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path: root/src/gallium/auxiliary/draw/draw_pipe_aaline.c
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Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pipe_aaline.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_aaline.c66
1 files changed, 43 insertions, 23 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_aaline.c b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
index 8f6ca15dfa..f4615064e6 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_aaline.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_aaline.c
@@ -40,6 +40,7 @@
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "util/u_sampler.h"
#include "tgsi/tgsi_transform.h"
#include "tgsi/tgsi_dump.h"
@@ -88,8 +89,9 @@ struct aaline_stage
void *sampler_cso;
struct pipe_texture *texture;
+ struct pipe_sampler_view *sampler_view;
uint num_samplers;
- uint num_textures;
+ uint num_sampler_views;
/*
@@ -98,7 +100,7 @@ struct aaline_stage
struct aaline_fragment_shader *fs;
struct {
void *sampler[PIPE_MAX_SAMPLERS];
- struct pipe_texture *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_view *sampler_views[PIPE_MAX_SAMPLERS];
} state;
/*
@@ -111,8 +113,9 @@ struct aaline_stage
void (*driver_bind_sampler_states)(struct pipe_context *, unsigned,
void **);
- void (*driver_set_sampler_textures)(struct pipe_context *, unsigned,
- struct pipe_texture **);
+ void (*driver_set_sampler_views)(struct pipe_context *,
+ unsigned,
+ struct pipe_sampler_view **);
struct pipe_context *pipe;
};
@@ -394,6 +397,7 @@ aaline_create_texture(struct aaline_stage *aaline)
struct pipe_context *pipe = aaline->pipe;
struct pipe_screen *screen = pipe->screen;
struct pipe_texture texTemp;
+ struct pipe_sampler_view viewTempl;
uint level;
memset(&texTemp, 0, sizeof(texTemp));
@@ -408,6 +412,16 @@ aaline_create_texture(struct aaline_stage *aaline)
if (!aaline->texture)
return FALSE;
+ u_sampler_view_default_template(&viewTempl,
+ aaline->texture,
+ aaline->texture->format);
+ aaline->sampler_view = pipe->create_sampler_view(pipe,
+ aaline->texture,
+ &viewTempl);
+ if (!aaline->sampler_view) {
+ return FALSE;
+ }
+
/* Fill in mipmap images.
* Basically each level is solid opaque, except for the outermost
* texels which are zero. Special case the 1x1 and 2x2 levels.
@@ -422,9 +436,9 @@ aaline_create_texture(struct aaline_stage *aaline)
/* This texture is new, no need to flush.
*/
- transfer = screen->get_tex_transfer(screen, aaline->texture, 0, level, 0,
+ transfer = pipe->get_tex_transfer(pipe, aaline->texture, 0, level, 0,
PIPE_TRANSFER_WRITE, 0, 0, size, size);
- data = screen->transfer_map(screen, transfer);
+ data = pipe->transfer_map(pipe, transfer);
if (data == NULL)
return FALSE;
@@ -448,8 +462,8 @@ aaline_create_texture(struct aaline_stage *aaline)
}
/* unmap */
- screen->transfer_unmap(screen, transfer);
- screen->tex_transfer_destroy(transfer);
+ pipe->transfer_unmap(pipe, transfer);
+ pipe->tex_transfer_destroy(pipe, transfer);
}
return TRUE;
}
@@ -669,16 +683,16 @@ aaline_first_line(struct draw_stage *stage, struct prim_header *header)
/* how many samplers? */
/* we'll use sampler/texture[pstip->sampler_unit] for the stipple */
- num_samplers = MAX2(aaline->num_textures, aaline->num_samplers);
+ num_samplers = MAX2(aaline->num_sampler_views, aaline->num_samplers);
num_samplers = MAX2(num_samplers, aaline->fs->sampler_unit + 1);
aaline->state.sampler[aaline->fs->sampler_unit] = aaline->sampler_cso;
- pipe_texture_reference(&aaline->state.texture[aaline->fs->sampler_unit],
- aaline->texture);
+ pipe_sampler_view_reference(&aaline->state.sampler_views[aaline->fs->sampler_unit],
+ aaline->sampler_view);
draw->suspend_flushing = TRUE;
aaline->driver_bind_sampler_states(pipe, num_samplers, aaline->state.sampler);
- aaline->driver_set_sampler_textures(pipe, num_samplers, aaline->state.texture);
+ aaline->driver_set_sampler_views(pipe, num_samplers, aaline->state.sampler_views);
draw->suspend_flushing = FALSE;
/* now really draw first line */
@@ -702,8 +716,9 @@ aaline_flush(struct draw_stage *stage, unsigned flags)
aaline->driver_bind_fs_state(pipe, aaline->fs->driver_fs);
aaline->driver_bind_sampler_states(pipe, aaline->num_samplers,
aaline->state.sampler);
- aaline->driver_set_sampler_textures(pipe, aaline->num_textures,
- aaline->state.texture);
+ aaline->driver_set_sampler_views(pipe,
+ aaline->num_sampler_views,
+ aaline->state.sampler_views);
draw->suspend_flushing = FALSE;
draw->extra_shader_outputs.slot = 0;
@@ -724,7 +739,7 @@ aaline_destroy(struct draw_stage *stage)
uint i;
for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
- pipe_texture_reference(&aaline->state.texture[i], NULL);
+ pipe_sampler_view_reference(&aaline->state.sampler_views[i], NULL);
}
if (aaline->sampler_cso)
@@ -733,6 +748,10 @@ aaline_destroy(struct draw_stage *stage)
if (aaline->texture)
pipe_texture_reference(&aaline->texture, NULL);
+ if (aaline->sampler_view) {
+ pipe_sampler_view_reference(&aaline->sampler_view, NULL);
+ }
+
draw_free_temp_verts( stage );
FREE( stage );
@@ -844,23 +863,24 @@ aaline_bind_sampler_states(struct pipe_context *pipe,
static void
-aaline_set_sampler_textures(struct pipe_context *pipe,
- unsigned num, struct pipe_texture **texture)
+aaline_set_sampler_views(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_sampler_view **views)
{
struct aaline_stage *aaline = aaline_stage_from_pipe(pipe);
uint i;
/* save current */
for (i = 0; i < num; i++) {
- pipe_texture_reference(&aaline->state.texture[i], texture[i]);
+ pipe_sampler_view_reference(&aaline->state.sampler_views[i], views[i]);
}
for ( ; i < PIPE_MAX_SAMPLERS; i++) {
- pipe_texture_reference(&aaline->state.texture[i], NULL);
+ pipe_sampler_view_reference(&aaline->state.sampler_views[i], NULL);
}
- aaline->num_textures = num;
+ aaline->num_sampler_views = num;
/* pass-through */
- aaline->driver_set_sampler_textures(aaline->pipe, num, texture);
+ aaline->driver_set_sampler_views(aaline->pipe, num, views);
}
@@ -898,7 +918,7 @@ draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe)
aaline->driver_delete_fs_state = pipe->delete_fs_state;
aaline->driver_bind_sampler_states = pipe->bind_fragment_sampler_states;
- aaline->driver_set_sampler_textures = pipe->set_fragment_sampler_textures;
+ aaline->driver_set_sampler_views = pipe->set_fragment_sampler_views;
/* override the driver's functions */
pipe->create_fs_state = aaline_create_fs_state;
@@ -906,7 +926,7 @@ draw_install_aaline_stage(struct draw_context *draw, struct pipe_context *pipe)
pipe->delete_fs_state = aaline_delete_fs_state;
pipe->bind_fragment_sampler_states = aaline_bind_sampler_states;
- pipe->set_fragment_sampler_textures = aaline_set_sampler_textures;
+ pipe->set_fragment_sampler_views = aaline_set_sampler_views;
/* Install once everything is known to be OK:
*/