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Diffstat (limited to 'src/egl/main/eglcontext.c')
-rw-r--r--src/egl/main/eglcontext.c62
1 files changed, 46 insertions, 16 deletions
diff --git a/src/egl/main/eglcontext.c b/src/egl/main/eglcontext.c
index 42edd1f77e..b760ebcb40 100644
--- a/src/egl/main/eglcontext.c
+++ b/src/egl/main/eglcontext.c
@@ -3,6 +3,7 @@
#include <string.h>
#include "eglconfig.h"
#include "eglcontext.h"
+#include "egldisplay.h"
#include "egldriver.h"
#include "eglglobals.h"
#include "eglhash.h"
@@ -12,11 +13,36 @@
/**
* Initialize the given _EGLContext object to defaults.
*/
-void
-_eglInitContext(_EGLContext *ctx)
+EGLBoolean
+_eglInitContext(_EGLDriver *drv, EGLDisplay dpy, _EGLContext *ctx,
+ EGLConfig config, const EGLint *attrib_list)
{
- /* just init to zero for now */
+ _EGLConfig *conf;
+ _EGLDisplay *display = _eglLookupDisplay(dpy);
+ EGLint i;
+
+ conf = _eglLookupConfig(drv, dpy, config);
+ if (!conf) {
+ _eglError(EGL_BAD_CONFIG, "eglCreateContext");
+ return EGL_FALSE;
+ }
+
+ for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) {
+ switch (attrib_list[i]) {
+ /* no attribs defined for now */
+ default:
+ _eglError(EGL_BAD_ATTRIBUTE, "eglCreateContext");
+ return EGL_NO_CONTEXT;
+ }
+ }
+
memset(ctx, 0, sizeof(_EGLContext));
+ ctx->Display = display;
+ ctx->Config = conf;
+ ctx->DrawSurface = EGL_NO_SURFACE;
+ ctx->ReadSurface = EGL_NO_SURFACE;
+
+ return EGL_TRUE;
}
@@ -70,22 +96,24 @@ _eglGetCurrentContext(void)
* Just a placeholder/demo function. Real driver will never use this!
*/
EGLContext
-_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, EGLContext share_list, const EGLint *attrib_list)
+_eglCreateContext(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config,
+ EGLContext share_list, const EGLint *attrib_list)
{
- _EGLConfig *conf = _eglLookupConfig(drv, dpy, config);
- if (!conf) {
- _eglError(EGL_BAD_CONFIG, "eglCreateContext");
+#if 0 /* example code */
+ _EGLContext *context;
+
+ context = (_EGLContext *) calloc(1, sizeof(_EGLContext));
+ if (!context)
return EGL_NO_CONTEXT;
- }
- if (share_list != EGL_NO_CONTEXT) {
- _EGLContext *shareCtx = _eglLookupContext(share_list);
- if (!shareCtx) {
- _eglError(EGL_BAD_CONTEXT, "eglCreateContext(share_list)");
- return EGL_NO_CONTEXT;
- }
+ if (!_eglInitContext(drv, dpy, context, config, attrib_list)) {
+ free(context);
+ return EGL_NO_CONTEXT;
}
+ _eglSaveContext(context);
+ return context->Handle;
+#endif
return EGL_NO_CONTEXT;
}
@@ -115,7 +143,8 @@ _eglDestroyContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx)
EGLBoolean
-_eglQueryContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value)
+_eglQueryContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx,
+ EGLint attribute, EGLint *value)
{
_EGLContext *c = _eglLookupContext(ctx);
@@ -144,7 +173,8 @@ _eglQueryContext(_EGLDriver *drv, EGLDisplay dpy, EGLContext ctx, EGLint attribu
* Then, the driver will do its device-dependent Make-Current stuff.
*/
EGLBoolean
-_eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d, EGLSurface r, EGLContext context)
+_eglMakeCurrent(_EGLDriver *drv, EGLDisplay dpy, EGLSurface d,
+ EGLSurface r, EGLContext context)
{
_EGLContext *ctx = _eglLookupContext(context);
_EGLSurface *draw = _eglLookupSurface(d);