diff options
Diffstat (limited to 'src/gallium/auxiliary/vl')
-rw-r--r-- | src/gallium/auxiliary/vl/Makefile | 13 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/SConscript | 13 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_compositor.c | 54 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_compositor.h | 2 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c | 158 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h | 4 | ||||
-rw-r--r-- | src/gallium/auxiliary/vl/vl_shader_build.c | 91 |
7 files changed, 156 insertions, 179 deletions
diff --git a/src/gallium/auxiliary/vl/Makefile b/src/gallium/auxiliary/vl/Makefile deleted file mode 100644 index 4314c1e8d6..0000000000 --- a/src/gallium/auxiliary/vl/Makefile +++ /dev/null @@ -1,13 +0,0 @@ -TOP = ../../../.. -include $(TOP)/configs/current - -LIBNAME = vl - -C_SOURCES = \ - vl_bitstream_parser.c \ - vl_mpeg12_mc_renderer.c \ - vl_compositor.c \ - vl_csc.c \ - vl_shader_build.c - -include ../../Makefile.template diff --git a/src/gallium/auxiliary/vl/SConscript b/src/gallium/auxiliary/vl/SConscript deleted file mode 100644 index aed69f5efe..0000000000 --- a/src/gallium/auxiliary/vl/SConscript +++ /dev/null @@ -1,13 +0,0 @@ -Import('*') - -vl = env.ConvenienceLibrary( - target = 'vl', - source = [ - 'vl_bitstream_parser.c', - 'vl_mpeg12_mc_renderer.c', - 'vl_compositor.c', - 'vl_csc.c', - 'vl_shader_build.c', - ]) - -auxiliaries.insert(0, vl) diff --git a/src/gallium/auxiliary/vl/vl_compositor.c b/src/gallium/auxiliary/vl/vl_compositor.c index cda6dc134a..a524e2fdfb 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.c +++ b/src/gallium/auxiliary/vl/vl_compositor.c @@ -95,12 +95,11 @@ create_vert_shader(struct vl_compositor *c) assert(c); tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - header = (struct tgsi_header*)&tokens[1]; + header = (struct tgsi_header*)&tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + *(struct tgsi_processor*)&tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - ti = 3; + ti = 2; /* * decl i0 ; Vertex pos @@ -172,12 +171,11 @@ create_frag_shader(struct vl_compositor *c) assert(c); tokens = (struct tgsi_token*)MALLOC(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version*)&tokens[0] = tgsi_build_version(); - header = (struct tgsi_header*)&tokens[1]; + header = (struct tgsi_header*)&tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor*)&tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + *(struct tgsi_processor*)&tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - ti = 3; + ti = 2; /* decl i0 ; Texcoords for s0 */ decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, 1, 0, 0, TGSI_INTERPOLATE_LINEAR); @@ -213,7 +211,7 @@ create_frag_shader(struct vl_compositor *c) */ for (i = 0; i < 4; ++i) { inst = vl_inst3(TGSI_OPCODE_DP4, TGSI_FILE_OUTPUT, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, i); - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -318,6 +316,7 @@ init_buffers(struct vl_compositor *c) pipe_buffer_unmap(c->pipe->screen, c->vertex_bufs[0].buffer); c->vertex_elems[0].src_offset = 0; + c->vertex_elems[0].instance_divisor = 0; c->vertex_elems[0].vertex_buffer_index = 0; c->vertex_elems[0].nr_components = 2; c->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; @@ -347,6 +346,7 @@ init_buffers(struct vl_compositor *c) pipe_buffer_unmap(c->pipe->screen, c->vertex_bufs[1].buffer); c->vertex_elems[1].src_offset = 0; + c->vertex_elems[1].instance_divisor = 0; c->vertex_elems[1].vertex_buffer_index = 1; c->vertex_elems[1].nr_components = 2; c->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; @@ -355,7 +355,7 @@ init_buffers(struct vl_compositor *c) * Create our vertex shader's constant buffer * Const buffer contains scaling and translation vectors */ - c->vs_const_buf.buffer = pipe_buffer_create + c->vs_const_buf = pipe_buffer_create ( c->pipe->screen, 1, @@ -367,7 +367,7 @@ init_buffers(struct vl_compositor *c) * Create our fragment shader's constant buffer * Const buffer contains the color conversion matrix and bias vectors */ - c->fs_const_buf.buffer = pipe_buffer_create + c->fs_const_buf = pipe_buffer_create ( c->pipe->screen, 1, @@ -392,8 +392,8 @@ cleanup_buffers(struct vl_compositor *c) for (i = 0; i < 2; ++i) pipe_buffer_reference(&c->vertex_bufs[i].buffer, NULL); - pipe_buffer_reference(&c->vs_const_buf.buffer, NULL); - pipe_buffer_reference(&c->fs_const_buf.buffer, NULL); + pipe_buffer_reference(&c->vs_const_buf, NULL); + pipe_buffer_reference(&c->fs_const_buf, NULL); } bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe) @@ -455,8 +455,8 @@ void vl_compositor_render(struct vl_compositor *compositor, assert(dst_area); assert(picture_type == PIPE_MPEG12_PICTURE_TYPE_FRAME); - compositor->fb_state.width = dst_surface->width[0]; - compositor->fb_state.height = dst_surface->height[0]; + compositor->fb_state.width = dst_surface->width0; + compositor->fb_state.height = dst_surface->height0; compositor->fb_state.cbufs[0] = compositor->pipe->screen->get_tex_surface ( compositor->pipe->screen, @@ -479,19 +479,19 @@ void vl_compositor_render(struct vl_compositor *compositor, compositor->pipe->set_framebuffer_state(compositor->pipe, &compositor->fb_state); compositor->pipe->set_viewport_state(compositor->pipe, &compositor->viewport); compositor->pipe->set_scissor_state(compositor->pipe, &compositor->scissor); - compositor->pipe->bind_sampler_states(compositor->pipe, 1, &compositor->sampler); - compositor->pipe->set_sampler_textures(compositor->pipe, 1, &src_surface); + compositor->pipe->bind_fragment_sampler_states(compositor->pipe, 1, &compositor->sampler); + compositor->pipe->set_fragment_sampler_textures(compositor->pipe, 1, &src_surface); compositor->pipe->bind_vs_state(compositor->pipe, compositor->vertex_shader); compositor->pipe->bind_fs_state(compositor->pipe, compositor->fragment_shader); compositor->pipe->set_vertex_buffers(compositor->pipe, 2, compositor->vertex_bufs); compositor->pipe->set_vertex_elements(compositor->pipe, 2, compositor->vertex_elems); - compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_VERTEX, 0, &compositor->vs_const_buf); - compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, &compositor->fs_const_buf); + compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_VERTEX, 0, compositor->vs_const_buf); + compositor->pipe->set_constant_buffer(compositor->pipe, PIPE_SHADER_FRAGMENT, 0, compositor->fs_const_buf); vs_consts = pipe_buffer_map ( compositor->pipe->screen, - compositor->vs_const_buf.buffer, + compositor->vs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD ); @@ -504,16 +504,16 @@ void vl_compositor_render(struct vl_compositor *compositor, vs_consts->dst_trans.z = 0; vs_consts->dst_trans.w = 0; - vs_consts->src_scale.x = src_area->w / (float)src_surface->width[0]; - vs_consts->src_scale.y = src_area->h / (float)src_surface->height[0]; + vs_consts->src_scale.x = src_area->w / (float)src_surface->width0; + vs_consts->src_scale.y = src_area->h / (float)src_surface->height0; vs_consts->src_scale.z = 1; vs_consts->src_scale.w = 1; - vs_consts->src_trans.x = src_area->x / (float)src_surface->width[0]; - vs_consts->src_trans.y = src_area->y / (float)src_surface->height[0]; + vs_consts->src_trans.x = src_area->x / (float)src_surface->width0; + vs_consts->src_trans.y = src_area->y / (float)src_surface->height0; vs_consts->src_trans.z = 0; vs_consts->src_trans.w = 0; - pipe_buffer_unmap(compositor->pipe->screen, compositor->vs_const_buf.buffer); + pipe_buffer_unmap(compositor->pipe->screen, compositor->vs_const_buf); compositor->pipe->draw_arrays(compositor->pipe, PIPE_PRIM_TRIANGLE_STRIP, 0, 4); compositor->pipe->flush(compositor->pipe, PIPE_FLUSH_RENDER_CACHE, fence); @@ -527,10 +527,10 @@ void vl_compositor_set_csc_matrix(struct vl_compositor *compositor, const float memcpy ( - pipe_buffer_map(compositor->pipe->screen, compositor->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + pipe_buffer_map(compositor->pipe->screen, compositor->fs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE), mat, sizeof(struct fragment_shader_consts) ); - pipe_buffer_unmap(compositor->pipe->screen, compositor->fs_const_buf.buffer); + pipe_buffer_unmap(compositor->pipe->screen, compositor->fs_const_buf); } diff --git a/src/gallium/auxiliary/vl/vl_compositor.h b/src/gallium/auxiliary/vl/vl_compositor.h index f441901a75..6a9a3fd7af 100644 --- a/src/gallium/auxiliary/vl/vl_compositor.h +++ b/src/gallium/auxiliary/vl/vl_compositor.h @@ -47,7 +47,7 @@ struct vl_compositor struct pipe_scissor_state scissor; struct pipe_vertex_buffer vertex_bufs[2]; struct pipe_vertex_element vertex_elems[2]; - struct pipe_constant_buffer vs_const_buf, fs_const_buf; + struct pipe_buffer *vs_const_buf, *fs_const_buf; }; bool vl_compositor_init(struct vl_compositor *compositor, struct pipe_context *pipe); diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c index bbe0d5fa4c..e43187545c 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.c @@ -29,6 +29,7 @@ #include <assert.h> #include <pipe/p_context.h> #include <pipe/p_inlines.h> +#include <util/u_format.h> #include <util/u_math.h> #include <util/u_memory.h> #include <tgsi/tgsi_parse.h> @@ -115,12 +116,11 @@ create_intra_vert_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - ti = 3; + ti = 2; /* * decl i0 ; Vertex pos @@ -185,12 +185,11 @@ create_intra_frag_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - ti = 3; + ti = 2; /* * decl i0 ; Luma texcoords @@ -237,10 +236,10 @@ create_intra_frag_shader(struct vl_mpeg12_mc_renderer *r) ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -278,12 +277,11 @@ create_frame_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - ti = 3; + ti = 2; /* * decl i0 ; Vertex pos @@ -363,12 +361,11 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - ti = 3; + ti = 2; /* * decl i0 ; Luma texcoords @@ -417,10 +414,10 @@ create_frame_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -474,12 +471,11 @@ create_frame_bi_pred_vert_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_VERTEX, header); - ti = 3; + ti = 2; /* * decl i0 ; Vertex pos @@ -567,12 +563,11 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) assert(r); tokens = (struct tgsi_token *) malloc(max_tokens * sizeof(struct tgsi_token)); - *(struct tgsi_version *) &tokens[0] = tgsi_build_version(); - header = (struct tgsi_header *) &tokens[1]; + header = (struct tgsi_header *) &tokens[0]; *header = tgsi_build_header(); - *(struct tgsi_processor *) &tokens[2] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); + *(struct tgsi_processor *) &tokens[1] = tgsi_build_processor(TGSI_PROCESSOR_FRAGMENT, header); - ti = 3; + ti = 2; /* * decl i0 ; Luma texcoords @@ -626,10 +621,10 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullDstRegisters[0].DstRegister.WriteMask = TGSI_WRITEMASK_X << i; + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Dst[0].Register.WriteMask = TGSI_WRITEMASK_X << i; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -648,10 +643,10 @@ create_frame_bi_pred_frag_shader(struct vl_mpeg12_mc_renderer *r) /* lerp t1, c1.x, t1, t2 ; Blend past and future texels */ inst = vl_inst4(TGSI_OPCODE_LRP, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_CONSTANT, 1, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_TEMPORARY, 2); - inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_X; - inst.FullSrcRegisters[0].SrcRegister.SwizzleW = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleX = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleY = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleZ = TGSI_SWIZZLE_X; + inst.Src[0].Register.SwizzleW = TGSI_SWIZZLE_X; ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* add o0, t0, t1 ; Add past/future ref and differential to form final output */ @@ -689,7 +684,7 @@ xfer_buffers_map(struct vl_mpeg12_mc_renderer *r) ( r->pipe->screen, r->textures.all[i], 0, 0, 0, PIPE_TRANSFER_WRITE, 0, 0, - r->textures.all[i]->width[0], r->textures.all[i]->height[0] + r->textures.all[i]->width0, r->textures.all[i]->height0 ); r->texels[i] = r->pipe->screen->transfer_map(r->pipe->screen, r->tex_transfer[i]); @@ -843,26 +838,25 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) /* TODO: Accomodate HW that can't do this and also for cases when this isn't precise enough */ template.format = PIPE_FORMAT_R16_SNORM; template.last_level = 0; - template.width[0] = r->pot_buffers ? + template.width0 = r->pot_buffers ? util_next_power_of_two(r->picture_width) : r->picture_width; - template.height[0] = r->pot_buffers ? + template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height) : r->picture_height; - template.depth[0] = 1; - pf_get_block(template.format, &template.block); + template.depth0 = 1; template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_DYNAMIC; r->textures.individual.y = r->pipe->screen->texture_create(r->pipe->screen, &template); if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_420) { - template.width[0] = r->pot_buffers ? + template.width0 = r->pot_buffers ? util_next_power_of_two(r->picture_width / 2) : r->picture_width / 2; - template.height[0] = r->pot_buffers ? + template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height / 2) : r->picture_height / 2; } else if (r->chroma_format == PIPE_VIDEO_CHROMA_FORMAT_422) - template.height[0] = r->pot_buffers ? + template.height0 = r->pot_buffers ? util_next_power_of_two(r->picture_height / 2) : r->picture_height / 2; @@ -897,53 +891,61 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) /* Position element */ r->vertex_elems[0].src_offset = 0; + r->vertex_elems[0].instance_divisor = 0; r->vertex_elems[0].vertex_buffer_index = 0; r->vertex_elems[0].nr_components = 2; r->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Luma, texcoord element */ r->vertex_elems[1].src_offset = sizeof(struct vertex2f); + r->vertex_elems[1].instance_divisor = 0; r->vertex_elems[1].vertex_buffer_index = 0; r->vertex_elems[1].nr_components = 2; r->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Chroma Cr texcoord element */ r->vertex_elems[2].src_offset = sizeof(struct vertex2f) * 2; + r->vertex_elems[2].instance_divisor = 0; r->vertex_elems[2].vertex_buffer_index = 0; r->vertex_elems[2].nr_components = 2; r->vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Chroma Cb texcoord element */ r->vertex_elems[3].src_offset = sizeof(struct vertex2f) * 3; + r->vertex_elems[3].instance_divisor = 0; r->vertex_elems[3].vertex_buffer_index = 0; r->vertex_elems[3].nr_components = 2; r->vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT; /* First ref surface top field texcoord element */ r->vertex_elems[4].src_offset = 0; + r->vertex_elems[4].instance_divisor = 0; r->vertex_elems[4].vertex_buffer_index = 1; r->vertex_elems[4].nr_components = 2; r->vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT; /* First ref surface bottom field texcoord element */ r->vertex_elems[5].src_offset = sizeof(struct vertex2f); + r->vertex_elems[5].instance_divisor = 0; r->vertex_elems[5].vertex_buffer_index = 1; r->vertex_elems[5].nr_components = 2; r->vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Second ref surface top field texcoord element */ r->vertex_elems[6].src_offset = 0; + r->vertex_elems[6].instance_divisor = 0; r->vertex_elems[6].vertex_buffer_index = 2; r->vertex_elems[6].nr_components = 2; r->vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT; /* Second ref surface bottom field texcoord element */ r->vertex_elems[7].src_offset = sizeof(struct vertex2f); + r->vertex_elems[7].instance_divisor = 0; r->vertex_elems[7].vertex_buffer_index = 2; r->vertex_elems[7].nr_components = 2; r->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT; - r->vs_const_buf.buffer = pipe_buffer_create + r->vs_const_buf = pipe_buffer_create ( r->pipe->screen, DEFAULT_BUF_ALIGNMENT, @@ -951,7 +953,7 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) sizeof(struct vertex_shader_consts) ); - r->fs_const_buf.buffer = pipe_buffer_create + r->fs_const_buf = pipe_buffer_create ( r->pipe->screen, DEFAULT_BUF_ALIGNMENT, @@ -960,11 +962,11 @@ init_buffers(struct vl_mpeg12_mc_renderer *r) memcpy ( - pipe_buffer_map(r->pipe->screen, r->fs_const_buf.buffer, PIPE_BUFFER_USAGE_CPU_WRITE), + pipe_buffer_map(r->pipe->screen, r->fs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE), &fs_consts, sizeof(struct fragment_shader_consts) ); - pipe_buffer_unmap(r->pipe->screen, r->fs_const_buf.buffer); + pipe_buffer_unmap(r->pipe->screen, r->fs_const_buf); return true; } @@ -976,8 +978,8 @@ cleanup_buffers(struct vl_mpeg12_mc_renderer *r) assert(r); - pipe_buffer_reference(&r->vs_const_buf.buffer, NULL); - pipe_buffer_reference(&r->fs_const_buf.buffer, NULL); + pipe_buffer_reference(&r->vs_const_buf, NULL); + pipe_buffer_reference(&r->fs_const_buf, NULL); for (i = 0; i < 3; ++i) pipe_buffer_reference(&r->vertex_bufs.all[i].buffer, NULL); @@ -1290,25 +1292,25 @@ flush(struct vl_mpeg12_mc_renderer *r) vs_consts = pipe_buffer_map ( - r->pipe->screen, r->vs_const_buf.buffer, + r->pipe->screen, r->vs_const_buf, PIPE_BUFFER_USAGE_CPU_WRITE | PIPE_BUFFER_USAGE_DISCARD ); - vs_consts->denorm.x = r->surface->width[0]; - vs_consts->denorm.y = r->surface->height[0]; + vs_consts->denorm.x = r->surface->width0; + vs_consts->denorm.y = r->surface->height0; - pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf.buffer); + pipe_buffer_unmap(r->pipe->screen, r->vs_const_buf); r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_VERTEX, 0, - &r->vs_const_buf); + r->vs_const_buf); r->pipe->set_constant_buffer(r->pipe, PIPE_SHADER_FRAGMENT, 0, - &r->fs_const_buf); + r->fs_const_buf); if (num_macroblocks[MACROBLOCK_TYPE_INTRA] > 0) { r->pipe->set_vertex_buffers(r->pipe, 1, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 4, r->vertex_elems); - r->pipe->set_sampler_textures(r->pipe, 3, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 3, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 3, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 3, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->i_vs); r->pipe->bind_fs_state(r->pipe, r->i_fs); @@ -1321,8 +1323,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->past; - r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[0]); r->pipe->bind_fs_state(r->pipe, r->p_fs[0]); @@ -1335,8 +1337,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->past; - r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[1]); r->pipe->bind_fs_state(r->pipe, r->p_fs[1]); @@ -1349,8 +1351,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->future; - r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[0]); r->pipe->bind_fs_state(r->pipe, r->p_fs[0]); @@ -1363,8 +1365,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_buffers(r->pipe, 2, r->vertex_bufs.all); r->pipe->set_vertex_elements(r->pipe, 6, r->vertex_elems); r->textures.individual.ref[0] = r->future; - r->pipe->set_sampler_textures(r->pipe, 4, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 4, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 4, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 4, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->p_vs[1]); r->pipe->bind_fs_state(r->pipe, r->p_fs[1]); @@ -1378,8 +1380,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems); r->textures.individual.ref[0] = r->past; r->textures.individual.ref[1] = r->future; - r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->b_vs[0]); r->pipe->bind_fs_state(r->pipe, r->b_fs[0]); @@ -1393,8 +1395,8 @@ flush(struct vl_mpeg12_mc_renderer *r) r->pipe->set_vertex_elements(r->pipe, 8, r->vertex_elems); r->textures.individual.ref[0] = r->past; r->textures.individual.ref[1] = r->future; - r->pipe->set_sampler_textures(r->pipe, 5, r->textures.all); - r->pipe->bind_sampler_states(r->pipe, 5, r->samplers.all); + r->pipe->set_fragment_sampler_textures(r->pipe, 5, r->textures.all); + r->pipe->bind_fragment_sampler_states(r->pipe, 5, r->samplers.all); r->pipe->bind_vs_state(r->pipe, r->b_vs[1]); r->pipe->bind_fs_state(r->pipe, r->b_fs[1]); @@ -1461,7 +1463,7 @@ grab_blocks(struct vl_mpeg12_mc_renderer *r, unsigned mbx, unsigned mby, assert(r); assert(blocks); - tex_pitch = r->tex_transfer[0]->stride / r->tex_transfer[0]->block.size; + tex_pitch = r->tex_transfer[0]->stride / util_format_get_blocksize(r->tex_transfer[0]->texture->format); texels = r->texels[0] + mbpy * tex_pitch + mbpx; for (y = 0; y < 2; ++y) { @@ -1500,7 +1502,7 @@ grab_blocks(struct vl_mpeg12_mc_renderer *r, unsigned mbx, unsigned mby, mbpy /= 2; for (tb = 0; tb < 2; ++tb) { - tex_pitch = r->tex_transfer[tb + 1]->stride / r->tex_transfer[tb + 1]->block.size; + tex_pitch = r->tex_transfer[tb + 1]->stride / util_format_get_blocksize(r->tex_transfer[tb + 1]->texture->format); texels = r->texels[tb + 1] + mbpy * tex_pitch + mbpx; if ((cbp >> (1 - tb)) & 1) { @@ -1644,8 +1646,8 @@ vl_mpeg12_mc_renderer_render_macroblocks(struct vl_mpeg12_mc_renderer renderer->past = past; renderer->future = future; renderer->fence = fence; - renderer->surface_tex_inv_size.x = 1.0f / surface->width[0]; - renderer->surface_tex_inv_size.y = 1.0f / surface->height[0]; + renderer->surface_tex_inv_size.x = 1.0f / surface->width0; + renderer->surface_tex_inv_size.y = 1.0f / surface->height0; } while (num_macroblocks) { diff --git a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h index 64184337a0..f00b8c7b8b 100644 --- a/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h +++ b/src/gallium/auxiliary/vl/vl_mpeg12_mc_renderer.h @@ -63,8 +63,8 @@ struct vl_mpeg12_mc_renderer struct pipe_viewport_state viewport; struct pipe_scissor_state scissor; - struct pipe_constant_buffer vs_const_buf; - struct pipe_constant_buffer fs_const_buf; + struct pipe_buffer *vs_const_buf; + struct pipe_buffer *fs_const_buf; struct pipe_framebuffer_state fb_state; struct pipe_vertex_element vertex_elems[8]; diff --git a/src/gallium/auxiliary/vl/vl_shader_build.c b/src/gallium/auxiliary/vl/vl_shader_build.c index faa20a903c..d011ef97bd 100644 --- a/src/gallium/auxiliary/vl/vl_shader_build.c +++ b/src/gallium/auxiliary/vl/vl_shader_build.c @@ -36,10 +36,10 @@ struct tgsi_full_declaration vl_decl_input(unsigned int name, unsigned int index decl.Declaration.File = TGSI_FILE_INPUT; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Semantic.Name = name; + decl.Semantic.Index = index; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -64,11 +64,11 @@ struct tgsi_full_declaration vl_decl_interpolated_input decl.Declaration.File = TGSI_FILE_INPUT; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; + decl.Semantic.Name = name; + decl.Semantic.Index = index; decl.Declaration.Interpolate = interpolation;; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -79,10 +79,10 @@ struct tgsi_full_declaration vl_decl_constants(unsigned int name, unsigned int i decl.Declaration.File = TGSI_FILE_CONSTANT; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Semantic.Name = name; + decl.Semantic.Index = index; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -93,10 +93,10 @@ struct tgsi_full_declaration vl_decl_output(unsigned int name, unsigned int inde decl.Declaration.File = TGSI_FILE_OUTPUT; decl.Declaration.Semantic = 1; - decl.Semantic.SemanticName = name; - decl.Semantic.SemanticIndex = index; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Semantic.Name = name; + decl.Semantic.Index = index; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -107,8 +107,8 @@ struct tgsi_full_declaration vl_decl_temps(unsigned int first, unsigned int last decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_TEMPORARY; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -119,8 +119,8 @@ struct tgsi_full_declaration vl_decl_samplers(unsigned int first, unsigned int l decl = tgsi_default_full_declaration(); decl.Declaration.File = TGSI_FILE_SAMPLER; - decl.DeclarationRange.First = first; - decl.DeclarationRange.Last = last; + decl.Range.First = first; + decl.Range.Last = last; return decl; } @@ -138,11 +138,11 @@ struct tgsi_full_instruction vl_inst2 inst.Instruction.Opcode = opcode; inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; inst.Instruction.NumSrcRegs = 1; - inst.FullSrcRegisters[0].SrcRegister.File = src_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src_index; + inst.Src[0].Register.File = src_file; + inst.Src[0].Register.Index = src_index; return inst; } @@ -162,13 +162,13 @@ struct tgsi_full_instruction vl_inst3 inst.Instruction.Opcode = opcode; inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; inst.Instruction.NumSrcRegs = 2; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; + inst.Src[0].Register.File = src1_file; + inst.Src[0].Register.Index = src1_index; + inst.Src[1].Register.File = src2_file; + inst.Src[1].Register.Index = src2_index; return inst; } @@ -188,14 +188,15 @@ struct tgsi_full_instruction vl_tex inst.Instruction.Opcode = TGSI_OPCODE_TEX; inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; inst.Instruction.NumSrcRegs = 2; - inst.InstructionExtTexture.Texture = tex; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; + inst.Instruction.Texture = 1; + inst.Texture.Texture = tex; + inst.Src[0].Register.File = src1_file; + inst.Src[0].Register.Index = src1_index; + inst.Src[1].Register.File = src2_file; + inst.Src[1].Register.Index = src2_index; return inst; } @@ -217,15 +218,15 @@ struct tgsi_full_instruction vl_inst4 inst.Instruction.Opcode = opcode; inst.Instruction.NumDstRegs = 1; - inst.FullDstRegisters[0].DstRegister.File = dst_file; - inst.FullDstRegisters[0].DstRegister.Index = dst_index; + inst.Dst[0].Register.File = dst_file; + inst.Dst[0].Register.Index = dst_index; inst.Instruction.NumSrcRegs = 3; - inst.FullSrcRegisters[0].SrcRegister.File = src1_file; - inst.FullSrcRegisters[0].SrcRegister.Index = src1_index; - inst.FullSrcRegisters[1].SrcRegister.File = src2_file; - inst.FullSrcRegisters[1].SrcRegister.Index = src2_index; - inst.FullSrcRegisters[2].SrcRegister.File = src3_file; - inst.FullSrcRegisters[2].SrcRegister.Index = src3_index; + inst.Src[0].Register.File = src1_file; + inst.Src[0].Register.Index = src1_index; + inst.Src[1].Register.File = src2_file; + inst.Src[1].Register.Index = src2_index; + inst.Src[2].Register.File = src3_file; + inst.Src[2].Register.Index = src3_index; return inst; } |