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Diffstat (limited to 'src/gallium/auxiliary/cso_cache/cso_cache.c')
-rw-r--r--src/gallium/auxiliary/cso_cache/cso_cache.c196
1 files changed, 194 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.c b/src/gallium/auxiliary/cso_cache/cso_cache.c
index 9e77e0774d..b427b509f8 100644
--- a/src/gallium/auxiliary/cso_cache/cso_cache.c
+++ b/src/gallium/auxiliary/cso_cache/cso_cache.c
@@ -28,9 +28,22 @@
/* Authors: Zack Rusin <zack@tungstengraphics.com>
*/
+#include "pipe/p_util.h"
+
#include "cso_cache.h"
#include "cso_hash.h"
+
+struct cso_cache {
+ struct cso_hash *blend_hash;
+ struct cso_hash *depth_stencil_hash;
+ struct cso_hash *fs_hash;
+ struct cso_hash *vs_hash;
+ struct cso_hash *rasterizer_hash;
+ struct cso_hash *sampler_hash;
+ int max_size;
+};
+
#if 1
static unsigned hash_key(const void *key, unsigned key_size)
{
@@ -114,12 +127,106 @@ static int _cso_size_for_type(enum cso_cache_type type)
return 0;
}
+
+static void delete_blend_state(void *state, void *data)
+{
+ struct cso_blend *cso = (struct cso_blend *)state;
+ if (cso->delete_state && cso->data != &cso->state)
+ cso->delete_state(cso->context, cso->data);
+}
+
+static void delete_depth_stencil_state(void *state, void *data)
+{
+ struct cso_depth_stencil_alpha *cso = (struct cso_depth_stencil_alpha *)state;
+ if (cso->delete_state && cso->data != &cso->state)
+ cso->delete_state(cso->context, cso->data);
+}
+
+static void delete_sampler_state(void *state, void *data)
+{
+ struct cso_sampler *cso = (struct cso_sampler *)state;
+ if (cso->delete_state && cso->data != &cso->state)
+ cso->delete_state(cso->context, cso->data);
+}
+
+static void delete_rasterizer_state(void *state, void *data)
+{
+ struct cso_rasterizer *cso = (struct cso_rasterizer *)state;
+ if (cso->delete_state && cso->data != &cso->state)
+ cso->delete_state(cso->context, cso->data);
+}
+
+static void delete_fs_state(void *state, void *data)
+{
+ struct cso_fragment_shader *cso = (struct cso_fragment_shader *)state;
+ if (cso->delete_state && cso->data != &cso->state)
+ cso->delete_state(cso->context, cso->data);
+}
+
+static void delete_vs_state(void *state, void *data)
+{
+ struct cso_vertex_shader *cso = (struct cso_vertex_shader *)state;
+ if (cso->delete_state && cso->data != &cso->state)
+ cso->delete_state(cso->context, cso->data);
+}
+
+
+static INLINE void delete_cso(void *state, enum cso_cache_type type)
+{
+ switch (type) {
+ case CSO_BLEND: {
+ delete_blend_state(state, 0);
+ }
+ break;
+ case CSO_SAMPLER: {
+ delete_sampler_state(state, 0);
+ }
+ break;
+ case CSO_DEPTH_STENCIL_ALPHA: {
+ delete_depth_stencil_state(state, 0);
+ }
+ break;
+ case CSO_RASTERIZER: {
+ delete_rasterizer_state(state, 0);
+ }
+ break;
+ case CSO_FRAGMENT_SHADER: {
+ delete_fs_state(state, 0);
+ }
+ break;
+ case CSO_VERTEX_SHADER: {
+ delete_vs_state(state, 0);
+ }
+ break;
+ }
+ FREE(state);
+}
+
+static INLINE void sanitize_hash(struct cso_hash *hash, enum cso_cache_type type,
+ int max_size)
+{
+ /* if we're approach the maximum size, remove fourth of the entries
+ * otherwise every subsequent call will go through the same */
+ int max_entries = (max_size > cso_hash_size(hash)) ? max_size : cso_hash_size(hash);
+ int to_remove = (max_size < max_entries) * max_entries/4;
+ while (to_remove) {
+ /*remove elements until we're good */
+ /*fixme: currently we pick the nodes to remove at random*/
+ struct cso_hash_iter iter = cso_hash_first_node(hash);
+ void *cso = cso_hash_take(hash, cso_hash_iter_key(iter));
+ delete_cso(cso, type);
+ --to_remove;
+ }
+}
+
struct cso_hash_iter
cso_insert_state(struct cso_cache *sc,
unsigned hash_key, enum cso_cache_type type,
void *state)
{
struct cso_hash *hash = _cso_hash_for_type(sc, type);
+ sanitize_hash(hash, type, sc->max_size);
+
return cso_hash_insert(hash, hash_key, state);
}
@@ -132,6 +239,26 @@ cso_find_state(struct cso_cache *sc,
return cso_hash_find(hash, hash_key);
}
+
+void *cso_hash_find_data_from_template( struct cso_hash *hash,
+ unsigned hash_key,
+ void *templ,
+ int size )
+{
+ struct cso_hash_iter iter = cso_hash_find(hash, hash_key);
+ while (!cso_hash_iter_is_null(iter)) {
+ void *iter_data = cso_hash_iter_data(iter);
+ if (!memcmp(iter_data, templ, size)) {
+ /* Return the payload:
+ */
+ return (unsigned char *)iter_data + size;
+ }
+ iter = cso_hash_iter_next(iter);
+ }
+ return NULL;
+}
+
+
struct cso_hash_iter cso_find_state_template(struct cso_cache *sc,
unsigned hash_key, enum cso_cache_type type,
void *templ)
@@ -156,8 +283,9 @@ void * cso_take_state(struct cso_cache *sc,
struct cso_cache *cso_cache_create(void)
{
- struct cso_cache *sc = malloc(sizeof(struct cso_cache));
+ struct cso_cache *sc = MALLOC_STRUCT(cso_cache);
+ sc->max_size = 4096;
sc->blend_hash = cso_hash_create();
sc->sampler_hash = cso_hash_create();
sc->depth_stencil_hash = cso_hash_create();
@@ -168,14 +296,78 @@ struct cso_cache *cso_cache_create(void)
return sc;
}
+void cso_for_each_state(struct cso_cache *sc, enum cso_cache_type type,
+ cso_state_callback func, void *user_data)
+{
+ struct cso_hash *hash = 0;
+ struct cso_hash_iter iter;
+
+ switch (type) {
+ case CSO_BLEND:
+ hash = sc->blend_hash;
+ break;
+ case CSO_SAMPLER:
+ hash = sc->sampler_hash;
+ break;
+ case CSO_DEPTH_STENCIL_ALPHA:
+ hash = sc->depth_stencil_hash;
+ break;
+ case CSO_RASTERIZER:
+ hash = sc->rasterizer_hash;
+ break;
+ case CSO_FRAGMENT_SHADER:
+ hash = sc->fs_hash;
+ break;
+ case CSO_VERTEX_SHADER:
+ hash = sc->vs_hash;
+ break;
+ }
+
+ iter = cso_hash_first_node(hash);
+ while (!cso_hash_iter_is_null(iter)) {
+ void *state = cso_hash_iter_data(iter);
+ if (state) {
+ func(state, user_data);
+ }
+ iter = cso_hash_iter_next(iter);
+ }
+}
+
void cso_cache_delete(struct cso_cache *sc)
{
assert(sc);
+ /* delete driver data */
+ cso_for_each_state(sc, CSO_BLEND, delete_blend_state, 0);
+ cso_for_each_state(sc, CSO_DEPTH_STENCIL_ALPHA, delete_depth_stencil_state, 0);
+ cso_for_each_state(sc, CSO_FRAGMENT_SHADER, delete_fs_state, 0);
+ cso_for_each_state(sc, CSO_VERTEX_SHADER, delete_vs_state, 0);
+ cso_for_each_state(sc, CSO_RASTERIZER, delete_rasterizer_state, 0);
+ cso_for_each_state(sc, CSO_SAMPLER, delete_sampler_state, 0);
+
cso_hash_delete(sc->blend_hash);
cso_hash_delete(sc->sampler_hash);
cso_hash_delete(sc->depth_stencil_hash);
cso_hash_delete(sc->rasterizer_hash);
cso_hash_delete(sc->fs_hash);
cso_hash_delete(sc->vs_hash);
- free(sc);
+ FREE(sc);
}
+
+void cso_set_maximum_cache_size(struct cso_cache *sc, int number)
+{
+ sc->max_size = number;
+
+ sanitize_hash(sc->blend_hash, CSO_BLEND, sc->max_size);
+ sanitize_hash(sc->depth_stencil_hash, CSO_DEPTH_STENCIL_ALPHA,
+ sc->max_size);
+ sanitize_hash(sc->fs_hash, CSO_FRAGMENT_SHADER, sc->max_size);
+ sanitize_hash(sc->vs_hash, CSO_VERTEX_SHADER, sc->max_size);
+ sanitize_hash(sc->rasterizer_hash, CSO_RASTERIZER, sc->max_size);
+ sanitize_hash(sc->sampler_hash, CSO_SAMPLER, sc->max_size);
+}
+
+int cso_maximum_cache_size(const struct cso_cache *sc)
+{
+ return sc->max_size;
+}
+