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-rw-r--r--src/gallium/auxiliary/rbug/rbug_texture.h206
1 files changed, 206 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/rbug/rbug_texture.h b/src/gallium/auxiliary/rbug/rbug_texture.h
new file mode 100644
index 0000000000..fbb247e1d4
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+++ b/src/gallium/auxiliary/rbug/rbug_texture.h
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+/*
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/*
+ * This file holds structs decelerations and function prototypes for one of
+ * the rbug extensions. Implementation of the functions is in the same folder
+ * in the c file matching this file's name.
+ *
+ * The structs what is returned from the demarshal functions. The functions
+ * starting rbug_send_* encodes a call to the write format and sends that to
+ * the supplied connection, while functions starting with rbug_demarshal_*
+ * demarshal data from the wire protocol.
+ *
+ * Structs and functions ending with _reply are replies to requests.
+ */
+
+#ifndef _RBUG_PROTO_TEXTURE_H_
+#define _RBUG_PROTO_TEXTURE_H_
+
+#include "rbug/rbug_proto.h"
+#include "rbug/rbug_core.h"
+
+struct rbug_proto_texture_list
+{
+ struct rbug_header header;
+};
+
+struct rbug_proto_texture_info
+{
+ struct rbug_header header;
+ rbug_texture_t texture;
+};
+
+struct rbug_proto_texture_write
+{
+ struct rbug_header header;
+ rbug_texture_t texture;
+ uint32_t face;
+ uint32_t level;
+ uint32_t zslice;
+ uint32_t x;
+ uint32_t y;
+ uint32_t w;
+ uint32_t h;
+ uint8_t *data;
+ uint32_t data_len;
+ uint32_t stride;
+};
+
+struct rbug_proto_texture_read
+{
+ struct rbug_header header;
+ rbug_texture_t texture;
+ uint32_t face;
+ uint32_t level;
+ uint32_t zslice;
+ uint32_t x;
+ uint32_t y;
+ uint32_t w;
+ uint32_t h;
+};
+
+struct rbug_proto_texture_list_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ rbug_texture_t *textures;
+ uint32_t textures_len;
+};
+
+struct rbug_proto_texture_info_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ uint32_t target;
+ uint32_t format;
+ uint32_t *width;
+ uint32_t width_len;
+ uint32_t *height;
+ uint32_t height_len;
+ uint32_t *depth;
+ uint32_t depth_len;
+ uint32_t blockw;
+ uint32_t blockh;
+ uint32_t blocksize;
+ uint32_t last_level;
+ uint32_t nr_samples;
+ uint32_t tex_usage;
+};
+
+struct rbug_proto_texture_read_reply
+{
+ struct rbug_header header;
+ uint32_t serial;
+ uint32_t format;
+ uint32_t blockw;
+ uint32_t blockh;
+ uint32_t blocksize;
+ uint8_t *data;
+ uint32_t data_len;
+ uint32_t stride;
+};
+
+int rbug_send_texture_list(struct rbug_connection *__con,
+ uint32_t *__serial);
+
+int rbug_send_texture_info(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t *__serial);
+
+int rbug_send_texture_write(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t face,
+ uint32_t level,
+ uint32_t zslice,
+ uint32_t x,
+ uint32_t y,
+ uint32_t w,
+ uint32_t h,
+ uint8_t *data,
+ uint32_t data_len,
+ uint32_t stride,
+ uint32_t *__serial);
+
+int rbug_send_texture_read(struct rbug_connection *__con,
+ rbug_texture_t texture,
+ uint32_t face,
+ uint32_t level,
+ uint32_t zslice,
+ uint32_t x,
+ uint32_t y,
+ uint32_t w,
+ uint32_t h,
+ uint32_t *__serial);
+
+int rbug_send_texture_list_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ rbug_texture_t *textures,
+ uint32_t textures_len,
+ uint32_t *__serial);
+
+int rbug_send_texture_info_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t target,
+ uint32_t format,
+ uint32_t *width,
+ uint32_t width_len,
+ uint32_t *height,
+ uint32_t height_len,
+ uint32_t *depth,
+ uint32_t depth_len,
+ uint32_t blockw,
+ uint32_t blockh,
+ uint32_t blocksize,
+ uint32_t last_level,
+ uint32_t nr_samples,
+ uint32_t tex_usage,
+ uint32_t *__serial);
+
+int rbug_send_texture_read_reply(struct rbug_connection *__con,
+ uint32_t serial,
+ uint32_t format,
+ uint32_t blockw,
+ uint32_t blockh,
+ uint32_t blocksize,
+ uint8_t *data,
+ uint32_t data_len,
+ uint32_t stride,
+ uint32_t *__serial);
+
+struct rbug_proto_texture_list * rbug_demarshal_texture_list(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_info * rbug_demarshal_texture_info(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_write * rbug_demarshal_texture_write(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_read * rbug_demarshal_texture_read(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_list_reply * rbug_demarshal_texture_list_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_info_reply * rbug_demarshal_texture_info_reply(struct rbug_proto_header *header);
+
+struct rbug_proto_texture_read_reply * rbug_demarshal_texture_read_reply(struct rbug_proto_header *header);
+
+#endif