diff options
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pt.h')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pt.h | 232 |
1 files changed, 116 insertions, 116 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h index f56fa8d5cc..dfc29b2e7d 100644 --- a/src/gallium/auxiliary/draw/draw_pt.h +++ b/src/gallium/auxiliary/draw/draw_pt.h @@ -1,116 +1,116 @@ -/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
- /*
- * Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
- */
-
-#ifndef DRAW_PT_H
-#define DRAW_PT_H
-
-#include "pipe/p_compiler.h"
-
-typedef unsigned (*pt_elt_func)( const void *elts, unsigned idx );
-
-
-/* The "front end" - prepare sets of fetch, draw elements for the
- * middle end.
- *
- * Currenly one version of this:
- * - vcache - catchall implementation, decomposes to TRI/LINE/POINT prims
- * Later:
- * - varray, varray_split
- * - velement, velement_split
- *
- * Currenly only using the vcache version.
- */
-struct draw_pt_front_end {
- void (*prepare)( struct draw_pt_front_end *,
- struct draw_pt_middle_end * );
-
- void (*run)( struct draw_pt_front_end *,
- unsigned prim,
- pt_elt_func elt_func,
- const void *elt_ptr,
- unsigned count );
-
- void (*finish)( struct draw_pt_front_end * );
- void (*destroy)( struct draw_pt_front_end * );
-};
-
-
-/* The "middle end" - prepares actual hardware vertices for the
- * hardware backend.
- *
- * Currently two versions of this:
- * - fetch, vertex shade, cliptest, prim-pipeline
- * - fetch, emit (ie passthrough)
- * Later:
- * - fetch, vertex shade, cliptest, maybe-pipeline, maybe-emit
- * - fetch, vertex shade, emit
- *
- * Currenly only using the passthrough version.
- */
-struct draw_pt_middle_end {
- void (*prepare)( struct draw_pt_middle_end * );
-
- void (*run)( struct draw_pt_middle_end *,
- unsigned prim,
- const unsigned *fetch_elts,
- unsigned fetch_count,
- const ushort *draw_elts,
- unsigned draw_count );
-
- void (*finish)( struct draw_pt_middle_end * );
- void (*destroy)( struct draw_pt_middle_end * );
-};
-
-
-/* The "back end" - supplied by the driver, defined in draw_vbuf.h.
- *
- * Not sure whether to wrap the prim pipeline up as an alternate
- * backend. Would be a win for everything except pure passthrough
- * mode...
- */
-struct vbuf_render;
-
-
-/* Helper functions.
- */
-pt_elt_func draw_pt_elt_func( struct draw_context *draw );
-const void *draw_pt_elt_ptr( struct draw_context *draw,
- unsigned start );
-
-/* Implementations:
- */
-struct draw_pt_front_end *draw_pt_vcache( void );
-struct draw_pt_middle_end *draw_pt_fetch_emit( struct draw_context *draw );
-
-
-
-#endif
+/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + /* + * Authors: + * Keith Whitwell <keith@tungstengraphics.com> + */ + +#ifndef DRAW_PT_H +#define DRAW_PT_H + +#include "pipe/p_compiler.h" + +typedef unsigned (*pt_elt_func)( const void *elts, unsigned idx ); + + +/* The "front end" - prepare sets of fetch, draw elements for the + * middle end. + * + * Currenly one version of this: + * - vcache - catchall implementation, decomposes to TRI/LINE/POINT prims + * Later: + * - varray, varray_split + * - velement, velement_split + * + * Currenly only using the vcache version. + */ +struct draw_pt_front_end { + void (*prepare)( struct draw_pt_front_end *, + struct draw_pt_middle_end * ); + + void (*run)( struct draw_pt_front_end *, + unsigned prim, + pt_elt_func elt_func, + const void *elt_ptr, + unsigned count ); + + void (*finish)( struct draw_pt_front_end * ); + void (*destroy)( struct draw_pt_front_end * ); +}; + + +/* The "middle end" - prepares actual hardware vertices for the + * hardware backend. + * + * Currently two versions of this: + * - fetch, vertex shade, cliptest, prim-pipeline + * - fetch, emit (ie passthrough) + * Later: + * - fetch, vertex shade, cliptest, maybe-pipeline, maybe-emit + * - fetch, vertex shade, emit + * + * Currenly only using the passthrough version. + */ +struct draw_pt_middle_end { + void (*prepare)( struct draw_pt_middle_end * ); + + void (*run)( struct draw_pt_middle_end *, + unsigned prim, + const unsigned *fetch_elts, + unsigned fetch_count, + const ushort *draw_elts, + unsigned draw_count ); + + void (*finish)( struct draw_pt_middle_end * ); + void (*destroy)( struct draw_pt_middle_end * ); +}; + + +/* The "back end" - supplied by the driver, defined in draw_vbuf.h. + * + * Not sure whether to wrap the prim pipeline up as an alternate + * backend. Would be a win for everything except pure passthrough + * mode... + */ +struct vbuf_render; + + +/* Helper functions. + */ +pt_elt_func draw_pt_elt_func( struct draw_context *draw ); +const void *draw_pt_elt_ptr( struct draw_context *draw, + unsigned start ); + +/* Implementations: + */ +struct draw_pt_front_end *draw_pt_vcache( void ); +struct draw_pt_middle_end *draw_pt_fetch_emit( struct draw_context *draw ); + + + +#endif |