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-rw-r--r--src/gallium/auxiliary/util/Makefile3
-rw-r--r--src/gallium/auxiliary/util/SConscript3
-rw-r--r--src/gallium/auxiliary/util/u_blit.c8
-rw-r--r--src/gallium/auxiliary/util/u_blitter.c718
-rw-r--r--src/gallium/auxiliary/util/u_blitter.h230
-rw-r--r--src/gallium/auxiliary/util/u_clear.h8
-rw-r--r--src/gallium/auxiliary/util/u_debug.c8
-rw-r--r--src/gallium/auxiliary/util/u_dl.c79
-rw-r--r--src/gallium/auxiliary/util/u_dl.h61
-rw-r--r--src/gallium/auxiliary/util/u_format.h36
-rw-r--r--src/gallium/auxiliary/util/u_format_access.py4
-rwxr-xr-xsrc/gallium/auxiliary/util/u_format_table.py19
-rw-r--r--src/gallium/auxiliary/util/u_gen_mipmap.c65
-rw-r--r--src/gallium/auxiliary/util/u_linear.c2
-rw-r--r--src/gallium/auxiliary/util/u_linear.h19
-rw-r--r--src/gallium/auxiliary/util/u_pack_color.h147
-rw-r--r--src/gallium/auxiliary/util/u_rect.c71
-rw-r--r--src/gallium/auxiliary/util/u_rect.h4
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c70
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.h13
-rw-r--r--src/gallium/auxiliary/util/u_surface.c1
-rw-r--r--src/gallium/auxiliary/util/u_texture.c102
-rw-r--r--src/gallium/auxiliary/util/u_texture.h54
-rw-r--r--src/gallium/auxiliary/util/u_tile.c85
24 files changed, 1587 insertions, 223 deletions
diff --git a/src/gallium/auxiliary/util/Makefile b/src/gallium/auxiliary/util/Makefile
index 1d8bb55bbd..3ed90fd1b7 100644
--- a/src/gallium/auxiliary/util/Makefile
+++ b/src/gallium/auxiliary/util/Makefile
@@ -9,8 +9,10 @@ C_SOURCES = \
u_debug_symbol.c \
u_debug_stack.c \
u_blit.c \
+ u_blitter.c \
u_cache.c \
u_cpu_detect.c \
+ u_dl.c \
u_draw_quad.c \
u_format.c \
u_format_access.c \
@@ -30,6 +32,7 @@ C_SOURCES = \
u_stream_stdc.c \
u_stream_wd.c \
u_surface.c \
+ u_texture.c \
u_tile.c \
u_time.c \
u_timed_winsys.c \
diff --git a/src/gallium/auxiliary/util/SConscript b/src/gallium/auxiliary/util/SConscript
index 8d99106d0b..2a546d19dc 100644
--- a/src/gallium/auxiliary/util/SConscript
+++ b/src/gallium/auxiliary/util/SConscript
@@ -23,6 +23,7 @@ util = env.ConvenienceLibrary(
source = [
'u_bitmask.c',
'u_blit.c',
+ 'u_blitter.c',
'u_cache.c',
'u_cpu_detect.c',
'u_debug.c',
@@ -30,6 +31,7 @@ util = env.ConvenienceLibrary(
'u_debug_memory.c',
'u_debug_stack.c',
'u_debug_symbol.c',
+ 'u_dl.c',
'u_draw_quad.c',
'u_format.c',
'u_format_access.c',
@@ -48,6 +50,7 @@ util = env.ConvenienceLibrary(
'u_stream_stdc.c',
'u_stream_wd.c',
'u_surface.c',
+ 'u_texture.c',
'u_tile.c',
'u_time.c',
'u_timed_winsys.c',
diff --git a/src/gallium/auxiliary/util/u_blit.c b/src/gallium/auxiliary/util/u_blit.c
index df2bcf2d02..3f74e2aa8b 100644
--- a/src/gallium/auxiliary/util/u_blit.c
+++ b/src/gallium/auxiliary/util/u_blit.c
@@ -127,7 +127,8 @@ util_create_blit(struct pipe_context *pipe, struct cso_context *cso)
}
/* fragment shader */
- ctx->fs[TGSI_WRITEMASK_XYZW] = util_make_fragment_tex_shader(pipe);
+ ctx->fs[TGSI_WRITEMASK_XYZW] =
+ util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D);
ctx->vbuf = NULL;
/* init vertex data that doesn't change */
@@ -358,7 +359,6 @@ util_blit_pixels_writemask(struct blit_state *ctx,
texTemp.width0 = srcW;
texTemp.height0 = srcH;
texTemp.depth0 = 1;
- util_format_get_block(src->format, &texTemp.block);
tex = screen->texture_create(screen, &texTemp);
if (!tex)
@@ -422,7 +422,9 @@ util_blit_pixels_writemask(struct blit_state *ctx,
cso_set_sampler_textures(ctx->cso, 1, &tex);
if (ctx->fs[writemask] == NULL)
- ctx->fs[writemask] = util_make_fragment_tex_shader_writemask(pipe, writemask);
+ ctx->fs[writemask] =
+ util_make_fragment_tex_shader_writemask(pipe, TGSI_TEXTURE_2D,
+ writemask);
/* shaders */
cso_set_fragment_shader_handle(ctx->cso, ctx->fs[writemask]);
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
new file mode 100644
index 0000000000..895af2c8d0
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -0,0 +1,718 @@
+/**************************************************************************
+ *
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Blitter utility to facilitate acceleration of the clear, surface_copy,
+ * and surface_fill functions.
+ *
+ * @author Marek Olšák
+ */
+
+#include "pipe/p_context.h"
+#include "pipe/p_defines.h"
+#include "pipe/p_inlines.h"
+#include "pipe/p_shader_tokens.h"
+#include "pipe/p_state.h"
+
+#include "util/u_memory.h"
+#include "util/u_math.h"
+#include "util/u_blitter.h"
+#include "util/u_draw_quad.h"
+#include "util/u_pack_color.h"
+#include "util/u_rect.h"
+#include "util/u_simple_shaders.h"
+#include "util/u_texture.h"
+
+struct blitter_context_priv
+{
+ struct blitter_context blitter;
+
+ struct pipe_context *pipe; /**< pipe context */
+ struct pipe_buffer *vbuf; /**< quad */
+
+ float vertices[4][2][4]; /**< {pos, color} or {pos, texcoord} */
+
+ /* Templates for various state objects. */
+ struct pipe_depth_stencil_alpha_state template_dsa;
+ struct pipe_sampler_state template_sampler_state;
+
+ /* Constant state objects. */
+ /* Vertex shaders. */
+ void *vs_col; /**< Vertex shader which passes {pos, color} to the output */
+ void *vs_tex; /**<Vertex shader which passes {pos, texcoord} to the output.*/
+
+ /* Fragment shaders. */
+ /* FS which outputs a color to multiple color buffers. */
+ void *fs_col[PIPE_MAX_COLOR_BUFS];
+
+ /* FS which outputs a color from a texture,
+ where the index is PIPE_TEXTURE_* to be sampled. */
+ void *fs_texfetch_col[PIPE_MAX_TEXTURE_TYPES];
+
+ /* FS which outputs a depth from a texture,
+ where the index is PIPE_TEXTURE_* to be sampled. */
+ void *fs_texfetch_depth[PIPE_MAX_TEXTURE_TYPES];
+
+ /* Blend state. */
+ void *blend_write_color; /**< blend state with writemask of RGBA */
+ void *blend_keep_color; /**< blend state with writemask of 0 */
+
+ /* Depth stencil alpha state. */
+ void *dsa_write_depth_stencil[0xff]; /**< indices are stencil clear values */
+ void *dsa_write_depth_keep_stencil;
+ void *dsa_keep_depth_stencil;
+
+ /* Sampler state for clamping to a miplevel. */
+ void *sampler_state[PIPE_MAX_TEXTURE_LEVELS];
+
+ /* Rasterizer state. */
+ void *rs_state;
+};
+
+struct blitter_context *util_blitter_create(struct pipe_context *pipe)
+{
+ struct blitter_context_priv *ctx;
+ struct pipe_blend_state blend;
+ struct pipe_depth_stencil_alpha_state *dsa;
+ struct pipe_rasterizer_state rs_state;
+ struct pipe_sampler_state *sampler_state;
+ unsigned i;
+
+ ctx = CALLOC_STRUCT(blitter_context_priv);
+ if (!ctx)
+ return NULL;
+
+ ctx->pipe = pipe;
+
+ /* init state objects for them to be considered invalid */
+ ctx->blitter.saved_fb_state.nr_cbufs = ~0;
+ ctx->blitter.saved_num_textures = ~0;
+ ctx->blitter.saved_num_sampler_states = ~0;
+
+ /* blend state objects */
+ memset(&blend, 0, sizeof(blend));
+ ctx->blend_keep_color = pipe->create_blend_state(pipe, &blend);
+
+ blend.colormask = PIPE_MASK_RGBA;
+ ctx->blend_write_color = pipe->create_blend_state(pipe, &blend);
+
+ /* depth stencil alpha state objects */
+ dsa = &ctx->template_dsa;
+ ctx->dsa_keep_depth_stencil =
+ pipe->create_depth_stencil_alpha_state(pipe, dsa);
+
+ dsa->depth.enabled = 1;
+ dsa->depth.writemask = 1;
+ dsa->depth.func = PIPE_FUNC_ALWAYS;
+ ctx->dsa_write_depth_keep_stencil =
+ pipe->create_depth_stencil_alpha_state(pipe, dsa);
+
+ dsa->stencil[0].enabled = 1;
+ dsa->stencil[0].func = PIPE_FUNC_ALWAYS;
+ dsa->stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa->stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE;
+ dsa->stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE;
+ dsa->stencil[0].valuemask = 0xff;
+ dsa->stencil[0].writemask = 0xff;
+ /* The DSA state objects which write depth and stencil are created
+ * on-demand. */
+
+ /* sampler state */
+ sampler_state = &ctx->template_sampler_state;
+ sampler_state->wrap_s = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler_state->wrap_t = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ sampler_state->wrap_r = PIPE_TEX_WRAP_CLAMP_TO_EDGE;
+ /* The sampler state objects which sample from a specified mipmap level
+ * are created on-demand. */
+
+ /* rasterizer state */
+ memset(&rs_state, 0, sizeof(rs_state));
+ rs_state.front_winding = PIPE_WINDING_CW;
+ rs_state.cull_mode = PIPE_WINDING_NONE;
+ rs_state.bypass_vs_clip_and_viewport = 1;
+ rs_state.gl_rasterization_rules = 1;
+ ctx->rs_state = pipe->create_rasterizer_state(pipe, &rs_state);
+
+ /* fragment shaders are created on-demand */
+
+ /* vertex shaders */
+ {
+ const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_COLOR };
+ const uint semantic_indices[] = { 0, 0 };
+ ctx->vs_col =
+ util_make_vertex_passthrough_shader(pipe, 2, semantic_names,
+ semantic_indices);
+ }
+ {
+ const uint semantic_names[] = { TGSI_SEMANTIC_POSITION,
+ TGSI_SEMANTIC_GENERIC };
+ const uint semantic_indices[] = { 0, 0 };
+ ctx->vs_tex =
+ util_make_vertex_passthrough_shader(pipe, 2, semantic_names,
+ semantic_indices);
+ }
+
+ /* set invariant vertex coordinates */
+ for (i = 0; i < 4; i++)
+ ctx->vertices[i][0][3] = 1; /*v.w*/
+
+ /* create the vertex buffer */
+ ctx->vbuf = pipe_buffer_create(ctx->pipe->screen,
+ 32,
+ PIPE_BUFFER_USAGE_VERTEX,
+ sizeof(ctx->vertices));
+
+ return &ctx->blitter;
+}
+
+void util_blitter_destroy(struct blitter_context *blitter)
+{
+ struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
+ struct pipe_context *pipe = ctx->pipe;
+ int i;
+
+ pipe->delete_blend_state(pipe, ctx->blend_write_color);
+ pipe->delete_blend_state(pipe, ctx->blend_keep_color);
+ pipe->delete_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
+ pipe->delete_depth_stencil_alpha_state(pipe,
+ ctx->dsa_write_depth_keep_stencil);
+
+ for (i = 0; i < 0xff; i++)
+ if (ctx->dsa_write_depth_stencil[i])
+ pipe->delete_depth_stencil_alpha_state(pipe,
+ ctx->dsa_write_depth_stencil[i]);
+
+ pipe->delete_rasterizer_state(pipe, ctx->rs_state);
+ pipe->delete_vs_state(pipe, ctx->vs_col);
+ pipe->delete_vs_state(pipe, ctx->vs_tex);
+
+ for (i = 0; i < PIPE_MAX_TEXTURE_TYPES; i++) {
+ if (ctx->fs_texfetch_col[i])
+ pipe->delete_fs_state(pipe, ctx->fs_texfetch_col[i]);
+ if (ctx->fs_texfetch_depth[i])
+ pipe->delete_fs_state(pipe, ctx->fs_texfetch_depth[i]);
+ }
+
+ for (i = 0; i < PIPE_MAX_COLOR_BUFS && ctx->fs_col[i]; i++)
+ if (ctx->fs_col[i])
+ pipe->delete_fs_state(pipe, ctx->fs_col[i]);
+
+ for (i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++)
+ if (ctx->sampler_state[i])
+ pipe->delete_sampler_state(pipe, ctx->sampler_state[i]);
+
+ pipe_buffer_reference(&ctx->vbuf, NULL);
+ FREE(ctx);
+}
+
+static void blitter_check_saved_CSOs(struct blitter_context_priv *ctx)
+{
+ /* make sure these CSOs have been saved */
+ assert(ctx->blitter.saved_blend_state &&
+ ctx->blitter.saved_dsa_state &&
+ ctx->blitter.saved_rs_state &&
+ ctx->blitter.saved_fs &&
+ ctx->blitter.saved_vs);
+}
+
+static void blitter_restore_CSOs(struct blitter_context_priv *ctx)
+{
+ struct pipe_context *pipe = ctx->pipe;
+
+ /* restore the state objects which are always required to be saved */
+ pipe->bind_blend_state(pipe, ctx->blitter.saved_blend_state);
+ pipe->bind_depth_stencil_alpha_state(pipe, ctx->blitter.saved_dsa_state);
+ pipe->bind_rasterizer_state(pipe, ctx->blitter.saved_rs_state);
+ pipe->bind_fs_state(pipe, ctx->blitter.saved_fs);
+ pipe->bind_vs_state(pipe, ctx->blitter.saved_vs);
+
+ ctx->blitter.saved_blend_state = 0;
+ ctx->blitter.saved_dsa_state = 0;
+ ctx->blitter.saved_rs_state = 0;
+ ctx->blitter.saved_fs = 0;
+ ctx->blitter.saved_vs = 0;
+
+ /* restore the state objects which are required to be saved before copy/fill
+ */
+ if (ctx->blitter.saved_fb_state.nr_cbufs != ~0) {
+ pipe->set_framebuffer_state(pipe, &ctx->blitter.saved_fb_state);
+ ctx->blitter.saved_fb_state.nr_cbufs = ~0;
+ }
+
+ if (ctx->blitter.saved_num_sampler_states != ~0) {
+ pipe->bind_fragment_sampler_states(pipe,
+ ctx->blitter.saved_num_sampler_states,
+ ctx->blitter.saved_sampler_states);
+ ctx->blitter.saved_num_sampler_states = ~0;
+ }
+
+ if (ctx->blitter.saved_num_textures != ~0) {
+ pipe->set_fragment_sampler_textures(pipe,
+ ctx->blitter.saved_num_textures,
+ ctx->blitter.saved_textures);
+ ctx->blitter.saved_num_textures = ~0;
+ }
+}
+
+static void blitter_set_rectangle(struct blitter_context_priv *ctx,
+ unsigned x1, unsigned y1,
+ unsigned x2, unsigned y2,
+ float depth)
+{
+ int i;
+
+ /* set vertex positions */
+ ctx->vertices[0][0][0] = x1; /*v0.x*/
+ ctx->vertices[0][0][1] = y1; /*v0.y*/
+
+ ctx->vertices[1][0][0] = x2; /*v1.x*/
+ ctx->vertices[1][0][1] = y1; /*v1.y*/
+
+ ctx->vertices[2][0][0] = x2; /*v2.x*/
+ ctx->vertices[2][0][1] = y2; /*v2.y*/
+
+ ctx->vertices[3][0][0] = x1; /*v3.x*/
+ ctx->vertices[3][0][1] = y2; /*v3.y*/
+
+ for (i = 0; i < 4; i++)
+ ctx->vertices[i][0][2] = depth; /*z*/
+}
+
+static void blitter_set_clear_color(struct blitter_context_priv *ctx,
+ const float *rgba)
+{
+ int i;
+
+ for (i = 0; i < 4; i++) {
+ ctx->vertices[i][1][0] = rgba[0];
+ ctx->vertices[i][1][1] = rgba[1];
+ ctx->vertices[i][1][2] = rgba[2];
+ ctx->vertices[i][1][3] = rgba[3];
+ }
+}
+
+static void blitter_set_texcoords_2d(struct blitter_context_priv *ctx,
+ struct pipe_surface *surf,
+ unsigned x1, unsigned y1,
+ unsigned x2, unsigned y2)
+{
+ int i;
+ float s1 = x1 / (float)surf->width;
+ float t1 = y1 / (float)surf->height;
+ float s2 = x2 / (float)surf->width;
+ float t2 = y2 / (float)surf->height;
+
+ ctx->vertices[0][1][0] = s1; /*t0.s*/
+ ctx->vertices[0][1][1] = t1; /*t0.t*/
+
+ ctx->vertices[1][1][0] = s2; /*t1.s*/
+ ctx->vertices[1][1][1] = t1; /*t1.t*/
+
+ ctx->vertices[2][1][0] = s2; /*t2.s*/
+ ctx->vertices[2][1][1] = t2; /*t2.t*/
+
+ ctx->vertices[3][1][0] = s1; /*t3.s*/
+ ctx->vertices[3][1][1] = t2; /*t3.t*/
+
+ for (i = 0; i < 4; i++) {
+ ctx->vertices[i][1][2] = 0; /*r*/
+ ctx->vertices[i][1][3] = 1; /*q*/
+ }
+}
+
+static void blitter_set_texcoords_3d(struct blitter_context_priv *ctx,
+ struct pipe_surface *surf,
+ unsigned x1, unsigned y1,
+ unsigned x2, unsigned y2)
+{
+ int i;
+ float depth = u_minify(surf->texture->depth0, surf->level);
+ float r = surf->zslice / depth;
+
+ blitter_set_texcoords_2d(ctx, surf, x1, y1, x2, y2);
+
+ for (i = 0; i < 4; i++)
+ ctx->vertices[i][1][2] = r; /*r*/
+}
+
+static void blitter_set_texcoords_cube(struct blitter_context_priv *ctx,
+ struct pipe_surface *surf,
+ unsigned x1, unsigned y1,
+ unsigned x2, unsigned y2)
+{
+ int i;
+ float s1 = x1 / (float)surf->width;
+ float t1 = y1 / (float)surf->height;
+ float s2 = x2 / (float)surf->width;
+ float t2 = y2 / (float)surf->height;
+ const float st[4][2] = {
+ {s1, t1}, {s2, t1}, {s2, t2}, {s1, t2}
+ };
+
+ util_map_texcoords2d_onto_cubemap(surf->face,
+ /* pointer, stride in floats */
+ &st[0][0], 2,
+ &ctx->vertices[0][1][0], 8);
+
+ for (i = 0; i < 4; i++)
+ ctx->vertices[i][1][3] = 1; /*q*/
+}
+
+static void blitter_draw_quad(struct blitter_context_priv *ctx)
+{
+ struct pipe_context *pipe = ctx->pipe;
+
+ /* write vertices and draw them */
+ pipe_buffer_write(pipe->screen, ctx->vbuf,
+ 0, sizeof(ctx->vertices), ctx->vertices);
+
+ util_draw_vertex_buffer(pipe, ctx->vbuf, 0, PIPE_PRIM_TRIANGLE_FAN,
+ 4, /* verts */
+ 2); /* attribs/vert */
+}
+
+static INLINE
+void *blitter_get_state_write_depth_stencil(
+ struct blitter_context_priv *ctx,
+ unsigned stencil)
+{
+ struct pipe_context *pipe = ctx->pipe;
+
+ stencil &= 0xff;
+
+ /* Create the DSA state on-demand. */
+ if (!ctx->dsa_write_depth_stencil[stencil]) {
+ ctx->template_dsa.stencil[0].ref_value = stencil;
+
+ ctx->dsa_write_depth_stencil[stencil] =
+ pipe->create_depth_stencil_alpha_state(pipe, &ctx->template_dsa);
+ }
+
+ return ctx->dsa_write_depth_stencil[stencil];
+}
+
+static INLINE
+void **blitter_get_sampler_state(struct blitter_context_priv *ctx,
+ int miplevel)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_sampler_state *sampler_state = &ctx->template_sampler_state;
+
+ assert(miplevel < PIPE_MAX_TEXTURE_LEVELS);
+
+ /* Create the sampler state on-demand. */
+ if (!ctx->sampler_state[miplevel]) {
+ sampler_state->lod_bias = miplevel;
+ sampler_state->min_lod = miplevel;
+ sampler_state->max_lod = miplevel;
+
+ ctx->sampler_state[miplevel] = pipe->create_sampler_state(pipe,
+ sampler_state);
+ }
+
+ /* Return void** so that it can be passed to bind_fragment_sampler_states
+ * directly. */
+ return &ctx->sampler_state[miplevel];
+}
+
+static INLINE
+void *blitter_get_fs_col(struct blitter_context_priv *ctx, unsigned num_cbufs)
+{
+ struct pipe_context *pipe = ctx->pipe;
+ unsigned index = num_cbufs ? num_cbufs - 1 : 0;
+
+ assert(num_cbufs <= PIPE_MAX_COLOR_BUFS);
+
+ if (!ctx->fs_col[index])
+ ctx->fs_col[index] =
+ util_make_fragment_clonecolor_shader(pipe, num_cbufs);
+
+ return ctx->fs_col[index];
+}
+
+static INLINE
+void *blitter_get_fs_texfetch_col(struct blitter_context_priv *ctx,
+ unsigned tex_target)
+{
+ struct pipe_context *pipe = ctx->pipe;
+
+ assert(tex_target < PIPE_MAX_TEXTURE_TYPES);
+
+ /* Create the fragment shader on-demand. */
+ if (!ctx->fs_texfetch_col[tex_target]) {
+ switch (tex_target) {
+ case PIPE_TEXTURE_1D:
+ ctx->fs_texfetch_col[PIPE_TEXTURE_1D] =
+ util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_1D);
+ break;
+ case PIPE_TEXTURE_2D:
+ ctx->fs_texfetch_col[PIPE_TEXTURE_2D] =
+ util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D);
+ break;
+ case PIPE_TEXTURE_3D:
+ ctx->fs_texfetch_col[PIPE_TEXTURE_3D] =
+ util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_3D);
+ break;
+ case PIPE_TEXTURE_CUBE:
+ ctx->fs_texfetch_col[PIPE_TEXTURE_CUBE] =
+ util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_CUBE);
+ break;
+ default:;
+ }
+ }
+
+ return ctx->fs_texfetch_col[tex_target];
+}
+
+static INLINE
+void *blitter_get_fs_texfetch_depth(struct blitter_context_priv *ctx,
+ unsigned tex_target)
+{
+ struct pipe_context *pipe = ctx->pipe;
+
+ assert(tex_target < PIPE_MAX_TEXTURE_TYPES);
+
+ /* Create the fragment shader on-demand. */
+ if (!ctx->fs_texfetch_depth[tex_target]) {
+ switch (tex_target) {
+ case PIPE_TEXTURE_1D:
+ ctx->fs_texfetch_depth[PIPE_TEXTURE_1D] =
+ util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_1D);
+ break;
+ case PIPE_TEXTURE_2D:
+ ctx->fs_texfetch_depth[PIPE_TEXTURE_2D] =
+ util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_2D);
+ break;
+ case PIPE_TEXTURE_3D:
+ ctx->fs_texfetch_depth[PIPE_TEXTURE_3D] =
+ util_make_fragment_tex_shader_writedepth(pipe, TGSI_TEXTURE_3D);
+ break;
+ case PIPE_TEXTURE_CUBE:
+ ctx->fs_texfetch_depth[PIPE_TEXTURE_CUBE] =
+ util_make_fragment_tex_shader_writedepth(pipe,TGSI_TEXTURE_CUBE);
+ break;
+ default:;
+ }
+ }
+
+ return ctx->fs_texfetch_depth[tex_target];
+}
+
+void util_blitter_clear(struct blitter_context *blitter,
+ unsigned width, unsigned height,
+ unsigned num_cbufs,
+ unsigned clear_buffers,
+ const float *rgba,
+ double depth, unsigned stencil)
+{
+ struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
+ struct pipe_context *pipe = ctx->pipe;
+
+ assert(num_cbufs <= PIPE_MAX_COLOR_BUFS);
+
+ blitter_check_saved_CSOs(ctx);
+
+ /* bind CSOs */
+ if (clear_buffers & PIPE_CLEAR_COLOR)
+ pipe->bind_blend_state(pipe, ctx->blend_write_color);
+ else
+ pipe->bind_blend_state(pipe, ctx->blend_keep_color);
+
+ if (clear_buffers & PIPE_CLEAR_DEPTHSTENCIL)
+ pipe->bind_depth_stencil_alpha_state(pipe,
+ blitter_get_state_write_depth_stencil(ctx, stencil));
+ else
+ pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
+
+ pipe->bind_rasterizer_state(pipe, ctx->rs_state);
+ pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, num_cbufs));
+ pipe->bind_vs_state(pipe, ctx->vs_col);
+
+ blitter_set_clear_color(ctx, rgba);
+ blitter_set_rectangle(ctx, 0, 0, width, height, depth);
+ blitter_draw_quad(ctx);
+ blitter_restore_CSOs(ctx);
+}
+
+void util_blitter_copy(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ struct pipe_surface *src,
+ unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height,
+ boolean ignore_stencil)
+{
+ struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_framebuffer_state fb_state;
+ boolean is_stencil, is_depth;
+ unsigned dst_tex_usage;
+
+ /* give up if textures are not set */
+ assert(dst->texture && src->texture);
+ if (!dst->texture || !src->texture)
+ return;
+
+ is_depth = pf_get_component_bits(src->format, PIPE_FORMAT_COMP_Z) != 0;
+ is_stencil = pf_get_component_bits(src->format, PIPE_FORMAT_COMP_S) != 0;
+ dst_tex_usage = is_depth || is_stencil ? PIPE_TEXTURE_USAGE_DEPTH_STENCIL :
+ PIPE_TEXTURE_USAGE_RENDER_TARGET;
+
+ /* check if we can sample from and render to the surfaces */
+ /* (assuming copying a stencil buffer is not possible) */
+ if ((!ignore_stencil && is_stencil) ||
+ !screen->is_format_supported(screen, dst->format, dst->texture->target,
+ dst_tex_usage, 0) ||
+ !screen->is_format_supported(screen, src->format, src->texture->target,
+ PIPE_TEXTURE_USAGE_SAMPLER, 0)) {
+ util_surface_copy(pipe, FALSE, dst, dstx, dsty, src, srcx, srcy,
+ width, height);
+ return;
+ }
+
+ /* check whether the states are properly saved */
+ blitter_check_saved_CSOs(ctx);
+ assert(blitter->saved_fb_state.nr_cbufs != ~0);
+ assert(blitter->saved_num_textures != ~0);
+ assert(blitter->saved_num_sampler_states != ~0);
+ assert(src->texture->target < PIPE_MAX_TEXTURE_TYPES);
+
+ /* bind CSOs */
+ fb_state.width = dst->width;
+ fb_state.height = dst->height;
+
+ if (is_depth) {
+ pipe->bind_blend_state(pipe, ctx->blend_keep_color);
+ pipe->bind_depth_stencil_alpha_state(pipe,
+ ctx->dsa_write_depth_keep_stencil);
+ pipe->bind_fs_state(pipe,
+ blitter_get_fs_texfetch_depth(ctx, src->texture->target));
+
+ fb_state.nr_cbufs = 0;
+ fb_state.zsbuf = dst;
+ } else {
+ pipe->bind_blend_state(pipe, ctx->blend_write_color);
+ pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
+ pipe->bind_fs_state(pipe,
+ blitter_get_fs_texfetch_col(ctx, src->texture->target));
+
+ fb_state.nr_cbufs = 1;
+ fb_state.cbufs[0] = dst;
+ fb_state.zsbuf = 0;
+ }
+
+ pipe->bind_rasterizer_state(pipe, ctx->rs_state);
+ pipe->bind_vs_state(pipe, ctx->vs_tex);
+ pipe->bind_fragment_sampler_states(pipe, 1,
+ blitter_get_sampler_state(ctx, src->level));
+ pipe->set_fragment_sampler_textures(pipe, 1, &src->texture);
+ pipe->set_framebuffer_state(pipe, &fb_state);
+
+ /* set texture coordinates */
+ switch (src->texture->target) {
+ case PIPE_TEXTURE_1D:
+ case PIPE_TEXTURE_2D:
+ blitter_set_texcoords_2d(ctx, src, srcx, srcy,
+ srcx+width, srcy+height);
+ break;
+ case PIPE_TEXTURE_3D:
+ blitter_set_texcoords_3d(ctx, src, srcx, srcy,
+ srcx+width, srcy+height);
+ break;
+ case PIPE_TEXTURE_CUBE:
+ blitter_set_texcoords_cube(ctx, src, srcx, srcy,
+ srcx+width, srcy+height);
+ break;
+ default:
+ assert(0);
+ }
+
+ blitter_set_rectangle(ctx, dstx, dsty, dstx+width, dsty+height, 0);
+ blitter_draw_quad(ctx);
+ blitter_restore_CSOs(ctx);
+}
+
+void util_blitter_fill(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height,
+ unsigned value)
+{
+ struct blitter_context_priv *ctx = (struct blitter_context_priv*)blitter;
+ struct pipe_context *pipe = ctx->pipe;
+ struct pipe_screen *screen = pipe->screen;
+ struct pipe_framebuffer_state fb_state;
+ float rgba[4];
+ ubyte ub_rgba[4] = {0};
+ union util_color color;
+ int i;
+
+ assert(dst->texture);
+ if (!dst->texture)
+ return;
+
+ /* check if we can render to the surface */
+ if (pf_is_depth_or_stencil(dst->format) || /* unlikely, but you never know */
+ !screen->is_format_supported(screen, dst->format, dst->texture->target,
+ PIPE_TEXTURE_USAGE_RENDER_TARGET, 0)) {
+ util_surface_fill(pipe, dst, dstx, dsty, width, height, value);
+ return;
+ }
+
+ /* unpack the color */
+ color.ui = value;
+ util_unpack_color_ub(dst->format, &color,
+ ub_rgba, ub_rgba+1, ub_rgba+2, ub_rgba+3);
+ for (i = 0; i < 4; i++)
+ rgba[i] = ubyte_to_float(ub_rgba[i]);
+
+ /* check the saved state */
+ blitter_check_saved_CSOs(ctx);
+ assert(blitter->saved_fb_state.nr_cbufs != ~0);
+
+ /* bind CSOs */
+ pipe->bind_blend_state(pipe, ctx->blend_write_color);
+ pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
+ pipe->bind_rasterizer_state(pipe, ctx->rs_state);
+ pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1));
+ pipe->bind_vs_state(pipe, ctx->vs_col);
+
+ /* set a framebuffer state */
+ fb_state.width = dst->width;
+ fb_state.height = dst->height;
+ fb_state.nr_cbufs = 1;
+ fb_state.cbufs[0] = dst;
+ fb_state.zsbuf = 0;
+ pipe->set_framebuffer_state(pipe, &fb_state);
+
+ blitter_set_clear_color(ctx, rgba);
+ blitter_set_rectangle(ctx, 0, 0, width, height, 0);
+ blitter_draw_quad(ctx);
+ blitter_restore_CSOs(ctx);
+}
diff --git a/src/gallium/auxiliary/util/u_blitter.h b/src/gallium/auxiliary/util/u_blitter.h
new file mode 100644
index 0000000000..3da5a6ca52
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_blitter.h
@@ -0,0 +1,230 @@
+/**************************************************************************
+ *
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef U_BLITTER_H
+#define U_BLITTER_H
+
+#include "util/u_memory.h"
+
+#include "pipe/p_state.h"
+
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct pipe_context;
+
+struct blitter_context
+{
+ /* Private members, really. */
+ void *saved_blend_state; /**< blend state */
+ void *saved_dsa_state; /**< depth stencil alpha state */
+ void *saved_rs_state; /**< rasterizer state */
+ void *saved_fs, *saved_vs; /**< fragment shader, vertex shader */
+
+ struct pipe_framebuffer_state saved_fb_state; /**< framebuffer state */
+
+ int saved_num_sampler_states;
+ void *saved_sampler_states[32];
+
+ int saved_num_textures;
+ struct pipe_texture *saved_textures[32]; /* is 32 enough? */
+};
+
+/**
+ * Create a blitter context.
+ */
+struct blitter_context *util_blitter_create(struct pipe_context *pipe);
+
+/**
+ * Destroy a blitter context.
+ */
+void util_blitter_destroy(struct blitter_context *blitter);
+
+/*
+ * These CSOs must be saved before any of the following functions is called:
+ * - blend state
+ * - depth stencil alpha state
+ * - rasterizer state
+ * - vertex shader
+ * - fragment shader
+ */
+
+/**
+ * Clear a specified set of currently bound buffers to specified values.
+ */
+void util_blitter_clear(struct blitter_context *blitter,
+ unsigned width, unsigned height,
+ unsigned num_cbufs,
+ unsigned clear_buffers,
+ const float *rgba,
+ double depth, unsigned stencil);
+
+/**
+ * Copy a block of pixels from one surface to another.
+ *
+ * You can copy from any color format to any other color format provided
+ * the former can be sampled and the latter can be rendered to. Otherwise,
+ * a software fallback path is taken and both surfaces must be of the same
+ * format.
+ *
+ * The same holds for depth-stencil formats with the exception that stencil
+ * cannot be copied unless you set ignore_stencil to FALSE. In that case,
+ * a software fallback path is taken and both surfaces must be of the same
+ * format.
+ *
+ * Use pipe_screen->is_format_supported to know your options.
+ *
+ * These states must be saved in the blitter in addition to the state objects
+ * already required to be saved:
+ * - framebuffer state
+ * - fragment sampler states
+ * - fragment sampler textures
+ */
+void util_blitter_copy(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ struct pipe_surface *src,
+ unsigned srcx, unsigned srcy,
+ unsigned width, unsigned height,
+ boolean ignore_stencil);
+
+/**
+ * Fill a region of a surface with a constant value.
+ *
+ * If the surface cannot be rendered to or it's a depth-stencil format,
+ * a software fallback path is taken.
+ *
+ * These states must be saved in the blitter in addition to the state objects
+ * already required to be saved:
+ * - framebuffer state
+ */
+void util_blitter_fill(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ unsigned dstx, unsigned dsty,
+ unsigned width, unsigned height,
+ unsigned value);
+
+/**
+ * Copy all pixels from one surface to another.
+ *
+ * The rules are the same as in util_blitter_copy with the addition that
+ * surfaces must have the same size.
+ */
+static INLINE
+void util_blitter_copy_surface(struct blitter_context *blitter,
+ struct pipe_surface *dst,
+ struct pipe_surface *src,
+ boolean ignore_stencil)
+{
+ assert(dst->width == src->width && dst->height == src->height);
+
+ util_blitter_copy(blitter, dst, 0, 0, src, 0, 0, src->width, src->height,
+ ignore_stencil);
+}
+
+
+/* The functions below should be used to save currently bound constant state
+ * objects inside a driver. The objects are automatically restored at the end
+ * of the util_blitter_{clear, fill, copy, copy_surface} functions and then
+ * forgotten.
+ *
+ * CSOs not listed here are not affected by util_blitter. */
+
+static INLINE
+void util_blitter_save_blend(struct blitter_context *blitter,
+ void *state)
+{
+ blitter->saved_blend_state = state;
+}
+
+static INLINE
+void util_blitter_save_depth_stencil_alpha(struct blitter_context *blitter,
+ void *state)
+{
+ blitter->saved_dsa_state = state;
+}
+
+static INLINE
+void util_blitter_save_rasterizer(struct blitter_context *blitter,
+ void *state)
+{
+ blitter->saved_rs_state = state;
+}
+
+static INLINE
+void util_blitter_save_fragment_shader(struct blitter_context *blitter,
+ void *fs)
+{
+ blitter->saved_fs = fs;
+}
+
+static INLINE
+void util_blitter_save_vertex_shader(struct blitter_context *blitter,
+ void *vs)
+{
+ blitter->saved_vs = vs;
+}
+
+static INLINE
+void util_blitter_save_framebuffer(struct blitter_context *blitter,
+ struct pipe_framebuffer_state *state)
+{
+ blitter->saved_fb_state = *state;
+}
+
+static INLINE
+void util_blitter_save_fragment_sampler_states(
+ struct blitter_context *blitter,
+ int num_sampler_states,
+ void **sampler_states)
+{
+ assert(num_sampler_states <= Elements(blitter->saved_sampler_states));
+
+ blitter->saved_num_sampler_states = num_sampler_states;
+ memcpy(blitter->saved_sampler_states, sampler_states,
+ num_sampler_states * sizeof(void *));
+}
+
+static INLINE
+void util_blitter_save_fragment_sampler_textures(
+ struct blitter_context *blitter,
+ int num_textures,
+ struct pipe_texture **textures)
+{
+ assert(num_textures <= Elements(blitter->saved_textures));
+
+ blitter->saved_num_textures = num_textures;
+ memcpy(blitter->saved_textures, textures,
+ num_textures * sizeof(struct pipe_texture *));
+}
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/gallium/auxiliary/util/u_clear.h b/src/gallium/auxiliary/util/u_clear.h
index 1e65a035ae..2c32db6175 100644
--- a/src/gallium/auxiliary/util/u_clear.h
+++ b/src/gallium/auxiliary/util/u_clear.h
@@ -46,13 +46,13 @@ util_clear(struct pipe_context *pipe,
{
if (buffers & PIPE_CLEAR_COLOR) {
struct pipe_surface *ps = framebuffer->cbufs[0];
- unsigned color;
+ union util_color uc;
- util_pack_color(rgba, ps->format, &color);
+ util_pack_color(rgba, ps->format, &uc);
if (pipe->surface_fill) {
- pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color);
+ pipe->surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui);
} else {
- util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, color);
+ util_surface_fill(pipe, ps, 0, 0, ps->width, ps->height, uc.ui);
}
}
diff --git a/src/gallium/auxiliary/util/u_debug.c b/src/gallium/auxiliary/util/u_debug.c
index 96d400c839..40633574b0 100644
--- a/src/gallium/auxiliary/util/u_debug.c
+++ b/src/gallium/auxiliary/util/u_debug.c
@@ -669,10 +669,10 @@ void debug_dump_surface(const char *prefix,
goto error;
debug_dump_image(prefix,
- transfer->format,
- transfer->block.size,
- transfer->nblocksx,
- transfer->nblocksy,
+ texture->format,
+ pf_get_blocksize(texture->format),
+ pf_get_nblocksx(texture->format, transfer->width),
+ pf_get_nblocksy(texture->format, transfer->height),
transfer->stride,
data);
diff --git a/src/gallium/auxiliary/util/u_dl.c b/src/gallium/auxiliary/util/u_dl.c
new file mode 100644
index 0000000000..b42b429d4d
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_dl.c
@@ -0,0 +1,79 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * Copyright 1999-2008 Brian Paul
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ **************************************************************************/
+
+
+#include "pipe/p_config.h"
+
+#if defined(PIPE_OS_UNIX)
+#include <dlfcn.h>
+#endif
+#if defined(PIPE_OS_WINDOWS)
+#include <windows.h>
+#endif
+
+#include "u_dl.h"
+
+
+struct util_dl_library *
+util_dl_open(const char *filename)
+{
+#if defined(PIPE_OS_UNIX)
+ return (struct util_dl_library *)dlopen(filename, RTLD_LAZY | RTLD_GLOBAL);
+#elif defined(PIPE_OS_WINDOWS)
+ return (struct util_dl_library *)LoadLibraryA(filename);
+#else
+ return NULL;
+#endif
+}
+
+
+util_dl_proc
+util_dl_get_proc_address(struct util_dl_library *library,
+ const char *procname)
+{
+#if defined(PIPE_OS_UNIX)
+ return (util_dl_proc)dlsym((void *)library, procname);
+#elif defined(PIPE_OS_WINDOWS)
+ return (util_dl_proc)GetProcAddress((HMODULE)library, procname);
+#else
+ return (util_dl_proc)NULL;
+#endif
+}
+
+
+void
+util_dl_close(struct util_dl_library *library)
+{
+#if defined(PIPE_OS_UNIX)
+ dlclose((void *)library);
+#elif defined(PIPE_OS_WINDOWS)
+ FreeLibrary((HMODULE)library);
+#else
+ (void)library;
+#endif
+}
diff --git a/src/gallium/auxiliary/util/u_dl.h b/src/gallium/auxiliary/util/u_dl.h
new file mode 100644
index 0000000000..018b38543b
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_dl.h
@@ -0,0 +1,61 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ **************************************************************************/
+
+
+#ifndef U_DL_H_
+#define U_DL_H_
+
+
+struct util_dl_library;
+
+
+typedef void (*util_dl_proc)(void);
+
+
+/**
+ * Open a library dynamically.
+ */
+struct util_dl_library *
+util_dl_open(const char *filename);
+
+
+/**
+ * Lookup a function in a library.
+ */
+util_dl_proc
+util_dl_get_proc_address(struct util_dl_library *library,
+ const char *procname);
+
+
+/**
+ * Close a library.
+ */
+void
+util_dl_close(struct util_dl_library *library);
+
+
+#endif /* U_DL_H_ */
diff --git a/src/gallium/auxiliary/util/u_format.h b/src/gallium/auxiliary/util/u_format.h
index db1297fa1e..f5e8eec045 100644
--- a/src/gallium/auxiliary/util/u_format.h
+++ b/src/gallium/auxiliary/util/u_format.h
@@ -33,10 +33,46 @@
#include "pipe/p_format.h"
+/**
+ * Describe how to best pack/unpack pixels into/from the prescribed format.
+ *
+ * These are used for automatic code generation of pixel packing and unpacking
+ * routines (in compile time, e.g., u_format_access.py, or in runtime, like
+ * llvmpipe does).
+ *
+ * Thumb rule is: if you're not code generating pixel packing/unpacking then
+ * these are irrelevant for you.
+ *
+ * Note that this can be deduced from other values in util_format_description
+ * structure. This is by design, to make code generation of pixel
+ * packing/unpacking/sampling routines simple and efficient.
+ *
+ * XXX: This should be renamed to something like util_format_pack.
+ */
enum util_format_layout {
+ /**
+ * Single scalar component.
+ */
UTIL_FORMAT_LAYOUT_SCALAR = 0,
+
+ /**
+ * One or more components of mixed integer formats, arithmetically encoded
+ * in a word up to 32bits.
+ */
UTIL_FORMAT_LAYOUT_ARITH = 1,
+
+ /**
+ * One or more components, no mixed formats, each with equal power of two
+ * number of bytes.
+ */
UTIL_FORMAT_LAYOUT_ARRAY = 2,
+
+ /**
+ * XXX: Not used yet. These might go away and be replaced by a single entry,
+ * for formats where multiple pixels have to be
+ * read in order to determine a single pixel value (i.e., block.width > 1
+ * || block.height > 1)
+ */
UTIL_FORMAT_LAYOUT_YUV = 3,
UTIL_FORMAT_LAYOUT_DXT = 4
};
diff --git a/src/gallium/auxiliary/util/u_format_access.py b/src/gallium/auxiliary/util/u_format_access.py
index eeb1a9657f..0b05ddb931 100644
--- a/src/gallium/auxiliary/util/u_format_access.py
+++ b/src/gallium/auxiliary/util/u_format_access.py
@@ -325,14 +325,14 @@ def generate_format_read(format, dst_type, dst_native_type, dst_suffix):
elif swizzle == SWIZZLE_0:
value = '0'
elif swizzle == SWIZZLE_1:
- value = '1'
+ value = get_one(dst_type)
else:
assert False
elif format.colorspace == 'zs':
if i < 3:
value = 'z'
else:
- value = '1'
+ value = get_one(dst_type)
else:
assert False
print ' *dst_pixel++ = %s; /* %s */' % (value, 'rgba'[i])
diff --git a/src/gallium/auxiliary/util/u_format_table.py b/src/gallium/auxiliary/util/u_format_table.py
index 8713594376..571cab55dc 100755
--- a/src/gallium/auxiliary/util/u_format_table.py
+++ b/src/gallium/auxiliary/util/u_format_table.py
@@ -44,11 +44,10 @@ def colorspace_map(colorspace):
colorspace_channels_map = {
- 'rgb': 'rgba',
- 'rgba': 'rgba',
- 'zs': 'zs',
- 'yuv': ['y1', 'y2', 'u', 'v'],
- 'dxt': []
+ 'rgb': ['r', 'g', 'b', 'a'],
+ 'srgb': ['sr', 'sg', 'sb', 'a'],
+ 'zs': ['z', 's'],
+ 'yuv': ['y', 'u', 'v'],
}
@@ -103,7 +102,7 @@ def write_format_table(formats):
print " {"
print " %s," % (format.name,)
print " \"%s\"," % (format.name,)
- print " {%u, %u, %u}, /* block */" % (format.block_width, format.block_height, format.block_size())
+ print " {%u, %u, %u},\t/* block */" % (format.block_width, format.block_height, format.block_size())
print " %s," % (layout_map(format.layout),)
print " {"
for i in range(4):
@@ -112,7 +111,7 @@ def write_format_table(formats):
sep = ","
else:
sep = ""
- print " {%s, %s, %u}%s /* %s */" % (kind_map[type.kind], bool_map(type.norm), type.size, sep, "xyzw"[i])
+ print " {%s, %s, %u}%s\t/* %s */" % (kind_map[type.kind], bool_map(type.norm), type.size, sep, "xyzw"[i])
print " },"
print " {"
for i in range(4):
@@ -122,10 +121,10 @@ def write_format_table(formats):
else:
sep = ""
try:
- comment = layout_channels_map[format.layout][i]
- except:
+ comment = colorspace_channels_map[format.colorspace][i]
+ except (KeyError, IndexError):
comment = 'ignored'
- print " %s%s /* %s */" % (swizzle_map[swizzle], sep, comment)
+ print " %s%s\t/* %s */" % (swizzle_map[swizzle], sep, comment)
print " },"
print " %s," % (colorspace_map(format.colorspace),)
print " },"
diff --git a/src/gallium/auxiliary/util/u_gen_mipmap.c b/src/gallium/auxiliary/util/u_gen_mipmap.c
index 70ec925d15..2931dfac47 100644
--- a/src/gallium/auxiliary/util/u_gen_mipmap.c
+++ b/src/gallium/auxiliary/util/u_gen_mipmap.c
@@ -47,6 +47,7 @@
#include "util/u_gen_mipmap.h"
#include "util/u_simple_shaders.h"
#include "util/u_math.h"
+#include "util/u_texture.h"
#include "cso_cache/cso_context.h"
@@ -1160,8 +1161,8 @@ make_2d_mipmap(struct gen_mipmap_state *ctx,
const uint zslice = 0;
uint dstLevel;
- assert(pt->block.width == 1);
- assert(pt->block.height == 1);
+ assert(pf_get_blockwidth(pt->format) == 1);
+ assert(pf_get_blockheight(pt->format) == 1);
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
@@ -1205,8 +1206,8 @@ make_3d_mipmap(struct gen_mipmap_state *ctx,
struct pipe_screen *screen = pipe->screen;
uint dstLevel, zslice = 0;
- assert(pt->block.width == 1);
- assert(pt->block.height == 1);
+ assert(pf_get_blockwidth(pt->format) == 1);
+ assert(pf_get_blockheight(pt->format) == 1);
for (dstLevel = baseLevel + 1; dstLevel <= lastLevel; dstLevel++) {
const uint srcLevel = dstLevel - 1;
@@ -1318,7 +1319,7 @@ util_create_gen_mipmap(struct pipe_context *pipe,
}
/* fragment shader */
- ctx->fs = util_make_fragment_tex_shader(pipe);
+ ctx->fs = util_make_fragment_tex_shader(pipe, TGSI_TEXTURE_2D);
/* vertex data that doesn't change */
for (i = 0; i < 4; i++) {
@@ -1384,59 +1385,9 @@ set_vertex_data(struct gen_mipmap_state *ctx,
static const float st[4][2] = {
{0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f}
};
- float rx, ry, rz;
- uint i;
-
- /* loop over quad verts */
- for (i = 0; i < 4; i++) {
- /* Compute sc = +/-scale and tc = +/-scale.
- * Not +/-1 to avoid cube face selection ambiguity near the edges,
- * though that can still sometimes happen with this scale factor...
- */
- const float scale = 0.9999f;
- const float sc = (2.0f * st[i][0] - 1.0f) * scale;
- const float tc = (2.0f * st[i][1] - 1.0f) * scale;
-
- switch (face) {
- case PIPE_TEX_FACE_POS_X:
- rx = 1.0f;
- ry = -tc;
- rz = -sc;
- break;
- case PIPE_TEX_FACE_NEG_X:
- rx = -1.0f;
- ry = -tc;
- rz = sc;
- break;
- case PIPE_TEX_FACE_POS_Y:
- rx = sc;
- ry = 1.0f;
- rz = tc;
- break;
- case PIPE_TEX_FACE_NEG_Y:
- rx = sc;
- ry = -1.0f;
- rz = -tc;
- break;
- case PIPE_TEX_FACE_POS_Z:
- rx = sc;
- ry = -tc;
- rz = 1.0f;
- break;
- case PIPE_TEX_FACE_NEG_Z:
- rx = -sc;
- ry = -tc;
- rz = -1.0f;
- break;
- default:
- rx = ry = rz = 0.0f;
- assert(0);
- }
- ctx->vertices[i][1][0] = rx; /*s*/
- ctx->vertices[i][1][1] = ry; /*t*/
- ctx->vertices[i][1][2] = rz; /*r*/
- }
+ util_map_texcoords2d_onto_cubemap(face, &st[0][0], 2,
+ &ctx->vertices[0][1][0], 8);
}
else {
/* 1D/2D */
diff --git a/src/gallium/auxiliary/util/u_linear.c b/src/gallium/auxiliary/util/u_linear.c
index a1dce3f5cf..f1aef21677 100644
--- a/src/gallium/auxiliary/util/u_linear.c
+++ b/src/gallium/auxiliary/util/u_linear.c
@@ -82,7 +82,7 @@ void pipe_linear_from_tile(struct pipe_tile_info *t, const void *src_ptr,
void
pipe_linear_fill_info(struct pipe_tile_info *t,
- const struct pipe_format_block *block,
+ const struct u_linear_format_block *block,
unsigned tile_width, unsigned tile_height,
unsigned tiles_x, unsigned tiles_y)
{
diff --git a/src/gallium/auxiliary/util/u_linear.h b/src/gallium/auxiliary/util/u_linear.h
index b74308ffa3..42c40b2aa7 100644
--- a/src/gallium/auxiliary/util/u_linear.h
+++ b/src/gallium/auxiliary/util/u_linear.h
@@ -35,6 +35,19 @@
#include "pipe/p_format.h"
+struct u_linear_format_block
+{
+ /** Block size in bytes */
+ unsigned size;
+
+ /** Block width in pixels */
+ unsigned width;
+
+ /** Block height in pixels */
+ unsigned height;
+};
+
+
struct pipe_tile_info
{
unsigned size;
@@ -49,10 +62,10 @@ struct pipe_tile_info
unsigned rows;
/* Describe the tile in pixels */
- struct pipe_format_block tile;
+ struct u_linear_format_block tile;
/* Describe each block within the tile */
- struct pipe_format_block block;
+ struct u_linear_format_block block;
};
void pipe_linear_to_tile(size_t src_stride, const void *src_ptr,
@@ -71,7 +84,7 @@ void pipe_linear_from_tile(struct pipe_tile_info *t, const void *src_ptr,
* @tiles_y number of tiles in y axis
*/
void pipe_linear_fill_info(struct pipe_tile_info *t,
- const struct pipe_format_block *block,
+ const struct u_linear_format_block *block,
unsigned tile_width, unsigned tile_height,
unsigned tiles_x, unsigned tiles_y);
diff --git a/src/gallium/auxiliary/util/u_pack_color.h b/src/gallium/auxiliary/util/u_pack_color.h
index 30cc7969e9..7de62d3228 100644
--- a/src/gallium/auxiliary/util/u_pack_color.h
+++ b/src/gallium/auxiliary/util/u_pack_color.h
@@ -41,101 +41,97 @@
#include "util/u_math.h"
+
+union util_color {
+ ubyte ub;
+ ushort us;
+ uint ui;
+ float f[4];
+};
+
/**
* Pack ubyte R,G,B,A into dest pixel.
*/
static INLINE void
util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a,
- enum pipe_format format, void *dest)
+ enum pipe_format format, union util_color *uc)
{
switch (format) {
case PIPE_FORMAT_R8G8B8A8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (r << 24) | (g << 16) | (b << 8) | a;
+ uc->ui = (r << 24) | (g << 16) | (b << 8) | a;
}
return;
case PIPE_FORMAT_R8G8B8X8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (r << 24) | (g << 16) | (b << 8) | 0xff;
+ uc->ui = (r << 24) | (g << 16) | (b << 8) | 0xff;
}
return;
case PIPE_FORMAT_A8R8G8B8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (a << 24) | (r << 16) | (g << 8) | b;
+ uc->ui = (a << 24) | (r << 16) | (g << 8) | b;
}
return;
case PIPE_FORMAT_X8R8G8B8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (0xff << 24) | (r << 16) | (g << 8) | b;
+ uc->ui = (0xff << 24) | (r << 16) | (g << 8) | b;
}
return;
case PIPE_FORMAT_B8G8R8A8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (b << 24) | (g << 16) | (r << 8) | a;
+ uc->ui = (b << 24) | (g << 16) | (r << 8) | a;
}
return;
case PIPE_FORMAT_B8G8R8X8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (b << 24) | (g << 16) | (r << 8) | 0xff;
+ uc->ui = (b << 24) | (g << 16) | (r << 8) | 0xff;
}
return;
case PIPE_FORMAT_R5G6B5_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
+ uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
}
return;
case PIPE_FORMAT_A1R5G5B5_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
+ uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
}
return;
case PIPE_FORMAT_A4R4G4B4_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
+ uc->us = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
}
return;
case PIPE_FORMAT_A8_UNORM:
{
- ubyte *d = (ubyte *) dest;
- *d = a;
+ uc->ub = a;
}
return;
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_I8_UNORM:
{
- ubyte *d = (ubyte *) dest;
- *d = r;
+ uc->ub = a;
}
return;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
- float *d = (float *) dest;
- d[0] = (float)r / 255.0f;
- d[1] = (float)g / 255.0f;
- d[2] = (float)b / 255.0f;
- d[3] = (float)a / 255.0f;
+ uc->f[0] = (float)r / 255.0f;
+ uc->f[1] = (float)g / 255.0f;
+ uc->f[2] = (float)b / 255.0f;
+ uc->f[3] = (float)a / 255.0f;
}
return;
case PIPE_FORMAT_R32G32B32_FLOAT:
{
- float *d = (float *) dest;
- d[0] = (float)r / 255.0f;
- d[1] = (float)g / 255.0f;
- d[2] = (float)b / 255.0f;
+ uc->f[0] = (float)r / 255.0f;
+ uc->f[1] = (float)g / 255.0f;
+ uc->f[2] = (float)b / 255.0f;
}
return;
/* XXX lots more cases to add */
default:
+ uc->ui = 0; /* keep compiler happy */
debug_print_format("gallium: unhandled format in util_pack_color_ub()", format);
assert(0);
}
@@ -146,13 +142,13 @@ util_pack_color_ub(ubyte r, ubyte g, ubyte b, ubyte a,
* Unpack RGBA from a packed pixel, returning values as ubytes in [0,255].
*/
static INLINE void
-util_unpack_color_ub(enum pipe_format format, const void *src,
+util_unpack_color_ub(enum pipe_format format, union util_color *uc,
ubyte *r, ubyte *g, ubyte *b, ubyte *a)
{
switch (format) {
case PIPE_FORMAT_R8G8B8A8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 24) & 0xff);
*g = (ubyte) ((p >> 16) & 0xff);
*b = (ubyte) ((p >> 8) & 0xff);
@@ -161,7 +157,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_R8G8B8X8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 24) & 0xff);
*g = (ubyte) ((p >> 16) & 0xff);
*b = (ubyte) ((p >> 8) & 0xff);
@@ -170,7 +166,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_A8R8G8B8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 16) & 0xff);
*g = (ubyte) ((p >> 8) & 0xff);
*b = (ubyte) ((p >> 0) & 0xff);
@@ -179,7 +175,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_X8R8G8B8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 16) & 0xff);
*g = (ubyte) ((p >> 8) & 0xff);
*b = (ubyte) ((p >> 0) & 0xff);
@@ -188,7 +184,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_B8G8R8A8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 8) & 0xff);
*g = (ubyte) ((p >> 16) & 0xff);
*b = (ubyte) ((p >> 24) & 0xff);
@@ -197,7 +193,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_B8G8R8X8_UNORM:
{
- uint p = ((const uint *) src)[0];
+ uint p = uc->ui;
*r = (ubyte) ((p >> 8) & 0xff);
*g = (ubyte) ((p >> 16) & 0xff);
*b = (ubyte) ((p >> 24) & 0xff);
@@ -206,7 +202,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_R5G6B5_UNORM:
{
- ushort p = ((const ushort *) src)[0];
+ ushort p = uc->us;
*r = (ubyte) (((p >> 8) & 0xf8) | ((p >> 13) & 0x7));
*g = (ubyte) (((p >> 3) & 0xfc) | ((p >> 9) & 0x3));
*b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7));
@@ -215,7 +211,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_A1R5G5B5_UNORM:
{
- ushort p = ((const ushort *) src)[0];
+ ushort p = uc->us;
*r = (ubyte) (((p >> 7) & 0xf8) | ((p >> 12) & 0x7));
*g = (ubyte) (((p >> 2) & 0xf8) | ((p >> 7) & 0x7));
*b = (ubyte) (((p << 3) & 0xf8) | ((p >> 2) & 0x7));
@@ -224,7 +220,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_A4R4G4B4_UNORM:
{
- ushort p = ((const ushort *) src)[0];
+ ushort p = uc->us;
*r = (ubyte) (((p >> 4) & 0xf0) | ((p >> 8) & 0xf));
*g = (ubyte) (((p >> 0) & 0xf0) | ((p >> 4) & 0xf));
*b = (ubyte) (((p << 4) & 0xf0) | ((p >> 0) & 0xf));
@@ -233,27 +229,27 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_A8_UNORM:
{
- ubyte p = ((const ubyte *) src)[0];
+ ubyte p = uc->ub;
*r = *g = *b = (ubyte) 0xff;
*a = p;
}
return;
case PIPE_FORMAT_L8_UNORM:
{
- ubyte p = ((const ubyte *) src)[0];
+ ubyte p = uc->ub;
*r = *g = *b = p;
*a = (ubyte) 0xff;
}
return;
case PIPE_FORMAT_I8_UNORM:
{
- ubyte p = ((const ubyte *) src)[0];
+ ubyte p = uc->ub;
*r = *g = *b = *a = p;
}
return;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
- const float *p = (const float *) src;
+ const float *p = &uc->f[0];
*r = float_to_ubyte(p[0]);
*g = float_to_ubyte(p[1]);
*b = float_to_ubyte(p[2]);
@@ -262,7 +258,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
return;
case PIPE_FORMAT_R32G32B32_FLOAT:
{
- const float *p = (const float *) src;
+ const float *p = &uc->f[0];
*r = float_to_ubyte(p[0]);
*g = float_to_ubyte(p[1]);
*b = float_to_ubyte(p[2]);
@@ -272,7 +268,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
case PIPE_FORMAT_R32G32_FLOAT:
{
- const float *p = (const float *) src;
+ const float *p = &uc->f[0];
*r = float_to_ubyte(p[0]);
*g = float_to_ubyte(p[1]);
*b = *a = (ubyte) 0xff;
@@ -281,7 +277,7 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
case PIPE_FORMAT_R32_FLOAT:
{
- const float *p = (const float *) src;
+ const float *p = &uc->f[0];
*r = float_to_ubyte(p[0]);
*g = *b = *a = (ubyte) 0xff;
}
@@ -294,14 +290,13 @@ util_unpack_color_ub(enum pipe_format format, const void *src,
assert(0);
}
}
-
/**
* Note rgba outside [0,1] will be clamped for int pixel formats.
*/
static INLINE void
-util_pack_color(const float rgba[4], enum pipe_format format, void *dest)
+util_pack_color(const float rgba[4], enum pipe_format format, union util_color *uc)
{
ubyte r = 0;
ubyte g = 0;
@@ -319,90 +314,78 @@ util_pack_color(const float rgba[4], enum pipe_format format, void *dest)
switch (format) {
case PIPE_FORMAT_R8G8B8A8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (r << 24) | (g << 16) | (b << 8) | a;
+ uc->ui = (r << 24) | (g << 16) | (b << 8) | a;
}
return;
case PIPE_FORMAT_R8G8B8X8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (r << 24) | (g << 16) | (b << 8) | 0xff;
+ uc->ui = (r << 24) | (g << 16) | (b << 8) | 0xff;
}
return;
case PIPE_FORMAT_A8R8G8B8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (a << 24) | (r << 16) | (g << 8) | b;
+ uc->ui = (a << 24) | (r << 16) | (g << 8) | b;
}
return;
case PIPE_FORMAT_X8R8G8B8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (0xff << 24) | (r << 16) | (g << 8) | b;
+ uc->ui = (0xff << 24) | (r << 16) | (g << 8) | b;
}
return;
case PIPE_FORMAT_B8G8R8A8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (b << 24) | (g << 16) | (r << 8) | a;
+ uc->ui = (b << 24) | (g << 16) | (r << 8) | a;
}
return;
case PIPE_FORMAT_B8G8R8X8_UNORM:
{
- uint *d = (uint *) dest;
- *d = (b << 24) | (g << 16) | (r << 8) | 0xff;
+ uc->ui = (b << 24) | (g << 16) | (r << 8) | 0xff;
}
return;
case PIPE_FORMAT_R5G6B5_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
+ uc->us = ((r & 0xf8) << 8) | ((g & 0xfc) << 3) | (b >> 3);
}
return;
case PIPE_FORMAT_A1R5G5B5_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
+ uc->us = ((a & 0x80) << 8) | ((r & 0xf8) << 7) | ((g & 0xf8) << 2) | (b >> 3);
}
return;
case PIPE_FORMAT_A4R4G4B4_UNORM:
{
- ushort *d = (ushort *) dest;
- *d = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
+ uc->ub = ((a & 0xf0) << 8) | ((r & 0xf0) << 4) | ((g & 0xf0) << 0) | (b >> 4);
}
return;
case PIPE_FORMAT_A8_UNORM:
{
- ubyte *d = (ubyte *) dest;
- *d = a;
+ uc->ub = a;
}
return;
case PIPE_FORMAT_L8_UNORM:
case PIPE_FORMAT_I8_UNORM:
{
- ubyte *d = (ubyte *) dest;
- *d = r;
+ uc->ub = r;
}
return;
case PIPE_FORMAT_R32G32B32A32_FLOAT:
{
- float *d = (float *) dest;
- d[0] = rgba[0];
- d[1] = rgba[1];
- d[2] = rgba[2];
- d[3] = rgba[3];
+ uc->f[0] = rgba[0];
+ uc->f[1] = rgba[1];
+ uc->f[2] = rgba[2];
+ uc->f[3] = rgba[3];
}
return;
case PIPE_FORMAT_R32G32B32_FLOAT:
{
- float *d = (float *) dest;
- d[0] = rgba[0];
- d[1] = rgba[1];
- d[2] = rgba[2];
+ uc->f[0] = rgba[0];
+ uc->f[1] = rgba[1];
+ uc->f[2] = rgba[2];
}
return;
/* XXX lots more cases to add */
default:
+ uc->ui = 0; /* keep compiler happy */
debug_print_format("gallium: unhandled format in util_pack_color()", format);
assert(0);
}
diff --git a/src/gallium/auxiliary/util/u_rect.c b/src/gallium/auxiliary/util/u_rect.c
index 9866b6fc8a..72725b59d2 100644
--- a/src/gallium/auxiliary/util/u_rect.c
+++ b/src/gallium/auxiliary/util/u_rect.c
@@ -44,7 +44,7 @@
*/
void
util_copy_rect(ubyte * dst,
- const struct pipe_format_block *block,
+ enum pipe_format format,
unsigned dst_stride,
unsigned dst_x,
unsigned dst_y,
@@ -57,27 +57,30 @@ util_copy_rect(ubyte * dst,
{
unsigned i;
int src_stride_pos = src_stride < 0 ? -src_stride : src_stride;
+ int blocksize = pf_get_blocksize(format);
+ int blockwidth = pf_get_blockwidth(format);
+ int blockheight = pf_get_blockheight(format);
- assert(block->size > 0);
- assert(block->width > 0);
- assert(block->height > 0);
+ assert(blocksize > 0);
+ assert(blockwidth > 0);
+ assert(blockheight > 0);
assert(src_x >= 0);
assert(src_y >= 0);
assert(dst_x >= 0);
assert(dst_y >= 0);
- dst_x /= block->width;
- dst_y /= block->height;
- width = (width + block->width - 1)/block->width;
- height = (height + block->height - 1)/block->height;
- src_x /= block->width;
- src_y /= block->height;
+ dst_x /= blockwidth;
+ dst_y /= blockheight;
+ width = (width + blockwidth - 1)/blockwidth;
+ height = (height + blockheight - 1)/blockheight;
+ src_x /= blockwidth;
+ src_y /= blockheight;
- dst += dst_x * block->size;
- src += src_x * block->size;
+ dst += dst_x * blocksize;
+ src += src_x * blocksize;
dst += dst_y * dst_stride;
src += src_y * src_stride_pos;
- width *= block->size;
+ width *= blocksize;
if (width == dst_stride && width == src_stride)
memcpy(dst, src, height * width);
@@ -92,7 +95,7 @@ util_copy_rect(ubyte * dst,
void
util_fill_rect(ubyte * dst,
- const struct pipe_format_block *block,
+ enum pipe_format format,
unsigned dst_stride,
unsigned dst_x,
unsigned dst_y,
@@ -102,23 +105,26 @@ util_fill_rect(ubyte * dst,
{
unsigned i, j;
unsigned width_size;
+ int blocksize = pf_get_blocksize(format);
+ int blockwidth = pf_get_blockwidth(format);
+ int blockheight = pf_get_blockheight(format);
- assert(block->size > 0);
- assert(block->width > 0);
- assert(block->height > 0);
+ assert(blocksize > 0);
+ assert(blockwidth > 0);
+ assert(blockheight > 0);
assert(dst_x >= 0);
assert(dst_y >= 0);
- dst_x /= block->width;
- dst_y /= block->height;
- width = (width + block->width - 1)/block->width;
- height = (height + block->height - 1)/block->height;
+ dst_x /= blockwidth;
+ dst_y /= blockheight;
+ width = (width + blockwidth - 1)/blockwidth;
+ height = (height + blockheight - 1)/blockheight;
- dst += dst_x * block->size;
+ dst += dst_x * blocksize;
dst += dst_y * dst_stride;
- width_size = width * block->size;
+ width_size = width * blocksize;
- switch (block->size) {
+ switch (blocksize) {
case 1:
if(dst_stride == width_size)
memset(dst, (ubyte) value, height * width_size);
@@ -172,10 +178,15 @@ util_surface_copy(struct pipe_context *pipe,
struct pipe_transfer *src_trans, *dst_trans;
void *dst_map;
const void *src_map;
+ enum pipe_format src_format, dst_format;
assert(src->texture && dst->texture);
if (!src->texture || !dst->texture)
return;
+
+ src_format = src->texture->format;
+ dst_format = dst->texture->format;
+
src_trans = screen->get_tex_transfer(screen,
src->texture,
src->face,
@@ -192,9 +203,9 @@ util_surface_copy(struct pipe_context *pipe,
PIPE_TRANSFER_WRITE,
dst_x, dst_y, w, h);
- assert(dst_trans->block.size == src_trans->block.size);
- assert(dst_trans->block.width == src_trans->block.width);
- assert(dst_trans->block.height == src_trans->block.height);
+ assert(pf_get_blocksize(dst_format) == pf_get_blocksize(src_format));
+ assert(pf_get_blockwidth(dst_format) == pf_get_blockwidth(src_format));
+ assert(pf_get_blockheight(dst_format) == pf_get_blockheight(src_format));
src_map = pipe->screen->transfer_map(screen, src_trans);
dst_map = pipe->screen->transfer_map(screen, dst_trans);
@@ -205,7 +216,7 @@ util_surface_copy(struct pipe_context *pipe,
if (src_map && dst_map) {
/* If do_flip, invert src_y position and pass negative src stride */
util_copy_rect(dst_map,
- &dst_trans->block,
+ dst_format,
dst_trans->stride,
0, 0,
w, h,
@@ -259,11 +270,11 @@ util_surface_fill(struct pipe_context *pipe,
if (dst_map) {
assert(dst_trans->stride > 0);
- switch (dst_trans->block.size) {
+ switch (pf_get_blocksize(dst_trans->texture->format)) {
case 1:
case 2:
case 4:
- util_fill_rect(dst_map, &dst_trans->block, dst_trans->stride,
+ util_fill_rect(dst_map, dst_trans->texture->format, dst_trans->stride,
0, 0, width, height, value);
break;
case 8:
diff --git a/src/gallium/auxiliary/util/u_rect.h b/src/gallium/auxiliary/util/u_rect.h
index daa50834d3..5e444ffae2 100644
--- a/src/gallium/auxiliary/util/u_rect.h
+++ b/src/gallium/auxiliary/util/u_rect.h
@@ -42,13 +42,13 @@ struct pipe_surface;
extern void
-util_copy_rect(ubyte * dst, const struct pipe_format_block *block,
+util_copy_rect(ubyte * dst, enum pipe_format format,
unsigned dst_stride, unsigned dst_x, unsigned dst_y,
unsigned width, unsigned height, const ubyte * src,
int src_stride, unsigned src_x, int src_y);
extern void
-util_fill_rect(ubyte * dst, const struct pipe_format_block *block,
+util_fill_rect(ubyte * dst, enum pipe_format format,
unsigned dst_stride, unsigned dst_x, unsigned dst_y,
unsigned width, unsigned height, uint32_t value);
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index 1c8b157d91..8172ead020 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -2,6 +2,7 @@
*
* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
@@ -30,6 +31,7 @@
* Simple vertex/fragment shader generators.
*
* @author Brian Paul
+ Marek Olšák
*/
@@ -87,6 +89,7 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
*/
void *
util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
+ unsigned tex_target,
unsigned writemask )
{
struct ureg_program *ureg;
@@ -116,20 +119,63 @@ util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
ureg_TEX( ureg,
ureg_writemask(out, writemask),
- TGSI_TEXTURE_2D, tex, sampler );
+ tex_target, tex, sampler );
ureg_END( ureg );
return ureg_create_shader_and_destroy( ureg, pipe );
}
void *
-util_make_fragment_tex_shader(struct pipe_context *pipe )
+util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target )
{
return util_make_fragment_tex_shader_writemask( pipe,
+ tex_target,
TGSI_WRITEMASK_XYZW );
}
+/**
+ * Make a simple fragment texture shader which reads an X component from
+ * a texture and writes it as depth.
+ */
+void *
+util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
+ unsigned tex_target)
+{
+ struct ureg_program *ureg;
+ struct ureg_src sampler;
+ struct ureg_src tex;
+ struct ureg_dst out, depth;
+ struct ureg_src imm;
+ ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
+ if (ureg == NULL)
+ return NULL;
+
+ sampler = ureg_DECL_sampler( ureg, 0 );
+
+ tex = ureg_DECL_fs_input( ureg,
+ TGSI_SEMANTIC_GENERIC, 0,
+ TGSI_INTERPOLATE_PERSPECTIVE );
+
+ out = ureg_DECL_output( ureg,
+ TGSI_SEMANTIC_COLOR,
+ 0 );
+
+ depth = ureg_DECL_output( ureg,
+ TGSI_SEMANTIC_POSITION,
+ 0 );
+
+ imm = ureg_imm4f( ureg, 0, 0, 0, 1 );
+
+ ureg_MOV( ureg, out, imm );
+
+ ureg_TEX( ureg,
+ ureg_writemask(depth, TGSI_WRITEMASK_Z),
+ tex_target, tex, sampler );
+ ureg_END( ureg );
+
+ return ureg_create_shader_and_destroy( ureg, pipe );
+}
/**
* Make simple fragment color pass-through shader.
@@ -137,9 +183,18 @@ util_make_fragment_tex_shader(struct pipe_context *pipe )
void *
util_make_fragment_passthrough_shader(struct pipe_context *pipe)
{
+ return util_make_fragment_clonecolor_shader(pipe, 1);
+}
+
+void *
+util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs)
+{
struct ureg_program *ureg;
struct ureg_src src;
- struct ureg_dst dst;
+ struct ureg_dst dst[8];
+ int i;
+
+ assert(num_cbufs <= 8);
ureg = ureg_create( TGSI_PROCESSOR_FRAGMENT );
if (ureg == NULL)
@@ -148,12 +203,13 @@ util_make_fragment_passthrough_shader(struct pipe_context *pipe)
src = ureg_DECL_fs_input( ureg, TGSI_SEMANTIC_COLOR, 0,
TGSI_INTERPOLATE_PERSPECTIVE );
- dst = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, 0 );
+ for (i = 0; i < num_cbufs; i++)
+ dst[i] = ureg_DECL_output( ureg, TGSI_SEMANTIC_COLOR, i );
+
+ for (i = 0; i < num_cbufs; i++)
+ ureg_MOV( ureg, dst[i], src );
- ureg_MOV( ureg, dst, src );
ureg_END( ureg );
return ureg_create_shader_and_destroy( ureg, pipe );
}
-
-
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.h b/src/gallium/auxiliary/util/u_simple_shaders.h
index d2e80d6eb4..6e760942e2 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.h
+++ b/src/gallium/auxiliary/util/u_simple_shaders.h
@@ -51,16 +51,25 @@ util_make_vertex_passthrough_shader(struct pipe_context *pipe,
extern void *
util_make_fragment_tex_shader_writemask(struct pipe_context *pipe,
- unsigned writemask );
+ unsigned tex_target,
+ unsigned writemask);
extern void *
-util_make_fragment_tex_shader(struct pipe_context *pipe);
+util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target);
+
+
+extern void *
+util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
+ unsigned tex_target);
extern void *
util_make_fragment_passthrough_shader(struct pipe_context *pipe);
+extern void *
+util_make_fragment_clonecolor_shader(struct pipe_context *pipe, int num_cbufs);
+
#ifdef __cplusplus
}
#endif
diff --git a/src/gallium/auxiliary/util/u_surface.c b/src/gallium/auxiliary/util/u_surface.c
index 9c84ca733b..35c4978204 100644
--- a/src/gallium/auxiliary/util/u_surface.c
+++ b/src/gallium/auxiliary/util/u_surface.c
@@ -83,7 +83,6 @@ util_create_rgba_surface(struct pipe_screen *screen,
templ.width0 = width;
templ.height0 = height;
templ.depth0 = 1;
- util_format_get_block(format, &templ.block);
templ.tex_usage = usage;
*textureOut = screen->texture_create(screen, &templ);
diff --git a/src/gallium/auxiliary/util/u_texture.c b/src/gallium/auxiliary/util/u_texture.c
new file mode 100644
index 0000000000..cd477ab640
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_texture.c
@@ -0,0 +1,102 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ * Copyright 2008 VMware, Inc. All rights reserved.
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+/**
+ * @file
+ * Texture mapping utility functions.
+ *
+ * @author Brian Paul
+ * Marek Olšák
+ */
+
+#include "pipe/p_defines.h"
+
+#include "util/u_texture.h"
+
+void util_map_texcoords2d_onto_cubemap(unsigned face,
+ const float *in_st, unsigned in_stride,
+ float *out_str, unsigned out_stride)
+{
+ int i;
+ float rx, ry, rz;
+
+ /* loop over quad verts */
+ for (i = 0; i < 4; i++) {
+ /* Compute sc = +/-scale and tc = +/-scale.
+ * Not +/-1 to avoid cube face selection ambiguity near the edges,
+ * though that can still sometimes happen with this scale factor...
+ */
+ const float scale = 0.9999f;
+ const float sc = (2 * in_st[0] - 1) * scale;
+ const float tc = (2 * in_st[1] - 1) * scale;
+
+ switch (face) {
+ case PIPE_TEX_FACE_POS_X:
+ rx = 1;
+ ry = -tc;
+ rz = -sc;
+ break;
+ case PIPE_TEX_FACE_NEG_X:
+ rx = -1;
+ ry = -tc;
+ rz = sc;
+ break;
+ case PIPE_TEX_FACE_POS_Y:
+ rx = sc;
+ ry = 1;
+ rz = tc;
+ break;
+ case PIPE_TEX_FACE_NEG_Y:
+ rx = sc;
+ ry = -1;
+ rz = -tc;
+ break;
+ case PIPE_TEX_FACE_POS_Z:
+ rx = sc;
+ ry = -tc;
+ rz = 1;
+ break;
+ case PIPE_TEX_FACE_NEG_Z:
+ rx = -sc;
+ ry = -tc;
+ rz = -1;
+ break;
+ default:
+ rx = ry = rz = 0;
+ assert(0);
+ }
+
+ out_str[0] = rx; /*s*/
+ out_str[1] = ry; /*t*/
+ out_str[2] = rz; /*r*/
+
+ in_st += in_stride;
+ out_str += out_stride;
+ }
+}
diff --git a/src/gallium/auxiliary/util/u_texture.h b/src/gallium/auxiliary/util/u_texture.h
new file mode 100644
index 0000000000..93b2f1e4c9
--- /dev/null
+++ b/src/gallium/auxiliary/util/u_texture.h
@@ -0,0 +1,54 @@
+/**************************************************************************
+ *
+ * Copyright 2009 Marek Olšák <maraeo@gmail.com>
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef U_TEXTURE_H
+#define U_TEXTURE_H
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * Convert 2D texture coordinates of 4 vertices into cubemap coordinates
+ * in the given face.
+ * Coordinates must be in the range [0,1].
+ *
+ * \param face Cubemap face.
+ * \param in_st 4 pairs of 2D texture coordinates to convert.
+ * \param in_stride Stride of in_st in floats.
+ * \param out_str STR cubemap texture coordinates to compute.
+ * \param out_stride Stride of out_str in floats.
+ */
+void util_map_texcoords2d_onto_cubemap(unsigned face,
+ const float *in_st, unsigned in_stride,
+ float *out_str, unsigned out_stride);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif
diff --git a/src/gallium/auxiliary/util/u_tile.c b/src/gallium/auxiliary/util/u_tile.c
index 8a22f584be..88c9a1f097 100644
--- a/src/gallium/auxiliary/util/u_tile.c
+++ b/src/gallium/auxiliary/util/u_tile.c
@@ -52,7 +52,7 @@ pipe_get_tile_raw(struct pipe_transfer *pt,
const void *src;
if (dst_stride == 0)
- dst_stride = pf_get_nblocksx(&pt->block, w) * pt->block.size;
+ dst_stride = pf_get_stride(pt->texture->format, w);
if (pipe_clip_tile(x, y, &w, &h, pt))
return;
@@ -62,7 +62,7 @@ pipe_get_tile_raw(struct pipe_transfer *pt,
if(!src)
return;
- util_copy_rect(dst, &pt->block, dst_stride, 0, 0, w, h, src, pt->stride, x, y);
+ util_copy_rect(dst, pt->texture->format, dst_stride, 0, 0, w, h, src, pt->stride, x, y);
screen->transfer_unmap(screen, pt);
}
@@ -78,9 +78,10 @@ pipe_put_tile_raw(struct pipe_transfer *pt,
{
struct pipe_screen *screen = pt->texture->screen;
void *dst;
+ enum pipe_format format = pt->texture->format;
if (src_stride == 0)
- src_stride = pf_get_nblocksx(&pt->block, w) * pt->block.size;
+ src_stride = pf_get_stride(format, w);
if (pipe_clip_tile(x, y, &w, &h, pt))
return;
@@ -90,7 +91,7 @@ pipe_put_tile_raw(struct pipe_transfer *pt,
if(!dst)
return;
- util_copy_rect(dst, &pt->block, pt->stride, x, y, w, h, src, src_stride, 0, 0);
+ util_copy_rect(dst, format, pt->stride, x, y, w, h, src, src_stride, 0, 0);
screen->transfer_unmap(screen, pt);
}
@@ -246,6 +247,53 @@ b8g8r8a8_put_tile_rgba(unsigned *dst,
}
+/*** PIPE_FORMAT_R8G8B8A8_UNORM ***/
+
+static void
+r8g8b8a8_get_tile_rgba(const unsigned *src,
+ unsigned w, unsigned h,
+ float *p,
+ unsigned dst_stride)
+{
+ unsigned i, j;
+
+ for (i = 0; i < h; i++) {
+ float *pRow = p;
+ for (j = 0; j < w; j++, pRow += 4) {
+ const unsigned pixel = *src++;
+ pRow[0] = ubyte_to_float((pixel >> 24) & 0xff);
+ pRow[1] = ubyte_to_float((pixel >> 16) & 0xff);
+ pRow[2] = ubyte_to_float((pixel >> 8) & 0xff);
+ pRow[3] = ubyte_to_float((pixel >> 0) & 0xff);
+ }
+ p += dst_stride;
+ }
+}
+
+
+static void
+r8g8b8a8_put_tile_rgba(unsigned *dst,
+ unsigned w, unsigned h,
+ const float *p,
+ unsigned src_stride)
+{
+ unsigned i, j;
+
+ for (i = 0; i < h; i++) {
+ const float *pRow = p;
+ for (j = 0; j < w; j++, pRow += 4) {
+ unsigned r, g, b, a;
+ r = float_to_ubyte(pRow[0]);
+ g = float_to_ubyte(pRow[1]);
+ b = float_to_ubyte(pRow[2]);
+ a = float_to_ubyte(pRow[3]);
+ *dst++ = (r << 24) | (g << 16) | (b << 8) | a;
+ }
+ p += src_stride;
+ }
+}
+
+
/*** PIPE_FORMAT_A1R5G5B5_UNORM ***/
static void
@@ -1143,6 +1191,9 @@ pipe_tile_raw_to_rgba(enum pipe_format format,
case PIPE_FORMAT_B8G8R8A8_UNORM:
b8g8r8a8_get_tile_rgba((unsigned *) src, w, h, dst, dst_stride);
break;
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ r8g8b8a8_get_tile_rgba((unsigned *) src, w, h, dst, dst_stride);
+ break;
case PIPE_FORMAT_A1R5G5B5_UNORM:
a1r5g5b5_get_tile_rgba((ushort *) src, w, h, dst, dst_stride);
break;
@@ -1219,21 +1270,22 @@ pipe_get_tile_rgba(struct pipe_transfer *pt,
{
unsigned dst_stride = w * 4;
void *packed;
+ enum pipe_format format = pt->texture->format;
if (pipe_clip_tile(x, y, &w, &h, pt))
return;
- packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size);
+ packed = MALLOC(pf_get_nblocks(format, w, h) * pf_get_blocksize(format));
if (!packed)
return;
- if(pt->format == PIPE_FORMAT_YCBCR || pt->format == PIPE_FORMAT_YCBCR_REV)
+ if(format == PIPE_FORMAT_YCBCR || format == PIPE_FORMAT_YCBCR_REV)
assert((x & 1) == 0);
pipe_get_tile_raw(pt, x, y, w, h, packed, 0);
- pipe_tile_raw_to_rgba(pt->format, packed, w, h, p, dst_stride);
+ pipe_tile_raw_to_rgba(format, packed, w, h, p, dst_stride);
FREE(packed);
}
@@ -1246,16 +1298,17 @@ pipe_put_tile_rgba(struct pipe_transfer *pt,
{
unsigned src_stride = w * 4;
void *packed;
+ enum pipe_format format = pt->texture->format;
if (pipe_clip_tile(x, y, &w, &h, pt))
return;
- packed = MALLOC(pf_get_nblocks(&pt->block, w, h) * pt->block.size);
+ packed = MALLOC(pf_get_nblocks(format, w, h) * pf_get_blocksize(format));
if (!packed)
return;
- switch (pt->format) {
+ switch (format) {
case PIPE_FORMAT_A8R8G8B8_UNORM:
a8r8g8b8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);
break;
@@ -1265,6 +1318,9 @@ pipe_put_tile_rgba(struct pipe_transfer *pt,
case PIPE_FORMAT_B8G8R8A8_UNORM:
b8g8r8a8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);
break;
+ case PIPE_FORMAT_R8G8B8A8_UNORM:
+ r8g8b8a8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);
+ break;
case PIPE_FORMAT_A1R5G5B5_UNORM:
a1r5g5b5_put_tile_rgba((ushort *) packed, w, h, p, src_stride);
break;
@@ -1274,9 +1330,6 @@ pipe_put_tile_rgba(struct pipe_transfer *pt,
case PIPE_FORMAT_R8G8B8_UNORM:
r8g8b8_put_tile_rgba((ubyte *) packed, w, h, p, src_stride);
break;
- case PIPE_FORMAT_R8G8B8A8_UNORM:
- assert(0);
- break;
case PIPE_FORMAT_A4R4G4B4_UNORM:
a4r4g4b4_put_tile_rgba((ushort *) packed, w, h, p, src_stride);
break;
@@ -1322,7 +1375,7 @@ pipe_put_tile_rgba(struct pipe_transfer *pt,
/*z24s8_put_tile_rgba((unsigned *) packed, w, h, p, src_stride);*/
break;
default:
- debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(pt->format));
+ debug_printf("%s: unsupported format %s\n", __FUNCTION__, pf_name(format));
}
pipe_put_tile_raw(pt, x, y, w, h, packed, 0);
@@ -1344,6 +1397,7 @@ pipe_get_tile_z(struct pipe_transfer *pt,
ubyte *map;
uint *pDest = z;
uint i, j;
+ enum pipe_format format = pt->texture->format;
if (pipe_clip_tile(x, y, &w, &h, pt))
return;
@@ -1354,7 +1408,7 @@ pipe_get_tile_z(struct pipe_transfer *pt,
return;
}
- switch (pt->format) {
+ switch (format) {
case PIPE_FORMAT_Z32_UNORM:
{
const uint *ptrc
@@ -1428,6 +1482,7 @@ pipe_put_tile_z(struct pipe_transfer *pt,
const uint *ptrc = zSrc;
ubyte *map;
uint i, j;
+ enum pipe_format format = pt->texture->format;
if (pipe_clip_tile(x, y, &w, &h, pt))
return;
@@ -1438,7 +1493,7 @@ pipe_put_tile_z(struct pipe_transfer *pt,
return;
}
- switch (pt->format) {
+ switch (format) {
case PIPE_FORMAT_Z32_UNORM:
{
uint *pDest = (uint *) (map + y * pt->stride + x*4);