diff options
Diffstat (limited to 'src/gallium/drivers/i915/i915_surface.c')
-rw-r--r-- | src/gallium/drivers/i915/i915_surface.c | 223 |
1 files changed, 223 insertions, 0 deletions
diff --git a/src/gallium/drivers/i915/i915_surface.c b/src/gallium/drivers/i915/i915_surface.c new file mode 100644 index 0000000000..f40876e708 --- /dev/null +++ b/src/gallium/drivers/i915/i915_surface.c @@ -0,0 +1,223 @@ +/************************************************************************** + * + * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#include "i915_surface.h" +#include "i915_resource.h" +#include "i915_blit.h" +#include "i915_reg.h" +#include "i915_screen.h" +#include "pipe/p_defines.h" +#include "util/u_inlines.h" +#include "util/u_math.h" +#include "util/u_format.h" +#include "util/u_memory.h" +#include "util/u_pack_color.h" + + +/* Assumes all values are within bounds -- no checking at this level - + * do it higher up if required. + */ +static void +i915_surface_copy(struct pipe_context *pipe, + struct pipe_resource *dst, struct pipe_subresource subdst, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, struct pipe_subresource subsrc, + unsigned srcx, unsigned srcy, unsigned srcz, + unsigned width, unsigned height) +{ + struct i915_texture *dst_tex = i915_texture(dst); + struct i915_texture *src_tex = i915_texture(src); + struct pipe_resource *dpt = &dst_tex->b.b; + struct pipe_resource *spt = &src_tex->b.b; + unsigned dst_offset, src_offset; /* in bytes */ + + if (dst->target == PIPE_TEXTURE_CUBE) { + dst_offset = dst_tex->image_offset[subdst.level][subdst.face]; + } + else if (dst->target == PIPE_TEXTURE_3D) { + dst_offset = dst_tex->image_offset[subdst.level][dstz]; + } + else { + dst_offset = dst_tex->image_offset[subdst.level][0]; + assert(subdst.face == 0); + assert(dstz == 0); + } + if (src->target == PIPE_TEXTURE_CUBE) { + src_offset = src_tex->image_offset[subsrc.level][subsrc.face]; + } + else if (src->target == PIPE_TEXTURE_3D) { + src_offset = src_tex->image_offset[subsrc.level][srcz]; + } + else { + src_offset = src_tex->image_offset[subsrc.level][0]; + assert(subsrc.face == 0); + assert(srcz == 0); + } + + + assert( dst != src ); + assert( util_format_get_blocksize(dpt->format) == util_format_get_blocksize(spt->format) ); + assert( util_format_get_blockwidth(dpt->format) == util_format_get_blockwidth(spt->format) ); + assert( util_format_get_blockheight(dpt->format) == util_format_get_blockheight(spt->format) ); + assert( util_format_get_blockwidth(dpt->format) == 1 ); + assert( util_format_get_blockheight(dpt->format) == 1 ); + + i915_copy_blit( i915_context(pipe), + util_format_get_blocksize(dpt->format), + (unsigned short) src_tex->stride, src_tex->buffer, src_offset, + (unsigned short) dst_tex->stride, dst_tex->buffer, dst_offset, + (short) srcx, (short) srcy, (short) dstx, (short) dsty, (short) width, (short) height ); +} + + +static void +i915_clear_render_target(struct pipe_context *pipe, + struct pipe_surface *dst, + const float *rgba, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ + struct i915_texture *tex = i915_texture(dst->texture); + struct pipe_resource *pt = &tex->b.b; + union util_color uc; + + assert(util_format_get_blockwidth(pt->format) == 1); + assert(util_format_get_blockheight(pt->format) == 1); + + util_pack_color(rgba, dst->format, &uc); + i915_fill_blit( i915_context(pipe), + util_format_get_blocksize(pt->format), + XY_COLOR_BLT_WRITE_ALPHA | XY_COLOR_BLT_WRITE_RGB, + (unsigned short) tex->stride, + tex->buffer, dst->offset, + (short) dstx, (short) dsty, + (short) width, (short) height, + uc.ui ); +} + +static void +i915_clear_depth_stencil(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height) +{ + struct i915_texture *tex = i915_texture(dst->texture); + struct pipe_resource *pt = &tex->b.b; + unsigned packedds; + unsigned mask = 0; + + assert(util_format_get_blockwidth(pt->format) == 1); + assert(util_format_get_blockheight(pt->format) == 1); + + packedds = util_pack_z_stencil(dst->format, depth, stencil); + + if (clear_flags & PIPE_CLEAR_DEPTH) + mask |= XY_COLOR_BLT_WRITE_RGB; + /* XXX presumably this does read-modify-write + (otherwise this won't work anyway). Hence will only want to + do it if really have stencil and it isn't cleared */ + if ((clear_flags & PIPE_CLEAR_STENCIL) || + (dst->format != PIPE_FORMAT_Z24_UNORM_S8_USCALED)) + mask |= XY_COLOR_BLT_WRITE_ALPHA; + + i915_fill_blit( i915_context(pipe), + util_format_get_blocksize(pt->format), + mask, + (unsigned short) tex->stride, + tex->buffer, dst->offset, + (short) dstx, (short) dsty, + (short) width, (short) height, + packedds ); +} + +/* + * Screen surface functions + */ + + +static struct pipe_surface * +i915_get_tex_surface(struct pipe_screen *screen, + struct pipe_resource *pt, + unsigned face, unsigned level, unsigned zslice, + unsigned flags) +{ + struct i915_texture *tex = i915_texture(pt); + struct pipe_surface *ps; + unsigned offset; /* in bytes */ + + if (pt->target == PIPE_TEXTURE_CUBE) { + offset = tex->image_offset[level][face]; + } + else if (pt->target == PIPE_TEXTURE_3D) { + offset = tex->image_offset[level][zslice]; + } + else { + offset = tex->image_offset[level][0]; + assert(face == 0); + assert(zslice == 0); + } + + ps = CALLOC_STRUCT(pipe_surface); + if (ps) { + pipe_reference_init(&ps->reference, 1); + pipe_resource_reference(&ps->texture, pt); + ps->format = pt->format; + ps->width = u_minify(pt->width0, level); + ps->height = u_minify(pt->height0, level); + ps->offset = offset; + ps->usage = flags; + } + return ps; +} + +static void +i915_tex_surface_destroy(struct pipe_surface *surf) +{ + pipe_resource_reference(&surf->texture, NULL); + FREE(surf); +} + + +void +i915_init_surface_functions(struct i915_context *i915) +{ + i915->base.resource_copy_region = i915_surface_copy; + i915->base.clear_render_target = i915_clear_render_target; + i915->base.clear_depth_stencil = i915_clear_depth_stencil; +} + +/* No good reason for these to be in the screen. + */ +void +i915_init_screen_surface_functions(struct i915_screen *is) +{ + is->base.get_tex_surface = i915_get_tex_surface; + is->base.tex_surface_destroy = i915_tex_surface_destroy; +} |