diff options
Diffstat (limited to 'src/gallium/auxiliary/cso_cache')
| -rw-r--r-- | src/gallium/auxiliary/cso_cache/Makefile | 14 | ||||
| -rw-r--r-- | src/gallium/auxiliary/cso_cache/SConscript | 11 | ||||
| -rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_cache.c | 406 | ||||
| -rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_cache.h | 176 | ||||
| -rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_context.c | 866 | ||||
| -rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_context.h | 145 | ||||
| -rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_hash.c | 433 | ||||
| -rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_hash.h | 123 | 
8 files changed, 2174 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/cso_cache/Makefile b/src/gallium/auxiliary/cso_cache/Makefile new file mode 100644 index 0000000000..6bd6602088 --- /dev/null +++ b/src/gallium/auxiliary/cso_cache/Makefile @@ -0,0 +1,14 @@ +TOP = ../../../.. +include $(TOP)/configs/current + +LIBNAME = cso_cache + +C_SOURCES = \ +	cso_context.c \ +	cso_cache.c \ +	cso_hash.c + +include ../../Makefile.template + +symlinks: + diff --git a/src/gallium/auxiliary/cso_cache/SConscript b/src/gallium/auxiliary/cso_cache/SConscript new file mode 100644 index 0000000000..651e68a191 --- /dev/null +++ b/src/gallium/auxiliary/cso_cache/SConscript @@ -0,0 +1,11 @@ +Import('*') + +cso_cache = env.ConvenienceLibrary( +	target = 'cso_cache', +	source = [ +		'cso_context.c', +		'cso_cache.c', +		'cso_hash.c', +	]) + +auxiliaries.insert(0, cso_cache) diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.c b/src/gallium/auxiliary/cso_cache/cso_cache.c new file mode 100644 index 0000000000..6b1754ea00 --- /dev/null +++ b/src/gallium/auxiliary/cso_cache/cso_cache.c @@ -0,0 +1,406 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/* Authors:  Zack Rusin <zack@tungstengraphics.com> + */ + +#include "pipe/p_debug.h" + +#include "util/u_memory.h" + +#include "cso_cache.h" +#include "cso_hash.h" + + +struct cso_cache { +   struct cso_hash *blend_hash; +   struct cso_hash *depth_stencil_hash; +   struct cso_hash *fs_hash; +   struct cso_hash *vs_hash; +   struct cso_hash *rasterizer_hash; +   struct cso_hash *sampler_hash; +   int    max_size; + +   cso_sanitize_callback sanitize_cb; +   void                 *sanitize_data; +}; + +#if 1 +static unsigned hash_key(const void *key, unsigned key_size) +{ +   unsigned *ikey = (unsigned *)key; +   unsigned hash = 0, i; + +   assert(key_size % 4 == 0); + +   /* I'm sure this can be improved on: +    */ +   for (i = 0; i < key_size/4; i++) +      hash ^= ikey[i]; + +   return hash; +} +#else +static unsigned hash_key(const unsigned char *p, int n) +{ +   unsigned h = 0; +   unsigned g; + +   while (n--) { +      h = (h << 4) + *p++; +      if ((g = (h & 0xf0000000)) != 0) +         h ^= g >> 23; +      h &= ~g; +   } +   return h; +} +#endif + +unsigned cso_construct_key(void *item, int item_size) +{ +   return hash_key((item), item_size); +} + +static struct cso_hash *_cso_hash_for_type(struct cso_cache *sc, enum cso_cache_type type) +{ +   struct cso_hash *hash = 0; + +   switch(type) { +   case CSO_BLEND: +      hash = sc->blend_hash; +      break; +   case CSO_SAMPLER: +      hash = sc->sampler_hash; +      break; +   case CSO_DEPTH_STENCIL_ALPHA: +      hash = sc->depth_stencil_hash; +      break; +   case CSO_RASTERIZER: +      hash = sc->rasterizer_hash; +      break; +   case CSO_FRAGMENT_SHADER: +      hash = sc->fs_hash; +      break; +   case CSO_VERTEX_SHADER: +      hash = sc->vs_hash; +      break; +   } + +   return hash; +} + +static int _cso_size_for_type(enum cso_cache_type type) +{ +   switch(type) { +   case CSO_BLEND: +      return sizeof(struct pipe_blend_state); +   case CSO_SAMPLER: +      return sizeof(struct pipe_sampler_state); +   case CSO_DEPTH_STENCIL_ALPHA: +      return sizeof(struct pipe_depth_stencil_alpha_state); +   case CSO_RASTERIZER: +      return sizeof(struct pipe_rasterizer_state); +   case CSO_FRAGMENT_SHADER: +      return sizeof(struct pipe_shader_state); +   case CSO_VERTEX_SHADER: +      return sizeof(struct pipe_shader_state); +   } +   return 0; +} + + +static void delete_blend_state(void *state, void *data) +{ +   struct cso_blend *cso = (struct cso_blend *)state; +   if (cso->delete_state) +      cso->delete_state(cso->context, cso->data); +   FREE(state); +} + +static void delete_depth_stencil_state(void *state, void *data) +{ +   struct cso_depth_stencil_alpha *cso = (struct cso_depth_stencil_alpha *)state; +   if (cso->delete_state) +      cso->delete_state(cso->context, cso->data); +   FREE(state); +} + +static void delete_sampler_state(void *state, void *data) +{ +   struct cso_sampler *cso = (struct cso_sampler *)state; +   if (cso->delete_state) +      cso->delete_state(cso->context, cso->data); +   FREE(state); +} + +static void delete_rasterizer_state(void *state, void *data) +{ +   struct cso_rasterizer *cso = (struct cso_rasterizer *)state; +   if (cso->delete_state) +      cso->delete_state(cso->context, cso->data); +   FREE(state); +} + +static void delete_fs_state(void *state, void *data) +{ +   struct cso_fragment_shader *cso = (struct cso_fragment_shader *)state; +   if (cso->delete_state) +      cso->delete_state(cso->context, cso->data); +   FREE(state); +} + +static void delete_vs_state(void *state, void *data) +{ +   struct cso_vertex_shader *cso = (struct cso_vertex_shader *)state; +   if (cso->delete_state) +      cso->delete_state(cso->context, cso->data); +   FREE(state); +} + + +static INLINE void delete_cso(void *state, enum cso_cache_type type) +{ +   switch (type) { +   case CSO_BLEND: +      delete_blend_state(state, 0); +      break; +   case CSO_SAMPLER: +      delete_sampler_state(state, 0); +      break; +   case CSO_DEPTH_STENCIL_ALPHA: +      delete_depth_stencil_state(state, 0); +      break; +   case CSO_RASTERIZER: +      delete_rasterizer_state(state, 0); +      break; +   case CSO_FRAGMENT_SHADER: +      delete_fs_state(state, 0); +      break; +   case CSO_VERTEX_SHADER: +      delete_vs_state(state, 0); +      break; +   default: +      assert(0); +      FREE(state); +   } +} + + +static INLINE void sanitize_hash(struct cso_cache *sc, +                                 struct cso_hash *hash, +                                 enum cso_cache_type type, +                                 int max_size) +{ +   if (sc->sanitize_cb) +      sc->sanitize_cb(hash, type, max_size, sc->sanitize_data); +} + + +static INLINE void sanitize_cb(struct cso_hash *hash, enum cso_cache_type type, +                               int max_size, void *user_data) +{ +   /* if we're approach the maximum size, remove fourth of the entries +    * otherwise every subsequent call will go through the same */ +   int hash_size = cso_hash_size(hash); +   int max_entries = (max_size > hash_size) ? max_size : hash_size; +   int to_remove =  (max_size < max_entries) * max_entries/4; +   if (hash_size > max_size) +      to_remove += hash_size - max_size; +   while (to_remove) { +      /*remove elements until we're good */ +      /*fixme: currently we pick the nodes to remove at random*/ +      struct cso_hash_iter iter = cso_hash_first_node(hash); +      void  *cso = cso_hash_take(hash, cso_hash_iter_key(iter)); +      delete_cso(cso, type); +      --to_remove; +   } +} + +struct cso_hash_iter +cso_insert_state(struct cso_cache *sc, +                 unsigned hash_key, enum cso_cache_type type, +                 void *state) +{ +   struct cso_hash *hash = _cso_hash_for_type(sc, type); +   sanitize_hash(sc, hash, type, sc->max_size); + +   return cso_hash_insert(hash, hash_key, state); +} + +struct cso_hash_iter +cso_find_state(struct cso_cache *sc, +               unsigned hash_key, enum cso_cache_type type) +{ +   struct cso_hash *hash = _cso_hash_for_type(sc, type); + +   return cso_hash_find(hash, hash_key); +} + + +void *cso_hash_find_data_from_template( struct cso_hash *hash, +				        unsigned hash_key,  +				        void *templ, +				        int size ) +{ +   struct cso_hash_iter iter = cso_hash_find(hash, hash_key); +   while (!cso_hash_iter_is_null(iter)) { +      void *iter_data = cso_hash_iter_data(iter); +      if (!memcmp(iter_data, templ, size)) { +	 /* We found a match +	  */ +         return iter_data; +      } +      iter = cso_hash_iter_next(iter); +   } +   return NULL; +} + + +struct cso_hash_iter cso_find_state_template(struct cso_cache *sc, +                                             unsigned hash_key, enum cso_cache_type type, +                                             void *templ) +{ +   struct cso_hash_iter iter = cso_find_state(sc, hash_key, type); +   int size = _cso_size_for_type(type); +   while (!cso_hash_iter_is_null(iter)) { +      void *iter_data = cso_hash_iter_data(iter); +      if (!memcmp(iter_data, templ, size)) +         return iter; +      iter = cso_hash_iter_next(iter); +   } +   return iter; +} + +void * cso_take_state(struct cso_cache *sc, +                      unsigned hash_key, enum cso_cache_type type) +{ +   struct cso_hash *hash = _cso_hash_for_type(sc, type); +   return cso_hash_take(hash, hash_key); +} + +struct cso_cache *cso_cache_create(void) +{ +   struct cso_cache *sc = MALLOC_STRUCT(cso_cache); +   if (sc == NULL) +      return NULL; + +   sc->max_size           = 4096; +   sc->blend_hash         = cso_hash_create(); +   sc->sampler_hash       = cso_hash_create(); +   sc->depth_stencil_hash = cso_hash_create(); +   sc->rasterizer_hash    = cso_hash_create(); +   sc->fs_hash            = cso_hash_create(); +   sc->vs_hash            = cso_hash_create(); +   sc->sanitize_cb        = sanitize_cb; +   sc->sanitize_data      = 0; + +   return sc; +} + +void cso_for_each_state(struct cso_cache *sc, enum cso_cache_type type, +                        cso_state_callback func, void *user_data) +{ +   struct cso_hash *hash = 0; +   struct cso_hash_iter iter; + +   switch (type) { +   case CSO_BLEND: +      hash = sc->blend_hash; +      break; +   case CSO_SAMPLER: +      hash = sc->sampler_hash; +      break; +   case CSO_DEPTH_STENCIL_ALPHA: +      hash = sc->depth_stencil_hash; +      break; +   case CSO_RASTERIZER: +      hash = sc->rasterizer_hash; +      break; +   case CSO_FRAGMENT_SHADER: +      hash = sc->fs_hash; +      break; +   case CSO_VERTEX_SHADER: +      hash = sc->vs_hash; +      break; +   } + +   iter = cso_hash_first_node(hash); +   while (!cso_hash_iter_is_null(iter)) { +      void *state = cso_hash_iter_data(iter); +      iter = cso_hash_iter_next(iter); +      if (state) { +         func(state, user_data); +      } +   } +} + +void cso_cache_delete(struct cso_cache *sc) +{ +   assert(sc); +   /* delete driver data */ +   cso_for_each_state(sc, CSO_BLEND, delete_blend_state, 0); +   cso_for_each_state(sc, CSO_DEPTH_STENCIL_ALPHA, delete_depth_stencil_state, 0); +   cso_for_each_state(sc, CSO_FRAGMENT_SHADER, delete_fs_state, 0); +   cso_for_each_state(sc, CSO_VERTEX_SHADER, delete_vs_state, 0); +   cso_for_each_state(sc, CSO_RASTERIZER, delete_rasterizer_state, 0); +   cso_for_each_state(sc, CSO_SAMPLER, delete_sampler_state, 0); + +   cso_hash_delete(sc->blend_hash); +   cso_hash_delete(sc->sampler_hash); +   cso_hash_delete(sc->depth_stencil_hash); +   cso_hash_delete(sc->rasterizer_hash); +   cso_hash_delete(sc->fs_hash); +   cso_hash_delete(sc->vs_hash); +   FREE(sc); +} + +void cso_set_maximum_cache_size(struct cso_cache *sc, int number) +{ +   sc->max_size = number; + +   sanitize_hash(sc, sc->blend_hash, CSO_BLEND, sc->max_size); +   sanitize_hash(sc, sc->depth_stencil_hash, CSO_DEPTH_STENCIL_ALPHA, +                 sc->max_size); +   sanitize_hash(sc, sc->fs_hash, CSO_FRAGMENT_SHADER, sc->max_size); +   sanitize_hash(sc, sc->vs_hash, CSO_VERTEX_SHADER, sc->max_size); +   sanitize_hash(sc, sc->rasterizer_hash, CSO_RASTERIZER, sc->max_size); +   sanitize_hash(sc, sc->sampler_hash, CSO_SAMPLER, sc->max_size); +} + +int cso_maximum_cache_size(const struct cso_cache *sc) +{ +   return sc->max_size; +} + +void cso_cache_set_sanitize_callback(struct cso_cache *sc, +                                     cso_sanitize_callback cb, +                                     void *user_data) +{ +   sc->sanitize_cb   = cb; +   sc->sanitize_data = user_data; +} + diff --git a/src/gallium/auxiliary/cso_cache/cso_cache.h b/src/gallium/auxiliary/cso_cache/cso_cache.h new file mode 100644 index 0000000000..6b5c230e8f --- /dev/null +++ b/src/gallium/auxiliary/cso_cache/cso_cache.h @@ -0,0 +1,176 @@ +/************************************************************************** + * + * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /** +  * @file +  * Constant State Object (CSO) cache. +  * +  * The basic idea is that the states are created via the +  * create_state/bind_state/delete_state semantics. The driver is expected to +  * perform as much of the Gallium state translation to whatever its internal +  * representation is during the create call. Gallium then has a caching +  * mechanism where it stores the created states. When the pipeline needs an +  * actual state change, a bind call is issued. In the bind call the driver +  * gets its already translated representation. +  * +  * Those semantics mean that the driver doesn't do the repeated translations +  * of states on every frame, but only once, when a new state is actually +  * created. +  * +  * Even on hardware that doesn't do any kind of state cache, it makes the +  * driver look a lot neater, plus it avoids all the redundant state +  * translations on every frame. +  * +  * Currently our constant state objects are: +  * - alpha test +  * - blend +  * - depth stencil +  * - fragment shader +  * - rasterizer (old setup) +  * - sampler +  * - vertex shader +  * +  * Things that are not constant state objects include: +  * - blend_color +  * - clip_state +  * - clear_color_state +  * - constant_buffer +  * - feedback_state +  * - framebuffer_state +  * - polygon_stipple +  * - scissor_state +  * - texture_state +  * - viewport_state +  * +  * @author Zack Rusin <zack@tungstengraphics.com> +  */ + +#ifndef CSO_CACHE_H +#define CSO_CACHE_H + +#include "pipe/p_context.h" +#include "pipe/p_state.h" + +/* cso_hash.h is necessary for cso_hash_iter, as MSVC requires structures + * returned by value to be fully defined */ +#include "cso_hash.h" + + +#ifdef	__cplusplus +extern "C" { +#endif + +enum cso_cache_type { +   CSO_BLEND, +   CSO_SAMPLER, +   CSO_DEPTH_STENCIL_ALPHA, +   CSO_RASTERIZER, +   CSO_FRAGMENT_SHADER, +   CSO_VERTEX_SHADER +}; + +typedef void (*cso_state_callback)(void *ctx, void *obj); + +typedef void (*cso_sanitize_callback)(struct cso_hash *hash, +                                      enum cso_cache_type type, +                                      int max_size, +                                      void *user_data); + +struct cso_cache; + +struct cso_blend { +   struct pipe_blend_state state; +   void *data; +   cso_state_callback delete_state; +   struct pipe_context *context; +}; + +struct cso_depth_stencil_alpha { +   struct pipe_depth_stencil_alpha_state state; +   void *data; +   cso_state_callback delete_state; +   struct pipe_context *context; +}; + +struct cso_rasterizer { +   struct pipe_rasterizer_state state; +   void *data; +   cso_state_callback delete_state; +   struct pipe_context *context; +}; + +struct cso_fragment_shader { +   struct pipe_shader_state state; +   void *data; +   cso_state_callback delete_state; +   struct pipe_context *context; +}; + +struct cso_vertex_shader { +   struct pipe_shader_state state; +   void *data; +   cso_state_callback delete_state; +   struct pipe_context *context; +}; + +struct cso_sampler { +   struct pipe_sampler_state state; +   void *data; +   cso_state_callback delete_state; +   struct pipe_context *context; +}; + +unsigned cso_construct_key(void *item, int item_size); + +struct cso_cache *cso_cache_create(void); +void cso_cache_delete(struct cso_cache *sc); + +void cso_cache_set_sanitize_callback(struct cso_cache *sc, +                                     cso_sanitize_callback cb, +                                     void *user_data); + +struct cso_hash_iter cso_insert_state(struct cso_cache *sc, +                                      unsigned hash_key, enum cso_cache_type type, +                                      void *state); +struct cso_hash_iter cso_find_state(struct cso_cache *sc, +                                    unsigned hash_key, enum cso_cache_type type); +struct cso_hash_iter cso_find_state_template(struct cso_cache *sc, +                                             unsigned hash_key, enum cso_cache_type type, +                                             void *templ); +void cso_for_each_state(struct cso_cache *sc, enum cso_cache_type type, +                        cso_state_callback func, void *user_data); +void * cso_take_state(struct cso_cache *sc, unsigned hash_key, +                      enum cso_cache_type type); + +void cso_set_maximum_cache_size(struct cso_cache *sc, int number); +int cso_maximum_cache_size(const struct cso_cache *sc); + +#ifdef	__cplusplus +} +#endif + +#endif diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c new file mode 100644 index 0000000000..68508f24de --- /dev/null +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -0,0 +1,866 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /** +  * @file +  *  +  * Wrap the cso cache & hash mechanisms in a simplified +  * pipe-driver-specific interface. +  * +  * @author Zack Rusin <zack@tungstengraphics.com> +  * @author Keith Whitwell <keith@tungstengraphics.com> +  */ + +#include "pipe/p_state.h" +#include "util/u_memory.h" +#include "pipe/p_inlines.h" +#include "tgsi/tgsi_parse.h" + +#include "cso_cache/cso_context.h" +#include "cso_cache/cso_cache.h" +#include "cso_cache/cso_hash.h" + +struct cso_context { +   struct pipe_context *pipe; +   struct cso_cache *cache; + +   struct { +      void *samplers[PIPE_MAX_SAMPLERS]; +      unsigned nr_samplers; +   } hw; + +   void *samplers[PIPE_MAX_SAMPLERS]; +   unsigned nr_samplers; + +   void *samplers_saved[PIPE_MAX_SAMPLERS]; +   unsigned nr_samplers_saved; + +   struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; +   uint nr_textures; + +   struct pipe_texture *textures_saved[PIPE_MAX_SAMPLERS]; +   uint nr_textures_saved; + +   /** Current and saved state. +    * The saved state is used as a 1-deep stack. +    */ +   void *blend, *blend_saved; +   void *depth_stencil, *depth_stencil_saved; +   void *rasterizer, *rasterizer_saved; +   void *fragment_shader, *fragment_shader_saved; +   void *vertex_shader, *vertex_shader_saved; + +   struct pipe_framebuffer_state fb, fb_saved; +   struct pipe_viewport_state vp, vp_saved; +   struct pipe_blend_color blend_color; +}; + + +static void +free_framebuffer_state(struct pipe_framebuffer_state *fb); + + +static boolean delete_blend_state(struct cso_context *ctx, void *state) +{ +   struct cso_blend *cso = (struct cso_blend *)state; + +   if (ctx->blend == cso->data) +      return FALSE; + +   if (cso->delete_state) +      cso->delete_state(cso->context, cso->data); +   FREE(state); +   return TRUE; +} + +static boolean delete_depth_stencil_state(struct cso_context *ctx, void *state) +{ +   struct cso_depth_stencil_alpha *cso = (struct cso_depth_stencil_alpha *)state; + +   if (ctx->depth_stencil == cso->data) +      return FALSE; + +   if (cso->delete_state) +      cso->delete_state(cso->context, cso->data); +   FREE(state); + +   return TRUE; +} + +static boolean delete_sampler_state(struct cso_context *ctx, void *state) +{ +   struct cso_sampler *cso = (struct cso_sampler *)state; +   if (cso->delete_state) +      cso->delete_state(cso->context, cso->data); +   FREE(state); +   return TRUE; +} + +static boolean delete_rasterizer_state(struct cso_context *ctx, void *state) +{ +   struct cso_rasterizer *cso = (struct cso_rasterizer *)state; + +   if (ctx->rasterizer == cso->data) +      return FALSE; +   if (cso->delete_state) +      cso->delete_state(cso->context, cso->data); +   FREE(state); +   return TRUE; +} + +static boolean delete_fs_state(struct cso_context *ctx, void *state) +{ +   struct cso_fragment_shader *cso = (struct cso_fragment_shader *)state; +   if (ctx->fragment_shader == cso->data) +      return FALSE; +   if (cso->delete_state) +      cso->delete_state(cso->context, cso->data); +   FREE(state); +   return TRUE; +} + +static boolean delete_vs_state(struct cso_context *ctx, void *state) +{ +   struct cso_vertex_shader *cso = (struct cso_vertex_shader *)state; +   if (ctx->vertex_shader == cso->data) +      return TRUE; +   if (cso->delete_state) +      cso->delete_state(cso->context, cso->data); +   FREE(state); +   return FALSE; +} + + +static INLINE boolean delete_cso(struct cso_context *ctx, +                                 void *state, enum cso_cache_type type) +{ +   switch (type) { +   case CSO_BLEND: +      return delete_blend_state(ctx, state); +      break; +   case CSO_SAMPLER: +      return delete_sampler_state(ctx, state); +      break; +   case CSO_DEPTH_STENCIL_ALPHA: +      return delete_depth_stencil_state(ctx, state); +      break; +   case CSO_RASTERIZER: +      return delete_rasterizer_state(ctx, state); +      break; +   case CSO_FRAGMENT_SHADER: +      return delete_fs_state(ctx, state); +      break; +   case CSO_VERTEX_SHADER: +      return delete_vs_state(ctx, state); +      break; +   default: +      assert(0); +      FREE(state); +   } +   return FALSE; +} + +static INLINE void sanitize_hash(struct cso_hash *hash, enum cso_cache_type type, +                                 int max_size, void *user_data) +{ +   struct cso_context *ctx = (struct cso_context *)user_data; +   /* if we're approach the maximum size, remove fourth of the entries +    * otherwise every subsequent call will go through the same */ +   int hash_size = cso_hash_size(hash); +   int max_entries = (max_size > hash_size) ? max_size : hash_size; +   int to_remove =  (max_size < max_entries) * max_entries/4; +   struct cso_hash_iter iter = cso_hash_first_node(hash); +   if (hash_size > max_size) +      to_remove += hash_size - max_size; +   while (to_remove) { +      /*remove elements until we're good */ +      /*fixme: currently we pick the nodes to remove at random*/ +      void *cso = cso_hash_iter_data(iter); +      if (delete_cso(ctx, cso, type)) { +         iter = cso_hash_erase(hash, iter); +         --to_remove; +      } else +         iter = cso_hash_iter_next(iter); +   } +} + + +struct cso_context *cso_create_context( struct pipe_context *pipe ) +{ +   struct cso_context *ctx = CALLOC_STRUCT(cso_context); +   if (ctx == NULL) +      goto out; + +   ctx->cache = cso_cache_create(); +   if (ctx->cache == NULL) +      goto out; +   cso_cache_set_sanitize_callback(ctx->cache, +                                   sanitize_hash, +                                   ctx); + +   ctx->pipe = pipe; + +   /* Enable for testing: */ +   if (0) cso_set_maximum_cache_size( ctx->cache, 4 ); + +   return ctx; + +out: +   cso_destroy_context( ctx );       +   return NULL; +} + + +/** + * Prior to context destruction, this function unbinds all state objects. + */ +void cso_release_all( struct cso_context *ctx ) +{ +   unsigned i; +    +   if (ctx->pipe) { +      ctx->pipe->bind_blend_state( ctx->pipe, NULL ); +      ctx->pipe->bind_rasterizer_state( ctx->pipe, NULL ); +      ctx->pipe->bind_sampler_states( ctx->pipe, 0, NULL ); +      ctx->pipe->bind_depth_stencil_alpha_state( ctx->pipe, NULL ); +      ctx->pipe->bind_fs_state( ctx->pipe, NULL ); +      ctx->pipe->bind_vs_state( ctx->pipe, NULL ); +   } + +   for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { +      pipe_texture_reference(&ctx->textures[i], NULL); +      pipe_texture_reference(&ctx->textures_saved[i], NULL); +   } + +   free_framebuffer_state(&ctx->fb); +   free_framebuffer_state(&ctx->fb_saved); + +   if (ctx->cache) { +      cso_cache_delete( ctx->cache ); +      ctx->cache = NULL; +   } +} + + +void cso_destroy_context( struct cso_context *ctx ) +{ +   if (ctx) { +      //cso_release_all( ctx ); +      FREE( ctx ); +   } +} + + +/* Those function will either find the state of the given template + * in the cache or they will create a new state from the given + * template, insert it in the cache and return it. + */ + +/* + * If the driver returns 0 from the create method then they will assign + * the data member of the cso to be the template itself. + */ + +enum pipe_error cso_set_blend(struct cso_context *ctx, +                              const struct pipe_blend_state *templ) +{ +   unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_blend_state)); +   struct cso_hash_iter iter = cso_find_state_template(ctx->cache, +                                                       hash_key, CSO_BLEND, +                                                       (void*)templ); +   void *handle; + +   if (cso_hash_iter_is_null(iter)) { +      struct cso_blend *cso = MALLOC(sizeof(struct cso_blend)); +      if (!cso) +         return PIPE_ERROR_OUT_OF_MEMORY; + +      memcpy(&cso->state, templ, sizeof(*templ)); +      cso->data = ctx->pipe->create_blend_state(ctx->pipe, &cso->state); +      cso->delete_state = (cso_state_callback)ctx->pipe->delete_blend_state; +      cso->context = ctx->pipe; + +      iter = cso_insert_state(ctx->cache, hash_key, CSO_BLEND, cso); +      if (cso_hash_iter_is_null(iter)) { +         FREE(cso); +         return PIPE_ERROR_OUT_OF_MEMORY; +      } + +      handle = cso->data; +   } +   else { +      handle = ((struct cso_blend *)cso_hash_iter_data(iter))->data; +   } + +   if (ctx->blend != handle) { +      ctx->blend = handle; +      ctx->pipe->bind_blend_state(ctx->pipe, handle); +   } +   return PIPE_OK; +} + +void cso_save_blend(struct cso_context *ctx) +{ +   assert(!ctx->blend_saved); +   ctx->blend_saved = ctx->blend; +} + +void cso_restore_blend(struct cso_context *ctx) +{ +   if (ctx->blend != ctx->blend_saved) { +      ctx->blend = ctx->blend_saved; +      ctx->pipe->bind_blend_state(ctx->pipe, ctx->blend_saved); +   } +   ctx->blend_saved = NULL; +} + + + +enum pipe_error cso_single_sampler(struct cso_context *ctx, +                                   unsigned idx, +                                   const struct pipe_sampler_state *templ) +{ +   void *handle = NULL; + +   if (templ != NULL) { +      unsigned hash_key = cso_construct_key((void*)templ, sizeof(struct pipe_sampler_state)); +      struct cso_hash_iter iter = cso_find_state_template(ctx->cache, +                                                          hash_key, CSO_SAMPLER, +                                                          (void*)templ); + +      if (cso_hash_iter_is_null(iter)) { +         struct cso_sampler *cso = MALLOC(sizeof(struct cso_sampler)); +         if (!cso) +            return PIPE_ERROR_OUT_OF_MEMORY; + +         memcpy(&cso->state, templ, sizeof(*templ)); +         cso->data = ctx->pipe->create_sampler_state(ctx->pipe, &cso->state); +         cso->delete_state = (cso_state_callback)ctx->pipe->delete_sampler_state; +         cso->context = ctx->pipe; + +         iter = cso_insert_state(ctx->cache, hash_key, CSO_SAMPLER, cso); +         if (cso_hash_iter_is_null(iter)) { +            FREE(cso); +            return PIPE_ERROR_OUT_OF_MEMORY; +         } + +         handle = cso->data; +      } +      else { +         handle = ((struct cso_sampler *)cso_hash_iter_data(iter))->data; +      } +   } + +   ctx->samplers[idx] = handle; +   return PIPE_OK; +} + +void cso_single_sampler_done( struct cso_context *ctx ) +{ +   unsigned i; + +   /* find highest non-null sampler */ +   for (i = PIPE_MAX_SAMPLERS; i > 0; i--) { +      if (ctx->samplers[i - 1] != NULL) +         break; +   } + +   ctx->nr_samplers = i; + +   if (ctx->hw.nr_samplers != ctx->nr_samplers || +       memcmp(ctx->hw.samplers, +              ctx->samplers, +              ctx->nr_samplers * sizeof(void *)) != 0)  +   { +      memcpy(ctx->hw.samplers, ctx->samplers, ctx->nr_samplers * sizeof(void *)); +      ctx->hw.nr_samplers = ctx->nr_samplers; + +      ctx->pipe->bind_sampler_states(ctx->pipe, ctx->nr_samplers, ctx->samplers); +   } +} + +/* + * If the function encouters any errors it will return the + * last one. Done to always try to set as many samplers + * as possible. + */ +enum pipe_error cso_set_samplers( struct cso_context *ctx, +                                  unsigned nr, +                                  const struct pipe_sampler_state **templates ) +{ +   unsigned i; +   enum pipe_error temp, error = PIPE_OK; + +   /* TODO: fastpath +    */ + +   for (i = 0; i < nr; i++) { +      temp = cso_single_sampler( ctx, i, templates[i] ); +      if (temp != PIPE_OK) +         error = temp; +   } + +   for ( ; i < ctx->nr_samplers; i++) { +      temp = cso_single_sampler( ctx, i, NULL ); +      if (temp != PIPE_OK) +         error = temp; +   } + +   cso_single_sampler_done( ctx ); + +   return error; +} + +void cso_save_samplers(struct cso_context *ctx) +{ +   ctx->nr_samplers_saved = ctx->nr_samplers; +   memcpy(ctx->samplers_saved, ctx->samplers, sizeof(ctx->samplers)); +} + +void cso_restore_samplers(struct cso_context *ctx) +{ +   ctx->nr_samplers = ctx->nr_samplers_saved; +   memcpy(ctx->samplers, ctx->samplers_saved, sizeof(ctx->samplers)); +   cso_single_sampler_done( ctx ); +} + + +enum pipe_error cso_set_sampler_textures( struct cso_context *ctx, +                                          uint count, +                                          struct pipe_texture **textures ) +{ +   uint i; + +   ctx->nr_textures = count; + +   for (i = 0; i < count; i++) +      pipe_texture_reference(&ctx->textures[i], textures[i]); +   for ( ; i < PIPE_MAX_SAMPLERS; i++) +      pipe_texture_reference(&ctx->textures[i], NULL); + +   ctx->pipe->set_sampler_textures(ctx->pipe, count, textures); + +   return PIPE_OK; +} + +void cso_save_sampler_textures( struct cso_context *ctx ) +{ +   uint i; + +   ctx->nr_textures_saved = ctx->nr_textures; +   for (i = 0; i < ctx->nr_textures; i++) { +      assert(!ctx->textures_saved[i]); +      pipe_texture_reference(&ctx->textures_saved[i], ctx->textures[i]); +   } +} + +void cso_restore_sampler_textures( struct cso_context *ctx ) +{ +   uint i; + +   ctx->nr_textures = ctx->nr_textures_saved; + +   for (i = 0; i < ctx->nr_textures; i++) { +      pipe_texture_reference(&ctx->textures[i], NULL); +      ctx->textures[i] = ctx->textures_saved[i]; +      ctx->textures_saved[i] = NULL; +   } +   for ( ; i < PIPE_MAX_SAMPLERS; i++) +      pipe_texture_reference(&ctx->textures[i], NULL); + +   ctx->pipe->set_sampler_textures(ctx->pipe, ctx->nr_textures, ctx->textures); + +   ctx->nr_textures_saved = 0; +} + + + +enum pipe_error cso_set_depth_stencil_alpha(struct cso_context *ctx, +                                            const struct pipe_depth_stencil_alpha_state *templ) +{ +   unsigned hash_key = cso_construct_key((void*)templ, +                                         sizeof(struct pipe_depth_stencil_alpha_state)); +   struct cso_hash_iter iter = cso_find_state_template(ctx->cache, +                                                       hash_key,  +						       CSO_DEPTH_STENCIL_ALPHA, +                                                       (void*)templ); +   void *handle; + +   if (cso_hash_iter_is_null(iter)) { +      struct cso_depth_stencil_alpha *cso = MALLOC(sizeof(struct cso_depth_stencil_alpha)); +      if (!cso) +         return PIPE_ERROR_OUT_OF_MEMORY; + +      memcpy(&cso->state, templ, sizeof(*templ)); +      cso->data = ctx->pipe->create_depth_stencil_alpha_state(ctx->pipe, &cso->state); +      cso->delete_state = (cso_state_callback)ctx->pipe->delete_depth_stencil_alpha_state; +      cso->context = ctx->pipe; + +      iter = cso_insert_state(ctx->cache, hash_key, CSO_DEPTH_STENCIL_ALPHA, cso); +      if (cso_hash_iter_is_null(iter)) { +         FREE(cso); +         return PIPE_ERROR_OUT_OF_MEMORY; +      } + +      handle = cso->data; +   } +   else { +      handle = ((struct cso_depth_stencil_alpha *)cso_hash_iter_data(iter))->data; +   } + +   if (ctx->depth_stencil != handle) { +      ctx->depth_stencil = handle; +      ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, handle); +   } +   return PIPE_OK; +} + +void cso_save_depth_stencil_alpha(struct cso_context *ctx) +{ +   assert(!ctx->depth_stencil_saved); +   ctx->depth_stencil_saved = ctx->depth_stencil; +} + +void cso_restore_depth_stencil_alpha(struct cso_context *ctx) +{ +   if (ctx->depth_stencil != ctx->depth_stencil_saved) { +      ctx->depth_stencil = ctx->depth_stencil_saved; +      ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, ctx->depth_stencil_saved); +   } +   ctx->depth_stencil_saved = NULL; +} + + + +enum pipe_error cso_set_rasterizer(struct cso_context *ctx, +                                   const struct pipe_rasterizer_state *templ) +{ +   unsigned hash_key = cso_construct_key((void*)templ, +                                         sizeof(struct pipe_rasterizer_state)); +   struct cso_hash_iter iter = cso_find_state_template(ctx->cache, +                                                       hash_key, CSO_RASTERIZER, +                                                       (void*)templ); +   void *handle = NULL; + +   if (cso_hash_iter_is_null(iter)) { +      struct cso_rasterizer *cso = MALLOC(sizeof(struct cso_rasterizer)); +      if (!cso) +         return PIPE_ERROR_OUT_OF_MEMORY; + +      memcpy(&cso->state, templ, sizeof(*templ)); +      cso->data = ctx->pipe->create_rasterizer_state(ctx->pipe, &cso->state); +      cso->delete_state = (cso_state_callback)ctx->pipe->delete_rasterizer_state; +      cso->context = ctx->pipe; + +      iter = cso_insert_state(ctx->cache, hash_key, CSO_RASTERIZER, cso); +      if (cso_hash_iter_is_null(iter)) { +         FREE(cso); +         return PIPE_ERROR_OUT_OF_MEMORY; +      } + +      handle = cso->data; +   } +   else { +      handle = ((struct cso_rasterizer *)cso_hash_iter_data(iter))->data; +   } + +   if (ctx->rasterizer != handle) { +      ctx->rasterizer = handle; +      ctx->pipe->bind_rasterizer_state(ctx->pipe, handle); +   } +   return PIPE_OK; +} + +void cso_save_rasterizer(struct cso_context *ctx) +{ +   assert(!ctx->rasterizer_saved); +   ctx->rasterizer_saved = ctx->rasterizer; +} + +void cso_restore_rasterizer(struct cso_context *ctx) +{ +   if (ctx->rasterizer != ctx->rasterizer_saved) { +      ctx->rasterizer = ctx->rasterizer_saved; +      ctx->pipe->bind_rasterizer_state(ctx->pipe, ctx->rasterizer_saved); +   } +   ctx->rasterizer_saved = NULL; +} + + + +enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx, +                                               void *handle ) +{ +   if (ctx->fragment_shader != handle) { +      ctx->fragment_shader = handle; +      ctx->pipe->bind_fs_state(ctx->pipe, handle); +   } +   return PIPE_OK; +} + +void cso_delete_fragment_shader(struct cso_context *ctx, void *handle ) +{ +   if (handle == ctx->fragment_shader) { +      /* unbind before deleting */ +      ctx->pipe->bind_fs_state(ctx->pipe, NULL); +      ctx->fragment_shader = NULL; +   } +   ctx->pipe->delete_fs_state(ctx->pipe, handle); +} + +/* Not really working: + */ +#if 0 +enum pipe_error cso_set_fragment_shader(struct cso_context *ctx, +                                        const struct pipe_shader_state *templ) +{ +   const struct tgsi_token *tokens = templ->tokens; +   unsigned num_tokens = tgsi_num_tokens(tokens); +   size_t tokens_size = num_tokens*sizeof(struct tgsi_token); +   unsigned hash_key = cso_construct_key((void*)tokens, tokens_size); +   struct cso_hash_iter iter = cso_find_state_template(ctx->cache, +                                                       hash_key,  +                                                       CSO_FRAGMENT_SHADER, +                                                       (void*)tokens); +   void *handle = NULL; + +   if (cso_hash_iter_is_null(iter)) { +      struct cso_fragment_shader *cso = MALLOC(sizeof(struct cso_fragment_shader) + tokens_size); +      struct tgsi_token *cso_tokens = (struct tgsi_token *)((char *)cso + sizeof(*cso)); + +      if (!cso) +         return PIPE_ERROR_OUT_OF_MEMORY; + +      memcpy(cso_tokens, tokens, tokens_size); +      cso->state.tokens = cso_tokens; +      cso->data = ctx->pipe->create_fs_state(ctx->pipe, &cso->state); +      cso->delete_state = (cso_state_callback)ctx->pipe->delete_fs_state; +      cso->context = ctx->pipe; + +      iter = cso_insert_state(ctx->cache, hash_key, CSO_FRAGMENT_SHADER, cso); +      if (cso_hash_iter_is_null(iter)) { +         FREE(cso); +         return PIPE_ERROR_OUT_OF_MEMORY; +      } + +      handle = cso->data; +   } +   else { +      handle = ((struct cso_fragment_shader *)cso_hash_iter_data(iter))->data; +   } + +   return cso_set_fragment_shader_handle( ctx, handle ); +} +#endif + +void cso_save_fragment_shader(struct cso_context *ctx) +{ +   assert(!ctx->fragment_shader_saved); +   ctx->fragment_shader_saved = ctx->fragment_shader; +} + +void cso_restore_fragment_shader(struct cso_context *ctx) +{ +   if (ctx->fragment_shader_saved != ctx->fragment_shader) { +      ctx->pipe->bind_fs_state(ctx->pipe, ctx->fragment_shader_saved); +      ctx->fragment_shader = ctx->fragment_shader_saved; +   } +   ctx->fragment_shader_saved = NULL; +} + + +enum pipe_error cso_set_vertex_shader_handle(struct cso_context *ctx, +                                             void *handle ) +{ +   if (ctx->vertex_shader != handle) { +      ctx->vertex_shader = handle; +      ctx->pipe->bind_vs_state(ctx->pipe, handle); +   } +   return PIPE_OK; +} + +void cso_delete_vertex_shader(struct cso_context *ctx, void *handle ) +{ +   if (handle == ctx->vertex_shader) { +      /* unbind before deleting */ +      ctx->pipe->bind_vs_state(ctx->pipe, NULL); +      ctx->vertex_shader = NULL; +   } +   ctx->pipe->delete_vs_state(ctx->pipe, handle); +} + + +/* Not really working: + */ +#if 0 +enum pipe_error cso_set_vertex_shader(struct cso_context *ctx, +                                      const struct pipe_shader_state *templ) +{ +   unsigned hash_key = cso_construct_key((void*)templ, +                                         sizeof(struct pipe_shader_state)); +   struct cso_hash_iter iter = cso_find_state_template(ctx->cache, +                                                       hash_key, CSO_VERTEX_SHADER, +                                                       (void*)templ); +   void *handle = NULL; + +   if (cso_hash_iter_is_null(iter)) { +      struct cso_vertex_shader *cso = MALLOC(sizeof(struct cso_vertex_shader)); + +      if (!cso) +         return PIPE_ERROR_OUT_OF_MEMORY; + +      memcpy(cso->state, templ, sizeof(*templ)); +      cso->data = ctx->pipe->create_vs_state(ctx->pipe, &cso->state); +      cso->delete_state = (cso_state_callback)ctx->pipe->delete_vs_state; +      cso->context = ctx->pipe; + +      iter = cso_insert_state(ctx->cache, hash_key, CSO_VERTEX_SHADER, cso); +      if (cso_hash_iter_is_null(iter)) { +         FREE(cso); +         return PIPE_ERROR_OUT_OF_MEMORY; +      } + +      handle = cso->data; +   } +   else { +      handle = ((struct cso_vertex_shader *)cso_hash_iter_data(iter))->data; +   } + +   return cso_set_vertex_shader_handle( ctx, handle ); +} +#endif + + + +void cso_save_vertex_shader(struct cso_context *ctx) +{ +   assert(!ctx->vertex_shader_saved); +   ctx->vertex_shader_saved = ctx->vertex_shader; +} + +void cso_restore_vertex_shader(struct cso_context *ctx) +{ +   if (ctx->vertex_shader_saved != ctx->vertex_shader) { +      ctx->pipe->bind_vs_state(ctx->pipe, ctx->vertex_shader_saved); +      ctx->vertex_shader = ctx->vertex_shader_saved; +   } +   ctx->vertex_shader_saved = NULL; +} + + +/** + * Copy framebuffer state from src to dst with refcounting of surfaces. + */ +static void +copy_framebuffer_state(struct pipe_framebuffer_state *dst, +                       const struct pipe_framebuffer_state *src) +{ +   uint i; + +   dst->width = src->width; +   dst->height = src->height; +   dst->num_cbufs = src->num_cbufs; +   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { +      pipe_surface_reference(&dst->cbufs[i], src->cbufs[i]); +   } +   pipe_surface_reference(&dst->zsbuf, src->zsbuf); +} + + +static void +free_framebuffer_state(struct pipe_framebuffer_state *fb) +{ +   uint i; + +   for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) { +      pipe_surface_reference(&fb->cbufs[i], NULL); +   } +   pipe_surface_reference(&fb->zsbuf, NULL); +} + + +enum pipe_error cso_set_framebuffer(struct cso_context *ctx, +                                    const struct pipe_framebuffer_state *fb) +{ +   if (memcmp(&ctx->fb, fb, sizeof(*fb)) != 0) { +      copy_framebuffer_state(&ctx->fb, fb); +      ctx->pipe->set_framebuffer_state(ctx->pipe, fb); +   } +   return PIPE_OK; +} + +void cso_save_framebuffer(struct cso_context *ctx) +{ +   copy_framebuffer_state(&ctx->fb_saved, &ctx->fb); +} + +void cso_restore_framebuffer(struct cso_context *ctx) +{ +   if (memcmp(&ctx->fb, &ctx->fb_saved, sizeof(ctx->fb))) { +      copy_framebuffer_state(&ctx->fb, &ctx->fb_saved); +      ctx->pipe->set_framebuffer_state(ctx->pipe, &ctx->fb); +      free_framebuffer_state(&ctx->fb_saved); +   } +} + + +enum pipe_error cso_set_viewport(struct cso_context *ctx, +                                 const struct pipe_viewport_state *vp) +{ +   if (memcmp(&ctx->vp, vp, sizeof(*vp))) { +      ctx->vp = *vp; +      ctx->pipe->set_viewport_state(ctx->pipe, vp); +   } +   return PIPE_OK; +} + +void cso_save_viewport(struct cso_context *ctx) +{ +   ctx->vp_saved = ctx->vp; +} + + +void cso_restore_viewport(struct cso_context *ctx) +{ +   if (memcmp(&ctx->vp, &ctx->vp_saved, sizeof(ctx->vp))) { +      ctx->vp = ctx->vp_saved; +      ctx->pipe->set_viewport_state(ctx->pipe, &ctx->vp); +   } +} + + + + +enum pipe_error cso_set_blend_color(struct cso_context *ctx, +                                    const struct pipe_blend_color *bc) +{ +   if (memcmp(&ctx->blend_color, bc, sizeof(ctx->blend_color))) { +      ctx->blend_color = *bc; +      ctx->pipe->set_blend_color(ctx->pipe, bc); +   } +   return PIPE_OK; +} diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h new file mode 100644 index 0000000000..b04e98bfa1 --- /dev/null +++ b/src/gallium/auxiliary/cso_cache/cso_context.h @@ -0,0 +1,145 @@ +/************************************************************************** + * + * Copyright 2007-2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef CSO_CONTEXT_H +#define CSO_CONTEXT_H + +#include "pipe/p_context.h" +#include "pipe/p_state.h" +#include "pipe/p_error.h" + + +#ifdef	__cplusplus +extern "C" { +#endif + +struct cso_context; + +struct cso_context *cso_create_context( struct pipe_context *pipe ); + +void cso_release_all( struct cso_context *ctx ); + +void cso_destroy_context( struct cso_context *cso ); + + + +enum pipe_error cso_set_blend( struct cso_context *cso, +                               const struct pipe_blend_state *blend ); +void cso_save_blend(struct cso_context *cso); +void cso_restore_blend(struct cso_context *cso); + + + +enum pipe_error cso_set_depth_stencil_alpha( struct cso_context *cso, +                                             const struct pipe_depth_stencil_alpha_state *dsa ); +void cso_save_depth_stencil_alpha(struct cso_context *cso); +void cso_restore_depth_stencil_alpha(struct cso_context *cso); + + + +enum pipe_error cso_set_rasterizer( struct cso_context *cso, +                                    const struct pipe_rasterizer_state *rasterizer ); +void cso_save_rasterizer(struct cso_context *cso); +void cso_restore_rasterizer(struct cso_context *cso); + + + +enum pipe_error cso_set_samplers( struct cso_context *cso, +                                  unsigned count, +                                  const struct pipe_sampler_state **states ); +void cso_save_samplers(struct cso_context *cso); +void cso_restore_samplers(struct cso_context *cso); + +/* Alternate interface to support state trackers that like to modify + * samplers one at a time: + */ +enum pipe_error cso_single_sampler( struct cso_context *cso, +                                    unsigned nr, +                                    const struct pipe_sampler_state *states ); + +void cso_single_sampler_done( struct cso_context *cso ); + + + +enum pipe_error cso_set_sampler_textures( struct cso_context *cso, +                                          uint count, +                                          struct pipe_texture **textures ); +void cso_save_sampler_textures( struct cso_context *cso ); +void cso_restore_sampler_textures( struct cso_context *cso ); + + + +/* These aren't really sensible -- most of the time the api provides + * object semantics for shaders anyway, and the cases where it doesn't + * (eg mesa's internall-generated texenv programs), it will be up to + * the state tracker to implement their own specialized caching. + */ +enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx, +                                               void *handle ); +void cso_delete_fragment_shader(struct cso_context *ctx, void *handle ); +/* +enum pipe_error cso_set_fragment_shader( struct cso_context *cso, +                                         const struct pipe_shader_state *shader ); +*/ +void cso_save_fragment_shader(struct cso_context *cso); +void cso_restore_fragment_shader(struct cso_context *cso); + + +enum pipe_error cso_set_vertex_shader_handle(struct cso_context *ctx, +                                             void *handle ); +void cso_delete_vertex_shader(struct cso_context *ctx, void *handle ); +/* +enum pipe_error cso_set_vertex_shader( struct cso_context *cso, +                                       const struct pipe_shader_state *shader ); +*/ +void cso_save_vertex_shader(struct cso_context *cso); +void cso_restore_vertex_shader(struct cso_context *cso); + + + +enum pipe_error cso_set_framebuffer(struct cso_context *cso, +                                    const struct pipe_framebuffer_state *fb); +void cso_save_framebuffer(struct cso_context *cso); +void cso_restore_framebuffer(struct cso_context *cso); + + +enum pipe_error cso_set_viewport(struct cso_context *cso, +                                 const struct pipe_viewport_state *vp); +void cso_save_viewport(struct cso_context *cso); +void cso_restore_viewport(struct cso_context *cso); + + +enum pipe_error cso_set_blend_color(struct cso_context *cso, +                                    const struct pipe_blend_color *bc); + + +#ifdef	__cplusplus +} +#endif + +#endif diff --git a/src/gallium/auxiliary/cso_cache/cso_hash.c b/src/gallium/auxiliary/cso_cache/cso_hash.c new file mode 100644 index 0000000000..7f0044c5a7 --- /dev/null +++ b/src/gallium/auxiliary/cso_cache/cso_hash.c @@ -0,0 +1,433 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* +  * Authors: +  *   Zack Rusin <zack@tungstengraphics.com> +  */ + +#include "pipe/p_debug.h" +#include "util/u_memory.h" + +#include "cso_hash.h" + +#define MAX(a, b) ((a > b) ? (a) : (b)) + +static const int MinNumBits = 4; + +static const unsigned char prime_deltas[] = { +   0,  0,  1,  3,  1,  5,  3,  3,  1,  9,  7,  5,  3,  9, 25,  3, +   1, 21,  3, 21,  7, 15,  9,  5,  3, 29, 15,  0,  0,  0,  0,  0 +}; + +static int primeForNumBits(int numBits) +{ +   return (1 << numBits) + prime_deltas[numBits]; +} + +/* +    Returns the smallest integer n such that +    primeForNumBits(n) >= hint. +*/ +static int countBits(int hint) +{ +   int numBits = 0; +   int bits = hint; + +   while (bits > 1) { +      bits >>= 1; +      numBits++; +   } + +   if (numBits >= (int)sizeof(prime_deltas)) { +      numBits = sizeof(prime_deltas) - 1; +   } else if (primeForNumBits(numBits) < hint) { +      ++numBits; +   } +   return numBits; +} + +struct cso_node { +   struct cso_node *next; +   unsigned key; +   void *value; +}; + +struct cso_hash_data { +   struct cso_node *fakeNext; +   struct cso_node **buckets; +   int size; +   int nodeSize; +   short userNumBits; +   short numBits; +   int numBuckets; +}; + +struct cso_hash { +   union { +      struct cso_hash_data *d; +      struct cso_node      *e; +   } data; +}; + +static void *cso_data_allocate_node(struct cso_hash_data *hash) +{ +   return MALLOC(hash->nodeSize); +} + +static void cso_free_node(struct cso_node *node) +{ +   FREE(node); +} + +static struct cso_node * +cso_hash_create_node(struct cso_hash *hash, +                      unsigned akey, void *avalue, +                      struct cso_node **anextNode) +{ +   struct cso_node *node = cso_data_allocate_node(hash->data.d); + +   if (!node) +      return NULL; + +   node->key = akey; +   node->value = avalue; + +   node->next = (struct cso_node*)(*anextNode); +   *anextNode = node; +   ++hash->data.d->size; +   return node; +} + +static void cso_data_rehash(struct cso_hash_data *hash, int hint) +{ +   if (hint < 0) { +      hint = countBits(-hint); +      if (hint < MinNumBits) +         hint = MinNumBits; +      hash->userNumBits = (short)hint; +      while (primeForNumBits(hint) < (hash->size >> 1)) +         ++hint; +   } else if (hint < MinNumBits) { +      hint = MinNumBits; +   } + +   if (hash->numBits != hint) { +      struct cso_node *e = (struct cso_node *)(hash); +      struct cso_node **oldBuckets = hash->buckets; +      int oldNumBuckets = hash->numBuckets; +      int  i = 0; + +      hash->numBits = (short)hint; +      hash->numBuckets = primeForNumBits(hint); +      hash->buckets = MALLOC(sizeof(struct cso_node*) * hash->numBuckets); +      for (i = 0; i < hash->numBuckets; ++i) +         hash->buckets[i] = e; + +      for (i = 0; i < oldNumBuckets; ++i) { +         struct cso_node *firstNode = oldBuckets[i]; +         while (firstNode != e) { +            unsigned h = firstNode->key; +            struct cso_node *lastNode = firstNode; +            struct cso_node *afterLastNode; +            struct cso_node **beforeFirstNode; +             +            while (lastNode->next != e && lastNode->next->key == h) +               lastNode = lastNode->next; + +            afterLastNode = lastNode->next; +            beforeFirstNode = &hash->buckets[h % hash->numBuckets]; +            while (*beforeFirstNode != e) +               beforeFirstNode = &(*beforeFirstNode)->next; +            lastNode->next = *beforeFirstNode; +            *beforeFirstNode = firstNode; +            firstNode = afterLastNode; +         } +      } +      FREE(oldBuckets); +   } +} + +static void cso_data_might_grow(struct cso_hash_data *hash) +{ +   if (hash->size >= hash->numBuckets) +      cso_data_rehash(hash, hash->numBits + 1); +} + +static void cso_data_has_shrunk(struct cso_hash_data *hash) +{ +   if (hash->size <= (hash->numBuckets >> 3) && +       hash->numBits > hash->userNumBits) { +      int max = MAX(hash->numBits-2, hash->userNumBits); +      cso_data_rehash(hash,  max); +   } +} + +static struct cso_node *cso_data_first_node(struct cso_hash_data *hash) +{ +   struct cso_node *e = (struct cso_node *)(hash); +   struct cso_node **bucket = hash->buckets; +   int n = hash->numBuckets; +   while (n--) { +      if (*bucket != e) +         return *bucket; +      ++bucket; +   } +   return e; +} + +static struct cso_node **cso_hash_find_node(struct cso_hash *hash, unsigned akey) +{ +   struct cso_node **node; + +   if (hash->data.d->numBuckets) { +      node = (struct cso_node **)(&hash->data.d->buckets[akey % hash->data.d->numBuckets]); +      assert(*node == hash->data.e || (*node)->next); +      while (*node != hash->data.e && (*node)->key != akey) +         node = &(*node)->next; +   } else { +      node = (struct cso_node **)((const struct cso_node * const *)(&hash->data.e)); +   } +   return node; +} + +struct cso_hash_iter cso_hash_insert(struct cso_hash *hash, +                                       unsigned key, void *data) +{ +   cso_data_might_grow(hash->data.d); + +   { +      struct cso_node **nextNode = cso_hash_find_node(hash, key); +      struct cso_node *node = cso_hash_create_node(hash, key, data, nextNode); +      if (!node) { +         struct cso_hash_iter null_iter = {hash, 0}; +         return null_iter; +      } + +      { +         struct cso_hash_iter iter = {hash, node}; +         return iter; +      } +   } +} + +struct cso_hash * cso_hash_create(void) +{ +   struct cso_hash *hash = MALLOC_STRUCT(cso_hash); +   if (!hash) +      return NULL; + +   hash->data.d = MALLOC_STRUCT(cso_hash_data); +   if (!hash->data.d) { +      FREE(hash); +      return NULL; +   } + +   hash->data.d->fakeNext = 0; +   hash->data.d->buckets = 0; +   hash->data.d->size = 0; +   hash->data.d->nodeSize = sizeof(struct cso_node); +   hash->data.d->userNumBits = (short)MinNumBits; +   hash->data.d->numBits = 0; +   hash->data.d->numBuckets = 0; + +   return hash; +} + +void cso_hash_delete(struct cso_hash *hash) +{ +   struct cso_node *e_for_x = (struct cso_node *)(hash->data.d); +   struct cso_node **bucket = (struct cso_node **)(hash->data.d->buckets); +   int n = hash->data.d->numBuckets; +   while (n--) { +      struct cso_node *cur = *bucket++; +      while (cur != e_for_x) { +         struct cso_node *next = cur->next; +         cso_free_node(cur); +         cur = next; +      } +   } +   FREE(hash->data.d->buckets); +   FREE(hash->data.d); +   FREE(hash); +} + +struct cso_hash_iter cso_hash_find(struct cso_hash *hash, +                                     unsigned key) +{ +   struct cso_node **nextNode = cso_hash_find_node(hash, key); +   struct cso_hash_iter iter = {hash, *nextNode}; +   return iter; +} + +unsigned cso_hash_iter_key(struct cso_hash_iter iter) +{ +   if (!iter.node || iter.hash->data.e == iter.node) +      return 0; +   return iter.node->key; +} + +void * cso_hash_iter_data(struct cso_hash_iter iter) +{ +   if (!iter.node || iter.hash->data.e == iter.node) +      return 0; +   return iter.node->value; +} + +static struct cso_node *cso_hash_data_next(struct cso_node *node) +{ +   union { +      struct cso_node *next; +      struct cso_node *e; +      struct cso_hash_data *d; +   } a; +   int start; +   struct cso_node **bucket; +   int n; + +   a.next = node->next; +   if (!a.next) { +      debug_printf("iterating beyond the last element\n"); +      return 0; +   } +   if (a.next->next) +      return a.next; + +   start = (node->key % a.d->numBuckets) + 1; +   bucket = a.d->buckets + start; +   n = a.d->numBuckets - start; +   while (n--) { +      if (*bucket != a.e) +         return *bucket; +      ++bucket; +   } +   return a.e; +} + + +static struct cso_node *cso_hash_data_prev(struct cso_node *node) +{ +   union { +      struct cso_node *e; +      struct cso_hash_data *d; +   } a; +   int start; +   struct cso_node *sentinel; +   struct cso_node **bucket; + +   a.e = node; +   while (a.e->next) +      a.e = a.e->next; + +   if (node == a.e) +      start = a.d->numBuckets - 1; +   else +      start = node->key % a.d->numBuckets; + +   sentinel = node; +   bucket = a.d->buckets + start; +   while (start >= 0) { +      if (*bucket != sentinel) { +         struct cso_node *prev = *bucket; +         while (prev->next != sentinel) +            prev = prev->next; +         return prev; +      } + +      sentinel = a.e; +      --bucket; +      --start; +   } +   debug_printf("iterating backward beyond first element\n"); +   return a.e; +} + +struct cso_hash_iter cso_hash_iter_next(struct cso_hash_iter iter) +{ +   struct cso_hash_iter next = {iter.hash, cso_hash_data_next(iter.node)}; +   return next; +} + +int cso_hash_iter_is_null(struct cso_hash_iter iter) +{ +   if (!iter.node || iter.node == iter.hash->data.e) +      return 1; +   return 0; +} + +void * cso_hash_take(struct cso_hash *hash, +                      unsigned akey) +{ +   struct cso_node **node = cso_hash_find_node(hash, akey); +   if (*node != hash->data.e) { +      void *t = (*node)->value; +      struct cso_node *next = (*node)->next; +      cso_free_node(*node); +      *node = next; +      --hash->data.d->size; +      cso_data_has_shrunk(hash->data.d); +      return t; +   } +   return 0; +} + +struct cso_hash_iter cso_hash_iter_prev(struct cso_hash_iter iter) +{ +   struct cso_hash_iter prev = {iter.hash, +                                 cso_hash_data_prev(iter.node)}; +   return prev; +} + +struct cso_hash_iter cso_hash_first_node(struct cso_hash *hash) +{ +   struct cso_hash_iter iter = {hash, cso_data_first_node(hash->data.d)}; +   return iter; +} + +int cso_hash_size(struct cso_hash *hash) +{ +   return hash->data.d->size; +} + +struct cso_hash_iter cso_hash_erase(struct cso_hash *hash, struct cso_hash_iter iter) +{ +   struct cso_hash_iter ret = iter; +   struct cso_node *node = iter.node; +   struct cso_node **node_ptr; + +   if (node == hash->data.e) +      return iter; + +   ret = cso_hash_iter_next(ret); +   node_ptr = (struct cso_node**)(&hash->data.d->buckets[node->key % hash->data.d->numBuckets]); +   while (*node_ptr != node) +      node_ptr = &(*node_ptr)->next; +   *node_ptr = node->next; +   cso_free_node(node); +   --hash->data.d->size; +   return ret; +} diff --git a/src/gallium/auxiliary/cso_cache/cso_hash.h b/src/gallium/auxiliary/cso_cache/cso_hash.h new file mode 100644 index 0000000000..85f3e276c6 --- /dev/null +++ b/src/gallium/auxiliary/cso_cache/cso_hash.h @@ -0,0 +1,123 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Hash table implementation. + *  + * This file provides a hash implementation that is capable of dealing + * with collisions. It stores colliding entries in linked list. All + * functions operating on the hash return an iterator. The iterator + * itself points to the collision list. If there wasn't any collision + * the list will have just one entry, otherwise client code should + * iterate over the entries to find the exact entry among ones that + * had the same key (e.g. memcmp could be used on the data to check + * that) + *  + * @author Zack Rusin <zack@tungstengraphics.com> + */ + +#ifndef CSO_HASH_H +#define CSO_HASH_H + + +#ifdef	__cplusplus +extern "C" { +#endif + + +struct cso_hash; +struct cso_node; + + +struct cso_hash_iter { +   struct cso_hash *hash; +   struct cso_node  *node; +}; + + +struct cso_hash *cso_hash_create(void); +void             cso_hash_delete(struct cso_hash *hash); + + +int              cso_hash_size(struct cso_hash *hash); + + +/** + * Adds a data with the given key to the hash. If entry with the given + * key is already in the hash, this current entry is instered before it + * in the collision list. + * Function returns iterator pointing to the inserted item in the hash. + */ +struct cso_hash_iter cso_hash_insert(struct cso_hash *hash, unsigned key, +                                     void *data); +/** + * Removes the item pointed to by the current iterator from the hash. + * Note that the data itself is not erased and if it was a malloc'ed pointer + * it will have to be freed after calling this function by the callee. + * Function returns iterator pointing to the item after the removed one in + * the hash. + */ +struct cso_hash_iter cso_hash_erase(struct cso_hash *hash, struct cso_hash_iter iter); + +void  *cso_hash_take(struct cso_hash *hash, unsigned key); + + + +struct cso_hash_iter cso_hash_first_node(struct cso_hash *hash); + +/** + * Return an iterator pointing to the first entry in the collision list. + */ +struct cso_hash_iter cso_hash_find(struct cso_hash *hash, unsigned key); + + +int       cso_hash_iter_is_null(struct cso_hash_iter iter); +unsigned  cso_hash_iter_key(struct cso_hash_iter iter); +void     *cso_hash_iter_data(struct cso_hash_iter iter); + + +struct cso_hash_iter cso_hash_iter_next(struct cso_hash_iter iter); +struct cso_hash_iter cso_hash_iter_prev(struct cso_hash_iter iter); + + +/** + * Convenience routine to iterate over the collision list while doing a memory + * comparison to see which entry in the list is a direct copy of our template + * and returns that entry. + */ +void *cso_hash_find_data_from_template( struct cso_hash *hash, +				        unsigned hash_key, +				        void *templ, +				        int size ); + + +#ifdef	__cplusplus +} +#endif + +#endif  | 
