summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/cell/ppu/cell_vertex_shader.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/cell/ppu/cell_vertex_shader.c')
-rw-r--r--src/gallium/drivers/cell/ppu/cell_vertex_shader.c146
1 files changed, 146 insertions, 0 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c
new file mode 100644
index 0000000000..3658947715
--- /dev/null
+++ b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c
@@ -0,0 +1,146 @@
+/*
+ * (C) Copyright IBM Corporation 2008
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * on the rights to use, copy, modify, merge, publish, distribute, sub
+ * license, and/or sell copies of the Software, and to permit persons to whom
+ * the Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
+ * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
+ * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
+ * USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+/**
+ * \file cell_vertex_shader.c
+ * Vertex shader interface routines for Cell.
+ *
+ * \author Ian Romanick <idr@us.ibm.com>
+ */
+
+#include "pipe/p_defines.h"
+#include "pipe/p_context.h"
+#include "pipe/p_winsys.h"
+#include "util/u_math.h"
+
+#include "cell_context.h"
+#include "cell_draw_arrays.h"
+#include "cell_flush.h"
+#include "cell_spu.h"
+#include "cell_batch.h"
+
+#include "cell/common.h"
+#include "draw/draw_context.h"
+#include "draw/draw_private.h"
+
+/**
+ * Run the vertex shader on all vertices in the vertex queue.
+ * Called by the draw module when the vertx cache needs to be flushed.
+ */
+void
+cell_vertex_shader_queue_flush(struct draw_context *draw)
+{
+#if 0
+ struct cell_context *const cell =
+ (struct cell_context *) draw->driver_private;
+ struct cell_command_vs *const vs = &cell_global.command[0].vs;
+ uint64_t *batch;
+ struct cell_array_info *array_info;
+ unsigned i, j;
+ struct cell_attribute_fetch_code *cf;
+
+ assert(draw->vs.queue_nr != 0);
+
+ /* XXX: do this on statechange:
+ */
+ draw_update_vertex_fetch(draw);
+ cell_update_vertex_fetch(draw);
+
+
+ batch = cell_batch_alloc(cell, sizeof(batch[0]) + sizeof(*cf));
+ batch[0] = CELL_CMD_STATE_ATTRIB_FETCH;
+ cf = (struct cell_attribute_fetch_code *) (&batch[1]);
+ cf->base = (uint64_t) cell->attrib_fetch.store;
+ cf->size = ROUNDUP16((unsigned)((void *) cell->attrib_fetch.csr
+ - (void *) cell->attrib_fetch.store));
+
+
+ for (i = 0; i < draw->vertex_fetch.nr_attrs; i++) {
+ const enum pipe_format format = draw->vertex_element[i].src_format;
+ const unsigned count = ((pf_size_x(format) != 0)
+ + (pf_size_y(format) != 0)
+ + (pf_size_z(format) != 0)
+ + (pf_size_w(format) != 0));
+ const unsigned size = pf_size_x(format) * count;
+
+ batch = cell_batch_alloc(cell, sizeof(batch[0]) + sizeof(*array_info));
+
+ batch[0] = CELL_CMD_STATE_VS_ARRAY_INFO;
+
+ array_info = (struct cell_array_info *) &batch[1];
+ assert(draw->vertex_fetch.src_ptr[i] != NULL);
+ array_info->base = (uintptr_t) draw->vertex_fetch.src_ptr[i];
+ array_info->attr = i;
+ array_info->pitch = draw->vertex_fetch.pitch[i];
+ array_info->size = size;
+ array_info->function_offset = cell->attrib_fetch_offsets[i];
+ }
+
+ batch = cell_batch_alloc(cell, sizeof(batch[0])
+ + sizeof(struct pipe_viewport_state));
+ batch[0] = CELL_CMD_STATE_VIEWPORT;
+ (void) memcpy(&batch[1], &draw->viewport,
+ sizeof(struct pipe_viewport_state));
+
+ {
+ uint64_t uniforms = (uintptr_t) draw->user.constants;
+
+ batch = cell_batch_alloc(cell, 2 *sizeof(batch[0]));
+ batch[0] = CELL_CMD_STATE_UNIFORMS;
+ batch[1] = uniforms;
+ }
+
+ cell_batch_flush(cell);
+
+ vs->opcode = CELL_CMD_VS_EXECUTE;
+ vs->nr_attrs = draw->vertex_fetch.nr_attrs;
+
+ (void) memcpy(vs->plane, draw->plane, sizeof(draw->plane));
+ vs->nr_planes = draw->nr_planes;
+
+ for (i = 0; i < draw->vs.queue_nr; i += SPU_VERTS_PER_BATCH) {
+ const unsigned n = MIN2(SPU_VERTS_PER_BATCH, draw->vs.queue_nr - i);
+
+ for (j = 0; j < n; j++) {
+ vs->elts[j] = draw->vs.queue[i + j].elt;
+ vs->vOut[j] = (uintptr_t) draw->vs.queue[i + j].vertex;
+ }
+
+ for (/* empty */; j < SPU_VERTS_PER_BATCH; j++) {
+ vs->elts[j] = vs->elts[0];
+ vs->vOut[j] = (uintptr_t) draw->vs.queue[i + j].vertex;
+ }
+
+ vs->num_elts = n;
+ send_mbox_message(cell_global.spe_contexts[0], CELL_CMD_VS_EXECUTE);
+
+ cell_flush_int(& cell->pipe, CELL_FLUSH_WAIT);
+ }
+
+ draw->vs.post_nr = draw->vs.queue_nr;
+ draw->vs.queue_nr = 0;
+#else
+ assert(0);
+#endif
+}