diff options
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_vbuf.c')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_vbuf.c | 55 |
1 files changed, 43 insertions, 12 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_vbuf.c b/src/gallium/drivers/cell/ppu/cell_vbuf.c index aa63435b93..cfaffb52a8 100644 --- a/src/gallium/drivers/cell/ppu/cell_vbuf.c +++ b/src/gallium/drivers/cell/ppu/cell_vbuf.c @@ -38,6 +38,7 @@ #include "cell_batch.h" #include "cell_context.h" +#include "cell_fence.h" #include "cell_flush.h" #include "cell_spu.h" #include "cell_vbuf.h" @@ -61,6 +62,7 @@ struct cell_vbuf_render uint vertex_size; /**< in bytes */ void *vertex_buffer; /**< just for debug, really */ uint vertex_buf; /**< in [0, CELL_NUM_BUFFERS-1] */ + uint vertex_buffer_size; /**< size in bytes */ }; @@ -81,24 +83,26 @@ cell_vbuf_get_vertex_info(struct vbuf_render *vbr) } -static void * +static boolean cell_vbuf_allocate_vertices(struct vbuf_render *vbr, ushort vertex_size, ushort nr_vertices) { struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); + unsigned size = vertex_size * nr_vertices; /*printf("Alloc verts %u * %u\n", vertex_size, nr_vertices);*/ assert(cvbr->vertex_buf == ~0); cvbr->vertex_buf = cell_get_empty_buffer(cvbr->cell); cvbr->vertex_buffer = cvbr->cell->buffer[cvbr->vertex_buf]; + cvbr->vertex_buffer_size = size; cvbr->vertex_size = vertex_size; - return cvbr->vertex_buffer; + + return cvbr->vertex_buffer != NULL; } static void -cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, - unsigned vertex_size, unsigned vertices_used) +cell_vbuf_release_vertices(struct vbuf_render *vbr) { struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); struct cell_context *cell = cvbr->cell; @@ -108,23 +112,47 @@ cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, __FUNCTION__, cvbr->vertex_buf, vertices_used); */ + /* Make sure texture buffers aren't released until we're done rendering + * with them. + */ + cell_add_fenced_textures(cell); + /* Tell SPUs they can release the vert buf */ if (cvbr->vertex_buf != ~0U) { + STATIC_ASSERT(sizeof(struct cell_command_release_verts) % 16 == 0); struct cell_command_release_verts *release = (struct cell_command_release_verts *) - cell_batch_alloc(cell, sizeof(struct cell_command_release_verts)); - release->opcode = CELL_CMD_RELEASE_VERTS; + cell_batch_alloc16(cell, sizeof(struct cell_command_release_verts)); + release->opcode[0] = CELL_CMD_RELEASE_VERTS; release->vertex_buf = cvbr->vertex_buf; } cvbr->vertex_buf = ~0; cell_flush_int(cell, 0x0); - assert(vertices == cvbr->vertex_buffer); cvbr->vertex_buffer = NULL; } +static void * +cell_vbuf_map_vertices(struct vbuf_render *vbr) +{ + struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); + return cvbr->vertex_buffer; +} + + +static void +cell_vbuf_unmap_vertices(struct vbuf_render *vbr, + ushort min_index, + ushort max_index ) +{ + struct cell_vbuf_render *cvbr = cell_vbuf_render(vbr); + assert( cvbr->vertex_buffer_size >= (max_index+1) * cvbr->vertex_size ); + /* do nothing */ +} + + static boolean cell_vbuf_set_primitive(struct vbuf_render *vbr, unsigned prim) @@ -204,15 +232,16 @@ cell_vbuf_draw(struct vbuf_render *vbr, /* build/insert batch RENDER command */ { - const uint index_bytes = ROUNDUP8(nr_indices * 2); - const uint vertex_bytes = nr_vertices * 4 * cell->vertex_info.size; + const uint index_bytes = ROUNDUP16(nr_indices * 2); + const uint vertex_bytes = ROUNDUP16(nr_vertices * 4 * cell->vertex_info.size); + STATIC_ASSERT(sizeof(struct cell_command_render) % 16 == 0); const uint batch_size = sizeof(struct cell_command_render) + index_bytes; struct cell_command_render *render = (struct cell_command_render *) - cell_batch_alloc(cell, batch_size); + cell_batch_alloc16(cell, batch_size); - render->opcode = CELL_CMD_RENDER; + render->opcode[0] = CELL_CMD_RENDER; render->prim_type = cvbr->prim; render->num_indexes = nr_indices; @@ -230,7 +259,7 @@ cell_vbuf_draw(struct vbuf_render *vbr, min_index == 0 && vertex_bytes + 16 <= cell_batch_free_space(cell)) { /* vertex data inlined, after indices, at 16-byte boundary */ - void *dst = cell_batch_alloc_aligned(cell, vertex_bytes, 16); + void *dst = cell_batch_alloc16(cell, vertex_bytes); memcpy(dst, vertices, vertex_bytes); render->inline_verts = TRUE; render->vertex_buf = ~0; @@ -287,6 +316,8 @@ cell_init_vbuf(struct cell_context *cell) cell->vbuf_render->base.get_vertex_info = cell_vbuf_get_vertex_info; cell->vbuf_render->base.allocate_vertices = cell_vbuf_allocate_vertices; + cell->vbuf_render->base.map_vertices = cell_vbuf_map_vertices; + cell->vbuf_render->base.unmap_vertices = cell_vbuf_unmap_vertices; cell->vbuf_render->base.set_primitive = cell_vbuf_set_primitive; cell->vbuf_render->base.draw = cell_vbuf_draw; cell->vbuf_render->base.release_vertices = cell_vbuf_release_vertices; |