diff options
Diffstat (limited to 'src/egl/main/egldisplay.c')
-rw-r--r-- | src/egl/main/egldisplay.c | 221 |
1 files changed, 221 insertions, 0 deletions
diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c new file mode 100644 index 0000000000..5dc5fd9719 --- /dev/null +++ b/src/egl/main/egldisplay.c @@ -0,0 +1,221 @@ +/** + * Functions related to EGLDisplay. + */ + +#include <assert.h> +#include <stdlib.h> +#include <string.h> +#include "eglcontext.h" +#include "eglsurface.h" +#include "egldisplay.h" +#include "egldriver.h" +#include "eglglobals.h" +#include "eglmutex.h" +#include "egllog.h" + + +/** + * Finish display management. + */ +void +_eglFiniDisplay(void) +{ + _EGLDisplay *dpyList, *dpy; + + /* atexit function is called with global mutex locked */ + dpyList = _eglGlobal.DisplayList; + while (dpyList) { + EGLint i; + + /* pop list head */ + dpy = dpyList; + dpyList = dpyList->Next; + + for (i = 0; i < _EGL_NUM_RESOURCES; i++) { + if (dpy->ResourceLists[i]) { + _eglLog(_EGL_DEBUG, "Display %p is destroyed with resources", dpy); + break; + } + } + + free(dpy); + } + _eglGlobal.DisplayList = NULL; +} + + +/** + * Find the display corresponding to the specified native display, or create a + * new one. + */ +_EGLDisplay * +_eglFindDisplay(EGLNativeDisplayType nativeDisplay) +{ + _EGLDisplay *dpy; + + _eglLockMutex(_eglGlobal.Mutex); + + /* search the display list first */ + dpy = _eglGlobal.DisplayList; + while (dpy) { + if (dpy->NativeDisplay == nativeDisplay) + break; + dpy = dpy->Next; + } + + /* create a new display */ + if (!dpy) { + dpy = (_EGLDisplay *) calloc(1, sizeof(_EGLDisplay)); + if (dpy) { + _eglInitMutex(&dpy->Mutex); + dpy->NativeDisplay = nativeDisplay; + + /* add to the display list */ + dpy->Next = _eglGlobal.DisplayList; + _eglGlobal.DisplayList = dpy; + } + } + + _eglUnlockMutex(_eglGlobal.Mutex); + + return dpy; +} + + +/** + * Destroy the contexts and surfaces that are linked to the display. + */ +void +_eglReleaseDisplayResources(_EGLDriver *drv, _EGLDisplay *display) +{ + _EGLResource *list; + + list = display->ResourceLists[_EGL_RESOURCE_CONTEXT]; + while (list) { + _EGLContext *ctx = (_EGLContext *) list; + list = list->Next; + + _eglUnlinkContext(ctx); + drv->API.DestroyContext(drv, display, ctx); + } + assert(!display->ResourceLists[_EGL_RESOURCE_CONTEXT]); + + list = display->ResourceLists[_EGL_RESOURCE_SURFACE]; + while (list) { + _EGLSurface *surf = (_EGLSurface *) list; + list = list->Next; + + _eglUnlinkSurface(surf); + drv->API.DestroySurface(drv, display, surf); + } + assert(!display->ResourceLists[_EGL_RESOURCE_SURFACE]); +} + + +/** + * Free all the data hanging of an _EGLDisplay object, but not + * the object itself. + */ +void +_eglCleanupDisplay(_EGLDisplay *disp) +{ + EGLint i; + + if (disp->Configs) { + for (i = 0; i < disp->NumConfigs; i++) + free(disp->Configs[i]); + free(disp->Configs); + disp->Configs = NULL; + disp->NumConfigs = 0; + disp->MaxConfigs = 0; + } + + /* XXX incomplete */ +} + + +/** + * Return EGL_TRUE if the given handle is a valid handle to a display. + */ +EGLBoolean +_eglCheckDisplayHandle(EGLDisplay dpy) +{ + _EGLDisplay *cur; + + _eglLockMutex(_eglGlobal.Mutex); + cur = _eglGlobal.DisplayList; + while (cur) { + if (cur == (_EGLDisplay *) dpy) + break; + cur = cur->Next; + } + _eglUnlockMutex(_eglGlobal.Mutex); + return (cur != NULL); +} + + +/** + * Return EGL_TRUE if the given resource is valid. That is, the display does + * own the resource. + */ +EGLBoolean +_eglCheckResource(void *res, _EGLResourceType type, _EGLDisplay *dpy) +{ + _EGLResource *list = dpy->ResourceLists[type]; + + if (!res) + return EGL_FALSE; + + while (list) { + if (res == (void *) list) { + assert(list->Display == dpy); + break; + } + list = list->Next; + } + + return (list != NULL); +} + + +/** + * Link a resource to a display. + */ +void +_eglLinkResource(_EGLResource *res, _EGLResourceType type, _EGLDisplay *dpy) +{ + assert(!res->Display || res->Display == dpy); + + res->Display = dpy; + res->IsLinked = EGL_TRUE; + res->Next = dpy->ResourceLists[type]; + dpy->ResourceLists[type] = res; +} + + +/** + * Unlink a linked resource from its display. + */ +void +_eglUnlinkResource(_EGLResource *res, _EGLResourceType type) +{ + _EGLResource *prev; + + prev = res->Display->ResourceLists[type]; + if (prev != res) { + while (prev) { + if (prev->Next == res) + break; + prev = prev->Next; + } + assert(prev); + prev->Next = res->Next; + } + else { + res->Display->ResourceLists[type] = res->Next; + } + + res->Next = NULL; + /* do not reset res->Display */ + res->IsLinked = EGL_FALSE; +} |