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Diffstat (limited to 'src/gallium/auxiliary/draw/draw_llvm.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_llvm.c98
1 files changed, 85 insertions, 13 deletions
diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c
index f521669fcd..42653d36ec 100644
--- a/src/gallium/auxiliary/draw/draw_llvm.c
+++ b/src/gallium/auxiliary/draw/draw_llvm.c
@@ -42,14 +42,13 @@
#include "tgsi/tgsi_dump.h"
#include "util/u_cpu_detect.h"
-#include "util/u_string.h"
#include "util/u_pointer.h"
+#include "util/u_string.h"
#include <llvm-c/Transforms/Scalar.h>
#define DEBUG_STORE 0
-
/* generates the draw jit function */
static void
draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *var);
@@ -63,12 +62,19 @@ init_globals(struct draw_llvm *llvm)
/* struct draw_jit_texture */
{
- LLVMTypeRef elem_types[4];
+ LLVMTypeRef elem_types[DRAW_JIT_TEXTURE_NUM_FIELDS];
elem_types[DRAW_JIT_TEXTURE_WIDTH] = LLVMInt32Type();
elem_types[DRAW_JIT_TEXTURE_HEIGHT] = LLVMInt32Type();
- elem_types[DRAW_JIT_TEXTURE_STRIDE] = LLVMInt32Type();
- elem_types[DRAW_JIT_TEXTURE_DATA] = LLVMPointerType(LLVMInt8Type(), 0);
+ elem_types[DRAW_JIT_TEXTURE_DEPTH] = LLVMInt32Type();
+ elem_types[DRAW_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32Type();
+ elem_types[DRAW_JIT_TEXTURE_ROW_STRIDE] =
+ LLVMArrayType(LLVMInt32Type(), DRAW_MAX_TEXTURE_LEVELS);
+ elem_types[DRAW_JIT_TEXTURE_IMG_STRIDE] =
+ LLVMArrayType(LLVMInt32Type(), DRAW_MAX_TEXTURE_LEVELS);
+ elem_types[DRAW_JIT_TEXTURE_DATA] =
+ LLVMArrayType(LLVMPointerType(LLVMInt8Type(), 0),
+ DRAW_MAX_TEXTURE_LEVELS);
texture_type = LLVMStructType(elem_types, Elements(elem_types), 0);
@@ -78,9 +84,18 @@ init_globals(struct draw_llvm *llvm)
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, height,
llvm->target, texture_type,
DRAW_JIT_TEXTURE_HEIGHT);
- LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, stride,
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, depth,
+ llvm->target, texture_type,
+ DRAW_JIT_TEXTURE_DEPTH);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, last_level,
+ llvm->target, texture_type,
+ DRAW_JIT_TEXTURE_LAST_LEVEL);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, row_stride,
llvm->target, texture_type,
- DRAW_JIT_TEXTURE_STRIDE);
+ DRAW_JIT_TEXTURE_ROW_STRIDE);
+ LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, img_stride,
+ llvm->target, texture_type,
+ DRAW_JIT_TEXTURE_IMG_STRIDE);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, data,
llvm->target, texture_type,
DRAW_JIT_TEXTURE_DATA);
@@ -98,7 +113,8 @@ init_globals(struct draw_llvm *llvm)
elem_types[0] = LLVMPointerType(LLVMFloatType(), 0); /* vs_constants */
elem_types[1] = LLVMPointerType(LLVMFloatType(), 0); /* vs_constants */
- elem_types[2] = LLVMArrayType(texture_type, PIPE_MAX_SAMPLERS); /* textures */
+ elem_types[2] = LLVMArrayType(texture_type,
+ PIPE_MAX_VERTEX_SAMPLERS); /* textures */
context_type = LLVMStructType(elem_types, Elements(elem_types), 0);
@@ -108,7 +124,7 @@ init_globals(struct draw_llvm *llvm)
llvm->target, context_type, 1);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_context, textures,
llvm->target, context_type,
- DRAW_JIT_CONTEXT_TEXTURES_INDEX);
+ DRAW_JIT_CTX_TEXTURES);
LP_CHECK_STRUCT_SIZE(struct draw_jit_context,
llvm->target, context_type);
@@ -290,7 +306,8 @@ generate_vs(struct draw_llvm *llvm,
LLVMBuilderRef builder,
LLVMValueRef (*outputs)[NUM_CHANNELS],
const LLVMValueRef (*inputs)[NUM_CHANNELS],
- LLVMValueRef context_ptr)
+ LLVMValueRef context_ptr,
+ struct lp_build_sampler_soa *sampler)
{
const struct tgsi_token *tokens = llvm->draw->vs.vertex_shader->state.tokens;
struct lp_type vs_type;
@@ -318,7 +335,7 @@ generate_vs(struct draw_llvm *llvm,
NULL /*pos*/,
inputs,
outputs,
- NULL/*sampler*/,
+ sampler,
&llvm->draw->vs.vertex_shader->info);
}
@@ -641,6 +658,7 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
const int max_vertices = 4;
LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS];
void *code;
+ struct lp_build_sampler_soa *sampler = 0;
arg_types[0] = llvm->context_ptr_type; /* context */
arg_types[1] = llvm->vertex_header_ptr_type; /* vertex_header */
@@ -688,6 +706,10 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
step = LLVMConstInt(LLVMInt32Type(), max_vertices, 0);
+ /* code generated texture sampling */
+ sampler = draw_llvm_sampler_soa_create(variant->key.sampler,
+ context_ptr);
+
#if DEBUG_STORE
lp_build_printf(builder, "start = %d, end = %d, step = %d\n",
start, end, step);
@@ -729,7 +751,8 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
builder,
outputs,
ptr_aos,
- context_ptr);
+ context_ptr,
+ sampler);
convert_to_aos(builder, io, outputs,
draw->vs.vertex_shader->info.num_outputs,
@@ -737,6 +760,8 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant)
}
lp_build_loop_end_cond(builder, end, step, LLVMIntUGE, &lp_loop);
+ sampler->destroy(sampler);
+
LLVMBuildRetVoid(builder);
LLVMDisposeBuilder(builder);
@@ -787,6 +812,7 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS];
LLVMValueRef fetch_max;
void *code;
+ struct lp_build_sampler_soa *sampler = 0;
arg_types[0] = llvm->context_ptr_type; /* context */
arg_types[1] = llvm->vertex_header_ptr_type; /* vertex_header */
@@ -833,6 +859,10 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
step = LLVMConstInt(LLVMInt32Type(), max_vertices, 0);
+ /* code generated texture sampling */
+ sampler = draw_llvm_sampler_soa_create(variant->key.sampler,
+ context_ptr);
+
fetch_max = LLVMBuildSub(builder, fetch_count,
LLVMConstInt(LLVMInt32Type(), 1, 0),
"fetch_max");
@@ -884,7 +914,8 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
builder,
outputs,
ptr_aos,
- context_ptr);
+ context_ptr,
+ sampler);
convert_to_aos(builder, io, outputs,
draw->vs.vertex_shader->info.num_outputs,
@@ -892,6 +923,8 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
}
lp_build_loop_end_cond(builder, fetch_count, step, LLVMIntUGE, &lp_loop);
+ sampler->destroy(sampler);
+
LLVMBuildRetVoid(builder);
LLVMDisposeBuilder(builder);
@@ -925,6 +958,8 @@ void
draw_llvm_make_variant_key(struct draw_llvm *llvm,
struct draw_llvm_variant_key *key)
{
+ unsigned i;
+
memset(key, 0, sizeof(struct draw_llvm_variant_key));
key->nr_vertex_elements = llvm->draw->pt.nr_vertex_elements;
@@ -936,6 +971,43 @@ draw_llvm_make_variant_key(struct draw_llvm *llvm,
memcpy(&key->vs,
&llvm->draw->vs.vertex_shader->state,
sizeof(struct pipe_shader_state));
+
+ for(i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; ++i) {
+ struct draw_vertex_shader *shader = llvm->draw->vs.vertex_shader;
+ if(shader->info.file_mask[TGSI_FILE_SAMPLER] & (1 << i))
+ lp_sampler_static_state(&key->sampler[i],
+ llvm->draw->sampler_views[i],
+ llvm->draw->samplers[i]);
+ }
+}
+
+void
+draw_llvm_set_mapped_texture(struct draw_context *draw,
+ unsigned sampler_idx,
+ uint32_t width, uint32_t height, uint32_t depth,
+ uint32_t last_level,
+ uint32_t row_stride[DRAW_MAX_TEXTURE_LEVELS],
+ uint32_t img_stride[DRAW_MAX_TEXTURE_LEVELS],
+ const void *data[DRAW_MAX_TEXTURE_LEVELS])
+{
+ unsigned j;
+ struct draw_jit_texture *jit_tex;
+
+ assert(sampler_idx <= PIPE_MAX_VERTEX_SAMPLERS);
+
+
+ jit_tex = &draw->llvm->jit_context.textures[sampler_idx];
+
+ jit_tex->width = width;
+ jit_tex->height = height;
+ jit_tex->depth = depth;
+ jit_tex->last_level = last_level;
+
+ for (j = 0; j <= last_level; j++) {
+ jit_tex->data[j] = data[j];
+ jit_tex->row_stride[j] = row_stride[j];
+ jit_tex->img_stride[j] = img_stride[j];
+ }
}
void