diff options
Diffstat (limited to 'src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c')
-rw-r--r-- | src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c | 401 |
1 files changed, 252 insertions, 149 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c index 72018737a8..995c016b9d 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c @@ -292,7 +292,7 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld, int chan; for (chan = 0; chan < 4; chan++) { LLVMValueRef border_chan = - lp_build_const_scalar(bld->texel_type, + lp_build_const_vec(bld->texel_type, bld->static_state->border_color[chan]); texel[chan] = lp_build_select(&bld->texel_bld, use_border, border_chan, texel[chan]); @@ -457,8 +457,8 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, struct lp_build_context *coord_bld = &bld->coord_bld; struct lp_build_context *int_coord_bld = &bld->int_coord_bld; struct lp_build_context *uint_coord_bld = &bld->uint_coord_bld; - LLVMValueRef two = lp_build_const_scalar(coord_bld->type, 2.0); - LLVMValueRef half = lp_build_const_scalar(coord_bld->type, 0.5); + LLVMValueRef two = lp_build_const_vec(coord_bld->type, 2.0); + LLVMValueRef half = lp_build_const_vec(coord_bld->type, 0.5); LLVMValueRef length_f = lp_build_int_to_float(coord_bld, length); LLVMValueRef length_minus_one = lp_build_sub(uint_coord_bld, length, uint_coord_bld->one); LLVMValueRef length_f_minus_one = lp_build_sub(coord_bld, length_f, coord_bld->one); @@ -512,7 +512,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, else { LLVMValueRef min, max; /* clamp to [0.5, length - 0.5] */ - min = lp_build_const_scalar(coord_bld->type, 0.5F); + min = lp_build_const_vec(coord_bld->type, 0.5F); max = lp_build_sub(coord_bld, length_f, min); coord = lp_build_clamp(coord_bld, coord, min, max); } @@ -533,7 +533,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, if (bld->static_state->normalized_coords) { /* min = -1.0 / (2 * length) = -0.5 / length */ min = lp_build_mul(coord_bld, - lp_build_const_scalar(coord_bld->type, -0.5F), + lp_build_const_vec(coord_bld->type, -0.5F), lp_build_rcp(coord_bld, length_f)); /* max = 1.0 - min */ max = lp_build_sub(coord_bld, coord_bld->one, min); @@ -545,7 +545,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, } else { /* clamp to [-0.5, length + 0.5] */ - min = lp_build_const_scalar(coord_bld->type, -0.5F); + min = lp_build_const_vec(coord_bld->type, -0.5F); max = lp_build_sub(coord_bld, length_f, min); coord = lp_build_clamp(coord_bld, coord, min, max); coord = lp_build_sub(coord_bld, coord, half); @@ -620,7 +620,7 @@ lp_build_sample_wrap_linear(struct lp_build_sample_context *bld, LLVMValueRef min, max; /* min = -1.0 / (2 * length) = -0.5 / length */ min = lp_build_mul(coord_bld, - lp_build_const_scalar(coord_bld->type, -0.5F), + lp_build_const_vec(coord_bld->type, -0.5F), lp_build_rcp(coord_bld, length_f)); /* max = 1.0 - min */ max = lp_build_sub(coord_bld, coord_bld->one, min); @@ -665,7 +665,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld, struct lp_build_context *coord_bld = &bld->coord_bld; struct lp_build_context *int_coord_bld = &bld->int_coord_bld; struct lp_build_context *uint_coord_bld = &bld->uint_coord_bld; - LLVMValueRef two = lp_build_const_scalar(coord_bld->type, 2.0); + LLVMValueRef two = lp_build_const_vec(coord_bld->type, 2.0); LLVMValueRef length_f = lp_build_int_to_float(coord_bld, length); LLVMValueRef length_minus_one = lp_build_sub(uint_coord_bld, length, uint_coord_bld->one); LLVMValueRef length_f_minus_one = lp_build_sub(coord_bld, length_f, coord_bld->one); @@ -708,7 +708,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld, } else { /* clamp to [0.5, length - 0.5] */ - min = lp_build_const_scalar(coord_bld->type, 0.5F); + min = lp_build_const_vec(coord_bld->type, 0.5F); max = lp_build_sub(coord_bld, length_f, min); } /* coord = clamp(coord, min, max) */ @@ -724,7 +724,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld, if (bld->static_state->normalized_coords) { /* min = -1.0 / (2 * length) = -0.5 / length */ min = lp_build_mul(coord_bld, - lp_build_const_scalar(coord_bld->type, -0.5F), + lp_build_const_vec(coord_bld->type, -0.5F), lp_build_rcp(coord_bld, length_f)); /* max = length - min */ max = lp_build_sub(coord_bld, length_f, min); @@ -733,7 +733,7 @@ lp_build_sample_wrap_nearest(struct lp_build_sample_context *bld, } else { /* clamp to [-0.5, length + 0.5] */ - min = lp_build_const_scalar(coord_bld->type, -0.5F); + min = lp_build_const_vec(coord_bld->type, -0.5F); max = lp_build_sub(coord_bld, length_f, min); } /* coord = clamp(coord, min, max) */ @@ -843,87 +843,98 @@ lp_build_lod_selector(struct lp_build_sample_context *bld, LLVMValueRef depth) { - const int dims = texture_dims(bld->static_state->target); - struct lp_build_context *float_bld = &bld->float_bld; - LLVMValueRef lod_bias = LLVMConstReal(LLVMFloatType(), bld->static_state->lod_bias); - LLVMValueRef min_lod = LLVMConstReal(LLVMFloatType(), bld->static_state->min_lod); - LLVMValueRef max_lod = LLVMConstReal(LLVMFloatType(), bld->static_state->max_lod); - - LLVMValueRef index0 = LLVMConstInt(LLVMInt32Type(), 0, 0); - LLVMValueRef index1 = LLVMConstInt(LLVMInt32Type(), 1, 0); - LLVMValueRef index2 = LLVMConstInt(LLVMInt32Type(), 2, 0); - - LLVMValueRef s0, s1, s2; - LLVMValueRef t0, t1, t2; - LLVMValueRef r0, r1, r2; - LLVMValueRef dsdx, dsdy, dtdx, dtdy, drdx, drdy; - LLVMValueRef rho, lod; - - /* - * dsdx = abs(s[1] - s[0]); - * dsdy = abs(s[2] - s[0]); - * dtdx = abs(t[1] - t[0]); - * dtdy = abs(t[2] - t[0]); - * drdx = abs(r[1] - r[0]); - * drdy = abs(r[2] - r[0]); - * XXX we're assuming a four-element quad in 2x2 layout here. - */ - s0 = LLVMBuildExtractElement(bld->builder, s, index0, "s0"); - s1 = LLVMBuildExtractElement(bld->builder, s, index1, "s1"); - s2 = LLVMBuildExtractElement(bld->builder, s, index2, "s2"); - dsdx = LLVMBuildSub(bld->builder, s1, s0, ""); - dsdx = lp_build_abs(float_bld, dsdx); - dsdy = LLVMBuildSub(bld->builder, s2, s0, ""); - dsdy = lp_build_abs(float_bld, dsdy); - if (dims > 1) { - t0 = LLVMBuildExtractElement(bld->builder, t, index0, "t0"); - t1 = LLVMBuildExtractElement(bld->builder, t, index1, "t1"); - t2 = LLVMBuildExtractElement(bld->builder, t, index2, "t2"); - dtdx = LLVMBuildSub(bld->builder, t1, t0, ""); - dtdx = lp_build_abs(float_bld, dtdx); - dtdy = LLVMBuildSub(bld->builder, t2, t0, ""); - dtdy = lp_build_abs(float_bld, dtdy); - if (dims > 2) { - r0 = LLVMBuildExtractElement(bld->builder, r, index0, "r0"); - r1 = LLVMBuildExtractElement(bld->builder, r, index1, "r1"); - r2 = LLVMBuildExtractElement(bld->builder, r, index2, "r2"); - drdx = LLVMBuildSub(bld->builder, r1, r0, ""); - drdx = lp_build_abs(float_bld, drdx); - drdy = LLVMBuildSub(bld->builder, r2, r0, ""); - drdy = lp_build_abs(float_bld, drdy); - } + if (bld->static_state->min_lod == bld->static_state->max_lod) { + /* User is forcing sampling from a particular mipmap level. + * This is hit during mipmap generation. + */ + return LLVMConstReal(LLVMFloatType(), bld->static_state->min_lod); } + else { + const int dims = texture_dims(bld->static_state->target); + struct lp_build_context *float_bld = &bld->float_bld; + LLVMValueRef lod_bias = LLVMConstReal(LLVMFloatType(), + bld->static_state->lod_bias); + LLVMValueRef min_lod = LLVMConstReal(LLVMFloatType(), + bld->static_state->min_lod); + LLVMValueRef max_lod = LLVMConstReal(LLVMFloatType(), + bld->static_state->max_lod); + + LLVMValueRef index0 = LLVMConstInt(LLVMInt32Type(), 0, 0); + LLVMValueRef index1 = LLVMConstInt(LLVMInt32Type(), 1, 0); + LLVMValueRef index2 = LLVMConstInt(LLVMInt32Type(), 2, 0); + + LLVMValueRef s0, s1, s2; + LLVMValueRef t0, t1, t2; + LLVMValueRef r0, r1, r2; + LLVMValueRef dsdx, dsdy, dtdx, dtdy, drdx, drdy; + LLVMValueRef rho, lod; + + /* + * dsdx = abs(s[1] - s[0]); + * dsdy = abs(s[2] - s[0]); + * dtdx = abs(t[1] - t[0]); + * dtdy = abs(t[2] - t[0]); + * drdx = abs(r[1] - r[0]); + * drdy = abs(r[2] - r[0]); + * XXX we're assuming a four-element quad in 2x2 layout here. + */ + s0 = LLVMBuildExtractElement(bld->builder, s, index0, "s0"); + s1 = LLVMBuildExtractElement(bld->builder, s, index1, "s1"); + s2 = LLVMBuildExtractElement(bld->builder, s, index2, "s2"); + dsdx = LLVMBuildSub(bld->builder, s1, s0, ""); + dsdx = lp_build_abs(float_bld, dsdx); + dsdy = LLVMBuildSub(bld->builder, s2, s0, ""); + dsdy = lp_build_abs(float_bld, dsdy); + if (dims > 1) { + t0 = LLVMBuildExtractElement(bld->builder, t, index0, "t0"); + t1 = LLVMBuildExtractElement(bld->builder, t, index1, "t1"); + t2 = LLVMBuildExtractElement(bld->builder, t, index2, "t2"); + dtdx = LLVMBuildSub(bld->builder, t1, t0, ""); + dtdx = lp_build_abs(float_bld, dtdx); + dtdy = LLVMBuildSub(bld->builder, t2, t0, ""); + dtdy = lp_build_abs(float_bld, dtdy); + if (dims > 2) { + r0 = LLVMBuildExtractElement(bld->builder, r, index0, "r0"); + r1 = LLVMBuildExtractElement(bld->builder, r, index1, "r1"); + r2 = LLVMBuildExtractElement(bld->builder, r, index2, "r2"); + drdx = LLVMBuildSub(bld->builder, r1, r0, ""); + drdx = lp_build_abs(float_bld, drdx); + drdy = LLVMBuildSub(bld->builder, r2, r0, ""); + drdy = lp_build_abs(float_bld, drdy); + } + } - /* Compute rho = max of all partial derivatives scaled by texture size. - * XXX this could be vectorized somewhat - */ - rho = LLVMBuildMul(bld->builder, - lp_build_max(float_bld, dsdx, dsdy), - lp_build_int_to_float(float_bld, width), ""); - if (dims > 1) { - LLVMValueRef max; - max = LLVMBuildMul(bld->builder, - lp_build_max(float_bld, dtdx, dtdy), - lp_build_int_to_float(float_bld, height), ""); - rho = lp_build_max(float_bld, rho, max); - if (dims > 2) { + /* Compute rho = max of all partial derivatives scaled by texture size. + * XXX this could be vectorized somewhat + */ + rho = LLVMBuildMul(bld->builder, + lp_build_max(float_bld, dsdx, dsdy), + lp_build_int_to_float(float_bld, width), ""); + if (dims > 1) { + LLVMValueRef max; max = LLVMBuildMul(bld->builder, - lp_build_max(float_bld, drdx, drdy), - lp_build_int_to_float(float_bld, depth), ""); + lp_build_max(float_bld, dtdx, dtdy), + lp_build_int_to_float(float_bld, height), ""); rho = lp_build_max(float_bld, rho, max); + if (dims > 2) { + max = LLVMBuildMul(bld->builder, + lp_build_max(float_bld, drdx, drdy), + lp_build_int_to_float(float_bld, depth), ""); + rho = lp_build_max(float_bld, rho, max); + } } - } - /* compute lod = log2(rho) */ - lod = lp_build_log2(float_bld, rho); + /* compute lod = log2(rho) */ + lod = lp_build_log2(float_bld, rho); - /* add lod bias */ - lod = LLVMBuildAdd(bld->builder, lod, lod_bias, "LOD bias"); + /* add lod bias */ + lod = LLVMBuildAdd(bld->builder, lod, lod_bias, "LOD bias"); - /* clamp lod */ - lod = lp_build_clamp(float_bld, lod, min_lod, max_lod); + /* clamp lod */ + lod = lp_build_clamp(float_bld, lod, min_lod, max_lod); - return lod; + return lod; + } } @@ -986,7 +997,7 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld, last_level); /* compute level 1 and clamp to legal range of levels */ *level1_out = lp_build_add(int_bld, *level0_out, int_bld->one); - *level1_out = lp_build_min(int_bld, *level1_out, int_bld->zero); + *level1_out = lp_build_min(int_bld, *level1_out, last_level); *weight_out = lp_build_fract(float_bld, lod); } @@ -1215,7 +1226,7 @@ static LLVMValueRef lp_build_cube_ima(struct lp_build_context *coord_bld, LLVMValueRef coord) { /* ima = -0.5 / abs(coord); */ - LLVMValueRef negHalf = lp_build_const_scalar(coord_bld->type, -0.5); + LLVMValueRef negHalf = lp_build_const_vec(coord_bld->type, -0.5); LLVMValueRef absCoord = lp_build_abs(coord_bld, coord); LLVMValueRef ima = lp_build_mul(coord_bld, negHalf, lp_build_rcp(coord_bld, absCoord)); @@ -1235,7 +1246,7 @@ lp_build_cube_coord(struct lp_build_context *coord_bld, LLVMValueRef coord, LLVMValueRef ima) { /* return negate(coord) * ima * sign + 0.5; */ - LLVMValueRef half = lp_build_const_scalar(coord_bld->type, 0.5); + LLVMValueRef half = lp_build_const_vec(coord_bld->type, 0.5); LLVMValueRef res; assert(negate_coord == +1 || negate_coord == -1); @@ -1414,6 +1425,85 @@ lp_build_cube_lookup(struct lp_build_sample_context *bld, /** + * Sample the texture/mipmap using given image filter and mip filter. + * data0_ptr and data1_ptr point to the two mipmap levels to sample + * from. width0/1_vec, height0/1_vec, depth0/1_vec indicate their sizes. + * If we're using nearest miplevel sampling the '1' values will be null/unused. + */ +static void +lp_build_sample_mipmap(struct lp_build_sample_context *bld, + unsigned img_filter, + unsigned mip_filter, + LLVMValueRef s, + LLVMValueRef t, + LLVMValueRef r, + LLVMValueRef lod_fpart, + LLVMValueRef width0_vec, + LLVMValueRef width1_vec, + LLVMValueRef height0_vec, + LLVMValueRef height1_vec, + LLVMValueRef depth0_vec, + LLVMValueRef depth1_vec, + LLVMValueRef row_stride0_vec, + LLVMValueRef row_stride1_vec, + LLVMValueRef img_stride0_vec, + LLVMValueRef img_stride1_vec, + LLVMValueRef data_ptr0, + LLVMValueRef data_ptr1, + LLVMValueRef *colors_out) +{ + LLVMValueRef colors0[4], colors1[4]; + int chan; + + if (img_filter == PIPE_TEX_FILTER_NEAREST) { + lp_build_sample_image_nearest(bld, + width0_vec, height0_vec, depth0_vec, + row_stride0_vec, img_stride0_vec, + data_ptr0, s, t, r, colors0); + + if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) { + /* sample the second mipmap level, and interp */ + lp_build_sample_image_nearest(bld, + width1_vec, height1_vec, depth1_vec, + row_stride1_vec, img_stride1_vec, + data_ptr1, s, t, r, colors1); + } + } + else { + assert(img_filter == PIPE_TEX_FILTER_LINEAR); + + lp_build_sample_image_linear(bld, + width0_vec, height0_vec, depth0_vec, + row_stride0_vec, img_stride0_vec, + data_ptr0, s, t, r, colors0); + + if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) { + /* sample the second mipmap level, and interp */ + lp_build_sample_image_linear(bld, + width1_vec, height1_vec, depth1_vec, + row_stride1_vec, img_stride1_vec, + data_ptr1, s, t, r, colors1); + } + } + + if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) { + /* interpolate samples from the two mipmap levels */ + for (chan = 0; chan < 4; chan++) { + colors_out[chan] = lp_build_lerp(&bld->texel_bld, lod_fpart, + colors0[chan], colors1[chan]); + } + } + else { + /* use first/only level's colors */ + for (chan = 0; chan < 4; chan++) { + colors_out[chan] = colors0[chan]; + } + } +} + + + +/** * General texture sampling codegen. * This function handles texture sampling for all texture targets (1D, * 2D, 3D, cube) and all filtering modes. @@ -1435,6 +1525,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld, LLVMValueRef data_array, LLVMValueRef *colors_out) { + struct lp_build_context *float_bld = &bld->float_bld; const unsigned mip_filter = bld->static_state->min_mip_filter; const unsigned min_filter = bld->static_state->min_img_filter; const unsigned mag_filter = bld->static_state->mag_img_filter; @@ -1446,7 +1537,6 @@ lp_build_sample_general(struct lp_build_sample_context *bld, LLVMValueRef row_stride0_vec = NULL, row_stride1_vec = NULL; LLVMValueRef img_stride0_vec = NULL, img_stride1_vec = NULL; LLVMValueRef data_ptr0, data_ptr1; - int chan; /* printf("%s mip %d min %d mag %d\n", __FUNCTION__, @@ -1454,16 +1544,24 @@ lp_build_sample_general(struct lp_build_sample_context *bld, */ /* - * Compute the level of detail (mipmap level index(es)). + * Compute the level of detail (float). + */ + if (min_filter != mag_filter || + mip_filter != PIPE_TEX_MIPFILTER_NONE) { + /* Need to compute lod either to choose mipmap levels or to + * distinguish between minification/magnification with one mipmap level. + */ + lod = lp_build_lod_selector(bld, s, t, r, width, height, depth); + } + + /* + * Compute integer mipmap level(s) to fetch texels from. */ if (mip_filter == PIPE_TEX_MIPFILTER_NONE) { /* always use mip level 0 */ ilevel0 = LLVMConstInt(LLVMInt32Type(), 0, 0); } else { - /* compute float LOD */ - lod = lp_build_lod_selector(bld, s, t, r, width, height, depth); - if (mip_filter == PIPE_TEX_MIPFILTER_NEAREST) { lp_build_nearest_mip_level(bld, unit, lod, &ilevel0); } @@ -1499,7 +1597,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld, } } if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) { - /* compute width, height, depth for second mipmap level at ilevel1 */ + /* compute width, height, depth for second mipmap level at 'ilevel1' */ width1_vec = lp_build_minify(bld, width_vec, ilevel1_vec); if (dims >= 2) { height1_vec = lp_build_minify(bld, height_vec, ilevel1_vec); @@ -1516,7 +1614,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld, } /* - * Choose cube face, recompute texcoords. + * Choose cube face, recompute per-face texcoords. */ if (bld->static_state->target == PIPE_TEXTURE_CUBE) { LLVMValueRef face, face_s, face_t; @@ -1538,62 +1636,67 @@ lp_build_sample_general(struct lp_build_sample_context *bld, /* * Get/interpolate texture colors. */ - /* XXX temporarily force this path: */ - if (1 /*min_filter == mag_filter*/) { - /* same filter for minification or magnification */ - LLVMValueRef colors0[4], colors1[4]; - - if (min_filter == PIPE_TEX_FILTER_NEAREST) { - lp_build_sample_image_nearest(bld, - width0_vec, height0_vec, depth0_vec, - row_stride0_vec, img_stride0_vec, - data_ptr0, s, t, r, colors0); - - if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) { - /* sample the second mipmap level, and interp */ - lp_build_sample_image_nearest(bld, - width1_vec, height1_vec, depth1_vec, - row_stride1_vec, img_stride1_vec, - data_ptr1, s, t, r, colors1); - } - } - else { - assert(min_filter == PIPE_TEX_FILTER_LINEAR); + if (min_filter == mag_filter) { + /* no need to distinquish between minification and magnification */ + lp_build_sample_mipmap(bld, min_filter, mip_filter, s, t, r, lod_fpart, + width0_vec, width1_vec, + height0_vec, height1_vec, + depth0_vec, depth1_vec, + row_stride0_vec, row_stride1_vec, + img_stride0_vec, img_stride1_vec, + data_ptr0, data_ptr1, + colors_out); + } + else { + /* Emit conditional to choose min image filter or mag image filter + * depending on the lod being >0 or <= 0, respectively. + */ + struct lp_build_flow_context *flow_ctx; + struct lp_build_if_state if_ctx; + LLVMValueRef minify; - lp_build_sample_image_linear(bld, - width0_vec, height0_vec, depth0_vec, - row_stride0_vec, img_stride0_vec, - data_ptr0, s, t, r, colors0); + flow_ctx = lp_build_flow_create(bld->builder); + lp_build_flow_scope_begin(flow_ctx); + lp_build_flow_scope_declare(flow_ctx, &colors_out[0]); + lp_build_flow_scope_declare(flow_ctx, &colors_out[1]); + lp_build_flow_scope_declare(flow_ctx, &colors_out[2]); + lp_build_flow_scope_declare(flow_ctx, &colors_out[3]); - if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) { - /* sample the second mipmap level, and interp */ - lp_build_sample_image_linear(bld, - width1_vec, height1_vec, depth1_vec, - row_stride1_vec, img_stride1_vec, - data_ptr1, s, t, r, colors1); - } - } + /* minify = lod > 0.0 */ + minify = LLVMBuildFCmp(bld->builder, LLVMRealUGE, + lod, float_bld->zero, ""); - if (mip_filter == PIPE_TEX_MIPFILTER_LINEAR) { - /* interpolate samples from the two mipmap levels */ - for (chan = 0; chan < 4; chan++) { - colors_out[chan] = lp_build_lerp(&bld->texel_bld, lod_fpart, - colors0[chan], colors1[chan]); - } + lp_build_if(&if_ctx, flow_ctx, bld->builder, minify); + { + /* Use the minification filter */ + lp_build_sample_mipmap(bld, min_filter, mip_filter, + s, t, r, lod_fpart, + width0_vec, width1_vec, + height0_vec, height1_vec, + depth0_vec, depth1_vec, + row_stride0_vec, row_stride1_vec, + img_stride0_vec, img_stride1_vec, + data_ptr0, data_ptr1, + colors_out); } - else { - /* use first/only level's colors */ - for (chan = 0; chan < 4; chan++) { - colors_out[chan] = colors0[chan]; - } + lp_build_else(&if_ctx); + { + /* Use the magnification filter */ + lp_build_sample_mipmap(bld, mag_filter, mip_filter, + s, t, r, lod_fpart, + width0_vec, width1_vec, + height0_vec, height1_vec, + depth0_vec, depth1_vec, + row_stride0_vec, row_stride1_vec, + img_stride0_vec, img_stride1_vec, + data_ptr0, data_ptr1, + colors_out); } - } - else { - /* emit conditional to choose min image filter or mag image filter - * depending on the lod being >0 or <= 0, respectively. - */ - abort(); + lp_build_endif(&if_ctx); + + lp_build_flow_scope_end(flow_ctx); + lp_build_flow_destroy(flow_ctx); } } @@ -1605,7 +1708,7 @@ lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder, LLVMValueRef packed, LLVMValueRef *rgba) { - LLVMValueRef mask = lp_build_int_const_scalar(dst_type, 0xff); + LLVMValueRef mask = lp_build_const_int_vec(dst_type, 0xff); unsigned chan; /* Decode the input vector components */ @@ -1617,7 +1720,7 @@ lp_build_rgba8_to_f32_soa(LLVMBuilderRef builder, input = packed; if(start) - input = LLVMBuildLShr(builder, input, lp_build_int_const_scalar(dst_type, start), ""); + input = LLVMBuildLShr(builder, input, lp_build_const_int_vec(dst_type, start), ""); if(stop < 32) input = LLVMBuildAnd(builder, input, mask, ""); @@ -1679,17 +1782,17 @@ lp_build_sample_2d_linear_aos(struct lp_build_sample_context *bld, t = LLVMBuildFPToSI(builder, t, i32_vec_type, ""); /* subtract 0.5 (add -128) */ - i32_c128 = lp_build_int_const_scalar(i32.type, -128); + i32_c128 = lp_build_const_int_vec(i32.type, -128); s = LLVMBuildAdd(builder, s, i32_c128, ""); t = LLVMBuildAdd(builder, t, i32_c128, ""); /* compute floor (shift right 8) */ - i32_c8 = lp_build_int_const_scalar(i32.type, 8); + i32_c8 = lp_build_const_int_vec(i32.type, 8); s_ipart = LLVMBuildAShr(builder, s, i32_c8, ""); t_ipart = LLVMBuildAShr(builder, t, i32_c8, ""); /* compute fractional part (AND with 0xff) */ - i32_c255 = lp_build_int_const_scalar(i32.type, 255); + i32_c255 = lp_build_const_int_vec(i32.type, 255); s_fpart = LLVMBuildAnd(builder, s, i32_c255, ""); t_fpart = LLVMBuildAnd(builder, t, i32_c255, ""); @@ -1856,7 +1959,7 @@ lp_build_sample_compare(struct lp_build_sample_context *bld, } assert(res); - res = lp_build_mul(texel_bld, res, lp_build_const_scalar(texel_bld->type, 0.25)); + res = lp_build_mul(texel_bld, res, lp_build_const_vec(texel_bld->type, 0.25)); /* XXX returning result for default GL_DEPTH_TEXTURE_MODE = GL_LUMINANCE */ for(chan = 0; chan < 3; ++chan) |