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-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.c21
-rw-r--r--src/gallium/drivers/cell/ppu/cell_context.h15
-rw-r--r--src/gallium/drivers/cell/ppu/cell_draw_arrays.c70
-rw-r--r--src/gallium/drivers/cell/ppu/cell_fence.c18
-rw-r--r--src/gallium/drivers/cell/ppu/cell_gen_fragment.c12
-rw-r--r--src/gallium/drivers/cell/ppu/cell_pipe_state.c77
-rw-r--r--src/gallium/drivers/cell/ppu/cell_public.h10
-rw-r--r--src/gallium/drivers/cell/ppu/cell_screen.c44
-rw-r--r--src/gallium/drivers/cell/ppu/cell_screen.h22
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_emit.c9
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_shader.c18
-rw-r--r--src/gallium/drivers/cell/ppu/cell_state_vertex.c42
-rw-r--r--src/gallium/drivers/cell/ppu/cell_texture.c390
-rw-r--r--src/gallium/drivers/cell/ppu/cell_texture.h34
-rw-r--r--src/gallium/drivers/cell/ppu/cell_vertex_shader.c1
-rw-r--r--src/gallium/drivers/cell/ppu/cell_winsys.h47
-rw-r--r--src/gallium/drivers/cell/spu/spu_command.c4
-rw-r--r--src/gallium/drivers/cell/spu/spu_exec.h2
-rw-r--r--src/gallium/drivers/cell/spu/spu_per_fragment_op.c4
19 files changed, 521 insertions, 319 deletions
diff --git a/src/gallium/drivers/cell/ppu/cell_context.c b/src/gallium/drivers/cell/ppu/cell_context.c
index 5bff9869fd..49cece58b8 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.c
+++ b/src/gallium/drivers/cell/ppu/cell_context.c
@@ -36,7 +36,6 @@
#include "pipe/p_defines.h"
#include "pipe/p_format.h"
#include "util/u_memory.h"
-#include "util/u_simple_screen.h"
#include "pipe/p_screen.h"
#include "draw/draw_context.h"
@@ -100,8 +99,8 @@ static const struct debug_named_value cell_debug_flags[] = {
};
static unsigned int
-cell_is_texture_referenced( struct pipe_context *pipe,
- struct pipe_texture *texture,
+cell_is_resource_referenced( struct pipe_context *pipe,
+ struct pipe_resource *texture,
unsigned face, unsigned level)
{
/**
@@ -111,16 +110,6 @@ cell_is_texture_referenced( struct pipe_context *pipe,
return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
}
-static unsigned int
-cell_is_buffer_referenced( struct pipe_context *pipe,
- struct pipe_buffer *buf)
-{
- /**
- * FIXME: Optimize.
- */
-
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
-}
struct pipe_context *
cell_create_context(struct pipe_screen *screen,
@@ -137,7 +126,7 @@ cell_create_context(struct pipe_screen *screen,
memset(cell, 0, sizeof(*cell));
cell->winsys = NULL; /* XXX: fixme - get this from screen? */
- cell->pipe.winsys = screen->winsys;
+ cell->pipe.winsys = NULL;
cell->pipe.screen = screen;
cell->pipe.priv = priv;
cell->pipe.destroy = cell_destroy_context;
@@ -145,8 +134,7 @@ cell_create_context(struct pipe_screen *screen,
cell->pipe.clear = cell_clear;
cell->pipe.flush = cell_flush;
- cell->pipe.is_texture_referenced = cell_is_texture_referenced;
- cell->pipe.is_buffer_referenced = cell_is_buffer_referenced;
+ cell->pipe.is_resource_referenced = cell_is_resource_referenced;
#if 0
cell->pipe.begin_query = cell_begin_query;
@@ -159,6 +147,7 @@ cell_create_context(struct pipe_screen *screen,
cell_init_shader_functions(cell);
cell_init_surface_functions(cell);
cell_init_vertex_functions(cell);
+ cell_init_texture_transfer_funcs(cell);
cell->draw = cell_draw_create(cell);
diff --git a/src/gallium/drivers/cell/ppu/cell_context.h b/src/gallium/drivers/cell/ppu/cell_context.h
index a77cc5b906..07b6eebc69 100644
--- a/src/gallium/drivers/cell/ppu/cell_context.h
+++ b/src/gallium/drivers/cell/ppu/cell_context.h
@@ -34,7 +34,7 @@
#include "pipe/p_defines.h"
#include "draw/draw_vertex.h"
#include "draw/draw_vbuf.h"
-#include "cell_winsys.h"
+/*#include "cell_winsys.h"*/
#include "cell/common.h"
#include "rtasm/rtasm_ppc_spe.h"
#include "tgsi/tgsi_scan.h"
@@ -93,6 +93,11 @@ struct cell_buffer_list
struct cell_buffer_node *head;
};
+struct cell_velems_state
+{
+ unsigned count;
+ struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
+};
/**
* Per-context state, subclass of pipe_context.
@@ -110,23 +115,23 @@ struct cell_context
const struct pipe_rasterizer_state *rasterizer;
const struct cell_vertex_shader_state *vs;
const struct cell_fragment_shader_state *fs;
+ const struct cell_velems_state *velems;
struct spe_function logic_op;
struct pipe_blend_color blend_color;
struct pipe_stencil_ref stencil_ref;
struct pipe_clip_state clip;
- struct pipe_buffer *constants[2];
+ struct pipe_resource *constants[2];
struct pipe_framebuffer_state framebuffer;
struct pipe_poly_stipple poly_stipple;
struct pipe_scissor_state scissor;
- struct cell_texture *texture[PIPE_MAX_SAMPLERS];
+ struct cell_resource *texture[PIPE_MAX_SAMPLERS];
+ struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS];
uint num_textures;
struct pipe_viewport_state viewport;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
uint num_vertex_buffers;
- struct pipe_vertex_element vertex_element[PIPE_MAX_ATTRIBS];
- uint num_vertex_elements;
ubyte *cbuf_map[PIPE_MAX_COLOR_BUFS];
ubyte *zsbuf_map;
diff --git a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
index bffd0fac6f..80e94a79df 100644
--- a/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
+++ b/src/gallium/drivers/cell/ppu/cell_draw_arrays.c
@@ -33,48 +33,18 @@
#include "pipe/p_defines.h"
#include "pipe/p_context.h"
-#include "util/u_simple_screen.h"
#include "util/u_inlines.h"
#include "cell_context.h"
#include "cell_draw_arrays.h"
#include "cell_state.h"
#include "cell_flush.h"
+#include "cell_texture.h"
#include "draw/draw_context.h"
-static void
-cell_map_constant_buffers(struct cell_context *sp)
-{
- struct pipe_winsys *ws = sp->pipe.winsys;
- uint i;
- for (i = 0; i < 2; i++) {
- if (sp->constants[i] && sp->constants[i]->size) {
- sp->mapped_constants[i] = ws->buffer_map(ws, sp->constants[i],
- PIPE_BUFFER_USAGE_CPU_READ);
- cell_flush_buffer_range(sp, sp->mapped_constants[i],
- sp->constants[i]->size);
- }
- }
-
- draw_set_mapped_constant_buffer(sp->draw, PIPE_SHADER_VERTEX, 0,
- sp->mapped_constants[PIPE_SHADER_VERTEX],
- sp->constants[PIPE_SHADER_VERTEX]->size);
-}
-
-static void
-cell_unmap_constant_buffers(struct cell_context *sp)
-{
- struct pipe_winsys *ws = sp->pipe.winsys;
- uint i;
- for (i = 0; i < 2; i++) {
- if (sp->constants[i] && sp->constants[i]->size)
- ws->buffer_unmap(ws, sp->constants[i]);
- sp->mapped_constants[i] = NULL;
- }
-}
@@ -87,39 +57,33 @@ cell_unmap_constant_buffers(struct cell_context *sp)
*/
static void
cell_draw_range_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
+ struct pipe_resource *indexBuffer,
unsigned indexSize,
unsigned min_index,
unsigned max_index,
unsigned mode, unsigned start, unsigned count)
{
- struct cell_context *sp = cell_context(pipe);
- struct draw_context *draw = sp->draw;
+ struct cell_context *cell = cell_context(pipe);
+ struct draw_context *draw = cell->draw;
unsigned i;
- if (sp->dirty)
- cell_update_derived( sp );
+ if (cell->dirty)
+ cell_update_derived( cell );
#if 0
- cell_map_surfaces(sp);
+ cell_map_surfaces(cell);
#endif
- cell_map_constant_buffers(sp);
/*
* Map vertex buffers
*/
- for (i = 0; i < sp->num_vertex_buffers; i++) {
- void *buf = pipe_buffer_map(pipe->screen,
- sp->vertex_buffer[i].buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
- cell_flush_buffer_range(sp, buf, sp->vertex_buffer[i].buffer->size);
+ for (i = 0; i < cell->num_vertex_buffers; i++) {
+ void *buf = cell_resource(cell->vertex_buffer[i].buffer)->data;
draw_set_mapped_vertex_buffer(draw, i, buf);
}
/* Map index buffer, if present */
if (indexBuffer) {
- void *mapped_indexes = pipe_buffer_map(pipe->screen,
- indexBuffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ void *mapped_indexes = cell_resource(indexBuffer)->data;
draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
}
else {
@@ -134,23 +98,25 @@ cell_draw_range_elements(struct pipe_context *pipe,
/*
* unmap vertex/index buffers - will cause draw module to flush
*/
- for (i = 0; i < sp->num_vertex_buffers; i++) {
+ for (i = 0; i < cell->num_vertex_buffers; i++) {
draw_set_mapped_vertex_buffer(draw, i, NULL);
- pipe_buffer_unmap(pipe->screen, sp->vertex_buffer[i].buffer);
}
if (indexBuffer) {
draw_set_mapped_element_buffer(draw, 0, NULL);
- pipe_buffer_unmap(pipe->screen, indexBuffer);
}
- /* Note: leave drawing surfaces mapped */
- cell_unmap_constant_buffers(sp);
+ /*
+ * TODO: Flush only when a user vertex/index buffer is present
+ * (or even better, modify draw module to do this
+ * internally when this condition is seen?)
+ */
+ draw_flush(draw);
}
static void
cell_draw_elements(struct pipe_context *pipe,
- struct pipe_buffer *indexBuffer,
+ struct pipe_resource *indexBuffer,
unsigned indexSize,
unsigned mode, unsigned start, unsigned count)
{
diff --git a/src/gallium/drivers/cell/ppu/cell_fence.c b/src/gallium/drivers/cell/ppu/cell_fence.c
index e10071529a..eac798e8cf 100644
--- a/src/gallium/drivers/cell/ppu/cell_fence.c
+++ b/src/gallium/drivers/cell/ppu/cell_fence.c
@@ -82,7 +82,7 @@ cell_fence_finish(const struct cell_context *cell,
struct cell_buffer_node
{
- struct pipe_buffer *buffer;
+ struct pipe_resource *buffer;
struct cell_buffer_node *next;
};
@@ -90,13 +90,12 @@ struct cell_buffer_node
static void
cell_add_buffer_to_list(struct cell_context *cell,
struct cell_buffer_list *list,
- struct pipe_buffer *buffer)
+ struct pipe_resource *buffer)
{
- struct pipe_screen *ps = cell->pipe.screen;
struct cell_buffer_node *node = CALLOC_STRUCT(cell_buffer_node);
/* create new list node which references the buffer, insert at head */
if (node) {
- pipe_buffer_reference(&node->buffer, buffer);
+ pipe_resource_reference(&node->buffer, buffer);
node->next = list->head;
list->head = node;
}
@@ -130,7 +129,7 @@ cell_free_fenced_buffers(struct cell_context *cell,
if (node->buffer->reference.count == 1)
printf(" Delete!\n");
#endif
- pipe_buffer_reference(&node->buffer, NULL);
+ pipe_resource_reference(&node->buffer, NULL);
FREE(node);
node = next;
}
@@ -151,14 +150,19 @@ cell_add_fenced_textures(struct cell_context *cell)
uint i;
for (i = 0; i < cell->num_textures; i++) {
- struct cell_texture *ct = cell->texture[i];
+ struct cell_resource *ct = cell->texture[i];
if (ct) {
#if 0
printf("Adding texture %p buffer %p to list\n",
ct, ct->tiled_buffer[level]);
#endif
- if (ct->buffer)
+#if 00
+ /* XXX this needs to be fixed/restored!
+ * Maybe keep pointers to textures, not buffers.
+ */
+ if (ct->base.buffer)
cell_add_buffer_to_list(cell, list, ct->buffer);
+#endif
}
}
}
diff --git a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
index c54576b3c3..628bc1c694 100644
--- a/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
+++ b/src/gallium/drivers/cell/ppu/cell_gen_fragment.c
@@ -1859,7 +1859,7 @@ gen_depth_stencil(struct cell_context *cell,
spe_comment(f, 0, "Fetch Z/stencil quad from tile");
switch(zs_format) {
- case PIPE_FORMAT_Z24S8_UNORM: /* fall through */
+ case PIPE_FORMAT_Z24_UNORM_S8_USCALED: /* fall through */
case PIPE_FORMAT_Z24X8_UNORM:
/* prepare mask to extract Z vals from ZS vals */
spe_load_uint(f, zmask_reg, 0x00ffffff);
@@ -1880,7 +1880,7 @@ gen_depth_stencil(struct cell_context *cell,
spe_rotmi(f, fbS_reg, fbZS_reg, -24);
break;
- case PIPE_FORMAT_S8Z24_UNORM: /* fall through */
+ case PIPE_FORMAT_S8_USCALED_Z24_UNORM: /* fall through */
case PIPE_FORMAT_X8Z24_UNORM:
/* convert fragment Z from [0,1] to 32-bit ints */
spe_cfltu(f, fragZ_reg, fragZ_reg, 32);
@@ -1969,12 +1969,12 @@ gen_depth_stencil(struct cell_context *cell,
* fbS_reg has four 8-bit Z values in bits [7..0].
*/
spe_comment(f, 0, "Store quad's depth/stencil values in tile");
- if (zs_format == PIPE_FORMAT_Z24S8_UNORM ||
+ if (zs_format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
zs_format == PIPE_FORMAT_Z24X8_UNORM) {
spe_shli(f, fbS_reg, fbS_reg, 24); /* fbS = fbS << 24 */
spe_or(f, fbZS_reg, fbS_reg, fbZ_reg); /* fbZS = fbS | fbZ */
}
- else if (zs_format == PIPE_FORMAT_S8Z24_UNORM ||
+ else if (zs_format == PIPE_FORMAT_S8_USCALED_Z24_UNORM ||
zs_format == PIPE_FORMAT_X8Z24_UNORM) {
spe_shli(f, fbZ_reg, fbZ_reg, 8); /* fbZ = fbZ << 8 */
spe_or(f, fbZS_reg, fbS_reg, fbZ_reg); /* fbZS = fbS | fbZ */
@@ -1985,7 +1985,7 @@ gen_depth_stencil(struct cell_context *cell,
else if (zs_format == PIPE_FORMAT_Z16_UNORM) {
spe_move(f, fbZS_reg, fbZ_reg); /* fbZS = fbZ */
}
- else if (zs_format == PIPE_FORMAT_S8_UNORM) {
+ else if (zs_format == PIPE_FORMAT_S8_USCALED) {
ASSERT(0); /* XXX to do */
}
else {
@@ -2015,7 +2015,7 @@ gen_depth_stencil(struct cell_context *cell,
* code before the fragment shader to cull fragments/quads that are
* totally occluded/discarded.
*
- * XXX we only support PIPE_FORMAT_S8Z24_UNORM z/stencil buffer right now.
+ * XXX we only support PIPE_FORMAT_S8_USCALED_Z24_UNORM z/stencil buffer right now.
*
* See the spu_default_fragment_ops() function to see how the per-fragment
* operations would be done with ordinary C code.
diff --git a/src/gallium/drivers/cell/ppu/cell_pipe_state.c b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
index 3d8b4409c7..8c975c6ae2 100644
--- a/src/gallium/drivers/cell/ppu/cell_pipe_state.c
+++ b/src/gallium/drivers/cell/ppu/cell_pipe_state.c
@@ -257,8 +257,9 @@ cell_delete_sampler_state(struct pipe_context *pipe,
static void
-cell_set_sampler_textures(struct pipe_context *pipe,
- unsigned num, struct pipe_texture **texture)
+cell_set_fragment_sampler_views(struct pipe_context *pipe,
+ unsigned num,
+ struct pipe_sampler_view **views)
{
struct cell_context *cell = cell_context(pipe);
uint i, changed = 0x0;
@@ -266,12 +267,16 @@ cell_set_sampler_textures(struct pipe_context *pipe,
assert(num <= CELL_MAX_SAMPLERS);
for (i = 0; i < CELL_MAX_SAMPLERS; i++) {
- struct cell_texture *new_tex = cell_texture(i < num ? texture[i] : NULL);
- struct cell_texture *old_tex = cell->texture[i];
- if (old_tex != new_tex) {
+ struct pipe_sampler_view *new_view = i < num ? views[i] : NULL;
+ struct pipe_sampler_view *old_view = cell->fragment_sampler_views[i];
- pipe_texture_reference((struct pipe_texture **) &cell->texture[i],
- (struct pipe_texture *) new_tex);
+ if (old_view != new_view) {
+ struct pipe_resource *new_tex = new_view ? new_view->texture : NULL;
+
+ pipe_sampler_view_reference(&cell->fragment_sampler_views[i],
+ views[i]);
+ pipe_resource_reference((struct pipe_resource **) &cell->texture[i],
+ (struct pipe_resource *) new_tex);
changed |= (1 << i);
}
@@ -286,34 +291,72 @@ cell_set_sampler_textures(struct pipe_context *pipe,
}
+static struct pipe_sampler_view *
+cell_create_sampler_view(struct pipe_context *pipe,
+ struct pipe_resource *texture,
+ const struct pipe_sampler_view *templ)
+{
+ struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
+
+ if (view) {
+ *view = *templ;
+ view->reference.count = 1;
+ view->texture = NULL;
+ pipe_resource_reference(&view->texture, texture);
+ view->context = pipe;
+ }
+
+ return view;
+}
+
+
+static void
+cell_sampler_view_destroy(struct pipe_context *pipe,
+ struct pipe_sampler_view *view)
+{
+ pipe_resource_reference(&view->texture, NULL);
+ FREE(view);
+}
+
+
/**
* Map color and z/stencil framebuffer surfaces.
*/
static void
cell_map_surfaces(struct cell_context *cell)
{
+#if 0
struct pipe_screen *screen = cell->pipe.screen;
+#endif
uint i;
for (i = 0; i < 1; i++) {
struct pipe_surface *ps = cell->framebuffer.cbufs[i];
if (ps) {
- struct cell_texture *ct = cell_texture(ps->texture);
+ struct cell_resource *ct = cell_resource(ps->texture);
+#if 0
cell->cbuf_map[i] = screen->buffer_map(screen,
ct->buffer,
(PIPE_BUFFER_USAGE_GPU_READ |
PIPE_BUFFER_USAGE_GPU_WRITE));
+#else
+ cell->cbuf_map[i] = ct->data;
+#endif
}
}
{
struct pipe_surface *ps = cell->framebuffer.zsbuf;
if (ps) {
- struct cell_texture *ct = cell_texture(ps->texture);
+ struct cell_resource *ct = cell_resource(ps->texture);
+#if 0
cell->zsbuf_map = screen->buffer_map(screen,
ct->buffer,
(PIPE_BUFFER_USAGE_GPU_READ |
PIPE_BUFFER_USAGE_GPU_WRITE));
+#else
+ cell->zsbuf_map = ct->data;
+#endif
}
}
}
@@ -325,17 +368,17 @@ cell_map_surfaces(struct cell_context *cell)
static void
cell_unmap_surfaces(struct cell_context *cell)
{
- struct pipe_screen *screen = cell->pipe.screen;
+ /*struct pipe_screen *screen = cell->pipe.screen;*/
uint i;
for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
struct pipe_surface *ps = cell->framebuffer.cbufs[i];
if (ps && cell->cbuf_map[i]) {
- struct cell_texture *ct = cell_texture(ps->texture);
+ /*struct cell_resource *ct = cell_resource(ps->texture);*/
assert(ps->texture);
- assert(ct->buffer);
+ /*assert(ct->buffer);*/
- screen->buffer_unmap(screen, ct->buffer);
+ /*screen->buffer_unmap(screen, ct->buffer);*/
cell->cbuf_map[i] = NULL;
}
}
@@ -343,8 +386,8 @@ cell_unmap_surfaces(struct cell_context *cell)
{
struct pipe_surface *ps = cell->framebuffer.zsbuf;
if (ps && cell->zsbuf_map) {
- struct cell_texture *ct = cell_texture(ps->texture);
- screen->buffer_unmap(screen, ct->buffer);
+ /*struct cell_resource *ct = cell_resource(ps->texture);*/
+ /*screen->buffer_unmap(screen, ct->buffer);*/
cell->zsbuf_map = NULL;
}
}
@@ -399,7 +442,9 @@ cell_init_state_functions(struct cell_context *cell)
cell->pipe.bind_fragment_sampler_states = cell_bind_sampler_states;
cell->pipe.delete_sampler_state = cell_delete_sampler_state;
- cell->pipe.set_fragment_sampler_textures = cell_set_sampler_textures;
+ cell->pipe.set_fragment_sampler_views = cell_set_fragment_sampler_views;
+ cell->pipe.create_sampler_view = cell_create_sampler_view;
+ cell->pipe.sampler_view_destroy = cell_sampler_view_destroy;
cell->pipe.create_depth_stencil_alpha_state = cell_create_depth_stencil_alpha_state;
cell->pipe.bind_depth_stencil_alpha_state = cell_bind_depth_stencil_alpha_state;
diff --git a/src/gallium/drivers/cell/ppu/cell_public.h b/src/gallium/drivers/cell/ppu/cell_public.h
new file mode 100644
index 0000000000..7e2e093565
--- /dev/null
+++ b/src/gallium/drivers/cell/ppu/cell_public.h
@@ -0,0 +1,10 @@
+#ifndef CELL_PUBLIC_H
+#define CELL_PUBLIC_H
+
+struct pipe_screen;
+struct sw_winsys;
+
+struct pipe_screen *
+cell_create_screen(struct sw_winsys *winsys);
+
+#endif
diff --git a/src/gallium/drivers/cell/ppu/cell_screen.c b/src/gallium/drivers/cell/ppu/cell_screen.c
index 7957e0149d..b4fd8d7235 100644
--- a/src/gallium/drivers/cell/ppu/cell_screen.c
+++ b/src/gallium/drivers/cell/ppu/cell_screen.c
@@ -28,7 +28,6 @@
#include "util/u_memory.h"
#include "util/u_simple_screen.h"
-#include "util/u_simple_screen.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
@@ -36,7 +35,9 @@
#include "cell_context.h"
#include "cell_screen.h"
#include "cell_texture.h"
-#include "cell_winsys.h"
+#include "cell_public.h"
+
+#include "state_tracker/sw_winsys.h"
static const char *
@@ -136,9 +137,18 @@ cell_is_format_supported( struct pipe_screen *screen,
unsigned tex_usage,
unsigned geom_flags )
{
+ struct sw_winsys *winsys = cell_screen(screen)->winsys;
+
+ if (tex_usage & (PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED)) {
+ if (!winsys->is_displaytarget_format_supported(winsys, tex_usage, format))
+ return FALSE;
+ }
+
/* only a few formats are known to work at this time */
switch (format) {
- case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
case PIPE_FORMAT_Z24X8_UNORM:
case PIPE_FORMAT_B8G8R8A8_UNORM:
case PIPE_FORMAT_I8_UNORM:
@@ -152,7 +162,8 @@ cell_is_format_supported( struct pipe_screen *screen,
static void
cell_destroy_screen( struct pipe_screen *screen )
{
- struct pipe_winsys *winsys = screen->winsys;
+ struct cell_screen *sp_screen = cell_screen(screen);
+ struct sw_winsys *winsys = sp_screen->winsys;
if(winsys->destroy)
winsys->destroy(winsys);
@@ -161,32 +172,33 @@ cell_destroy_screen( struct pipe_screen *screen )
}
+
/**
* Create a new pipe_screen object
* Note: we're not presently subclassing pipe_screen (no cell_screen) but
* that would be the place to put SPU thread/context info...
*/
struct pipe_screen *
-cell_create_screen(struct pipe_winsys *winsys)
+cell_create_screen(struct sw_winsys *winsys)
{
- struct pipe_screen *screen = CALLOC_STRUCT(pipe_screen);
+ struct cell_screen *screen = CALLOC_STRUCT(cell_screen);
if (!screen)
return NULL;
screen->winsys = winsys;
+ screen->base.winsys = NULL;
- screen->destroy = cell_destroy_screen;
+ screen->base.destroy = cell_destroy_screen;
- screen->get_name = cell_get_name;
- screen->get_vendor = cell_get_vendor;
- screen->get_param = cell_get_param;
- screen->get_paramf = cell_get_paramf;
- screen->is_format_supported = cell_is_format_supported;
- screen->context_create = cell_create_context;
+ screen->base.get_name = cell_get_name;
+ screen->base.get_vendor = cell_get_vendor;
+ screen->base.get_param = cell_get_param;
+ screen->base.get_paramf = cell_get_paramf;
+ screen->base.is_format_supported = cell_is_format_supported;
+ screen->base.context_create = cell_create_context;
- cell_init_screen_texture_funcs(screen);
- u_simple_screen_init(screen);
+ cell_init_screen_texture_funcs(&screen->base);
- return screen;
+ return &screen->base;
}
diff --git a/src/gallium/drivers/cell/ppu/cell_screen.h b/src/gallium/drivers/cell/ppu/cell_screen.h
index c7e15889d6..baff9d3b7d 100644
--- a/src/gallium/drivers/cell/ppu/cell_screen.h
+++ b/src/gallium/drivers/cell/ppu/cell_screen.h
@@ -30,12 +30,26 @@
#define CELL_SCREEN_H
-struct pipe_screen;
-struct pipe_winsys;
+#include "pipe/p_screen.h"
+struct sw_winsys;
-extern struct pipe_screen *
-cell_create_screen(struct pipe_winsys *winsys);
+struct cell_screen {
+ struct pipe_screen base;
+
+ struct sw_winsys *winsys;
+
+ /* Increments whenever textures are modified. Contexts can track
+ * this.
+ */
+ unsigned timestamp;
+};
+
+static INLINE struct cell_screen *
+cell_screen( struct pipe_screen *pipe )
+{
+ return (struct cell_screen *)pipe;
+}
#endif /* CELL_SCREEN_H */
diff --git a/src/gallium/drivers/cell/ppu/cell_state_emit.c b/src/gallium/drivers/cell/ppu/cell_state_emit.c
index a59c7828ac..bb11c68fa2 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_emit.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_emit.c
@@ -241,20 +241,17 @@ cell_emit_state(struct cell_context *cell)
if (cell->dirty & (CELL_NEW_FS_CONSTANTS)) {
const uint shader = PIPE_SHADER_FRAGMENT;
- const uint num_const = cell->constants[shader]->size / sizeof(float);
+ const uint num_const = cell->constants[shader]->width0 / sizeof(float);
uint i, j;
float *buf = cell_batch_alloc16(cell, ROUNDUP16(32 + num_const * sizeof(float)));
uint32_t *ibuf = (uint32_t *) buf;
- const float *constants = pipe_buffer_map(cell->pipe.screen,
- cell->constants[shader],
- PIPE_BUFFER_USAGE_CPU_READ);
+ const float *constants = cell->mapped_constants[shader];
ibuf[0] = CELL_CMD_STATE_FS_CONSTANTS;
ibuf[4] = num_const;
j = 8;
for (i = 0; i < num_const; i++) {
buf[j++] = constants[i];
}
- pipe_buffer_unmap(cell->pipe.screen, cell->constants[shader]);
}
if (cell->dirty & (CELL_NEW_FRAMEBUFFER |
@@ -296,7 +293,7 @@ cell_emit_state(struct cell_context *cell)
texture->opcode[0] = CELL_CMD_STATE_TEXTURE;
texture->unit = i;
if (cell->texture[i]) {
- struct cell_texture *ct = cell->texture[i];
+ struct cell_resource *ct = cell->texture[i];
uint level;
for (level = 0; level < CELL_MAX_TEXTURE_LEVELS; level++) {
texture->start[level] = (ct->mapped +
diff --git a/src/gallium/drivers/cell/ppu/cell_state_shader.c b/src/gallium/drivers/cell/ppu/cell_state_shader.c
index 9b2f86fdfb..ddf1477268 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_shader.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_shader.c
@@ -28,13 +28,13 @@
#include "pipe/p_defines.h"
#include "util/u_memory.h"
#include "util/u_inlines.h"
-#include "util/u_simple_screen.h"
#include "draw/draw_context.h"
#include "tgsi/tgsi_parse.h"
#include "cell_context.h"
#include "cell_state.h"
#include "cell_gen_fp.h"
+#include "cell_texture.h"
/** cast wrapper */
@@ -183,17 +183,29 @@ cell_delete_vs_state(struct pipe_context *pipe, void *vs)
static void
cell_set_constant_buffer(struct pipe_context *pipe,
uint shader, uint index,
- struct pipe_buffer *buf)
+ struct pipe_resource *constants)
{
struct cell_context *cell = cell_context(pipe);
+ unsigned size = constants ? constants->width0 : 0;
+ const void *data = constants ? cell_resource(constants)->data : NULL;
assert(shader < PIPE_SHADER_TYPES);
assert(index == 0);
+ if (cell->constants[shader] == constants)
+ return;
+
draw_flush(cell->draw);
/* note: reference counting */
- pipe_buffer_reference(&cell->constants[shader], buf);
+ pipe_resource_reference(&cell->constants[shader], constants);
+
+ if(shader == PIPE_SHADER_VERTEX) {
+ draw_set_mapped_constant_buffer(cell->draw, PIPE_SHADER_VERTEX, 0,
+ data, size);
+ }
+
+ cell->mapped_constants[shader] = data;
if (shader == PIPE_SHADER_VERTEX)
cell->dirty |= CELL_NEW_VS_CONSTANTS;
diff --git a/src/gallium/drivers/cell/ppu/cell_state_vertex.c b/src/gallium/drivers/cell/ppu/cell_state_vertex.c
index fbe55c8472..9510ea9ac2 100644
--- a/src/gallium/drivers/cell/ppu/cell_state_vertex.c
+++ b/src/gallium/drivers/cell/ppu/cell_state_vertex.c
@@ -32,24 +32,44 @@
#include "cell_context.h"
#include "cell_state.h"
+#include "util/u_memory.h"
#include "draw/draw_context.h"
-static void
-cell_set_vertex_elements(struct pipe_context *pipe,
- unsigned count,
- const struct pipe_vertex_element *elements)
+void *
+cell_create_vertex_elements_state(struct pipe_context *pipe,
+ unsigned count,
+ const struct pipe_vertex_element *attribs)
{
- struct cell_context *cell = cell_context(pipe);
-
+ struct cell_velems_state *velems;
assert(count <= PIPE_MAX_ATTRIBS);
+ velems = (struct cell_velems_state *) MALLOC(sizeof(struct cell_velems_state));
+ if (velems) {
+ velems->count = count;
+ memcpy(velems->velem, attribs, sizeof(*attribs) * count);
+ }
+ return velems;
+}
+
+void
+cell_bind_vertex_elements_state(struct pipe_context *pipe,
+ void *velems)
+{
+ struct cell_context *cell = cell_context(pipe);
+ struct cell_velems_state *cell_velems = (struct cell_velems_state *) velems;
- memcpy(cell->vertex_element, elements, count * sizeof(elements[0]));
- cell->num_vertex_elements = count;
+ cell->velems = cell_velems;
cell->dirty |= CELL_NEW_VERTEX;
- draw_set_vertex_elements(cell->draw, count, elements);
+ if (cell_velems)
+ draw_set_vertex_elements(cell->draw, cell_velems->count, cell_velems->velem);
+}
+
+void
+cell_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
+{
+ FREE( velems );
}
@@ -75,5 +95,7 @@ void
cell_init_vertex_functions(struct cell_context *cell)
{
cell->pipe.set_vertex_buffers = cell_set_vertex_buffers;
- cell->pipe.set_vertex_elements = cell_set_vertex_elements;
+ cell->pipe.create_vertex_elements_state = cell_create_vertex_elements_state;
+ cell->pipe.bind_vertex_elements_state = cell_bind_vertex_elements_state;
+ cell->pipe.delete_vertex_elements_state = cell_delete_vertex_elements_state;
}
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.c b/src/gallium/drivers/cell/ppu/cell_texture.c
index fad290dfa0..8a379154d1 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.c
+++ b/src/gallium/drivers/cell/ppu/cell_texture.c
@@ -34,22 +34,25 @@
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "util/u_inlines.h"
-#include "util/u_simple_screen.h"
#include "util/u_format.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "cell_context.h"
+#include "cell_screen.h"
#include "cell_state.h"
-#include "cell_texture.h"
+#include "cell_resource.h"
+#include "state_tracker/sw_winsys.h"
-static void
-cell_texture_layout(struct cell_texture *ct)
+
+static boolean
+cell_resource_layout(struct pipe_screen *screen,
+ struct cell_resource *ct)
{
- struct pipe_texture *pt = &ct->base;
+ struct pipe_resource *pt = &ct->base;
unsigned level;
unsigned width = pt->width0;
unsigned height = pt->height0;
@@ -83,14 +86,40 @@ cell_texture_layout(struct cell_texture *ct)
height = u_minify(height, 1);
depth = u_minify(depth, 1);
}
+
+ ct->data = align_malloc(ct->buffer_size, 16);
+
+ return ct->data != NULL;
}
-static struct pipe_texture *
-cell_texture_create(struct pipe_screen *screen,
- const struct pipe_texture *templat)
+/**
+ * Texture layout for simple color buffers.
+ */
+static boolean
+cell_displaytarget_layout(struct pipe_screen *screen,
+ struct cell_resource * ct)
+{
+ struct sw_winsys *winsys = cell_screen(screen)->winsys;
+
+ /* Round up the surface size to a multiple of the tile size?
+ */
+ ct->dt = winsys->displaytarget_create(winsys,
+ ct->base.bind,
+ ct->base.format,
+ ct->base.width0,
+ ct->base.height0,
+ 16,
+ &ct->dt_stride );
+
+ return ct->dt != NULL;
+}
+
+static struct pipe_resource *
+cell_resource_create(struct pipe_screen *screen,
+ const struct pipe_resource *templat)
{
- struct cell_texture *ct = CALLOC_STRUCT(cell_texture);
+ struct cell_resource *ct = CALLOC_STRUCT(cell_resource);
if (!ct)
return NULL;
@@ -98,31 +127,47 @@ cell_texture_create(struct pipe_screen *screen,
pipe_reference_init(&ct->base.reference, 1);
ct->base.screen = screen;
- cell_texture_layout(ct);
+ /* Create both a displaytarget (linear) and regular texture
+ * (twiddled). Convert twiddled->linear at flush_frontbuffer time.
+ */
+ if (ct->base.bind & (PIPE_BIND_DISPLAY_TARGET |
+ PIPE_BIND_SCANOUT |
+ PIPE_BIND_SHARED)) {
+ if (!cell_displaytarget_layout(screen, ct))
+ goto fail;
+ }
- ct->buffer = screen->buffer_create(screen, 32, PIPE_BUFFER_USAGE_PIXEL,
- ct->buffer_size);
+ if (!cell_resource_layout(screen, ct))
+ goto fail;
- if (!ct->buffer) {
- FREE(ct);
- return NULL;
+ return &ct->base;
+
+fail:
+ if (ct->dt) {
+ struct sw_winsys *winsys = cell_screen(screen)->winsys;
+ winsys->displaytarget_destroy(winsys, ct->dt);
}
- return &ct->base;
+ FREE(ct);
+
+ return NULL;
}
static void
-cell_texture_destroy(struct pipe_texture *pt)
+cell_resource_destroy(struct pipe_resource *pt)
{
- struct cell_texture *ct = cell_texture(pt);
+ struct cell_screen *screen = cell_screen(pt->screen);
+ struct sw_winsys *winsys = screen->winsys;
+ struct cell_resource *ct = cell_resource(pt);
- if (ct->mapped) {
- pipe_buffer_unmap(ct->buffer->screen, ct->buffer);
- ct->mapped = NULL;
+ if (ct->dt) {
+ /* display target */
+ winsys->displaytarget_destroy(winsys, ct->dt);
+ }
+ else if (!ct->userBuffer) {
+ align_free(ct->data);
}
-
- pipe_buffer_reference(&ct->buffer, NULL);
FREE(ct);
}
@@ -260,17 +305,17 @@ untwiddle_image_uint(uint w, uint h, uint tile_size, uint *dst,
static struct pipe_surface *
cell_get_tex_surface(struct pipe_screen *screen,
- struct pipe_texture *pt,
+ struct pipe_resource *pt,
unsigned face, unsigned level, unsigned zslice,
unsigned usage)
{
- struct cell_texture *ct = cell_texture(pt);
+ struct cell_resource *ct = cell_resource(pt);
struct pipe_surface *ps;
ps = CALLOC_STRUCT(pipe_surface);
if (ps) {
pipe_reference_init(&ps->reference, 1);
- pipe_texture_reference(&ps->texture, pt);
+ pipe_resource_reference(&ps->texture, pt);
ps->format = pt->format;
ps->width = u_minify(pt->width0, level);
ps->height = u_minify(pt->height0, level);
@@ -301,7 +346,7 @@ cell_get_tex_surface(struct pipe_screen *screen,
static void
cell_tex_surface_destroy(struct pipe_surface *surf)
{
- pipe_texture_reference(&surf->texture, NULL);
+ pipe_resource_reference(&surf->texture, NULL);
FREE(surf);
}
@@ -312,46 +357,48 @@ cell_tex_surface_destroy(struct pipe_surface *surf)
* back out for glGetTexImage).
*/
static struct pipe_transfer *
-cell_get_tex_transfer(struct pipe_screen *screen,
- struct pipe_texture *texture,
- unsigned face, unsigned level, unsigned zslice,
- enum pipe_transfer_usage usage,
- unsigned x, unsigned y, unsigned w, unsigned h)
+cell_get_transfer(struct pipe_context *ctx,
+ struct pipe_resource *resource,
+ struct pipe_subresource sr,
+ unsigned usage,
+ const struct pipe_box *box)
{
- struct cell_texture *ct = cell_texture(texture);
+ struct cell_resource *ct = cell_resource(resource);
struct cell_transfer *ctrans;
+ enum pipe_format *format = resource->format;
- assert(texture);
- assert(level <= texture->last_level);
+ assert(resource);
+ assert(level <= resource->last_level);
+
+ /* make sure the requested region is in the image bounds */
+ assert(box->x + box->width <= u_minify(resource->width0, sr.level));
+ assert(box->y + box->height <= u_minify(resource->height0, sr.level));
+ assert(box->z + box->depth <= u_minify(resource->depth0, sr.level));
ctrans = CALLOC_STRUCT(cell_transfer);
if (ctrans) {
struct pipe_transfer *pt = &ctrans->base;
- pipe_texture_reference(&pt->texture, texture);
- pt->x = x;
- pt->y = y;
- pt->width = w;
- pt->height = h;
- pt->stride = ct->stride[level];
+ pipe_resource_reference(&pt->resource, resource);
+ pt->sr = sr;
pt->usage = usage;
- pt->face = face;
- pt->level = level;
- pt->zslice = zslice;
+ pt->box = *box;
+ pt->stride = ct->stride[sr.level];
- ctrans->offset = ct->level_offset[level];
+ ctrans->offset = ct->level_offset[sr.level];
- if (texture->target == PIPE_TEXTURE_CUBE) {
- unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE);
- ctrans->offset += face * util_format_get_nblocksy(texture->format, h_tile) * pt->stride;
+ if (resource->target == PIPE_TEXTURE_CUBE) {
+ unsigned h_tile = align(u_minify(resource->height0, sr.level), TILE_SIZE);
+ ctrans->offset += sr.face * util_format_get_nblocksy(format, h_tile) * pt->stride;
}
- else if (texture->target == PIPE_TEXTURE_3D) {
- unsigned h_tile = align(u_minify(texture->height0, level), TILE_SIZE);
- ctrans->offset += zslice * util_format_get_nblocksy(texture->format, h_tile) * pt->stride;
+ else if (resource->target == PIPE_TEXTURE_3D) {
+ unsigned h_tile = align(u_minify(resource->height0, sr.level), TILE_SIZE);
+ ctrans->offset += box->z * util_format_get_nblocksy(format, h_tile) * pt->stride;
}
else {
- assert(face == 0);
- assert(zslice == 0);
+ assert(sr.face == 0);
+ assert(box->z == 0);
}
+
return pt;
}
return NULL;
@@ -359,15 +406,15 @@ cell_get_tex_transfer(struct pipe_screen *screen,
static void
-cell_tex_transfer_destroy(struct pipe_transfer *t)
+cell_transfer_destroy(struct pipe_context *ctx, struct pipe_transfer *t)
{
struct cell_transfer *transfer = cell_transfer(t);
/* Effectively do the texture_update work here - if texture images
* needed post-processing to put them into hardware layout, this is
* where it would happen. For cell, nothing to do.
*/
- assert (transfer->base.texture);
- pipe_texture_reference(&transfer->base.texture, NULL);
+ assert (transfer->base.resource);
+ pipe_resource_reference(&transfer->base.resource, NULL);
FREE(transfer);
}
@@ -376,49 +423,66 @@ cell_tex_transfer_destroy(struct pipe_transfer *t)
* Return pointer to texture image data in linear layout.
*/
static void *
-cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer)
+cell_transfer_map(struct pipe_context *ctx, struct pipe_transfer *transfer)
{
struct cell_transfer *ctrans = cell_transfer(transfer);
- struct pipe_texture *pt = transfer->texture;
- struct cell_texture *ct = cell_texture(pt);
- const uint level = ctrans->base.level;
- const uint texWidth = u_minify(pt->width0, level);
- const uint texHeight = u_minify(pt->height0, level);
- const uint stride = ct->stride[level];
- unsigned size;
+ struct pipe_resource *pt = transfer->resource;
+ struct cell_resource *ct = cell_resource(pt);
- assert(transfer->texture);
+ assert(transfer->resource);
- if (!ct->mapped) {
- /* map now */
- ct->mapped = pipe_buffer_map(screen, ct->buffer,
- pipe_transfer_buffer_flags(transfer));
+ if (ct->mapped == NULL) {
+ ct->mapped = ct->data;
}
- /*
- * Create a buffer of ordinary memory for the linear texture.
- * This is the memory that the user will read/write.
+
+ /* Better test would be resource->is_linear
*/
- size = util_format_get_stride(pt->format, align(texWidth, TILE_SIZE)) *
- util_format_get_nblocksy(pt->format, align(texHeight, TILE_SIZE));
-
- ctrans->map = align_malloc(size, 16);
- if (!ctrans->map)
- return NULL; /* out of memory */
-
- if (transfer->usage & PIPE_TRANSFER_READ) {
- /* need to untwiddle the texture to make a linear version */
- const uint bpp = util_format_get_blocksize(ct->base.format);
- if (bpp == 4) {
- const uint *src = (uint *) (ct->mapped + ctrans->offset);
- uint *dst = ctrans->map;
- untwiddle_image_uint(texWidth, texHeight, TILE_SIZE,
- dst, stride, src);
- }
- else {
- // xxx fix
+ if (transfer->resource->target != PIPE_BUFFER) {
+ const uint level = ctrans->base.sr.level;
+ const uint texWidth = u_minify(pt->width0, level);
+ const uint texHeight = u_minify(pt->height0, level);
+ unsigned size;
+
+
+ /*
+ * Create a buffer of ordinary memory for the linear texture.
+ * This is the memory that the user will read/write.
+ */
+ size = (util_format_get_stride(pt->format, align(texWidth, TILE_SIZE)) *
+ util_format_get_nblocksy(pt->format, align(texHeight, TILE_SIZE)));
+
+ ctrans->map = align_malloc(size, 16);
+ if (!ctrans->map)
+ return NULL; /* out of memory */
+
+ if (transfer->usage & PIPE_TRANSFER_READ) {
+ /* Textures always stored twiddled, need to untwiddle the
+ * texture to make a linear version.
+ */
+ const uint bpp = util_format_get_blocksize(ct->base.format);
+ if (bpp == 4) {
+ const uint *src = (uint *) (ct->mapped + ctrans->offset);
+ uint *dst = ctrans->map;
+ untwiddle_image_uint(texWidth, texHeight, TILE_SIZE,
+ dst, transfer->stride, src);
+ }
+ else {
+ // xxx fix
+ }
}
}
+ else {
+ unsigned stride = transfer->stride;
+ enum pipe_format format = pt->format;
+ unsigned blocksize = util_format_get_blocksize(format);
+
+ ctrans->map = (ct->mapped +
+ ctrans->offset +
+ ctrans->base.box.y / util_format_get_blockheight(format) * stride +
+ ctrans->base.box.x / util_format_get_blockwidth(format) * blocksize);
+ }
+
return ctrans->map;
}
@@ -430,55 +494,149 @@ cell_transfer_map(struct pipe_screen *screen, struct pipe_transfer *transfer)
* to tiled data.
*/
static void
-cell_transfer_unmap(struct pipe_screen *screen,
+cell_transfer_unmap(struct pipe_context *ctx,
struct pipe_transfer *transfer)
{
struct cell_transfer *ctrans = cell_transfer(transfer);
- struct pipe_texture *pt = transfer->texture;
- struct cell_texture *ct = cell_texture(pt);
- const uint level = ctrans->base.level;
+ struct pipe_resource *pt = transfer->resource;
+ struct cell_resource *ct = cell_resource(pt);
+ const uint level = ctrans->base.sr.level;
const uint texWidth = u_minify(pt->width0, level);
const uint texHeight = u_minify(pt->height0, level);
const uint stride = ct->stride[level];
if (!ct->mapped) {
- /* map now */
- ct->mapped = pipe_buffer_map(screen, ct->buffer,
- PIPE_BUFFER_USAGE_CPU_READ);
+ assert(0);
+ return;
}
- if (transfer->usage & PIPE_TRANSFER_WRITE) {
- /* The user wrote new texture data into the mapped buffer.
- * We need to convert the new linear data into the twiddled/tiled format.
- */
- const uint bpp = util_format_get_blocksize(ct->base.format);
- if (bpp == 4) {
- const uint *src = ctrans->map;
- uint *dst = (uint *) (ct->mapped + ctrans->offset);
- twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, stride, src);
- }
- else {
- // xxx fix
+ if (pt->target != PIPE_BUFFER) {
+ if (transfer->usage & PIPE_TRANSFER_WRITE) {
+ /* The user wrote new texture data into the mapped buffer.
+ * We need to convert the new linear data into the twiddled/tiled format.
+ */
+ const uint bpp = util_format_get_blocksize(ct->base.format);
+ if (bpp == 4) {
+ const uint *src = ctrans->map;
+ uint *dst = (uint *) (ct->mapped + ctrans->offset);
+ twiddle_image_uint(texWidth, texHeight, TILE_SIZE, dst, stride, src);
+ }
+ else {
+ // xxx fix
+ }
}
+
+ align_free(ctrans->map);
+ }
+ else {
+ /* nothing to do */
}
- align_free(ctrans->map);
ctrans->map = NULL;
}
+
+/* This used to be overriden by the co-state tracker, but really needs
+ * to be active with sw_winsys.
+ *
+ * Contrasting with llvmpipe and softpipe, this is the only place
+ * where we use the ct->dt display target in any real sense.
+ *
+ * Basically just untwiddle our local data into the linear
+ * displaytarget.
+ */
+static void
+cell_flush_frontbuffer(struct pipe_screen *_screen,
+ struct pipe_surface *surface,
+ void *context_private)
+{
+ struct cell_screen *screen = cell_screen(_screen);
+ struct sw_winsys *winsys = screen->winsys;
+ struct cell_resource *ct = cell_resource(surface->texture);
+
+ if (!ct->dt)
+ return;
+
+ /* Need to untwiddle from our internal representation here:
+ */
+ {
+ unsigned *map = winsys->displaytarget_map(winsys, ct->dt,
+ (PIPE_TRANSFER_READ |
+ PIPE_TRANSFER_WRITE));
+ unsigned *src = (unsigned *)(ct->data + ct->level_offset[surface->level]);
+
+ untwiddle_image_uint(surface->width,
+ surface->height,
+ TILE_SIZE,
+ map,
+ ct->dt_stride,
+ src);
+
+ winsys->displaytarget_unmap(winsys, ct->dt);
+ }
+
+ winsys->displaytarget_display(winsys, ct->dt, context_private);
+}
+
+
+
+/**
+ * Create buffer which wraps user-space data.
+ */
+static struct pipe_resource *
+cell_user_buffer_create(struct pipe_screen *screen,
+ void *ptr,
+ unsigned bytes,
+ unsigned bind_flags)
+{
+ struct cell_resource *buffer;
+
+ buffer = CALLOC_STRUCT(cell_resource);
+ if(!buffer)
+ return NULL;
+
+ pipe_reference_init(&buffer->base.reference, 1);
+ buffer->base.screen = screen;
+ buffer->base.format = PIPE_FORMAT_R8_UNORM; /* ?? */
+ buffer->base.bind = PIPE_BIND_TRANSFER_READ | bind_flags;
+ buffer->base._usage = PIPE_USAGE_IMMUTABLE;
+ buffer->base.flags = 0;
+ buffer->base.width0 = bytes;
+ buffer->base.height0 = 1;
+ buffer->base.depth0 = 1;
+ buffer->userBuffer = TRUE;
+ buffer->data = ptr;
+
+ return &buffer->base;
+}
+
+
+
+
void
cell_init_screen_texture_funcs(struct pipe_screen *screen)
{
- screen->texture_create = cell_texture_create;
- screen->texture_destroy = cell_texture_destroy;
+ screen->resource_create = cell_resource_create;
+ screen->resource_destroy = cell_resource_destroy;
+ screen->resource_from_handle = cell_resource_from_handle;
+ screen->resource_get_handle = cell_resource_get_handle;
+ screen->user_buffer_create = cell_user_buffer_create;
screen->get_tex_surface = cell_get_tex_surface;
screen->tex_surface_destroy = cell_tex_surface_destroy;
- screen->get_tex_transfer = cell_get_tex_transfer;
- screen->tex_transfer_destroy = cell_tex_transfer_destroy;
+ screen->flush_frontbuffer = cell_flush_frontbuffer;
+}
+
+void
+cell_init_transfer_funcs(struct cell_context *cell)
+{
+ cell->pipe.get_transfer = cell_get_transfer;
+ cell->pipe.transfer_destroy = cell_transfer_destroy;
+ cell->pipe.transfer_map = cell_transfer_map;
+ cell->pipe.transfer_unmap = cell_transfer_unmap;
- screen->transfer_map = cell_transfer_map;
- screen->transfer_unmap = cell_transfer_unmap;
+ cell->pipe.transfer_flush_region = u_default_transfer_flush_region;
+ cell->pipe.transfer_inline_write = u_default_transfer_inline_write;
}
diff --git a/src/gallium/drivers/cell/ppu/cell_texture.h b/src/gallium/drivers/cell/ppu/cell_texture.h
index 3ffc0bfdb5..bd8224b3b7 100644
--- a/src/gallium/drivers/cell/ppu/cell_texture.h
+++ b/src/gallium/drivers/cell/ppu/cell_texture.h
@@ -28,23 +28,37 @@
#ifndef CELL_TEXTURE_H
#define CELL_TEXTURE_H
+#include "cell/common.h"
struct cell_context;
-struct pipe_texture;
+struct pipe_resource;
/**
- * Subclass of pipe_texture
+ * Subclass of pipe_resource
*/
-struct cell_texture
+struct cell_resource
{
- struct pipe_texture base;
+ struct pipe_resource base;
unsigned long level_offset[CELL_MAX_TEXTURE_LEVELS];
unsigned long stride[CELL_MAX_TEXTURE_LEVELS];
- /** The tiled texture data is held in this buffer */
- struct pipe_buffer *buffer;
+ /**
+ * Display target, for textures with the PIPE_BIND_DISPLAY_TARGET
+ * usage.
+ */
+ struct sw_displaytarget *dt;
+ unsigned dt_stride;
+
+ /**
+ * Malloc'ed data for regular textures, or a mapping to dt above.
+ */
+ void *data;
+ boolean userBuffer;
+
+ /* Size of the linear buffer??
+ */
unsigned long buffer_size;
/** The buffer above, mapped. This is the memory from which the
@@ -64,10 +78,10 @@ struct cell_transfer
/** cast wrapper */
-static INLINE struct cell_texture *
-cell_texture(struct pipe_texture *pt)
+static INLINE struct cell_resource *
+cell_resource(struct pipe_resource *pt)
{
- return (struct cell_texture *) pt;
+ return (struct cell_resource *) pt;
}
@@ -82,5 +96,7 @@ cell_transfer(struct pipe_transfer *pt)
extern void
cell_init_screen_texture_funcs(struct pipe_screen *screen);
+extern void
+cell_init_texture_transfer_funcs(struct cell_context *cell);
#endif /* CELL_TEXTURE_H */
diff --git a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c
index cf8cd41159..3d389d6ea3 100644
--- a/src/gallium/drivers/cell/ppu/cell_vertex_shader.c
+++ b/src/gallium/drivers/cell/ppu/cell_vertex_shader.c
@@ -31,7 +31,6 @@
#include "pipe/p_defines.h"
#include "pipe/p_context.h"
-#include "util/u_simple_screen.h"
#include "util/u_math.h"
#include "cell_context.h"
diff --git a/src/gallium/drivers/cell/ppu/cell_winsys.h b/src/gallium/drivers/cell/ppu/cell_winsys.h
deleted file mode 100644
index e227e065ff..0000000000
--- a/src/gallium/drivers/cell/ppu/cell_winsys.h
+++ /dev/null
@@ -1,47 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
-
-
-#ifndef CELL_WINSYS_H
-#define CELL_WINSYS_H
-
-#include "pipe/p_compiler.h"
-
-
-/**
- * Very simple winsys at this time.
- * Will probably eventually add SPU control info.
- */
-struct cell_winsys
-{
- uint dummy;
-};
-
-
-
-
-#endif
diff --git a/src/gallium/drivers/cell/spu/spu_command.c b/src/gallium/drivers/cell/spu/spu_command.c
index 79f1fb7fb2..f16cabc027 100644
--- a/src/gallium/drivers/cell/spu/spu_command.c
+++ b/src/gallium/drivers/cell/spu/spu_command.c
@@ -337,8 +337,8 @@ cmd_state_framebuffer(const struct cell_command_framebuffer *cmd)
spu.fb.zsize = 4;
spu.fb.zscale = (float) 0xffffffffu;
break;
- case PIPE_FORMAT_S8Z24_UNORM:
- case PIPE_FORMAT_Z24S8_UNORM:
+ case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
case PIPE_FORMAT_X8Z24_UNORM:
case PIPE_FORMAT_Z24X8_UNORM:
spu.fb.zsize = 4;
diff --git a/src/gallium/drivers/cell/spu/spu_exec.h b/src/gallium/drivers/cell/spu/spu_exec.h
index 0ca92af248..da9626024e 100644
--- a/src/gallium/drivers/cell/spu/spu_exec.h
+++ b/src/gallium/drivers/cell/spu/spu_exec.h
@@ -75,7 +75,7 @@ struct softpipe_tile_cache; /**< Opaque to TGSI */
struct spu_sampler
{
const struct pipe_sampler_state *state;
- struct pipe_texture *texture;
+ struct pipe_resource *texture;
/** Get samples for four fragments in a quad */
void (*get_samples)(struct spu_sampler *sampler,
const float s[QUAD_SIZE],
diff --git a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
index 2c9e7458af..3b9566042a 100644
--- a/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
+++ b/src/gallium/drivers/cell/spu/spu_per_fragment_op.c
@@ -138,13 +138,13 @@ spu_fallback_fragment_ops(uint x, uint y,
if (spu.depth_stencil_alpha.stencil[0].enabled) {
/* do stencil test */
- ASSERT(spu.fb.depth_format == PIPE_FORMAT_Z24S8_UNORM);
+ ASSERT(spu.fb.depth_format == PIPE_FORMAT_Z24_UNORM_S8_USCALED);
}
else if (spu.depth_stencil_alpha.depth.enabled) {
/* do depth test */
- ASSERT(spu.fb.depth_format == PIPE_FORMAT_Z24S8_UNORM ||
+ ASSERT(spu.fb.depth_format == PIPE_FORMAT_Z24_UNORM_S8_USCALED ||
spu.fb.depth_format == PIPE_FORMAT_Z24X8_UNORM);
vector unsigned int ifragZ;