diff options
Diffstat (limited to 'src/egl/main/eglsurface.c')
-rw-r--r-- | src/egl/main/eglsurface.c | 530 |
1 files changed, 530 insertions, 0 deletions
diff --git a/src/egl/main/eglsurface.c b/src/egl/main/eglsurface.c new file mode 100644 index 0000000000..874f318e96 --- /dev/null +++ b/src/egl/main/eglsurface.c @@ -0,0 +1,530 @@ +/** + * Surface-related functions. + */ + + +#include <assert.h> +#include <stdlib.h> +#include <string.h> +#include "eglcontext.h" +#include "eglconfig.h" +#include "eglglobals.h" +#include "eglhash.h" +#include "egllog.h" +#include "eglsurface.h" + + +/** + * Do error check on parameters and initialize the given _EGLSurface object. + * \return EGL_TRUE if no errors, EGL_FALSE otherwise. + */ +EGLBoolean +_eglInitSurface(_EGLDriver *drv, EGLDisplay dpy, + _EGLSurface *surf, EGLint type, EGLConfig config, + const EGLint *attrib_list) +{ + const char *func; + _EGLConfig *conf; + EGLint width = 0, height = 0, largest = 0; + EGLint texFormat = 0, texTarget = 0, mipmapTex = 0; + EGLint renderBuffer = EGL_BACK_BUFFER; +#ifdef EGL_VERSION_1_2 + EGLint colorspace = EGL_COLORSPACE_sRGB; + EGLint alphaFormat = EGL_ALPHA_FORMAT_NONPRE; +#endif + EGLint i; + + switch (type) { + case EGL_WINDOW_BIT: + func = "eglCreateWindowSurface"; + break; + case EGL_PIXMAP_BIT: + func = "eglCreatePixmapSurface"; + renderBuffer = EGL_SINGLE_BUFFER; + break; + case EGL_PBUFFER_BIT: + func = "eglCreatePBufferSurface"; + break; + case EGL_SCREEN_BIT_MESA: + func = "eglCreateScreenSurface"; + renderBuffer = EGL_SINGLE_BUFFER; /* XXX correct? */ + break; + default: + _eglLog(_EGL_WARNING, "Bad type in _eglInitSurface"); + return EGL_FALSE; + } + + conf = _eglLookupConfig(drv, dpy, config); + if (!conf) { + _eglError(EGL_BAD_CONFIG, func); + return EGL_FALSE; + } + + /* + * Parse attribute list. Different kinds of surfaces support different + * attributes. + */ + for (i = 0; attrib_list && attrib_list[i] != EGL_NONE; i++) { + switch (attrib_list[i]) { + case EGL_WIDTH: + if (type == EGL_PBUFFER_BIT || type == EGL_SCREEN_BIT_MESA) { + width = attrib_list[++i]; + } + else { + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + break; + case EGL_HEIGHT: + if (type == EGL_PBUFFER_BIT || type == EGL_SCREEN_BIT_MESA) { + height = attrib_list[++i]; + } + else { + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + break; + case EGL_LARGEST_PBUFFER: + if (type == EGL_PBUFFER_BIT) { + largest = attrib_list[++i]; + } + else { + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + break; + case EGL_TEXTURE_FORMAT: + if (type == EGL_PBUFFER_BIT) { + texFormat = attrib_list[++i]; + } + else { + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + break; + case EGL_TEXTURE_TARGET: + if (type == EGL_PBUFFER_BIT) { + texTarget = attrib_list[++i]; + } + else { + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + break; + case EGL_MIPMAP_TEXTURE: + if (type == EGL_PBUFFER_BIT) { + mipmapTex = attrib_list[++i]; + } + else { + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + break; +#ifdef EGL_VERSION_1_2 + case EGL_RENDER_BUFFER: + if (type == EGL_WINDOW_BIT) { + renderBuffer = attrib_list[++i]; + if (renderBuffer != EGL_BACK_BUFFER && + renderBuffer != EGL_SINGLE_BUFFER) { + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + } + else { + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + break; + case EGL_COLORSPACE: + if (type == EGL_WINDOW_BIT || + type == EGL_PBUFFER_BIT || + type == EGL_PIXMAP_BIT) { + colorspace = attrib_list[++i]; + if (colorspace != EGL_COLORSPACE_sRGB && + colorspace != EGL_COLORSPACE_LINEAR) { + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + } + else { + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + break; + case EGL_ALPHA_FORMAT: + if (type == EGL_WINDOW_BIT || + type == EGL_PBUFFER_BIT || + type == EGL_PIXMAP_BIT) { + alphaFormat = attrib_list[++i]; + if (alphaFormat != EGL_ALPHA_FORMAT_NONPRE && + alphaFormat != EGL_ALPHA_FORMAT_PRE) { + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + } + else { + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + break; + +#endif /* EGL_VERSION_1_2 */ + default: + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + } + + if (width <= 0 || height <= 0) { + _eglError(EGL_BAD_ATTRIBUTE, func); + return EGL_FALSE; + } + + memset(surf, 0, sizeof(_EGLSurface)); + surf->Config = conf; + surf->Type = type; + surf->Width = width; + surf->Height = height; + surf->TextureFormat = texFormat; + surf->TextureTarget = texTarget; + surf->MipmapTexture = mipmapTex; + surf->MipmapLevel = 0; + surf->SwapInterval = 0; +#ifdef EGL_VERSION_1_2 + surf->SwapBehavior = EGL_BUFFER_DESTROYED; /* XXX ok? */ + surf->HorizontalResolution = EGL_UNKNOWN; /* set by caller */ + surf->VerticalResolution = EGL_UNKNOWN; /* set by caller */ + surf->AspectRatio = EGL_UNKNOWN; /* set by caller */ + surf->RenderBuffer = renderBuffer; + surf->AlphaFormat = alphaFormat; + surf->Colorspace = colorspace; +#endif + + return EGL_TRUE; +} + + +void +_eglSaveSurface(_EGLSurface *surf) +{ + assert(surf); + assert(!surf->Handle); + surf->Handle = _eglHashGenKey(_eglGlobal.Contexts); + assert(surf->Handle); + _eglHashInsert(_eglGlobal.Surfaces, surf->Handle, surf); +} + + +void +_eglRemoveSurface(_EGLSurface *surf) +{ + _eglHashRemove(_eglGlobal.Surfaces, surf->Handle); +} + + +_EGLSurface * +_eglLookupSurface(EGLSurface surf) +{ + _EGLSurface *c = (_EGLSurface *) _eglHashLookup(_eglGlobal.Surfaces, surf); + return c; +} + + +_EGLSurface * +_eglGetCurrentSurface(EGLint readdraw) +{ + _EGLContext *ctx = _eglGetCurrentContext(); + if (ctx) { + switch (readdraw) { + case EGL_DRAW: + return ctx->DrawSurface; + case EGL_READ: + return ctx->ReadSurface; + default: + return NULL; + } + } + return NULL; +} + + +EGLBoolean +_eglSwapBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface draw) +{ + /* Basically just do error checking here. Drivers have to do the + * actual buffer swap. + */ + _EGLContext *context = _eglGetCurrentContext(); + _EGLSurface *surface = _eglLookupSurface(draw); + if (context && context->DrawSurface != surface) { + _eglError(EGL_BAD_SURFACE, "eglSwapBuffers"); + return EGL_FALSE; + } + if (surface == NULL) { + _eglError(EGL_BAD_SURFACE, "eglSwapBuffers"); + return EGL_FALSE; + } + return EGL_TRUE; +} + + +EGLBoolean +_eglCopyBuffers(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, + NativePixmapType target) +{ + /* copy surface to native pixmap */ + /* All implementation burdon for this is in the device driver */ + return EGL_FALSE; +} + + +EGLBoolean +_eglQuerySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, + EGLint attribute, EGLint *value) +{ + _EGLSurface *surface = _eglLookupSurface(surf); + if (surface == NULL) { + _eglError(EGL_BAD_SURFACE, "eglQuerySurface"); + return EGL_FALSE; + } + switch (attribute) { + case EGL_WIDTH: + *value = surface->Width; + return EGL_TRUE; + case EGL_HEIGHT: + *value = surface->Height; + return EGL_TRUE; + case EGL_CONFIG_ID: + *value = GET_CONFIG_ATTRIB(surface->Config, EGL_CONFIG_ID); + return EGL_TRUE; + /*XXX case EGL_LARGEST_PBUFFER:*/ + case EGL_SURFACE_TYPE: + *value = surface->Type; + return EGL_TRUE; +#ifdef EGL_VERSION_1_1 + case EGL_TEXTURE_FORMAT: + /* texture attributes: only for pbuffers, no error otherwise */ + if (surface->Type == EGL_PBUFFER_BIT) + *value = surface->TextureFormat; + return EGL_TRUE; + case EGL_TEXTURE_TARGET: + if (surface->Type == EGL_PBUFFER_BIT) + *value = surface->TextureTarget; + return EGL_TRUE; + case EGL_MIPMAP_TEXTURE: + if (surface->Type == EGL_PBUFFER_BIT) + *value = surface->MipmapTexture; + return EGL_TRUE; + case EGL_MIPMAP_LEVEL: + if (surface->Type == EGL_PBUFFER_BIT) + *value = surface->MipmapLevel; + return EGL_TRUE; +#endif /* EGL_VERSION_1_1 */ +#ifdef EGL_VERSION_1_2 + case EGL_SWAP_BEHAVIOR: + *value = surface->SwapBehavior; + return EGL_TRUE; + case EGL_RENDER_BUFFER: + *value = surface->RenderBuffer; + return EGL_TRUE; + case EGL_PIXEL_ASPECT_RATIO: + *value = surface->AspectRatio; + return EGL_TRUE; + case EGL_HORIZONTAL_RESOLUTION: + *value = surface->HorizontalResolution; + return EGL_TRUE; + case EGL_VERTICAL_RESOLUTION: + *value = surface->VerticalResolution; + return EGL_TRUE; + case EGL_ALPHA_FORMAT: + *value = surface->AlphaFormat; + return EGL_TRUE; + case EGL_COLORSPACE: + *value = surface->Colorspace; + return EGL_TRUE; +#endif /* EGL_VERSION_1_2 */ + default: + _eglError(EGL_BAD_ATTRIBUTE, "eglQuerySurface"); + return EGL_FALSE; + } +} + + +/** + * Example function - drivers should do a proper implementation. + */ +EGLSurface +_eglCreateWindowSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + NativeWindowType window, const EGLint *attrib_list) +{ +#if 0 /* THIS IS JUST EXAMPLE CODE */ + _EGLSurface *surf; + + surf = (_EGLSurface *) calloc(1, sizeof(_EGLSurface)); + if (!surf) + return EGL_NO_SURFACE; + + if (!_eglInitSurface(drv, dpy, surf, EGL_WINDOW_BIT, config, attrib_list)) { + free(surf); + return EGL_NO_SURFACE; + } + + _eglSaveSurface(surf); + + return surf->Handle; +#endif + return EGL_NO_SURFACE; +} + + +/** + * Example function - drivers should do a proper implementation. + */ +EGLSurface +_eglCreatePixmapSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + NativePixmapType pixmap, const EGLint *attrib_list) +{ +#if 0 /* THIS IS JUST EXAMPLE CODE */ + _EGLSurface *surf; + + surf = (_EGLSurface *) calloc(1, sizeof(_EGLSurface)); + if (!surf) + return EGL_NO_SURFACE; + + if (!_eglInitSurface(drv, dpy, surf, EGL_PIXMAP_BIT, config, attrib_list)) { + free(surf); + return EGL_NO_SURFACE; + } + + _eglSaveSurface(surf); + + return surf->Handle; +#endif + return EGL_NO_SURFACE; +} + + +/** + * Example function - drivers should do a proper implementation. + */ +EGLSurface +_eglCreatePbufferSurface(_EGLDriver *drv, EGLDisplay dpy, EGLConfig config, + const EGLint *attrib_list) +{ +#if 0 /* THIS IS JUST EXAMPLE CODE */ + _EGLSurface *surf; + + surf = (_EGLSurface *) calloc(1, sizeof(_EGLSurface)); + if (!surf) + return EGL_NO_SURFACE; + + if (!_eglInitSurface(drv, dpy, surf, EGL_PBUFFER_BIT, config, attrib_list)) { + free(surf); + return EGL_NO_SURFACE; + } + + _eglSaveSurface(surf); + + return surf->Handle; +#endif + return EGL_NO_SURFACE; +} + + +/** + * Default fallback routine - drivers should usually override this. + */ +EGLBoolean +_eglDestroySurface(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface) +{ + _EGLSurface *surf = _eglLookupSurface(surface); + if (surf) { + _eglHashRemove(_eglGlobal.Surfaces, surface); + if (surf->IsBound) { + surf->DeletePending = EGL_TRUE; + } + else { + free(surf); + } + return EGL_TRUE; + } + else { + _eglError(EGL_BAD_SURFACE, "eglDestroySurface"); + return EGL_FALSE; + } +} + + +/** + * Default fallback routine - drivers might override this. + */ +EGLBoolean +_eglSurfaceAttrib(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surf, EGLint attribute, EGLint value) +{ + _EGLSurface *surface = _eglLookupSurface(surf); + + if (surface == NULL) { + _eglError(EGL_BAD_SURFACE, "eglSurfaceAttrib"); + return EGL_FALSE; + } + + switch (attribute) { + case EGL_MIPMAP_LEVEL: + surface->MipmapLevel = value; + break; + default: + _eglError(EGL_BAD_ATTRIBUTE, "eglSurfaceAttrib"); + return EGL_FALSE; + } + return EGL_TRUE; +} + + +EGLBoolean +_eglBindTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint buffer) +{ + /* XXX unfinished */ + return EGL_FALSE; +} + + +EGLBoolean +_eglReleaseTexImage(_EGLDriver *drv, EGLDisplay dpy, EGLSurface surface, EGLint buffer) +{ + /* XXX unfinished */ + return EGL_FALSE; +} + + +EGLBoolean +_eglSwapInterval(_EGLDriver *drv, EGLDisplay dpy, EGLint interval) +{ + _EGLSurface *surf = _eglGetCurrentSurface(EGL_DRAW); + if (surf == NULL) { + _eglError(EGL_BAD_SURFACE, "eglSwapInterval"); + return EGL_FALSE; + } + surf->SwapInterval = interval; + return EGL_TRUE; +} + + +#ifdef EGL_VERSION_1_2 + +/** + * Example function - drivers should do a proper implementation. + */ +EGLSurface +_eglCreatePbufferFromClientBuffer(_EGLDriver *drv, EGLDisplay dpy, + EGLenum buftype, EGLClientBuffer buffer, + EGLConfig config, const EGLint *attrib_list) +{ + if (buftype != EGL_OPENVG_IMAGE) { + _eglError(EGL_BAD_PARAMETER, "eglCreatePbufferFromClientBuffer"); + return EGL_NO_SURFACE; + } + + return EGL_NO_SURFACE; +} + +#endif /* EGL_VERSION_1_2 */ |