diff options
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_vbuf.c')
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_vbuf.c | 22 |
1 files changed, 15 insertions, 7 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_vbuf.c b/src/gallium/drivers/cell/ppu/cell_vbuf.c index aa63435b93..ab54e79689 100644 --- a/src/gallium/drivers/cell/ppu/cell_vbuf.c +++ b/src/gallium/drivers/cell/ppu/cell_vbuf.c @@ -38,6 +38,7 @@ #include "cell_batch.h" #include "cell_context.h" +#include "cell_fence.h" #include "cell_flush.h" #include "cell_spu.h" #include "cell_vbuf.h" @@ -108,12 +109,18 @@ cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, __FUNCTION__, cvbr->vertex_buf, vertices_used); */ + /* Make sure texture buffers aren't released until we're done rendering + * with them. + */ + cell_add_fenced_textures(cell); + /* Tell SPUs they can release the vert buf */ if (cvbr->vertex_buf != ~0U) { + STATIC_ASSERT(sizeof(struct cell_command_release_verts) % 16 == 0); struct cell_command_release_verts *release = (struct cell_command_release_verts *) - cell_batch_alloc(cell, sizeof(struct cell_command_release_verts)); - release->opcode = CELL_CMD_RELEASE_VERTS; + cell_batch_alloc16(cell, sizeof(struct cell_command_release_verts)); + release->opcode[0] = CELL_CMD_RELEASE_VERTS; release->vertex_buf = cvbr->vertex_buf; } @@ -204,15 +211,16 @@ cell_vbuf_draw(struct vbuf_render *vbr, /* build/insert batch RENDER command */ { - const uint index_bytes = ROUNDUP8(nr_indices * 2); - const uint vertex_bytes = nr_vertices * 4 * cell->vertex_info.size; + const uint index_bytes = ROUNDUP16(nr_indices * 2); + const uint vertex_bytes = ROUNDUP16(nr_vertices * 4 * cell->vertex_info.size); + STATIC_ASSERT(sizeof(struct cell_command_render) % 16 == 0); const uint batch_size = sizeof(struct cell_command_render) + index_bytes; struct cell_command_render *render = (struct cell_command_render *) - cell_batch_alloc(cell, batch_size); + cell_batch_alloc16(cell, batch_size); - render->opcode = CELL_CMD_RENDER; + render->opcode[0] = CELL_CMD_RENDER; render->prim_type = cvbr->prim; render->num_indexes = nr_indices; @@ -230,7 +238,7 @@ cell_vbuf_draw(struct vbuf_render *vbr, min_index == 0 && vertex_bytes + 16 <= cell_batch_free_space(cell)) { /* vertex data inlined, after indices, at 16-byte boundary */ - void *dst = cell_batch_alloc_aligned(cell, vertex_bytes, 16); + void *dst = cell_batch_alloc16(cell, vertex_bytes); memcpy(dst, vertices, vertex_bytes); render->inline_verts = TRUE; render->vertex_buf = ~0; |