diff options
Diffstat (limited to 'src/gallium/auxiliary/util/u_blit.c')
-rw-r--r-- | src/gallium/auxiliary/util/u_blit.c | 35 |
1 files changed, 19 insertions, 16 deletions
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c index 5038642599..3f74e2aa8b 100644 --- a/src/gallium/auxiliary/util/u_blit.c +++ b/src/gallium/auxiliary/util/u_blit.c @@ -42,6 +42,7 @@ #include "util/u_blit.h" #include "util/u_draw_quad.h" +#include "util/u_format.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_simple_shaders.h" @@ -126,7 +127,8 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso) } /* fragment shader */ - ctx->fs[TGSI_WRITEMASK_XYZW] = util_make_fragment_tex_shader(pipe); + ctx->fs[TGSI_WRITEMASK_XYZW] = + util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D); ctx->vbuf = NULL; /* init vertex data that doesn't change */ @@ -354,10 +356,9 @@ util_blit_pixels_writemask(struct blit_state *ctx, texTemp.target = PIPE_TEXTURE_2D; texTemp.format = src->format; texTemp.last_level = 0; - texTemp.width[0] = srcW; - texTemp.height[0] = srcH; - texTemp.depth[0] = 1; - pf_get_block(src->format, &texTemp.block); + texTemp.width0 = srcW; + texTemp.height0 = srcH; + texTemp.depth0 = 1; tex = screen->texture_create(screen, &texTemp); if (!tex) @@ -389,10 +390,10 @@ util_blit_pixels_writemask(struct blit_state *ctx, } else { pipe_texture_reference(&tex, src->texture); - s0 = srcX0 / (float)tex->width[0]; - s1 = srcX1 / (float)tex->width[0]; - t0 = srcY0 / (float)tex->height[0]; - t1 = srcY1 / (float)tex->height[0]; + s0 = srcX0 / (float)tex->width0; + s1 = srcX1 / (float)tex->width0; + t0 = srcY0 / (float)tex->height0; + t1 = srcY1 / (float)tex->height0; } @@ -421,7 +422,9 @@ util_blit_pixels_writemask(struct blit_state *ctx, cso_set_sampler_textures(ctx->cso, 1, &tex); if (ctx->fs[writemask] == NULL) - ctx->fs[writemask] = util_make_fragment_tex_shader_writemask(pipe, writemask); + ctx->fs[writemask] = + util_make_fragment_tex_shader_writemask(pipe, TGSI_TEXTURE_2D, + writemask); /* shaders */ cso_set_fragment_shader_handle(ctx->cso, ctx->fs[writemask]); @@ -518,13 +521,13 @@ util_blit_pixels_tex(struct blit_state *ctx, assert(filter == PIPE_TEX_MIPFILTER_NEAREST || filter == PIPE_TEX_MIPFILTER_LINEAR); - assert(tex->width[0] != 0); - assert(tex->height[0] != 0); + assert(tex->width0 != 0); + assert(tex->height0 != 0); - s0 = srcX0 / (float)tex->width[0]; - s1 = srcX1 / (float)tex->width[0]; - t0 = srcY0 / (float)tex->height[0]; - t1 = srcY1 / (float)tex->height[0]; + s0 = srcX0 / (float)tex->width0; + s1 = srcX1 / (float)tex->width0; + t0 = srcY0 / (float)tex->height0; + t1 = srcY1 / (float)tex->height0; assert(ctx->pipe->screen->is_format_supported(ctx->pipe->screen, dst->format, PIPE_TEXTURE_2D, |