diff options
Diffstat (limited to 'src/gallium/drivers/cell/spu/spu_main.h')
-rw-r--r-- | src/gallium/drivers/cell/spu/spu_main.h | 87 |
1 files changed, 56 insertions, 31 deletions
diff --git a/src/gallium/drivers/cell/spu/spu_main.h b/src/gallium/drivers/cell/spu/spu_main.h index 2c7b625840..24cf7d77ce 100644 --- a/src/gallium/drivers/cell/spu/spu_main.h +++ b/src/gallium/drivers/cell/spu/spu_main.h @@ -36,9 +36,18 @@ #include "pipe/p_state.h" - -#define MAX_WIDTH 1024 -#define MAX_HEIGHT 1024 +#if DEBUG +/* These debug macros use the unusual construction ", ##__VA_ARGS__" + * which expands to the expected comma + args if variadic arguments + * are supplied, but swallows the comma if there are no variadic + * arguments (which avoids syntax errors that would otherwise occur). + */ +#define D_PRINTF(flag, format,...) \ + if (spu.init.debug_flags & (flag)) \ + printf("SPU %u: " format, spu.init.id, ##__VA_ARGS__) +#else +#define D_PRINTF(...) +#endif /** @@ -61,8 +70,11 @@ typedef union { /** Function for sampling textures */ -typedef vector float (*spu_sample_texture_func)(uint unit, - vector float texcoord); +typedef void (*spu_sample_texture_2d_func)(vector float s, + vector float t, + uint unit, uint level, uint face, + vector float colors[4]); + /** Function for performing per-fragment ops */ typedef void (*spu_fragment_ops_func)(uint x, uint y, @@ -76,9 +88,9 @@ typedef void (*spu_fragment_ops_func)(uint x, uint y, vector unsigned int mask); /** Function for running fragment program */ -typedef void (*spu_fragment_program_func)(vector float *inputs, - vector float *outputs, - vector float *constants); +typedef vector unsigned int (*spu_fragment_program_func)(vector float *inputs, + vector float *outputs, + vector float *constants); struct spu_framebuffer @@ -98,15 +110,27 @@ struct spu_framebuffer } ALIGN16_ATTRIB; -struct spu_texture +/** per-texture level info */ +struct spu_texture_level { void *start; - ushort width, height; + ushort width, height, depth; ushort tiles_per_row; - vector float tex_size; - vector unsigned int tex_size_mask; /**< == int(size - 1) */ - vector unsigned int tex_size_x_mask; /**< == int(size - 1) */ - vector unsigned int tex_size_y_mask; /**< == int(size - 1) */ + uint bytes_per_image; + /** texcoord scale factors */ + vector float scale_s, scale_t, scale_r; + /** texcoord masks (if REPEAT then size-1, else ~0) */ + vector signed int mask_s, mask_t, mask_r; + /** texcoord clamp limits */ + vector signed int max_s, max_t, max_r; +} ALIGN16_ATTRIB; + + +struct spu_texture +{ + struct spu_texture_level level[CELL_MAX_TEXTURE_LEVELS]; + uint max_level; + uint target; /**< PIPE_TEXTURE_x */ } ALIGN16_ATTRIB; @@ -124,7 +148,9 @@ struct spu_global struct spu_framebuffer fb; struct pipe_depth_stencil_alpha_state depth_stencil_alpha; struct pipe_blend_state blend; + struct pipe_blend_color blend_color; struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS]; + struct pipe_rasterizer_state rasterizer; struct spu_texture texture[PIPE_MAX_SAMPLERS]; struct vertex_info vertex_info; @@ -133,39 +159,38 @@ struct spu_global tile_t ztile ALIGN16_ATTRIB; /** Read depth/stencil tiles? */ - boolean read_depth; - boolean read_stencil; + boolean read_depth_stencil; /** Current tiles' status */ ubyte cur_ctile_status, cur_ztile_status; /** Status of all tiles in framebuffer */ - ubyte ctile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; - ubyte ztile_status[MAX_HEIGHT/TILE_SIZE][MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + ubyte ctile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; + ubyte ztile_status[CELL_MAX_HEIGHT/TILE_SIZE][CELL_MAX_WIDTH/TILE_SIZE] ALIGN16_ATTRIB; - /** Current fragment ops machine code */ - uint fragment_ops_code[SPU_MAX_FRAGMENT_OPS_INSTS]; - /** Current fragment ops function */ - spu_fragment_ops_func fragment_ops; + /** Current fragment ops machine code, at 8-byte boundary */ + uint fragment_ops_code_front[SPU_MAX_FRAGMENT_OPS_INSTS] ALIGN8_ATTRIB; + uint fragment_ops_code_back[SPU_MAX_FRAGMENT_OPS_INSTS] ALIGN8_ATTRIB; + /** Current fragment ops functions, 0 = frontfacing, 1 = backfacing */ + spu_fragment_ops_func fragment_ops[2]; - /** Current fragment program machine code */ - uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS]; + /** Current fragment program machine code, at 8-byte boundary */ + uint fragment_program_code[SPU_MAX_FRAGMENT_PROGRAM_INSTS] ALIGN8_ATTRIB; /** Current fragment ops function */ spu_fragment_program_func fragment_program; /** Current texture sampler function */ - spu_sample_texture_func sample_texture[CELL_MAX_SAMPLERS]; + spu_sample_texture_2d_func sample_texture_2d[CELL_MAX_SAMPLERS]; + spu_sample_texture_2d_func min_sample_texture_2d[CELL_MAX_SAMPLERS]; + spu_sample_texture_2d_func mag_sample_texture_2d[CELL_MAX_SAMPLERS]; - /** Fragment program constants (XXX preliminary/used) */ -#define MAX_CONSTANTS 32 - vector float constants[MAX_CONSTANTS]; + /** Fragment program constants */ + vector float constants[4 * CELL_MAX_CONSTANTS]; } ALIGN16_ATTRIB; extern struct spu_global spu; -extern boolean Debug; - @@ -184,7 +209,7 @@ extern boolean Debug; #define TAG_DCACHE1 21 #define TAG_DCACHE2 22 #define TAG_DCACHE3 23 - +#define TAG_FENCE 24 static INLINE void |