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-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format.h11
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_format_soa.c259
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_init.c (renamed from src/gallium/auxiliary/gallivm/lp_bld_init.cpp)47
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_init.h16
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_printf.c1
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.c5
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c63
7 files changed, 336 insertions, 66 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format.h b/src/gallium/auxiliary/gallivm/lp_bld_format.h
index 73ab6de3f2..bb1298ed3f 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_format.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format.h
@@ -80,4 +80,15 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
LLVMValueRef *rgba);
+void
+lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
+ const struct util_format_description *format_desc,
+ struct lp_type type,
+ LLVMValueRef base_ptr,
+ LLVMValueRef offsets,
+ LLVMValueRef i,
+ LLVMValueRef j,
+ LLVMValueRef *rgba);
+
+
#endif /* !LP_BLD_FORMAT_H */
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c
index c9fbe0ad10..433134b809 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_format_soa.c
@@ -27,10 +27,14 @@
#include "util/u_format.h"
+#include "util/u_memory.h"
+#include "util/u_string.h"
#include "lp_bld_type.h"
#include "lp_bld_const.h"
#include "lp_bld_conv.h"
+#include "lp_bld_sample.h" /* for lp_build_gather */
+#include "lp_bld_init.h"
#include "lp_bld_format.h"
@@ -80,6 +84,24 @@ lp_build_format_swizzle_soa(const struct util_format_description *format_desc,
}
+/**
+ * Unpack several pixels in SoA.
+ *
+ * It takes a vector of packed pixels:
+ *
+ * packed = {P0, P1, P2, P3, ..., Pn}
+ *
+ * And will produce four vectors:
+ *
+ * red = {R0, R1, R2, R3, ..., Rn}
+ * green = {G0, G1, G2, G3, ..., Gn}
+ * blue = {B0, B1, B2, B3, ..., Bn}
+ * alpha = {A0, A1, A2, A3, ..., An}
+ *
+ * It requires that a packed pixel fits into an element of the output
+ * channels. The common case is when converting pixel with a depth of 32 bit or
+ * less into floats.
+ */
void
lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
const struct util_format_description *format_desc,
@@ -91,11 +113,13 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
unsigned start;
unsigned chan;
- /* FIXME: Support more formats */
- assert(format_desc->is_bitmask);
+ /* FIXME: Support more pixel formats */
assert(format_desc->block.width == 1);
assert(format_desc->block.height == 1);
- assert(format_desc->block.bits <= 32);
+ assert(format_desc->block.bits <= type.width);
+ /* FIXME: Support more output types */
+ assert(type.floating);
+ assert(type.width == 32);
/* Decode the input vector components */
start = 0;
@@ -108,18 +132,32 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
switch(format_desc->channel[chan].type) {
case UTIL_FORMAT_TYPE_VOID:
- input = NULL;
+ input = lp_build_undef(type);
break;
case UTIL_FORMAT_TYPE_UNSIGNED:
- if(type.floating) {
- if(start)
- input = LLVMBuildLShr(builder, input, lp_build_const_int_vec(type, start), "");
- if(stop < format_desc->block.bits) {
- unsigned mask = ((unsigned long long)1 << width) - 1;
- input = LLVMBuildAnd(builder, input, lp_build_const_int_vec(type, mask), "");
- }
+ /*
+ * Align the LSB
+ */
+
+ if (start) {
+ input = LLVMBuildLShr(builder, input, lp_build_const_int_vec(type, start), "");
+ }
+
+ /*
+ * Zero the MSBs
+ */
+ if (stop < format_desc->block.bits) {
+ unsigned mask = ((unsigned long long)1 << width) - 1;
+ input = LLVMBuildAnd(builder, input, lp_build_const_int_vec(type, mask), "");
+ }
+
+ /*
+ * Type conversion
+ */
+
+ if (type.floating) {
if(format_desc->channel[chan].normalized)
input = lp_build_unsigned_norm_to_float(builder, width, type, input);
else
@@ -130,10 +168,71 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
assert(0);
input = lp_build_undef(type);
}
+
+ break;
+
+ case UTIL_FORMAT_TYPE_SIGNED:
+ /*
+ * Align the sign bit first.
+ */
+
+ if (stop < type.width) {
+ unsigned bits = type.width - stop;
+ LLVMValueRef bits_val = lp_build_const_int_vec(type, bits);
+ input = LLVMBuildShl(builder, input, bits_val, "");
+ }
+
+ /*
+ * Align the LSB (with an arithmetic shift to preserve the sign)
+ */
+
+ if (format_desc->channel[chan].size < type.width) {
+ unsigned bits = type.width - format_desc->channel[chan].size;
+ LLVMValueRef bits_val = lp_build_const_int_vec(type, bits);
+ input = LLVMBuildAShr(builder, input, bits_val, "");
+ }
+
+ /*
+ * Type conversion
+ */
+
+ if (type.floating) {
+ input = LLVMBuildSIToFP(builder, input, lp_build_vec_type(type), "");
+ if (format_desc->channel[chan].normalized) {
+ double scale = 1.0 / ((1 << (format_desc->channel[chan].size - 1)) - 1);
+ LLVMValueRef scale_val = lp_build_const_vec(type, scale);
+ input = LLVMBuildMul(builder, input, scale_val, "");
+ }
+ }
+ else {
+ /* FIXME */
+ assert(0);
+ input = lp_build_undef(type);
+ }
+
+ break;
+
+ case UTIL_FORMAT_TYPE_FLOAT:
+ if (type.floating) {
+ assert(start == 0);
+ assert(stop == 32);
+ assert(type.width == 32);
+ input = LLVMBuildBitCast(builder, input, lp_build_vec_type(type), "");
+ }
+ else {
+ /* FIXME */
+ assert(0);
+ input = lp_build_undef(type);
+ }
+ break;
+
+ case UTIL_FORMAT_TYPE_FIXED:
+ assert(0);
+ input = lp_build_undef(type);
break;
default:
- /* fall through */
+ assert(0);
input = lp_build_undef(type);
break;
}
@@ -145,3 +244,139 @@ lp_build_unpack_rgba_soa(LLVMBuilderRef builder,
lp_build_format_swizzle_soa(format_desc, type, inputs, rgba);
}
+
+
+/**
+ * Fetch a pixel into a SoA.
+ *
+ * i and j are the sub-block pixel coordinates.
+ */
+void
+lp_build_fetch_rgba_soa(LLVMBuilderRef builder,
+ const struct util_format_description *format_desc,
+ struct lp_type type,
+ LLVMValueRef base_ptr,
+ LLVMValueRef offset,
+ LLVMValueRef i,
+ LLVMValueRef j,
+ LLVMValueRef *rgba)
+{
+
+ if (format_desc->block.width == 1 &&
+ format_desc->block.height == 1 &&
+ format_desc->block.bits <= type.width)
+ {
+ /*
+ * The packed pixel fits into an element of the destination format. Put
+ * the packed pixels into a vector and estract each component for all
+ * vector elements in parallel.
+ */
+
+ LLVMValueRef packed;
+
+ /*
+ * gather the texels from the texture
+ */
+ packed = lp_build_gather(builder,
+ type.length,
+ format_desc->block.bits,
+ type.width,
+ base_ptr, offset);
+
+ /*
+ * convert texels to float rgba
+ */
+ lp_build_unpack_rgba_soa(builder,
+ format_desc,
+ type,
+ packed, rgba);
+ }
+ else {
+ /*
+ * Fallback to calling util_format_description::fetch_float for each
+ * pixel.
+ *
+ * This is definitely not the most efficient way of fetching pixels, as
+ * we miss the opportunity to do vectorization, but this it is a
+ * convenient for formats or scenarios for which there was no opportunity
+ * or incentive to optimize.
+ */
+
+ LLVMModuleRef module = LLVMGetGlobalParent(LLVMGetBasicBlockParent(LLVMGetInsertBlock(builder)));
+ char name[256];
+ LLVMValueRef function;
+ LLVMValueRef tmp;
+ unsigned k, chan;
+
+ assert(type.floating);
+
+ util_snprintf(name, sizeof name, "util_format_%s_fetch_float", format_desc->short_name);
+
+ /*
+ * Declare and bind format_desc->fetch_float().
+ */
+
+ function = LLVMGetNamedFunction(module, name);
+ if (!function) {
+ LLVMTypeRef ret_type;
+ LLVMTypeRef arg_types[4];
+ LLVMTypeRef function_type;
+
+ ret_type = LLVMVoidType();
+ arg_types[0] = LLVMPointerType(LLVMFloatType(), 0);
+ arg_types[1] = LLVMPointerType(LLVMInt8Type(), 0);
+ arg_types[3] = arg_types[2] = LLVMIntType(sizeof(unsigned) * 8);
+ function_type = LLVMFunctionType(ret_type, arg_types, Elements(arg_types), 0);
+ function = LLVMAddFunction(module, name, function_type);
+
+ LLVMSetFunctionCallConv(function, LLVMCCallConv);
+ LLVMSetLinkage(function, LLVMExternalLinkage);
+
+ assert(LLVMIsDeclaration(function));
+
+ LLVMAddGlobalMapping(lp_build_engine, function, format_desc->fetch_float);
+ }
+
+ for (chan = 0; chan < 4; ++chan) {
+ rgba[chan] = lp_build_undef(type);
+ }
+
+ tmp = LLVMBuildArrayAlloca(builder,
+ LLVMFloatType(),
+ LLVMConstInt(LLVMInt32Type(), 4, 0),
+ "");
+
+ /*
+ * Invoke format_desc->fetch_float() for each pixel and insert the result
+ * in the SoA vectors.
+ */
+
+ for(k = 0; k < type.length; ++k) {
+ LLVMValueRef index = LLVMConstInt(LLVMInt32Type(), k, 0);
+ LLVMValueRef offset_elem;
+ LLVMValueRef ptr;
+ LLVMValueRef i_elem, j_elem;
+ LLVMValueRef args[4];
+
+ offset_elem = LLVMBuildExtractElement(builder, offset, index, "");
+ ptr = LLVMBuildGEP(builder, base_ptr, &offset_elem, 1, "");
+
+ i_elem = LLVMBuildExtractElement(builder, i, index, "");
+ j_elem = LLVMBuildExtractElement(builder, j, index, "");
+
+ args[0] = tmp;
+ args[1] = ptr;
+ args[2] = i_elem;
+ args[3] = j_elem;
+
+ LLVMBuildCall(builder, function, args, 4, "");
+
+ for (chan = 0; chan < 4; ++chan) {
+ LLVMValueRef chan_val = LLVMConstInt(LLVMInt32Type(), chan, 0),
+ tmp_chan = LLVMBuildGEP(builder, tmp, &chan_val, 1, "");
+ tmp_chan = LLVMBuildLoad(builder, tmp_chan, "");
+ rgba[chan] = LLVMBuildInsertElement(builder, rgba[chan], tmp_chan, index, "");
+ }
+ }
+ }
+}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_init.cpp b/src/gallium/auxiliary/gallivm/lp_bld_init.c
index 067397a520..de07c222a3 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_init.cpp
+++ b/src/gallium/auxiliary/gallivm/lp_bld_init.c
@@ -26,33 +26,42 @@
**************************************************************************/
-#include <llvm/Config/config.h>
-#include <llvm/Target/TargetSelect.h>
-#include <llvm/Target/TargetOptions.h>
-
-#include "pipe/p_config.h"
-
+#include "pipe/p_compiler.h"
+#include "util/u_debug.h"
#include "lp_bld_init.h"
-extern "C" void LLVMLinkInJIT();
+LLVMModuleRef lp_build_module = NULL;
+LLVMExecutionEngineRef lp_build_engine = NULL;
+LLVMModuleProviderRef lp_build_provider = NULL;
+LLVMTargetDataRef lp_build_target = NULL;
-extern "C" void
+void
lp_build_init(void)
{
-#if defined(PIPE_OS_WINDOWS) && defined(PIPE_ARCH_X86)
- /*
- * This is mis-detected on some hardware / software combinations.
- */
- llvm::StackAlignment = 4;
- llvm::RealignStack = true;
-#endif
-
- /* Same as LLVMInitializeNativeTarget(); */
- llvm::InitializeNativeTarget();
+ LLVMInitializeNativeTarget();
LLVMLinkInJIT();
+
+ if (!lp_build_module)
+ lp_build_module = LLVMModuleCreateWithName("gallivm");
+
+ if (!lp_build_provider)
+ lp_build_provider = LLVMCreateModuleProviderForExistingModule(lp_build_module);
+
+ if (!lp_build_engine) {
+ char *error = NULL;
+
+ if (LLVMCreateJITCompiler(&lp_build_engine, lp_build_provider, 1, &error)) {
+ _debug_printf("%s\n", error);
+ LLVMDisposeMessage(error);
+ assert(0);
+ }
+ }
+
+ if (!lp_build_target)
+ lp_build_target = LLVMGetExecutionEngineTargetData(lp_build_engine);
}
@@ -64,6 +73,6 @@ lp_build_init(void)
*/
#if defined(_MSC_VER) && defined(_DEBUG)
#include <crtdefs.h>
-extern "C" _CRTIMP void __cdecl
+_CRTIMP void __cdecl
_invalid_parameter_noinfo(void) {}
#endif
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_init.h b/src/gallium/auxiliary/gallivm/lp_bld_init.h
index 07f50d1c43..0ec2afcd1b 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_init.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_init.h
@@ -30,18 +30,18 @@
#define LP_BLD_INIT_H
-#ifdef __cplusplus
-extern "C" {
-#endif
+#include "lp_bld.h"
+#include <llvm-c/ExecutionEngine.h>
-void
-lp_build_init(void);
+extern LLVMModuleRef lp_build_module;
+extern LLVMExecutionEngineRef lp_build_engine;
+extern LLVMModuleProviderRef lp_build_provider;
+extern LLVMTargetDataRef lp_build_target;
-#ifdef __cplusplus
-}
-#endif
+void
+lp_build_init(void);
#endif /* !LP_BLD_INIT_H */
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_printf.c b/src/gallium/auxiliary/gallivm/lp_bld_printf.c
index e4fa2c264c..153ba5b15b 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_printf.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_printf.c
@@ -54,6 +54,7 @@ lp_get_printf_arg_count(const char *fmt)
p += 3;
continue;
}
+ /* fallthrough */
default:
count ++;
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
index bb76ad4c6b..0744be6b41 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
@@ -157,9 +157,10 @@ lp_build_gather(LLVMBuilderRef builder,
/**
- * Compute the offset of a pixel.
+ * Compute the offset of a pixel block.
*
- * x, y, z, y_stride, z_stride are vectors
+ * x, y, z, y_stride, z_stride are vectors, and they refer to pixel blocks, as
+ * per format description, and not individual pixels.
*/
LLVMValueRef
lp_build_sample_offset(struct lp_build_context *bld,
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
index 5b56f2cf3b..395eaaba26 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample_soa.c
@@ -211,7 +211,7 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
const int dims = texture_dims(bld->static_state->target);
struct lp_build_context *int_coord_bld = &bld->int_coord_bld;
LLVMValueRef offset;
- LLVMValueRef packed;
+ LLVMValueRef i, j;
LLVMValueRef use_border = NULL;
/* use_border = x < 0 || x >= width || y < 0 || y >= height */
@@ -249,6 +249,43 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
}
/*
+ * Describe the coordinates in terms of pixel blocks.
+ *
+ * TODO: pixel blocks are power of two. LLVM should convert rem/div to
+ * bit arithmetic. Verify this.
+ */
+
+ if (bld->format_desc->block.width == 1) {
+ i = bld->uint_coord_bld.zero;
+ }
+ else {
+ LLVMValueRef block_width = lp_build_const_int_vec(bld->uint_coord_bld.type, bld->format_desc->block.width);
+ i = LLVMBuildURem(bld->builder, x, block_width, "");
+ x = LLVMBuildUDiv(bld->builder, x, block_width, "");
+ }
+
+ if (bld->format_desc->block.height == 1) {
+ j = bld->uint_coord_bld.zero;
+ }
+ else {
+ LLVMValueRef block_height = lp_build_const_int_vec(bld->uint_coord_bld.type, bld->format_desc->block.height);
+ j = LLVMBuildURem(bld->builder, y, block_height, "");
+ y = LLVMBuildUDiv(bld->builder, y, block_height, "");
+ }
+
+ /* convert x,y,z coords to linear offset from start of texture, in bytes */
+ offset = lp_build_sample_offset(&bld->uint_coord_bld,
+ bld->format_desc,
+ x, y, z, y_stride, z_stride);
+
+ lp_build_fetch_rgba_soa(bld->builder,
+ bld->format_desc,
+ bld->texel_type,
+ data_ptr, offset,
+ i, j,
+ texel);
+
+ /*
* Note: if we find an app which frequently samples the texture border
* we might want to implement a true conditional here to avoid sampling
* the texture whenever possible (since that's quite a bit of code).
@@ -263,30 +300,6 @@ lp_build_sample_texel_soa(struct lp_build_sample_context *bld,
* the texel color results with the border color.
*/
- /* convert x,y,z coords to linear offset from start of texture, in bytes */
- offset = lp_build_sample_offset(&bld->uint_coord_bld,
- bld->format_desc,
- x, y, z, y_stride, z_stride);
-
- assert(bld->format_desc->block.width == 1);
- assert(bld->format_desc->block.height == 1);
- assert(bld->format_desc->block.bits <= bld->texel_type.width);
-
- /* gather the texels from the texture */
- packed = lp_build_gather(bld->builder,
- bld->texel_type.length,
- bld->format_desc->block.bits,
- bld->texel_type.width,
- data_ptr, offset);
-
- texel[0] = texel[1] = texel[2] = texel[3] = NULL;
-
- /* convert texels to float rgba */
- lp_build_unpack_rgba_soa(bld->builder,
- bld->format_desc,
- bld->texel_type,
- packed, texel);
-
if (use_border) {
/* select texel color or border color depending on use_border */
int chan;