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Diffstat (limited to 'src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c')
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c401
1 files changed, 252 insertions, 149 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index 72018737a8..995c016b9d 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -292,7 +292,7 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
int chan;
for (chan = 0; chan < 4; chan++) {
LLVMValueRef border_chan =
- lp_build_const_scalar(bld->texel_type,
+ lp_build_const_vec(bld->texel_type,
bld->static_state->border_color[chan]);
texel[chan] = lp_build_select(&bld->texel_bld, use_border,
border_chan, texel[chan]);
@@ -457,8 +457,8 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld,
struct lp_build_context *coord_bld = &bld->coord_bld;
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
struct lp_build_context *uint_coord_bld = &bld->uint_coord_bld;
- LLVMValueRef two = lp_build_const_scalar(coord_bld->type, 2.0);
- LLVMValueRef half = lp_build_const_scalar(coord_bld->type, 0.5);
+ LLVMValueRef two = lp_build_const_vec(coord_bld->type, 2.0);
+ LLVMValueRef half = lp_build_const_vec(coord_bld->type, 0.5);
LLVMValueRef length_f = lp_build_int_to_float(coord_bld, length);
LLVMValueRef length_minus_one = lp_build_sub(uint_coord_bld, length, uint_coord_bld->one);
LLVMValueRef length_f_minus_one = lp_build_sub(coord_bld, length_f, coord_bld->one);
@@ -512,7 +512,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld,
else {
LLVMValueRef min, max;
/* clamp to [0.5, length - 0.5] */
- min = lp_build_const_scalar(coord_bld->type, 0.5F);
+ min = lp_build_const_vec(coord_bld->type, 0.5F);
max = lp_build_sub(coord_bld, length_f, min);
coord = lp_build_clamp(coord_bld, coord, min, max);
}
@@ -533,7 +533,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld,
if (bld->static_state->normalized_coords) {
/* min = -1.0 / (2 * length) = -0.5 / length */
min = lp_build_mul(coord_bld,
- lp_build_const_scalar(coord_bld->type, -0.5F),
+ lp_build_const_vec(coord_bld->type, -0.5F),
lp_build_rcp(coord_bld, length_f));
/* max = 1.0 - min */
max = lp_build_sub(coord_bld, coord_bld->one, min);
@@ -545,7 +545,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld,
}
else {
/* clamp to [-0.5, length + 0.5] */
- min = lp_build_const_scalar(coord_bld->type, -0.5F);
+ min = lp_build_const_vec(coord_bld->type, -0.5F);
max = lp_build_sub(coord_bld, length_f, min);
coord = lp_build_clamp(coord_bld, coord, min, max);
coord = lp_build_sub(coord_bld, coord, half);
@@ -620,7 +620,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld,
LLVMValueRef min, max;
/* min = -1.0 / (2 * length) = -0.5 / length */
min = lp_build_mul(coord_bld,
- lp_build_const_scalar(coord_bld->type, -0.5F),
+ lp_build_const_vec(coord_bld->type, -0.5F),
lp_build_rcp(coord_bld, length_f));
/* max = 1.0 - min */
max = lp_build_sub(coord_bld, coord_bld->one, min);
@@ -665,7 +665,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld,
struct lp_build_context *coord_bld = &bld->coord_bld;
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
struct lp_build_context *uint_coord_bld = &bld->uint_coord_bld;
- LLVMValueRef two = lp_build_const_scalar(coord_bld->type, 2.0);
+ LLVMValueRef two = lp_build_const_vec(coord_bld->type, 2.0);
LLVMValueRef length_f = lp_build_int_to_float(coord_bld, length);
LLVMValueRef length_minus_one = lp_build_sub(uint_coord_bld, length, uint_coord_bld->one);
LLVMValueRef length_f_minus_one = lp_build_sub(coord_bld, length_f, coord_bld->one);
@@ -708,7 +708,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld,
}
else {
/* clamp to [0.5, length - 0.5] */
- min = lp_build_const_scalar(coord_bld->type, 0.5F);
+ min = lp_build_const_vec(coord_bld->type, 0.5F);
max = lp_build_sub(coord_bld, length_f, min);
}
/* coord = clamp(coord, min, max) */
@@ -724,7 +724,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld,
if (bld->static_state->normalized_coords) {
/* min = -1.0 / (2 * length) = -0.5 / length */
min = lp_build_mul(coord_bld,
- lp_build_const_scalar(coord_bld->type, -0.5F),
+ lp_build_const_vec(coord_bld->type, -0.5F),
lp_build_rcp(coord_bld, length_f));
/* max = length - min */
max = lp_build_sub(coord_bld, length_f, min);
@@ -733,7 +733,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld,
}
else {
/* clamp to [-0.5, length + 0.5] */
- min = lp_build_const_scalar(coord_bld->type, -0.5F);
+ min = lp_build_const_vec(coord_bld->type, -0.5F);
max = lp_build_sub(coord_bld, length_f, min);
}
/* coord = clamp(coord, min, max) */
@@ -843,87 +843,98 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
LLVMValueRef depth)
{
- const int dims = texture_dims(bld->static_state->target);
- struct lp_build_context *float_bld = &bld->float_bld;
- LLVMValueRef lod_bias = LLVMConstReal(LLVMFloatType(), bld->static_state->lod_bias);
- LLVMValueRef min_lod = LLVMConstReal(LLVMFloatType(), bld->static_state->min_lod);
- LLVMValueRef max_lod = LLVMConstReal(LLVMFloatType(), bld->static_state->max_lod);
-
- LLVMValueRef index0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
- LLVMValueRef index1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
- LLVMValueRef index2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
-
- LLVMValueRef s0, s1, s2;
- LLVMValueRef t0, t1, t2;
- LLVMValueRef r0, r1, r2;
- LLVMValueRef dsdx, dsdy, dtdx, dtdy, drdx, drdy;
- LLVMValueRef rho, lod;
-
- /*
- * dsdx = abs(s[1] - s[0]);
- * dsdy = abs(s[2] - s[0]);
- * dtdx = abs(t[1] - t[0]);
- * dtdy = abs(t[2] - t[0]);
- * drdx = abs(r[1] - r[0]);
- * drdy = abs(r[2] - r[0]);
- * XXX we're assuming a four-element quad in 2x2 layout here.
- */
- s0 = LLVMBuildExtractElement(bld->builder, s, index0, "s0");
- s1 = LLVMBuildExtractElement(bld->builder, s, index1, "s1");
- s2 = LLVMBuildExtractElement(bld->builder, s, index2, "s2");
- dsdx = LLVMBuildSub(bld->builder, s1, s0, "");
- dsdx = lp_build_abs(float_bld, dsdx);
- dsdy = LLVMBuildSub(bld->builder, s2, s0, "");
- dsdy = lp_build_abs(float_bld, dsdy);
- if (dims > 1) {
- t0 = LLVMBuildExtractElement(bld->builder, t, index0, "t0");
- t1 = LLVMBuildExtractElement(bld->builder, t, index1, "t1");
- t2 = LLVMBuildExtractElement(bld->builder, t, index2, "t2");
- dtdx = LLVMBuildSub(bld->builder, t1, t0, "");
- dtdx = lp_build_abs(float_bld, dtdx);
- dtdy = LLVMBuildSub(bld->builder, t2, t0, "");
- dtdy = lp_build_abs(float_bld, dtdy);
- if (dims > 2) {
- r0 = LLVMBuildExtractElement(bld->builder, r, index0, "r0");
- r1 = LLVMBuildExtractElement(bld->builder, r, index1, "r1");
- r2 = LLVMBuildExtractElement(bld->builder, r, index2, "r2");
- drdx = LLVMBuildSub(bld->builder, r1, r0, "");
- drdx = lp_build_abs(float_bld, drdx);
- drdy = LLVMBuildSub(bld->builder, r2, r0, "");
- drdy = lp_build_abs(float_bld, drdy);
- }
+ if (bld->static_state->min_lod == bld->static_state->max_lod) {
+ /* User is forcing sampling from a particular mipmap level.
+ * This is hit during mipmap generation.
+ */
+ return LLVMConstReal(LLVMFloatType(), bld->static_state->min_lod);
}
+ else {
+ const int dims = texture_dims(bld->static_state->target);
+ struct lp_build_context *float_bld = &bld->float_bld;
+ LLVMValueRef lod_bias = LLVMConstReal(LLVMFloatType(),
+ bld->static_state->lod_bias);
+ LLVMValueRef min_lod = LLVMConstReal(LLVMFloatType(),
+ bld->static_state->min_lod);
+ LLVMValueRef max_lod = LLVMConstReal(LLVMFloatType(),
+ bld->static_state->max_lod);
+
+ LLVMValueRef index0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
+ LLVMValueRef index1 = LLVMConstInt(LLVMInt32Type(), 1, 0);
+ LLVMValueRef index2 = LLVMConstInt(LLVMInt32Type(), 2, 0);
+
+ LLVMValueRef s0, s1, s2;
+ LLVMValueRef t0, t1, t2;
+ LLVMValueRef r0, r1, r2;
+ LLVMValueRef dsdx, dsdy, dtdx, dtdy, drdx, drdy;
+ LLVMValueRef rho, lod;
+
+ /*
+ * dsdx = abs(s[1] - s[0]);
+ * dsdy = abs(s[2] - s[0]);
+ * dtdx = abs(t[1] - t[0]);
+ * dtdy = abs(t[2] - t[0]);
+ * drdx = abs(r[1] - r[0]);
+ * drdy = abs(r[2] - r[0]);
+ * XXX we're assuming a four-element quad in 2x2 layout here.
+ */
+ s0 = LLVMBuildExtractElement(bld->builder, s, index0, "s0");
+ s1 = LLVMBuildExtractElement(bld->builder, s, index1, "s1");
+ s2 = LLVMBuildExtractElement(bld->builder, s, index2, "s2");
+ dsdx = LLVMBuildSub(bld->builder, s1, s0, "");
+ dsdx = lp_build_abs(float_bld, dsdx);
+ dsdy = LLVMBuildSub(bld->builder, s2, s0, "");
+ dsdy = lp_build_abs(float_bld, dsdy);
+ if (dims > 1) {
+ t0 = LLVMBuildExtractElement(bld->builder, t, index0, "t0");
+ t1 = LLVMBuildExtractElement(bld->builder, t, index1, "t1");
+ t2 = LLVMBuildExtractElement(bld->builder, t, index2, "t2");
+ dtdx = LLVMBuildSub(bld->builder, t1, t0, "");
+ dtdx = lp_build_abs(float_bld, dtdx);
+ dtdy = LLVMBuildSub(bld->builder, t2, t0, "");
+ dtdy = lp_build_abs(float_bld, dtdy);
+ if (dims > 2) {
+ r0 = LLVMBuildExtractElement(bld->builder, r, index0, "r0");
+ r1 = LLVMBuildExtractElement(bld->builder, r, index1, "r1");
+ r2 = LLVMBuildExtractElement(bld->builder, r, index2, "r2");
+ drdx = LLVMBuildSub(bld->builder, r1, r0, "");
+ drdx = lp_build_abs(float_bld, drdx);
+ drdy = LLVMBuildSub(bld->builder, r2, r0, "");
+ drdy = lp_build_abs(float_bld, drdy);
+ }
+ }
- /* Compute rho = max of all partial derivatives scaled by texture size.
- * XXX this could be vectorized somewhat
- */
- rho = LLVMBuildMul(bld->builder,
- lp_build_max(float_bld, dsdx, dsdy),
- lp_build_int_to_float(float_bld, width), "");
- if (dims > 1) {
- LLVMValueRef max;
- max = LLVMBuildMul(bld->builder,
- lp_build_max(float_bld, dtdx, dtdy),
- lp_build_int_to_float(float_bld, height), "");
- rho = lp_build_max(float_bld, rho, max);
- if (dims > 2) {
+ /* Compute rho = max of all partial derivatives scaled by texture size.
+ * XXX this could be vectorized somewhat
+ */
+ rho = LLVMBuildMul(bld->builder,
+ lp_build_max(float_bld, dsdx, dsdy),
+ lp_build_int_to_float(float_bld, width), "");
+ if (dims > 1) {
+ LLVMValueRef max;
max = LLVMBuildMul(bld->builder,
- lp_build_max(float_bld, drdx, drdy),
- lp_build_int_to_float(float_bld, depth), "");
+ lp_build_max(float_bld, dtdx, dtdy),
+ lp_build_int_to_float(float_bld, height), "");
rho = lp_build_max(float_bld, rho, max);
+ if (dims > 2) {
+ max = LLVMBuildMul(bld->builder,
+ lp_build_max(float_bld, drdx, drdy),
+ lp_build_int_to_float(float_bld, depth), "");
+ rho = lp_build_max(float_bld, rho, max);
+ }
}
- }
- /* compute lod = log2(rho) */
- lod = lp_build_log2(float_bld, rho);
+ /* compute lod = log2(rho) */
+ lod = lp_build_log2(float_bld, rho);
- /* add lod bias */
- lod = LLVMBuildAdd(bld->builder, lod, lod_bias, "LOD bias");
+ /* add lod bias */
+ lod = LLVMBuildAdd(bld->builder, lod, lod_bias, "LOD bias");
- /* clamp lod */
- lod = lp_build_clamp(float_bld, lod, min_lod, max_lod);
+ /* clamp lod */
+ lod = lp_build_clamp(float_bld, lod, min_lod, max_lod);
- return lod;
+ return lod;
+ }
}
@@ -986,7 +997,7 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
last_level);
/* compute level 1 and clamp to legal range of levels */
*level1_out = lp_build_add(int_bld, *level0_out, int_bld->one);
- *level1_out = lp_build_min(int_bld, *level1_out, int_bld->zero);
+ *level1_out = lp_build_min(int_bld, *level1_out, last_level);
*weight_out = lp_build_fract(float_bld, lod);
}
@@ -1215,7 +1226,7 @@ static LLVMValueRef
lp_build_cube_ima(struct lp_build_context *coord_bld, LLVMValueRef coord)
{
/* ima = -0.5 / abs(coord); */
- LLVMValueRef negHalf = lp_build_const_scalar(coord_bld->type, -0.5);
+ LLVMValueRef negHalf = lp_build_const_vec(coord_bld->type, -0.5);
LLVMValueRef absCoord = lp_build_abs(coord_bld, coord);
LLVMValueRef ima = lp_build_mul(coord_bld, negHalf,
lp_build_rcp(coord_bld, absCoord));
@@ -1235,7 +1246,7 @@ lp_build_cube_coord(struct lp_build_context *coord_bld,
LLVMValueRef coord, LLVMValueRef ima)
{
/* return negate(coord) * ima * sign + 0.5; */
- LLVMValueRef half = lp_build_const_scalar(coord_bld->type, 0.5);
+ LLVMValueRef half = lp_build_const_vec(coord_bld->type, 0.5);
LLVMValueRef res;
assert(negate_coord == +1 || negate_coord == -1);
@@ -1414,6 +1425,85 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld,
/**
+ * Sample the texture/mipmap using given image filter and mip filter.
+ * data0_ptr and data1_ptr point to the two mipmap levels to sample
+ * from. width0/1_vec, height0/1_vec, depth0/1_vec indicate their sizes.
+ * If we're using nearest miplevel sampling the '1' values will be null/unused.
+ */
+static void
+lp_build_sample_mipmap(struct lp_build_sample_context *bld,
+ unsigned img_filter,
+ unsigned mip_filter,
+ LLVMValueRef s,
+ LLVMValueRef t,
+ LLVMValueRef r,
+ LLVMValueRef lod_fpart,
+ LLVMValueRef width0_vec,
+ LLVMValueRef width1_vec,
+ LLVMValueRef height0_vec,
+ LLVMValueRef height1_vec,
+ LLVMValueRef depth0_vec,
+ LLVMValueRef depth1_vec,
+ LLVMValueRef row_stride0_vec,
+ LLVMValueRef row_stride1_vec,
+ LLVMValueRef img_stride0_vec,
+ LLVMValueRef img_stride1_vec,
+ LLVMValueRef data_ptr0,
+ LLVMValueRef data_ptr1,
+ LLVMValueRef *colors_out)
+{
+ LLVMValueRef colors0[4], colors1[4];
+ int chan;
+
+ if (img_filter == PIPE_TEX_FILTER_NEAREST) {
+ lp_build_sample_image_nearest(bld,
+ width0_vec, height0_vec, depth0_vec,
+ row_stride0_vec, img_stride0_vec,
+ data_ptr0, s, t, r, colors0);
+
+ if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
+ /* sample the second mipmap level, and interp */
+ lp_build_sample_image_nearest(bld,
+ width1_vec, height1_vec, depth1_vec,
+ row_stride1_vec, img_stride1_vec,
+ data_ptr1, s, t, r, colors1);
+ }
+ }
+ else {
+ assert(img_filter == PIPE_TEX_FILTER_LINEAR);
+
+ lp_build_sample_image_linear(bld,
+ width0_vec, height0_vec, depth0_vec,
+ row_stride0_vec, img_stride0_vec,
+ data_ptr0, s, t, r, colors0);
+
+ if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
+ /* sample the second mipmap level, and interp */
+ lp_build_sample_image_linear(bld,
+ width1_vec, height1_vec, depth1_vec,
+ row_stride1_vec, img_stride1_vec,
+ data_ptr1, s, t, r, colors1);
+ }
+ }
+
+ if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
+ /* interpolate samples from the two mipmap levels */
+ for (chan = 0; chan < 4; chan++) {
+ colors_out[chan] = lp_build_lerp(&bld->texel_bld, lod_fpart,
+ colors0[chan], colors1[chan]);
+ }
+ }
+ else {
+ /* use first/only level's colors */
+ for (chan = 0; chan < 4; chan++) {
+ colors_out[chan] = colors0[chan];
+ }
+ }
+}
+
+
+
+/**
* General texture sampling codegen.
* This function handles texture sampling for all texture targets (1D,
* 2D, 3D, cube) and all filtering modes.
@@ -1435,6 +1525,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
LLVMValueRef data_array,
LLVMValueRef *colors_out)
{
+ struct lp_build_context *float_bld = &bld->float_bld;
const unsigned mip_filter = bld->static_state->min_mip_filter;
const unsigned min_filter = bld->static_state->min_img_filter;
const unsigned mag_filter = bld->static_state->mag_img_filter;
@@ -1446,7 +1537,6 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
LLVMValueRef row_stride0_vec = NULL, row_stride1_vec = NULL;
LLVMValueRef img_stride0_vec = NULL, img_stride1_vec = NULL;
LLVMValueRef data_ptr0, data_ptr1;
- int chan;
/*
printf("%s mip %d min %d mag %d\n", __FUNCTION__,
@@ -1454,16 +1544,24 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
*/
/*
- * Compute the level of detail (mipmap level index(es)).
+ * Compute the level of detail (float).
+ */
+ if (min_filter != mag_filter ||
+ mip_filter != PIPE_TEX_MIPFILTER_NONE) {
+ /* Need to compute lod either to choose mipmap levels or to
+ * distinguish between minification/magnification with one mipmap level.
+ */
+ lod = lp_build_lod_selector(bld, s, t, r, width, height, depth);
+ }
+
+ /*
+ * Compute integer mipmap level(s) to fetch texels from.
*/
if (mip_filter == PIPE_TEX_MIPFILTER_NONE) {
/* always use mip level 0 */
ilevel0 = LLVMConstInt(LLVMInt32Type(), 0, 0);
}
else {
- /* compute float LOD */
- lod = lp_build_lod_selector(bld, s, t, r, width, height, depth);
-
if (mip_filter == PIPE_TEX_MIPFILTER_NEAREST) {
lp_build_nearest_mip_level(bld, unit, lod, &ilevel0);
}
@@ -1499,7 +1597,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
}
}
if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
- /* compute width, height, depth for second mipmap level at ilevel1 */
+ /* compute width, height, depth for second mipmap level at 'ilevel1' */
width1_vec = lp_build_minify(bld, width_vec, ilevel1_vec);
if (dims >= 2) {
height1_vec = lp_build_minify(bld, height_vec, ilevel1_vec);
@@ -1516,7 +1614,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
}
/*
- * Choose cube face, recompute texcoords.
+ * Choose cube face, recompute per-face texcoords.
*/
if (bld->static_state->target == PIPE_TEXTURE_CUBE) {
LLVMValueRef face, face_s, face_t;
@@ -1538,62 +1636,67 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
/*
* Get/interpolate texture colors.
*/
- /* XXX temporarily force this path: */
- if (1 /*min_filter == mag_filter*/) {
- /* same filter for minification or magnification */
- LLVMValueRef colors0[4], colors1[4];
-
- if (min_filter == PIPE_TEX_FILTER_NEAREST) {
- lp_build_sample_image_nearest(bld,
- width0_vec, height0_vec, depth0_vec,
- row_stride0_vec, img_stride0_vec,
- data_ptr0, s, t, r, colors0);
-
- if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
- /* sample the second mipmap level, and interp */
- lp_build_sample_image_nearest(bld,
- width1_vec, height1_vec, depth1_vec,
- row_stride1_vec, img_stride1_vec,
- data_ptr1, s, t, r, colors1);
- }
- }
- else {
- assert(min_filter == PIPE_TEX_FILTER_LINEAR);
+ if (min_filter == mag_filter) {
+ /* no need to distinquish between minification and magnification */
+ lp_build_sample_mipmap(bld, min_filter, mip_filter, s, t, r, lod_fpart,
+ width0_vec, width1_vec,
+ height0_vec, height1_vec,
+ depth0_vec, depth1_vec,
+ row_stride0_vec, row_stride1_vec,
+ img_stride0_vec, img_stride1_vec,
+ data_ptr0, data_ptr1,
+ colors_out);
+ }
+ else {
+ /* Emit conditional to choose min image filter or mag image filter
+ * depending on the lod being >0 or <= 0, respectively.
+ */
+ struct lp_build_flow_context *flow_ctx;
+ struct lp_build_if_state if_ctx;
+ LLVMValueRef minify;
- lp_build_sample_image_linear(bld,
- width0_vec, height0_vec, depth0_vec,
- row_stride0_vec, img_stride0_vec,
- data_ptr0, s, t, r, colors0);
+ flow_ctx = lp_build_flow_create(bld->builder);
+ lp_build_flow_scope_begin(flow_ctx);
+ lp_build_flow_scope_declare(flow_ctx, &colors_out[0]);
+ lp_build_flow_scope_declare(flow_ctx, &colors_out[1]);
+ lp_build_flow_scope_declare(flow_ctx, &colors_out[2]);
+ lp_build_flow_scope_declare(flow_ctx, &colors_out[3]);
- if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
- /* sample the second mipmap level, and interp */
- lp_build_sample_image_linear(bld,
- width1_vec, height1_vec, depth1_vec,
- row_stride1_vec, img_stride1_vec,
- data_ptr1, s, t, r, colors1);
- }
- }
+ /* minify = lod > 0.0 */
+ minify = LLVMBuildFCmp(bld->builder, LLVMRealUGE,
+ lod, float_bld->zero, "");
- if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) {
- /* interpolate samples from the two mipmap levels */
- for (chan = 0; chan < 4; chan++) {
- colors_out[chan] = lp_build_lerp(&bld->texel_bld, lod_fpart,
- colors0[chan], colors1[chan]);
- }
+ lp_build_if(&if_ctx, flow_ctx, bld->builder, minify);
+ {
+ /* Use the minification filter */
+ lp_build_sample_mipmap(bld, min_filter, mip_filter,
+ s, t, r, lod_fpart,
+ width0_vec, width1_vec,
+ height0_vec, height1_vec,
+ depth0_vec, depth1_vec,
+ row_stride0_vec, row_stride1_vec,
+ img_stride0_vec, img_stride1_vec,
+ data_ptr0, data_ptr1,
+ colors_out);
}
- else {
- /* use first/only level's colors */
- for (chan = 0; chan < 4; chan++) {
- colors_out[chan] = colors0[chan];
- }
+ lp_build_else(&if_ctx);
+ {
+ /* Use the magnification filter */
+ lp_build_sample_mipmap(bld, mag_filter, mip_filter,
+ s, t, r, lod_fpart,
+ width0_vec, width1_vec,
+ height0_vec, height1_vec,
+ depth0_vec, depth1_vec,
+ row_stride0_vec, row_stride1_vec,
+ img_stride0_vec, img_stride1_vec,
+ data_ptr0, data_ptr1,
+ colors_out);
}
- }
- else {
- /* emit conditional to choose min image filter or mag image filter
- * depending on the lod being >0 or <= 0, respectively.
- */
- abort();
+ lp_build_endif(&if_ctx);
+
+ lp_build_flow_scope_end(flow_ctx);
+ lp_build_flow_destroy(flow_ctx);
}
}
@@ -1605,7 +1708,7 @@ lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder,
LLVMValueRef packed,
LLVMValueRef *rgba)
{
- LLVMValueRef mask = lp_build_int_const_scalar(dst_type, 0xff);
+ LLVMValueRef mask = lp_build_const_int_vec(dst_type, 0xff);
unsigned chan;
/* Decode the input vector components */
@@ -1617,7 +1720,7 @@ lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder,
input = packed;
if(start)
- input = LLVMBuildLShr(builder, input, lp_build_int_const_scalar(dst_type, start), "");
+ input = LLVMBuildLShr(builder, input, lp_build_const_int_vec(dst_type, start), "");
if(stop < 32)
input = LLVMBuildAnd(builder, input, mask, "");
@@ -1679,17 +1782,17 @@ lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld,
t = LLVMBuildFPToSI(builder, t, i32_vec_type, "");
/* subtract 0.5 (add -128) */
- i32_c128 = lp_build_int_const_scalar(i32.type, -128);
+ i32_c128 = lp_build_const_int_vec(i32.type, -128);
s = LLVMBuildAdd(builder, s, i32_c128, "");
t = LLVMBuildAdd(builder, t, i32_c128, "");
/* compute floor (shift right 8) */
- i32_c8 = lp_build_int_const_scalar(i32.type, 8);
+ i32_c8 = lp_build_const_int_vec(i32.type, 8);
s_ipart = LLVMBuildAShr(builder, s, i32_c8, "");
t_ipart = LLVMBuildAShr(builder, t, i32_c8, "");
/* compute fractional part (AND with 0xff) */
- i32_c255 = lp_build_int_const_scalar(i32.type, 255);
+ i32_c255 = lp_build_const_int_vec(i32.type, 255);
s_fpart = LLVMBuildAnd(builder, s, i32_c255, "");
t_fpart = LLVMBuildAnd(builder, t, i32_c255, "");
@@ -1856,7 +1959,7 @@ lp_build_sample_compare(struct lp_build_sample_context *bld,
}
assert(res);
- res = lp_build_mul(texel_bld, res, lp_build_const_scalar(texel_bld->type, 0.25));
+ res = lp_build_mul(texel_bld, res, lp_build_const_vec(texel_bld->type, 0.25));
/* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */
for(chan = 0; chan < 3; ++chan)