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Diffstat (limited to 'src/gallium/auxiliary/util/u_gen_mipmap.c')
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c18
1 files changed, 12 insertions, 6 deletions
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index e129c062be..2fd214d22e 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -61,9 +61,11 @@ struct gen_mipmap_state
struct pipe_depth_stencil_alpha_state depthstencil;
struct pipe_rasterizer_state rasterizer;
struct pipe_sampler_state sampler;
- /*struct pipe_viewport_state viewport;*/
- struct pipe_sampler_state *vs;
- struct pipe_sampler_state *fs;
+
+ struct pipe_shader_state vert_shader;
+ struct pipe_shader_state frag_shader;
+ void *vs;
+ void *fs;
struct pipe_buffer *vbuf; /**< quad vertices */
float vertices[4][2][4]; /**< vertex/texcoords for quad */
@@ -740,11 +742,12 @@ util_create_gen_mipmap(struct pipe_context *pipe,
TGSI_SEMANTIC_GENERIC };
const uint semantic_indexes[] = { 0, 0 };
ctx->vs = util_make_vertex_passthrough_shader(pipe, 2, semantic_names,
- semantic_indexes);
+ semantic_indexes,
+ &ctx->vert_shader);
}
/* fragment shader */
- ctx->fs = util_make_fragment_tex_shader(pipe);
+ ctx->fs = util_make_fragment_tex_shader(pipe, &ctx->frag_shader);
ctx->vbuf = pipe->winsys->buffer_create(pipe->winsys,
32,
@@ -813,6 +816,9 @@ util_destroy_gen_mipmap(struct gen_mipmap_state *ctx)
pipe->delete_vs_state(pipe, ctx->vs);
pipe->delete_fs_state(pipe, ctx->fs);
+ FREE((void*) ctx->vert_shader.tokens);
+ FREE((void*) ctx->frag_shader.tokens);
+
pipe->winsys->buffer_destroy(pipe->winsys, ctx->vbuf);
FREE(ctx);
@@ -935,7 +941,7 @@ util_gen_mipmap(struct gen_mipmap_state *ctx,
4, /* verts */
2); /* attribs/vert */
- pipe->flush(pipe, PIPE_FLUSH_WAIT);
+ pipe->flush(pipe, PIPE_FLUSH_RENDER_CACHE, NULL);
/* need to signal that the texture has changed _after_ rendering to it */
pipe->texture_update(pipe, pt, face, (1 << dstLevel));