diff options
Diffstat (limited to 'src/gallium/drivers/cell/ppu')
-rw-r--r-- | src/gallium/drivers/cell/ppu/Makefile | 1 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_batch.c | 43 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_context.c | 23 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_context.h | 26 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_fence.c | 158 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_fence.h | 57 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_gen_fp.c | 125 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_pipe_state.c | 41 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_spu.c | 38 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_spu.h | 12 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_state_emit.c | 68 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_state_shader.c | 2 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_texture.c | 27 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_texture.h | 5 | ||||
-rw-r--r-- | src/gallium/drivers/cell/ppu/cell_vbuf.c | 7 |
15 files changed, 554 insertions, 79 deletions
diff --git a/src/gallium/drivers/cell/ppu/Makefile b/src/gallium/drivers/cell/ppu/Makefile index b28f4c5c31..9358a47284 100644 --- a/src/gallium/drivers/cell/ppu/Makefile +++ b/src/gallium/drivers/cell/ppu/Makefile @@ -24,6 +24,7 @@ SOURCES = \ cell_clear.c \ cell_context.c \ cell_draw_arrays.c \ + cell_fence.c \ cell_flush.c \ cell_gen_fragment.c \ cell_gen_fp.c \ diff --git a/src/gallium/drivers/cell/ppu/cell_batch.c b/src/gallium/drivers/cell/ppu/cell_batch.c index 16882c0129..448b723d85 100644 --- a/src/gallium/drivers/cell/ppu/cell_batch.c +++ b/src/gallium/drivers/cell/ppu/cell_batch.c @@ -28,6 +28,7 @@ #include "cell_context.h" #include "cell_batch.h" +#include "cell_fence.h" #include "cell_spu.h" @@ -42,7 +43,9 @@ uint cell_get_empty_buffer(struct cell_context *cell) { - uint buf = 0, tries = 0; + static uint prev_buffer = 0; + uint buf = (prev_buffer + 1) % CELL_NUM_BUFFERS; + uint tries = 0; /* Find a buffer that's marked as free by all SPUs */ while (1) { @@ -58,8 +61,13 @@ cell_get_empty_buffer(struct cell_context *cell) cell->buffer_status[spu][buf][0] = CELL_BUFFER_STATUS_USED; } /* - printf("PPU: ALLOC BUFFER %u\n", buf); + printf("PPU: ALLOC BUFFER %u, %u tries\n", buf, tries); */ + prev_buffer = buf; + + /* release tex buffer associated w/ prev use of this batch buf */ + cell_free_fenced_buffers(cell, &cell->fenced_buffers[buf]); + return buf; } } @@ -82,6 +90,26 @@ cell_get_empty_buffer(struct cell_context *cell) /** + * Append a fence command to the current batch buffer. + * Note that we're sure there's always room for this because of the + * adjusted size check in cell_batch_free_space(). + */ +static void +emit_fence(struct cell_context *cell) +{ + const uint batch = cell->cur_batch; + const uint size = cell->buffer_size[batch]; + struct cell_command_fence *fence_cmd; + + ASSERT(size + sizeof(struct cell_command_fence) <= CELL_BUFFER_SIZE); + + fence_cmd = (struct cell_command_fence *) (cell->buffer[batch] + size); + fence_cmd->opcode = CELL_CMD_FENCE; + fence_cmd->fence = &cell->fenced_buffers[batch].fence; +} + + +/** * Flush the current batch buffer to the SPUs. * An empty buffer will be found and set as the new current batch buffer * for subsequent commands/data. @@ -99,6 +127,12 @@ cell_batch_flush(struct cell_context *cell) if (size == 0) return; + /* Before we use this batch buffer, make sure any fenced texture buffers + * are released. + */ + if (cell->fenced_buffers[batch].head) + emit_fence(cell); + flushing = TRUE; assert(batch < CELL_NUM_BUFFERS); @@ -139,6 +173,7 @@ uint cell_batch_free_space(const struct cell_context *cell) { uint free = CELL_BUFFER_SIZE - cell->buffer_size[cell->cur_batch]; + free -= sizeof(struct cell_command_fence); return free; } @@ -169,7 +204,7 @@ cell_batch_append(struct cell_context *cell, const void *data, uint bytes) size = cell->buffer_size[cell->cur_batch]; - if (size + bytes > CELL_BUFFER_SIZE) { + if (bytes > cell_batch_free_space(cell)) { cell_batch_flush(cell); size = 0; } @@ -223,7 +258,7 @@ cell_batch_alloc_aligned(struct cell_context *cell, uint bytes, padbytes = (alignment - (size % alignment)) % alignment; - if (padbytes + size + bytes > CELL_BUFFER_SIZE) { + if (padbytes + bytes > cell_batch_free_space(cell)) { cell_batch_flush(cell); size = 0; } diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c index b66aa9c9d9..22d552d8e3 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.c +++ b/src/gallium/drivers/cell/ppu/cell_context.c @@ -47,6 +47,7 @@ #include "cell_clear.h" #include "cell_context.h" #include "cell_draw_arrays.h" +#include "cell_fence.h" #include "cell_flush.h" #include "cell_state.h" #include "cell_surface.h" @@ -93,6 +94,8 @@ static const struct debug_named_value cell_debug_flags[] = { {"sync", CELL_DEBUG_SYNC}, /**< SPUs do synchronous DMA */ {"fragops", CELL_DEBUG_FRAGMENT_OPS}, /**< SPUs emit fragment ops debug messages*/ {"fragopfallback", CELL_DEBUG_FRAGMENT_OP_FALLBACK}, /**< SPUs use reference implementation for fragment ops*/ + {"cmd", CELL_DEBUG_CMD}, /**< SPUs dump command buffer info */ + {"cache", CELL_DEBUG_CACHE}, /**< report texture cache stats on exit */ {NULL, 0} }; @@ -102,6 +105,7 @@ cell_create_context(struct pipe_screen *screen, struct cell_winsys *cws) { struct cell_context *cell; + uint i; /* some fields need to be 16-byte aligned, so align the whole object */ cell = (struct cell_context*) align_malloc(sizeof(struct cell_context), 16); @@ -149,13 +153,24 @@ cell_create_context(struct pipe_screen *screen, cell_debug_flags, 0 ); + for (i = 0; i < CELL_NUM_BUFFERS; i++) + cell_fence_init(&cell->fenced_buffers[i].fence); + + /* * SPU stuff */ - cell->num_spus = 6; - /* XXX is this in SDK 3.0 only? - cell->num_spus = spe_cpu_info_get(SPE_COUNT_PHYSICAL_SPES, -1); - */ + /* This call only works with SDK 3.0. Anyone still using 2.1??? */ + cell->num_cells = spe_cpu_info_get(SPE_COUNT_PHYSICAL_CPU_NODES, -1); + cell->num_spus = spe_cpu_info_get(SPE_COUNT_USABLE_SPES, 0); + if (cell->debug_flags) { + printf("Cell: found %d Cell(s) with %u SPUs\n", + cell->num_cells, cell->num_spus); + } + if (getenv("CELL_NUM_SPUS")) { + cell->num_spus = atoi(getenv("CELL_NUM_SPUS")); + assert(cell->num_spus > 0); + } cell_start_spus(cell); diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h index 80a9b3d7e1..4491ae8cdf 100644 --- a/src/gallium/drivers/cell/ppu/cell_context.h +++ b/src/gallium/drivers/cell/ppu/cell_context.h @@ -74,12 +74,26 @@ struct cell_fragment_shader_state struct cell_fragment_ops_key { struct pipe_blend_state blend; + struct pipe_blend_color blend_color; struct pipe_depth_stencil_alpha_state dsa; enum pipe_format color_format; enum pipe_format zs_format; }; +struct cell_buffer_node; + +/** + * Fenced buffer list. List of buffers which can be unreferenced after + * the fence has been executed/signalled. + */ +struct cell_buffer_list +{ + struct cell_fence fence; + struct cell_buffer_node *head; +}; + + /** * Per-context state, subclass of pipe_context. */ @@ -120,6 +134,8 @@ struct cell_context uint *tex_map; uint dirty; + uint dirty_textures; /* bitmask of texture units */ + uint dirty_samplers; /* bitmask of sampler units */ /** Cache of code generated for per-fragment ops */ struct keymap *fragment_ops_cache; @@ -139,7 +155,7 @@ struct cell_context struct cell_spu_function_info spu_functions ALIGN16_ATTRIB; - uint num_spus; + uint num_cells, num_spus; /** Buffers for command batches, vertex/index data */ uint buffer_size[CELL_NUM_BUFFERS]; @@ -151,6 +167,14 @@ struct cell_context uint buffer_status[CELL_MAX_SPUS][CELL_NUM_BUFFERS][4] ALIGN16_ATTRIB; + /** Associated with each command/batch buffer is a list of pipe_buffers + * that are fenced. When the last command in a buffer is executed, the + * fence will be signalled, indicating that any pipe_buffers preceeding + * that fence can be unreferenced (and probably freed). + */ + struct cell_buffer_list fenced_buffers[CELL_NUM_BUFFERS]; + + struct spe_function attrib_fetch; unsigned attrib_fetch_offsets[PIPE_MAX_ATTRIBS]; diff --git a/src/gallium/drivers/cell/ppu/cell_fence.c b/src/gallium/drivers/cell/ppu/cell_fence.c new file mode 100644 index 0000000000..ffb3bea12b --- /dev/null +++ b/src/gallium/drivers/cell/ppu/cell_fence.c @@ -0,0 +1,158 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include <unistd.h> +#include "util/u_memory.h" +#include "pipe/p_inlines.h" +#include "cell_context.h" +#include "cell_batch.h" +#include "cell_fence.h" +#include "cell_texture.h" + + +void +cell_fence_init(struct cell_fence *fence) +{ + uint i; + for (i = 0; i < CELL_MAX_SPUS; i++) { + fence->status[i][0] = CELL_FENCE_IDLE; + } +} + + +boolean +cell_fence_signalled(const struct cell_context *cell, + const struct cell_fence *fence) +{ + uint i; + for (i = 0; i < cell->num_spus; i++) { + //ASSERT(fence->status[i][0] != CELL_FENCE_IDLE); + if (fence->status[i][0] == CELL_FENCE_EMITTED) + return FALSE; + } + return TRUE; +} + + +void +cell_fence_finish(const struct cell_context *cell, + const struct cell_fence *fence) +{ + while (!cell_fence_signalled(cell, fence)) { + usleep(10); + } +} + + + + +struct cell_buffer_node +{ + struct pipe_buffer *buffer; + struct cell_buffer_node *next; +}; + + +static void +cell_add_buffer_to_list(struct cell_context *cell, + struct cell_buffer_list *list, + struct pipe_buffer *buffer) +{ + struct pipe_screen *ps = cell->pipe.screen; + struct cell_buffer_node *node = CALLOC_STRUCT(cell_buffer_node); + /* create new list node which references the buffer, insert at head */ + if (node) { + pipe_buffer_reference(ps, &node->buffer, buffer); + node->next = list->head; + list->head = node; + } +} + + +/** + * Wait for completion of the given fence, then unreference any buffers + * on the list. + * This typically unrefs/frees texture buffers after any rendering which uses + * them has completed. + */ +void +cell_free_fenced_buffers(struct cell_context *cell, + struct cell_buffer_list *list) +{ + if (list->head) { + struct pipe_screen *ps = cell->pipe.screen; + struct cell_buffer_node *node; + + cell_fence_finish(cell, &list->fence); + + /* traverse the list, unreferencing buffers, freeing nodes */ + node = list->head; + while (node) { + struct cell_buffer_node *next = node->next; + assert(node->buffer); + pipe_buffer_unmap(ps, node->buffer); +#if 0 + printf("Unref buffer %p\n", node->buffer); + if (node->buffer->refcount == 1) + printf(" Delete!\n"); +#endif + pipe_buffer_reference(ps, &node->buffer, NULL); + FREE(node); + node = next; + } + list->head = NULL; + } +} + + +/** + * This should be called for each render command. + * Any texture buffers that are current bound will be added to a fenced + * list to be freed later when the fence is executed/signalled. + */ +void +cell_add_fenced_textures(struct cell_context *cell) +{ + struct cell_buffer_list *list = &cell->fenced_buffers[cell->cur_batch]; + uint i; + + for (i = 0; i < cell->num_textures; i++) { + struct cell_texture *ct = cell->texture[i]; + if (ct) { + uint level; + for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { + if (ct->tiled_buffer[level]) { +#if 0 + printf("Adding texture %p buffer %p to list\n", + ct, ct->tiled_buffer[level]); +#endif + cell_add_buffer_to_list(cell, list, ct->tiled_buffer[level]); + } + } + } + } +} diff --git a/src/gallium/drivers/cell/ppu/cell_fence.h b/src/gallium/drivers/cell/ppu/cell_fence.h new file mode 100644 index 0000000000..536b4ba411 --- /dev/null +++ b/src/gallium/drivers/cell/ppu/cell_fence.h @@ -0,0 +1,57 @@ +/************************************************************************** + * + * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +#ifndef CELL_FENCE_H +#define CELL_FENCE_H + + +extern void +cell_fence_init(struct cell_fence *fence); + + +extern boolean +cell_fence_signalled(const struct cell_context *cell, + const struct cell_fence *fence); + + +extern void +cell_fence_finish(const struct cell_context *cell, + const struct cell_fence *fence); + + + +extern void +cell_free_fenced_buffers(struct cell_context *cell, + struct cell_buffer_list *list); + + +extern void +cell_add_fenced_textures(struct cell_context *cell); + + +#endif /* CELL_FENCE_H */ diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fp.c b/src/gallium/drivers/cell/ppu/cell_gen_fp.c index 3dfd5f673d..d4d644d6e8 100644 --- a/src/gallium/drivers/cell/ppu/cell_gen_fp.c +++ b/src/gallium/drivers/cell/ppu/cell_gen_fp.c @@ -84,6 +84,9 @@ struct codegen /** Index of execution mask register */ int exec_mask_reg; + /** KIL mask: indicates which fragments have been killed */ + int kill_mask_reg; + int frame_size; /**< Stack frame size, in words */ struct spe_function *f; @@ -346,6 +349,22 @@ store_dest_reg(struct codegen *gen, int value_reg, int channel, const struct tgsi_full_dst_register *dest) { + /* + * XXX need to implement dst reg clamping/saturation + */ +#if 0 + switch (inst->Instruction.Saturate) { + case TGSI_SAT_NONE: + break; + case TGSI_SAT_ZERO_ONE: + break; + case TGSI_SAT_MINUS_PLUS_ONE: + break; + default: + assert( 0 ); + } +#endif + switch (dest->DstRegister.File) { case TGSI_FILE_TEMPORARY: if (gen->if_nesting > 0) { @@ -431,8 +450,21 @@ emit_prologue(struct codegen *gen) static void emit_epilogue(struct codegen *gen) { + const int return_reg = 3; + spe_comment(gen->f, -4, "Function epilogue:"); + spe_comment(gen->f, 0, "return the killed mask"); + if (gen->kill_mask_reg > 0) { + /* shader called KIL, return the "alive" mask */ + spe_move(gen->f, return_reg, gen->kill_mask_reg); + } + else { + /* return {0,0,0,0} */ + spe_load_uint(gen->f, return_reg, 0); + } + + spe_comment(gen->f, 0, "restore stack and return"); if (gen->frame_size >= 512) { /* offset is too large for ai instruction */ int offset_reg = spe_allocate_available_register(gen->f); @@ -1337,16 +1369,33 @@ emit_function_call(struct codegen *gen, static boolean -emit_TXP(struct codegen *gen, const struct tgsi_full_instruction *inst) +emit_TEX(struct codegen *gen, const struct tgsi_full_instruction *inst) { - const uint addr = lookup_function(gen->cell, "spu_txp"); + const uint target = inst->InstructionExtTexture.Texture; const uint unit = inst->FullSrcRegisters[1].SrcRegister.Index; + uint addr; int ch; int coord_regs[4], d_regs[4]; + switch (target) { + case TGSI_TEXTURE_1D: + case TGSI_TEXTURE_2D: + addr = lookup_function(gen->cell, "spu_tex_2d"); + break; + case TGSI_TEXTURE_3D: + addr = lookup_function(gen->cell, "spu_tex_3d"); + break; + case TGSI_TEXTURE_CUBE: + addr = lookup_function(gen->cell, "spu_tex_cube"); + break; + default: + ASSERT(0 && "unsupported texture target"); + return FALSE; + } + assert(inst->FullSrcRegisters[1].SrcRegister.File == TGSI_FILE_SAMPLER); - spe_comment(gen->f, -4, "CALL txp:"); + spe_comment(gen->f, -4, "CALL tex:"); /* get src/dst reg info */ for (ch = 0; ch < 4; ch++) { @@ -1368,7 +1417,7 @@ emit_TXP(struct codegen *gen, const struct tgsi_full_instruction *inst) spe_stqd(gen->f, reg, SPE_REG_SP, 16 * offset); } - /* setup function arguments */ + /* setup function arguments (XXX depends on target) */ for (i = 0; i < 4; i++) { spe_move(gen->f, 3 + i, coord_regs[i]); } @@ -1407,6 +1456,68 @@ emit_TXP(struct codegen *gen, const struct tgsi_full_instruction *inst) /** + * KILL if any of src reg values are less than zero. + */ +static boolean +emit_KIL(struct codegen *gen, const struct tgsi_full_instruction *inst) +{ + int ch; + int s_regs[4], kil_reg = -1, cmp_reg, zero_reg; + + spe_comment(gen->f, -4, "CALL kil:"); + + /* zero = {0,0,0,0} */ + zero_reg = get_itemp(gen); + spe_load_uint(gen->f, zero_reg, 0); + + cmp_reg = get_itemp(gen); + + /* get src regs */ + for (ch = 0; ch < 4; ch++) { + if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) { + s_regs[ch] = get_src_reg(gen, ch, &inst->FullSrcRegisters[0]); + } + } + + /* test if any src regs are < 0 */ + for (ch = 0; ch < 4; ch++) { + if (inst->FullDstRegisters[0].DstRegister.WriteMask & (1 << ch)) { + if (kil_reg >= 0) { + /* cmp = 0 > src ? : ~0 : 0 */ + spe_fcgt(gen->f, cmp_reg, zero_reg, s_regs[ch]); + /* kil = kil | cmp */ + spe_or(gen->f, kil_reg, kil_reg, cmp_reg); + } + else { + kil_reg = get_itemp(gen); + /* kil = 0 > src ? : ~0 : 0 */ + spe_fcgt(gen->f, kil_reg, zero_reg, s_regs[ch]); + } + } + } + + if (gen->if_nesting) { + /* may have been a conditional kil */ + spe_and(gen->f, kil_reg, kil_reg, gen->exec_mask_reg); + } + + /* allocate the kill mask reg if needed */ + if (gen->kill_mask_reg <= 0) { + gen->kill_mask_reg = spe_allocate_available_register(gen->f); + spe_move(gen->f, gen->kill_mask_reg, kil_reg); + } + else { + spe_or(gen->f, gen->kill_mask_reg, gen->kill_mask_reg, kil_reg); + } + + free_itemps(gen); + + return TRUE; +} + + + +/** * Emit max. See emit_SGT for comments. */ static boolean @@ -1674,8 +1785,12 @@ emit_instruction(struct codegen *gen, /* fall-through for now */ case TGSI_OPCODE_TXB: /* fall-through for now */ + case TGSI_OPCODE_TXL: + /* fall-through for now */ case TGSI_OPCODE_TXP: - return emit_TXP(gen, inst); + return emit_TEX(gen, inst); + case TGSI_OPCODE_KIL: + return emit_KIL(gen, inst); case TGSI_OPCODE_IF: return emit_IF(gen, inst); diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c index 2e3086c4fa..825110c62b 100644 --- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c +++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c @@ -212,17 +212,24 @@ cell_bind_sampler_states(struct pipe_context *pipe, unsigned num, void **samplers) { struct cell_context *cell = cell_context(pipe); + uint i, changed = 0x0; assert(num <= CELL_MAX_SAMPLERS); draw_flush(cell->draw); - memcpy(cell->sampler, samplers, num * sizeof(void *)); - memset(&cell->sampler[num], 0, (CELL_MAX_SAMPLERS - num) * - sizeof(void *)); - cell->num_samplers = num; + for (i = 0; i < CELL_MAX_SAMPLERS; i++) { + struct pipe_sampler_state *new_samp = i < num ? samplers[i] : NULL; + if (cell->sampler[i] != new_samp) { + cell->sampler[i] = new_samp; + changed |= (1 << i); + } + } - cell->dirty |= CELL_NEW_SAMPLER; + if (changed) { + cell->dirty |= CELL_NEW_SAMPLER; + cell->dirty_samplers |= changed; + } } @@ -240,25 +247,25 @@ cell_set_sampler_textures(struct pipe_context *pipe, unsigned num, struct pipe_texture **texture) { struct cell_context *cell = cell_context(pipe); - uint i; + uint i, changed = 0x0; assert(num <= CELL_MAX_SAMPLERS); - /* Check for no-op */ - if (num == cell->num_textures && - !memcmp(cell->texture, texture, num * sizeof(struct pipe_texture *))) - return; - - draw_flush(cell->draw); - for (i = 0; i < CELL_MAX_SAMPLERS; i++) { - struct pipe_texture *tex = i < num ? texture[i] : NULL; - - pipe_texture_reference((struct pipe_texture **) &cell->texture[i], tex); + struct pipe_texture *new_tex = i < num ? texture[i] : NULL; + if ((struct pipe_texture *) cell->texture[i] != new_tex) { + pipe_texture_reference((struct pipe_texture **) &cell->texture[i], + new_tex); + changed |= (1 << i); + } } + cell->num_textures = num; - cell->dirty |= CELL_NEW_TEXTURE; + if (changed) { + cell->dirty |= CELL_NEW_TEXTURE; + cell->dirty_textures |= changed; + } } diff --git a/src/gallium/drivers/cell/ppu/cell_spu.c b/src/gallium/drivers/cell/ppu/cell_spu.c index df020c4146..28e5e6d706 100644 --- a/src/gallium/drivers/cell/ppu/cell_spu.c +++ b/src/gallium/drivers/cell/ppu/cell_spu.c @@ -53,6 +53,35 @@ struct cell_global_info cell_global; /** + * Scan /proc/cpuinfo to determine the timebase for the system. + * This is used by the SPUs to convert 'decrementer' ticks to seconds. + * There may be a better way to get this value... + */ +static unsigned +get_timebase(void) +{ + FILE *f = fopen("/proc/cpuinfo", "r"); + unsigned timebase; + + assert(f); + while (!feof(f)) { + char line[80]; + fgets(line, sizeof(line), f); + if (strncmp(line, "timebase", 8) == 0) { + char *colon = strchr(line, ':'); + if (colon) { + timebase = atoi(colon + 2); + break; + } + } + } + fclose(f); + + return timebase; +} + + +/** * Write a 1-word message to the given SPE mailbox. */ void @@ -115,6 +144,7 @@ cell_start_spus(struct cell_context *cell) { static boolean one_time_init = FALSE; uint i, j; + uint timebase = get_timebase(); if (one_time_init) { fprintf(stderr, "PPU: Multiple rendering contexts not yet supported " @@ -124,10 +154,7 @@ cell_start_spus(struct cell_context *cell) one_time_init = TRUE; - assert(cell->num_spus <= MAX_SPUS); - - ASSERT_ALIGN16(&cell_global.command[0]); - ASSERT_ALIGN16(&cell_global.command[1]); + assert(cell->num_spus <= CELL_MAX_SPUS); ASSERT_ALIGN16(&cell_global.inits[0]); ASSERT_ALIGN16(&cell_global.inits[1]); @@ -141,7 +168,8 @@ cell_start_spus(struct cell_context *cell) cell_global.inits[i].id = i; cell_global.inits[i].num_spus = cell->num_spus; cell_global.inits[i].debug_flags = cell->debug_flags; - cell_global.inits[i].cmd = &cell_global.command[i]; + cell_global.inits[i].inv_timebase = 1000.0f / timebase; + for (j = 0; j < CELL_NUM_BUFFERS; j++) { cell_global.inits[i].buffers[j] = cell->buffer[j]; } diff --git a/src/gallium/drivers/cell/ppu/cell_spu.h b/src/gallium/drivers/cell/ppu/cell_spu.h index 137f26612e..b633880c25 100644 --- a/src/gallium/drivers/cell/ppu/cell_spu.h +++ b/src/gallium/drivers/cell/ppu/cell_spu.h @@ -31,13 +31,12 @@ #include <libspe2.h> #include <libmisc.h> +#include <pthread.h> #include "cell/common.h" #include "cell_context.h" -#define MAX_SPUS 8 - /** * Global vars, for now anyway. */ @@ -46,14 +45,13 @@ struct cell_global_info /** * SPU/SPE handles, etc */ - spe_context_ptr_t spe_contexts[MAX_SPUS]; - pthread_t spe_threads[MAX_SPUS]; + spe_context_ptr_t spe_contexts[CELL_MAX_SPUS]; + pthread_t spe_threads[CELL_MAX_SPUS]; /** - * Data sent to SPUs + * Data sent to SPUs at start-up */ - struct cell_init_info inits[MAX_SPUS]; - struct cell_command command[MAX_SPUS]; + struct cell_init_info inits[CELL_MAX_SPUS]; }; diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c index bb694aa107..dd2d7f7d1e 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_emit.c +++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c @@ -52,6 +52,7 @@ lookup_fragment_ops(struct cell_context *cell) */ memset(&key, 0, sizeof(key)); key.blend = *cell->blend; + key.blend_color = cell->blend_color; key.dsa = *cell->depth_stencil; if (cell->framebuffer.cbufs[0]) @@ -146,6 +147,13 @@ cell_emit_state(struct cell_context *cell) #endif } + if (cell->dirty & (CELL_NEW_RASTERIZER)) { + struct cell_command_rasterizer *rast = + cell_batch_alloc(cell, sizeof(*rast)); + rast->opcode = CELL_CMD_STATE_RASTERIZER; + rast->rasterizer = *cell->rasterizer; + } + if (cell->dirty & (CELL_NEW_FS)) { /* Send new fragment program to SPUs */ struct cell_command_fragment_program *fp @@ -193,44 +201,50 @@ cell_emit_state(struct cell_context *cell) if (cell->dirty & CELL_NEW_SAMPLER) { uint i; for (i = 0; i < CELL_MAX_SAMPLERS; i++) { - if (cell->sampler[i]) { - struct cell_command_sampler *sampler - = cell_batch_alloc(cell, sizeof(*sampler)); - sampler->opcode = CELL_CMD_STATE_SAMPLER; - sampler->unit = i; - sampler->state = *cell->sampler[i]; + if (cell->dirty_samplers & (1 << i)) { + if (cell->sampler[i]) { + struct cell_command_sampler *sampler + = cell_batch_alloc(cell, sizeof(*sampler)); + sampler->opcode = CELL_CMD_STATE_SAMPLER; + sampler->unit = i; + sampler->state = *cell->sampler[i]; + } } } + cell->dirty_samplers = 0x0; } if (cell->dirty & CELL_NEW_TEXTURE) { uint i; for (i = 0;i < CELL_MAX_SAMPLERS; i++) { - struct cell_command_texture *texture - = cell_batch_alloc(cell, sizeof(*texture)); - texture->opcode = CELL_CMD_STATE_TEXTURE; - texture->unit = i; - if (cell->texture[i]) { - uint level; - for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { - texture->start[level] = cell->texture[i]->tiled_data[level]; - texture->width[level] = cell->texture[i]->base.width[level]; - texture->height[level] = cell->texture[i]->base.height[level]; - texture->depth[level] = cell->texture[i]->base.depth[level]; + if (cell->dirty_textures & (1 << i)) { + struct cell_command_texture *texture + = cell_batch_alloc(cell, sizeof(*texture)); + texture->opcode = CELL_CMD_STATE_TEXTURE; + texture->unit = i; + if (cell->texture[i]) { + uint level; + for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { + texture->start[level] = cell->texture[i]->tiled_mapped[level]; + texture->width[level] = cell->texture[i]->base.width[level]; + texture->height[level] = cell->texture[i]->base.height[level]; + texture->depth[level] = cell->texture[i]->base.depth[level]; + } + texture->target = cell->texture[i]->base.target; } - texture->target = cell->texture[i]->base.target; - } - else { - uint level; - for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { - texture->start[level] = NULL; - texture->width[level] = 0; - texture->height[level] = 0; - texture->depth[level] = 0; + else { + uint level; + for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) { + texture->start[level] = NULL; + texture->width[level] = 0; + texture->height[level] = 0; + texture->depth[level] = 0; + } + texture->target = 0; } - texture->target = 0; } } + cell->dirty_textures = 0x0; } if (cell->dirty & CELL_NEW_VERTEX_INFO) { diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c index 54a17eaf2b..cda39f8d59 100644 --- a/src/gallium/drivers/cell/ppu/cell_state_shader.c +++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c @@ -191,6 +191,8 @@ cell_set_constant_buffer(struct pipe_context *pipe, assert(shader < PIPE_SHADER_TYPES); assert(index == 0); + draw_flush(cell->draw); + /* note: reference counting */ winsys_buffer_reference(ws, &cell->constants[shader].buffer, diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c index 230e192573..9ac2f3bbb9 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.c +++ b/src/gallium/drivers/cell/ppu/cell_texture.c @@ -136,6 +136,9 @@ cell_texture_release(struct pipe_screen *screen, __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); */ if (--(*pt)->refcount <= 0) { + /* Delete this texture now. + * But note that the underlying pipe_buffer may linger... + */ struct cell_texture *ct = cell_texture(*pt); uint i; @@ -146,8 +149,12 @@ cell_texture_release(struct pipe_screen *screen, pipe_buffer_reference(screen, &ct->buffer, NULL); for (i = 0; i < CELL_MAX_TEXTURE_LEVELS; i++) { - if (ct->tiled_data[i]) { - align_free(ct->tiled_data[i]); + /* Unreference the tiled image buffer. + * It may not actually be deleted until a fence is hit. + */ + if (ct->tiled_buffer[i]) { + ct->tiled_mapped[i] = NULL; + winsys_buffer_reference(screen->winsys, &ct->tiled_buffer[i], NULL); } } @@ -228,12 +235,18 @@ cell_twiddle_texture(struct pipe_screen *screen, int offset = bufWidth * bufHeight * 4 * surface->face; uint *dst; - if (!ct->tiled_data[level]) { - ct->tiled_data[level] = - align_malloc(bufWidth * bufHeight * 4 * numFaces, 16); + if (!ct->tiled_buffer[level]) { + /* allocate buffer for tiled data now */ + struct pipe_winsys *ws = screen->winsys; + uint bytes = bufWidth * bufHeight * 4 * numFaces; + ct->tiled_buffer[level] = ws->buffer_create(ws, 16, + PIPE_BUFFER_USAGE_PIXEL, + bytes); + /* and map it */ + ct->tiled_mapped[level] = ws->buffer_map(ws, ct->tiled_buffer[level], + PIPE_BUFFER_USAGE_GPU_READ); } - - dst = (uint *) ((ubyte *) ct->tiled_data[level] + offset); + dst = (uint *) ((ubyte *) ct->tiled_mapped[level] + offset); twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, surface->stride, src); diff --git a/src/gallium/drivers/cell/ppu/cell_texture.h b/src/gallium/drivers/cell/ppu/cell_texture.h index a0757091b0..2f5fe0dd1b 100644 --- a/src/gallium/drivers/cell/ppu/cell_texture.h +++ b/src/gallium/drivers/cell/ppu/cell_texture.h @@ -48,7 +48,10 @@ struct cell_texture struct pipe_buffer *buffer; unsigned long buffer_size; - void *tiled_data[CELL_MAX_TEXTURE_LEVELS]; /* XXX this may be temporary */ /*ALIGN16*/ + /** Texture data in tiled layout is held here */ + struct pipe_buffer *tiled_buffer[CELL_MAX_TEXTURE_LEVELS]; + /** Mapped, tiled texture data */ + void *tiled_mapped[CELL_MAX_TEXTURE_LEVELS]; }; diff --git a/src/gallium/drivers/cell/ppu/cell_vbuf.c b/src/gallium/drivers/cell/ppu/cell_vbuf.c index 578ddf62dc..65ba51b6bb 100644 --- a/src/gallium/drivers/cell/ppu/cell_vbuf.c +++ b/src/gallium/drivers/cell/ppu/cell_vbuf.c @@ -38,6 +38,7 @@ #include "cell_batch.h" #include "cell_context.h" +#include "cell_fence.h" #include "cell_flush.h" #include "cell_spu.h" #include "cell_vbuf.h" @@ -108,6 +109,11 @@ cell_vbuf_release_vertices(struct vbuf_render *vbr, void *vertices, __FUNCTION__, cvbr->vertex_buf, vertices_used); */ + /* Make sure texture buffers aren't released until we're done rendering + * with them. + */ + cell_add_fenced_textures(cell); + /* Tell SPUs they can release the vert buf */ if (cvbr->vertex_buf != ~0U) { struct cell_command_release_verts *release @@ -214,7 +220,6 @@ cell_vbuf_draw(struct vbuf_render *vbr, render->opcode = CELL_CMD_RENDER; render->prim_type = cvbr->prim; - render->front_winding = cell->rasterizer->front_winding; render->num_indexes = nr_indices; render->min_index = min_index; |