summaryrefslogtreecommitdiff
path: root/src/egl/main/eglsurface.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/egl/main/eglsurface.c')
-rw-r--r--src/egl/main/eglsurface.c23
1 files changed, 19 insertions, 4 deletions
diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c
index 8026a6314d..d46bdb0672 100644
--- a/src/egl/main/eglsurface.c
+++ b/src/egl/main/eglsurface.c
@@ -36,12 +36,17 @@ _eglClampSwapInterval(_EGLSurface *surf, EGLint interval)
static EGLint
_eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
{
+ _EGLDisplay *dpy = surf->Resource.Display;
EGLint type = surf->Type;
+ EGLint texture_type = EGL_PBUFFER_BIT;
EGLint i, err = EGL_SUCCESS;
if (!attrib_list)
return EGL_SUCCESS;
+ if (dpy->Extensions.NOK_texture_from_pixmap)
+ texture_type |= EGL_PIXMAP_BIT;
+
for (i = 0; attrib_list[i] != EGL_NONE; i++) {
EGLint attr = attrib_list[i++];
EGLint val = attrib_list[i];
@@ -125,7 +130,7 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
surf->LargestPbuffer = !!val;
break;
case EGL_TEXTURE_FORMAT:
- if (type != EGL_PBUFFER_BIT) {
+ if (!(type & texture_type)) {
err = EGL_BAD_ATTRIBUTE;
break;
}
@@ -143,7 +148,7 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
surf->TextureFormat = val;
break;
case EGL_TEXTURE_TARGET:
- if (type != EGL_PBUFFER_BIT) {
+ if (!(type & texture_type)) {
err = EGL_BAD_ATTRIBUTE;
break;
}
@@ -160,7 +165,7 @@ _eglParseSurfaceAttribList(_EGLSurface *surf, const EGLint *attrib_list)
surf->TextureTarget = val;
break;
case EGL_MIPMAP_TEXTURE:
- if (type != EGL_PBUFFER_BIT) {
+ if (!(type & texture_type)) {
err = EGL_BAD_ATTRIBUTE;
break;
}
@@ -452,11 +457,16 @@ EGLBoolean
_eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
EGLint buffer)
{
+ EGLint texture_type = EGL_PBUFFER_BIT;
+
/* Just do basic error checking and return success/fail.
* Drivers must implement the real stuff.
*/
- if (surface->Type != EGL_PBUFFER_BIT) {
+ if (dpy->Extensions.NOK_texture_from_pixmap)
+ texture_type |= EGL_PIXMAP_BIT;
+
+ if (!(surface->Type & texture_type)) {
_eglError(EGL_BAD_SURFACE, "eglBindTexImage");
return EGL_FALSE;
}
@@ -466,6 +476,11 @@ _eglBindTexImage(_EGLDriver *drv, _EGLDisplay *dpy, _EGLSurface *surface,
return EGL_FALSE;
}
+ if (surface->TextureTarget == EGL_NO_TEXTURE) {
+ _eglError(EGL_BAD_MATCH, "eglBindTexImage");
+ return EGL_FALSE;
+ }
+
if (buffer != EGL_BACK_BUFFER) {
_eglError(EGL_BAD_PARAMETER, "eglBindTexImage");
return EGL_FALSE;