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-rw-r--r--src/gallium/auxiliary/draw/draw_pt_decompose.h153
1 files changed, 153 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt_decompose.h b/src/gallium/auxiliary/draw/draw_pt_decompose.h
new file mode 100644
index 0000000000..3fb0695687
--- /dev/null
+++ b/src/gallium/auxiliary/draw/draw_pt_decompose.h
@@ -0,0 +1,153 @@
+
+
+static void FUNC( ARGS,
+ unsigned count )
+{
+ LOCAL_VARS;
+
+ switch (prim) {
+ case PIPE_PRIM_POINTS:
+ for (i = 0; i < count; i ++) {
+ POINT( (i + 0) );
+ }
+ break;
+
+ case PIPE_PRIM_LINES:
+ for (i = 0; i+1 < count; i += 2) {
+ LINE( DRAW_PIPE_RESET_STIPPLE,
+ (i + 0),
+ (i + 1));
+ }
+ break;
+
+ case PIPE_PRIM_LINE_LOOP:
+ if (count >= 2) {
+ flags = DRAW_PIPE_RESET_STIPPLE;
+
+ for (i = 1; i < count; i++, flags = 0) {
+ LINE( flags,
+ (i - 1),
+ (i ));
+ }
+
+ LINE( flags,
+ (i - 1),
+ (0 ));
+ }
+ break;
+
+ case PIPE_PRIM_LINE_STRIP:
+ flags = DRAW_PIPE_RESET_STIPPLE;
+ for (i = 1; i < count; i++, flags = 0) {
+ LINE( flags,
+ (i - 1),
+ (i ));
+ }
+ break;
+
+ case PIPE_PRIM_TRIANGLES:
+ for (i = 0; i+2 < count; i += 3) {
+ TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
+ (i + 0),
+ (i + 1),
+ (i + 2 ));
+ }
+ break;
+
+ case PIPE_PRIM_TRIANGLE_STRIP:
+ if (flatfirst) {
+ for (i = 0; i+2 < count; i++) {
+ TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
+ (i + 0),
+ (i + 1 + (i&1)),
+ (i + 2 - (i&1)));
+ }
+ }
+ else {
+ for (i = 0; i+2 < count; i++) {
+ TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
+ (i + 0 + (i&1)),
+ (i + 1 - (i&1)),
+ (i + 2 ));
+ }
+ }
+ break;
+
+ case PIPE_PRIM_TRIANGLE_FAN:
+ if (count >= 3) {
+ if (flatfirst) {
+ for (i = 0; i+2 < count; i++) {
+ TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
+ (i + 1),
+ (i + 2),
+ (0 ));
+ }
+ }
+ else {
+ for (i = 0; i+2 < count; i++) {
+ TRIANGLE( DRAW_PIPE_RESET_STIPPLE | DRAW_PIPE_EDGE_FLAG_ALL,
+ (0),
+ (i + 1),
+ (i + 2 ));
+ }
+ }
+ }
+ break;
+
+
+ case PIPE_PRIM_QUADS:
+ for (i = 0; i+3 < count; i += 4) {
+ QUAD( (i + 0),
+ (i + 1),
+ (i + 2),
+ (i + 3));
+ }
+ break;
+
+ case PIPE_PRIM_QUAD_STRIP:
+ for (i = 0; i+3 < count; i += 2) {
+ QUAD( (i + 2),
+ (i + 0),
+ (i + 1),
+ (i + 3));
+ }
+ break;
+
+ case PIPE_PRIM_POLYGON:
+ {
+ /* These bitflags look a little odd because we submit the
+ * vertices as (1,2,0) to satisfy flatshade requirements.
+ */
+ const ushort edge_first = DRAW_PIPE_EDGE_FLAG_2;
+ const ushort edge_middle = DRAW_PIPE_EDGE_FLAG_0;
+ const ushort edge_last = DRAW_PIPE_EDGE_FLAG_1;
+
+ flags = DRAW_PIPE_RESET_STIPPLE | edge_first | edge_middle;
+
+ for (i = 0; i+2 < count; i++, flags = edge_middle) {
+
+ if (i + 3 == count)
+ flags |= edge_last;
+
+ TRIANGLE( flags,
+ (i + 1),
+ (i + 2),
+ (0));
+ }
+ }
+ break;
+
+ default:
+ assert(0);
+ break;
+ }
+
+ FLUSH;
+}
+
+
+#undef TRIANGLE
+#undef QUAD
+#undef POINT
+#undef LINE
+#undef FUNC