diff options
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_vs_ppc.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_vs_ppc.c | 53 |
1 files changed, 9 insertions, 44 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs_ppc.c b/src/gallium/auxiliary/draw/draw_vs_ppc.c index 8eff6d4fda..8b75136144 100644 --- a/src/gallium/auxiliary/draw/draw_vs_ppc.c +++ b/src/gallium/auxiliary/draw/draw_vs_ppc.c @@ -54,31 +54,16 @@ typedef void (PIPE_CDECL *codegen_function) (float (*inputs)[4][4], float (*outputs)[4][4], float (*temps)[4][4], - float (*immeds)[4][4], + float (*immeds)[4], float (*consts)[4], const float *builtins); -#if 0 - const struct tgsi_exec_vector *input, - struct tgsi_exec_vector *output, - float (*constant)[4], /* 3 */ - struct tgsi_exec_vector *temporary, /* 4 */ - float (*immediates)[4], /* 5 */ - const float (*aos_input)[4], /* 6 */ - uint num_inputs, /* 7 */ - uint input_stride, /* 8 */ - float (*aos_output)[4], /* 9 */ - uint num_outputs, /* 10 */ - uint output_stride ); /* 11 */ -#endif struct draw_ppc_vertex_shader { struct draw_vertex_shader base; struct ppc_function ppc_program; codegen_function func; - - struct tgsi_exec_machine *machine; }; @@ -86,11 +71,12 @@ static void vs_ppc_prepare( struct draw_vertex_shader *base, struct draw_context *draw ) { + /* nothing */ } - -/* Simplified vertex shader interface for the pt paths. Given the +/** + * Simplified vertex shader interface for the pt paths. Given the * complexity of code-generating all the above operations together, * it's time to try doing all the other stuff separately. */ @@ -104,7 +90,6 @@ vs_ppc_run_linear( struct draw_vertex_shader *base, unsigned output_stride ) { struct draw_ppc_vertex_shader *shader = (struct draw_ppc_vertex_shader *)base; - struct tgsi_exec_machine *machine = shader->machine; unsigned int i; #define MAX_VERTICES 4 @@ -137,27 +122,11 @@ vs_ppc_run_linear( struct draw_vertex_shader *base, /* run compiled shader */ -#if 0 - shader->func(machine->Inputs, - machine->Outputs, - (float (*)[4])constants, - machine->Temps, - (float (*)[4])shader->base.immediates, - input, - base->info.num_inputs, - input_stride, - output, - base->info.num_outputs, - output_stride ); -#else shader->func(inputs_soa, outputs_soa, temps_soa, - (float (*)[4][4]) shader->base.immediates, + (float (*)[4]) shader->base.immediates, (float (*)[4]) constants, ppc_builtin_constants); - /*output[0][0] = input[0][0] * 0.5;*/ -#endif - /* convert (up to) four output verts from SoA back to AoS format */ for (attr = 0; attr < base->info.num_outputs; attr++) { float *vOut = (float *) output; @@ -183,8 +152,6 @@ vs_ppc_run_linear( struct draw_vertex_shader *base, } - - static void vs_ppc_delete( struct draw_vertex_shader *base ) { @@ -201,7 +168,7 @@ vs_ppc_delete( struct draw_vertex_shader *base ) struct draw_vertex_shader * draw_create_vs_ppc(struct draw_context *draw, - const struct pipe_shader_state *templ) + const struct pipe_shader_state *templ) { struct draw_ppc_vertex_shader *vs; @@ -227,16 +194,14 @@ draw_create_vs_ppc(struct draw_context *draw, vs->base.run_linear = vs_ppc_run_linear; vs->base.delete = vs_ppc_delete; - vs->base.immediates = align_malloc(TGSI_EXEC_NUM_IMMEDIATES * 4 * 4 * + vs->base.immediates = align_malloc(TGSI_EXEC_NUM_IMMEDIATES * 4 * sizeof(float), 16); - vs->machine = &draw->vs.machine; - - ppc_init_func( &vs->ppc_program, 2000 ); /* XXX fix limit */ + ppc_init_func( &vs->ppc_program ); if (!tgsi_emit_ppc( (struct tgsi_token *) vs->base.state.tokens, &vs->ppc_program, - (float (*)[4])vs->base.immediates, + (float (*)[4]) vs->base.immediates, TRUE )) goto fail; |