diff options
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_main.c')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_main.c | 138 |
1 files changed, 85 insertions, 53 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_main.c b/src/gallium/drivers/cell/spu/spu_main.c index e04ffeb9b1..d223f32d94 100644 --- a/src/gallium/drivers/cell/spu/spu_main.c +++ b/src/gallium/drivers/cell/spu/spu_main.c @@ -55,6 +55,10 @@ struct spu_global spu; struct spu_vs_context draw; + +/** + * Buffers containing dynamically generated SPU code: + */ static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS] ALIGN16_ATTRIB; @@ -136,54 +140,75 @@ really_clear_tiles(uint surfaceIndex) static void cmd_clear_surface(const struct cell_command_clear_surface *clear) { - const uint num_tiles = spu.fb.width_tiles * spu.fb.height_tiles; - uint i; - if (Debug) printf("SPU %u: CLEAR SURF %u to 0x%08x\n", spu.init.id, clear->surface, clear->value); -#define CLEAR_OPT 1 -#if CLEAR_OPT - /* set all tile's status to CLEAR */ if (clear->surface == 0) { - memset(spu.ctile_status, TILE_STATUS_CLEAR, sizeof(spu.ctile_status)); spu.fb.color_clear_value = clear->value; + if (spu.init.debug_flags & CELL_DEBUG_CHECKER) { + uint x = (spu.init.id << 4) | (spu.init.id << 12) | + (spu.init.id << 20) | (spu.init.id << 28); + spu.fb.color_clear_value ^= x; + } } else { - memset(spu.ztile_status, TILE_STATUS_CLEAR, sizeof(spu.ztile_status)); spu.fb.depth_clear_value = clear->value; } - return; -#endif +#define CLEAR_OPT 1 +#if CLEAR_OPT + + /* Simply set all tiles' status to CLEAR. + * When we actually begin rendering into a tile, we'll initialize it to + * the clear value. If any tiles go untouched during the frame, + * really_clear_tiles() will set them to the clear value. + */ if (clear->surface == 0) { - spu.fb.color_clear_value = clear->value; - clear_c_tile(&spu.ctile); + memset(spu.ctile_status, TILE_STATUS_CLEAR, sizeof(spu.ctile_status)); } else { - spu.fb.depth_clear_value = clear->value; - clear_z_tile(&spu.ztile); + memset(spu.ztile_status, TILE_STATUS_CLEAR, sizeof(spu.ztile_status)); } +#else + + /* + * This path clears the whole framebuffer to the clear color right now. + */ + /* printf("SPU: %s num=%d w=%d h=%d\n", __FUNCTION__, num_tiles, spu.fb.width_tiles, spu.fb.height_tiles); */ - for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) { - uint tx = i % spu.fb.width_tiles; - uint ty = i / spu.fb.width_tiles; - if (clear->surface == 0) - put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 0); - else - put_tile(tx, ty, &spu.ztile, TAG_SURFACE_CLEAR, 1); - /* XXX we don't want this here, but it fixes bad tile results */ + /* init a single tile to the clear value */ + if (clear->surface == 0) { + clear_c_tile(&spu.ctile); + } + else { + clear_z_tile(&spu.ztile); } -#if 0 - wait_on_mask(1 << TAG_SURFACE_CLEAR); -#endif + /* walk over my tiles, writing the 'clear' tile's data */ + { + const uint num_tiles = spu.fb.width_tiles * spu.fb.height_tiles; + uint i; + for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) { + uint tx = i % spu.fb.width_tiles; + uint ty = i / spu.fb.width_tiles; + if (clear->surface == 0) + put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 0); + else + put_tile(tx, ty, &spu.ztile, TAG_SURFACE_CLEAR, 1); + } + } + + if (spu.init.debug_flags & CELL_DEBUG_SYNC) { + wait_on_mask(1 << TAG_SURFACE_CLEAR); + } + +#endif /* CLEAR_OPT */ if (Debug) printf("SPU %u: CLEAR SURF done\n", spu.init.id); @@ -312,6 +337,21 @@ cmd_state_depth_stencil(const struct cell_command_depth_stencil_alpha_test *stat static void +cmd_state_logicop(const struct cell_command_logicop * code) +{ + mfc_get(logicop_code_buffer, + (unsigned int) code->base, /* src */ + code->size, + TAG_BATCH_BUFFER, + 0, /* tid */ + 0 /* rid */); + wait_on_mask(1 << TAG_BATCH_BUFFER); + + spu.logicop = (logicop_func) logicop_code_buffer; +} + + +static void cmd_state_sampler(const struct cell_command_sampler *sampler) { if (Debug) @@ -381,6 +421,21 @@ cmd_state_vs_array_info(const struct cell_array_info *vs_info) static void +cmd_state_attrib_fetch(const struct cell_attribute_fetch_code *code) +{ + mfc_get(attribute_fetch_code_buffer, + (unsigned int) code->base, /* src */ + code->size, + TAG_BATCH_BUFFER, + 0, /* tid */ + 0 /* rid */); + wait_on_mask(1 << TAG_BATCH_BUFFER); + + draw.vertex_fetch.code = attribute_fetch_code_buffer; +} + + +static void cmd_finish(void) { if (Debug) @@ -518,38 +573,15 @@ cmd_batch(uint opcode) (struct cell_shader_info *) &buffer[pos+1]); pos += (1 + ROUNDUP8(sizeof(struct cell_shader_info)) / 8); break; - case CELL_CMD_STATE_ATTRIB_FETCH: { - struct cell_attribute_fetch_code *code = - (struct cell_attribute_fetch_code *) &buffer[pos+1]; - - mfc_get(attribute_fetch_code_buffer, - (unsigned int) code->base, /* src */ - code->size, - TAG_BATCH_BUFFER, - 0, /* tid */ - 0 /* rid */); - wait_on_mask(1 << TAG_BATCH_BUFFER); - - draw.vertex_fetch.code = attribute_fetch_code_buffer; + case CELL_CMD_STATE_ATTRIB_FETCH: + cmd_state_attrib_fetch((struct cell_attribute_fetch_code *) + &buffer[pos+1]); pos += (1 + ROUNDUP8(sizeof(struct cell_attribute_fetch_code)) / 8); break; - } - case CELL_CMD_STATE_LOGICOP: { - struct cell_command_logicop *code = - (struct cell_command_logicop *) &buffer[pos+1]; - - mfc_get(logicop_code_buffer, - (unsigned int) code->base, /* src */ - code->size, - TAG_BATCH_BUFFER, - 0, /* tid */ - 0 /* rid */); - wait_on_mask(1 << TAG_BATCH_BUFFER); - - spu.logicop = (logicop_func) logicop_code_buffer; + case CELL_CMD_STATE_LOGICOP: + cmd_state_logicop((struct cell_command_logicop *) &buffer[pos+1]); pos += (1 + ROUNDUP8(sizeof(struct cell_command_logicop)) / 8); break; - } case CELL_CMD_FLUSH_BUFFER_RANGE: { struct cell_buffer_range *br = (struct cell_buffer_range *) &buffer[pos+1]; |