUE;
i++;
@@ -336,10 +339,6 @@ int main( int argc, char *argv[] )
filename = argv[i];
}
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
- glutInitWindowSize( 500, 400 );
-
if (ciMode)
glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE );
else
diff --git a/progs/demos/engine.c b/progs/demos/engine.c
index 3cf311e778..c54e3b8fb8 100644
--- a/progs/demos/engine.c
+++ b/progs/demos/engine.c
@@ -1308,8 +1308,8 @@ Init(void)
int
main(int argc, char *argv[])
{
- glutInit(&argc, argv);
glutInitWindowSize(WinWidth, WinHeight);
+ glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
glutCreateWindow("OpenGL Engine Demo");
glewInit();
diff --git a/progs/demos/fbo_firecube.c b/progs/demos/fbo_firecube.c
index b3f7e00e5a..17767a148f 100644
--- a/progs/demos/fbo_firecube.c
+++ b/progs/demos/fbo_firecube.c
@@ -1051,11 +1051,11 @@ visible(int vis)
int
main(int argc, char *argv[])
{
+ glutInitWindowSize(WinWidth, WinHeight);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
- glutInitWindowSize(WinWidth, WinHeight);
Win = glutCreateWindow("fbo_firecube");
glewInit();
init(argc, argv);
diff --git a/progs/demos/fire.c b/progs/demos/fire.c
index dd70f6141d..3db45418fa 100644
--- a/progs/demos/fire.c
+++ b/progs/demos/fire.c
@@ -733,7 +733,6 @@ main(int ac, char **av)
HEIGHT = atoi(av[3]);
}
- glutInitWindowPosition(0, 0);
glutInitWindowSize(WIDTH, HEIGHT);
glutInit(&ac, av);
diff --git a/progs/demos/fogcoord.c b/progs/demos/fogcoord.c
index 6f50993c98..336aa58075 100644
--- a/progs/demos/fogcoord.c
+++ b/progs/demos/fogcoord.c
@@ -15,8 +15,6 @@
#define DEPTH 5.0f
-static PFNGLFOGCOORDPOINTEREXTPROC glFogCoordPointer_ext;
-
static GLfloat camz;
static GLint fogMode;
@@ -406,8 +404,8 @@ Init(void)
int
main( int argc, char *argv[] )
{
- glutInit( &argc, argv );
glutInitWindowSize( 600, 600 );
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0]);
glewInit();
diff --git a/progs/demos/fplight.c b/progs/demos/fplight.c
index c297354103..f52a4f7868 100644
--- a/progs/demos/fplight.c
+++ b/progs/demos/fplight.c
@@ -268,9 +268,8 @@ static void Init( void )
int main( int argc, char *argv[] )
{
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 200, 200 );
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
Win = glutCreateWindow(argv[0]);
glewInit();
diff --git a/progs/demos/fslight.c b/progs/demos/fslight.c
index acba3e9583..395b7caa2c 100644
--- a/progs/demos/fslight.c
+++ b/progs/demos/fslight.c
@@ -600,9 +600,8 @@ ParseOptions(int argc, char *argv[])
int
main(int argc, char *argv[])
{
- glutInit(&argc, argv);
- glutInitWindowPosition( 0, 0);
glutInitWindowSize(200, 200);
+ glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
win = glutCreateWindow(argv[0]);
glutReshapeFunc(Reshape);
diff --git a/progs/demos/gamma.c b/progs/demos/gamma.c
index 9b2c3e1052..61c6d125fb 100644
--- a/progs/demos/gamma.c
+++ b/progs/demos/gamma.c
@@ -146,12 +146,9 @@ display(void)
int
main(int argc, char **argv)
{
+ glutInitWindowSize(500, 400);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_SINGLE);
-
- glutInitWindowPosition(50, 50);
- glutInitWindowSize(500, 400);
-
glutCreateWindow("gamma test patterns");
glutReshapeFunc(Reshape);
glutDisplayFunc(display);
diff --git a/progs/demos/gearbox.c b/progs/demos/gearbox.c
index 2dcf32f92f..71d0281904 100644
--- a/progs/demos/gearbox.c
+++ b/progs/demos/gearbox.c
@@ -474,10 +474,10 @@ visible(int vis)
int
main(int argc, char *argv[])
{
+ glutInitWindowSize(WinWidth, WinHeight);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
- glutInitWindowSize(WinWidth, WinHeight);
Win = glutCreateWindow("gearbox");
init(argc, argv);
diff --git a/progs/demos/gears.c b/progs/demos/gears.c
index 6016162d6f..31a5b79eab 100644
--- a/progs/demos/gears.c
+++ b/progs/demos/gears.c
@@ -385,11 +385,9 @@ visible(int vis)
int main(int argc, char *argv[])
{
+ glutInitWindowSize(300, 300);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
-
- glutInitWindowPosition(0, 0);
- glutInitWindowSize(300, 300);
win = glutCreateWindow("Gears");
init(argc, argv);
diff --git a/progs/demos/geartrain.c b/progs/demos/geartrain.c
index 8fe405e807..d2a195f39a 100644
--- a/progs/demos/geartrain.c
+++ b/progs/demos/geartrain.c
@@ -1049,19 +1049,18 @@ main (int argc, char *argv[])
{
char *file;
- if (argc < 2)
- file = "geartrain.dat";
- else
- file = argv[1];
-
- glutInit(&argc, argv);
- glutInitWindowPosition (0, 0);
glutInitWindowSize(640,480);
+ glutInit(&argc, argv);
glutInitDisplayMode (GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE );
if (glutCreateWindow ("Gear Train Simulation") == GL_FALSE)
exit (1);
+ if (argc < 2)
+ file = "geartrain.dat";
+ else
+ file = argv[1];
+
getdata (file);
process ();
init ();
diff --git a/progs/demos/gloss.c b/progs/demos/gloss.c
index 69694b23a0..578736b4e2 100644
--- a/progs/demos/gloss.c
+++ b/progs/demos/gloss.c
@@ -436,8 +436,8 @@ static void Init( int argc, char *argv[] )
int main( int argc, char *argv[] )
{
- glutInit( &argc, argv );
glutInitWindowSize(WinWidth, WinHeight);
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
glutCreateWindow(argv[0] );
glewInit();
diff --git a/progs/demos/gltestperf.c b/progs/demos/gltestperf.c
index 2188b02419..3658a39598 100644
--- a/progs/demos/gltestperf.c
+++ b/progs/demos/gltestperf.c
@@ -569,10 +569,9 @@ main(int ac, char **av)
if (ac == 2)
frontbuffer = 0;
+ glutInitWindowSize(640, 480);
glutInit(&ac, av);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB | GLUT_DEPTH);
- glutInitWindowPosition(0, 0);
- glutInitWindowSize(640, 480);
glutCreateWindow("OpenGL/Mesa Performances");
glutDisplayFunc(display);
glutMainLoop();
diff --git a/progs/demos/ipers.c b/progs/demos/ipers.c
index ed03673cb6..265378b90a 100644
--- a/progs/demos/ipers.c
+++ b/progs/demos/ipers.c
@@ -682,7 +682,6 @@ main(int ac, char **av)
fprintf(stderr,
"IperS V1.0\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
- glutInitWindowPosition(0, 0);
glutInitWindowSize(WIDTH, HEIGHT);
glutInit(&ac, av);
diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c
index 2e9dff1726..56781f6818 100644
--- a/progs/demos/isosurf.c
+++ b/progs/demos/isosurf.c
@@ -1061,9 +1061,8 @@ int main(int argc, char **argv)
read_surface( "isosurf.dat" );
- glutInit( &argc, argv);
- glutInitWindowPosition(0, 0);
glutInitWindowSize(400, 400);
+ glutInit( &argc, argv);
type = GLUT_DEPTH;
type |= GLUT_RGB;
diff --git a/progs/demos/lodbias.c b/progs/demos/lodbias.c
index 8d39bd605a..23488b1616 100644
--- a/progs/demos/lodbias.c
+++ b/progs/demos/lodbias.c
@@ -282,9 +282,8 @@ static void Init( void )
int main( int argc, char *argv[] )
{
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 350, 350 );
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
win = glutCreateWindow(argv[0]);
glutReshapeFunc( Reshape );
diff --git a/progs/demos/morph3d.c b/progs/demos/morph3d.c
index 01a06aba0f..0f8ac426f3 100644
--- a/progs/demos/morph3d.c
+++ b/progs/demos/morph3d.c
@@ -841,9 +841,8 @@ int main(int argc, char **argv)
object=1;
- glutInit(&argc, argv);
- glutInitWindowPosition(0,0);
glutInitWindowSize(640,480);
+ glutInit(&argc, argv);
glutInitDisplayMode( GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGB );
diff --git a/progs/demos/multiarb.c b/progs/demos/multiarb.c
index 3d89d3a13e..82796a0c3f 100644
--- a/progs/demos/multiarb.c
+++ b/progs/demos/multiarb.c
@@ -338,9 +338,8 @@ int main( int argc, char *argv[] )
{
GLint i;
- glutInit( &argc, argv );
glutInitWindowSize( 300, 300 );
- glutInitWindowPosition( 0, 0 );
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
glutCreateWindow(argv[0] );
glewInit();
diff --git a/progs/demos/paltex.c b/progs/demos/paltex.c
index d0cbcfb5e9..5d4b8662b5 100644
--- a/progs/demos/paltex.c
+++ b/progs/demos/paltex.c
@@ -248,12 +248,9 @@ static void Init2( void )
int main( int argc, char *argv[] )
{
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 400, 300 );
-
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
-
glutCreateWindow(argv[0]);
glewInit();
diff --git a/progs/demos/pointblast.c b/progs/demos/pointblast.c
index 2d70b72589..b4d0a67f99 100644
--- a/progs/demos/pointblast.c
+++ b/progs/demos/pointblast.c
@@ -427,10 +427,10 @@ int
main(int argc, char **argv)
{
int i;
+
+ glutInitWindowSize(300, 300);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE);
- glutInitWindowPosition(0, 0);
- glutInitWindowSize(300, 300);
for (i=1; i<argc; i++) {
if(!strcmp("-noms", argv[i])) {
diff --git a/progs/demos/projtex.c b/progs/demos/projtex.c
index ad205c7413..d162568b9f 100644
--- a/progs/demos/projtex.c
+++ b/progs/demos/projtex.c
@@ -248,6 +248,7 @@ loadImageTextures(void)
free(texData3);
free(texData4);
+ free(image);
}
}
@@ -997,18 +998,17 @@ menu(int selection)
int
main(int argc, char **argv)
{
+ glutInitWindowSize(500,500);
glutInit(&argc, argv);
+ glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE);
+ (void) glutCreateWindow("projtex");
+ glewInit();
if (argc > 1) {
NumTextures = atoi(argv[1]);
}
assert(NumTextures <= MAX_TEX);
- glutInitDisplayMode(GLUT_RGBA | GLUT_DEPTH | GLUT_DOUBLE);
- glutInitWindowSize(500,500);
- (void) glutCreateWindow("projtex");
- glewInit();
-
loadTexture = loadImageTextures;
drawObject = drawCube;
initialize();
diff --git a/progs/demos/ray.c b/progs/demos/ray.c
index e9211aa339..9cc464d239 100644
--- a/progs/demos/ray.c
+++ b/progs/demos/ray.c
@@ -856,7 +856,6 @@ main(int ac, char **av)
}
*/
- glutInitWindowPosition(0, 0);
glutInitWindowSize(WIDTH, HEIGHT);
glutInit(&ac, av);
diff --git a/progs/demos/readpix.c b/progs/demos/readpix.c
index bbb3a68eff..cc4e490269 100644
--- a/progs/demos/readpix.c
+++ b/progs/demos/readpix.c
@@ -219,7 +219,7 @@ Display( void )
GLint reads = 0;
GLint endTime;
GLint startTime = glutGet(GLUT_ELAPSED_TIME);
- GLdouble seconds, pixelsPerSecond;
+ GLdouble seconds, mpixels, mpixelsPerSecond;
printf("Benchmarking...\n");
do {
glReadPixels(APosX, APosY, ImgWidth, ImgHeight,
@@ -228,9 +228,10 @@ Display( void )
endTime = glutGet(GLUT_ELAPSED_TIME);
} while (endTime - startTime < 4000); /* 4 seconds */
seconds = (double) (endTime - startTime) / 1000.0;
- pixelsPerSecond = reads * ImgWidth * ImgHeight / seconds;
- printf("Result: %d reads in %f seconds = %f pixels/sec\n",
- reads, seconds, pixelsPerSecond);
+ mpixels = reads * (ImgWidth * ImgHeight / (1000.0 * 1000.0));
+ mpixelsPerSecond = mpixels / seconds;
+ printf("Result: %d reads in %f seconds = %f Mpixels/sec\n",
+ reads, seconds, mpixelsPerSecond);
Benchmark = GL_FALSE;
}
else {
@@ -382,12 +383,11 @@ int
main( int argc, char *argv[] )
{
GLboolean ciMode = GL_FALSE;
+ glutInitWindowSize( 750, 250 );
+ glutInit( &argc, argv );
if (argc > 1 && strcmp(argv[1], "-ci")==0) {
ciMode = GL_TRUE;
}
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
- glutInitWindowSize( 750, 250 );
if (ciMode)
glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE );
else
diff --git a/progs/demos/renormal.c b/progs/demos/renormal.c
index 9e5da95484..61dd860ddb 100644
--- a/progs/demos/renormal.c
+++ b/progs/demos/renormal.c
@@ -112,12 +112,9 @@ key(unsigned char k, int x, int y)
int main( int argc, char *argv[] )
{
- glutInit( &argc, argv );
- glutInitWindowPosition(0, 0);
glutInitWindowSize( 400, 400 );
-
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
-
glutCreateWindow(argv[0]);
Init();
diff --git a/progs/demos/shadowtex.c b/progs/demos/shadowtex.c
index dc5a4bbc48..036f73d40b 100644
--- a/progs/demos/shadowtex.c
+++ b/progs/demos/shadowtex.c
@@ -1022,9 +1022,8 @@ PrintHelp(void)
int
main(int argc, char *argv[])
{
- glutInit(&argc, argv);
- glutInitWindowPosition(0, 0);
glutInitWindowSize(WindowWidth, WindowHeight);
+ glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL);
glutCreateWindow(argv[0]);
glewInit();
diff --git a/progs/demos/spectex.c b/progs/demos/spectex.c
index 6ab1191579..c1dada9d63 100644
--- a/progs/demos/spectex.c
+++ b/progs/demos/spectex.c
@@ -239,13 +239,9 @@ static void ModeMenu(int entry)
int main( int argc, char *argv[] )
{
-
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
glutInitWindowSize( 300, 300 );
-
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
-
glutCreateWindow( "spectex" );
Init();
diff --git a/progs/demos/spriteblast.c b/progs/demos/spriteblast.c
index d73b680b79..36e226e1d0 100644
--- a/progs/demos/spriteblast.c
+++ b/progs/demos/spriteblast.c
@@ -493,6 +493,8 @@ int
main(int argc, char **argv)
{
int i;
+
+ glutInitWindowSize(600,300);
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_MULTISAMPLE);
@@ -506,8 +508,6 @@ main(int argc, char **argv)
linearFiltering = 0;
}
}
- glutInitWindowPosition(0, 0);
- glutInitWindowSize(600,300);
glutCreateWindow("sprite blast");
glewInit();
glutReshapeFunc(reshape);
diff --git a/progs/demos/teapot.c b/progs/demos/teapot.c
index 6bf6e06409..04a675f36e 100644
--- a/progs/demos/teapot.c
+++ b/progs/demos/teapot.c
@@ -638,7 +638,6 @@ int main(int ac, char **av)
}
*/
- glutInitWindowPosition(0,0);
glutInitWindowSize(WIDTH,HEIGHT);
glutInit(&ac,av);
diff --git a/progs/demos/terrain.c b/progs/demos/terrain.c
index be78ea4950..627c3bfb57 100644
--- a/progs/demos/terrain.c
+++ b/progs/demos/terrain.c
@@ -623,7 +623,6 @@ init(void)
int
main(int ac, char **av)
{
- glutInitWindowPosition(0, 0);
glutInitWindowSize(WIDTH, HEIGHT);
glutInit(&ac, av);
diff --git a/progs/demos/tessdemo.c b/progs/demos/tessdemo.c
index f71cea1274..8b988e36c1 100644
--- a/progs/demos/tessdemo.c
+++ b/progs/demos/tessdemo.c
@@ -503,10 +503,9 @@ int main( int argc, char **argv )
usage();
+ glutInitWindowSize( 400, 400 );
glutInit( &argc, argv );
glutInitDisplayMode( GLUT_SINGLE | GLUT_RGB );
- glutInitWindowPosition(0, 0);
- glutInitWindowSize( 400, 400 );
glutCreateWindow( argv[0] );
/* GH: Bit of a hack...
diff --git a/progs/demos/texcyl.c b/progs/demos/texcyl.c
index 0e6089bced..4df97ec4f5 100644
--- a/progs/demos/texcyl.c
+++ b/progs/demos/texcyl.c
@@ -261,10 +261,8 @@ static void Init( int argc, char *argv[] )
int main( int argc, char *argv[] )
{
- glutInit( &argc, argv );
glutInitWindowSize( 400, 400 );
- glutInitWindowPosition( 0, 0 );
-
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
Win = glutCreateWindow(argv[0] );
diff --git a/progs/demos/texenv.c b/progs/demos/texenv.c
index c5a8b13f35..260ca8718f 100644
--- a/progs/demos/texenv.c
+++ b/progs/demos/texenv.c
@@ -765,6 +765,7 @@ int main( int argc, char *argv[] )
GLboolean info = GL_FALSE;
int i;
+ glutInitWindowSize( winWidth, winHeight );
glutInit( &argc, argv );
for ( i = 1 ; i < argc ; i++ ) {
@@ -786,8 +787,6 @@ int main( int argc, char *argv[] )
glutInitDisplayMode( GLUT_RGB | GLUT_SINGLE );
}
- glutInitWindowSize( winWidth, winHeight );
- glutInitWindowPosition( 0, 0 );
Win = glutCreateWindow( "Texture Environment Test" );
initialize();
diff --git a/progs/demos/textures.c b/progs/demos/textures.c
index d94154a200..1415ef1c43 100644
--- a/progs/demos/textures.c
+++ b/progs/demos/textures.c
@@ -57,7 +57,7 @@ Idle(void)
{
Xrot = glutGet(GLUT_ELAPSED_TIME) * 0.02;
Yrot = glutGet(GLUT_ELAPSED_TIME) * 0.04;
- /*Zrot += 2.0;*/
+ /* Zrot += 2.0; */
glutPostRedisplay();
}
@@ -356,9 +356,8 @@ Usage(void)
int
main(int argc, char *argv[])
{
- glutInit(&argc, argv);
- glutInitWindowPosition(0, 0);
glutInitWindowSize(700, 700);
+ glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
Win = glutCreateWindow(argv[0]);
glutReshapeFunc(Reshape);
diff --git a/progs/demos/trispd.c b/progs/demos/trispd.c
index 165d088e3d..c07c340947 100644
--- a/progs/demos/trispd.c
+++ b/progs/demos/trispd.c
@@ -227,15 +227,12 @@ static void Help( const char *program )
int main( int argc, char *argv[] )
{
- printf("For options: %s -help\n", argv[0]);
- glutInit( &argc, argv );
glutInitWindowSize( (int) Width, (int) Height );
- glutInitWindowPosition( 0, 0 );
-
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
-
glutCreateWindow( argv[0] );
+ printf("For options: %s -help\n", argv[0]);
if (argc==2 && strcmp(argv[1],"-help")==0) {
Help(argv[0]);
return 0;
diff --git a/progs/demos/tunnel.c b/progs/demos/tunnel.c
index 6981da3298..efc007c79a 100644
--- a/progs/demos/tunnel.c
+++ b/progs/demos/tunnel.c
@@ -491,7 +491,6 @@ main(int ac, char **av)
fprintf(stderr,
"Tunnel V1.5\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
- glutInitWindowPosition(0, 0);
glutInitWindowSize(WIDTH, HEIGHT);
glutInit(&ac, av);
diff --git a/progs/demos/tunnel2.c b/progs/demos/tunnel2.c
index 0288ea0f8c..f15da95b18 100644
--- a/progs/demos/tunnel2.c
+++ b/progs/demos/tunnel2.c
@@ -559,7 +559,6 @@ main(int ac, char **av)
fprintf(stderr,
"Tunnel2 V1.0\nWritten by David Bucciarelli (tech.hmw@plus.it)\n");
- glutInitWindowPosition(0, 0);
glutInitWindowSize(WIDTHC0, HEIGHTC0);
glutInit(&ac, av);
diff --git a/progs/demos/vao_demo.c b/progs/demos/vao_demo.c
index 206e06fc6c..5ce07ecc63 100644
--- a/progs/demos/vao_demo.c
+++ b/progs/demos/vao_demo.c
@@ -317,9 +317,8 @@ static void Init( void )
int main( int argc, char *argv[] )
{
- glutInit( &argc, argv );
- glutInitWindowPosition( 0, 0 );
glutInitWindowSize( Width, Height );
+ glutInit( &argc, argv );
glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH );
Win = glutCreateWindow( "GL_APPLE_vertex_array_object demo" );
glutReshapeFunc( Reshape );
diff --git a/progs/demos/winpos.c b/progs/demos/winpos.c
index 13a9c7e9a8..f935f9bee0 100644
--- a/progs/demos/winpos.c
+++ b/progs/demos/winpos.c
@@ -96,9 +96,8 @@ static void init( void )
int main( int argc, char *argv[] )
{
- glutInit(&argc, argv);
- glutInitWindowPosition(0, 0);
glutInitWindowSize(500, 500);
+ glutInit(&argc, argv);
glutInitDisplayMode( GLUT_RGB );
if (glutCreateWindow("winpos") <= 0) {
diff --git a/progs/fp/Makefile b/progs/fp/Makefile
index 681928cf26..d77cd32b4d 100755
--- a/progs/fp/Makefile
+++ b/progs/fp/Makefile
@@ -17,6 +17,7 @@ SOURCES = \
tri-depth2.c \
tri-depthwrite.c \
tri-depthwrite2.c \
+ tri-inv.c \
tri-param.c \
fp-tri.c
diff --git a/progs/fp/tri-inv.c b/progs/fp/tri-inv.c
index 7e8d8c5ce2..7e490fa61c 100644
--- a/progs/fp/tri-inv.c
+++ b/progs/fp/tri-inv.c
@@ -56,7 +56,7 @@ static void Key(unsigned char key, int x, int y)
case 27:
exit(1);
default:
- return;
+ break;
}
glutPostRedisplay();
diff --git a/progs/glsl/CH11-bumpmaptex.frag b/progs/glsl/CH11-bumpmaptex.frag
new file mode 100644
index 0000000000..b1f93b784d
--- /dev/null
+++ b/progs/glsl/CH11-bumpmaptex.frag
@@ -0,0 +1,47 @@
+//
+// Fragment shader for procedural bumps
+//
+// Authors: John Kessenich, Randi Rost
+//
+// Copyright (c) 2002-2006 3Dlabs Inc. Ltd.
+//
+// See 3Dlabs-License.txt for license information
+//
+// Texture mapping/modulation added by Brian Paul
+//
+
+varying vec3 LightDir;
+varying vec3 EyeDir;
+
+uniform float BumpDensity; // = 16.0
+uniform float BumpSize; // = 0.15
+uniform float SpecularFactor; // = 0.5
+
+sampler2D Tex;
+
+void main()
+{
+ vec3 ambient = vec3(0.25);
+ vec3 litColor;
+ vec2 c = BumpDensity * gl_TexCoord[0].st;
+ vec2 p = fract(c) - vec2(0.5);
+
+ float d, f;
+ d = p.x * p.x + p.y * p.y;
+ f = inversesqrt(d + 1.0);
+
+ if (d >= BumpSize)
+ { p = vec2(0.0); f = 1.0; }
+
+ vec3 SurfaceColor = texture2D(Tex, gl_TexCoord[0].st).xyz;
+
+ vec3 normDelta = vec3(p.x, p.y, 1.0) * f;
+ litColor = SurfaceColor * (ambient + max(dot(normDelta, LightDir), 0.0));
+ vec3 reflectDir = reflect(LightDir, normDelta);
+
+ float spec = max(dot(EyeDir, reflectDir), 0.0);
+ spec *= SpecularFactor;
+ litColor = min(litColor + spec, vec3(1.0));
+
+ gl_FragColor = vec4(litColor, 1.0);
+}
diff --git a/progs/glsl/bump.c b/progs/glsl/bump.c
index 50a0900f1c..e31afab939 100644
--- a/progs/glsl/bump.c
+++ b/progs/glsl/bump.c
@@ -12,15 +12,20 @@
#include <GL/glew.h>
#include <GL/glut.h>
#include "shaderutil.h"
+#include "readtex.h"
static char *FragProgFile = "CH11-bumpmap.frag";
+static char *FragTexProgFile = "CH11-bumpmaptex.frag";
static char *VertProgFile = "CH11-bumpmap.vert";
+static char *TextureFile = "../images/tile.rgb";
/* program/shader objects */
static GLuint fragShader;
+static GLuint fragTexShader;
static GLuint vertShader;
static GLuint program;
+static GLuint texProgram;
static struct uniform_info Uniforms[] = {
@@ -32,13 +37,26 @@ static struct uniform_info Uniforms[] = {
END_OF_UNIFORMS
};
+static struct uniform_info TexUniforms[] = {
+ { "LightPosition", 1, GL_FLOAT_VEC3, { 0.57737, 0.57735, 0.57735, 0.0 }, -1 },
+ { "Tex", 1, GL_INT, { 0, 0, 0, 0 }, -1 },
+ { "BumpDensity", 1, GL_FLOAT, { 10.0, 0, 0, 0 }, -1 },
+ { "BumpSize", 1, GL_FLOAT, { 0.125, 0, 0, 0 }, -1 },
+ { "SpecularFactor", 1, GL_FLOAT, { 0.5, 0, 0, 0 }, -1 },
+ END_OF_UNIFORMS
+};
+
static GLint win = 0;
static GLfloat xRot = 20.0f, yRot = 0.0f, zRot = 0.0f;
static GLint tangentAttrib;
+static GLint tangentAttribTex;
+
+static GLuint Texture;
static GLboolean Anim = GL_FALSE;
+static GLboolean Textured = GL_FALSE;
static void
@@ -135,6 +153,11 @@ Redisplay(void)
glRotatef(yRot, 0.0f, 1.0f, 0.0f);
glRotatef(zRot, 0.0f, 0.0f, 1.0f);
+ if (Textured)
+ glUseProgram(texProgram);
+ else
+ glUseProgram(program);
+
Cube(1.5);
glPopMatrix();
@@ -163,8 +186,10 @@ static void
CleanUp(void)
{
glDeleteShader(fragShader);
+ glDeleteShader(fragTexShader);
glDeleteShader(vertShader);
glDeleteProgram(program);
+ glDeleteProgram(texProgram);
glutDestroyWindow(win);
}
@@ -181,6 +206,9 @@ Key(unsigned char key, int x, int y)
Anim = !Anim;
glutIdleFunc(Anim ? Idle : NULL);
break;
+ case 't':
+ Textured = !Textured;
+ break;
case 'z':
zRot += step;
break;
@@ -254,6 +282,26 @@ Init(void)
CheckError(__LINE__);
+
+ /*
+ * As above, but fragment shader also uses a texture map.
+ */
+ fragTexShader = CompileShaderFile(GL_FRAGMENT_SHADER, FragTexProgFile);
+ texProgram = LinkShaders(vertShader, fragTexShader);
+ glUseProgram(texProgram);
+ assert(glIsProgram(texProgram));
+ assert(glIsShader(fragTexShader));
+ SetUniformValues(texProgram, TexUniforms);
+ PrintUniforms(TexUniforms);
+
+ /*
+ * Load tex image.
+ */
+ glGenTextures(1, &Texture);
+ glBindTexture(GL_TEXTURE_2D, Texture);
+ LoadRGBMipmaps(TextureFile, GL_RGB);
+
+
glClearColor(0.4f, 0.4f, 0.8f, 0.0f);
glEnable(GL_DEPTH_TEST);
@@ -268,10 +316,13 @@ ParseOptions(int argc, char *argv[])
int i;
for (i = 1; i < argc; i++) {
if (strcmp(argv[i], "-fs") == 0) {
- FragProgFile = argv[i+1];
+ FragProgFile = argv[++i];
}
else if (strcmp(argv[i], "-vs") == 0) {
- VertProgFile = argv[i+1];
+ VertProgFile = argv[++i];
+ }
+ else if (strcmp(argv[i], "-t") == 0) {
+ TextureFile = argv[++i];
}
}
}
diff --git a/progs/glsl/deriv.c b/progs/glsl/deriv.c
index 30f2b75fef..588246b71a 100644
--- a/progs/glsl/deriv.c
+++ b/progs/glsl/deriv.c
@@ -27,11 +27,15 @@ static GLuint SphereList, RectList, CurList;
static GLint win = 0;
static GLboolean anim = GL_TRUE;
static GLfloat xRot = 0.0f, yRot = 0.0f;
+static GLint WinSize[2];
+static GLint WinSizeUniform = -1;
static void
Redisplay(void)
{
+ glUniform2iv(WinSizeUniform, 1, WinSize);
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
@@ -55,6 +59,8 @@ Idle(void)
static void
Reshape(int width, int height)
{
+ WinSize[0] = width;
+ WinSize[1] = height;
glViewport(0, 0, width, height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
@@ -163,8 +169,10 @@ static void
Init(void)
{
static const char *fragShaderText =
+ "uniform ivec2 WinSize; \n"
"void main() {\n"
- " gl_FragColor = abs(dFdy(gl_TexCoord[0])) * 50.0;\n"
+ " vec2 d = dFdy(gl_TexCoord[0].xy) * vec2(WinSize); \n"
+ " gl_FragColor = vec4(d.x, d.y, 0.0, 1.0);\n"
" // gl_FragColor = gl_TexCoord[0];\n"
"}\n";
static const char *vertShaderText =
@@ -181,6 +189,7 @@ Init(void)
program = LinkShaders(vertShader, fragShader);
glUseProgram(program);
+ WinSizeUniform = glGetUniformLocation(program, "WinSize");
/*assert(glGetError() == 0);*/
@@ -220,8 +229,10 @@ ParseOptions(int argc, char *argv[])
int
main(int argc, char *argv[])
{
+ WinSize[0] = WinSize[1] = 200;
+
glutInit(&argc, argv);
- glutInitWindowSize(200, 200);
+ glutInitWindowSize(WinSize[0], WinSize[1]);
glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH);
win = glutCreateWindow(argv[0]);
glewInit();
diff --git a/progs/glsl/shtest.c b/progs/glsl/shtest.c
index 9d76e018e3..88315d7461 100644
--- a/progs/glsl/shtest.c
+++ b/progs/glsl/shtest.c
@@ -627,7 +627,7 @@ Init(void)
NumAttribs = GetAttribs(Program, Attribs);
PrintAttribs(Attribs);
- /*assert(glGetError() == 0);*/
+ /* assert(glGetError() == 0); */
glClearColor(0.4f, 0.4f, 0.8f, 0.0f);
diff --git a/progs/glsl/texaaline.c b/progs/glsl/texaaline.c
index 4ad5a761c6..00edab7310 100644
--- a/progs/glsl/texaaline.c
+++ b/progs/glsl/texaaline.c
@@ -310,10 +310,8 @@ MakeMipmap(void)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- /*
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 4);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 5);
- */
+ /* glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LOD, 4); */
+ /* glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 5); */
glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
#undef SZ
diff --git a/progs/osdemos/Makefile b/progs/osdemos/Makefile
index 023ea02ae2..f53515cb0a 100644
--- a/progs/osdemos/Makefile
+++ b/progs/osdemos/Makefile
@@ -5,7 +5,7 @@ include $(TOP)/configs/current
INCDIR = $(TOP)/include
-OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(OSMESA_LIB) $(APP_LIB_DEPS)
+OSMESA_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLU_LIB) -l$(GL_LIB) -l$(OSMESA_LIB) $(APP_LIB_DEPS)
OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -lOSMesa16 -l$(GLU_LIB) \
-l$(GL_LIB) $(APP_LIB_DEPS)
@@ -13,12 +13,6 @@ OSMESA16_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -lOSMesa16 -l$(GLU_LIB) \
OSMESA32_LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -lOSMesa32 -l$(GLU_LIB) \
-l$(GL_LIB) $(APP_LIB_DEPS)
-LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) \
- $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME)
-
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) \
- $(APP_LIB_DEPS)
-
PROGS = \
osdemo \
ostest1
@@ -30,11 +24,6 @@ PROGS = \
.SUFFIXES: .c
-# make executable from .c file:
-.c: $(LIB_DEP) readtex.o
- $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(LIBS) -o $@
-
-
##### TARGETS #####
default: readtex.o $(PROGS)
diff --git a/progs/perf/genmipmap.c b/progs/perf/genmipmap.c
index 4b7d6ad155..20e2fa3410 100644
--- a/progs/perf/genmipmap.c
+++ b/progs/perf/genmipmap.c
@@ -27,6 +27,7 @@
*/
#include <string.h>
+#include <stdio.h>
#include "glmain.h"
#include "common.h"
@@ -53,6 +54,11 @@ static const struct vertex vertices[1] = {
void
PerfInit(void)
{
+ if (!PerfExtensionSupported("GL_ARB_framebuffer_object")) {
+ printf("Sorry, this test requires GL_ARB_framebuffer_object\n");
+ exit(1);
+ }
+
/* setup VBO w/ vertex data */
glGenBuffersARB(1, &VBO);
glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
diff --git a/progs/rbug/bin_to_bmp.c b/progs/rbug/bin_to_bmp.c
index cdae3486ce..03ff622fee 100644
--- a/progs/rbug/bin_to_bmp.c
+++ b/progs/rbug/bin_to_bmp.c
@@ -25,6 +25,7 @@
#include "pipe/p_compiler.h"
#include "pipe/p_format.h"
#include "pipe/p_state.h"
+#include "util/u_format.h"
#include "util/u_memory.h"
#include "util/u_debug.h"
#include "util/u_network.h"
@@ -54,10 +55,7 @@ static void dump(unsigned width, unsigned height,
unsigned src_stride, enum pipe_format src_format,
uint8_t *data, unsigned src_size)
{
- struct pipe_format_block src_block;
-
enum pipe_format dst_format = PIPE_FORMAT_R32G32B32A32_FLOAT;
- struct pipe_format_block dst_block;
unsigned dst_stride;
unsigned dst_size;
float *rgba;
@@ -65,14 +63,11 @@ static void dump(unsigned width, unsigned height,
char filename[512];
{
- pf_get_block(src_format, &src_block);
- assert(src_stride >= pf_get_stride(&src_block, width));
- assert(src_size >= pf_get_2d_size(&src_block, src_stride, width));
+ assert(src_stride >= util_format_get_stride(src_format, width));
}
{
- pf_get_block(dst_format, &dst_block);
- dst_stride = pf_get_stride(&dst_block, width);
- dst_size = pf_get_2d_size(&dst_block, dst_stride, width);
+ dst_stride = util_format_get_stride(dst_format, width);
+ dst_size = util_format_get_2d_size(dst_format, dst_stride, width);
rgba = MALLOC(dst_size);
}
diff --git a/progs/redbook/aaindex.c b/progs/redbook/aaindex.c
index 7dbc7b4b9b..6011ec44b6 100644
--- a/progs/redbook/aaindex.c
+++ b/progs/redbook/aaindex.c
@@ -56,7 +56,7 @@ static float rotAngle = 0.;
* at RAMP1START, and a blue color ramp starting
* at RAMP2START. The ramps must be a multiple of 16.
*/
-void init(void)
+static void init(void)
{
int i;
@@ -76,7 +76,7 @@ void init(void)
/* Draw 2 diagonal lines to form an X
*/
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -101,7 +101,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -117,7 +117,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'r':
diff --git a/progs/redbook/aapoly.c b/progs/redbook/aapoly.c
index 757f0f48c4..b7b2b27090 100644
--- a/progs/redbook/aapoly.c
+++ b/progs/redbook/aapoly.c
@@ -59,7 +59,7 @@ static void init(void)
#define NFACE 6
#define NVERT 8
-void drawCube(GLdouble x0, GLdouble x1, GLdouble y0, GLdouble y1,
+static void drawCube(GLdouble x0, GLdouble x1, GLdouble y0, GLdouble y1,
GLdouble z0, GLdouble z1)
{
static GLfloat v[8][3];
@@ -101,7 +101,7 @@ void drawCube(GLdouble x0, GLdouble x1, GLdouble y0, GLdouble y1,
/* Note: polygons must be drawn from front to back
* for proper blending.
*/
-void display(void)
+static void display(void)
{
if (polySmooth) {
glClear (GL_COLOR_BUFFER_BIT);
@@ -126,7 +126,7 @@ void display(void)
glFlush ();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -137,7 +137,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/redbook/aargb.c b/progs/redbook/aargb.c
index f51984170e..0021b549c2 100644
--- a/progs/redbook/aargb.c
+++ b/progs/redbook/aargb.c
@@ -51,7 +51,7 @@ static float rotAngle = 0.;
* blending, hint, and line width. Print out implementation
* specific info on line width granularity and width.
*/
-void init(void)
+static void init(void)
{
GLfloat values[2];
glGetFloatv (GL_LINE_WIDTH_GRANULARITY, values);
@@ -72,7 +72,7 @@ void init(void)
/* Draw 2 diagonal lines to form an X
*/
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -97,7 +97,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
@@ -113,7 +113,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'r':
diff --git a/progs/redbook/accanti.c b/progs/redbook/accanti.c
index 12ca16f7a5..d1b2567841 100644
--- a/progs/redbook/accanti.c
+++ b/progs/redbook/accanti.c
@@ -45,7 +45,7 @@
/* Initialize lighting and other values.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat mat_ambient[] = { 1.0, 1.0, 1.0, 1.0 };
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -68,7 +68,7 @@ void myinit(void)
glClearAccum(0.0, 0.0, 0.0, 0.0);
}
-void displayObjects(void)
+static void displayObjects(void)
{
GLfloat torus_diffuse[] = { 0.7, 0.7, 0.0, 1.0 };
GLfloat cube_diffuse[] = { 0.0, 0.7, 0.7, 1.0 };
@@ -111,7 +111,7 @@ void displayObjects(void)
#define ACSIZE 8
-void display(void)
+static void display(void)
{
GLint viewport[4];
int jitter;
@@ -137,7 +137,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/accpersp.c b/progs/redbook/accpersp.c
index 46e369ae63..e172d0a917 100644
--- a/progs/redbook/accpersp.c
+++ b/progs/redbook/accpersp.c
@@ -62,7 +62,7 @@
* probably want to insure that your ModelView matrix has been
* initialized to identity before calling accFrustum().
*/
-void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
+static void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
GLdouble top, GLdouble nnear, GLdouble ffar, GLdouble pixdx,
GLdouble pixdy, GLdouble eyedx, GLdouble eyedy, GLdouble focus)
{
@@ -99,7 +99,7 @@ void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
*
* Note that accPerspective() calls accFrustum().
*/
-void accPerspective(GLdouble fovy, GLdouble aspect,
+static void accPerspective(GLdouble fovy, GLdouble aspect,
GLdouble nnear, GLdouble ffar, GLdouble pixdx, GLdouble pixdy,
GLdouble eyedx, GLdouble eyedy, GLdouble focus)
{
@@ -119,7 +119,7 @@ void accPerspective(GLdouble fovy, GLdouble aspect,
/* Initialize lighting and other values.
*/
-void init(void)
+static void init(void)
{
GLfloat mat_ambient[] = { 1.0, 1.0, 1.0, 1.0 };
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -141,7 +141,7 @@ void init(void)
glClearAccum(0.0, 0.0, 0.0, 0.0);
}
-void displayObjects(void)
+static void displayObjects(void)
{
GLfloat torus_diffuse[] = { 0.7, 0.7, 0.0, 1.0 };
GLfloat cube_diffuse[] = { 0.0, 0.7, 0.7, 1.0 };
@@ -185,7 +185,7 @@ void displayObjects(void)
#define ACSIZE 8
-void display(void)
+static void display(void)
{
GLint viewport[4];
int jitter;
@@ -205,13 +205,13 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/alpha.c b/progs/redbook/alpha.c
index 6eeb45b96f..b77c65e2c8 100644
--- a/progs/redbook/alpha.c
+++ b/progs/redbook/alpha.c
@@ -80,7 +80,7 @@ static void drawRightTriangle(void)
glEnd();
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -96,7 +96,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -108,7 +108,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/redbook/alpha3D.c b/progs/redbook/alpha3D.c
index 6169bd162b..494b1879d2 100644
--- a/progs/redbook/alpha3D.c
+++ b/progs/redbook/alpha3D.c
@@ -80,7 +80,7 @@ static void init(void)
glEndList();
}
-void display(void)
+static void display(void)
{
GLfloat mat_solid[] = { 0.75, 0.75, 0.0, 1.0 };
GLfloat mat_zero[] = { 0.0, 0.0, 0.0, 1.0 };
@@ -113,7 +113,7 @@ void display(void)
glutSwapBuffers();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLint) w, (GLint) h);
glMatrixMode(GL_PROJECTION);
@@ -128,7 +128,7 @@ void reshape(int w, int h)
glLoadIdentity();
}
-void animate(void)
+static void animate(void)
{
static double t0 = -1.;
if (solidZ <= MINZ || transparentZ >= MAXZ)
@@ -150,7 +150,7 @@ void animate(void)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'a':
diff --git a/progs/redbook/anti.c b/progs/redbook/anti.c
index 9eab0bc351..a97a3ebc94 100644
--- a/progs/redbook/anti.c
+++ b/progs/redbook/anti.c
@@ -49,7 +49,7 @@
* blending, hint, and line width. Print out implementation
* specific info on line width granularity and width.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat values[2];
glGetFloatv (GL_LINE_WIDTH_GRANULARITY, values);
@@ -73,7 +73,7 @@ void myinit(void)
/* display() draws an icosahedron with a large alpha value, 1.0.
*/
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor4f (1.0, 1.0, 1.0, 1.0);
@@ -81,7 +81,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/bezcurve.c b/progs/redbook/bezcurve.c
index 5dee440396..60a9c68080 100644
--- a/progs/redbook/bezcurve.c
+++ b/progs/redbook/bezcurve.c
@@ -45,7 +45,7 @@ GLfloat ctrlpoints[4][3] = {
{ -4.0, -4.0, 0.0}, { -2.0, 4.0, 0.0},
{2.0, -4.0, 0.0}, {4.0, 4.0, 0.0}};
-void init(void)
+static void init(void)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
@@ -53,7 +53,7 @@ void init(void)
glEnable(GL_MAP1_VERTEX_3);
}
-void display(void)
+static void display(void)
{
int i;
@@ -73,7 +73,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -89,7 +89,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/bezmesh.c b/progs/redbook/bezmesh.c
index 55e7e827f2..1abc7488bc 100644
--- a/progs/redbook/bezmesh.c
+++ b/progs/redbook/bezmesh.c
@@ -68,7 +68,7 @@ GLfloat ctrlpoints[4][4][3] =
{1.5, 1.5, -1.0}}
};
-void
+static void
initlights(void)
{
GLfloat ambient[] =
@@ -93,7 +93,7 @@ initlights(void)
glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess);
}
-void
+static void
display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -104,7 +104,7 @@ display(void)
glFlush();
}
-void
+static void
myinit(void)
{
glClearColor(0.0, 0.0, 0.0, 1.0);
@@ -118,7 +118,7 @@ myinit(void)
initlights(); /* for lighted version only */
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/checker.c b/progs/redbook/checker.c
index 06cbae7dd7..60e6f7b60c 100644
--- a/progs/redbook/checker.c
+++ b/progs/redbook/checker.c
@@ -50,7 +50,7 @@
#define checkImageHeight 64
GLubyte checkImage[checkImageWidth][checkImageHeight][3];
-void makeCheckImage(void)
+static void makeCheckImage(void)
{
int i, j, c;
@@ -64,7 +64,7 @@ void makeCheckImage(void)
}
}
-void myinit(void)
+static void myinit(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glEnable(GL_DEPTH_TEST);
@@ -84,7 +84,7 @@ void myinit(void)
glShadeModel(GL_FLAT);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_QUADS);
@@ -101,7 +101,7 @@ void display(void)
glutSwapBuffers();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/clip.c b/progs/redbook/clip.c
index 90816f2e27..85c464720d 100644
--- a/progs/redbook/clip.c
+++ b/progs/redbook/clip.c
@@ -42,13 +42,13 @@
#include <GL/glut.h>
#include <stdlib.h>
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void display(void)
+static void display(void)
{
GLdouble eqn[4] = {0.0, 1.0, 0.0, 0.0};
GLdouble eqn2[4] = {1.0, 0.0, 0.0, 0.0};
@@ -73,7 +73,7 @@ void display(void)
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -83,7 +83,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/colormat.c b/progs/redbook/colormat.c
index 9db4491bac..d77fcb1ed4 100644
--- a/progs/redbook/colormat.c
+++ b/progs/redbook/colormat.c
@@ -49,7 +49,7 @@ GLfloat diffuseMaterial[4] = { 0.5, 0.5, 0.5, 1.0 };
/* Initialize material property, light source, lighting model,
* and depth buffer.
*/
-void init(void)
+static void init(void)
{
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
GLfloat light_position[] = { 1.0, 1.0, 1.0, 0.0 };
@@ -68,14 +68,14 @@ void init(void)
glEnable(GL_COLOR_MATERIAL);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glutSolidSphere(1.0, 20, 16);
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -91,7 +91,7 @@ void reshape (int w, int h)
}
/* ARGSUSED2 */
-void mouse(int button, int state, int x, int y)
+static void mouse(int button, int state, int x, int y)
{
switch (button) {
case GLUT_LEFT_BUTTON:
@@ -127,7 +127,7 @@ void mouse(int button, int state, int x, int y)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/cube.c b/progs/redbook/cube.c
index 5ecc6280f3..3c6becb215 100644
--- a/progs/redbook/cube.c
+++ b/progs/redbook/cube.c
@@ -44,13 +44,13 @@
#include <GL/glut.h>
#include <stdlib.h>
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT);
glColor3f (1.0, 1.0, 1.0);
@@ -62,7 +62,7 @@ void display(void)
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -72,7 +72,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/depthcue.c b/progs/redbook/depthcue.c
index a3e5b743aa..d4b604baf1 100644
--- a/progs/redbook/depthcue.c
+++ b/progs/redbook/depthcue.c
@@ -48,7 +48,7 @@
/* Initialize linear fog for depth cueing.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat fogColor[4] = {0.0, 0.0, 0.0, 1.0};
@@ -67,7 +67,7 @@ void myinit(void)
/* display() draws an icosahedron.
*/
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f (1.0, 1.0, 1.0);
@@ -75,7 +75,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/dof.c b/progs/redbook/dof.c
index 6673dc2d54..8558f02dee 100644
--- a/progs/redbook/dof.c
+++ b/progs/redbook/dof.c
@@ -68,7 +68,7 @@
* probably want to insure that your ModelView matrix has been
* initialized to identity before calling accFrustum().
*/
-void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
+static void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
GLdouble top, GLdouble nnear, GLdouble ffar, GLdouble pixdx,
GLdouble pixdy, GLdouble eyedx, GLdouble eyedy, GLdouble focus)
{
@@ -105,7 +105,7 @@ void accFrustum(GLdouble left, GLdouble right, GLdouble bottom,
*
* Note that accPerspective() calls accFrustum().
*/
-void accPerspective(GLdouble fovy, GLdouble aspect,
+static void accPerspective(GLdouble fovy, GLdouble aspect,
GLdouble nnear, GLdouble ffar, GLdouble pixdx, GLdouble pixdy,
GLdouble eyedx, GLdouble eyedy, GLdouble focus)
{
@@ -123,7 +123,7 @@ void accPerspective(GLdouble fovy, GLdouble aspect,
pixdx, pixdy, eyedx, eyedy, focus);
}
-void myinit(void)
+static void myinit(void)
{
GLfloat ambient[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -155,7 +155,7 @@ void myinit(void)
glClearAccum(0.0, 0.0, 0.0, 0.0);
}
-void renderTeapot (GLfloat x, GLfloat y, GLfloat z,
+static void renderTeapot (GLfloat x, GLfloat y, GLfloat z,
GLfloat ambr, GLfloat ambg, GLfloat ambb,
GLfloat difr, GLfloat difg, GLfloat difb,
GLfloat specr, GLfloat specg, GLfloat specb, GLfloat shine)
@@ -182,7 +182,7 @@ void renderTeapot (GLfloat x, GLfloat y, GLfloat z,
* magnitude of the accPerspective() jitter; in this example, 0.33.
* In this example, the teapots are drawn 8 times. See jitter.h
*/
-void display(void)
+static void display(void)
{
int jitter;
GLint viewport[4];
@@ -214,7 +214,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
}
diff --git a/progs/redbook/double.c b/progs/redbook/double.c
index 3153c70cc1..c4ead224dc 100644
--- a/progs/redbook/double.c
+++ b/progs/redbook/double.c
@@ -47,7 +47,7 @@
static GLfloat spin = 0.0;
static GLdouble t0 = 0.;
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glPushMatrix();
@@ -59,12 +59,12 @@ void display(void)
glutSwapBuffers();
}
-GLdouble gettime(void)
+static GLdouble gettime(void)
{
return (GLdouble)(glutGet(GLUT_ELAPSED_TIME)) / 1000.;
}
-void spinDisplay(void)
+static void spinDisplay(void)
{
GLdouble t, dt;
t = gettime();
@@ -76,13 +76,13 @@ void spinDisplay(void)
glutPostRedisplay();
}
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -93,7 +93,7 @@ void reshape(int w, int h)
}
/* ARGSUSED2 */
-void mouse(int button, int state, int x, int y)
+static void mouse(int button, int state, int x, int y)
{
switch (button) {
case GLUT_LEFT_BUTTON:
diff --git a/progs/redbook/drawf.c b/progs/redbook/drawf.c
index 5bcccb6aea..6c048be784 100644
--- a/progs/redbook/drawf.c
+++ b/progs/redbook/drawf.c
@@ -48,13 +48,13 @@ GLubyte rasters[24] = {
0xff, 0x00, 0xff, 0x00, 0xc0, 0x00, 0xc0, 0x00, 0xc0, 0x00,
0xff, 0xc0, 0xff, 0xc0};
-void init(void)
+static void init(void)
{
glPixelStorei (GL_UNPACK_ALIGNMENT, 1);
glClearColor (0.0, 0.0, 0.0, 0.0);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f (1.0, 1.0, 1.0);
@@ -65,7 +65,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -75,7 +75,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/feedback.c b/progs/redbook/feedback.c
index cc685d55d3..3c8c8cc7ea 100644
--- a/progs/redbook/feedback.c
+++ b/progs/redbook/feedback.c
@@ -48,7 +48,7 @@
/* Initialize lighting.
*/
-void init(void)
+static void init(void)
{
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
@@ -58,7 +58,7 @@ void init(void)
* be clipped. If in feedback mode, a passthrough token
* is issued between the each primitive.
*/
-void drawGeometry (GLenum mode)
+static void drawGeometry (GLenum mode)
{
glBegin (GL_LINE_STRIP);
glNormal3f (0.0, 0.0, 1.0);
@@ -80,8 +80,8 @@ void drawGeometry (GLenum mode)
}
/* Write contents of one vertex to stdout. */
-void print3DcolorVertex (GLint size, GLint *count,
- GLfloat *buffer)
+static void print3DcolorVertex (GLint size, GLint *count,
+ GLfloat *buffer)
{
int i;
@@ -94,7 +94,7 @@ void print3DcolorVertex (GLint size, GLint *count,
}
/* Write contents of entire buffer. (Parse tokens!) */
-void printBuffer(GLint size, GLfloat *buffer)
+static void printBuffer(GLint size, GLfloat *buffer)
{
GLint count;
GLfloat token;
@@ -124,7 +124,7 @@ void printBuffer(GLint size, GLfloat *buffer)
}
}
-void display(void)
+static void display(void)
{
GLfloat feedBuffer[1024];
GLint size;
@@ -148,7 +148,7 @@ void display(void)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/fog.c b/progs/redbook/fog.c
index 14c7700ecc..4f4b8e3cc0 100644
--- a/progs/redbook/fog.c
+++ b/progs/redbook/fog.c
@@ -52,7 +52,7 @@
GLint fogMode;
-void
+static void
selectFog(int mode)
{
switch(mode) {
@@ -73,7 +73,7 @@ selectFog(int mode)
/* Initialize z-buffer, projection matrix, light source,
* and lighting model. Do not specify a material property here.
*/
-void
+static void
myinit(void)
{
GLfloat position[] =
@@ -106,7 +106,7 @@ myinit(void)
}
}
-void
+static void
renderRedTeapot(GLfloat x, GLfloat y, GLfloat z)
{
float mat[4];
@@ -133,7 +133,7 @@ renderRedTeapot(GLfloat x, GLfloat y, GLfloat z)
/* display() draws 5 teapots at different z positions.
*/
-void
+static void
display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -145,7 +145,7 @@ display(void)
glFlush();
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/fogindex.c b/progs/redbook/fogindex.c
index b8bb691e28..6b5aa353ca 100644
--- a/progs/redbook/fogindex.c
+++ b/progs/redbook/fogindex.c
@@ -53,7 +53,7 @@
#define NUM_COLORS 32
#define RAMPSTART 16
-void
+static void
myinit(void)
{
int i;
@@ -77,7 +77,7 @@ myinit(void)
/* display() renders 3 cones at different z positions.
*/
-void
+static void
display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -104,7 +104,7 @@ display(void)
glFlush();
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/font.c b/progs/redbook/font.c
index 2d92e9b600..c7a1035aa9 100644
--- a/progs/redbook/font.c
+++ b/progs/redbook/font.c
@@ -80,7 +80,7 @@ GLubyte letters[][13] = {
GLuint fontOffset;
-void makeRasterFont(void)
+static void makeRasterFont(void)
{
GLuint i, j;
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
@@ -96,13 +96,13 @@ void makeRasterFont(void)
glEndList();
}
-void init(void)
+static void init(void)
{
glShadeModel (GL_FLAT);
makeRasterFont();
}
-void printString(char *s)
+static void printString(char *s)
{
glPushAttrib (GL_LIST_BIT);
glListBase(fontOffset);
@@ -115,7 +115,7 @@ void printString(char *s)
* to call makeRasterFont() before you start making
* calls to printString().
*/
-void display(void)
+static void display(void)
{
GLfloat white[3] = { 1.0, 1.0, 1.0 };
@@ -129,7 +129,7 @@ void display(void)
glFlush ();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -139,7 +139,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/hello.c b/progs/redbook/hello.c
index fb3dae1325..84183b25b9 100644
--- a/progs/redbook/hello.c
+++ b/progs/redbook/hello.c
@@ -42,7 +42,7 @@
#include <stdlib.h>
#include <GL/glut.h>
-void display(void)
+static void display(void)
{
/* clear all pixels */
glClear (GL_COLOR_BUFFER_BIT);
@@ -64,7 +64,7 @@ void display(void)
glFlush ();
}
-void init (void)
+static void init (void)
{
/* select clearing color */
glClearColor (0.0, 0.0, 0.0, 0.0);
diff --git a/progs/redbook/image.c b/progs/redbook/image.c
index dc1a7246eb..fa3b46f5ed 100644
--- a/progs/redbook/image.c
+++ b/progs/redbook/image.c
@@ -58,7 +58,7 @@ GLubyte checkImage[checkImageHeight][checkImageWidth][3];
static GLdouble zoomFactor = 1.0;
static GLint height;
-void makeCheckImage(void)
+static void makeCheckImage(void)
{
int i, j, c;
@@ -72,7 +72,7 @@ void makeCheckImage(void)
}
}
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
@@ -80,7 +80,7 @@ void init(void)
glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glRasterPos2i(0, 0);
@@ -89,7 +89,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
height = (GLint) h;
@@ -100,7 +100,7 @@ void reshape(int w, int h)
glLoadIdentity();
}
-void motion(int x, int y)
+static void motion(int x, int y)
{
static GLint screeny;
@@ -113,7 +113,7 @@ void motion(int x, int y)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'r':
diff --git a/progs/redbook/light.c b/progs/redbook/light.c
index 0eed85e10c..9431dce508 100644
--- a/progs/redbook/light.c
+++ b/progs/redbook/light.c
@@ -47,7 +47,7 @@
/* Initialize material property, light source, lighting model,
* and depth buffer.
*/
-void init(void)
+static void init(void)
{
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
GLfloat mat_shininess[] = { 50.0 };
@@ -65,14 +65,14 @@ void init(void)
glEnable(GL_DEPTH_TEST);
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glutSolidSphere (1.0, 20, 16);
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -88,7 +88,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/lines.c b/progs/redbook/lines.c
index b34d4c418c..9f12da9acf 100644
--- a/progs/redbook/lines.c
+++ b/progs/redbook/lines.c
@@ -46,13 +46,13 @@
#define drawOneLine(x1,y1,x2,y2) glBegin(GL_LINES); \
glVertex2f ((x1),(y1)); glVertex2f ((x2),(y2)); glEnd();
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void display(void)
+static void display(void)
{
int i;
@@ -104,7 +104,7 @@ void display(void)
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -113,7 +113,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/list.c b/progs/redbook/list.c
index 3b4f44bd6d..5dea26fcad 100644
--- a/progs/redbook/list.c
+++ b/progs/redbook/list.c
@@ -69,7 +69,7 @@ static void drawLine (void)
glEnd ();
}
-void display(void)
+static void display(void)
{
GLuint i;
@@ -82,7 +82,7 @@ void display(void)
glFlush ();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
@@ -97,7 +97,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/material.c b/progs/redbook/material.c
index f9a4fc5928..5edddd9ef8 100644
--- a/progs/redbook/material.c
+++ b/progs/redbook/material.c
@@ -49,7 +49,7 @@
/* Initialize z-buffer, projection matrix, light source,
* and lighting model. Do not specify a material property here.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat ambient[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -87,7 +87,7 @@ void myinit(void)
* glTranslatef() is used to move spheres to their appropriate locations.
*/
-void display(void)
+static void display(void)
{
GLfloat no_mat[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat mat_ambient[] = { 0.7, 0.7, 0.7, 1.0 };
@@ -260,7 +260,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/mipmap.c b/progs/redbook/mipmap.c
index d32dd725f4..dadde055be 100644
--- a/progs/redbook/mipmap.c
+++ b/progs/redbook/mipmap.c
@@ -54,7 +54,7 @@ GLubyte mipmapImage4[4][4][3];
GLubyte mipmapImage2[2][2][3];
GLubyte mipmapImage1[1][1][3];
-void makeImages(void)
+static void makeImages(void)
{
int i, j;
@@ -98,7 +98,7 @@ void makeImages(void)
mipmapImage1[0][0][2] = 255;
}
-void myinit(void)
+static void myinit(void)
{
glEnable(GL_DEPTH_TEST);
glDepthFunc(GL_LESS);
@@ -128,7 +128,7 @@ void myinit(void)
glEnable(GL_TEXTURE_2D);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBegin(GL_QUADS);
@@ -140,7 +140,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/model.c b/progs/redbook/model.c
index 8411ef355f..f7c92f4f87 100644
--- a/progs/redbook/model.c
+++ b/progs/redbook/model.c
@@ -42,13 +42,13 @@
#include <GL/glut.h>
#include <stdlib.h>
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void draw_triangle(void)
+static void draw_triangle(void)
{
glBegin (GL_LINE_LOOP);
glVertex2f(0.0, 25.0);
@@ -57,7 +57,7 @@ void draw_triangle(void)
glEnd();
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT);
glColor3f (1.0, 1.0, 1.0);
@@ -86,7 +86,7 @@ void display(void)
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -101,7 +101,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/movelight.c b/progs/redbook/movelight.c
index a108cad439..93758a222a 100644
--- a/progs/redbook/movelight.c
+++ b/progs/redbook/movelight.c
@@ -58,7 +58,7 @@ static int spin = 0;
/* Initialize material property, light source, lighting model,
* and depth buffer.
*/
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_SMOOTH);
@@ -72,7 +72,7 @@ void init(void)
* light at a new position in world coordinates. The cube
* represents the position of the light.
*/
-void display(void)
+static void display(void)
{
GLfloat position[] = { 0.0, 0.0, 1.5, 1.0 };
@@ -96,7 +96,7 @@ void display(void)
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -107,7 +107,7 @@ void reshape (int w, int h)
}
/* ARGSUSED2 */
-void mouse(int button, int state, int x, int y)
+static void mouse(int button, int state, int x, int y)
{
switch (button) {
case GLUT_LEFT_BUTTON:
@@ -122,7 +122,7 @@ void mouse(int button, int state, int x, int y)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/nurbs.c b/progs/redbook/nurbs.c
index a7c6f0c696..fe03ce667e 100644
--- a/progs/redbook/nurbs.c
+++ b/progs/redbook/nurbs.c
@@ -89,7 +89,7 @@ GLUnurbsObj *theNurb;
/* Initialize material property, light source, lighting model,
* and depth buffer.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat mat_ambient[] = { 1.0, 1.0, 1.0, 1.0 };
GLfloat mat_diffuse[] = { 1.0, 0.2, 1.0, 1.0 };
@@ -122,7 +122,7 @@ void myinit(void)
gluNurbsProperty(theNurb, GLU_DISPLAY_MODE, GLU_FILL);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -147,7 +147,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/pickdepth.c b/progs/redbook/pickdepth.c
index ad5bdc8199..91d44a38c0 100644
--- a/progs/redbook/pickdepth.c
+++ b/progs/redbook/pickdepth.c
@@ -51,7 +51,7 @@
#include <stdio.h>
#include <GL/glut.h>
-void
+static void
myinit(void)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
@@ -65,7 +65,7 @@ myinit(void)
* each rectangle is given the same name. Note that
* each rectangle is drawn with a different z value.
*/
-void
+static void
drawRects(GLenum mode)
{
if (mode == GL_SELECT)
@@ -100,7 +100,7 @@ drawRects(GLenum mode)
/* processHits() prints out the contents of the
* selection array.
*/
-void
+static void
processHits(GLint hits, GLuint buffer[])
{
GLint i;
@@ -131,7 +131,7 @@ processHits(GLint hits, GLuint buffer[])
*/
#define BUFSIZE 512
-void
+static void
pickRects(int button, int state, int x, int y)
{
GLuint selectBuf[BUFSIZE];
@@ -164,7 +164,7 @@ pickRects(int button, int state, int x, int y)
processHits(hits, selectBuf);
}
-void
+static void
display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -172,7 +172,7 @@ display(void)
glutSwapBuffers();
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/picksquare.c b/progs/redbook/picksquare.c
index 636edc97b4..cc092dbf53 100644
--- a/progs/redbook/picksquare.c
+++ b/progs/redbook/picksquare.c
@@ -49,7 +49,7 @@
int board[3][3]; /* amount of color for each square */
/* Clear color value for every square on the board */
-void init(void)
+static void init(void)
{
int i, j;
for (i = 0; i < 3; i++)
@@ -64,7 +64,7 @@ void init(void)
* square is determined by its position on the grid, and
* the value in the board[][] array.
*/
-void drawSquares(GLenum mode)
+static void drawSquares(GLenum mode)
{
GLuint i, j;
for (i = 0; i < 3; i++) {
@@ -85,7 +85,7 @@ void drawSquares(GLenum mode)
/* processHits prints out the contents of the
* selection array.
*/
-void processHits (GLint hits, GLuint buffer[])
+static void processHits (GLint hits, GLuint buffer[])
{
GLint i;
GLuint j, ii = 0, jj = 0, names, *ptr;
@@ -117,7 +117,7 @@ void processHits (GLint hits, GLuint buffer[])
*/
#define BUFSIZE 512
-void pickSquares(int button, int state, int x, int y)
+static void pickSquares(int button, int state, int x, int y)
{
GLuint selectBuf[BUFSIZE];
GLint hits;
@@ -152,14 +152,14 @@ void pickSquares(int button, int state, int x, int y)
glutPostRedisplay();
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
drawSquares (GL_RENDER);
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
@@ -170,7 +170,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/plane.c b/progs/redbook/plane.c
index dc17f7b238..2c2e2d24d9 100644
--- a/progs/redbook/plane.c
+++ b/progs/redbook/plane.c
@@ -47,7 +47,7 @@
/* Initialize material property, light source, and lighting model.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat mat_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
/* mat_specular and mat_shininess are NOT default values */
@@ -75,7 +75,7 @@ void myinit(void)
glEnable(GL_DEPTH_TEST);
}
-void drawPlane(void)
+static void drawPlane(void)
{
glBegin (GL_QUADS);
glNormal3f (0.0, 0.0, 1.0);
@@ -104,7 +104,7 @@ void drawPlane(void)
glEnd();
}
-void display (void)
+static void display (void)
{
GLfloat infinite_light[] = { 1.0, 1.0, 1.0, 0.0 };
GLfloat local_light[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -125,7 +125,7 @@ void display (void)
glFlush ();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport (0, 0, w, h);
glMatrixMode (GL_PROJECTION);
diff --git a/progs/redbook/planet.c b/progs/redbook/planet.c
index e13672d3f6..cc428b4e42 100644
--- a/progs/redbook/planet.c
+++ b/progs/redbook/planet.c
@@ -47,13 +47,13 @@
static int year = 0, day = 0;
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT);
glColor3f (1.0, 1.0, 1.0);
@@ -68,7 +68,7 @@ void display(void)
glutSwapBuffers();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -80,7 +80,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard (unsigned char key, int x, int y)
+static void keyboard (unsigned char key, int x, int y)
{
switch (key) {
case 'd':
diff --git a/progs/redbook/polyoff.c b/progs/redbook/polyoff.c
index de34b2e767..0e0ce86ec9 100644
--- a/progs/redbook/polyoff.c
+++ b/progs/redbook/polyoff.c
@@ -60,7 +60,7 @@ GLboolean doubleBuffer;
/* display() draws two spheres, one with a gray, diffuse material,
* the other sphere with a magenta material with a specular highlight.
*/
-void display (void)
+static void display (void)
{
GLfloat gray[] = { 0.8, 0.8, 0.8, 1.0 };
GLfloat black[] = { 0.0, 0.0, 0.0, 1.0 };
@@ -108,7 +108,7 @@ void display (void)
* create display list with sphere
* initialize lighting and depth buffer
*/
-void gfxinit (void)
+static void gfxinit (void)
{
GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -134,7 +134,7 @@ void gfxinit (void)
}
/* call when window is resized */
-void reshape(int width, int height)
+static void reshape(int width, int height)
{
glViewport (0, 0, width, height);
glMatrixMode (GL_PROJECTION);
@@ -176,7 +176,7 @@ static void Benchmark( float xdiff, float ydiff )
/* call when mouse button is pressed */
/* ARGSUSED2 */
-void mouse(int button, int state, int x, int y) {
+static void mouse(int button, int state, int x, int y) {
switch (button) {
case GLUT_LEFT_BUTTON:
switch (state) {
@@ -213,7 +213,7 @@ void mouse(int button, int state, int x, int y) {
}
/* ARGSUSED1 */
-void keyboard (unsigned char key, int x, int y)
+static void keyboard (unsigned char key, int x, int y)
{
switch (key) {
case 't':
@@ -268,20 +268,7 @@ void keyboard (unsigned char key, int x, int y)
fflush(stdout);
}
-static void
-key(unsigned char k, int x, int y)
-{
- switch (k) {
- case 27: /* Escape */
- exit(0);
- break;
- default:
- return;
- }
- glutPostRedisplay();
-}
-
-GLenum Args(int argc, char **argv)
+static GLenum Args(int argc, char **argv)
{
GLint i;
diff --git a/progs/redbook/polys.c b/progs/redbook/polys.c
index 409abd1753..eeffe2301c 100644
--- a/progs/redbook/polys.c
+++ b/progs/redbook/polys.c
@@ -44,7 +44,7 @@
#include <stdlib.h>
#include <GL/glut.h>
-void display(void)
+static void display(void)
{
GLubyte fly[] = {0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x80, 0x01, 0xC0, 0x06, 0xC0, 0x03, 0x60, 0x04, 0x60, 0x06, 0x20,
@@ -89,7 +89,7 @@ void display(void)
glFlush ();
}
-void myinit (void)
+static void myinit (void)
{
/* clear background to black */
glClearColor (0.0, 0.0, 0.0, 0.0);
diff --git a/progs/redbook/quadric.c b/progs/redbook/quadric.c
index 7e99098304..1cbd395e47 100644
--- a/progs/redbook/quadric.c
+++ b/progs/redbook/quadric.c
@@ -54,7 +54,7 @@
GLuint startList;
-void CALLBACK errorCallback(GLenum errorCode)
+static void CALLBACK errorCallback(GLenum errorCode)
{
const GLubyte *estring;
@@ -63,7 +63,7 @@ void CALLBACK errorCallback(GLenum errorCode)
exit(0);
}
-void init(void)
+static void init(void)
{
GLUquadricObj *qobj;
GLfloat mat_ambient[] = { 0.5, 0.5, 0.5, 1.0 };
@@ -120,7 +120,7 @@ void init(void)
gluDeleteQuadric(qobj);
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
@@ -150,7 +150,7 @@ void display(void)
glFlush();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -166,7 +166,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/robot.c b/progs/redbook/robot.c
index 94e20ac71e..c90b72ab3e 100644
--- a/progs/redbook/robot.c
+++ b/progs/redbook/robot.c
@@ -47,13 +47,13 @@
static int shoulder = 0, elbow = 0;
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_FLAT);
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT);
glPushMatrix();
@@ -77,7 +77,7 @@ void display(void)
glutSwapBuffers();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -89,7 +89,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard (unsigned char key, int x, int y)
+static void keyboard (unsigned char key, int x, int y)
{
switch (key) {
case 's':
diff --git a/progs/redbook/sccolorlight.c b/progs/redbook/sccolorlight.c
index 0ea750e584..d9e0a254e9 100644
--- a/progs/redbook/sccolorlight.c
+++ b/progs/redbook/sccolorlight.c
@@ -49,7 +49,7 @@
/* Initialize material property and light source.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat light_diffuse[] = { 1.0, 0.0, 1.0, 1.0 };
@@ -68,7 +68,7 @@ void myinit(void)
glEnable(GL_DEPTH_TEST);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix ();
@@ -95,7 +95,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/scene.c b/progs/redbook/scene.c
index c3abc727b7..6f336a8db4 100644
--- a/progs/redbook/scene.c
+++ b/progs/redbook/scene.c
@@ -48,7 +48,7 @@
/* Initialize material property and light source.
*/
-void myinit (void)
+static void myinit (void)
{
GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -67,7 +67,7 @@ void myinit (void)
glEnable(GL_DEPTH_TEST);
}
-void display (void)
+static void display (void)
{
glClear (GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -95,7 +95,7 @@ void display (void)
glFlush ();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport (0, 0, w, h);
glMatrixMode (GL_PROJECTION);
diff --git a/progs/redbook/scenebamb.c b/progs/redbook/scenebamb.c
index e7264d2003..ea605f8c73 100644
--- a/progs/redbook/scenebamb.c
+++ b/progs/redbook/scenebamb.c
@@ -47,7 +47,7 @@
/* Initialize light source and lighting.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat light_ambient[] = { 0.0, 0.0, 1.0, 1.0 };
GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -66,7 +66,7 @@ void myinit(void)
glEnable(GL_DEPTH_TEST);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -94,7 +94,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/sceneflat.c b/progs/redbook/sceneflat.c
index 10891fb997..1b277334f5 100644
--- a/progs/redbook/sceneflat.c
+++ b/progs/redbook/sceneflat.c
@@ -46,7 +46,7 @@
/* Initialize light source and shading model (GL_FLAT).
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat light_ambient[] = { 0.0, 0.0, 0.0, 1.0 };
GLfloat light_diffuse[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -66,7 +66,7 @@ void myinit(void)
glShadeModel (GL_FLAT);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -94,7 +94,7 @@ void display(void)
glFlush();
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/select.c b/progs/redbook/select.c
index 928373b879..537d5194d4 100644
--- a/progs/redbook/select.c
+++ b/progs/redbook/select.c
@@ -57,7 +57,7 @@
/* draw a triangle with vertices at (x1, y1), (x2, y2)
* and (x3, y3) at z units away from the origin.
*/
-void drawTriangle (GLfloat x1, GLfloat y1, GLfloat x2,
+static void drawTriangle (GLfloat x1, GLfloat y1, GLfloat x2,
GLfloat y2, GLfloat x3, GLfloat y3, GLfloat z)
{
glBegin (GL_TRIANGLES);
@@ -68,8 +68,8 @@ void drawTriangle (GLfloat x1, GLfloat y1, GLfloat x2,
}
/* draw a rectangular box with these outer x, y, and z values */
-void drawViewVolume (GLfloat x1, GLfloat x2, GLfloat y1,
- GLfloat y2, GLfloat z1, GLfloat z2)
+static void drawViewVolume (GLfloat x1, GLfloat x2, GLfloat y1,
+ GLfloat y2, GLfloat z1, GLfloat z2)
{
glColor3f (1.0, 1.0, 1.0);
glBegin (GL_LINE_LOOP);
@@ -101,7 +101,7 @@ void drawViewVolume (GLfloat x1, GLfloat x2, GLfloat y1,
/* drawScene draws 4 triangles and a wire frame
* which represents the viewing volume.
*/
-void drawScene (void)
+static void drawScene (void)
{
glMatrixMode (GL_PROJECTION);
glLoadIdentity ();
@@ -122,7 +122,7 @@ void drawScene (void)
/* processHits prints out the contents of the selection array
*/
-void processHits (GLint hits, GLuint buffer[])
+static void processHits (GLint hits, GLuint buffer[])
{
GLint i;
GLuint j, names, *ptr;
@@ -150,7 +150,7 @@ void processHits (GLint hits, GLuint buffer[])
*/
#define BUFSIZE 512
-void selectObjects(void)
+static void selectObjects(void)
{
GLuint selectBuf[BUFSIZE];
GLint hits;
@@ -181,13 +181,13 @@ void selectObjects(void)
processHits (hits, selectBuf);
}
-void init (void)
+static void init (void)
{
glEnable(GL_DEPTH_TEST);
glShadeModel(GL_FLAT);
}
-void display(void)
+static void display(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -197,7 +197,7 @@ void display(void)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/smooth.c b/progs/redbook/smooth.c
index 9d22fc9025..874033d5ad 100644
--- a/progs/redbook/smooth.c
+++ b/progs/redbook/smooth.c
@@ -43,13 +43,13 @@
#include <GL/glut.h>
#include <stdlib.h>
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_SMOOTH);
}
-void triangle(void)
+static void triangle(void)
{
glBegin (GL_TRIANGLES);
glColor3f (1.0, 0.0, 0.0);
@@ -61,14 +61,14 @@ void triangle(void)
glEnd();
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT);
triangle ();
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -81,7 +81,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/stencil.c b/progs/redbook/stencil.c
index b33e40a030..5325abf8b7 100644
--- a/progs/redbook/stencil.c
+++ b/progs/redbook/stencil.c
@@ -64,7 +64,7 @@
#define YELLOWMAT 1
#define BLUEMAT 2
-void myinit (void)
+static void myinit (void)
{
GLfloat yellow_diffuse[] = { 0.7, 0.7, 0.0, 1.0 };
GLfloat yellow_specular[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -101,7 +101,7 @@ void myinit (void)
/* Draw a sphere in a diamond-shaped section in the
* middle of a window with 2 tori.
*/
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -132,7 +132,7 @@ void display(void)
/* Whenever the window is reshaped, redefine the
* coordinate system and redraw the stencil area.
*/
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/stroke.c b/progs/redbook/stroke.c
index 19b0391cba..68b639abf4 100644
--- a/progs/redbook/stroke.c
+++ b/progs/redbook/stroke.c
@@ -87,7 +87,7 @@ CP Sdata[] = {
/* drawLetter() interprets the instructions from the array
* for that letter and renders the letter with line segments.
*/
-void drawLetter(CP *l)
+static void drawLetter(CP *l)
{
glBegin(GL_LINE_STRIP);
for (;;) {
@@ -111,7 +111,7 @@ void drawLetter(CP *l)
}
/* Create a display list for each of 6 characters */
-void myinit (void)
+static void myinit (void)
{
GLuint base;
@@ -130,13 +130,13 @@ void myinit (void)
char *test1 = "A SPARE SERAPE APPEARS AS";
char *test2 = "APES PREPARE RARE PEPPERS";
-void printStrokedString(char *s)
+static void printStrokedString(char *s)
{
GLsizei len = (GLsizei) strlen(s);
glCallLists(len, GL_BYTE, (GLbyte *)s);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
diff --git a/progs/redbook/surface.c b/progs/redbook/surface.c
index e33ce14f4f..f0c5ab0b47 100644
--- a/progs/redbook/surface.c
+++ b/progs/redbook/surface.c
@@ -53,7 +53,7 @@ GLUnurbsObj *theNurb;
* Initializes the control points of the surface to a small hill.
* The control points range from -3 to +3 in x, y, and z
*/
-void init_surface(void)
+static void init_surface(void)
{
int u, v;
for (u = 0; u < 4; u++) {
@@ -71,7 +71,7 @@ void init_surface(void)
/* Initialize material property and depth buffer.
*/
-void myinit(void)
+static void myinit(void)
{
GLfloat mat_diffuse[] = { 0.7, 0.7, 0.7, 1.0 };
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -100,7 +100,7 @@ void myinit(void)
glTranslatef (0.0, 0.0, -5.0);
}
-void display(void)
+static void display(void)
{
GLfloat knots[8] = {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0};
int i, j;
@@ -140,7 +140,7 @@ void display(void)
glutSwapBuffers();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
@@ -150,7 +150,7 @@ void reshape(int w, int h)
glMatrixMode(GL_MODELVIEW);
}
-void
+static void
menu(int value)
{
switch (value) {
@@ -171,7 +171,7 @@ menu(int value)
int down = 0, lastx;
/* ARGSUSED1 */
-void
+static void
motion(int x, int y)
{
if (down) {
@@ -182,7 +182,7 @@ motion(int x, int y)
}
/* ARGSUSED3 */
-void
+static void
mouse(int button, int state, int x, int y)
{
if (button == GLUT_LEFT_BUTTON) {
diff --git a/progs/redbook/teaambient.c b/progs/redbook/teaambient.c
index 53b5111752..20ff1a4a33 100644
--- a/progs/redbook/teaambient.c
+++ b/progs/redbook/teaambient.c
@@ -47,7 +47,7 @@
/* Initialize light source and lighting model.
*/
-void
+static void
myinit(void)
{
GLfloat light_ambient[] =
@@ -78,7 +78,7 @@ myinit(void)
glEnable(GL_DEPTH_TEST);
}
-void
+static void
display(void)
{
GLfloat low_ambient[] =
@@ -114,7 +114,7 @@ display(void)
glFlush();
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/teapots.c b/progs/redbook/teapots.c
index fb7aed380e..102c18a3e3 100644
--- a/progs/redbook/teapots.c
+++ b/progs/redbook/teapots.c
@@ -49,7 +49,7 @@
* Initialize depth buffer, projection matrix, light source, and lighting
* model. Do not specify a material property here.
*/
-void
+static void
myinit(void)
{
GLfloat ambient[] =
@@ -83,7 +83,7 @@ myinit(void)
* Move object into position. Use 3rd through 12th parameters to specify the
* material property. Draw a teapot.
*/
-void
+static void
renderTeapot(GLfloat x, GLfloat y,
GLfloat ambr, GLfloat ambg, GLfloat ambb,
GLfloat difr, GLfloat difg, GLfloat difb,
@@ -117,7 +117,7 @@ renderTeapot(GLfloat x, GLfloat y,
* 3rd column: black, cyan, green, red, white, yellow plastic
* 4th column: black, cyan, green, red, white, yellow rubber
*/
-void
+static void
display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -173,7 +173,7 @@ display(void)
glFlush();
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/redbook/tess.c b/progs/redbook/tess.c
index 238a469aff..0bf8a8eb98 100644
--- a/progs/redbook/tess.c
+++ b/progs/redbook/tess.c
@@ -61,7 +61,7 @@
GLuint startList;
-void display (void) {
+static void display (void) {
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
glCallList(startList);
@@ -69,12 +69,12 @@ void display (void) {
glFlush();
}
-void CALLBACK beginCallback(GLenum which)
+static void CALLBACK beginCallback(GLenum which)
{
glBegin(which);
}
-void CALLBACK errorCallback(GLenum errorCode)
+static void CALLBACK errorCallback(GLenum errorCode)
{
const GLubyte *estring;
@@ -83,12 +83,12 @@ void CALLBACK errorCallback(GLenum errorCode)
exit(0);
}
-void CALLBACK endCallback(void)
+static void CALLBACK endCallback(void)
{
glEnd();
}
-void CALLBACK vertexCallback(GLvoid *vertex)
+static void CALLBACK vertexCallback(GLvoid *vertex)
{
const GLdouble *pointer;
@@ -102,7 +102,7 @@ void CALLBACK vertexCallback(GLvoid *vertex)
* but weight[4] may be used to average color, normal, or texture
* coordinate data. In this program, color is weighted.
*/
-void CALLBACK combineCallback(GLdouble coords[3],
+static void CALLBACK combineCallback(GLdouble coords[3],
GLdouble *vertex_data[4],
GLfloat weight[4], GLdouble **dataOut )
{
@@ -122,7 +122,7 @@ void CALLBACK combineCallback(GLdouble coords[3],
*dataOut = vertex;
}
-void init (void)
+static void init (void)
{
GLUtesselator *tobj;
GLdouble rect[4][3] = {{50.0, 50.0, 0.0},
@@ -199,7 +199,7 @@ void init (void)
gluDeleteTess(tobj);
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -208,7 +208,7 @@ void reshape (int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/tesswind.c b/progs/redbook/tesswind.c
index 7d00c9f907..4729880a57 100644
--- a/progs/redbook/tesswind.c
+++ b/progs/redbook/tesswind.c
@@ -61,7 +61,7 @@ GLuint list;
/* Make four display lists,
* each with a different tessellated object.
*/
-void makeNewLists (void) {
+static void makeNewLists (void) {
int i;
static GLdouble rects[12][3] =
{{ 50.0, 50.0, 0.0}, {300.0, 50.0, 0.0},
@@ -153,7 +153,7 @@ void makeNewLists (void) {
glEndList();
}
-void display (void) {
+static void display (void) {
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
glPushMatrix();
@@ -168,12 +168,12 @@ void display (void) {
glFlush();
}
-void CALLBACK beginCallback(GLenum which)
+static void CALLBACK beginCallback(GLenum which)
{
glBegin(which);
}
-void CALLBACK errorCallback(GLenum errorCode)
+static void CALLBACK errorCallback(GLenum errorCode)
{
const GLubyte *estring;
@@ -182,7 +182,7 @@ void CALLBACK errorCallback(GLenum errorCode)
exit(0);
}
-void CALLBACK endCallback(void)
+static void CALLBACK endCallback(void)
{
glEnd();
}
@@ -193,7 +193,7 @@ void CALLBACK endCallback(void)
* coordinate data.
*/
/* ARGSUSED */
-void CALLBACK combineCallback(GLdouble coords[3], GLdouble *data[4],
+static void CALLBACK combineCallback(GLdouble coords[3], GLdouble *data[4],
GLfloat weight[4], GLdouble **dataOut )
{
GLdouble *vertex;
@@ -205,7 +205,7 @@ void CALLBACK combineCallback(GLdouble coords[3], GLdouble *data[4],
*dataOut = vertex;
}
-void init(void)
+static void init(void)
{
glClearColor(0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
@@ -226,7 +226,7 @@ void init(void)
makeNewLists();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -240,7 +240,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'w':
diff --git a/progs/redbook/texbind.c b/progs/redbook/texbind.c
index 6a828ab2bd..b6404b32d8 100644
--- a/progs/redbook/texbind.c
+++ b/progs/redbook/texbind.c
@@ -52,7 +52,7 @@ static GLubyte otherImage[checkImageHeight][checkImageWidth][4];
static GLuint texName[2];
-void makeCheckImages(void)
+static void makeCheckImages(void)
{
int i, j, c;
@@ -72,7 +72,7 @@ void makeCheckImages(void)
}
}
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
@@ -105,7 +105,7 @@ void init(void)
glEnable(GL_TEXTURE_2D);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glBindTexture(GL_TEXTURE_2D, texName[0]);
@@ -125,7 +125,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -137,7 +137,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/texgen.c b/progs/redbook/texgen.c
index 7c1802a3be..5cb97e5a43 100644
--- a/progs/redbook/texgen.c
+++ b/progs/redbook/texgen.c
@@ -60,7 +60,7 @@ GLubyte stripeImage[4*stripeImageWidth];
static GLuint texName;
#endif
-void makeStripeImage(void)
+static void makeStripeImage(void)
{
int j;
@@ -79,7 +79,7 @@ static GLfloat *currentCoeff;
static GLenum currentPlane;
static GLint currentGenMode;
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glEnable(GL_DEPTH_TEST);
@@ -122,7 +122,7 @@ void init(void)
glMaterialf (GL_FRONT, GL_SHININESS, 64.0);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
@@ -136,7 +136,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -152,7 +152,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard (unsigned char key, int x, int y)
+static void keyboard (unsigned char key, int x, int y)
{
switch (key) {
case 'e':
diff --git a/progs/redbook/texprox.c b/progs/redbook/texprox.c
index 6f1e853fac..c2d699a71b 100644
--- a/progs/redbook/texprox.c
+++ b/progs/redbook/texprox.c
@@ -53,7 +53,7 @@
#define GL_TEXTURE_INTERNAL_FORMAT GL_TEXTURE_COMPONENTS
#endif
-void init(void)
+static void init(void)
{
GLint proxyComponents;
@@ -84,12 +84,12 @@ void init(void)
putchar('\n');
}
-void display(void)
+static void display(void)
{
exit(0);
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
diff --git a/progs/redbook/texsub.c b/progs/redbook/texsub.c
index 4e829675ab..7827d5a45f 100644
--- a/progs/redbook/texsub.c
+++ b/progs/redbook/texsub.c
@@ -58,7 +58,7 @@ static GLubyte subImage[subImageHeight][subImageWidth][4];
static GLuint texName;
-void makeCheckImages(void)
+static void makeCheckImages(void)
{
int i, j, c;
@@ -82,7 +82,7 @@ void makeCheckImages(void)
}
}
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
@@ -102,7 +102,7 @@ void init(void)
0, GL_RGBA, GL_UNSIGNED_BYTE, checkImage);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
@@ -123,7 +123,7 @@ void display(void)
glDisable(GL_TEXTURE_2D);
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -135,7 +135,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard (unsigned char key, int x, int y)
+static void keyboard (unsigned char key, int x, int y)
{
switch (key) {
case 's':
diff --git a/progs/redbook/texturesurf.c b/progs/redbook/texturesurf.c
index 0170070eaa..2023072dba 100644
--- a/progs/redbook/texturesurf.c
+++ b/progs/redbook/texturesurf.c
@@ -60,7 +60,7 @@ GLfloat ctrlpoints[4][4][3] = {
GLfloat texpts[2][2][2] = {{{0.0, 0.0}, {0.0, 1.0}},
{{1.0, 0.0}, {1.0, 1.0}}};
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glColor3f(1.0, 1.0, 1.0);
@@ -72,7 +72,7 @@ void display(void)
#define imageHeight 64
GLubyte image[3*imageWidth*imageHeight];
-void makeImage(void)
+static void makeImage(void)
{
int i, j;
float ti, tj;
@@ -89,7 +89,7 @@ void makeImage(void)
}
}
-void myinit(void)
+static void myinit(void)
{
glMap2f(GL_MAP2_VERTEX_3, 0, 1, 3, 4,
0, 1, 12, 4, &ctrlpoints[0][0][0]);
@@ -112,7 +112,7 @@ void myinit(void)
glShadeModel (GL_FLAT);
}
-void myReshape(int w, int h)
+static void myReshape(int w, int h)
{
glViewport(0, 0, w, h);
glMatrixMode(GL_PROJECTION);
diff --git a/progs/redbook/torus.c b/progs/redbook/torus.c
index 7ae4d41e26..a67d48e0f5 100644
--- a/progs/redbook/torus.c
+++ b/progs/redbook/torus.c
@@ -89,7 +89,7 @@ static void init(void)
}
/* Clear window and draw torus */
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f (1.0, 1.0, 1.0);
@@ -98,7 +98,7 @@ void display(void)
}
/* Handle window resize */
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -112,7 +112,7 @@ void reshape(int w, int h)
/* Rotate about x-axis when "x" typed; rotate about y-axis
when "y" typed; "i" returns torus to original view */
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'x':
diff --git a/progs/redbook/trim.c b/progs/redbook/trim.c
index f17674f684..216f62a7c2 100644
--- a/progs/redbook/trim.c
+++ b/progs/redbook/trim.c
@@ -59,7 +59,7 @@ GLUnurbsObj *theNurb;
* Initializes the control points of the surface to a small hill.
* The control points range from -3 to +3 in x, y, and z
*/
-void init_surface(void)
+static void init_surface(void)
{
int u, v;
for (u = 0; u < 4; u++) {
@@ -75,7 +75,7 @@ void init_surface(void)
}
}
-void nurbsError(GLenum errorCode)
+static void nurbsError(GLenum errorCode)
{
const GLubyte *estring;
@@ -86,7 +86,7 @@ void nurbsError(GLenum errorCode)
/* Initialize material property and depth buffer.
*/
-void init(void)
+static void init(void)
{
GLfloat mat_diffuse[] = { 0.7, 0.7, 0.7, 1.0 };
GLfloat mat_specular[] = { 1.0, 1.0, 1.0, 1.0 };
@@ -112,7 +112,7 @@ void init(void)
(GLvoid (CALLBACK*) ()) nurbsError);
}
-void display(void)
+static void display(void)
{
GLfloat knots[8] = {0.0, 0.0, 0.0, 0.0, 1.0, 1.0, 1.0, 1.0};
GLfloat edgePt[5][2] = /* counter clockwise */
@@ -147,7 +147,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -160,7 +160,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/unproject.c b/progs/redbook/unproject.c
index 134c361bac..6d1c7dbede 100644
--- a/progs/redbook/unproject.c
+++ b/progs/redbook/unproject.c
@@ -45,14 +45,14 @@
#include <stdlib.h>
#include <stdio.h>
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glFlush();
}
/* Change these values for a different transformation */
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -62,7 +62,7 @@ void reshape(int w, int h)
glLoadIdentity();
}
-void mouse(int button, int state, int x, int y)
+static void mouse(int button, int state, int x, int y)
{
GLint viewport[4];
GLdouble mvmatrix[16], projmatrix[16];
@@ -98,7 +98,7 @@ void mouse(int button, int state, int x, int y)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/varray.c b/progs/redbook/varray.c
index b22e723e0e..8ce39d7763 100644
--- a/progs/redbook/varray.c
+++ b/progs/redbook/varray.c
@@ -54,7 +54,7 @@
int setupMethod = POINTER;
int derefMethod = DRAWARRAY;
-void setupPointers(void)
+static void setupPointers(void)
{
static GLint vertices[] = {25, 25,
100, 325,
@@ -76,7 +76,7 @@ void setupPointers(void)
glColorPointer (3, GL_FLOAT, 0, colors);
}
-void setupInterleave(void)
+static void setupInterleave(void)
{
static GLfloat intertwined[] =
{1.0, 0.2, 1.0, 100.0, 100.0, 0.0,
@@ -89,14 +89,14 @@ void setupInterleave(void)
glInterleavedArrays (GL_C3F_V3F, 0, intertwined);
}
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_SMOOTH);
setupPointers ();
}
-void display(void)
+static void display(void)
{
glClear (GL_COLOR_BUFFER_BIT);
@@ -117,7 +117,7 @@ void display(void)
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -126,7 +126,7 @@ void reshape (int w, int h)
}
/* ARGSUSED2 */
-void mouse (int button, int state, int x, int y)
+static void mouse (int button, int state, int x, int y)
{
switch (button) {
case GLUT_LEFT_BUTTON:
@@ -160,7 +160,7 @@ void mouse (int button, int state, int x, int y)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27:
diff --git a/progs/redbook/wrap.c b/progs/redbook/wrap.c
index f9a1f162ab..67749716e8 100644
--- a/progs/redbook/wrap.c
+++ b/progs/redbook/wrap.c
@@ -59,7 +59,7 @@ static GLubyte checkImage[checkImageHeight][checkImageWidth][4];
static GLuint texName;
#endif
-void makeCheckImage(void)
+static void makeCheckImage(void)
{
int i, j, c;
@@ -74,7 +74,7 @@ void makeCheckImage(void)
}
}
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel(GL_FLAT);
@@ -101,7 +101,7 @@ void init(void)
#endif
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glEnable(GL_TEXTURE_2D);
@@ -125,7 +125,7 @@ void display(void)
glDisable(GL_TEXTURE_2D);
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -137,7 +137,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard (unsigned char key, int x, int y)
+static void keyboard (unsigned char key, int x, int y)
{
switch (key) {
case 's':
diff --git a/progs/samples/Makefile b/progs/samples/Makefile
index b300e38b9c..64fa47addb 100644
--- a/progs/samples/Makefile
+++ b/progs/samples/Makefile
@@ -10,7 +10,7 @@ LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(T
LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
PROGS = accum bitmap1 bitmap2 blendeq blendxor copy cursor depth eval fog \
- font line logo nurb olympic overlay point prim quad select \
+ font line logo nurb olympic overlay point prim rgbtoppm quad select \
shape sphere star stencil stretch texture tri wave
diff --git a/progs/samples/rgbtoppm.c b/progs/samples/rgbtoppm.c
index 116d9a8cfa..dcb74228df 100644
--- a/progs/samples/rgbtoppm.c
+++ b/progs/samples/rgbtoppm.c
@@ -86,13 +86,19 @@ static ImageRec *ImageOpen(char *fileName)
exit(1);
}
if ((image->file = fopen(fileName, "rb")) == NULL) {
- return NULL;
+ free(image);
+ return NULL;
}
fread(image, 1, 12, image->file);
if (swapFlag) {
- ConvertShort(&image->imagic, 6);
+ ConvertShort(&image->imagic, 1);
+ ConvertShort(&image->type, 1);
+ ConvertShort(&image->dim, 1);
+ ConvertShort(&image->xsize, 1);
+ ConvertShort(&image->ysize, 1);
+ ConvertShort(&image->zsize, 1);
}
image->tmp = (unsigned char *)malloc(image->xsize*256);
@@ -224,6 +230,7 @@ read_rgb_texture(char *name, int *width, int *height)
if (gbuf) free(gbuf);
if (bbuf) free(bbuf);
if (abuf) free(abuf);
+ ImageClose(image);
return NULL;
}
ptr = base;
diff --git a/progs/tests/Makefile b/progs/tests/Makefile
index 197e14d5b0..3e2541186b 100644
--- a/progs/tests/Makefile
+++ b/progs/tests/Makefile
@@ -98,6 +98,7 @@ SOURCES = \
texdown \
texfilt.c \
texgenmix.c \
+ texleak.c \
texline.c \
texobj.c \
texobjshare.c \
diff --git a/progs/tests/bug_texstore_i8.c b/progs/tests/bug_texstore_i8.c
index 10e5eba7c5..b070011bd2 100644
--- a/progs/tests/bug_texstore_i8.c
+++ b/progs/tests/bug_texstore_i8.c
@@ -73,7 +73,7 @@ static void Init(void)
0,
sourceFormat,
GL_UNSIGNED_BYTE,
- //GL_UNSIGNED_INT,
+ /* GL_UNSIGNED_INT, */
tex2d);
glEnable(Target);
diff --git a/progs/tests/crossbar.c b/progs/tests/crossbar.c
index bd8e05aee1..2988e20920 100644
--- a/progs/tests/crossbar.c
+++ b/progs/tests/crossbar.c
@@ -174,7 +174,7 @@ static void Init( void )
exit(1);
}
- printf("\nAll %u squares should be the same color.\n", NUM_TESTS + 1);
+ printf("\nAll %lu squares should be the same color.\n", (unsigned long) NUM_TESTS + 1);
(void) memset( temp, 0x00, sizeof( temp ) );
glBindTexture( GL_TEXTURE_2D, 1 );
diff --git a/progs/tests/cva.c b/progs/tests/cva.c
index 80483900cb..02d1dcba2e 100644
--- a/progs/tests/cva.c
+++ b/progs/tests/cva.c
@@ -39,7 +39,7 @@ GLboolean compiled = GL_TRUE;
GLboolean doubleBuffer = GL_TRUE;
-void init( void )
+static void init( void )
{
glClearColor( 0.0, 0.0, 0.0, 0.0 );
glShadeModel( GL_SMOOTH );
@@ -69,7 +69,7 @@ void init( void )
#endif
}
-void display( void )
+static void display( void )
{
glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
@@ -81,7 +81,7 @@ void display( void )
}
}
-void keyboard( unsigned char key, int x, int y )
+static void keyboard( unsigned char key, int x, int y )
{
switch ( key ) {
case 27:
@@ -92,7 +92,7 @@ void keyboard( unsigned char key, int x, int y )
glutPostRedisplay();
}
-GLboolean args( int argc, char **argv )
+static GLboolean args( int argc, char **argv )
{
GLint i;
diff --git a/progs/tests/fptest1.c b/progs/tests/fptest1.c
index 2b8f8d0f5e..1f30d5733e 100644
--- a/progs/tests/fptest1.c
+++ b/progs/tests/fptest1.c
@@ -57,6 +57,7 @@ static void Key( unsigned char key, int x, int y )
static void Init( void )
{
+#if 0
static const char *prog0 =
"!!FP1.0\n"
"MUL o[COLR], R0, f[WPOS]; \n"
@@ -73,6 +74,7 @@ static void Init( void )
"MOV HC, H2; \n"
"END \n"
;
+#endif
/* masked updates, defines, declarations */
static const char *prog1 =
diff --git a/progs/tests/invert.c b/progs/tests/invert.c
index 3bc97a460b..45001b44d0 100644
--- a/progs/tests/invert.c
+++ b/progs/tests/invert.c
@@ -165,7 +165,7 @@ static void Init( void )
"square should look upside-down.\n");
- image = LoadRGBImage( IMAGE_FILE, & img_width, & img_height,
+ image = LoadRGBImage( IMAGE_FILE, (GLint *) & img_width, (GLint *) & img_height,
& img_format );
if ( image == NULL ) {
printf( "Could not open image file \"%s\".\n", IMAGE_FILE );
diff --git a/progs/tests/packedpixels.c b/progs/tests/packedpixels.c
index c8884bb79f..1e70a31151 100644
--- a/progs/tests/packedpixels.c
+++ b/progs/tests/packedpixels.c
@@ -274,6 +274,7 @@ Draw(void)
glRasterPos2i(8, 6);
sprintf(s, "Internal Texture Format [f/F]: %s (%d of %lu)",
IntFormats[CurFormat].name, CurFormat + 1, NUM_INT_FORMATS);
+ IntFormats[CurFormat].name, CurFormat + 1, (unsigned long) NUM_INT_FORMATS);
PrintString(s);
glPopMatrix();
diff --git a/progs/tests/prog_parameter.c b/progs/tests/prog_parameter.c
index 0241f3a249..2de7e2994a 100644
--- a/progs/tests/prog_parameter.c
+++ b/progs/tests/prog_parameter.c
@@ -192,6 +192,7 @@ static void Init( void )
GLfloat * params;
GLint max_program_env_parameters;
GLint max_program_local_parameters;
+ int i;
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
@@ -238,6 +239,10 @@ static void Init( void )
params = malloc(max_program_env_parameters * 4 * sizeof(GLfloat));
+ for (i = 0; i < max_program_env_parameters * 4; i++) {
+ params[i] = 0.0F;
+ }
+
pass &= set_parameter_batch(max_program_env_parameters, params, "Env",
program_env_parameter4fv,
program_env_parameters4fv,
diff --git a/progs/tests/quads.c b/progs/tests/quads.c
index 2098b51ccd..e5b9920b66 100644
--- a/progs/tests/quads.c
+++ b/progs/tests/quads.c
@@ -17,7 +17,10 @@ static GLfloat Xrot = 40, Yrot = 0, Zrot = 0;
static GLboolean Anim = GL_TRUE;
static GLuint Vbuffer = 0;
+#if 1
+#else
static GLfloat buf[NUM_QUADS * 6 * 4];
+#endif
static GLboolean doSwapBuffers = GL_TRUE;
diff --git a/progs/tests/scissor-viewport.c b/progs/tests/scissor-viewport.c
index 582e65fb72..4ef307b424 100644
--- a/progs/tests/scissor-viewport.c
+++ b/progs/tests/scissor-viewport.c
@@ -104,7 +104,7 @@ static void draw(void)
glDisable(GL_SCISSOR_TEST);
- //glutSwapBuffers();
+ /* glutSwapBuffers(); */
glFlush();
}
@@ -120,7 +120,7 @@ int main(int argc, char **argv)
glutInitWindowPosition(100, 0);
glutInitWindowSize(prog.width, prog.height);
- //type = GLUT_RGB | GLUT_DOUBLE;
+ /* type = GLUT_RGB | GLUT_DOUBLE; */
type = GLUT_RGB | GLUT_SINGLE;
glutInitDisplayMode(type);
diff --git a/progs/tests/scissor.c b/progs/tests/scissor.c
index 2dfd2174e8..e5a68ffabd 100644
--- a/progs/tests/scissor.c
+++ b/progs/tests/scissor.c
@@ -134,7 +134,7 @@ static void draw(void)
glDisable(GL_SCISSOR_TEST);
- //glutSwapBuffers();
+ /* glutSwapBuffers(); */
glFlush();
}
@@ -150,7 +150,7 @@ int main(int argc, char **argv)
glutInitWindowPosition(100, 0);
glutInitWindowSize(prog.width, prog.height);
- //type = GLUT_RGB | GLUT_DOUBLE;
+ /* type = GLUT_RGB | GLUT_DOUBLE; */
type = GLUT_RGB | GLUT_SINGLE;
glutInitDisplayMode(type);
diff --git a/progs/tests/stencilwrap.c b/progs/tests/stencilwrap.c
index 2e219fd8b5..d396fc2a53 100644
--- a/progs/tests/stencilwrap.c
+++ b/progs/tests/stencilwrap.c
@@ -257,7 +257,7 @@ static void Init( void )
* part of GL 1.4.
*/
- ver_str = glGetString( GL_VERSION );
+ ver_str = (char *) glGetString( GL_VERSION );
version = (ver_str == NULL) ? 1.0 : atof( ver_str );
wrapping = (glutExtensionSupported("GL_EXT_stencil_wrap") || (version >= 1.4));
diff --git a/progs/tests/tex1d.c b/progs/tests/tex1d.c
index 4abe1068c7..7d67451c0d 100644
--- a/progs/tests/tex1d.c
+++ b/progs/tests/tex1d.c
@@ -39,11 +39,13 @@ static void draw( void )
+/*
static void idle( void )
{
Angle += 2.0;
glutPostRedisplay();
}
+*/
diff --git a/progs/tests/texdown.c b/progs/tests/texdown.c
index e6881d39a0..92df01b83d 100644
--- a/progs/tests/texdown.c
+++ b/progs/tests/texdown.c
@@ -162,7 +162,7 @@ MeasureDownloadRate(void)
const int image_bytes = align(w * h * BytesPerTexel(Format), ALIGN);
const int bytes = image_bytes * NR_TEXOBJ;
GLubyte *orig_texImage, *orig_getImage;
- GLubyte *texImage, *getImage;
+ GLubyte *texImage;
GLdouble t0, t1, time;
int count;
int i;
@@ -184,7 +184,6 @@ MeasureDownloadRate(void)
printf("alloc %p %p\n", orig_texImage, orig_getImage);
texImage = (GLubyte *)align((unsigned long)orig_texImage, ALIGN);
- getImage = (GLubyte *)align((unsigned long)orig_getImage, ALIGN);
for (i = 1; !(((unsigned long)texImage) & i); i<<=1)
;
diff --git a/progs/tests/texleak.c b/progs/tests/texleak.c
new file mode 100644
index 0000000000..5cf4ff3239
--- /dev/null
+++ b/progs/tests/texleak.c
@@ -0,0 +1,140 @@
+/*
+ * 'Texture leak' test
+ *
+ * Allocates and uses an additional texture of the maximum supported size for
+ * each frame. This tests the system's ability to cope with using increasing
+ * amounts of texture memory.
+ *
+ * Michel Dänzer July 2009 This program is in the public domain.
+ */
+
+
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/time.h>
+#include <unistd.h>
+#include <GL/glew.h>
+#include <GL/glut.h>
+
+
+GLint size;
+GLvoid *image;
+static GLuint numTexObj;
+static GLuint *texObj;
+
+
+static void Idle( void )
+{
+ glutPostRedisplay();
+}
+
+
+static void DrawObject(void)
+{
+ static const GLfloat tex_coords[] = { 0.0, 0.0, 1.0, 1.0, 0.0 };
+ static const GLfloat vtx_coords[] = { -1.0, -1.0, 1.0, 1.0, -1.0 };
+ GLint i, j;
+
+ glEnable(GL_TEXTURE_2D);
+
+ for (i = 0; i < numTexObj; i++) {
+ glBindTexture(GL_TEXTURE_2D, texObj[i]);
+ glBegin(GL_QUADS);
+ for (j = 0; j < 4; j++ ) {
+ glTexCoord2f(tex_coords[j], tex_coords[j+1]);
+ glVertex2f( vtx_coords[j], vtx_coords[j+1] );
+ }
+ glEnd();
+ }
+}
+
+
+static void Display( void )
+{
+ struct timeval start, end;
+
+ texObj = realloc(texObj, ++numTexObj * sizeof(*texObj));
+
+ /* allocate a texture object */
+ glGenTextures(1, texObj + (numTexObj - 1));
+
+ glBindTexture(GL_TEXTURE_2D, texObj[numTexObj - 1]);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ memset(image, (16 * numTexObj) & 0xff, 4 * size * size);
+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, size, size, 0,
+ GL_RGBA, GL_UNSIGNED_BYTE, image);
+
+ gettimeofday(&start, NULL);
+
+ glClear( GL_COLOR_BUFFER_BIT );
+
+ glPushMatrix();
+ glScalef(5.0, 5.0, 5.0);
+ DrawObject();
+ glPopMatrix();
+
+ glutSwapBuffers();
+
+ glFinish();
+ gettimeofday(&end, NULL);
+ printf("Rendering frame took %lu ms using %u MB of textures\n",
+ end.tv_sec * 1000 + end.tv_usec / 1000 - start.tv_sec * 1000 -
+ start.tv_usec / 1000, numTexObj * 4 * size / 1024 * size / 1024);
+
+ sleep(1);
+}
+
+
+static void Reshape( int width, int height )
+{
+ glViewport( 0, 0, width, height );
+ glMatrixMode( GL_PROJECTION );
+ glLoadIdentity();
+ glOrtho( -6.0, 6.0, -6.0, 6.0, 10.0, 100.0 );
+ glMatrixMode( GL_MODELVIEW );
+ glLoadIdentity();
+ glTranslatef( 0.0, 0.0, -70.0 );
+}
+
+
+static void Init( int argc, char *argv[] )
+{
+ glGetIntegerv(GL_MAX_TEXTURE_SIZE, &size);
+ printf("%d x %d max texture size\n", size, size);
+
+ image = malloc(4 * size * size);
+ if (!image) {
+ fprintf(stderr, "Failed to allocate %u bytes of memory\n", 4 * size * size);
+ exit(1);
+ }
+
+ glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+
+ glShadeModel(GL_FLAT);
+ glClearColor(0.3, 0.3, 0.4, 1.0);
+
+ Idle();
+}
+
+
+int main( int argc, char *argv[] )
+{
+ glutInit( &argc, argv );
+ glutInitWindowSize( 300, 300 );
+ glutInitWindowPosition( 0, 0 );
+ glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE );
+ glutCreateWindow(argv[0] );
+ glewInit();
+
+ Init( argc, argv );
+
+ glutReshapeFunc( Reshape );
+ glutDisplayFunc( Display );
+ glutIdleFunc(Idle);
+
+ glutMainLoop();
+ return 0;
+}
diff --git a/progs/tests/unfilledclip.c b/progs/tests/unfilledclip.c
index db6fffa3e8..331cbf2f6b 100644
--- a/progs/tests/unfilledclip.c
+++ b/progs/tests/unfilledclip.c
@@ -31,6 +31,7 @@
static int win_width, win_height;
+#if 0
static void
line(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
{
@@ -39,6 +40,7 @@ line(GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
glVertex2f(x2, y2);
glEnd();
}
+#endif
static void
line3(GLfloat x1, GLfloat y1, GLfloat z1, GLfloat x2, GLfloat y2, GLfloat z2)
diff --git a/progs/tests/vpeval.c b/progs/tests/vpeval.c
index f07737f973..3e8a732df5 100644
--- a/progs/tests/vpeval.c
+++ b/progs/tests/vpeval.c
@@ -94,16 +94,16 @@ GLfloat colorPoints[4][4][4] =
};
-void
+static void
initlights(void)
{
+#if 0 /* no lighting for now */
GLfloat ambient[] = {0.2, 0.2, 0.2, 1.0};
GLfloat position[] = {0.0, 0.0, 2.0, 1.0};
GLfloat mat_diffuse[] = {0.6, 0.6, 0.6, 1.0};
GLfloat mat_specular[] = {1.0, 1.0, 1.0, 1.0};
GLfloat mat_shininess[] = {50.0};
-#if 0 /* no lighting for now */
glEnable(GL_LIGHTING);
glEnable(GL_LIGHT0);
@@ -116,7 +116,7 @@ initlights(void)
#endif
}
-void
+static void
display(void)
{
glClearColor(.3, .3, .3, 0);
@@ -130,7 +130,7 @@ display(void)
glFlush();
}
-void
+static void
myinit(int argc, char *argv[])
{
glClearColor(0.0, 0.0, 0.0, 1.0);
@@ -186,7 +186,7 @@ myinit(int argc, char *argv[])
}
}
-void
+static void
myReshape(int w, int h)
{
glViewport(0, 0, w, h);
diff --git a/progs/trivial/clear-fbo-tex.c b/progs/trivial/clear-fbo-tex.c
index 238f634bf5..ff31706fd1 100644
--- a/progs/trivial/clear-fbo-tex.c
+++ b/progs/trivial/clear-fbo-tex.c
@@ -102,8 +102,8 @@ static void Draw( void )
/* draw to texture image */
glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
-// glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
-// glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
+ /* glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT); */
+ /* glReadBuffer(GL_COLOR_ATTACHMENT1_EXT); */
glViewport(0, 0, TexWidth, TexHeight);
diff --git a/progs/trivial/createwin.c b/progs/trivial/createwin.c
index 04a088642b..93da30ee29 100644
--- a/progs/trivial/createwin.c
+++ b/progs/trivial/createwin.c
@@ -116,6 +116,6 @@ int main(int argc, char **argv)
glutReshapeFunc(Reshape);
glutKeyboardFunc(Key);
glutDisplayFunc(Draw);
-// glutMainLoop();
+ /* glutMainLoop(); */
return 0;
}
diff --git a/progs/trivial/dlist-begin-call-end.c b/progs/trivial/dlist-begin-call-end.c
index da3864a02a..dbfaef3978 100644
--- a/progs/trivial/dlist-begin-call-end.c
+++ b/progs/trivial/dlist-begin-call-end.c
@@ -49,7 +49,7 @@ static void Init(void)
*/
first_list = glGenLists(1);
glNewList(first_list, GL_COMPILE);
-// glColor3f(0,1,0);
+ /* glColor3f(0,1,0); */
glEndList();
diff --git a/progs/trivial/draw2arrays.c b/progs/trivial/draw2arrays.c
index 95a89981d3..2345ae9e9e 100644
--- a/progs/trivial/draw2arrays.c
+++ b/progs/trivial/draw2arrays.c
@@ -66,7 +66,7 @@ static void Display( void )
glEnable(GL_VERTEX_PROGRAM_ARB);
-// glDrawArrays( GL_TRIANGLES, 0, 3 );
+ /* glDrawArrays( GL_TRIANGLES, 0, 3 ); */
glDrawArrays( GL_TRIANGLES, 1, 3 );
glFlush();
diff --git a/progs/trivial/drawarrays.c b/progs/trivial/drawarrays.c
index 27d86682f7..f5c0a50f9a 100644
--- a/progs/trivial/drawarrays.c
+++ b/progs/trivial/drawarrays.c
@@ -77,7 +77,7 @@ static void Display( void )
glEnable(GL_VERTEX_PROGRAM_ARB);
-// glDrawArrays( GL_TRIANGLES, 0, 3 );
+ /* glDrawArrays( GL_TRIANGLES, 0, 3 ); */
glDrawArrays( GL_TRIANGLES, 1, 3 );
glFlush();
diff --git a/progs/trivial/tri-blend-max.c b/progs/trivial/tri-blend-max.c
index b39f8f3f12..b173dab8ec 100644
--- a/progs/trivial/tri-blend-max.c
+++ b/progs/trivial/tri-blend-max.c
@@ -83,7 +83,7 @@ static void drawRightTriangle(void)
glDisable (GL_BLEND);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -99,7 +99,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -111,7 +111,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/trivial/tri-blend-min.c b/progs/trivial/tri-blend-min.c
index 656297c0ce..629139acae 100644
--- a/progs/trivial/tri-blend-min.c
+++ b/progs/trivial/tri-blend-min.c
@@ -83,7 +83,7 @@ static void drawRightTriangle(void)
glDisable (GL_BLEND);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -99,7 +99,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -111,7 +111,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/trivial/tri-blend-revsub.c b/progs/trivial/tri-blend-revsub.c
index fe225f1f4e..ef1e92c85d 100644
--- a/progs/trivial/tri-blend-revsub.c
+++ b/progs/trivial/tri-blend-revsub.c
@@ -83,7 +83,7 @@ static void drawRightTriangle(void)
glDisable (GL_BLEND);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -99,7 +99,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -111,7 +111,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/trivial/tri-blend-sub.c b/progs/trivial/tri-blend-sub.c
index cc1aeaf4a4..3c560ae6ef 100644
--- a/progs/trivial/tri-blend-sub.c
+++ b/progs/trivial/tri-blend-sub.c
@@ -83,7 +83,7 @@ static void drawRightTriangle(void)
glDisable (GL_BLEND);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -99,7 +99,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -111,7 +111,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/trivial/tri-blend.c b/progs/trivial/tri-blend.c
index 58c451c976..f41be89b09 100644
--- a/progs/trivial/tri-blend.c
+++ b/progs/trivial/tri-blend.c
@@ -81,7 +81,7 @@ static void drawRightTriangle(void)
glDisable (GL_BLEND);
}
-void display(void)
+static void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
@@ -97,7 +97,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -109,7 +109,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 't':
diff --git a/progs/trivial/tri-fbo-tex.c b/progs/trivial/tri-fbo-tex.c
index 72b4cf3683..8d1f871328 100644
--- a/progs/trivial/tri-fbo-tex.c
+++ b/progs/trivial/tri-fbo-tex.c
@@ -189,9 +189,6 @@ Key(unsigned char key, int x, int y)
static void
Init(int argc, char *argv[])
{
- static const GLfloat mat[4] = { 1.0, 0.5, 0.5, 1.0 };
- GLint i;
-
if (!glutExtensionSupported("GL_EXT_framebuffer_object")) {
printf("GL_EXT_framebuffer_object not found!\n");
exit(0);
diff --git a/progs/trivial/tri-fp.c b/progs/trivial/tri-fp.c
index 8f933befd3..6ecfef4d2a 100644
--- a/progs/trivial/tri-fp.c
+++ b/progs/trivial/tri-fp.c
@@ -42,7 +42,7 @@ static void Init(void)
static const char *prog1 =
"!!ARBfp1.0\n"
"MOV result.color, fragment.texcoord[1];\n"
-// "MOV result.color, fragment.color;\n"
+ /* "MOV result.color, fragment.color;\n" */
"END\n";
diff --git a/progs/trivial/tri-logicop-none.c b/progs/trivial/tri-logicop-none.c
index 53c2614ac3..2b6a3d6f5c 100644
--- a/progs/trivial/tri-logicop-none.c
+++ b/progs/trivial/tri-logicop-none.c
@@ -101,7 +101,7 @@ static void Draw(void)
glVertex3f( 0.5, -0.5, -30.0);
glEnd();
-// glLineWidth(12.0);
+ /* glLineWidth(12.0); */
/* Redraw parts of the lines:
*/
diff --git a/progs/trivial/tri-logicop-xor.c b/progs/trivial/tri-logicop-xor.c
index f018a851ac..b8207cd6d8 100644
--- a/progs/trivial/tri-logicop-xor.c
+++ b/progs/trivial/tri-logicop-xor.c
@@ -105,7 +105,7 @@ static void Draw(void)
glVertex3f( 0.5, -0.5, -30.0);
glEnd();
-// glLineWidth(12.0);
+ /* glLineWidth(12.0); */
/* Redraw parts of the lines to remove them:
*/
diff --git a/progs/trivial/tri-z.c b/progs/trivial/tri-z.c
index 014aaa071a..092249dd76 100644
--- a/progs/trivial/tri-z.c
+++ b/progs/trivial/tri-z.c
@@ -101,7 +101,7 @@ static void drawRightTriangle(void)
glEnd();
}
-void display(void)
+static void display(void)
{
printf("GL_CLEAR_DEPTH = %.2f, GL_DEPTH_FUNC = %s, DepthRange(%.1f, %.1f)\n",
clearVal, funcs[curFunc].str, minZ, maxZ);
@@ -124,7 +124,7 @@ void display(void)
glFlush();
}
-void reshape(int w, int h)
+static void reshape(int w, int h)
{
glViewport(0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode(GL_PROJECTION);
@@ -136,7 +136,7 @@ void reshape(int w, int h)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 'n':
diff --git a/progs/trivial/vbo-drawarrays.c b/progs/trivial/vbo-drawarrays.c
index c29954b903..cb26e84115 100644
--- a/progs/trivial/vbo-drawarrays.c
+++ b/progs/trivial/vbo-drawarrays.c
@@ -83,7 +83,7 @@ static void Display( void )
glEnable(GL_VERTEX_PROGRAM_ARB);
-// glDrawArrays( GL_TRIANGLES, 0, 3 );
+ /* glDrawArrays( GL_TRIANGLES, 0, 3 ); */
glDrawArrays( GL_TRIANGLES, 1, 3 );
glFlush();
diff --git a/progs/trivial/vbo-noninterleaved.c b/progs/trivial/vbo-noninterleaved.c
index 0672ca50ff..f7c42a8981 100644
--- a/progs/trivial/vbo-noninterleaved.c
+++ b/progs/trivial/vbo-noninterleaved.c
@@ -87,8 +87,8 @@ static void Display( void )
glEnable(GL_VERTEX_PROGRAM_ARB);
-// glDrawArrays( GL_TRIANGLES, 0, 3 );
-// glDrawArrays( GL_TRIANGLES, 1, 3 );
+ /* glDrawArrays( GL_TRIANGLES, 0, 3 ); */
+ /* glDrawArrays( GL_TRIANGLES, 1, 3 ); */
glDrawArrays( GL_QUADS, 0, 4 );
glFlush();
diff --git a/progs/util/readtex.c b/progs/util/readtex.c
index 81cb626e91..d1c50a494a 100644
--- a/progs/util/readtex.c
+++ b/progs/util/readtex.c
@@ -117,7 +117,12 @@ static rawImageRec *RawImageOpen(const char *fileName)
fread(raw, 1, 12, raw->file);
if (swapFlag) {
- ConvertShort(&raw->imagic, 6);
+ ConvertShort(&raw->imagic, 1);
+ ConvertShort(&raw->type, 1);
+ ConvertShort(&raw->dim, 1);
+ ConvertShort(&raw->sizeX, 1);
+ ConvertShort(&raw->sizeY, 1);
+ ConvertShort(&raw->sizeZ, 1);
}
raw->tmp = (unsigned char *)malloc(raw->sizeX*256);
diff --git a/progs/vpglsl/vp-tris.c b/progs/vpglsl/vp-tris.c
index b2b0508091..6a1fa3d3bf 100644
--- a/progs/vpglsl/vp-tris.c
+++ b/progs/vpglsl/vp-tris.c
@@ -84,9 +84,9 @@ static void check_link(GLuint prog)
static void setup_uniforms()
{
{
- GLuint loc1f = glGetUniformLocationARB(program, "Offset1f");
- GLuint loc2f = glGetUniformLocationARB(program, "Offset2f");
- GLuint loc4f = glGetUniformLocationARB(program, "Offset4f");
+ GLint loc1f = glGetUniformLocationARB(program, "Offset1f");
+ GLint loc2f = glGetUniformLocationARB(program, "Offset2f");
+ GLint loc4f = glGetUniformLocationARB(program, "Offset4f");
GLfloat vecKer[] =
{ 1.0, 0.0, 0.0, 1.0,
0.0, 1.0, 0.0, 1.0,
@@ -105,9 +105,9 @@ static void setup_uniforms()
}
{
- GLuint loc1f = glGetUniformLocationARB(program, "KernelValue1f");
- GLuint loc2f = glGetUniformLocationARB(program, "KernelValue2f");
- GLuint loc4f = glGetUniformLocationARB(program, "KernelValue4f");
+ GLint loc1f = glGetUniformLocationARB(program, "KernelValue1f");
+ GLint loc2f = glGetUniformLocationARB(program, "KernelValue2f");
+ GLint loc4f = glGetUniformLocationARB(program, "KernelValue4f");
GLfloat vecKer[] =
{ 1.0, 0.0, 0.0, 0.25,
0.0, 1.0, 0.0, 0.25,
diff --git a/progs/xdemos/corender.c b/progs/xdemos/corender.c
index 8c70535482..640c902c13 100644
--- a/progs/xdemos/corender.c
+++ b/progs/xdemos/corender.c
@@ -187,7 +187,7 @@ redraw(Display *dpy)
* Without this glClear(), depth buffer for the second process
* is pretty much broken.
*/
- /*glClear(GL_DEPTH_BUFFER_BIT);*/
+ /* glClear(GL_DEPTH_BUFFER_BIT); */
glPushMatrix();
glTranslatef(1, 0, 0);
diff --git a/progs/xdemos/glxinfo.c b/progs/xdemos/glxinfo.c
index b182a3091d..30cd568064 100644
--- a/progs/xdemos/glxinfo.c
+++ b/progs/xdemos/glxinfo.c
@@ -116,7 +116,7 @@ print_extension_list(const char *ext)
return;
width = indent;
- printf(indentString);
+ printf("%s", indentString);
i = j = 0;
while (1) {
if (ext[j] == ' ' || ext[j] == 0) {
@@ -126,7 +126,7 @@ print_extension_list(const char *ext)
/* start a new line */
printf("\n");
width = indent;
- printf(indentString);
+ printf("%s", indentString);
}
/* print the extension name between ext[i] and ext[j] */
while (i < j) {
@@ -401,6 +401,10 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
root = RootWindow(dpy, scrnum);
+ /*
+ * Find a basic GLX visual. We'll then create a rendering context and
+ * query various info strings.
+ */
visinfo = glXChooseVisual(dpy, scrnum, attribSingle);
if (!visinfo)
visinfo = glXChooseVisual(dpy, scrnum, attribDouble);
@@ -409,24 +413,29 @@ print_screen_info(Display *dpy, int scrnum, Bool allowDirect, GLboolean limits)
ctx = glXCreateContext( dpy, visinfo, NULL, allowDirect );
#ifdef GLX_VERSION_1_3
- {
+ /* Try glXChooseFBConfig() if glXChooseVisual didn't work.
+ * XXX when would that happen?
+ */
+ if (!visinfo) {
int fbAttribSingle[] = {
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
- GLX_DOUBLEBUFFER, GL_TRUE,
+ GLX_DOUBLEBUFFER, GL_FALSE,
None };
int fbAttribDouble[] = {
GLX_RENDER_TYPE, GLX_RGBA_BIT,
GLX_RED_SIZE, 1,
GLX_GREEN_SIZE, 1,
GLX_BLUE_SIZE, 1,
+ GLX_DOUBLEBUFFER, GL_TRUE,
None };
GLXFBConfig *configs = NULL;
int nConfigs;
- if (!visinfo)
+ configs = glXChooseFBConfig(dpy, scrnum, fbAttribSingle, &nConfigs);
+ if (!configs)
configs = glXChooseFBConfig(dpy, scrnum, fbAttribDouble, &nConfigs);
if (configs) {