diff options
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_main.c')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_main.c | 626 |
1 files changed, 18 insertions, 608 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_main.c b/src/gallium/drivers/cell/spu/spu_main.c index 78260c4259..97c86d194d 100644 --- a/src/gallium/drivers/cell/spu/spu_main.c +++ b/src/gallium/drivers/cell/spu/spu_main.c @@ -32,16 +32,15 @@ #include <stdio.h> #include <libmisc.h> +#include "pipe/p_defines.h" + +#include "spu_funcs.h" +#include "spu_command.h" #include "spu_main.h" -#include "spu_render.h" #include "spu_per_fragment_op.h" #include "spu_texture.h" -#include "spu_tile.h" //#include "spu_test.h" -#include "spu_vertex_shader.h" -#include "spu_dcache.h" #include "cell/common.h" -#include "pipe/p_defines.h" /* @@ -50,600 +49,8 @@ helpful headers: /opt/cell/sdk/usr/include/libmisc.h */ -boolean Debug = FALSE; - struct spu_global spu; -struct spu_vs_context draw; - - -/** - * Buffers containing dynamically generated SPU code: - */ -static unsigned char attribute_fetch_code_buffer[136 * PIPE_MAX_ATTRIBS] - ALIGN16_ATTRIB; - - - -/** - * Tell the PPU that this SPU has finished copying a buffer to - * local store and that it may be reused by the PPU. - * This is done by writting a 16-byte batch-buffer-status block back into - * main memory (in cell_context->buffer_status[]). - */ -static void -release_buffer(uint buffer) -{ - /* Evidently, using less than a 16-byte status doesn't work reliably */ - static const uint status[4] ALIGN16_ATTRIB - = {CELL_BUFFER_STATUS_FREE, 0, 0, 0}; - - const uint index = 4 * (spu.init.id * CELL_NUM_BUFFERS + buffer); - uint *dst = spu.init.buffer_status + index; - - ASSERT(buffer < CELL_NUM_BUFFERS); - - mfc_put((void *) &status, /* src in local memory */ - (unsigned int) dst, /* dst in main memory */ - sizeof(status), /* size */ - TAG_MISC, /* tag is unimportant */ - 0, /* tid */ - 0 /* rid */); -} - - -/** - * For tiles whose status is TILE_STATUS_CLEAR, write solid-filled - * tiles back to the main framebuffer. - */ -static void -really_clear_tiles(uint surfaceIndex) -{ - const uint num_tiles = spu.fb.width_tiles * spu.fb.height_tiles; - uint i; - - if (surfaceIndex == 0) { - clear_c_tile(&spu.ctile); - - for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) { - uint tx = i % spu.fb.width_tiles; - uint ty = i / spu.fb.width_tiles; - if (spu.ctile_status[ty][tx] == TILE_STATUS_CLEAR) { - put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 0); - } - } - } - else { - clear_z_tile(&spu.ztile); - - for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) { - uint tx = i % spu.fb.width_tiles; - uint ty = i / spu.fb.width_tiles; - if (spu.ztile_status[ty][tx] == TILE_STATUS_CLEAR) - put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 1); - } - } - -#if 0 - wait_on_mask(1 << TAG_SURFACE_CLEAR); -#endif -} - - -static void -cmd_clear_surface(const struct cell_command_clear_surface *clear) -{ - if (Debug) - printf("SPU %u: CLEAR SURF %u to 0x%08x\n", spu.init.id, - clear->surface, clear->value); - - if (clear->surface == 0) { - spu.fb.color_clear_value = clear->value; - if (spu.init.debug_flags & CELL_DEBUG_CHECKER) { - uint x = (spu.init.id << 4) | (spu.init.id << 12) | - (spu.init.id << 20) | (spu.init.id << 28); - spu.fb.color_clear_value ^= x; - } - } - else { - spu.fb.depth_clear_value = clear->value; - } - -#define CLEAR_OPT 1 -#if CLEAR_OPT - - /* Simply set all tiles' status to CLEAR. - * When we actually begin rendering into a tile, we'll initialize it to - * the clear value. If any tiles go untouched during the frame, - * really_clear_tiles() will set them to the clear value. - */ - if (clear->surface == 0) { - memset(spu.ctile_status, TILE_STATUS_CLEAR, sizeof(spu.ctile_status)); - } - else { - memset(spu.ztile_status, TILE_STATUS_CLEAR, sizeof(spu.ztile_status)); - } - -#else - - /* - * This path clears the whole framebuffer to the clear color right now. - */ - - /* - printf("SPU: %s num=%d w=%d h=%d\n", - __FUNCTION__, num_tiles, spu.fb.width_tiles, spu.fb.height_tiles); - */ - - /* init a single tile to the clear value */ - if (clear->surface == 0) { - clear_c_tile(&spu.ctile); - } - else { - clear_z_tile(&spu.ztile); - } - - /* walk over my tiles, writing the 'clear' tile's data */ - { - const uint num_tiles = spu.fb.width_tiles * spu.fb.height_tiles; - uint i; - for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) { - uint tx = i % spu.fb.width_tiles; - uint ty = i / spu.fb.width_tiles; - if (clear->surface == 0) - put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 0); - else - put_tile(tx, ty, &spu.ztile, TAG_SURFACE_CLEAR, 1); - } - } - - if (spu.init.debug_flags & CELL_DEBUG_SYNC) { - wait_on_mask(1 << TAG_SURFACE_CLEAR); - } - -#endif /* CLEAR_OPT */ - - if (Debug) - printf("SPU %u: CLEAR SURF done\n", spu.init.id); -} - - -static void -cmd_release_verts(const struct cell_command_release_verts *release) -{ - if (Debug) - printf("SPU %u: RELEASE VERTS %u\n", - spu.init.id, release->vertex_buf); - ASSERT(release->vertex_buf != ~0U); - release_buffer(release->vertex_buf); -} - - -/** - * Process a CELL_CMD_STATE_FRAGMENT_OPS command. - * This involves installing new fragment ops SPU code. - * If this function is never called, we'll use a regular C fallback function - * for fragment processing. - */ -static void -cmd_state_fragment_ops(const struct cell_command_fragment_ops *fops) -{ - if (Debug) - printf("SPU %u: CMD_STATE_FRAGMENT_OPS\n", spu.init.id); - /* Copy SPU code from batch buffer to spu buffer */ - memcpy(spu.fragment_ops_code, fops->code, SPU_MAX_FRAGMENT_OPS_INSTS * 4); - /* Copy state info (for fallback case only) */ - memcpy(&spu.depth_stencil_alpha, &fops->dsa, sizeof(fops->dsa)); - memcpy(&spu.blend, &fops->blend, sizeof(fops->blend)); - - /* Point function pointer at new code */ - spu.fragment_ops = (spu_fragment_ops_func) spu.fragment_ops_code; - - spu.read_depth = spu.depth_stencil_alpha.depth.enabled; - spu.read_stencil = spu.depth_stencil_alpha.stencil[0].enabled; -} - - -static void -cmd_state_fragment_program(const struct cell_command_fragment_program *fp) -{ - if (Debug) - printf("SPU %u: CMD_STATE_FRAGMENT_PROGRAM\n", spu.init.id); - /* Copy SPU code from batch buffer to spu buffer */ - memcpy(spu.fragment_program_code, fp->code, - SPU_MAX_FRAGMENT_PROGRAM_INSTS * 4); -#if 01 - /* Point function pointer at new code */ - spu.fragment_program = (spu_fragment_program_func)spu.fragment_program_code; -#endif -} - - -static void -cmd_state_framebuffer(const struct cell_command_framebuffer *cmd) -{ - if (Debug) - printf("SPU %u: FRAMEBUFFER: %d x %d at %p, cformat 0x%x zformat 0x%x\n", - spu.init.id, - cmd->width, - cmd->height, - cmd->color_start, - cmd->color_format, - cmd->depth_format); - - ASSERT_ALIGN16(cmd->color_start); - ASSERT_ALIGN16(cmd->depth_start); - - spu.fb.color_start = cmd->color_start; - spu.fb.depth_start = cmd->depth_start; - spu.fb.color_format = cmd->color_format; - spu.fb.depth_format = cmd->depth_format; - spu.fb.width = cmd->width; - spu.fb.height = cmd->height; - spu.fb.width_tiles = (spu.fb.width + TILE_SIZE - 1) / TILE_SIZE; - spu.fb.height_tiles = (spu.fb.height + TILE_SIZE - 1) / TILE_SIZE; - - switch (spu.fb.depth_format) { - case PIPE_FORMAT_Z32_UNORM: - spu.fb.zsize = 4; - spu.fb.zscale = (float) 0xffffffffu; - break; - case PIPE_FORMAT_Z24S8_UNORM: - case PIPE_FORMAT_S8Z24_UNORM: - case PIPE_FORMAT_Z24X8_UNORM: - case PIPE_FORMAT_X8Z24_UNORM: - spu.fb.zsize = 4; - spu.fb.zscale = (float) 0x00ffffffu; - break; - case PIPE_FORMAT_Z16_UNORM: - spu.fb.zsize = 2; - spu.fb.zscale = (float) 0xffffu; - break; - default: - spu.fb.zsize = 0; - break; - } -} - - -static void -cmd_state_sampler(const struct cell_command_sampler *sampler) -{ - if (Debug) - printf("SPU %u: SAMPLER [%u]\n", - spu.init.id, sampler->unit); - - spu.sampler[sampler->unit] = sampler->state; - if (spu.sampler[sampler->unit].min_img_filter == PIPE_TEX_FILTER_LINEAR) - spu.sample_texture[sampler->unit] = sample_texture_bilinear; - else - spu.sample_texture[sampler->unit] = sample_texture_nearest; -} - - -static void -cmd_state_texture(const struct cell_command_texture *texture) -{ - const uint unit = texture->unit; - const uint width = texture->width; - const uint height = texture->height; - - if (Debug) { - printf("SPU %u: TEXTURE [%u] at %p size %u x %u\n", spu.init.id, - texture->unit, texture->start, - texture->width, texture->height); - } - - spu.texture[unit].start = texture->start; - spu.texture[unit].width = width; - spu.texture[unit].height = height; - - spu.texture[unit].tiles_per_row = width / TILE_SIZE; - - spu.texture[unit].tex_size = (vector float) { width, height, 0.0, 0.0}; - spu.texture[unit].tex_size_mask = (vector unsigned int) - { width - 1, height - 1, 0, 0 }; - spu.texture[unit].tex_size_x_mask = spu_splats(width - 1); - spu.texture[unit].tex_size_y_mask = spu_splats(height - 1); -} - - -static void -cmd_state_vertex_info(const struct vertex_info *vinfo) -{ - if (Debug) { - printf("SPU %u: VERTEX_INFO num_attribs=%u\n", spu.init.id, - vinfo->num_attribs); - } - ASSERT(vinfo->num_attribs >= 1); - ASSERT(vinfo->num_attribs <= 8); - memcpy(&spu.vertex_info, vinfo, sizeof(*vinfo)); -} - - -static void -cmd_state_vs_array_info(const struct cell_array_info *vs_info) -{ - const unsigned attr = vs_info->attr; - - ASSERT(attr < PIPE_MAX_ATTRIBS); - draw.vertex_fetch.src_ptr[attr] = vs_info->base; - draw.vertex_fetch.pitch[attr] = vs_info->pitch; - draw.vertex_fetch.size[attr] = vs_info->size; - draw.vertex_fetch.code_offset[attr] = vs_info->function_offset; - draw.vertex_fetch.dirty = 1; -} - - -static void -cmd_state_attrib_fetch(const struct cell_attribute_fetch_code *code) -{ - mfc_get(attribute_fetch_code_buffer, - (unsigned int) code->base, /* src */ - code->size, - TAG_BATCH_BUFFER, - 0, /* tid */ - 0 /* rid */); - wait_on_mask(1 << TAG_BATCH_BUFFER); - - draw.vertex_fetch.code = attribute_fetch_code_buffer; -} - - -static void -cmd_finish(void) -{ - if (Debug) - printf("SPU %u: FINISH\n", spu.init.id); - really_clear_tiles(0); - /* wait for all outstanding DMAs to finish */ - mfc_write_tag_mask(~0); - mfc_read_tag_status_all(); - /* send mbox message to PPU */ - spu_write_out_mbox(CELL_CMD_FINISH); -} - - -/** - * Execute a batch of commands which was sent to us by the PPU. - * See the cell_emit_state.c code to see where the commands come from. - * - * The opcode param encodes the location of the buffer and its size. - */ -static void -cmd_batch(uint opcode) -{ - const uint buf = (opcode >> 8) & 0xff; - uint size = (opcode >> 16); - uint64_t buffer[CELL_BUFFER_SIZE / 8] ALIGN16_ATTRIB; - const unsigned usize = size / sizeof(buffer[0]); - uint pos; - - if (Debug) - printf("SPU %u: BATCH buffer %u, len %u, from %p\n", - spu.init.id, buf, size, spu.init.buffers[buf]); - - ASSERT((opcode & CELL_CMD_OPCODE_MASK) == CELL_CMD_BATCH); - - ASSERT_ALIGN16(spu.init.buffers[buf]); - - size = ROUNDUP16(size); - - ASSERT_ALIGN16(spu.init.buffers[buf]); - - mfc_get(buffer, /* dest */ - (unsigned int) spu.init.buffers[buf], /* src */ - size, - TAG_BATCH_BUFFER, - 0, /* tid */ - 0 /* rid */); - wait_on_mask(1 << TAG_BATCH_BUFFER); - - /* Tell PPU we're done copying the buffer to local store */ - if (Debug) - printf("SPU %u: release batch buf %u\n", spu.init.id, buf); - release_buffer(buf); - - /* - * Loop over commands in the batch buffer - */ - for (pos = 0; pos < usize; /* no incr */) { - switch (buffer[pos]) { - /* - * rendering commands - */ - case CELL_CMD_CLEAR_SURFACE: - { - struct cell_command_clear_surface *clr - = (struct cell_command_clear_surface *) &buffer[pos]; - cmd_clear_surface(clr); - pos += sizeof(*clr) / 8; - } - break; - case CELL_CMD_RENDER: - { - struct cell_command_render *render - = (struct cell_command_render *) &buffer[pos]; - uint pos_incr; - cmd_render(render, &pos_incr); - pos += pos_incr; - } - break; - /* - * state-update commands - */ - case CELL_CMD_STATE_FRAMEBUFFER: - { - struct cell_command_framebuffer *fb - = (struct cell_command_framebuffer *) &buffer[pos]; - cmd_state_framebuffer(fb); - pos += sizeof(*fb) / 8; - } - break; - case CELL_CMD_STATE_FRAGMENT_OPS: - { - struct cell_command_fragment_ops *fops - = (struct cell_command_fragment_ops *) &buffer[pos]; - cmd_state_fragment_ops(fops); - pos += sizeof(*fops) / 8; - } - break; - case CELL_CMD_STATE_FRAGMENT_PROGRAM: - { - struct cell_command_fragment_program *fp - = (struct cell_command_fragment_program *) &buffer[pos]; - cmd_state_fragment_program(fp); - pos += sizeof(*fp) / 8; - } - break; - case CELL_CMD_STATE_SAMPLER: - { - struct cell_command_sampler *sampler - = (struct cell_command_sampler *) &buffer[pos]; - cmd_state_sampler(sampler); - pos += sizeof(*sampler) / 8; - } - break; - case CELL_CMD_STATE_TEXTURE: - { - struct cell_command_texture *texture - = (struct cell_command_texture *) &buffer[pos]; - cmd_state_texture(texture); - pos += sizeof(*texture) / 8; - } - break; - case CELL_CMD_STATE_VERTEX_INFO: - cmd_state_vertex_info((struct vertex_info *) &buffer[pos+1]); - pos += (1 + ROUNDUP8(sizeof(struct vertex_info)) / 8); - break; - case CELL_CMD_STATE_VIEWPORT: - (void) memcpy(& draw.viewport, &buffer[pos+1], - sizeof(struct pipe_viewport_state)); - pos += (1 + ROUNDUP8(sizeof(struct pipe_viewport_state)) / 8); - break; - case CELL_CMD_STATE_UNIFORMS: - draw.constants = (const float (*)[4]) (uintptr_t) buffer[pos + 1]; - pos += 2; - break; - case CELL_CMD_STATE_VS_ARRAY_INFO: - cmd_state_vs_array_info((struct cell_array_info *) &buffer[pos+1]); - pos += (1 + ROUNDUP8(sizeof(struct cell_array_info)) / 8); - break; - case CELL_CMD_STATE_BIND_VS: -#if 0 - spu_bind_vertex_shader(&draw, - (struct cell_shader_info *) &buffer[pos+1]); -#endif - pos += (1 + ROUNDUP8(sizeof(struct cell_shader_info)) / 8); - break; - case CELL_CMD_STATE_ATTRIB_FETCH: - cmd_state_attrib_fetch((struct cell_attribute_fetch_code *) - &buffer[pos+1]); - pos += (1 + ROUNDUP8(sizeof(struct cell_attribute_fetch_code)) / 8); - break; - /* - * misc commands - */ - case CELL_CMD_FINISH: - cmd_finish(); - pos += 1; - break; - case CELL_CMD_RELEASE_VERTS: - { - struct cell_command_release_verts *release - = (struct cell_command_release_verts *) &buffer[pos]; - cmd_release_verts(release); - pos += sizeof(*release) / 8; - } - break; - case CELL_CMD_FLUSH_BUFFER_RANGE: { - struct cell_buffer_range *br = (struct cell_buffer_range *) - &buffer[pos+1]; - - spu_dcache_mark_dirty((unsigned) br->base, br->size); - pos += (1 + ROUNDUP8(sizeof(struct cell_buffer_range)) / 8); - break; - } - default: - printf("SPU %u: bad opcode: 0x%llx\n", spu.init.id, buffer[pos]); - ASSERT(0); - break; - } - } - - if (Debug) - printf("SPU %u: BATCH complete\n", spu.init.id); -} - - -/** - * Temporary/simple main loop for SPEs: Get a command, execute it, repeat. - */ -static void -main_loop(void) -{ - struct cell_command cmd; - int exitFlag = 0; - - if (Debug) - printf("SPU %u: Enter main loop\n", spu.init.id); - - ASSERT((sizeof(struct cell_command) & 0xf) == 0); - ASSERT_ALIGN16(&cmd); - - while (!exitFlag) { - unsigned opcode; - int tag = 0; - - if (Debug) - printf("SPU %u: Wait for cmd...\n", spu.init.id); - - /* read/wait from mailbox */ - opcode = (unsigned int) spu_read_in_mbox(); - - if (Debug) - printf("SPU %u: got cmd 0x%x\n", spu.init.id, opcode); - - /* command payload */ - mfc_get(&cmd, /* dest */ - (unsigned int) spu.init.cmd, /* src */ - sizeof(struct cell_command), /* bytes */ - tag, - 0, /* tid */ - 0 /* rid */); - wait_on_mask( 1 << tag ); - - /* - * NOTE: most commands should be contained in a batch buffer - */ - - switch (opcode & CELL_CMD_OPCODE_MASK) { - case CELL_CMD_EXIT: - if (Debug) - printf("SPU %u: EXIT\n", spu.init.id); - exitFlag = 1; - break; - case CELL_CMD_VS_EXECUTE: -#if 0 - spu_execute_vertex_shader(&draw, &cmd.vs); -#endif - break; - case CELL_CMD_BATCH: - cmd_batch(opcode); - break; - default: - printf("Bad opcode!\n"); - } - - } - - if (Debug) - printf("SPU %u: Exit main loop\n", spu.init.id); - - spu_dcache_report(); -} - - static void one_time_init(void) @@ -651,15 +58,8 @@ one_time_init(void) memset(spu.ctile_status, TILE_STATUS_DEFINED, sizeof(spu.ctile_status)); memset(spu.ztile_status, TILE_STATUS_DEFINED, sizeof(spu.ztile_status)); invalidate_tex_cache(); - - /* Install default/fallback fragment processing function. - * This will normally be overriden by a code-gen'd function. - */ - spu.fragment_ops = spu_fallback_fragment_ops; } - - /* In some versions of the SDK the SPE main takes 'unsigned long' as a * parameter. In others it takes 'unsigned long long'. Use a define to * select between the two. @@ -682,12 +82,16 @@ main(main_param_t speid, main_param_t argp) ASSERT(sizeof(tile_t) == TILE_SIZE * TILE_SIZE * 4); ASSERT(sizeof(struct cell_command_render) % 8 == 0); + ASSERT(sizeof(struct cell_command_fragment_ops) % 8 == 0); + ASSERT(((unsigned long) &spu.fragment_program_code) % 8 == 0); one_time_init(); + spu_command_init(); - if (Debug) - printf("SPU: main() speid=%lu\n", (unsigned long) speid); + D_PRINTF(CELL_DEBUG_CMD, "main() speid=%lu\n", (unsigned long) speid); + D_PRINTF(CELL_DEBUG_FRAGMENT_OP_FALLBACK, "using fragment op fallback\n"); + /* get initialization data */ mfc_get(&spu.init, /* dest */ (unsigned int) argp, /* src */ sizeof(struct cell_init_info), /* bytes */ @@ -696,12 +100,18 @@ main(main_param_t speid, main_param_t argp) 0 /* rid */); wait_on_mask( 1 << tag ); + if (spu.init.id == 0) { + return_function_info(); + } + #if 0 if (spu.init.id==0) - spu_test_misc(); + spu_test_misc(spu.init.id); #endif - main_loop(); + command_loop(); + + spu_command_close(); return 0; } |