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path: root/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
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Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pipe_wide_point.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_wide_point.c24
1 files changed, 13 insertions, 11 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
index d6d7513e2a..a86fe19586 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
@@ -114,7 +114,10 @@ static void set_texcoords(const struct widepoint_stage *wide,
/* put gl_PointCoord into the extra vertex slot */
uint slot = wide->stage.draw->extra_shader_outputs.slot;
v->data[slot][0] = tc[0];
- v->data[slot][1] = tc[1];
+ if (wide->texcoord_mode == PIPE_SPRITE_COORD_LOWER_LEFT)
+ v->data[slot][1] = 1.0f - tc[1];
+ else
+ v->data[slot][1] = tc[1];
v->data[slot][2] = 0.0F;
v->data[slot][3] = 1.0F;
}
@@ -129,10 +132,9 @@ static void set_texcoords(const struct widepoint_stage *wide,
static void widepoint_point( struct draw_stage *stage,
struct prim_header *header )
{
- /* XXX should take point_quad_rasterization into account? */
const struct widepoint_stage *wide = widepoint_stage(stage);
const unsigned pos = draw_current_shader_position_output(stage->draw);
- const boolean sprite = (boolean) stage->draw->rasterizer->sprite_coord_enable;
+ const boolean sprite = (boolean) stage->draw->rasterizer->point_quad_rasterization;
float half_size;
float left_adj, right_adj, bot_adj, top_adj;
@@ -218,11 +220,11 @@ static void widepoint_first_point( struct draw_stage *stage,
const struct pipe_rasterizer_state *rast = draw->rasterizer;
void *r;
- wide->half_point_size = 0.5f * draw->rasterizer->point_size;
+ wide->half_point_size = 0.5f * rast->point_size;
wide->xbias = 0.0;
wide->ybias = 0.0;
- if (draw->rasterizer->gl_rasterization_rules) {
+ if (rast->gl_rasterization_rules) {
wide->xbias = 0.125;
}
@@ -233,23 +235,23 @@ static void widepoint_first_point( struct draw_stage *stage,
draw->suspend_flushing = FALSE;
/* XXX we won't know the real size if it's computed by the vertex shader! */
- if ((draw->rasterizer->point_size > draw->pipeline.wide_point_threshold) ||
- (draw->rasterizer->sprite_coord_enable && draw->pipeline.point_sprite)) {
+ if ((rast->point_size > draw->pipeline.wide_point_threshold) ||
+ (rast->point_quad_rasterization && draw->pipeline.point_sprite)) {
stage->point = widepoint_point;
}
else {
stage->point = draw_pipe_passthrough_point;
}
- if (draw->rasterizer->sprite_coord_enable) {
+ if (rast->point_quad_rasterization) {
/* find vertex shader texcoord outputs */
const struct draw_vertex_shader *vs = draw->vs.vertex_shader;
uint i, j = 0;
- wide->texcoord_mode = draw->rasterizer->sprite_coord_mode;
+ wide->texcoord_mode = rast->sprite_coord_mode;
for (i = 0; i < vs->info.num_outputs; i++) {
if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_GENERIC) {
wide->texcoord_slot[j] = i;
- wide->texcoord_enable[j] = (draw->rasterizer->sprite_coord_enable >> j) & 1;
+ wide->texcoord_enable[j] = (rast->sprite_coord_enable >> j) & 1;
j++;
}
}
@@ -269,7 +271,7 @@ static void widepoint_first_point( struct draw_stage *stage,
}
wide->psize_slot = -1;
- if (draw->rasterizer->point_size_per_vertex) {
+ if (rast->point_size_per_vertex) {
/* find PSIZ vertex output */
const struct draw_vertex_shader *vs = draw->vs.vertex_shader;
uint i;