diff options
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_context.h')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_context.h | 139 |
1 files changed, 139 insertions, 0 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h new file mode 100644 index 0000000000..91f8e542a2 --- /dev/null +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -0,0 +1,139 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef CELL_CONTEXT_H +#define CELL_CONTEXT_H + + +#include "pipe/p_context.h" +#include "pipe/p_defines.h" +#include "draw/draw_vertex.h" +#include "draw/draw_vbuf.h" +#include "cell_winsys.h" +#include "cell/common.h" +#include "ppc/rtasm/spe_asm.h" + + +struct cell_vbuf_render; + +struct cell_vertex_shader_state +{ + struct pipe_shader_state shader; + void *draw_data; +}; + + +struct cell_fragment_shader_state +{ + struct pipe_shader_state shader; + void *data; +}; + + +struct cell_context +{ + struct pipe_context pipe; + + struct cell_winsys *winsys; + + const struct pipe_blend_state *blend; + const struct pipe_sampler_state *sampler[PIPE_MAX_SAMPLERS]; + const struct pipe_depth_stencil_alpha_state *depth_stencil; + const struct pipe_rasterizer_state *rasterizer; + const struct cell_vertex_shader_state *vs; + const struct cell_fragment_shader_state *fs; + + struct pipe_blend_color blend_color; + struct pipe_clip_state clip; + struct pipe_constant_buffer constants[2]; + struct pipe_framebuffer_state framebuffer; + struct pipe_poly_stipple poly_stipple; + struct pipe_scissor_state scissor; + struct cell_texture *texture[PIPE_MAX_SAMPLERS]; + struct pipe_viewport_state viewport; + struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX]; + struct pipe_vertex_element vertex_element[PIPE_ATTRIB_MAX]; + + ubyte *cbuf_map[PIPE_MAX_COLOR_BUFS]; + ubyte *zsbuf_map; + + struct pipe_surface *tex_surf; + uint *tex_map; + + uint dirty; + + /** The primitive drawing context */ + struct draw_context *draw; + struct draw_stage *render_stage; + + /** For post-transformed vertex buffering: */ + struct cell_vbuf_render *vbuf_render; + struct draw_stage *vbuf; + + struct vertex_info vertex_info; + + /** Mapped constant buffers */ + void *mapped_constants[PIPE_SHADER_TYPES]; + + + uint num_spus; + + /** Buffers for command batches, vertex/index data */ + uint buffer_size[CELL_NUM_BUFFERS]; + ubyte buffer[CELL_NUM_BUFFERS][CELL_BUFFER_SIZE] ALIGN16_ATTRIB; + + int cur_batch; /**< which buffer is being filled w/ commands */ + + /** [4] to ensure 16-byte alignment for each status word */ + uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4] ALIGN16_ATTRIB; + + + struct spe_function attrib_fetch; + unsigned attrib_fetch_offsets[PIPE_ATTRIB_MAX]; +}; + + + + +static INLINE struct cell_context * +cell_context(struct pipe_context *pipe) +{ + return (struct cell_context *) pipe; +} + + +extern struct pipe_context * +cell_create_context(struct pipe_winsys *ws, struct cell_winsys *cws); + +extern void +cell_vertex_shader_queue_flush(struct draw_context *draw); + + + + +#endif /* CELL_CONTEXT_H */ |