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Diffstat (limited to 'src/gallium/docs/build/html/_sources/cso/rasterizer.txt')
-rw-r--r-- | src/gallium/docs/build/html/_sources/cso/rasterizer.txt | 87 |
1 files changed, 0 insertions, 87 deletions
diff --git a/src/gallium/docs/build/html/_sources/cso/rasterizer.txt b/src/gallium/docs/build/html/_sources/cso/rasterizer.txt deleted file mode 100644 index afb58ea375..0000000000 --- a/src/gallium/docs/build/html/_sources/cso/rasterizer.txt +++ /dev/null @@ -1,87 +0,0 @@ -.. _rasterizer: - -Rasterizer -========== - -The rasterizer is the main chunk of state controlling how vertices are -interpolated into fragments. - -Members -------- - -XXX undocumented light_twoside, front_winding, cull_mode, fill_cw, fill_ccw, offset_cw, offset_ccw -XXX moar undocumented poly_smooth, line_stipple_factor, line_last_pixel, offset_units, offset_scale -XXX sprite_coord_mode - -flatshade - If set, the provoking vertex of each polygon is used to determine the - color of the entire polygon. If not set, the color fragments will be - interpolated from each vertex's color. -scissor - Whether the scissor test is enabled. -poly_stipple_enable - Whether polygon stippling is enabled. -point_smooth - Whether points should be smoothed. Point smoothing turns rectangular - points into circles or ovals. -point_sprite - Whether point sprites are enabled. -point_size_per_vertex - Whether vertices have a point size element. -multisample - Whether :ref:`MSAA` is enabled. -line_smooth - Whether lines should be smoothed. Line smoothing is simply anti-aliasing. -line_stipple_enable - Whether line stippling is enabled. -line_stipple_pattern - 16-bit bitfield of on/off flags, used to pattern the line stipple. -bypass_vs_clip_and_viewport - Whether the entire TCL pipeline should be bypassed. This implies that - vertices are pre-transformed for the viewport, and will not be run - through the vertex shader. Note that implementations may still clip away - vertices that are not in the viewport. -flatshade_first - Whether the first vertex should be the provoking vertex, for most - primitives. If not set, the last vertex is the provoking vertex. -gl_rasterization_rules - Whether the rasterizer should use (0.5, 0.5) pixel centers. When not set, - the rasterizer will use (0, 0) for pixel centers. -line_width - The width of lines. -point_size - The size of points, if not specified per-vertex. -point_size_min - The minimum size of points. -point_size_max - The maximum size of points. - -Notes ------ - -flatshade -^^^^^^^^^ - -The actual interpolated shading algorithm is obviously -implementation-dependent, but will usually be Gourard for most hardware. - -bypass_vs_clip_and_viewport -^^^^^^^^^^^^^^^^^^^^^^^^^^^ - -When set, this implies that vertices are pre-transformed for the viewport, and -will not be run through the vertex shader. Note that implementations may still -clip away vertices that are not visible. - -flatshade_first -^^^^^^^^^^^^^^^ - -There are several important exceptions to the specification of this rule. - -* ``PIPE_PRIMITIVE_POLYGON``: The provoking vertex is always the first - vertex. If the caller wishes to change the provoking vertex, they merely - need to rotate the vertices themselves. -* ``PIPE_PRIMITIVE_QUAD``, ``PIPE_PRIMITIVE_QUAD_STRIP``: This option has no - effect; the provoking vertex is always the last vertex. -* ``PIPE_PRIMITIVE_TRIANGLE_FAN``: When set, the provoking vertex is the - second vertex, not the first. This permits each segment of the fan to have - a different color. |