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+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ */
+
+#ifndef DRAW_PT_H
+#define DRAW_PT_H
+
+#include "pipe/p_compiler.h"
+
+typedef unsigned (*pt_elt_func)( const void *elts, unsigned idx );
+
+struct draw_pt_middle_end;
+struct draw_context;
+
+
+#define PT_SHADE 0x1
+#define PT_CLIPTEST 0x2
+#define PT_PIPELINE 0x4
+#define PT_MAX_MIDDLE 0x8
+
+
+/* The "front end" - prepare sets of fetch, draw elements for the
+ * middle end.
+ *
+ * Currenly one version of this:
+ * - vcache - catchall implementation, decomposes to TRI/LINE/POINT prims
+ * Later:
+ * - varray, varray_split
+ * - velement, velement_split
+ *
+ * Currenly only using the vcache version.
+ */
+struct draw_pt_front_end {
+ void (*prepare)( struct draw_pt_front_end *,
+ unsigned prim,
+ struct draw_pt_middle_end *,
+ unsigned opt );
+
+ void (*run)( struct draw_pt_front_end *,
+ pt_elt_func elt_func,
+ const void *elt_ptr,
+ unsigned count );
+
+ void (*finish)( struct draw_pt_front_end * );
+ void (*destroy)( struct draw_pt_front_end * );
+};
+
+
+/* The "middle end" - prepares actual hardware vertices for the
+ * hardware backend.
+ *
+ * Currently two versions of this:
+ * - fetch, vertex shade, cliptest, prim-pipeline
+ * - fetch, emit (ie passthrough)
+ */
+struct draw_pt_middle_end {
+ void (*prepare)( struct draw_pt_middle_end *,
+ unsigned prim,
+ unsigned opt,
+ unsigned *max_vertices );
+
+ void (*run)( struct draw_pt_middle_end *,
+ const unsigned *fetch_elts,
+ unsigned fetch_count,
+ const ushort *draw_elts,
+ unsigned draw_count );
+
+ void (*run_linear)(struct draw_pt_middle_end *,
+ unsigned start,
+ unsigned count);
+
+ /* Transform all vertices in a linear range and then draw them with
+ * the supplied element list. May fail and return FALSE.
+ */
+ boolean (*run_linear_elts)( struct draw_pt_middle_end *,
+ unsigned fetch_start,
+ unsigned fetch_count,
+ const ushort *draw_elts,
+ unsigned draw_count );
+
+ int (*get_max_vertex_count)( struct draw_pt_middle_end * );
+
+ void (*finish)( struct draw_pt_middle_end * );
+ void (*destroy)( struct draw_pt_middle_end * );
+};
+
+
+/* The "back end" - supplied by the driver, defined in draw_vbuf.h.
+ */
+struct vbuf_render;
+struct vertex_header;
+
+
+/* Helper functions.
+ */
+pt_elt_func draw_pt_elt_func( struct draw_context *draw );
+const void *draw_pt_elt_ptr( struct draw_context *draw,
+ unsigned start );
+
+/* Frontends:
+ *
+ * Currently only the general-purpose vcache implementation, could add
+ * a special case for tiny vertex buffers.
+ */
+struct draw_pt_front_end *draw_pt_vcache( struct draw_context *draw );
+struct draw_pt_front_end *draw_pt_varray(struct draw_context *draw);
+
+
+/* Middle-ends:
+ *
+ * Currently one general-purpose case which can do all possibilities,
+ * at the slight expense of creating a vertex_header in some cases
+ * unecessarily.
+ *
+ * The special case fetch_emit code avoids pipeline vertices
+ * altogether and builds hardware vertices directly from API
+ * vertex_elements.
+ */
+struct draw_pt_middle_end *draw_pt_fetch_emit( struct draw_context *draw );
+struct draw_pt_middle_end *draw_pt_middle_fse( struct draw_context *draw );
+struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit(struct draw_context *draw);
+
+
+/* More helpers:
+ */
+boolean draw_pt_get_edgeflag( struct draw_context *draw,
+ unsigned idx );
+
+
+/*******************************************************************************
+ * HW vertex emit:
+ */
+struct pt_emit;
+
+void draw_pt_emit_prepare( struct pt_emit *emit,
+ unsigned prim,
+ unsigned *max_vertices );
+
+void draw_pt_emit( struct pt_emit *emit,
+ const float (*vertex_data)[4],
+ unsigned vertex_count,
+ unsigned stride,
+ const ushort *elts,
+ unsigned count );
+
+void draw_pt_emit_linear( struct pt_emit *emit,
+ const float (*vertex_data)[4],
+ unsigned vertex_count,
+ unsigned stride,
+ unsigned start,
+ unsigned count );
+
+void draw_pt_emit_destroy( struct pt_emit *emit );
+
+struct pt_emit *draw_pt_emit_create( struct draw_context *draw );
+
+
+/*******************************************************************************
+ * API vertex fetch:
+ */
+
+struct pt_fetch;
+void draw_pt_fetch_prepare( struct pt_fetch *fetch,
+ unsigned vertex_size );
+
+void draw_pt_fetch_run( struct pt_fetch *fetch,
+ const unsigned *elts,
+ unsigned count,
+ char *verts );
+
+void draw_pt_fetch_run_linear( struct pt_fetch *fetch,
+ unsigned start,
+ unsigned count,
+ char *verts );
+
+void draw_pt_fetch_destroy( struct pt_fetch *fetch );
+
+struct pt_fetch *draw_pt_fetch_create( struct draw_context *draw );
+
+/*******************************************************************************
+ * Post-VS: cliptest, rhw, viewport
+ */
+struct pt_post_vs;
+
+boolean draw_pt_post_vs_run( struct pt_post_vs *pvs,
+ struct vertex_header *pipeline_verts,
+ unsigned stride,
+ unsigned count );
+
+void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
+ boolean bypass_clipping,
+ boolean identity_viewport,
+ boolean opengl );
+
+struct pt_post_vs *draw_pt_post_vs_create( struct draw_context *draw );
+
+void draw_pt_post_vs_destroy( struct pt_post_vs *pvs );
+
+
+/*******************************************************************************
+ * Utils:
+ */
+void draw_pt_split_prim(unsigned prim, unsigned *first, unsigned *incr);
+unsigned draw_pt_reduced_prim(unsigned prim);
+
+
+#endif