diff options
Diffstat (limited to 'src/gallium/drivers/i915/i915_state.c')
-rw-r--r-- | src/gallium/drivers/i915/i915_state.c | 93 |
1 files changed, 74 insertions, 19 deletions
diff --git a/src/gallium/drivers/i915/i915_state.c b/src/gallium/drivers/i915/i915_state.c index 62169918e2..0f7395246c 100644 --- a/src/gallium/drivers/i915/i915_state.c +++ b/src/gallium/drivers/i915/i915_state.c @@ -560,9 +560,9 @@ static void i915_set_constant_buffer(struct pipe_context *pipe, } -static void i915_set_sampler_textures(struct pipe_context *pipe, - unsigned num, - struct pipe_texture **texture) +static void i915_set_fragment_sampler_views(struct pipe_context *pipe, + unsigned num, + struct pipe_sampler_view **views) { struct i915_context *i915 = i915_context(pipe); uint i; @@ -570,27 +570,54 @@ static void i915_set_sampler_textures(struct pipe_context *pipe, assert(num <= PIPE_MAX_SAMPLERS); /* Check for no-op */ - if (num == i915->num_textures && - !memcmp(i915->texture, texture, num * sizeof(struct pipe_texture *))) + if (num == i915->num_fragment_sampler_views && + !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *))) return; /* Fixes wrong texture in texobj with VBUF */ draw_flush(i915->draw); for (i = 0; i < num; i++) - pipe_texture_reference((struct pipe_texture **) &i915->texture[i], - texture[i]); + pipe_sampler_view_reference(&i915->fragment_sampler_views[i], + views[i]); - for (i = num; i < i915->num_textures; i++) - pipe_texture_reference((struct pipe_texture **) &i915->texture[i], - NULL); + for (i = num; i < i915->num_fragment_sampler_views; i++) + pipe_sampler_view_reference(&i915->fragment_sampler_views[i], + NULL); - i915->num_textures = num; + i915->num_fragment_sampler_views = num; - i915->dirty |= I915_NEW_TEXTURE; + i915->dirty |= I915_NEW_SAMPLER_VIEW; } +static struct pipe_sampler_view * +i915_create_sampler_view(struct pipe_context *pipe, + struct pipe_texture *texture, + const struct pipe_sampler_view *templ) +{ + struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view); + + if (view) { + *view = *templ; + view->reference.count = 1; + view->texture = NULL; + pipe_texture_reference(&view->texture, texture); + view->context = pipe; + } + + return view; +} + + +static void +i915_sampler_view_destroy(struct pipe_context *pipe, + struct pipe_sampler_view *view) +{ + pipe_texture_reference(&view->texture, NULL); + FREE(view); +} + static void i915_set_framebuffer_state(struct pipe_context *pipe, const struct pipe_framebuffer_state *fb) @@ -742,21 +769,45 @@ static void i915_set_vertex_buffers(struct pipe_context *pipe, draw_set_vertex_buffers(i915->draw, count, buffers); } -static void i915_set_vertex_elements(struct pipe_context *pipe, - unsigned count, - const struct pipe_vertex_element *elements) +static void * +i915_create_vertex_elements_state(struct pipe_context *pipe, + unsigned count, + const struct pipe_vertex_element *attribs) +{ + struct i915_velems_state *velems; + assert(count <= PIPE_MAX_ATTRIBS); + velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state)); + if (velems) { + velems->count = count; + memcpy(velems->velem, attribs, sizeof(*attribs) * count); + } + return velems; +} + +static void +i915_bind_vertex_elements_state(struct pipe_context *pipe, + void *velems) { struct i915_context *i915 = i915_context(pipe); + struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems; + /* Because we change state before the draw_set_vertex_buffers call * we need a flush here, just to be sure. */ draw_flush(i915->draw); - i915->num_vertex_elements = count; /* pass-through to draw module */ - draw_set_vertex_elements(i915->draw, count, elements); + if (i915_velems) { + draw_set_vertex_elements(i915->draw, + i915_velems->count, i915_velems->velem); + } } +static void +i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems) +{ + FREE( velems ); +} void i915_init_state_functions( struct i915_context *i915 ) @@ -782,6 +833,9 @@ i915_init_state_functions( struct i915_context *i915 ) i915->base.create_vs_state = i915_create_vs_state; i915->base.bind_vs_state = i915_bind_vs_state; i915->base.delete_vs_state = i915_delete_vs_state; + i915->base.create_vertex_elements_state = i915_create_vertex_elements_state; + i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state; + i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state; i915->base.set_blend_color = i915_set_blend_color; i915->base.set_stencil_ref = i915_set_stencil_ref; @@ -791,8 +845,9 @@ i915_init_state_functions( struct i915_context *i915 ) i915->base.set_polygon_stipple = i915_set_polygon_stipple; i915->base.set_scissor_state = i915_set_scissor_state; - i915->base.set_fragment_sampler_textures = i915_set_sampler_textures; + i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views; + i915->base.create_sampler_view = i915_create_sampler_view; + i915->base.sampler_view_destroy = i915_sampler_view_destroy; i915->base.set_viewport_state = i915_set_viewport_state; i915->base.set_vertex_buffers = i915_set_vertex_buffers; - i915->base.set_vertex_elements = i915_set_vertex_elements; } |