diff options
Diffstat (limited to 'src/gallium/drivers/i915/i915_context.h')
-rw-r--r-- | src/gallium/drivers/i915/i915_context.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/gallium/drivers/i915/i915_context.h b/src/gallium/drivers/i915/i915_context.h index 3e383aaa1c..4994537683 100644 --- a/src/gallium/drivers/i915/i915_context.h +++ b/src/gallium/drivers/i915/i915_context.h @@ -192,6 +192,9 @@ struct i915_velems_state { struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS]; }; +#define I915_MAX_TEXTURE_2D_LEVELS 11 /* max 1024x1024 */ +#define I915_MAX_TEXTURE_3D_LEVELS 8 /* max 128x128x128 */ + struct i915_texture { struct pipe_texture base; @@ -204,7 +207,7 @@ struct i915_texture { unsigned sw_tiled; /**< tiled with software flags */ unsigned hw_tiled; /**< tiled with hardware fences */ - unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS]; + unsigned nr_images[I915_MAX_TEXTURE_2D_LEVELS]; /* Explicitly store the offset of each image for each cube face or * depth value. Pretty much have to accept that hardware formats @@ -212,7 +215,7 @@ struct i915_texture { * compute the offsets of depth/cube images within a mipmap level, * so have to store them as a lookup table: */ - unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */ + unsigned *image_offset[I915_MAX_TEXTURE_2D_LEVELS]; /**< array [depth] of offsets */ /* The data is held here: */ |