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-rw-r--r--src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c1069
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diff --git a/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
new file mode 100644
index 0000000000..d6cf640582
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+++ b/src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c
@@ -0,0 +1,1069 @@
+/**************************************************************************
+ *
+ * Copyright 2007-2010 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * \file
+ * Implementation of fenced buffers.
+ *
+ * \author Jose Fonseca <jfonseca-at-vmware-dot-com>
+ * \author Thomas Hellström <thellstrom-at-vmware-dot-com>
+ */
+
+
+#include "pipe/p_config.h"
+
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+#include <unistd.h>
+#include <sched.h>
+#endif
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_defines.h"
+#include "util/u_debug.h"
+#include "os/os_thread.h"
+#include "util/u_memory.h"
+#include "util/u_double_list.h"
+
+#include "pb_buffer.h"
+#include "pb_buffer_fenced.h"
+#include "pb_bufmgr.h"
+
+
+
+/**
+ * Convenience macro (type safe).
+ */
+#define SUPER(__derived) (&(__derived)->base)
+
+
+struct fenced_manager
+{
+ struct pb_manager base;
+ struct pb_manager *provider;
+ struct pb_fence_ops *ops;
+
+ /**
+ * Maximum buffer size that can be safely allocated.
+ */
+ pb_size max_buffer_size;
+
+ /**
+ * Maximum cpu memory we can allocate before we start waiting for the
+ * GPU to idle.
+ */
+ pb_size max_cpu_total_size;
+
+ /**
+ * Following members are mutable and protected by this mutex.
+ */
+ pipe_mutex mutex;
+
+ /**
+ * Fenced buffer list.
+ *
+ * All fenced buffers are placed in this listed, ordered from the oldest
+ * fence to the newest fence.
+ */
+ struct list_head fenced;
+ pb_size num_fenced;
+
+ struct list_head unfenced;
+ pb_size num_unfenced;
+
+ /**
+ * How much temporary CPU memory is being used to hold unvalidated buffers.
+ */
+ pb_size cpu_total_size;
+};
+
+
+/**
+ * Fenced buffer.
+ *
+ * Wrapper around a pipe buffer which adds fencing and reference counting.
+ */
+struct fenced_buffer
+{
+ /*
+ * Immutable members.
+ */
+
+ struct pb_buffer base;
+ struct fenced_manager *mgr;
+
+ /*
+ * Following members are mutable and protected by fenced_manager::mutex.
+ */
+
+ struct list_head head;
+
+ /**
+ * Buffer with storage.
+ */
+ struct pb_buffer *buffer;
+ pb_size size;
+ struct pb_desc desc;
+
+ /**
+ * Temporary CPU storage data. Used when there isn't enough GPU memory to
+ * store the buffer.
+ */
+ void *data;
+
+ /**
+ * A bitmask of PB_USAGE_CPU/GPU_READ/WRITE describing the current
+ * buffer usage.
+ */
+ unsigned flags;
+
+ unsigned mapcount;
+
+ struct pb_validate *vl;
+ unsigned validation_flags;
+
+ struct pipe_fence_handle *fence;
+};
+
+
+static INLINE struct fenced_manager *
+fenced_manager(struct pb_manager *mgr)
+{
+ assert(mgr);
+ return (struct fenced_manager *)mgr;
+}
+
+
+static INLINE struct fenced_buffer *
+fenced_buffer(struct pb_buffer *buf)
+{
+ assert(buf);
+ return (struct fenced_buffer *)buf;
+}
+
+
+static void
+fenced_buffer_destroy_cpu_storage_locked(struct fenced_buffer *fenced_buf);
+
+static enum pipe_error
+fenced_buffer_create_cpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf);
+
+static void
+fenced_buffer_destroy_gpu_storage_locked(struct fenced_buffer *fenced_buf);
+
+static enum pipe_error
+fenced_buffer_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf,
+ boolean wait);
+
+static enum pipe_error
+fenced_buffer_copy_storage_to_gpu_locked(struct fenced_buffer *fenced_buf);
+
+static enum pipe_error
+fenced_buffer_copy_storage_to_cpu_locked(struct fenced_buffer *fenced_buf);
+
+
+/**
+ * Dump the fenced buffer list.
+ *
+ * Useful to understand failures to allocate buffers.
+ */
+static void
+fenced_manager_dump_locked(struct fenced_manager *fenced_mgr)
+{
+#ifdef DEBUG
+ struct pb_fence_ops *ops = fenced_mgr->ops;
+ struct list_head *curr, *next;
+ struct fenced_buffer *fenced_buf;
+
+ debug_printf("%10s %7s %8s %7s %10s %s\n",
+ "buffer", "size", "refcount", "storage", "fence", "signalled");
+
+ curr = fenced_mgr->unfenced.next;
+ next = curr->next;
+ while(curr != &fenced_mgr->unfenced) {
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ assert(!fenced_buf->fence);
+ debug_printf("%10p %7u %8u %7s\n",
+ (void *) fenced_buf,
+ fenced_buf->base.base.size,
+ p_atomic_read(&fenced_buf->base.base.reference.count),
+ fenced_buf->buffer ? "gpu" : (fenced_buf->data ? "cpu" : "none"));
+ curr = next;
+ next = curr->next;
+ }
+
+ curr = fenced_mgr->fenced.next;
+ next = curr->next;
+ while(curr != &fenced_mgr->fenced) {
+ int signaled;
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+ assert(fenced_buf->buffer);
+ signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
+ debug_printf("%10p %7u %8u %7s %10p %s\n",
+ (void *) fenced_buf,
+ fenced_buf->base.base.size,
+ p_atomic_read(&fenced_buf->base.base.reference.count),
+ "gpu",
+ (void *) fenced_buf->fence,
+ signaled == 0 ? "y" : "n");
+ curr = next;
+ next = curr->next;
+ }
+#else
+ (void)fenced_mgr;
+#endif
+}
+
+
+static INLINE void
+fenced_buffer_destroy_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
+{
+ assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
+
+ assert(!fenced_buf->fence);
+ assert(fenced_buf->head.prev);
+ assert(fenced_buf->head.next);
+ LIST_DEL(&fenced_buf->head);
+ assert(fenced_mgr->num_unfenced);
+ --fenced_mgr->num_unfenced;
+
+ fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
+ fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
+
+ FREE(fenced_buf);
+}
+
+
+/**
+ * Add the buffer to the fenced list.
+ *
+ * Reference count should be incremented before calling this function.
+ */
+static INLINE void
+fenced_buffer_add_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
+{
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+ assert(fenced_buf->flags & PB_USAGE_GPU_READ_WRITE);
+ assert(fenced_buf->fence);
+
+ p_atomic_inc(&fenced_buf->base.base.reference.count);
+
+ LIST_DEL(&fenced_buf->head);
+ assert(fenced_mgr->num_unfenced);
+ --fenced_mgr->num_unfenced;
+ LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->fenced);
+ ++fenced_mgr->num_fenced;
+}
+
+
+/**
+ * Remove the buffer from the fenced list, and potentially destroy the buffer
+ * if the reference count reaches zero.
+ *
+ * Returns TRUE if the buffer was detroyed.
+ */
+static INLINE boolean
+fenced_buffer_remove_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
+{
+ struct pb_fence_ops *ops = fenced_mgr->ops;
+
+ assert(fenced_buf->fence);
+ assert(fenced_buf->mgr == fenced_mgr);
+
+ ops->fence_reference(ops, &fenced_buf->fence, NULL);
+ fenced_buf->flags &= ~PB_USAGE_GPU_READ_WRITE;
+
+ assert(fenced_buf->head.prev);
+ assert(fenced_buf->head.next);
+
+ LIST_DEL(&fenced_buf->head);
+ assert(fenced_mgr->num_fenced);
+ --fenced_mgr->num_fenced;
+
+ LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->unfenced);
+ ++fenced_mgr->num_unfenced;
+
+ if (p_atomic_dec_zero(&fenced_buf->base.base.reference.count)) {
+ fenced_buffer_destroy_locked(fenced_mgr, fenced_buf);
+ return TRUE;
+ }
+
+ return FALSE;
+}
+
+
+/**
+ * Wait for the fence to expire, and remove it from the fenced list.
+ *
+ * This function will release and re-aquire the mutex, so any copy of mutable
+ * state must be discarded after calling it.
+ */
+static INLINE enum pipe_error
+fenced_buffer_finish_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
+{
+ struct pb_fence_ops *ops = fenced_mgr->ops;
+ enum pipe_error ret = PIPE_ERROR;
+
+#if 0
+ debug_warning("waiting for GPU");
+#endif
+
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+ assert(fenced_buf->fence);
+
+ if(fenced_buf->fence) {
+ struct pipe_fence_handle *fence = NULL;
+ int finished;
+ boolean proceed;
+
+ ops->fence_reference(ops, &fence, fenced_buf->fence);
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
+
+ finished = ops->fence_finish(ops, fenced_buf->fence, 0);
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+
+ /*
+ * Only proceed if the fence object didn't change in the meanwhile.
+ * Otherwise assume the work has been already carried out by another
+ * thread that re-aquired the lock before us.
+ */
+ proceed = fence == fenced_buf->fence ? TRUE : FALSE;
+
+ ops->fence_reference(ops, &fence, NULL);
+
+ if(proceed && finished == 0) {
+ /*
+ * Remove from the fenced list
+ */
+
+ boolean destroyed;
+
+ destroyed = fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
+
+ /* TODO: remove consequents buffers with the same fence? */
+
+ assert(!destroyed);
+
+ fenced_buf->flags &= ~PB_USAGE_GPU_READ_WRITE;
+
+ ret = PIPE_OK;
+ }
+ }
+
+ return ret;
+}
+
+
+/**
+ * Remove as many fenced buffers from the fenced list as possible.
+ *
+ * Returns TRUE if at least one buffer was removed.
+ */
+static boolean
+fenced_manager_check_signalled_locked(struct fenced_manager *fenced_mgr,
+ boolean wait)
+{
+ struct pb_fence_ops *ops = fenced_mgr->ops;
+ struct list_head *curr, *next;
+ struct fenced_buffer *fenced_buf;
+ struct pipe_fence_handle *prev_fence = NULL;
+ boolean ret = FALSE;
+
+ curr = fenced_mgr->fenced.next;
+ next = curr->next;
+ while(curr != &fenced_mgr->fenced) {
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+
+ if(fenced_buf->fence != prev_fence) {
+ int signaled;
+
+ if (wait) {
+ signaled = ops->fence_finish(ops, fenced_buf->fence, 0);
+
+ /*
+ * Don't return just now. Instead preemptively check if the
+ * following buffers' fences already expired, without further waits.
+ */
+ wait = FALSE;
+ }
+ else {
+ signaled = ops->fence_signalled(ops, fenced_buf->fence, 0);
+ }
+
+ if (signaled != 0) {
+ return ret;
+ }
+
+ prev_fence = fenced_buf->fence;
+ }
+ else {
+ /* This buffer's fence object is identical to the previous buffer's
+ * fence object, so no need to check the fence again.
+ */
+ assert(ops->fence_signalled(ops, fenced_buf->fence, 0) == 0);
+ }
+
+ fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
+
+ ret = TRUE;
+
+ curr = next;
+ next = curr->next;
+ }
+
+ return ret;
+}
+
+
+/**
+ * Try to free some GPU memory by backing it up into CPU memory.
+ *
+ * Returns TRUE if at least one buffer was freed.
+ */
+static boolean
+fenced_manager_free_gpu_storage_locked(struct fenced_manager *fenced_mgr)
+{
+ struct list_head *curr, *next;
+ struct fenced_buffer *fenced_buf;
+
+ curr = fenced_mgr->unfenced.next;
+ next = curr->next;
+ while(curr != &fenced_mgr->unfenced) {
+ fenced_buf = LIST_ENTRY(struct fenced_buffer, curr, head);
+
+ /*
+ * We can only move storage if the buffer is not mapped and not
+ * validated.
+ */
+ if(fenced_buf->buffer &&
+ !fenced_buf->mapcount &&
+ !fenced_buf->vl) {
+ enum pipe_error ret;
+
+ ret = fenced_buffer_create_cpu_storage_locked(fenced_mgr, fenced_buf);
+ if(ret == PIPE_OK) {
+ ret = fenced_buffer_copy_storage_to_cpu_locked(fenced_buf);
+ if(ret == PIPE_OK) {
+ fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
+ return TRUE;
+ }
+ fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
+ }
+ }
+
+ curr = next;
+ next = curr->next;
+ }
+
+ return FALSE;
+}
+
+
+/**
+ * Destroy CPU storage for this buffer.
+ */
+static void
+fenced_buffer_destroy_cpu_storage_locked(struct fenced_buffer *fenced_buf)
+{
+ if(fenced_buf->data) {
+ align_free(fenced_buf->data);
+ fenced_buf->data = NULL;
+ assert(fenced_buf->mgr->cpu_total_size >= fenced_buf->size);
+ fenced_buf->mgr->cpu_total_size -= fenced_buf->size;
+ }
+}
+
+
+/**
+ * Create CPU storage for this buffer.
+ */
+static enum pipe_error
+fenced_buffer_create_cpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
+{
+ assert(!fenced_buf->data);
+ if(fenced_buf->data)
+ return PIPE_OK;
+
+ if (fenced_mgr->cpu_total_size + fenced_buf->size > fenced_mgr->max_cpu_total_size)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ fenced_buf->data = align_malloc(fenced_buf->size, fenced_buf->desc.alignment);
+ if(!fenced_buf->data)
+ return PIPE_ERROR_OUT_OF_MEMORY;
+
+ fenced_mgr->cpu_total_size += fenced_buf->size;
+
+ return PIPE_OK;
+}
+
+
+/**
+ * Destroy the GPU storage.
+ */
+static void
+fenced_buffer_destroy_gpu_storage_locked(struct fenced_buffer *fenced_buf)
+{
+ if(fenced_buf->buffer) {
+ pb_reference(&fenced_buf->buffer, NULL);
+ }
+}
+
+
+/**
+ * Try to create GPU storage for this buffer.
+ *
+ * This function is a shorthand around pb_manager::create_buffer for
+ * fenced_buffer_create_gpu_storage_locked()'s benefit.
+ */
+static INLINE boolean
+fenced_buffer_try_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf)
+{
+ struct pb_manager *provider = fenced_mgr->provider;
+
+ assert(!fenced_buf->buffer);
+
+ fenced_buf->buffer = provider->create_buffer(fenced_mgr->provider,
+ fenced_buf->size,
+ &fenced_buf->desc);
+ return fenced_buf->buffer ? TRUE : FALSE;
+}
+
+
+/**
+ * Create GPU storage for this buffer.
+ */
+static enum pipe_error
+fenced_buffer_create_gpu_storage_locked(struct fenced_manager *fenced_mgr,
+ struct fenced_buffer *fenced_buf,
+ boolean wait)
+{
+ assert(!fenced_buf->buffer);
+
+ /*
+ * Check for signaled buffers before trying to allocate.
+ */
+ fenced_manager_check_signalled_locked(fenced_mgr, FALSE);
+
+ fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
+
+ /*
+ * Keep trying while there is some sort of progress:
+ * - fences are expiring,
+ * - or buffers are being being swapped out from GPU memory into CPU memory.
+ */
+ while(!fenced_buf->buffer &&
+ (fenced_manager_check_signalled_locked(fenced_mgr, FALSE) ||
+ fenced_manager_free_gpu_storage_locked(fenced_mgr))) {
+ fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
+ }
+
+ if(!fenced_buf->buffer && wait) {
+ /*
+ * Same as before, but this time around, wait to free buffers if
+ * necessary.
+ */
+ while(!fenced_buf->buffer &&
+ (fenced_manager_check_signalled_locked(fenced_mgr, TRUE) ||
+ fenced_manager_free_gpu_storage_locked(fenced_mgr))) {
+ fenced_buffer_try_create_gpu_storage_locked(fenced_mgr, fenced_buf);
+ }
+ }
+
+ if(!fenced_buf->buffer) {
+ if(0)
+ fenced_manager_dump_locked(fenced_mgr);
+
+ /* give up */
+ return PIPE_ERROR_OUT_OF_MEMORY;
+ }
+
+ return PIPE_OK;
+}
+
+
+static enum pipe_error
+fenced_buffer_copy_storage_to_gpu_locked(struct fenced_buffer *fenced_buf)
+{
+ uint8_t *map;
+
+ assert(fenced_buf->data);
+ assert(fenced_buf->buffer);
+
+ map = pb_map(fenced_buf->buffer, PB_USAGE_CPU_WRITE);
+ if(!map)
+ return PIPE_ERROR;
+
+ memcpy(map, fenced_buf->data, fenced_buf->size);
+
+ pb_unmap(fenced_buf->buffer);
+
+ return PIPE_OK;
+}
+
+
+static enum pipe_error
+fenced_buffer_copy_storage_to_cpu_locked(struct fenced_buffer *fenced_buf)
+{
+ const uint8_t *map;
+
+ assert(fenced_buf->data);
+ assert(fenced_buf->buffer);
+
+ map = pb_map(fenced_buf->buffer, PB_USAGE_CPU_READ);
+ if(!map)
+ return PIPE_ERROR;
+
+ memcpy(fenced_buf->data, map, fenced_buf->size);
+
+ pb_unmap(fenced_buf->buffer);
+
+ return PIPE_OK;
+}
+
+
+static void
+fenced_buffer_destroy(struct pb_buffer *buf)
+{
+ struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+
+ assert(!pipe_is_referenced(&fenced_buf->base.base.reference));
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ fenced_buffer_destroy_locked(fenced_mgr, fenced_buf);
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
+}
+
+
+static void *
+fenced_buffer_map(struct pb_buffer *buf,
+ unsigned flags)
+{
+ struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+ struct pb_fence_ops *ops = fenced_mgr->ops;
+ void *map = NULL;
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ assert(!(flags & PB_USAGE_GPU_READ_WRITE));
+
+ /*
+ * Serialize writes.
+ */
+ while((fenced_buf->flags & PB_USAGE_GPU_WRITE) ||
+ ((fenced_buf->flags & PB_USAGE_GPU_READ) &&
+ (flags & PB_USAGE_CPU_WRITE))) {
+
+ /*
+ * Don't wait for the GPU to finish accessing it, if blocking is forbidden.
+ */
+ if((flags & PB_USAGE_DONTBLOCK) &&
+ ops->fence_signalled(ops, fenced_buf->fence, 0) != 0) {
+ goto done;
+ }
+
+ if (flags & PB_USAGE_UNSYNCHRONIZED) {
+ break;
+ }
+
+ /*
+ * Wait for the GPU to finish accessing. This will release and re-acquire
+ * the mutex, so all copies of mutable state must be discarded.
+ */
+ fenced_buffer_finish_locked(fenced_mgr, fenced_buf);
+ }
+
+ if(fenced_buf->buffer) {
+ map = pb_map(fenced_buf->buffer, flags);
+ }
+ else {
+ assert(fenced_buf->data);
+ map = fenced_buf->data;
+ }
+
+ if(map) {
+ ++fenced_buf->mapcount;
+ fenced_buf->flags |= flags & PB_USAGE_CPU_READ_WRITE;
+ }
+
+done:
+ pipe_mutex_unlock(fenced_mgr->mutex);
+
+ return map;
+}
+
+
+static void
+fenced_buffer_unmap(struct pb_buffer *buf)
+{
+ struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ assert(fenced_buf->mapcount);
+ if(fenced_buf->mapcount) {
+ if (fenced_buf->buffer)
+ pb_unmap(fenced_buf->buffer);
+ --fenced_buf->mapcount;
+ if(!fenced_buf->mapcount)
+ fenced_buf->flags &= ~PB_USAGE_CPU_READ_WRITE;
+ }
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
+}
+
+
+static enum pipe_error
+fenced_buffer_validate(struct pb_buffer *buf,
+ struct pb_validate *vl,
+ unsigned flags)
+{
+ struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+ enum pipe_error ret;
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ if(!vl) {
+ /* invalidate */
+ fenced_buf->vl = NULL;
+ fenced_buf->validation_flags = 0;
+ ret = PIPE_OK;
+ goto done;
+ }
+
+ assert(flags & PB_USAGE_GPU_READ_WRITE);
+ assert(!(flags & ~PB_USAGE_GPU_READ_WRITE));
+ flags &= PB_USAGE_GPU_READ_WRITE;
+
+ /* Buffer cannot be validated in two different lists */
+ if(fenced_buf->vl && fenced_buf->vl != vl) {
+ ret = PIPE_ERROR_RETRY;
+ goto done;
+ }
+
+ if(fenced_buf->vl == vl &&
+ (fenced_buf->validation_flags & flags) == flags) {
+ /* Nothing to do -- buffer already validated */
+ ret = PIPE_OK;
+ goto done;
+ }
+
+ /*
+ * Create and update GPU storage.
+ */
+ if(!fenced_buf->buffer) {
+ assert(!fenced_buf->mapcount);
+
+ ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, TRUE);
+ if(ret != PIPE_OK) {
+ goto done;
+ }
+
+ ret = fenced_buffer_copy_storage_to_gpu_locked(fenced_buf);
+ if(ret != PIPE_OK) {
+ fenced_buffer_destroy_gpu_storage_locked(fenced_buf);
+ goto done;
+ }
+
+ if(fenced_buf->mapcount) {
+ debug_printf("warning: validating a buffer while it is still mapped\n");
+ }
+ else {
+ fenced_buffer_destroy_cpu_storage_locked(fenced_buf);
+ }
+ }
+
+ ret = pb_validate(fenced_buf->buffer, vl, flags);
+ if (ret != PIPE_OK)
+ goto done;
+
+ fenced_buf->vl = vl;
+ fenced_buf->validation_flags |= flags;
+
+done:
+ pipe_mutex_unlock(fenced_mgr->mutex);
+
+ return ret;
+}
+
+
+static void
+fenced_buffer_fence(struct pb_buffer *buf,
+ struct pipe_fence_handle *fence)
+{
+ struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+ struct pb_fence_ops *ops = fenced_mgr->ops;
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ assert(pipe_is_referenced(&fenced_buf->base.base.reference));
+ assert(fenced_buf->buffer);
+
+ if(fence != fenced_buf->fence) {
+ assert(fenced_buf->vl);
+ assert(fenced_buf->validation_flags);
+
+ if (fenced_buf->fence) {
+ boolean destroyed;
+ destroyed = fenced_buffer_remove_locked(fenced_mgr, fenced_buf);
+ assert(!destroyed);
+ }
+ if (fence) {
+ ops->fence_reference(ops, &fenced_buf->fence, fence);
+ fenced_buf->flags |= fenced_buf->validation_flags;
+ fenced_buffer_add_locked(fenced_mgr, fenced_buf);
+ }
+
+ pb_fence(fenced_buf->buffer, fence);
+
+ fenced_buf->vl = NULL;
+ fenced_buf->validation_flags = 0;
+ }
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
+}
+
+
+static void
+fenced_buffer_get_base_buffer(struct pb_buffer *buf,
+ struct pb_buffer **base_buf,
+ pb_size *offset)
+{
+ struct fenced_buffer *fenced_buf = fenced_buffer(buf);
+ struct fenced_manager *fenced_mgr = fenced_buf->mgr;
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ /*
+ * This should only be called when the buffer is validated. Typically
+ * when processing relocations.
+ */
+ assert(fenced_buf->vl);
+ assert(fenced_buf->buffer);
+
+ if(fenced_buf->buffer)
+ pb_get_base_buffer(fenced_buf->buffer, base_buf, offset);
+ else {
+ *base_buf = buf;
+ *offset = 0;
+ }
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
+}
+
+
+static const struct pb_vtbl
+fenced_buffer_vtbl = {
+ fenced_buffer_destroy,
+ fenced_buffer_map,
+ fenced_buffer_unmap,
+ fenced_buffer_validate,
+ fenced_buffer_fence,
+ fenced_buffer_get_base_buffer
+};
+
+
+/**
+ * Wrap a buffer in a fenced buffer.
+ */
+static struct pb_buffer *
+fenced_bufmgr_create_buffer(struct pb_manager *mgr,
+ pb_size size,
+ const struct pb_desc *desc)
+{
+ struct fenced_manager *fenced_mgr = fenced_manager(mgr);
+ struct fenced_buffer *fenced_buf;
+ enum pipe_error ret;
+
+ /*
+ * Don't stall the GPU, waste time evicting buffers, or waste memory
+ * trying to create a buffer that will most likely never fit into the
+ * graphics aperture.
+ */
+ if(size > fenced_mgr->max_buffer_size) {
+ goto no_buffer;
+ }
+
+ fenced_buf = CALLOC_STRUCT(fenced_buffer);
+ if(!fenced_buf)
+ goto no_buffer;
+
+ pipe_reference_init(&fenced_buf->base.base.reference, 1);
+ fenced_buf->base.base.alignment = desc->alignment;
+ fenced_buf->base.base.usage = desc->usage;
+ fenced_buf->base.base.size = size;
+ fenced_buf->size = size;
+ fenced_buf->desc = *desc;
+
+ fenced_buf->base.vtbl = &fenced_buffer_vtbl;
+ fenced_buf->mgr = fenced_mgr;
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ /*
+ * Try to create GPU storage without stalling,
+ */
+ ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, FALSE);
+
+ /*
+ * Attempt to use CPU memory to avoid stalling the GPU.
+ */
+ if(ret != PIPE_OK) {
+ ret = fenced_buffer_create_cpu_storage_locked(fenced_mgr, fenced_buf);
+ }
+
+ /*
+ * Create GPU storage, waiting for some to be available.
+ */
+ if(ret != PIPE_OK) {
+ ret = fenced_buffer_create_gpu_storage_locked(fenced_mgr, fenced_buf, TRUE);
+ }
+
+ /*
+ * Give up.
+ */
+ if(ret != PIPE_OK) {
+ goto no_storage;
+ }
+
+ assert(fenced_buf->buffer || fenced_buf->data);
+
+ LIST_ADDTAIL(&fenced_buf->head, &fenced_mgr->unfenced);
+ ++fenced_mgr->num_unfenced;
+ pipe_mutex_unlock(fenced_mgr->mutex);
+
+ return &fenced_buf->base;
+
+no_storage:
+ pipe_mutex_unlock(fenced_mgr->mutex);
+ FREE(fenced_buf);
+no_buffer:
+ return NULL;
+}
+
+
+static void
+fenced_bufmgr_flush(struct pb_manager *mgr)
+{
+ struct fenced_manager *fenced_mgr = fenced_manager(mgr);
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+ while(fenced_manager_check_signalled_locked(fenced_mgr, TRUE))
+ ;
+ pipe_mutex_unlock(fenced_mgr->mutex);
+
+ assert(fenced_mgr->provider->flush);
+ if(fenced_mgr->provider->flush)
+ fenced_mgr->provider->flush(fenced_mgr->provider);
+}
+
+
+static void
+fenced_bufmgr_destroy(struct pb_manager *mgr)
+{
+ struct fenced_manager *fenced_mgr = fenced_manager(mgr);
+
+ pipe_mutex_lock(fenced_mgr->mutex);
+
+ /* Wait on outstanding fences */
+ while (fenced_mgr->num_fenced) {
+ pipe_mutex_unlock(fenced_mgr->mutex);
+#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS)
+ sched_yield();
+#endif
+ pipe_mutex_lock(fenced_mgr->mutex);
+ while(fenced_manager_check_signalled_locked(fenced_mgr, TRUE))
+ ;
+ }
+
+#ifdef DEBUG
+ /*assert(!fenced_mgr->num_unfenced);*/
+#endif
+
+ pipe_mutex_unlock(fenced_mgr->mutex);
+ pipe_mutex_destroy(fenced_mgr->mutex);
+
+ if(fenced_mgr->provider)
+ fenced_mgr->provider->destroy(fenced_mgr->provider);
+
+ fenced_mgr->ops->destroy(fenced_mgr->ops);
+
+ FREE(fenced_mgr);
+}
+
+
+struct pb_manager *
+fenced_bufmgr_create(struct pb_manager *provider,
+ struct pb_fence_ops *ops,
+ pb_size max_buffer_size,
+ pb_size max_cpu_total_size)
+{
+ struct fenced_manager *fenced_mgr;
+
+ if(!provider)
+ return NULL;
+
+ fenced_mgr = CALLOC_STRUCT(fenced_manager);
+ if (!fenced_mgr)
+ return NULL;
+
+ fenced_mgr->base.destroy = fenced_bufmgr_destroy;
+ fenced_mgr->base.create_buffer = fenced_bufmgr_create_buffer;
+ fenced_mgr->base.flush = fenced_bufmgr_flush;
+
+ fenced_mgr->provider = provider;
+ fenced_mgr->ops = ops;
+ fenced_mgr->max_buffer_size = max_buffer_size;
+ fenced_mgr->max_cpu_total_size = max_cpu_total_size;
+
+ LIST_INITHEAD(&fenced_mgr->fenced);
+ fenced_mgr->num_fenced = 0;
+
+ LIST_INITHEAD(&fenced_mgr->unfenced);
+ fenced_mgr->num_unfenced = 0;
+
+ pipe_mutex_init(fenced_mgr->mutex);
+
+ return &fenced_mgr->base;
+}