diff options
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_validate.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_validate.c | 63 |
1 files changed, 61 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/draw/draw_validate.c b/src/gallium/auxiliary/draw/draw_validate.c index b43295b586..33e5559508 100644 --- a/src/gallium/auxiliary/draw/draw_validate.c +++ b/src/gallium/auxiliary/draw/draw_validate.c @@ -33,6 +33,63 @@ #include "draw_private.h" +/** + * Check if we need any special pipeline stages, or whether prims/verts + * can go through untouched. + */ +boolean +draw_need_pipeline(const struct draw_context *draw) +{ + /* clipping */ + if (!draw->rasterizer->bypass_clipping) + return TRUE; + + /* vertex shader */ + if (!draw->rasterizer->bypass_vs) + return TRUE; + + /* line stipple */ + if (draw->rasterizer->line_stipple_enable && draw->line_stipple) + return TRUE; + + /* wide lines */ + if (draw->rasterizer->line_width > draw->wide_line_threshold) + return TRUE; + + /* large points */ + if (draw->rasterizer->point_size > draw->wide_point_threshold) + return TRUE; + + /* AA lines */ + if (draw->rasterizer->line_smooth && draw->pipeline.aaline) + return TRUE; + + /* AA points */ + if (draw->rasterizer->point_smooth && draw->pipeline.aapoint) + return TRUE; + + /* polygon stipple */ + if (draw->rasterizer->poly_stipple_enable && draw->pipeline.pstipple) + return TRUE; + + /* polygon offset */ + if (draw->rasterizer->offset_cw || draw->rasterizer->offset_ccw) + return TRUE; + + /* point sprites */ + if (draw->rasterizer->point_sprite && draw->point_sprite) + return TRUE; + + /* two-side lighting */ + if (draw->rasterizer->light_twoside) + return TRUE; + + /* polygon cull */ + if (draw->rasterizer->cull_mode) + return TRUE; + + return FALSE; +} @@ -57,7 +114,9 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) && !draw->rasterizer->line_smooth); /* drawing large points? */ - if (draw->rasterizer->point_smooth && draw->pipeline.aapoint) + if (draw->rasterizer->point_sprite && draw->point_sprite) + wide_points = TRUE; + else if (draw->rasterizer->point_smooth && draw->pipeline.aapoint) wide_points = FALSE; else if (draw->rasterizer->point_size > draw->wide_point_threshold) wide_points = TRUE; @@ -92,7 +151,7 @@ static struct draw_stage *validate_pipeline( struct draw_stage *stage ) next = draw->pipeline.wide_point; } - if (draw->rasterizer->line_stipple_enable) { + if (draw->rasterizer->line_stipple_enable && draw->line_stipple) { draw->pipeline.stipple->next = next; next = draw->pipeline.stipple; precalc_flat = 1; /* only needed for lines really */ |