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path: root/src/gallium/auxiliary/util/u_blitter.c
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Diffstat (limited to 'src/gallium/auxiliary/util/u_blitter.c')
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c29
1 files changed, 14 insertions, 15 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index 1692987e8e..104cbf7f6c 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -56,7 +56,7 @@ struct blitter_context_priv
struct blitter_context blitter;
struct pipe_context *pipe; /**< pipe context */
- struct pipe_buffer *vbuf; /**< quad */
+ struct pipe_resource *vbuf; /**< quad */
float vertices[4][2][4]; /**< {pos, color} or {pos, texcoord} */
@@ -215,8 +215,7 @@ struct blitter_context *util_blitter_create(struct pipe_context *pipe)
/* create the vertex buffer */
ctx->vbuf = pipe_buffer_create(ctx->pipe->screen,
- 32,
- PIPE_BUFFER_USAGE_VERTEX,
+ PIPE_BIND_VERTEX_BUFFER,
sizeof(ctx->vertices));
return &ctx->blitter;
@@ -259,7 +258,7 @@ void util_blitter_destroy(struct blitter_context *blitter)
pipe_sampler_view_reference(&ctx->sampler_view, NULL);
}
- pipe_buffer_reference(&ctx->vbuf, NULL);
+ pipe_resource_reference(&ctx->vbuf, NULL);
FREE(ctx);
}
@@ -451,7 +450,7 @@ static void blitter_draw_quad(struct blitter_context_priv *ctx)
struct pipe_context *pipe = ctx->pipe;
/* write vertices and draw them */
- pipe_buffer_write(pipe->screen, ctx->vbuf,
+ pipe_buffer_write(pipe, ctx->vbuf,
0, sizeof(ctx->vertices), ctx->vertices);
util_draw_vertex_buffer(pipe, ctx->vbuf, 0, PIPE_PRIM_TRIANGLE_FAN,
@@ -714,8 +713,8 @@ static void util_blitter_overlap_copy(struct blitter_context *blitter,
struct pipe_context *pipe = ctx->pipe;
struct pipe_screen *screen = pipe->screen;
- struct pipe_texture texTemp;
- struct pipe_texture *texture;
+ struct pipe_resource texTemp;
+ struct pipe_resource *texture;
struct pipe_surface *tex_surf;
/* check whether the states are properly saved */
@@ -729,13 +728,13 @@ static void util_blitter_overlap_copy(struct blitter_context *blitter,
texTemp.height0 = height;
texTemp.depth0 = 1;
- texture = screen->texture_create(screen, &texTemp);
+ texture = screen->resource_create(screen, &texTemp);
if (!texture)
return;
tex_surf = screen->get_tex_surface(screen, texture, 0, 0, 0,
- PIPE_BUFFER_USAGE_GPU_READ |
- PIPE_BUFFER_USAGE_GPU_WRITE);
+ PIPE_BIND_BLIT_SOURCE |
+ PIPE_BIND_BLIT_DESTINATION);
/* blit from the src to the temp */
util_blitter_do_copy(blitter, tex_surf, 0, 0,
@@ -747,7 +746,7 @@ static void util_blitter_overlap_copy(struct blitter_context *blitter,
width, height,
FALSE);
pipe_surface_reference(&tex_surf, NULL);
- pipe_texture_reference(&texture, NULL);
+ pipe_resource_reference(&texture, NULL);
blitter_restore_CSOs(ctx);
}
@@ -781,8 +780,8 @@ void util_blitter_copy(struct blitter_context *blitter,
is_depth = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 0) != 0;
is_stencil = util_format_get_component_bits(src->format, UTIL_FORMAT_COLORSPACE_ZS, 1) != 0;
- dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
- PIPE_TEXTURE_USAGE_RENDER_TARGET;
+ dst_tex_usage = is_depth || is_stencil ? PIPE_BIND_DEPTH_STENCIL :
+ PIPE_BIND_RENDER_TARGET;
/* check if we can sample from and render to the surfaces */
/* (assuming copying a stencil buffer is not possible) */
@@ -790,7 +789,7 @@ void util_blitter_copy(struct blitter_context *blitter,
!screen->is_format_supported(screen, dst->format, dst->texture->target,
dst_tex_usage, 0) ||
!screen->is_format_supported(screen, src->format, src->texture->target,
- PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ PIPE_BIND_SAMPLER_VIEW, 0)) {
util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy,
width, height);
return;
@@ -827,7 +826,7 @@ void util_blitter_fill(struct blitter_context *blitter,
/* check if we can render to the surface */
if (util_format_is_depth_or_stencil(dst->format) || /* unlikely, but you never know */
!screen->is_format_supported(screen, dst->format, dst->texture->target,
- PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
+ PIPE_BIND_RENDER_TARGET, 0)) {
util_surface_fill(pipe, dst, dstx, dsty, width, height, value);
return;
}